What is?

What is Ganker's opinion on digital card games?

  1. 2 weeks ago
    Anonymous

    The current ones are all shit and cancer, I'm making my own one and will BTFO them the fuck out within the next twelve months or so

    • 2 weeks ago
      Anonymous

      oh hi Reynad

    • 2 weeks ago
      Anonymous

      How you doin swimstrim

    • 2 weeks ago
      Anonymous

      keep it up Tonzig

  2. 2 weeks ago
    Anonymous

    They can only be good if they're single-player only.

  3. 2 weeks ago
    Anonymous

    Shit only lauded by nostalgic/braindead retards.

  4. 2 weeks ago
    Anonymous

    Currently enjoying Runeterra. Love paper MTG, but not a fan of the digital game. Hearthstone's complete shit.

  5. 2 weeks ago
    Anonymous

    When EDH goes digital, I might care.

  6. 2 weeks ago
    Anonymous

    I'm just waiting for a new one, since Star Trek Adversaries (the best card game that ever existed) shut down in 2019 I can't get into a new card game.

    • 2 weeks ago
      Anonymous

      I'm sure the game was fine, but it looked like absolute ass.

      • 2 weeks ago
        Anonymous

        what? it looked nice, it had 3d models for the spaceships instead of just cards and they shot phasers and disruptors and had nice effects
        unless you mean that the UI had everything cramped, I hated that too, I blame the mobile version.
        I remember getting hyped for the romulan update and new mechanics that never arrived because CBS interactive shut the game down

  7. 2 weeks ago
    Anonymous

    The ones based on physical TCGs and don't allow the T are a waste of money.

  8. 2 weeks ago
    Anonymous

    I only play Master Duel, I refuse to play chud the Gathering after it negrified lotr.

  9. 2 weeks ago
    Anonymous

    I am still mad that Gwent is dead. Hearthstone introduced dumb mechanics that stuck, Runeterra looks awful, marvel snap is marvel
    Magic sucks but it's still the only "good" card game

    • 2 weeks ago
      Anonymous

      Hearthstone has good mechanic, the balancing is just all over the place. If you want to see retarded mechanics look at mtg or worse, Yu-Gi-Oh.

      • 2 weeks ago
        Anonymous

        >Hearthstone has good mechanic
        >muh STORIES TO TELL YOUR FRIENDS RNG
        >good mechanics

        • 2 weeks ago
          Anonymous

          Every card game has rng, even mtg outside the unstable meme format, you can draw exodia on turn 1, I don't see what you're getting at.

    • 2 weeks ago
      Anonymous

      Runeterra is MTG without the bullshit of MTG.

      • 2 weeks ago
        Anonymous

        and without the sauce of mtg

    • 2 weeks ago
      Anonymous

      magic is trash, games can be decided by if you hit your land drops or not, just shit design

      • 2 weeks ago
        Anonymous

        That'd be a problem if Magic doesn't have cards that give you mana in any way possible except lands. Except they do. Build better.

        • 2 weeks ago
          Anonymous

          Bro, why would you want a game where 99% of decks have Sol Ring, Mana Crypt.

          Or just dont rely on a 30 yo game mechanic that is outdated

          • 2 weeks ago
            Anonymous

            It's been refined heavily. Just know your curve and add lands accordingly. I suggest 25 lands for beginners.

            • 2 weeks ago
              Anonymous

              That means that 25 cards in your decks are boring "tap for one mana" cards. There is way better ways to do this. Transforming cards that have other effects into mana is a way better idea. This way you can have less cards per decks and all draws are interesting.

              • 2 weeks ago
                Anonymous

                Magic literally has that. There are double sided cards that are spells on one side and lands on the other. Basically the same as Lorcana just double sided.

              • 2 weeks ago
                Anonymous

                Some specialized cards that can only 4 copies per deck is not the same thing has a whole Mana system.

              • 2 weeks ago
                Anonymous

                Except not ever card can be mana in Lorcana. You can get stuck with non-inkable cards in hand. It's actually a step BACK from games that let any card be mana like DBS or WoW TCG.

              • 2 weeks ago
                Anonymous

                Still a way better system than mana cards like Magic.

              • 2 weeks ago
                Anonymous

                >I-It may be shit, but at least it's not SUPER shit!

              • 2 weeks ago
                Anonymous

                But it's not shit. The chances of you being mana barren is low and you cant be Mana swarmed.

                Mana systems can be good. Having only stronger cards be mana cards mean that you cant just trash bad card for mana and lead to more meaningful choices

              • 2 weeks ago
                Anonymous

                It is shit though. They literally had every other card game to learn from and improve upon but decided to use a worse version of other game's system.

                Also the game is literally just Magic but you can't do anything during your opponent's turn. Just have to sit there while they play solitaire. No cross-turn interaction = boring gameplay.

              • 2 weeks ago
                Anonymous

                But it's not literally magic. The point of the game is not to kill your opponents

              • 2 weeks ago
                Anonymous

                >you get to 20, but count up instead of down!
                Wow so original. They couldn't even change the number from MtG.

              • 2 weeks ago
                Anonymous

                God reading this just makes me hate the way every card game seems to wanna make a new term for everything. It's not "fight", it's "challenge", it's not "dies", it's "banished". I dunno how much of Lorcana has that, but it irks me.

              • 2 weeks ago
                Anonymous

                It's Disney, it's a game for 6 yo kids. In disney world, nobody dies. You can only challenge tapped creatures.

              • 2 weeks ago
                Anonymous

                Yeah, fair enough on the for kids part, but still. Awkward terminology differences always fuck with me. I get they can't all use the same ones, keywords especially, but it's hilarious seeing so many have the same keywords mechanically with entirely different names.

              • 2 weeks ago
                Anonymous

                I love how Disney is such a fuckup company they didn't even realize their TCG would a hit.

              • 2 weeks ago
                Anonymous

                >It's Disney, it's a game for 6 yo kids
                The game is targeting permachild basedboys and hamplanets. No little kid is going to take the time to learn the rules of a TCG.
                t. collected hundreds of yugioh cards as a kid but didn't learn the rules until I was older

              • 2 weeks ago
                Anonymous

                Kids totally learn the rules and play TCG. Magic even have the "Super Junior league" for people 16 yo and lower.

                Pokemon is also really popular with kids.

              • 2 weeks ago
                Anonymous

                It's for beginners. It's not standard at all, which drops it to around 16-18 lands.

      • 2 weeks ago
        Anonymous

        >yugioh is trash, games can be decided by if you hit your hand traps or not, just shit design
        >pokemon is trash, games can be decided by if you hit your energy drops or not, just shit design

    • 2 weeks ago
      Anonymous

      When I came back and found out they had 2 lanes instead of 3, I knew it was over. Plus cringe "realistic" board

      • 2 weeks ago
        Anonymous

        Also, to add to your post
        >runeterra looks awful
        Terminally blind

  10. 2 weeks ago
    Anonymous

    Hearthstone completely ruined their new format with their shit balancing. I thought twist was gonna be great but they didnt balance any of the new shit they printed and randomly buffed cards that made the meta worse

    • 2 weeks ago
      Anonymous

      you get what you deserve for playing Blizzard games, I hope you never learn your lesson and continue to play this shit game

  11. 2 weeks ago
    Anonymous

    One of the worst forms of gaming.
    >expansion every 3 months with cards you need to stay competitive
    >core sets so devs don’t need to power creep too hard
    >still powercreep like crazy so people buy new cards
    >completely muddy the expansion set with garbage filler cards you have to burn through to get good cards
    >spend over 100 dollar every cycle
    >but muh I never invested a single dollar and can play all of the top decks
    > cause you grinded fucking hours every day which is even worse than spending money
    >the top decks is actually one power outlier deck because devs can’t balance for their lifes
    >balance patches render your decks obsolete every 4 weeks

  12. 2 weeks ago
    Anonymous

    That's an old image, and all three of those games are dead now

  13. 2 weeks ago
    Anonymous

    >digital card games
    inability to trade your cards makes them unfun for me

  14. 2 weeks ago
    Anonymous

    Artifact was taken too soon and was the most creatively designed of them all.

    • 2 weeks ago
      Anonymous

      this abomination deserved to fail

      • 2 weeks ago
        Anonymous

        fuck off no it didnt

    • 2 weeks ago
      Anonymous

      i would like dota more, if the UI wasn't so "basic" i just hate that windows95 look with blue/gray glassy title bars. w95 is fine as an OS, but games should have simple, clean and clear interface with minimal to no clutter

      • 2 weeks ago
        Anonymous

        You up for some Artifact right now? Foundry or Classic your choice.

