Oshi no ko is bad ? I havent read it yet but I thought it had to be at least decent with all the attention it s getting. I have just started jujutsu kaisen and boy is it just as bad as I feared, I should have started reading it before buying a starting pack
Not him, but I didn't really care for it. I wouldn't say bad, just kind of dull. It was unprecedentedly super popular with normalfags that season though, so I guess overrated.
Actually it is. An actual anime fan would recognize it as a mediocre workplace SoL and not even bother with it. Only 'ironic weebs' would post about it because muh ebin 16bit vidya games.
well I need money a lot of money, my dream game would require a lot of people to actually pull off. until then I will continue to make shallow earth bound clones featuring fetish porn because that's what sells.
Honestly lack of artistic ability because learning how shit works is easy peasy anyone in the fucking world can learn how to make a functional game
But making custom assets that look good? Now thats an entire other problem that takes the most time or money to hire someone who's already good enough
>What is stopping you from making your dream game?
I always keep saying tomorrow but that day never came and i dont know where or how to start it papus...
No free time. My kid just turned 1, I started a new job this year that I need to keep learning new stuff for, and my wife is pregnant again. I have barely worked on it, but I at least got a few hundred lines of code down. If it isn't done by July, it's never happening.
Yeah, no oopsy babies, my wife really wanted them. It's not that I didn't, but I didn't feel ready for the first one (not that you'll ever feel ready) and the second one won't uproot our life much at all since we're in a really comfy spot with work (I work from home and make enough to support the family so my wife is a stay at home mom). If it's a girl, we're done with kids. If it's a boy, we try again in a few years.
Maybe I'll just take the RPGM pill and shit out something to be happy. Of the three games I want to make (1 Paper Mario/Shadow of the Colossus sort of game, 1 typical RPG, and 1 ARPG), the typical RPG sounds the easiest to make.
3D Animation. I'm currently trying to figure out a workflow for Daz>animate in blender with custom morphs for penetration etc. And then port that animation to unity with the blendshapes/shapekeys baked into the animation so it's 1:1 with what was animated in blender. I'm starting from nothing with no background so the Internet is my only source of information and my use case is so bespoke that I can only follow breadcrumbs. It's maddening. And yet my OCD compels me to figure it out no matter what.
The crippling reality that I'd be spending years learning how to make one of my dream games just so either nobody will notice it, or it gets noticed just so some audience can get offended by something I didn't mean anything by, or worse yet, my ideas make it big and I get big time industry support, only for outsiders to come in and drastically change everything about the visions I've spent nearly half my life cultivating.
Video games is not an industry for passion, it's just another media machine engineered to "tell messages to the people" that your passion is the firewood to in order keep the engine burning.
The other side of the coin is that I want to make games with unique takes on mechanics that span many genres, but it's just not financially viable to sustain developing such varied yet niche games like this unless I gut some of them to make them more suitable for the current GaaS market.
Every year that passes, observing this whole scene just makes me more and more glad I never actually got into the trade seriously enough to waste my life setting my dreams up to be destroyed like I've seen happen to every game and series that once inspired me.
Who cares about what other people think of your game? >Make dream game >Play dream game
It is as simple as that. I know that my dream game wouldn't sell a lot or even be that popular. But I'd be able to play it and it'd be fun.
The problem is I don't have one dream game, it's at least twenty with a lot of them sharing a universe, and there's just no way I'm realistically fulfilling even half of that dream in today's climate. But the big fear really is just not wanting to see my ideas get taken over by others, or I get outed from my own series because I didn't want to change any of my main characters to be black or whatever the hell's going on behind the scenes these days.
>I get outed from my own series because I didn't want to change any of my main characters to be black or whatever the hell's going on behind the scenes these days
Indies only do that because they're the types of cucks that want to do that anyway. If you're that paranoid about it, don't attach your real name to your game. >it's at least twenty with a lot of them sharing a universe
So make one and go from there. Series don't just drop 20 releases at once, they drop incrementally and build on each game. >not wanting to see my ideas get taken over by others
Better they exist out there in the world than only in your head, honestly
I could probably go through life without my dream game. Sure, it will be amazing, but having made it, it probably won't be as fun to play, and above all I'd love to give some people fun or maybe even have my dream game be good enough for other "dream games" to show up independently of me.
