What happened to point and click adventure games?

What happened to point and click adventure games?

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  1. 4 months ago
    Anonymous

    People understood it's a meme genre and publishers could no longer make extra money by selling guides with internet becoming widespread.

  2. 4 months ago
    Anonymous

    One, zoomies have too much adhd for it.
    Two, point and clicks need good writing to be interesting. That's a no no these days.

  3. 4 months ago
    Anonymous

    They still live in the form of indie RPGmaker games

  4. 4 months ago
    Anonymous

    the adventure's gone...

    • 4 months ago
      Anonymous

      Both the adventure and the puzzle. Not a single zoomie will stay stuck in a puzzle and try for days to solve it when the answer is 2 clicks away.

  5. 4 months ago
    Anonymous

    The audience for these games don't put effort into pushing the boundaries and instead make boring pixel shit with baby tier puzzles for every Youtuber indie hipster to gush at.

    • 4 months ago
      Anonymous

      >boring pixel shit with baby tier puzzles
      Yeah, because boring pixel shit with puzzles that make literally no sense was so much better.

  6. 4 months ago
    Anonymous

    it died with flash games

    • 4 months ago
      Anonymous

      this has been on my wishlist but is kind of steep for a flash game ($25)
      Is it worth it?
      On a scale of 0-cube escape to 8-the witness, how well thought out is it?

  7. 4 months ago
    Anonymous

    youtuber walkthrough video: 165K views
    copies sold: 193

    consensus: "solved game, no need to buy"

  8. 4 months ago
    Anonymous

    Unironically greed. Adventure games got more and more obtuse so the publishers/developers could sell guides and operate hint lines. People caught on, stopped buying the games, but even as the design changed the meme about moon logic remains, poisoning the well

    • 4 months ago
      Anonymous

      To add to what that Anon said, it didn't help that adventure games looked so easy to make, so there was a lot of low-budget trash flooding the market during the early to mid 00s.

      • 4 months ago
        Anonymous

        Very true

    • 4 months ago
      Anonymous

      I really enjoy a good puzzle

  9. 4 months ago
    Anonymous

    Honestly, they’re just hard to make.
    Stuff like Riven, Neverhood, etc, every room or puzzle is brand new assets and keeping up the creativity is not easy.

    Why do you think roguelites are such a plague? Because they have THE biggest "return on investment" for asset creation. One new tile set, a couple new enemies and bam, you made a fifth of the game.

  10. 4 months ago
    Anonymous

    Stasis: Bone Totem came out this year and it's actually pretty good. Don't bother playing the first game Stasis beforehand though, you can play either one first but Stasis was the company's first game and was rough.

  11. 4 months ago
    Anonymous

    What are some games where you explore weird worlds and locations that aren't some C-tier schlock jumpscare-filled horrors? I loved Submachine, and Myst, and that Uru pseudomultiplayer game in the same universe where you just travel to different worlds and read the journals and such. Doesn't even need to have a lot of puzzles.

    • 4 months ago
      Anonymous

      The Void.
      Machinarium.
      Samorost series.
      Sanitarium.
      Bad Mojo. Shlocky, but not nearly Harvester tier.
      Zeno Clash. Not an adventure game, but still kino

      • 4 months ago
        Anonymous

        Thanks, anon. Unfortunately, I already played all of those.

        • 4 months ago
          Anonymous

          Then I don't even know. Vangers, maybe?

          • 4 months ago
            Anonymous

            Also played. This is my problem: I constantly have to find new games to chase that feeling of discovery, but eventually I run out of good stuff.

            • 4 months ago
              Anonymous

              You're not the guy who keeps making Cosmology of Kyoto threads, are you?

            • 4 months ago
              Anonymous

              and journeyman project

              • 4 months ago
                Anonymous

                >that cover
                holy fricking KINO

        • 4 months ago
          Anonymous

          Syberia 1 and 2, the longest journey 1999?

    • 4 months ago
      Anonymous

      It's not a point and click but maybe you might be interested in La Mulana.