    • 2 weeks ago
      Anonymous

      it's not "taken" if it received a substantial initial playerbase and proceeded to lose >99% of them

    • 2 weeks ago
      Anonymous

      The three lane thing was awesome and filtered the fuck out of brainlets.

    • 2 weeks ago
      Anonymous

      Having lanes be decided by random attacks was a top tier game design fail.

    • 2 weeks ago
      Anonymous

      That's not star chamber

    • 2 weeks ago
      Anonymous

      It's okay, I will forever remember artifact thanks to the general and the doomGODS taking over as the days passed.

    • 2 weeks ago
      Anonymous

      You should have been able to decide attack directions of Heroes (not creeps though) would have been top notch game (it probably was too easy to take towers in testing though).

  15. 2 weeks ago
    Anonymous

    does Slay the Spire count? cause I love that game

  16. 2 weeks ago
    Anonymous

    I play and enjoy hearthstone. It's fun, despite what the contrarian zoomer chuds say.

  17. 2 weeks ago
    Anonymous

    My problem with these games is that you have to unlock the cards in order to play them. Not having cards limits deck building and makes the game p2w. Slay the Spire is my favorite card game.

    • 2 weeks ago
      Anonymous

      One of the worst forms of gaming.
      >expansion every 3 months with cards you need to stay competitive
      >core sets so devs don’t need to power creep too hard
      >still powercreep like crazy so people buy new cards
      >completely muddy the expansion set with garbage filler cards you have to burn through to get good cards
      >spend over 100 dollar every cycle
      >but muh I never invested a single dollar and can play all of the top decks
      > cause you grinded fucking hours every day which is even worse than spending money
      >the top decks is actually one power outlier deck because devs can’t balance for their lifes
      >balance patches render your decks obsolete every 4 weeks

      Take the Runeterrapill. Literally impossible to buy card packs with real money. All players, even f2p will get a full collection of cards with enough time spent playing.

      • 2 weeks ago
        Anonymous

        Brah, you cant buy card packs because you can only buy singles with cash

        • 2 weeks ago
          Anonymous

          He's wrong, but if you played the game, you'd know how easy it is to get cards. I'm completely F2P since launch and I have enough shards to craft LITERALLY EVERY CARD, EVERY SINGLE EXPAC.

          • 2 weeks ago
            Anonymous

            Did you have to play a lot to get those shards? Yes? Then it's a type of P2W, if you played since launch, every day, sure you will have everything, but that's valid for all the digital card games.

            • 2 weeks ago
              Anonymous

              >Then it's a type of P2W
              Retards like you are why that term no longer has any true meaning.

              • 2 weeks ago
                Anonymous

                P2W is a spectrum. From Path of exile to literal buy gear

              • 2 weeks ago
                Anonymous

                Name a card game where you can't buy cards/packs.

              • 2 weeks ago
                Anonymous

                marvel snap

              • 2 weeks ago
                Anonymous

                Technically you can buy cards in Snap.

              • 2 weeks ago
                Anonymous

                >P2W is a spectrum.
                Again, this retardation is why the term no longer has meaning.

              • 2 weeks ago
                Anonymous

                How is this retarded? Pay 2 Win is paying to gain an advantage. If you can buy cards others cant, then it's p2w

              • 2 weeks ago
                Anonymous

                Because nobody gives a fuck if people can save a few hours or get a headstart so it's retarded to use it in that way.

              • 2 weeks ago
                Anonymous

                Cool, so if I start a Runeterra account right now, brand new, fresh. I will get every single card and be at a complete collection in a couple hours?

              • 2 weeks ago
                Anonymous

                >fallacy
                Just going to accept your concession and stop giving you (You)s because you've demonstrated you're a fucking retard.

              • 2 weeks ago
                Anonymous

                >Cool, so if I start a Runeterra account right now, brand new, fresh. I will get every single card and be at a complete collection in a couple hours?
                Nah, that'll take a few months at most. But you'll be able to craft most of the meta decks within a month, which absolutely cannot be said for MTGA or Hearthstone by comparison.
                In those games it'd take you a half year while buying $20 battle passes just to craft one or two meta decks.

              • 2 weeks ago
                Anonymous

                They need hamsters like you grinding so the whales have someone to play. You're the product.

              • 2 weeks ago
                Anonymous

                >taking this long just to come up with a failure of a quip
                You don't seem to understand what genres are. Not surprising considering you don't know what P2W is.

              • 2 weeks ago
                Anonymous

                I'm a different person you retard. If you think you're owning people by playing Hearthstone 100 hours a month to unlock all the cards you're a fool. You're not even playing for fun, you're playing out of compulsion because, again, it's an addictive system based on the sunk cost fallacy. Which is partially why you get so defensive when it's brought up, you know you're being cheated.

              • 2 weeks ago
                Anonymous

                >implying
                >relying on fallacies
                Another concession accepted. Please don't waste my time if you're going to be a retard.

            • 2 weeks ago
              Anonymous

              You're postulating about things you don't know.

              I've quit for MONTHS at a time to come back later to a new expac, and craft every single card in every single new deck. So, to answer
              >Did you have to play a lot to get those shards?
              No.

              To drive the point home, I've had enough shards to craft every single card since maybe 6 months into the game's launch. And by that point I didn't need to because I had already gotten them through weekly drops.

              >Then it's a type of P2W
              You do realize we're talking about card games, right?
              Of which runeterra is verifiably far and away the most generous.

              • 2 weeks ago
                Anonymous

                Generosity does not really matter here. If you can pay to have every single card while somebody poor cannot, then it's a form of Pay 2 Win.

              • 2 weeks ago
                Anonymous

                Sure, I really don't give a shit. By your definition every single card game is P2W. Now get out of this thread where people discuss card games.

              • 2 weeks ago
                Anonymous

                Not every single one, but yeah, most card games have a differing level of pay to win.

              • 2 weeks ago
                Anonymous

                Every single major multiplayer TCG/CCG, which is what the thread is about.

              • 2 weeks ago
                Anonymous

                Except some card games are more P2W or less P2W.

              • 2 weeks ago
                Anonymous

                Yes, and runeterra is one of if not THE least "P2W" right now.

              • 2 weeks ago
                Anonymous

                Maybe, but it's good to aknowledge the level of it. Marvel Snap is really good with P2W, with only like promos and some cards are available to buy at any given time.

            • 2 weeks ago
              Anonymous

              >Did you have to play a lot to get those shards? Yes? Then it's a type of P2W, if you played since launch, every day, sure you will have everything, but that's valid for all the digital card games.
              Problem when you talk shit you don't know about is that you miss that in comparison to other MTG, Runeterra you can actually get all cards and you don't need to play from day 1. Stuff that for example in other MTG is not even possible.
              Plus you can craft your winning deck in very little time.

              The issue with this approach is that stuff like Hearthstone were raking in gadzillion $ while Runeterras generosity is killing the game. If they made shit like gacha instead the game wouldn't be dead.

              • 2 weeks ago
                Anonymous

                Does not matter, it's still P2W to some degree

  18. 2 weeks ago
    Anonymous

    This my reaction to every one of them:

  19. 2 weeks ago
    Anonymous

    Magic is not a digital card game though, it's a physical card game with a digital game. The big difference is mechanic wise, nothing in magic cannot be done easily on the table, while digital games like Hearthstones, have cards that create truly random cards for example

    • 2 weeks ago
      Anonymous

      Undeserved win for not hitting with the argus first.

    • 2 weeks ago
      Anonymous

      >he doesn't know of the Arena only mechanics of Magic
      confirmed for not playing the game

      • 2 weeks ago
        Anonymous

        Some cards were added to MTGA that take advantage of the format, but it's still not a digital card game since the whole core is around a physical paper game

        • 2 weeks ago
          Anonymous

          It technically LITERALLY is a digital card game for a digital format that takes advantage of it. Your criticism of it points more towards MTGO, where it's literally just paper but digital.

          • 2 weeks ago
            Anonymous

            No, it's an adaptation of a card game into a digital card game, but the whole of the game is still a card game built for physical media and thus cannot have truly random cards or ect

            • 2 weeks ago
              Anonymous

              >Arena cannot have truly random shit
              Yup, you didn't play it at all

              • 2 weeks ago
                Anonymous

                He means you don’t have stuff like ‘summon a random 2-cost minion’

              • 2 weeks ago
                Anonymous

                You didnt listen, but that's okay. Arena adding Arena specific cards that use the medium, does not change the fact that 99.99% of the cards are not made with a digital game in mind, but a physical one.
                It's even their whole purpose to transition Digital only players into the physical card game.
                "To facilitate the creation of the NPE (New Player Experience) and to transition players smoothly into the normal play experience the designers introduced some MTG Arena-exclusive digital cards"

                There is like 40 Arena cards in total and the last set released was like 8 months ago.