The problem is I don't have one dream game, it's at least twenty with a lot of them sharing a universe, and there's just no way I'm realistically fulfilling even half of that dream in today's climate. But the big fear really is just not wanting to see my ideas get taken over by others, or I get outed from my own series because I didn't want to change any of my main characters to be black or whatever the hell's going on behind the scenes these days.
LOL stupid overthinking retard nagger have fun dying with zero accomplishments
If I had spent just an hour each day from 4 years ago to today I would've made it by now. Or I would have improved enough to have the skills to be able to continue for 2 more years and make it perfect. That's all it would've taken. But no, I browsed this shithole for that hour daily instead.
I wish I could stop doing this.
It's not a real addiction. It's not fentanyl, you come here out of your own free will. If you really wanted to do anything but being here, you would not reply to this post and would just close your tabs and open a python tutorial or whatever the fuck.
But you won't, because you don't want to.
I know I'm in the wrong to come on here instead of making it. I'm not debating you on that. But how is it not an addiction? How is it different from fentanyl? It's less strong, sure, but it's the exact same process? Do you think people on fentanyl want to do fentanyl after the first few times? They just do it out of habit and because their brain is forcing them to.
Again, I actually agree with the intent of the post and it is my fault. I'm just unsure what your definition of addiction is. It's literally the same thing.
Bruh get the fuck out of here. I'm yet to see someone sucking dick to keep browsing Ganker. Do you twist in mind numbing pain when you can't touch your cock to anime tits? >Muh brain is forcing me to procrastinate! My hecking brain is making me coom again!
Is it so hard to just admit you are lazy and cowardly? Why you gotta call it an addiction? Because it takes the responsibility away? Because now it's not something you can change, but just your cursed heckin brain chemistry? You don't make games because you are lazy, not because demonic imageboards are controlling your thoughts.
Have another (You) before you start tweaking.
3 weeks ago
Anonymous
Stop yelling at him
3 weeks ago
Anonymous
>Because now it's not something you can change
Oh, I get it now. Are you a drug addict gatekeeping addiction? You know you can quit drugs too, right?
3 weeks ago
Anonymous
>crying about gatekeeping
Go back you stupid nagger.
3 weeks ago
Anonymous
Failed pep talk. I guess you'll never make a video game now.
No you stupid homosexual. Your definition of addiction is just retarded. What even is it?
3 weeks ago
Anonymous
What does it matter? You will never make a video game (or anything at all) anyway.
3 weeks ago
Anonymous
I'm still not debating with you on whether I'm a lazy homosexual or not. I am. It's still an addiction, and that word does not mean what you think it means. A person with addiction is still at fault for it, but their brain is still forcing them to do it too. Drugs and cooming are very much directly comparable even though one is much worse. But they're both addictions.
3 weeks ago
Anonymous
3 weeks ago
Anonymous
Failed pep talk. I guess you'll never make a video game now.
Behavioral addictions are not real addictions and often a symptom of something else going in your life
3 weeks ago
Anonymous
>...addictions are not real addictions....
Nigga just tell him to get over it and grow up or some shit. Fucking mind numbing how retarded you're being about this.
3 weeks ago
Anonymous
>>...addictions are not real addictions.
Rafflessias are called flowers of death even if Theyre not flowers.
Behavioral addictions cause the brain to release similar chemicals as drugs or sex, so yeah they're real addictions. Just keep gambling another $100, you're gonna feel great when you hit it big. Surely the next time you'll win, it'll feel sooooo good.
Daydreaming also releases feel good chemicals
3 weeks ago
Anonymous
And yet when you daydream too much against your will, you're labeled a schizophrenic and it is a problem. Curious!
3 weeks ago
Anonymous
Behavioral addictions cause the brain to release similar chemicals as drugs or sex, so yeah they're real addictions. Just keep gambling another $100, you're gonna feel great when you hit it big. Surely the next time you'll win, it'll feel sooooo good.