    • 4 months ago
      Anonymous

      have you tried games with a strong walking simulator component like Soma? it's got schlock horror but also has a "monsters are harmless" mode

      Call of the Sea has some pretty environments to look at. Outer Wilds has good exploration but the "journals" are meager. I share your preference so I feel like I should have better recommendations but nothing is come to mind right now.

    • 4 months ago
      Anonymous

      NaissanceE for a good Mega Structure.

    • 4 months ago
      Anonymous

      Play Hiversaires

    • 4 months ago
      Anonymous

      Outer Wilds

      • 4 months ago
        Anonymous

        Boring

  12. 4 months ago
    Anonymous

    If you asked this fifteen years ago, I'd say it was a dead genre. But now? It's doing pretty damn good. Not early nineties good, but there's plenty of stuff to find.

  13. 4 months ago
    Anonymous

    I'm about to install MYST on my SeS. haven't played since the ROM days. I never finished it because I was 8 and the hall filled with monkey heads creeped me out big as shit.

  14. 4 months ago
    Anonymous

    Because developers don't get them. They are either illogical or so easy they are basically movies. The stories written during the 90s were extremely campy, but they were at least fun and full of creativity. Current day games are dull, gray and empty. Even the best ones don't hold a candle to the Sierra or later LucasArts games. The genre died in the early 00's thanks to every schizo talentless game dev fresh off the insane asylum making games such as GK3 and Mystery Of The Druids. I know it's a meme at this point, but back in 2001 this was the game that made sure casual gamers will never ever touch the genre. AGS tried to keep the genre alive, but apart from a couple of good games and maybe, MAYBE some of the Chzo Mythos games, the genre stayed dead. It also doesn't help that actually fun characters like Leisure Suit Larry would never live in modern times. Or cops dealing with hookers, drugs and outright racism.

    tl;dr - games suck, are a relic of the past, and are made for the insane

  15. 4 months ago
    Anonymous

    Without evidence I will assert that there are more adventure games being made today than ever before, and that the average quality has improved compared to the supposed heyday. No one has made something better than Day of the Tentacle or Riven or [your favorite old game] though, so the highest peaks are still in the past.

  16. 4 months ago
    Anonymous

    The only adventure games I like are Myst-style, where you have very limited/no inventory and the puzzles are entirely about manipulating the environment.
    I hate item based puzzles.

  17. 4 months ago
    Anonymous

    https://store.steampowered.com/app/1709550/Schizm_Mysterious_Journey/

  18. 4 months ago
    Anonymous

    Riven is one of the best games ever made

    • 4 months ago
      Anonymous

      I beat Myst but got filtered by Riven. I should try it again sometime.

  19. 4 months ago
    Anonymous

    People got sick of bullshit puzzles that made them say 'Oh frick off, I was NEVER going to think to do THAT' when they give up and finally look up what to do

    • 4 months ago
      Anonymous

      Well then stop doing shit like making me combine a parrot and a fishing rod in order to get a key off a roof when I have a fricking ladder.

    • 4 months ago
      Anonymous

      >people's egos couldn't handle a mild drubbing
      Many such cases. Sad!

  20. 4 months ago
    Anonymous

    other genres sold more

  21. 4 months ago
    Anonymous

    Moon logic BAD!

  22. 4 months ago
    Anonymous

    The genre's swan song

    • 4 months ago
      Anonymous

      Contains my vote for most bullshit puzzle solution in an adventure game

    • 4 months ago
      Anonymous

      I was filtered by the socks and the furnace in the first one.

    • 4 months ago
      Anonymous

      >Deposhit
      Frick off

    • 4 months ago
      Anonymous

      What a wild ride Deponia was. Probably not getting anything similar in decades. I wonder what Poki and the team are even doing now

  23. 4 months ago
    Anonymous

    Dark Seed 2 most boring and schizo gamer ever madfe

    • 4 months ago
      Anonymous

      youve obviously never played harvestor

  24. 4 months ago
    Anonymous

    They still exist.
    "point and click" isn't a genre by the way. It's a mode of control.
    The Tell-Tale style of game are adventure games.

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