Bethesda simply revealed their true incompetence with Fallout 76 >B but B team
They still Assisted in making that mess
I was right back then, they will never recover from it
>last few years >implying
these are the games develeped by bethesda for the last decade and a bit: >skyrim >fallout 4 >fallout 76 >starfield
frankly i'm surprised so many people even gave starfield a chance
might as well ask why ff16 didn't sell like ff15 at first, much less acclaimed like ff7
decades of garbage titles can sink even the biggest names
unless you're cawadooty and are banking on children and dudebros who don't know any better
What's the point in a game appearing in the primary GOTY and [genre]OTY? Why would there ever been a scenario where a game is the first but not the second
>acting surprised
the warning signs were all there >skyrim being massive wasted potential >fallout 4 being absolute dogshit >fallout 76 being the absolute shitfest it was
>fallout 4 and 76 were distinctly worse >they jumped on the star exploration trend which necessitated a bunch of manpower hours on a flawed premise
Skyrim was interesting because they made it interesting with the nordic setting.
Fallout: New Vegas was need cause le cowboys xd.
Fallout 4 sucked because all we got was a Boston themepark but everything is nuked so you don't really get it anyway. Just generic.
And Starfield sucks because there's no culture, only empty space and preconceived sci-fi tropes. Whereas other space games with generic settings rely on their gameplay, such as Space Engineers, Stellaris, and Space Pirates and Zombies, Starfield can't do that because the gameplay sucks and the bugs and overall genericism is fucking lame.
Bethesda jank was charming when open world games were new and incredible, bugs and glitches were seen as inevitable with a game of that scope and magnitude, any extra shred of QoL features or RPG mechanisms were just icing on the cake. But then Bethesda tried to do what other AAA studios are doing and spend a decade on a single game, but that only really works or impresses when they use that decade to significantly advance their game design and features. Instead, Bethesda released something that was effectively on the level of Fallout 4 or Skyrim, if not worse, and assumed that everyone's standards would be the same as in 2011. Starfield would have killed and swept the awards shows in 2011, but now it's incredibly forgettable because there's nothing special about it. Everything it does something else does better. Bethesda fell behind years ago and didn't even try to start catching up.
>pre-Morrowind Bethesda
Nerds doing obscure nerd shit >Morrowind Bethesda
Nerds make a game which is a smash hit among other nerds >Oblivion Bethesda
Nerds make a game attempting to be a smash hit among normies, gets minor normie success, nerds aren't impressed >Fallout 3 Bethesda
Nerds make a game that is finally a smash hit among normies, nerds prefer older Fallouts, further nerd alienation >Skyrim Bethesda
Normies make a game that is a smash hit among normies, nerds completely disappointed and ignore Bethesda from now on >Post-Skyrim Bethesda
Normies make games that flounder and fail among normies, nerds don't even pay attention anymore >Post-Starfield Bethesda
Dead studio
If you look at Starfield's credits, it's the exact same nerds from morrowind working on it. It's like that saying goes: "you cant teach an old dog new tricks" and it's clear that Bethesda's nerds are just way too old now and just made the same game they've always made.
If you look at Starfield's credits, it's the exact same nerds from morrowind working on it. It's like that saying goes: "you cant teach an old dog new tricks" and it's clear that Bethesda's nerds are just way too old now and just made the same game they've always made.
What does this mean for ES?
Who will head up that project?
I know you guys like to shit on it but it's the most beloved rpg in a very long time, and someone has extremely big shoes to fill.
There is nothing inherit to the Elder Scrolls lore/brand that can't be emulated easily in another RPG. It's just great value Tolkien. It doesn't have the identity that The Witcher does.
I have no idea why Todd went ahead with Starfield, nobody wanted it, his team didn't even want to make it. It was the last thing people wanted from Bethesda.
anon, of course the magic is still there
they're still using a derivate of an engine that debutted in 1997, just adding shit on it this whole time and praying it doesn't fucking implode
that's magic right there
There's technical and gameplay incompetence, which are directly or indirectly caused by an outdated engine and the inability to upgrade it properly, but I could get past load screens and outdated gameplay.
The problem with Starfield is that everything about it is BORING. Exploring the planets is boring, the story and all of the writing is boring, everything that should be handled by a couple of good writers, world designers, and others, is just fucking trite, boring slop.