              • 2 weeks ago
                Anonymous

                The format is called Alchemy and it does take advantage of its digital landscape. AND also transplants paper directly in other formats. Saying that it couldn't is disingenuous at best.

              • 2 weeks ago
                Anonymous

                Mostly because it's seen as a bad and a joke format, not even supported by Wizard since February.

                Just over 10% of people played Alchemy while it was still worked on.

              • 2 weeks ago
                Anonymous

                Now that's called moving the goalpost

              • 2 weeks ago
                Anonymous

                >retard grasping at straws in an attempt to seem intellectual
                A massive advantage of the digital medium is being able to easily do things that would either be grossly convoluted or waste a lot of time in a physical medium. For example it's entirely possible to make Tetris physically but it works infinitely better as a digital game. Likewise it is possible to have physical cards that call for random effects but beyond a certain point all it does is slow the game to a crawl which is why certain effects work infinitely better in a digital format and tend to be avoided as often as possible in physical formats.

              • 2 weeks ago
                Anonymous

                You've misconstrued the argument at hand. The point of the discussion was that MTGA cannot be considered a digital card game because it was just a direct digitization of paper without using the strength of it being digitized. The other anon rebuts with that no, it counts solely because of the Alchemy format and that it does bring cards into the table where it not be probable or too inconvenient to do on paper, like the conjure mechanic, perpetual effects and the random deck fetch.

              • 2 weeks ago
                Anonymous

                Fun thing to note:
                >Target player reveals all cards with mana value 2 or greater in their hand
                This is another digital landscape effect. You know why? Because the player's hand is a hidden zone, so your opponent cannot verify if you TRULY revealed all appropriate cards. Suffice it to say, if this card existed physically, you can legally cheat and not reveal "all" cards.
                But in the digital landscape, rules are enforced.

            • 2 weeks ago
              Anonymous

              I love it when anons talk out of their ass so confidently when they're wrong then double down when they're caught with their pants down. Peak retardation.

              • 2 weeks ago
                Anonymous

                That is still controlled RNG.
                Hearthstone has RNG RNG.
                In fact HS just introduced anomalities which is basically the Yu-Gi-Oh equivalent of field effects but random. It is really fucking stupid.

              • 2 weeks ago
                Anonymous

                Like I said, MTGA having some cards that are made for digital use does not change the fact that the game itself was made and created for physical use. Hell, that card could even be made easily in MTG via tokens, so this is a pretty bad example of what a digital game can do.

              • 2 weeks ago
                Anonymous

                >can be made via tokens
                >power nine tokens
                >tokens going into deck
                You don't even play Magic lmao

              • 2 weeks ago
                Anonymous

                You don't understand how complex it is to implement something like Yogg on a paper format and that is one card.
                You are basically summoning a create that can cast X amount of spells from ALL available spells in the format. And those spells it cast can give you cards from other classes that aren't even in the game at the start. Or even belong to your class (which is the magic equivalent of color)

              • 2 weeks ago
                Anonymous

                You can totally have tokens with MTG backs and just have a set of them next to you for use for that card.

                Do you even play Magic, there was a literal Black Lotus token printed in boosters

              • 2 weeks ago
                Anonymous

                You don't understand how complex it is to implement something like Yogg on a paper format and that is one card.
                You are basically summoning a create that can cast X amount of spells from ALL available spells in the format. And those spells it cast can give you cards from other classes that aren't even in the game at the start. Or even belong to your class (which is the magic equivalent of color)

                Last reply to your posts because you're hellbent on the whole "well you can do it on the table"
                How do you do perpetual states outside of play? How do you do this without SPLAYING your entire library in front of you RANDOMLY

                >Arena cannot have truly random shit
                Yup, you didn't play it at all

                to fetch for a specific cmc card?

              • 2 weeks ago
                Anonymous

                My post is saying you can't do it on table

              • 2 weeks ago
                Anonymous

                Having a couple of cards with random mechanics in a format that nobody plays and that blizzard does not work on any more does not make the point that MTGA is a digital card game.
                Meanwhile the format that everybody play in Hearthstone for example fully support those Digital only mechanics.

    • 2 weeks ago
      Anonymous

      a card similar to this exists in MTG

      • 2 weeks ago
        Anonymous

        This card is not one of the cards I was talking about. Yogg-Saron for example play random spells on random target. You would need an App to do that on a magic game

        • 2 weeks ago
          Anonymous

          They did yogg dirty by limiting the amount of spells it could cast, did they ever change that?
          t. stopped playing years ago

          • 2 weeks ago
            Anonymous

            old yogg still in the game, there is another yogg card that casts a limited amount of spells, dont remember if it was 5 or 10, idk i dont play HS anymore

          • 2 weeks ago
            Anonymous

            they did it too late
            when they nerf him, the game was already dead

        • 2 weeks ago
          Anonymous

          i can draw a card and it's random though

  20. 2 weeks ago
    Anonymous

    Pay to Win
    Also:
    Can't trade, can't sell on an alternative market, and your card can get nerfed and be useless.

  21. 2 weeks ago
    Anonymous

    MTGO and Arena are both kinda shit but fuck I love Magic.

    • 2 weeks ago
      Anonymous

      Arena doesn't even have a good Commander format.
      Magic is only worth for Commander.

      • 2 weeks ago
        Anonymous

        I play modern more than commander. Commander is fucked now I only play in paper.

  22. 2 weeks ago
    Anonymous

    Runeterra was the only one I got into. But its kinda meh. The cosmetics kinda suck. I would much rather they steal the avatar from Shadowverse as opposed to the little critters.

  23. 2 weeks ago
    Anonymous

    MTG-Arena has been a botnet for years, 98% of 'players' are just automatons smashing the same seasonal decklist against eachother
    adding lootcrates and wildcard shit to it killed it in the cradle

    just play paper

    • 2 weeks ago
      Anonymous

      Paper magic is going downhill too in terms of quality.

    • 2 weeks ago
      Anonymous

      >ever touching MTG after nexus of fate was buy a boxed

      • 2 weeks ago
        Anonymous

        Oh hey it's that retard who hates a mediocre extra turn spell. How's your antiblue deck doing in the mono black meta

  24. 2 weeks ago
    Anonymous

    Magic went WE WAZ KANGZ so I dont play it anymore

  25. 2 weeks ago
    Anonymous

    My opinion is fuck the One ring, fuck the orcish bowmasters and most importantly fuck the woke hacks at WOTC

  26. 2 weeks ago
    Anonymous

    the economy ruins the game

    opponents play fast to grind dailies
    opponents play the same boring fast/cheap decks
    draft is gambling

    I would play if it were a modest subscription

  27. 2 weeks ago
    Anonymous

    I don't mind them... especially nowadays they're all more polished than ever, the way the cards and field look, the animations and environments, all of it looks really sweet... but I miss when they were RPGs with worlds to explore and a story to keep you engaged, like Shandalar, Pokémon TCG on GBC, and a bunch of early Yu-Gi-Oh! titles, it's just better for single-player fans like me, now the focus is all on PvP and buying packs to get cards from the latest meta, it gets dull quickly unless you're into playing more competitively.

  28. 2 weeks ago
    Anonymous

    LoR is great

    Hearthstone has been bad for years. I quit the game for good around Shudderwock.

  29. 2 weeks ago
    Anonymous

    i like marvel snap

  30. 2 weeks ago
    Anonymous

    I miss when they had single player story modes

  31. 2 weeks ago
    Anonymous

    Magic Online is shit and it's the best one there is

    • 2 weeks ago
      Anonymous

      ebwop Infinity Wars was actually pretty fun, it actually uses the digital format pretty well. Playerbase is like 10 people, I think, but you get all the cards during beta

      • 2 weeks ago
        Anonymous

        >Infinity Wars
        Good taste

  32. 2 weeks ago
    Anonymous

    [...]

    It's a game that wanted to implement the steam marketplace from the getgo and I understand why Valve did it the way they did.

  33. 2 weeks ago
    Anonymous

    Eternal is the best for PvP.
    Runeterra is the best for PvE.

  34. 2 weeks ago
    Anonymous

    Pity, digital only players will never understand the extreme joy of playing some lockdown style control deck and watching the hope and optimism slowly drain from their opponents face as their way out dwindles and approaches 0%.

    Coincidentally I believe this is why there's so many calls to basically ban control to unplayableness, the usual monkey brained detractors screeching like normal but now there isn't many people sticking up for control as it doesn't have that same spark of joy.