I had to delay my latest milestone build yet again. My roadmap to version 1.0 keeps changing. I need to take a couple of days off from work and just stay home grinding the time-consuming shit (asset creation)
>Art and music
I will use free assets, AI or just commission it when I have money. The art game is too time consuming and difficult for me. >Writing
Easy peasy. >Coding
I'm getting there.
I don't even have a dream game or dreams of fame and money, I just want to create something before I die. Henry Darter of vidya.
>have lots of prototypes built for a few RPG types >no good at art >thought AI art would solve all my problems >turns out that AI can only do a small part of the actual work, and that you have to learn to draw no matter what
life hurts
I found the "NOOOO AI WILL REPLACE US!!!!" people to be so ignorant of AI art. As a prooooompter, the outputs you get almost always require some form of editing that AI is just another skill in the toolkit for artfags. The sooner they realize it and utilize it, the better for them.
Unless you can prove it's only been trained on your own data, yes.
It's not banned on steam at all, that's a huge lie made up by artfags as a form of cope.
Steam only removed those shitty slide puzzle cash grabs where all you do is replace one image from one game to the next where people were dumping identical slide puzzle games with swapped out ai art.
Steam came out and said they don't block ai it's that they block game listings that are essentially spam.
>have lots of prototypes built for a few RPG types >no good at art >thought AI art would solve all my problems >turns out that AI can only do a small part of the actual work, and that you have to learn to draw no matter what
life hurts
Sounds like you're not using AI correctly if you actually believe >you have to draw no matter what!
I wanted Avery in a FF7 portrait based on Tetsuya Nomura's art for my game, and I created exactly that through AI.
Stop using Bing and actually learn stable diffusion using LORAs and models instead. It's not hard at all, takes barely any time to set up.
I can't learn to code to save my life
Use visual coding like blueprints in Unreal 5 if you can't code, it's incredibly easy.
I was thinking about doing a card game with some kooky characters. I got the characters and was going to start to learn how to program that kind of thing but am stuck on whether I will need VA's or not.
I feel like, a large part of the appeal of that kind of thing would be good VA's right? That or really good sound design and music. I can't do the VA shit on my own and I was never good at making music despite being in band since 5th grade.
So I dunno. I feel like making vidya takes a metric fuckton of different skills. I need multiple people, which means I need money or some kind of pull. I have a lil (wee lil) bit of money. I dunno.
I guess in both of those cases they can be done after the fact though right? I could make my silly card game with off-kilter characters and side-plots to go along with it all (kinda narrative) and then worry about sound design, music, and VA shit after the fact right?
Yeah. Maybe. Thoughts?
I just typed in "erotic" on the fiverr search bar and "in Voice Over" appeared. Clicked on it and the prices I'm seeing on the front page range from $5 to $30 (all women with almost all of them saying "nsfw friendly"). You can probably shop around, see demo reels, or ask for a sample and get the best you can get.
Don't know how to program at all whatsoever
I can 3d model and do pixel art however, it hurts to use keyboards for a prolonged amount of time
I have arthritis also life long depression and pic related
Theoretically. Could you not create another person to learn how to code for you? Or maybe, instead of learning how to code, you could just code instead. Heck, why not just code a program to learn how to code?
There are solutions here anon, but you aren't going for them. Maybe it's a problem with your love life? When's the last time you shaved your balls?
coding is fucking boring
Like learning a language but without any of the fun parts. Just making a gay prompt pop up on screen. retarded
I would like to be a narrative designer, though. Some of my stuff has been published so I probably could get my foot in somewhere if game studios weren't so stingy with regards to hiring writers
On average 2 hours per day every day.
It takes 2 years of full time work to get decent at something, so attempting both drawing and programming while having a full-time job stretched the fuck out of it. I even gave up on having a girlfriend or social life and still struggled with making time.
Wrapping my head around the game engine way to do things. I'm used to programming freely, so putting things in terms of nodes and signals is intimidating the fuck out of me from implementing the unique features of my game. Coding from scratch was suffering of a different kind so shit's fucked idk.
>What is stopping you from making your dream game?
lack of skill in certain areas. But that's not the main problem
my current PC is old, sick, and tired, so I'm waiting for a new one to be able to run a sdk such as UE5 smoothly.
i have a job. other things to do too. even other stuff I'm interested in.
the inability to sort through, rank my own ideas and separate the concepts. too many of them. and which I want the most usually depends on the day of the week, lol.