When people post the credits sequence with all the outsourced workers in South Asia, I feel like - so what? That's not THE problem with the game. It might be A cause of the issues where everything regarding writing and design has to be done and signed off before being worked on by sweatshop workers, so there is zero incentive to try and make something engaging, because that's risky.
I had the same issue with Mass Effect: Andromeda. Everyone (rightfully) mocked the terrible facial animations, but I could get past that easily if the plot and overall writing was good. Now, ME:A wasn't bad or boring overall (the combat was fun and the planet exploration was fun, you had a tank with jet engines, and the planets looked gorgeous), but the main plot turned out to be boring pretty quick, and the side writing felt like Tumblr blogs.
Main quest lines and writing is also something mods can't really fix. A single modder can reasonably revamp a combat system, a couple modders can add a new location, but it's unreasonable for a mod to fix the entire game world, writing, quests, and voice acting.
No talent left
Just look at the design and writing in morrowind compared to their newer games. They don't even have the same composer thanks to him being conveniently me too'd.
They got complacent in their role as the "sandbox RPG guys".
Games like The Witcher 3 drop, arguably ER and BOTW (both have boring dead worlds however), latter two are fairly bug-free and not that janky (if at all). They continued to plop out jank, mid-sandbox RPGs without really reflecting on their titles or the criticism they got. Either Starfield will be their wakeup call, or they'll just never learn.
As someone who likes TES, all I really want from them is a TES game that's highly polished, looks nice, has a fun (but not overly-complex) combat system, and good design and exploration. The whole "our games are big, that's why they're buggy" excuse doesn't cut it anymore, and simultaneously having modded Oblivion for many years, there really isn't any need for every object in the game to have physics and be interactable, NPCs having schedules is neat, but every pot being fully defined as an item and having interactivity is dumb and a waste of dev time (and a source of bugs).
Nothing happened. That's the problem. They didnt change or improve while the rest of the industry did. If they released starfield 15 years ago people would have praised it as revolutionary. This is what happens when your studio is staffed by nothing but people from your studio's founding decades ago.
The only major thing that's different is being able to use your spaceship as a hub to travel to other planets. Im sure you'll find ES6 to be amazing once they just remove that alone.
People who "it's the same, that's the problem" don't really understand the issue.
It's more that if they're going to make the same game over and over, they should improve in certain respects (exploration, combat, no bugs), it's just BG3 trannies being retarded and not understanding the actual issues Bethesda has.
>don't release game on sony >game is for high IQ users but the majority of players are low IQ readers that need constant handholding and attention grabbers >fake awards shows snub you
Skyrim was overrated trash and so was Fallout 4 and 3, and Morrowind also sucked. People are just starting to realize that Bethesda are bad developers.
I hope someone records Todds death stare when Sven comes on stage and accepts the GOTY award
It will be even more beautiful than when he lost to Witcher 3
Bethesda never grew or innovated. They’re still making Oblivion clones to this day, and everyone else surpassed them in basically every way at this point.
>put no effort in the game much less optimization >it runs like trash on top of being bland and boring >blame your "smartest fans" on needing to upgrade when they point out how poorly optimized the game is >be surprised that most people don't like your game >game doesn't get nominated for anything else because nothing stands out
>Even when they bought one of the biggest publishers in gaming >Xbox still somehow behind Playstation and Nintendo with total nominations
The absolute fucking state
For me personally, FO4 shattered any illusions I had about Bethesda.
76 proved me right, and now when I get the itch I'll just do Oblivion/Skyrim again for the millionth time I guess.
The magic disappeared over two decades ago.
got too greedy with skyrim and went to absolute shit during FO4
Bethesda simply revealed their true incompetence with Fallout 76
>B but B team
They still Assisted in making that mess
I was right back then, they will never recover from it
>They still Assisted in making that mess
They made all the parts that turned 76 into a good game after the trash launch.
Todd simply got senile
It's over Todd bros
>last few years
>implying
these are the games develeped by bethesda for the last decade and a bit:
>skyrim
>fallout 4
>fallout 76
>starfield
frankly i'm surprised so many people even gave starfield a chance
might as well ask why ff16 didn't sell like ff15 at first, much less acclaimed like ff7
decades of garbage titles can sink even the biggest names
unless you're cawadooty and are banking on children and dudebros who don't know any better
starfield still sold pretty well, and of course the critical scores were well paid for
They kept making more watered down versions of Morrowind.
fate of every western studio
What's the point in a game appearing in the primary GOTY and [genre]OTY? Why would there ever been a scenario where a game is the first but not the second
The funny thing is even in the Genre GOTY it has no chance of winning
This might be the first year Todd goes home empty handed
>acting surprised
the warning signs were all there
>skyrim being massive wasted potential
>fallout 4 being absolute dogshit
>fallout 76 being the absolute shitfest it was
>fallout 4 and 76 were distinctly worse
>they jumped on the star exploration trend which necessitated a bunch of manpower hours on a flawed premise
Skyrim was interesting because they made it interesting with the nordic setting.