  35. 2 weeks ago
    Anonymous

    >Like I said, MTGA having some cards that are made for digital use does not change the fact that the game itself was made and created for physical use. Hell, that card could even be made easily in MTG via tokens, so this is a pretty bad example of what a digital game can do.

  36. 2 weeks ago
    Anonymous

    runeterra is the most f2p friendly and most fun imo
    hearthstone is pure unimaginative dogshit

    magic.... eh.... p2w as fuck

    • 2 weeks ago
      Anonymous

      Play pic with some anons in the weekends

    • 2 weeks ago
      Anonymous

      >runeterra is the most f2p friendly and most fun imo
      Runeterra IS THE WORST FUCKING C ARD GAME EVER DESIGNED
      It's only fun if you enjoy playing 500 mono-red aggro mirrors in a row
      Every card is just "add stats to the board" in the most boring way possible, and with the lead designer being an aggro only player there is zero playable removal

      Every single meta deck in LoR has been:
      >Simple aggro deck
      >Aggro deck (playing burn)
      >Burn deck
      >Aggro deck that tries to race you using elusives rather than play for the board
      >Agrro deck that has more card draw than a control deck aka a full year of every deck being some variant of Bandle City
      >Aggro deck but this time it plays Nasus on curve and kills you with Atrocity

      The only exceptions to this were Aphelios and TLC, the latter being only playable because it's a piss easy 3 card autowin combo

      • 2 weeks ago
        Anonymous

        The new expansion that released an hour ago is two combo decks and a ramp deck.

        • 2 weeks ago
          Anonymous

          It's too late anon, after 2 years i gave up and quit forever, just like 95% of the player base including everyone streaming the game

      • 2 weeks ago
        Anonymous

        There have been multiple midrange metas and Ezreal, THE combo champ, was a pain point for pretty much the game's entire life time. Aggro has rarely been good in tournament play.

        • 2 weeks ago
          Anonymous

          >Aggro has rarely been good in tournament play.
          Yeah no shit, but both me and (you) aren't pro players and the real game isn't palyed in that format

          >Ezreal
          I played from beta untill right after Kennen's release 'right before the Ezreal combo deck was discovered) so he's always been just been used as a burn engine
          Although Tri-Beam was a mix between aggro, midrange and burn so he's hard to judge

          >multiple midrange metas
          The problem is that because every single card in LoR is just "add stats to the board" there really isn't a difference between aggro deck and midrange
          There hasn't really been any viable value engines or toolbox decks (outside of Bandle city but let's not count that in the game's favor)

          Even something like Nami decks were pretty much just aggro decks hoping to race you with elusives, they just had a slightly higher curve than e.g MF aggro decks

          Even with the few decks you can agrue were midrange you were just playing your hand and ramming it into the enemy, compare that to e.g: Dawnspeaker Elise from beta where you actually had to play for value and try to find a strong Rhasa while denying your opponent their own Rhasa

          • 2 weeks ago
            Anonymous

            moron Ezreal/Karma (THE strongest deck in the game at launch) was a straight up control/combo deck, how much further from aggro do you want?

            I can list others too. Lissandra/Trundle control, the more recent Jayce/Lux that dominated the meta until Lux was rotated, and the deck became Jayce/Heimer, the draw/miracle heavy TF Go Hard, any Anivia deck until she was rotated, etc.

            I agree aggro has been overrepresented (like every other major CCG) but to say it's "the worst" you have to be out of your mind. Hearthstone is right over there.

          • 2 weeks ago
            Anonymous

            >Yeah no shit, but both me and (you) aren't pro players and the real game isn't palyed in that format

            The simple reality is that aggro will always be overplayed in any competitive TCG/CCG, because it leads to shorter games and therefore faster ladder climbing. But if you've been losing to aggro in runeterra (other than perhaps Azir/Irela or the now-ancient championless burn, both of which were actually broken) it means you're bad. Most aggro decks in the game stop performing well around platinum level.

      • 2 weeks ago
        Anonymous

        I see you've never played hearthstone or MTG.
        lmfao

      • 2 weeks ago
        Anonymous

        Pretty much
        Interesting combo/control decks they release on accident are getting gutted within a single patch (unless they're aggro/combo, hello azirelia)

  37. 2 weeks ago
    Anonymous

    >digital format for digital cards to take advantage of it being digital
    >nuh uh doesn't count as a digital card game
    >because this one digital card game has more randomness than it does

    • 2 weeks ago
      Anonymous

      So you can play Alchemy cards in Standard games in MTGA?

      Also, why do you even care if it's a digital card game or not ?

  38. 2 weeks ago
    Anonymous

    heartstone is shit
    runeterra is pretty nice.
    magic can go fuck themself

  39. 2 weeks ago
    Anonymous

    >muh card games
    >get fucked by the draw
    >get carried by the draw
    Wow, very fun.

  40. 2 weeks ago
    Anonymous

    Really wanted to like Magic but it's just deckbuilding shit, zero actual thinking during play.
    >make OP meta deck that focuses on whatever combo is broken at the moment
    >hope you get your OP combo before the opponent does and you win
    Love the thinking and resource management during an actual match, care little for deckbuilding. Also the mana system is retarded, a good third of your games will be decided on mana starvation.

    Never played the rest, hate the soulless onions artstyle Heartstone and such have.

    • 2 weeks ago
      Anonymous

      I prefer Deckbuilding games to Deck crafting games like Magic.

      Deckbuilding make building the deck the actual gameplay, in games like Dominion to name the basic one, or Mystic Vale or Tanto Cuore.
      Stuff like Slay the Spire would be a Deckbuilding game, where you start with a base set, and then modifiy the amount and type of cards to make a better deck during the game.

    • 2 weeks ago
      Anonymous

      >zero actual thinking during play
      more than any other card game

    • 2 weeks ago
      Anonymous

      >zero actual thinking during play.
      that's because Standard is in the worst state it's been in years. Thank commanderfags for that.

  41. 2 weeks ago
    Anonymous

    BTW, anybody played the digital version of Mystic Vale? Is it good?

    • 2 weeks ago
      Anonymous

      haven't played it but in my experience, digital adaptations of board games are pretty low budget and are only enjoyable if you've played the physical a bunch and know all the rules and can deal with the crappy ui

      • 2 weeks ago
        Anonymous

        I checked and it was like 10$ for the game with all expansions, so I'll check it out, I have all the expansions in physical

  42. 2 weeks ago
    Anonymous

    Only really occasionally check in on Hearthstone these days because it's the one I started with.
    But I think the biggest issue with all digital card games and even physical card games, ends up just being bloat.

    • 2 weeks ago
      Anonymous

      Who the fuck is that bro titan

      • 2 weeks ago
        Anonymous

        Hearthstone's OC Titan. Amitus the Peacekeeper for Paladins. Her role is to keep peace in the Titans and fucked off as soon as the Titans had drama in their version of lore.
        Basically a joke character

      • 2 weeks ago
        Anonymous

        if you mean the niggress its an OC Hearthstone diversity Titan named Amitus, the Peacekeeper.
        >Amitus is a Titan of Light and Holy and new Hearthstone-specific titan. She keeps the peace between the other titans of the Pantheon as they pursue their individual ambitions. She’s the spokesperson for the weak and those without a voice. But when harmony is lost among the titans, she is known to disappear without warning. Even the most powerful within the Pantheon are not sure where she goes, or when to expect her return.
        >In TITANS, Amitus is the Paladin Titan. She is a stalwart defender, offering defense and value, but she’s also able to make your meeker minions get their turn to shine

      • 2 weeks ago
        Anonymous

        >You've misconstrued the argument at hand.
        Blizzard made new Titans and of course they're racially diverse because they have a quota for that these days.

  43. 2 weeks ago
    Anonymous

    It can be fun. When the amount of card gets too bloated it's never fun though.

  44. 2 weeks ago
    Anonymous

    i like pokemon online even if the balance is retarded
    gonna be sad when my homie slowking rotates out of standard

    • 2 weeks ago
      Anonymous

      forgot pic

      • 2 weeks ago
        Anonymous

        I dont like that the Pokemon TCG went full focus on VMAX, EX, and ect.

  45. 2 weeks ago
    Anonymous

    singleplayer cg >pvp cg

  46. 2 weeks ago
    Anonymous

    Runeterra for me

  47. 2 weeks ago
    Anonymous

    hearthstone was good when it launched, genuinely good, then it became a pozzed gacha game with people using copy-pasted decks and tactics

    • 2 weeks ago
      Anonymous

      it was never that good, just dumb fun

    • 2 weeks ago
      Anonymous

      People use Cookie cutter decks in all game, even brand new ones.
      Lorcana came out like 2 weeks ago and people already know the meta decks

      • 2 weeks ago
        Anonymous

        This is a problem with gaming as a whole these days. People have become incredibly efficient at min/maxing and every-fucking-thing is mathed out before beta phases even end. I can't remember the last time I felt like I was going into a game where everyone felt lost and clueless.