It will happen one day, anon. It will. That's my current copium.
This is basically my ideal game, a combination of these three. >fly around space, interacting with aliens >dogfights in space >tactical combat when boarding ships, on space stations, on planets
I spend most of my free time streaming or working on my stream. I think I'm slowly reaching the point where I can work on and worry about it a bit less for the time being though and I'd love to work on games more.
The thoughts of the amount of work I have to do to make the game, each time I look a game engine I get overblown with the amount of shit I have at my disposition, and it makes me tired.
Worst of all? Is not the first time I make games, I've done some games on SmileBASIC (a 3DS program that let you code), and my first serious project is a port of one of my old videogames to PC, but I just don't want my PC game to look like "My First Videogame tutorial" kind of bad.
people only wanna play games with hot anime tits and I want my game protag to be an edgelord masculine bro
also why are so many indie game devs fucking trannies?
I made up a theoretical game with a "heh nothing personal.... Kid" edge lord protag, told my buddy about it, and he dubbed the game's name "Over the Edge". It'll never come to fruition, but man it'll be sick.
>also why are so many indie game devs fucking trannies?
gamedev requires coding. Coding requires analytical skills and a lot of brain power to piece everything up (specially if you are solodev). Coding too much exhaust your brain. An exhausted brain is more suceptible to catch mental illnesses.
Too much time spent playing games instead.
Currently trying to be at least a little productive, getting back to drawing and getting frustrated at GIMP not doing what I want.
>coding makes me want to hurt myself >don't know shit about music >can't draw to save my life >if I was talented at these things, I still would be terrified by the time and effort needed to make a game as I wouldn't be able to make a quality game with a gun to my head >it would be a rip off of all my favorite games since I'd be scared of making something weird
I'm an okay writer so I wrote a novel.
Nothing. My dream game was a version of the hentai game True Love but where you could fuck the teacher properly and not in that pathetic scene, so I downloaded some ugly as fuck 3D models and made my own version of the game and I masturbated to it several times.
It's a map to test the tileset I made. The tileset is horrible, however, I need to try touching up the textures to see if the patterns stop repeating themselves.
The idea of making something like old DOS games like Ultima 4 didn't work either.
1. The market doesn't deserve it, as consumers don't support perfect, let alone good games.
2. It would take a big budget, big team, and a design philosophy so radically opposed to the industry norm in almost every conceivable way, so I could never convince a large enough group.
3. Having to suck at least 50 dicks to have the privilege, and I'm no fag.
shit at coding
shit at modeling
shit at animation
shit at music
shit at art
would rather spend effort on material pursuits like improving my land/house
If I ever win the lottery or AI gets super good I'll try to get it made, I have a 230 page design document written up so it just needs some good work put into it to git er done
Nothing I just got a part time job to save up for a gaming development laptop get hype bros. Not sure if I'm going shill normally on Ganker or maybe just have ONE official shill thread and hand out keys.
hardware and software limitations, there will be a day I can tell a computer what to do and make the perfect game, but the time when I can do that and run it on my machine is a long wait.
all of the knowledge and technical skill to make a game
>use AI
why? it's not like i'm going to be able to fix any of it's mistakes
lack of skills, lack of funds, lack of motivation
This anime fucking sucks. Ganker and /a/ lied to me again.
I'm afraid you were memed on, my friend.
Not even the turboweebs on places like MAL who eat up garbage like Oshi no Ko like this one.
>My normalfag list
>Turboweebs
Oshi no ko is bad ? I havent read it yet but I thought it had to be at least decent with all the attention it s getting. I have just started jujutsu kaisen and boy is it just as bad as I feared, I should have started reading it before buying a starting pack
Not him, but I didn't really care for it. I wouldn't say bad, just kind of dull. It was unprecedentedly super popular with normalfags that season though, so I guess overrated.
mal is full of normalhomosexualnaggers though
>MAL
>turboweebs
lmfao
MAL is full of the most ironic weeb homosexuals known to man.