Fallout: New Vegas was need cause le cowboys xd.
Fallout 4 sucked because all we got was a Boston themepark but everything is nuked so you don't really get it anyway. Just generic.
And Starfield sucks because there's no culture, only empty space and preconceived sci-fi tropes. Whereas other space games with generic settings rely on their gameplay, such as Space Engineers, Stellaris, and Space Pirates and Zombies, Starfield can't do that because the gameplay sucks and the bugs and overall genericism is fucking lame.
Bethesda jank was charming when open world games were new and incredible, bugs and glitches were seen as inevitable with a game of that scope and magnitude, any extra shred of QoL features or RPG mechanisms were just icing on the cake. But then Bethesda tried to do what other AAA studios are doing and spend a decade on a single game, but that only really works or impresses when they use that decade to significantly advance their game design and features. Instead, Bethesda released something that was effectively on the level of Fallout 4 or Skyrim, if not worse, and assumed that everyone's standards would be the same as in 2011. Starfield would have killed and swept the awards shows in 2011, but now it's incredibly forgettable because there's nothing special about it. Everything it does something else does better. Bethesda fell behind years ago and didn't even try to start catching up.
No preexisting franchise to leech the soul off of
>one nomination
>in a category that Bg3 will win for sure
BG3 will probably win goty and best rpg will be given to FF16 out of pity.
How can you be the best game of the year and not also be the best game of your genre?
there was never any magic you fuck
Bethesda's biography:
>pre-Morrowind Bethesda
Nerds doing obscure nerd shit
>Morrowind Bethesda
Nerds make a game which is a smash hit among other nerds
>Oblivion Bethesda
Nerds make a game attempting to be a smash hit among normies, gets minor normie success, nerds aren't impressed
>Fallout 3 Bethesda
Nerds make a game that is finally a smash hit among normies, nerds prefer older Fallouts, further nerd alienation
>Skyrim Bethesda
Normies make a game that is a smash hit among normies, nerds completely disappointed and ignore Bethesda from now on
>Post-Skyrim Bethesda
Normies make games that flounder and fail among normies, nerds don't even pay attention anymore
>Post-Starfield Bethesda
Dead studio
But nerds were impressed with oblivion and so were normies.
Nerds always preferred Morrowind.
If you look at Starfield's credits, it's the exact same nerds from morrowind working on it. It's like that saying goes: "you cant teach an old dog new tricks" and it's clear that Bethesda's nerds are just way too old now and just made the same game they've always made.
What does this mean for ES?
Who will head up that project?
I know you guys like to shit on it but it's the most beloved rpg in a very long time, and someone has extremely big shoes to fill.
There is nothing inherit to the Elder Scrolls lore/brand that can't be emulated easily in another RPG. It's just great value Tolkien. It doesn't have the identity that The Witcher does.
Dunno but vanilla Fallout 4 is absolutely worse than Starfield
They are 50% women now, most of the old bearded nerd developers quit or retired.
I knew starfield was a bad, boring idea since I first heard of it. They need to make TES
I have no idea why Todd went ahead with Starfield, nobody wanted it, his team didn't even want to make it. It was the last thing people wanted from Bethesda.
I dont know. Maybe they should just stop.
anon, of course the magic is still there
they're still using a derivate of an engine that debutted in 1997, just adding shit on it this whole time and praying it doesn't fucking implode
that's magic right there
There's technical and gameplay incompetence, which are directly or indirectly caused by an outdated engine and the inability to upgrade it properly, but I could get past load screens and outdated gameplay.
The problem with Starfield is that everything about it is BORING. Exploring the planets is boring, the story and all of the writing is boring, everything that should be handled by a couple of good writers, world designers, and others, is just fucking trite, boring slop.