        • 2 weeks ago
          Anonymous

          I mean, people want to play the best decks instead of funny ones.

    • 2 weeks ago
      Anonymous

      >Enjoyed Hearthstone adventures a lot.
      >End up getting completely cut from the development cycle so they could monetize PVE with mercenaries and push autochess
      >Mercenaries ends up getting cut because it didn't make enough money compared to Battlegrounds and now we've got twist.
      I miss early Hearthstone

  48. 2 weeks ago
    Anonymous

    >every single card game nowadays is just duel after duel after duel after duel
    >no campaign with a map where you ante your cards and construct your deck by defeating monsters and visiting towns
    card games peaked in 1997

    • 2 weeks ago
      Anonymous

      singleplayer cg >pvp cg

      Play Thronebreaker for the best single player card game in recent years.

    • 2 weeks ago
      Anonymous

      Forge has a Shandalar mode

  49. 2 weeks ago
    Anonymous

    I play Marvel Snap and I really like it, its not very new player friendly though but I've been playing since a few weeks after launch, I really wanted a card game to play and when its new is always the best time to start. I like that games are fast and more casual compared to other games I've played in the past.
    The last "new" card game I've tried was the DC Dual Force Beta and the Warhammer 40k Warpforge beta. Neither really hooked me.

  50. 2 weeks ago
    Anonymous
  51. 2 weeks ago
    Anonymous

    >Runeterra patch today
    how hard will Janna destroy the meta?

    • 2 weeks ago
      Anonymous

      Not at all since Voli's play effect and removal spells board wipe against her.

      • 2 weeks ago
        Anonymous

        >implying meme bear will see any play
        Ramp has been dead since the Trundle/Sol nerfs

        • 2 weeks ago
          Anonymous

          Bears are cool.

  52. 2 weeks ago
    Anonymous

    I play YGO MD and MTGA and their literally the best for me, I've tried other games bot nothing comes close

  53. 2 weeks ago
    Anonymous

    MtG would be hands down the best card game if it wasn't run by gays of the Coast and Hasgarden gnome.
    Also preferably more cards in every format that help lessen land flood/screw probability since those are the worst aspects of the game.

  54. 2 weeks ago
    Anonymous

    Dropped the MTG one when they introduced digital design garbage.

  55. 2 weeks ago
    Anonymous

    Faeriafags stay winning.

  56. 2 weeks ago
    Anonymous

    Cant wait for an official Lorcana digital game

  57. 2 weeks ago
    Anonymous

    I've had more fun playing and deckbuilding in pic than all of those pictured in OP, mostly because it also incorporates history

    • 2 weeks ago
      Anonymous

      any real campaign in that or is it just cards?

      • 2 weeks ago
        Anonymous

        It has campaigns for each army called Theatres of War where it recreates scenarios of WW2.

        • 2 weeks ago
          Anonymous

          yeah but that's prolly just a series of menus, right? there's no map or anything

          • 2 weeks ago
            Anonymous

            It's all just scenario based, you do however get to pick what kind of deck you're going into it as well as upgrading and building it. And like I said, if you don't like WW2 then you won't get much out of playing it.

            • 2 weeks ago
              Anonymous

              i really like armored vehicles, planes ets. that looks great, but "campaigns" based on menus can fuck right off, sorry man. have fun though.

    • 2 weeks ago
      Anonymous

      Is Kards easy to get into? What kind of collecting system does it have and do you have to spend money?

      • 2 weeks ago
        Anonymous

        It's very simple to understand and get into but if you don't like WW2 then it's going to be a bit bland.

  58. 2 weeks ago
    Anonymous

    They miss the key part of the whole idea. Which is a company of friends hanging out IRL.
    It'll never work.

    • 2 weeks ago
      Anonymous

      Hearthstone tried that hence almost all their ads are people playing a cafe

  59. 2 weeks ago
    Anonymous

    [...]

    why would I ever play that pile of shit?

    • 2 weeks ago
      Anonymous

      Because it's the one card game that's the most out there in terms of design. Riot's card games jsut borrowed alot from Hearthstone while Valve went absolutely insane, even incorporating the laning system of DotA.

      • 2 weeks ago
        Anonymous

        Being different doesn't make it good. Artifact failed spectacularly despite being backed by fucking Valve because the game is shit.
        Richard Garfield is a hack fraud who got lucky once 30 years ago and hasn't made anything good since and just keeps getting work on name value alone because every card game wants to be able to put.
        >"Made by the creator of Magic: The Gathering"
        in their marketing materials

  60. 2 weeks ago
    Anonymous

    I liked Mabinogi Duel, it was quick and fun with really nice card artwork
    Wish I could find something similar to replace it

    ?si=5238GJVhyi49b0CD

    ?si=WJG-YNkGfJIpsyoW

    ?si=I36v4FyO-7-5wG4n

  61. 2 weeks ago
    Anonymous

    I'm basically 100% over magic and magic clones. I'm waiting on a game that's a new design and has some kind of autotournaments instead of endless ladder grind and hopefully not grindy and hopefully not tied to some cringe property but I expect to wait forever for that.

    • 2 weeks ago
      Anonymous

      I literally still play DotP 2014 with custom cards.

      Artifact was literally that despite being designed by Richard Garfield

      Being different doesn't make it good. Artifact failed spectacularly despite being backed by fucking Valve because the game is shit.
      Richard Garfield is a hack fraud who got lucky once 30 years ago and hasn't made anything good since and just keeps getting work on name value alone because every card game wants to be able to put.
      >"Made by the creator of Magic: The Gathering"
      in their marketing materials

      IMO Garfield's biggest mistake on the game is putting the whole "random targeting" in Classic (to make use of taunt and redirect effects) but it just ended up having RNG almost rule the early game and in crucial late game moments when each player is gassed. On Richard's design philosophy itself, he has already proven himself not a one-trick pony when he designed Netrunner, Keyforge and even the Star Wars TCG. Adding to that Artifact, he doesn't have to prove anything to anyone.

      He's wrong, but if you played the game, you'd know how easy it is to get cards. I'm completely F2P since launch and I have enough shards to craft LITERALLY EVERY CARD, EVERY SINGLE EXPAC.

      But how many hours are you in? F2P means jack shit nowadays where I'd rather pay for a game upfront if I didn't have to grind everyday.

  62. 2 weeks ago
    Anonymous

    Battlegrounds is fun. Something to chill with music.

  63. 2 weeks ago
    Anonymous

    Wish there were more singleplayer card games.
    Slay the Spire was great.
    So was the Dungeon Run in Hearthstone.

  64. 2 weeks ago
    Anonymous

    did someone itt got ip wiped?

  65. 2 weeks ago
    Anonymous

    have they implemented the lotr cards in MTG arena yet?
    I would like animated versions of these so I can make them into gifs or webms

    • 2 weeks ago
      Anonymous

      They're available to draft and such, yeah. They're also Historic-legal, but not Standard-legal, so you can play with them there.

  66. 2 weeks ago
    Anonymous

    I just found out about this game and it seems to be pretty good, for a singleplayer game it has a huge number of cards too

  67. 2 weeks ago
    Anonymous

    I know we have had our own threads non stop for almost 2 years now but im suprised no one has really brought it up in this thread

  68. 2 weeks ago
    Anonymous

    i like marvel snap

  69. 2 weeks ago
    Anonymous

    KNEEL YA SHITS

    • 2 weeks ago
      Anonymous

      Images you can hear

  70. 2 weeks ago
    Anonymous

    MTG has become unbalanced trash to the point they've stopped making good (or interesting) non-creature spells. Everything is an overstatted, overloaded creature now and it's the only way to play the game.

    Runeterra has pretty nice balance, but is also creature v creature grug combat mostly. There's not really interesting play styles beyond that.

    HS is..I stopped playing because modern blizzard is trash.

    • 2 weeks ago
      Anonymous

      Runeterra keeps seeming like it keeps trying to make creature vs creature combat interesting because it clearly doesn't wanna make burn decks a real thing and the only other win-cons are gimmicky combos or Puffcap overloading. Like, shit on Hearthstone all you want, at least there's a good variety of decks in it that have different game plans.