Oshi no ko is great, btw I like a lot the opening
That's not really Pog of you
filtered
it's not for ironic weebs
Actually it is. An actual anime fan would recognize it as a mediocre workplace SoL and not even bother with it. Only 'ironic weebs' would post about it because muh ebin 16bit vidya games.
it's aoty
The real redpill: Lack of father figure
is that the title of your game?
Making a video game sounds like a pain in the ass.
well I need money a lot of money, my dream game would require a lot of people to actually pull off. until then I will continue to make shallow earth bound clones featuring fetish porn because that's what sells.
Honestly lack of artistic ability because learning how shit works is easy peasy anyone in the fucking world can learn how to make a functional game
But making custom assets that look good? Now thats an entire other problem that takes the most time or money to hire someone who's already good enough
>What is stopping you from making your dream game?
I always keep saying tomorrow but that day never came and i dont know where or how to start it papus...
>What is stopping you from making your dream game?
It's too much for a single person.
>coding well
>designing lvls and fun gameplay mechanics
>making art
>making music
Shit like music is important, but I dont want to make music.
No free time. My kid just turned 1, I started a new job this year that I need to keep learning new stuff for, and my wife is pregnant again. I have barely worked on it, but I at least got a few hundred lines of code down. If it isn't done by July, it's never happening.
Was having kids quickly between intentional?
Yeah, no oopsy babies, my wife really wanted them. It's not that I didn't, but I didn't feel ready for the first one (not that you'll ever feel ready) and the second one won't uproot our life much at all since we're in a really comfy spot with work (I work from home and make enough to support the family so my wife is a stay at home mom). If it's a girl, we're done with kids. If it's a boy, we try again in a few years.
Maybe I'll just take the RPGM pill and shit out something to be happy. Of the three games I want to make (1 Paper Mario/Shadow of the Colossus sort of game, 1 typical RPG, and 1 ARPG), the typical RPG sounds the easiest to make.
I hate artfags , so....
Why? Because you couldn't become one? Or are you one of those retarded /misc/naggers that think all artists are rich leftist kids?
3D Animation. I'm currently trying to figure out a workflow for Daz>animate in blender with custom morphs for penetration etc. And then port that animation to unity with the blendshapes/shapekeys baked into the animation so it's 1:1 with what was animated in blender. I'm starting from nothing with no background so the Internet is my only source of information and my use case is so bespoke that I can only follow breadcrumbs. It's maddening. And yet my OCD compels me to figure it out no matter what.
Haven't been able to make the design work as well as I want in 2D yet
the rothschild family
i dont even have enough motivation to play games how the fuck ami gonna make one
The crippling reality that I'd be spending years learning how to make one of my dream games just so either nobody will notice it, or it gets noticed just so some audience can get offended by something I didn't mean anything by, or worse yet, my ideas make it big and I get big time industry support, only for outsiders to come in and drastically change everything about the visions I've spent nearly half my life cultivating.
Video games is not an industry for passion, it's just another media machine engineered to "tell messages to the people" that your passion is the firewood to in order keep the engine burning.
The other side of the coin is that I want to make games with unique takes on mechanics that span many genres, but it's just not financially viable to sustain developing such varied yet niche games like this unless I gut some of them to make them more suitable for the current GaaS market.
Every year that passes, observing this whole scene just makes me more and more glad I never actually got into the trade seriously enough to waste my life setting my dreams up to be destroyed like I've seen happen to every game and series that once inspired me.
Who cares about what other people think of your game?
>Make dream game
>Play dream game
It is as simple as that. I know that my dream game wouldn't sell a lot or even be that popular. But I'd be able to play it and it'd be fun.
The problem is I don't have one dream game, it's at least twenty with a lot of them sharing a universe, and there's just no way I'm realistically fulfilling even half of that dream in today's climate. But the big fear really is just not wanting to see my ideas get taken over by others, or I get outed from my own series because I didn't want to change any of my main characters to be black or whatever the hell's going on behind the scenes these days.
>I get outed from my own series because I didn't want to change any of my main characters to be black or whatever the hell's going on behind the scenes these days
Indies only do that because they're the types of cucks that want to do that anyway. If you're that paranoid about it, don't attach your real name to your game.