When people post the credits sequence with all the outsourced workers in South Asia, I feel like - so what? That's not THE problem with the game. It might be A cause of the issues where everything regarding writing and design has to be done and signed off before being worked on by sweatshop workers, so there is zero incentive to try and make something engaging, because that's risky.
I had the same issue with Mass Effect: Andromeda. Everyone (rightfully) mocked the terrible facial animations, but I could get past that easily if the plot and overall writing was good. Now, ME:A wasn't bad or boring overall (the combat was fun and the planet exploration was fun, you had a tank with jet engines, and the planets looked gorgeous), but the main plot turned out to be boring pretty quick, and the side writing felt like Tumblr blogs.
Main quest lines and writing is also something mods can't really fix. A single modder can reasonably revamp a combat system, a couple modders can add a new location, but it's unreasonable for a mod to fix the entire game world, writing, quests, and voice acting.
>Best RPG
>Actual RPG
>almost not even an RPG
>Original™ Soulslop clone by worst korea
>RPG
>Creation Engine
What a terrible year.
No talent left
Just look at the design and writing in morrowind compared to their newer games. They don't even have the same composer thanks to him being conveniently me too'd.
corpo shit happened
They got complacent in their role as the "sandbox RPG guys".
Games like The Witcher 3 drop, arguably ER and BOTW (both have boring dead worlds however), latter two are fairly bug-free and not that janky (if at all). They continued to plop out jank, mid-sandbox RPGs without really reflecting on their titles or the criticism they got. Either Starfield will be their wakeup call, or they'll just never learn.
As someone who likes TES, all I really want from them is a TES game that's highly polished, looks nice, has a fun (but not overly-complex) combat system, and good design and exploration. The whole "our games are big, that's why they're buggy" excuse doesn't cut it anymore, and simultaneously having modded Oblivion for many years, there really isn't any need for every object in the game to have physics and be interactable, NPCs having schedules is neat, but every pot being fully defined as an item and having interactivity is dumb and a waste of dev time (and a source of bugs).
Nothing happened. That's the problem. They didnt change or improve while the rest of the industry did. If they released starfield 15 years ago people would have praised it as revolutionary. This is what happens when your studio is staffed by nothing but people from your studio's founding decades ago.
I don't think that's it. It was just boring and uninteresting. Their old games weren't boring, not like this
The only major thing that's different is being able to use your spaceship as a hub to travel to other planets. Im sure you'll find ES6 to be amazing once they just remove that alone.
People who "it's the same, that's the problem" don't really understand the issue.
It's more that if they're going to make the same game over and over, they should improve in certain respects (exploration, combat, no bugs), it's just BG3 trannies being retarded and not understanding the actual issues Bethesda has.
>don't release game on sony
>game is for high IQ users but the majority of players are low IQ readers that need constant handholding and attention grabbers
>fake awards shows snub you
>maybe Bethesda games were always puddle deep RPG's, only now there is no theme park world to distract me
It was over when fallot 4 came out, skyrim was the last fun game they made
Skyrim was overrated trash and so was Fallout 4 and 3, and Morrowind also sucked. People are just starting to realize that Bethesda are bad developers.
Microschlong is totally going to save Todd, right guys?!… Right?
I hope someone records Todds death stare when Sven comes on stage and accepts the GOTY award
It will be even more beautiful than when he lost to Witcher 3
>best RPG
>2 (arguably 3) of the nominated games barely qualify as RPGs
I really don't get why you guys care about this normalfag shit.
Bethesda never grew or innovated. They’re still making Oblivion clones to this day, and everyone else surpassed them in basically every way at this point.
>indian spammer literally evaporated from Ganker in the last month
This is the best thing about Starfield, i can actually discuss FNV properly again
If you want a Bethesda game that's actually kino and not ancient why don't you just play Kingdom Come Deliverance?
>put no effort in the game much less optimization
>it runs like trash on top of being bland and boring
>blame your "smartest fans" on needing to upgrade when they point out how poorly optimized the game is
>be surprised that most people don't like your game
>game doesn't get nominated for anything else because nothing stands out
>Even when they bought one of the biggest publishers in gaming
>Xbox still somehow behind Playstation and Nintendo with total nominations
The absolute fucking state
gaymers are finally waking up to how mediocre Bethesta has always been
For me personally, FO4 shattered any illusions I had about Bethesda.
76 proved me right, and now when I get the itch I'll just do Oblivion/Skyrim again for the millionth time I guess.