  71. 2 weeks ago
    Anonymous

    So uhh, now that Unity killed itself, what game engine would you guys recommend getting into for a beginner aiming at making a card game in the long run?

    • 2 weeks ago
      Anonymous

      plz respond

      • 2 weeks ago
        Anonymous

        RPGM

        • 2 weeks ago
          Anonymous

          RPGM works for card games? Why didn't anybody tell me this before? If you could kindly spoonfeed links I'd be very grateful. Will be looking it up myself as well. Thanks!

          • 2 weeks ago
            Anonymous

            Yeah but it's RPGM

    • 2 weeks ago
      Anonymous

      What happened with Unity?

      • 2 weeks ago
        Anonymous

        Probably about 3 threads floating around at the same time about it at any given time. The tl;dr is if any free licensed Unity game at any point of time exceeds 200k $ profit, they will RETROACTIVELY charge devs 10 cents per download (including same user uninstalling-reinstalling numerous times). How do they count the amount of installs? "dont' worry about that, trust us :^)"

        • 2 weeks ago
          Anonymous

          I mean, if you sell your shovelware indie shit for like 15$ 10 cents is nothing.
          (And you're not selling over 200k worth of it).
          I don't see the problem tbh.

          • 2 weeks ago
            Anonymous

            This mean that somebody can literally uninstall and reinstall the game, and cost the dev thousand of dollards.

            • 2 weeks ago
              Anonymous

              They already took that back. For someone that is talking like they no the situation you haven't kept up huh?

              • 2 weeks ago
                Anonymous

                So, they TRIED to make it like that. And it was removed because literally every devs said they would stop selling their games because of that. Now they changed it to install per months. Which still mean that devs will be charged for something that the consumer who already paid for their product can do at infinitam

                >For someone that is talking like they no the situation you haven't kept up huh?

                https://blog.unity.com/news/plan-pricing-and-packaging-updates

          • 2 weeks ago
            Anonymous

            Imagine you're living your life, making ends meet, entirely forgot about some shovelware you made that net you a few dollars a month or something. Suddenly 10 or 20 years later, when you've moved on with your life and forgotten about that entirely, someone knocks on your door telling you you owe Unity™ 20,000 dollarydoos. Wat do?

            • 2 weeks ago
              Anonymous

              I mean the game made more than 20k for them to charge that so...pay it?

              • 2 weeks ago
                Anonymous

                No. There is a download threshold too. You could sell your game 1 cent and owe money.

              • 2 weeks ago
                Anonymous

                So don't sell your game for 1 cent?

              • 2 weeks ago
                Anonymous

                Let say I make a game 1$ , it sell 20 000 times. With Epic new system, if you redownload the game every month for 5 months straight, I made no money out of you. If you download it every month after that, you actually cost me 20 cent every month.

                If 20 000 people do that, that's 4000$ a month I now owe to Epic

                Dont you see how stupid that is?

              • 2 weeks ago
                Anonymous

                The lowest revenue threshold is 200,000. If you only make 20,000 you won't be charged. Also most people aren't going to sit there installing and uninstalling the game over and over. It's a schizo scenario that isn't realistic.

              • 2 weeks ago
                Anonymous

                Even if it's 200 000 or 2Millions. The minute you add a system where people, at home, can make you lose money at will, it' stupid.

                Let say a dev make you dont like, what stop you from not mass desinstall and reinstall all your games from that dev to cost them money?

                Here we talk about 1 game. If you have 5-10 games they made that match the threshold, you cost them 1$-2$ a month. This is an insane thing to say that it's okay.

                The only thing this lead to, is devs having to say "okay what is the lifetime amount of redownload an average person will do, so that I can charge them upfront". They will pass the tax on consumers, so now every game will be 2-3-5-10$ higher than what they could be.

              • 2 weeks ago
                Anonymous

                Or they can just...you know...not use Unity? Who is forcing them to?

              • 2 weeks ago
                Anonymous

                Except that it's RETROACTIVE. There is no clause of exemptions for old games. So now, games like Cult of the Lamb have to choose between deleting their games or not because of that.

              • 2 weeks ago
                Anonymous

                >the fee applies to new installs starting January 1, 2024
                Again, what it says right here

                So, they TRIED to make it like that. And it was removed because literally every devs said they would stop selling their games because of that. Now they changed it to install per months. Which still mean that devs will be charged for something that the consumer who already paid for their product can do at infinitam

                >For someone that is talking like they no the situation you haven't kept up huh?

                https://blog.unity.com/news/plan-pricing-and-packaging-updates

                NEW is the key word there btw. They didn't capitalize it this time so I am for you.

              • 2 weeks ago
                Anonymous

                New install mean that if you delete the game, and the redownload it, that's a NEW install.
                Bro, you keep trying to sound smart, but you keep missing.

              • 2 weeks ago
                Anonymous

                What game that is already out is expected to get at least 200,000 new installs after Jan 1? I don't see Cult of the Lamb doing that despite its popularity, nor any other existing game.

              • 2 weeks ago
                Anonymous

                It's retroactive. If you already meet the conditions, they will charge you day 1.

              • 2 weeks ago
                Anonymous

                You are 100% a unity shill and are fooling nobody with this tactic.

              • 2 weeks ago
                Anonymous

                Nobody, which is why you are seeing a mass exodus from the engine currently.

              • 2 weeks ago
                Anonymous

                >Your game must meet both revenue AND install thresholds for the fee to apply
                Literally right here

                So, they TRIED to make it like that. And it was removed because literally every devs said they would stop selling their games because of that. Now they changed it to install per months. Which still mean that devs will be charged for something that the consumer who already paid for their product can do at infinitam

                >For someone that is talking like they no the situation you haven't kept up huh?

                https://blog.unity.com/news/plan-pricing-and-packaging-updates

                They even capitalized the AND for you.

              • 2 weeks ago
                Anonymous

                Dude, 1, why are you an Epic games shill, 2, if you sold your game 1$ and then after 2 years you sold it for 10 cent, you would lose money every sale.

                This Epic move LITERALLY push the incentive to boost prices on all video games. It's anti dev and anti consumer.

              • 2 weeks ago
                Anonymous

                >point out that you are spreading misinformation to fear monger
                >O-Oh yeah? Well your a shill!

          • 2 weeks ago
            Anonymous

            The entire idea is retarded, you and I both know there's a reason why other companies don't use this stupid model.
            Also also other companies have it in their EULA that if they do decide to change their model you are exempt as long as you use the older versions.
            Unity has this in theirs, but silently removed it a couple months ago.
            You really don't find any of this questionable?

    • 2 weeks ago
      Anonymous

      Godot

  72. 2 weeks ago
    Anonymous

    I'm tired of people playing meta shit every game.
    I wanna have fun

  73. 2 weeks ago
    Anonymous

    I dropped Runeterra once it was clear the set releases were slowing down, card-game-only champs were being released, and they stopped giving a lot of cards voice lines entirely. Did it get any better?

  74. 2 weeks ago
    Anonymous

    Mtg is the superior game.

  75. 2 weeks ago
    Anonymous

    They are miserable, but can have some good solo content.
    Hearthstones dungeon runs
    Runeterras path mode
    The closest you get with magic is Forges quest mode.

  76. 2 weeks ago
    Anonymous

    MTG has the best gameplay by far. The art is so pozzed that it’s enough to have made me walk away completely. Hearthstone core gameplay was great, but I left many years ago as the rng mechanics were loaded on thicker and thicker.
    Runeterra art does nothing for me.

    • 2 weeks ago
      Anonymous

      MTG will never have the best gameplay for as long as mana flood/starve exist and red aggro remains A/S tier.

      • 2 weeks ago
        Anonymous

        >filtered by lands
        >filtered by rdw
        Zoomers are braindead.

        • 2 weeks ago
          Anonymous

          by rdw
          I tend to reach the highest rank/medal/what have you in every CCG i play. Aggro-oriented metas just aren't fun.

          by lands
          There's a reason no other game has even bothered to copy MTG's mana system.

          >red aggro remains A/S
          In what format is aggro remotely viable let alone red?

          >In what format is aggro remotely viable let alone red?
          Standard.

          • 2 weeks ago
            Anonymous

            >standard
            Oh so it’ll be gone in 3 weeks when the meta stabilizes like every standard since ramanup made ug trannies seethe.

          • 2 weeks ago
            Anonymous

            There's literally nothing wrong with aggro decks you retard, and that meta is pretty balanced.

            • 2 weeks ago
              Anonymous

              >There's literally nothing wrong with aggro decks
              Aggro neanderthal spotted.
              There's nothing wrong with aggro decks existing, but you game has a huge problem if an aggro deck is literally top of the meta.