>it's at least twenty with a lot of them sharing a universe
So make one and go from there. Series don't just drop 20 releases at once, they drop incrementally and build on each game.
>not wanting to see my ideas get taken over by others
Better they exist out there in the world than only in your head, honestly
I could probably go through life without my dream game. Sure, it will be amazing, but having made it, it probably won't be as fun to play, and above all I'd love to give some people fun or maybe even have my dream game be good enough for other "dream games" to show up independently of me.
LOL stupid overthinking retard nagger have fun dying with zero accomplishments
The intended audience would fail to appreciate it.
The 8 hour wagecuck workday.
Caring and imaginating the audience
Classes, and soon wage slaving.
I can't focus on too much at once.
If I had spent just an hour each day from 4 years ago to today I would've made it by now. Or I would have improved enough to have the skills to be able to continue for 2 more years and make it perfect. That's all it would've taken. But no, I browsed this shithole for that hour daily instead.
I wish I could stop doing this.
>I am le addicted to imageboards and coom!!!
You never really wanted to make a game.
But isn't it true? Are you implying I'm not addicted to imageboards and cooming here? I don't get the intent of this post.
It's not a real addiction. It's not fentanyl, you come here out of your own free will. If you really wanted to do anything but being here, you would not reply to this post and would just close your tabs and open a python tutorial or whatever the fuck.
But you won't, because you don't want to.
I know I'm in the wrong to come on here instead of making it. I'm not debating you on that. But how is it not an addiction? How is it different from fentanyl? It's less strong, sure, but it's the exact same process? Do you think people on fentanyl want to do fentanyl after the first few times? They just do it out of habit and because their brain is forcing them to.
Again, I actually agree with the intent of the post and it is my fault. I'm just unsure what your definition of addiction is. It's literally the same thing.
Bruh get the fuck out of here. I'm yet to see someone sucking dick to keep browsing Ganker. Do you twist in mind numbing pain when you can't touch your cock to anime tits?
>Muh brain is forcing me to procrastinate! My hecking brain is making me coom again!
Is it so hard to just admit you are lazy and cowardly? Why you gotta call it an addiction? Because it takes the responsibility away? Because now it's not something you can change, but just your cursed heckin brain chemistry? You don't make games because you are lazy, not because demonic imageboards are controlling your thoughts.
Have another (You) before you start tweaking.
Stop yelling at him
>Because now it's not something you can change
Oh, I get it now. Are you a drug addict gatekeeping addiction? You know you can quit drugs too, right?
>crying about gatekeeping
Go back you stupid nagger.
No you stupid homosexual. Your definition of addiction is just retarded. What even is it?
What does it matter? You will never make a video game (or anything at all) anyway.
I'm still not debating with you on whether I'm a lazy homosexual or not. I am. It's still an addiction, and that word does not mean what you think it means. A person with addiction is still at fault for it, but their brain is still forcing them to do it too. Drugs and cooming are very much directly comparable even though one is much worse. But they're both addictions.
Failed pep talk. I guess you'll never make a video game now.
>Bro you can't be addicted to gambling, it isn't a drug
You just blow in from stupidtown?
Damn you fucking got me good. Forgot about the entire gambling industry. I kneel.
Behavioral addictions are not real addictions and often a symptom of something else going in your life
>...addictions are not real addictions....
Nigga just tell him to get over it and grow up or some shit. Fucking mind numbing how retarded you're being about this.
>>...addictions are not real addictions.
Rafflessias are called flowers of death even if Theyre not flowers.
Daydreaming also releases feel good chemicals
And yet when you daydream too much against your will, you're labeled a schizophrenic and it is a problem. Curious!
Behavioral addictions cause the brain to release similar chemicals as drugs or sex, so yeah they're real addictions. Just keep gambling another $100, you're gonna feel great when you hit it big. Surely the next time you'll win, it'll feel sooooo good.
There are other languages other than common lisp if that's what's scaring you
sauce?
https://www.youtube.com/playlist?list=PLE18841CABEA24090
I had to delay my latest milestone build yet again. My roadmap to version 1.0 keeps changing. I need to take a couple of days off from work and just stay home grinding the time-consuming shit (asset creation)
>Art and music
I will use free assets, AI or just commission it when I have money. The art game is too time consuming and difficult for me.
