what is a "gameplay loop"?

what is a "gameplay loop"?

  1. 2 weeks ago
    Anonymous

    My doctor looks like the dude in your picture but he is partial garden gnome.

  2. 2 weeks ago
    Anonymous

    something something we need to repeat the same 3 levels 30 times so the game is 50 hours long
    see: assassins creed

  3. 2 weeks ago
    Anonymous

    It's just a pseuds way of refering to the rules of a game

  4. 2 weeks ago
    Anonymous

    Kill, loot, return

  5. 2 weeks ago
    Anonymous

    This meme term popped up a few years ago and people have been crazy about it since.

    • 2 weeks ago
      Anonymous

      just like "crunch"
      back then people called that actually working

  6. 2 weeks ago
    Anonymous

    A MISERABLE PILE OF SEQUENCES

  7. 2 weeks ago
    Anonymous

    I'm going to sucker punch Matt Walsh

  8. 2 weeks ago
    Anonymous

    fuck nazis and fuck transphobes

    • 2 weeks ago
      Anonymous

      I fully agree.

  9. 2 weeks ago
    Anonymous

    Why do some people take such issue with the idea of gameplay loops and the idea that "gameplay loop" is not synonymous with simply "gameplay"?

  10. 2 weeks ago
    Anonymous

    >wake up
    >eat
    >4chin
    >vidya
    >jerk off
    >4chin
    >sleep
    >repeat

    • 2 weeks ago
      Anonymous

      for me? it's
      >wake up
      >browse
      >eat
      >work on a personal project
      >jerk off
      >browse
      >jerk off
      >browse
      >work on a personal project
      >try to sleep
      >jerk off
      >watch youtube vids about personal project
      >eat
      >browse
      >sleep while watching youtube

    • 2 weeks ago
      Anonymous

      >wake up
      >take a shit
      >eat
      >leave bed
      >get on Ganker
      >vigorously shake jar of preworkout powder
      >breathe the fumes
      >spank it at least three times
      >spend 6 hours posting the same threads I made yesterday, last week, and last month
      >close the threads immediately after posting them
      >hop in vrchat
      >get wasted
      >fuck the first person on my friends list
      >pass out

  11. 2 weeks ago
    Anonymous

    bad game design. once you've done the loop, it's the same the next time, and the time after that. if your entire game design boils down to 3 simple steps, then you've done a bad design.

    this is why i don't play indie games. they have 1 decent idea and try to milk out a 3-6 hour game from it

    • 2 weeks ago
      Anonymous

      >once you've done the loop, it's the same the next time

      fucking smoothbrain over here

      • 2 weeks ago
        Anonymous

        >open up game
        >craft some shit
        >loot and kill
        >go back to base
        >repeat for 3 hours until you can kill a boss

        it's retarded and lazy design. i try and play games with a so called 'gameplay loop' but i get bored instantly. the only variation is a slight skill ladder and maybe different objectives / tools. there is no player agency or creativity

  12. 2 weeks ago
    Anonymous

    The things you do in a game that tend to repeat in a loot. In classic Zelda you have the gameplay loop of exploring a new area -> enter dungeon -> get new item -> clear dungeon -> use the new item to get access to new areas -> enter another dungeon

  13. 2 weeks ago
    Moose

    1. You do something that will progress you forward.
    2. This, in turn, grants you something tangible be it EXP, equipment, collectibles, and so on.
    3. Getting that reward allows you to do things you could do before.
    4. Return to 1.

    Insomniac's Spider-man's gameplay loop is swinging somewhere, getting a collectible/fighting mooks, obtaining EXP to unlock new skills or suit powers, and going out to swing again.
    A Link to the Past's gameplay loop is exploring to find an item that will let you explore more to get to a dungeon that grants you an item to unlock a shortcut in the overworld to repeat exploring.
    Pokemon's gameplay loop is exploring to capture Pokemon then fighting with those Pokemon to let you fight gyms to let you unlock new areas and Pokemon so you can continue to keep exploring and capturing Pokemon.

    Etc, etc.

  14. 2 weeks ago
    Anonymous
  15. 2 weeks ago
    Anonymous

    Matt Walsh is a dogcunt

  16. 2 weeks ago
    Anonymous

    gameplay -> mechanics
    gameplay loop -> same mechanics but in the long run
    theose 2 are not always the same

  17. 2 weeks ago
    Anonymous

    At minimum I'd say it describes something you do often and repeatedly in a game.

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