              • 2 weeks ago
                Anonymous

                That literally always happens when there's a new standard meta. You're dumb as bricks.

              • 2 weeks ago
                Anonymous

                This is from August. End-of-meta, March of the Machines: The Aftermath, which came out May 12th.

                I can keep going if you want.

              • 2 weeks ago
                Anonymous

                Where's the red aggro? Why are you changing the goal posts now?

          • 2 weeks ago
            Anonymous

            >There's a reason no other game has even bothered to copy MTG's mana system.

            The sad part is that even though you are once again correct, there is a LOT of charm to mtg's land system. Fine-tuning your deck to have the right number of lands according to your cost curve, and sorting out the color distribution, as well as possibilities of for instance casting a W card on turn 1, and then a RR card on turn 2 while considering tap vs untapped lands according to gameplan is very beautiful in mtg. All the nuance the game has is what makes it so deep and interesting. At the same time, fuck getting flooded or stuck on lands and then having a non-game. Even more so with how decades of power creep have made it so missing a SINGLE land early on basically causes you to lose as early as turn 3.

            No card game has bothered copying or replicating it, but at the same time none have offered anything even remotely close to what mtg's resource system has.

            • 2 weeks ago
              Anonymous

              I agree. If I were to change it I'd say just mirror the modern/Hearthstone inspired mana system by giving lands their own draw pile, and having players mulligan/draw a "land hand" alongside their actual hand at the start of the game and each turn. Or something like that

        • 2 weeks ago
          Anonymous

          Lorcana has a cool system where some cards can be turned into Ink which is the Mana of the game

          • 2 weeks ago
            Anonymous

            VS system did that back in the day but you could use the cards turned into mana if they were locations/spells basically a mix of lorcanas ink system mixed with ygos trap and spell cards.

      • 2 weeks ago
        Anonymous

        >red aggro remains A/S
        In what format is aggro remotely viable let alone red?

      • 2 weeks ago
        Anonymous

        >MTG will never have the best gameplay
        Except it does and always has. Even despite your claims of mana flood/starve being 100% spot on, and the reason why MTG will never be perfect, its competition is just so fucking bad that nothing comes even close to it. Your point about red aggro is absolutely incorrect though. You need gay ass blue-white control gandalf decks to punish midrange from going out the wazoo casting big value shit back to back and combo decks solitaire-into-shake-my-hand comboing. In turn, you need the dumbfuck count-to-20 red deck retards to keep the gandalf gays in check. This is what keeps the metagame in a healthy state.

        The fact that power creep has been so rampant over the decades, garden gnomes fucking up the game with new rarities, card types, and catering to absolute imbeciles who destroyed any ounce of soul this game's aesthetic once had is a separate issue.

        • 2 weeks ago
          Anonymous

          >Except it does and always has.
          Except it doesn't and hasn't ever since better alternatives popped up in the last decade.

          >You need the dumbfuck count-to-20 red deck retards to keep the gandalf gays in check.
          This is a flaw in MTG's design, and it's due to blue being the "no you don't" region.
          Midrange would have a chance aganst them if EVERY SINGLE non-hexproof card wasn't counterable by default. Could also do with control being a bit weaker across the board too. And suddenly wow, midrange has a chance against control, and no need for shitty boring braindead aggro anymore.

          >The fact that power creep has been so rampant over the decades, garden gnomes fucking up the game with new rarities, card types, and catering to absolute imbeciles who destroyed any ounce of soul this game's aesthetic once had is a separate issue.
          So you admit the game fucking sucks now? Because I promise you there are alternatives.

          • 2 weeks ago
            Anonymous

            >Ever since better alternatives popped up in the last decade.
            Please. Post one, literally ANY of these """"""better"""""" alternatives so that I may laugh.

            • 2 weeks ago
              Anonymous

              >so that I may laugh.
              You're set in your ways, and your mind isn't even remotely open to the possiblity that another card game could be good, let alone better than current MTG.
              Whatever I could or would say, you won't believe me, and that has nothing to do with whether I'm right or not.

              In short, you're a fanboy, just like those Xbox/Playstation kiddies playing console wars.

              • 2 weeks ago
                Anonymous

                Not even. I haven't touched mtg in 3 years or so. And even back then, I only played it throughout 1 year or so to see what state it was in. Last time I seriously played MTG was maybe 2011. Quit it entirely and have played a plethora of other card games throughout the years. I think Eternal CCG was the only one I've come close to enjoying as much as MTG, but that's because it's almost a 1:1 replica to it. The whole "laugh" thing was just a bit. Memes aside, do share which games you consider to be better currently.

              • 2 weeks ago
                Anonymous

                Ah, so you're just cynical about card games then. Understandable.

                Eternal was/is great. Marvel snap, runeterra, and master duel are all very different from eachother, but each does something interesting, and does it well.
                Even the greediest of them (Snap) is pretty decently f2p too. Runeterra is ridiculous in that regard; I don't know how it makes any money for riot.

              • 2 weeks ago
                Anonymous

                I lied LMAO all those games are garbage and don't even equal 1/1000 of mtg's sales combined. Get your shit taste hipster ass outta here.

              • 2 weeks ago
                Anonymous

                Marvel snap is the king of sales rn

              • 2 weeks ago
                Anonymous

                I'm not the guy who replied with "i lied" or w/e. But yeah, I tried Eternal not too long ago, felt a bit lost with how much had changed. Some infinite combo regarding lands in white/green I had wasn't working as before. Can't judge it though, didn't know wtf was going on in the game and couldn't be assed to relearn.

                I've heard a lot of good things from Marvel Snap, but I literally couldn't care less about capeshit nowadays. Maybe in 2010's I would've given it a chance. I remember trying Runeterra and being bothered by how they were doing the whole color system from mtg, and allowing you to pick up to 2 in a same deck, but this limitation/access wasn't tied to anything. It was just an unjustified mechanic in the game seemingly whipped out of thin air. That bothered me way more than it probably should've, coming from mtg lands and etc. Master Duel is weird, I remember A LOT of good things being said about it very early on when the game launched, mtg players included and all. Almost immediately after everyone throwing shit at it and talking about how unbalanced and uninteractive the game is. Did something happen to cause this change in opinion?

  77. 2 weeks ago
    Anonymous

    for me its master duel, YGO nostalgia from when i was a kid plus its the least predatory when it comes to monetization in my experience.

    • 2 weeks ago
      Anonymous

      TOTAL YGO DEATH

  78. 2 weeks ago
    Anonymous

    This entire genre is a waste of time. Tcgs are an archaic dinosaur bone only enjoyed by the sons of Israel, and rarely do they gain anything meaningful from being digital.

  79. 2 weeks ago
    Anonymous

    Lorcana cards are cute. CUTE

  80. 2 weeks ago
    Anonymous

    I'd rather get hosed by an aggro deck than a player that has the play-pass deck where I'm taken hostage for half an hour and then when he makes one mistake he will rope.

    • 2 weeks ago
      Anonymous

      digital card games have made me lose all patience for hardcore control players. Its different when you're playing in person, but playing against some jackass who takes forever knowing you could've played 3 other matches in the time it took for finish one boring match is aggravating. The worst part is knowing they enjoy it.

  81. 2 weeks ago
    Anonymous

    I have over 3000 hours in Gwent

    • 2 weeks ago
      Anonymous

      Do you like it?

      • 2 weeks ago
        Anonymous

        I did, a lot. The artwork makes other games look like a joke.

    • 2 weeks ago
      Anonymous

      The only one I've really put any significant time into was gwent. Probably played open beta-midwinter for 1000+ hours. Came back after they had some time to update nugwent for maybe 100 more. It was definitely a lot better at that point versus fresh nu update. Also probably one of the most fair games with microtransactions during that period. If this anon put the majority of his time in during beta I'd gander he still wouldn't have to buy new cards now.

  82. 2 weeks ago
    Anonymous

    LoR was fun... but they keep making only statsstatsstatsstats decks and censoring the female champions with their redesigns. EOS hopefully soon.

  83. 2 weeks ago
    Anonymous

    All dead or dying off with the exception of Master Duel and MTG which is a shame because Yugioh lasts two turns and standard MTG is too bland.

  84. 2 weeks ago
    Anonymous

    Is there a card game where you can create and play with custom cards?

    • 2 weeks ago
      Anonymous

      You want something like pic?

      • 2 weeks ago
        Anonymous

        As long as its digital and easy to mod/create custom cards

      • 2 weeks ago
        Anonymous

        What kind of game are you looking to mod first and foremost?

      • 2 weeks ago
        Anonymous

        Feels weird to see that considering I played Elder Scrolls Legends.
        Was a fun game, did some stuff no other card game really has, kinda wish one of the current ones took a bit more from it.
        I was garbage at it, but I remember liking Elusive Schemer. Fun dude.

  85. 2 weeks ago
    Anonymous

    This is such a weird group of cards to compare to each other.

  86. 2 weeks ago
    Anonymous

    Its a shame all modern card games are multiplayer oriented.
    I would love more singeplayer adventure games like shandalar and some of the older yugioh games.

    • 2 weeks ago
      Anonymous

      [...]
      Play Thronebreaker for the best single player card game in recent years.

    • 2 weeks ago
      Anonymous

      I suspect its because its quite hard to make a good AI for a card game. Shandalar is amazing and I would love a modern version of it. Still replay it from time to time, but the weak AI and limited card set really does bring it down.

  87. 2 weeks ago
    Anonymous

    Anomalies are an OK addition to the game. Maybe it's a good idea to remove them from D5-Legend though as its not a fun place to be for most

  88. 2 weeks ago
    Anonymous

    Okay, Ganker help me draft my heroes

    • 2 weeks ago
      Anonymous

      forgot pic

      • 2 weeks ago
        Anonymous

        Tidehunter easily.

        • 2 weeks ago
          Anonymous
          • 2 weeks ago
            Anonymous

            Wait is this 2.0? I just looked at the stats. Sorry bro but I'm actually no help.

      • 2 weeks ago
        Anonymous

        The three lane thing was awesome and filtered the fuck out of brainlets.

  89. 2 weeks ago
    Anonymous

    Digital card games are getting popular because the players of physical card games are literal troglodytes who don't shower and act like the most childish adults you've ever had the displeasure of sitting across of.

    • 2 weeks ago
      Anonymous

      As someone who played physical for a decade every single sterotype about nerds shown on TV is true in the card game space.

      • 2 weeks ago
        Anonymous

        It doesn't apply to me however.

        • 2 weeks ago
          Anonymous

          I mean I'd say like 60% of the players at any given LGS are normal enough, the problem is the other 40% are so weird, loud, and autistic they drown out the normal people.
          Like nobody remembers the people sitting around chris chan quietly, they remember him.

  90. 2 weeks ago
    Anonymous

    didn't Artix have one digital card game made by the AQW dude?

  91. 2 weeks ago
    Anonymous

    I wish MTG Arena would give cards as much as Master Duel and have older extensions. Digital commander games would be nice.

  92. 2 weeks ago
    Anonymous

    too simplistic

    • 2 weeks ago
      Anonymous

      Pendulums were such a retarded idea.

      • 2 weeks ago
        Anonymous

        Deviser king actually doesnt have that many effects. Endymion on the other hand...

      • 2 weeks ago
        Anonymous

        Pendulums are a brainlet filter. D/D/D needs a good pilot to be effective.

    • 2 weeks ago
      Anonymous

      low quality art.
      Literally AI generated

  93. 2 weeks ago
    Anonymous

    >waiting for Digimon TCG's digital client
    >Bandai releases Dragon Ball's one instead

    • 2 weeks ago
      Anonymous

      >No Digimon client
      >No worldwide Duel Monsters client

    • 2 weeks ago
      Anonymous

      seriously, wtf are they doing in that company

    • 2 weeks ago
      Anonymous

      I was gonna ask if Digimon had a phone card game yet but I guess not

  94. 2 weeks ago
    Anonymous

    The Elder Scrolls game was really good. I fucking hate Bethesda for killing it before it ever got going.

    • 2 weeks ago
      Anonymous

      Daedra decks were way too overtuned.

  95. 2 weeks ago
    Anonymous

    card games aren't games
    whats next? my textbook its a game?

    • 2 weeks ago
      Anonymous

      That's called a visual novel

    • 2 weeks ago
      Anonymous

      >card games aren't games
      What did he mean by this?

  96. 2 weeks ago
    Anonymous

    I think the genre is interesting but I've never been good at them. It's also always been gachashit.

  97. 2 weeks ago
    Anonymous

    Awful, the whole system is based around whaling and net decking. Actually impossible to play a fun deck in Hearthstone because you play against zero-fun autists. Almost is the equivalent of going to a game store for casual play and someone brings out a $2000 deck. Except in this case it's 99% of the people at the card store.

  98. 2 weeks ago
    Anonymous

    >Bears are cool!

  99. 2 weeks ago
    Anonymous

    extremely gay to the point that I would negatively judge a person who plays them if they admitted it to me IRL

  100. 2 weeks ago
    Anonymous

    Shadowverse 🙂

  101. 2 weeks ago
    Anonymous

    MTG is a pozzed piece of garbage but it's still the undisputed king.

  102. 2 weeks ago
    Anonymous

    anyone else a shadowverse chad

    • 2 weeks ago
      Anonymous

      Shadowverse is like "What if MTG was YGO" still, right? Like, absurd combo shit and all that, but cards aren't stupid to read.

    • 2 weeks ago
      Anonymous

      Shadoba is not tanoshii

  103. 2 weeks ago
    Anonymous

    They're enjoyable to play at their core most of the time but there's no fucking way I'm spending the money required to keep up with them.

  104. 2 weeks ago
    Anonymous

    Did someone say Yogg? No matter what you post, I got you beat

  105. 2 weeks ago
    Anonymous

    I still play Teppen in 2023. Matchmaking is still ridiculously fast despite that game having almost zero presence online. The unique gameplay and top tier art help I guess.

    • 2 weeks ago
      Anonymous

      Based. I reinstall teppen like every other year. Shame that oichi reanimate shenanigans was looked down in last time I played, was a fun deck.

  106. 2 weeks ago
    Anonymous

    i hate them almost as much as their physical analogues

  107. 2 weeks ago
    Anonymous

    slay the spire is the only good digital card game
    shit like hs mtg and the like is all fucking cancer garbage made to milk subhuman trash off of their money

  108. 2 weeks ago
    Anonymous

    Runeterra is kinda making me cope lately cause theres so much OP shit in it now that makes you cope by turn 5 by making a card have like 50 damage overwhelming and 50 defense. Its fucked.

    Then theres the world rune deck which isn't OP but just fucking boring to fight against.

  109. 2 weeks ago
    Anonymous

    I like master duel and playing cardboard

    • 2 weeks ago
      Anonymous

      I only like single player yugioh games tbh. Online is too sweaty and attracts a bad crowd.

  110. 2 weeks ago
    Anonymous

    For people who want to try Lorcana, there is a free digital client.
    https://www.reddit.com/r/Lorcana/comments/13pz29j/pixelborn_play_lorcana_online_for_free/

    • 2 weeks ago
      Anonymous

      But why would I want to play online when I can't meet any chil-I mean...Lorcana fans 🙂

      • 2 weeks ago
        Anonymous

        Because you cant find packs or Booster boxes in the real world.

  111. 2 weeks ago
    Anonymous

    Hearthstone 2014 is a GOAT game

  112. 2 weeks ago
    Anonymous

    For me it's Genius Invokation TCG.

  113. 2 weeks ago
    Anonymous

    >Chaotic lost to time
    Major Tom vs the codemaster two parter was the best duel in any TCG show.

    • 2 weeks ago
      Anonymous

      I never actually managed to really watch much of that show despite it being on a lot because I'm pretty sure only like five episodes were ever really being run when I was actually up and watching things.

  114. 2 weeks ago
    Anonymous
  115. 2 weeks ago
    Anonymous

    PvE is the only way I enjoy digital card games. There was a demo of one during one of those Steam demo events lately. Need to relook up the name.

    • 2 weeks ago
      Anonymous

      Cross Blitz was the name

  116. 2 weeks ago
    Anonymous

    Yugioh was huge in primary school, it is a shame that children today will probably never experience that because they have the digital equivalent.

  117. 2 weeks ago
    Anonymous

    Hearhstone was always a meme game and too gnomish, left around shabber- something
    Runeterra is literally a free game but I only bother with the PvE tbhdesu
    Magic seemed cringe and went full 41% now

  118. 2 weeks ago
    Anonymous

    What's something completely single player that i can enjoy similar to the older yugioh titles
    can be original ip or from an existing game, doesnt matter

    • 2 weeks ago
      Anonymous

      Does this count?
      https://github.com/ShandalarMagic/shandalar

      • 2 weeks ago
        Anonymous

        I'll give it a shot, looks neat

    • 2 weeks ago
      Anonymous

      Read the thread

  119. 2 weeks ago
    Anonymous

    Fun games ruined by terrible business models. I used to play Hearthstone when it was still fairly popular, but my favorite mode was arena and I'm not paying for that shit.

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