>Writing
Easy peasy.
>Coding
I'm getting there.
I don't even have a dream game or dreams of fame and money, I just want to create something before I die. Henry Darter of vidya.
I dont want waste years working on a "dream" game to make 50 sales. I will take the porn game pill
ADHD. I get a week into the project and then I physically can't continue.
>"J"RPG with a Mega Man Legends aesthetic
I'm an artfag and a musicfag, but I don't have any experience with 3D modelling. Or programming.
I do, but it needs a lot of time.
Look at him go!!
I dont know how to make games because thats not what we did in CS
Self teach, you numbskull
>have lots of prototypes built for a few RPG types
>no good at art
>thought AI art would solve all my problems
>turns out that AI can only do a small part of the actual work, and that you have to learn to draw no matter what
life hurts
I found the "NOOOO AI WILL REPLACE US!!!!" people to be so ignorant of AI art. As a prooooompter, the outputs you get almost always require some form of editing that AI is just another skill in the toolkit for artfags. The sooner they realize it and utilize it, the better for them.
Isn't AI banned from Steam and other major plataforms anyway?
Unless you can prove it's only been trained on your own data, yes.
It's not banned on steam at all, that's a huge lie made up by artfags as a form of cope.
Steam only removed those shitty slide puzzle cash grabs where all you do is replace one image from one game to the next where people were dumping identical slide puzzle games with swapped out ai art.
Steam came out and said they don't block ai it's that they block game listings that are essentially spam.
Sounds like you're not using AI correctly if you actually believe
>you have to draw no matter what!
I wanted Avery in a FF7 portrait based on Tetsuya Nomura's art for my game, and I created exactly that through AI.
Stop using Bing and actually learn stable diffusion using LORAs and models instead. It's not hard at all, takes barely any time to set up.
Use visual coding like blueprints in Unreal 5 if you can't code, it's incredibly easy.
I'm dumb.
I'm lazy and I'm sure someone will make a decent Recettear sequel.. eventually.
Being a lazy retard.
I don't even have a dream game idea to begin with.
That's sad. I have a couple and the only reason I can't do it is because I'm poor and dumb.
I was thinking about doing a card game with some kooky characters. I got the characters and was going to start to learn how to program that kind of thing but am stuck on whether I will need VA's or not.
I feel like, a large part of the appeal of that kind of thing would be good VA's right? That or really good sound design and music. I can't do the VA shit on my own and I was never good at making music despite being in band since 5th grade.
So I dunno. I feel like making vidya takes a metric fuckton of different skills. I need multiple people, which means I need money or some kind of pull. I have a lil (wee lil) bit of money. I dunno.
I guess in both of those cases they can be done after the fact though right? I could make my silly card game with off-kilter characters and side-plots to go along with it all (kinda narrative) and then worry about sound design, music, and VA shit after the fact right?
Yeah. Maybe. Thoughts?
Literal nobody VAs will say anything you want for a few bucks on fiverr, but yeah that can come later
How does VA hiring work for lewd content?
Will I pay extra? Will I have to look somewhere else?
I just typed in "erotic" on the fiverr search bar and "in Voice Over" appeared. Clicked on it and the prices I'm seeing on the front page range from $5 to $30 (all women with almost all of them saying "nsfw friendly"). You can probably shop around, see demo reels, or ask for a sample and get the best you can get.
> range from $5 to $30
Man, thats cheap. Im gonna get my money stolen am I not.
I've never used it, but I can only hope they have demo reels so you don't get memed. Best of luck, anon!
Time, mostly.
I dont know how to use it efficiently.
And its particularly painful since I did actually learn how to draw and code.
Don't know how to program at all whatsoever
I can 3d model and do pixel art however, it hurts to use keyboards for a prolonged amount of time
I have arthritis also life long depression and pic related
Meth solves all of those problems. You're just stupid.
Yeah I've been thinking about that lately actually
I can't learn to code to save my life
Theoretically. Could you not create another person to learn how to code for you? Or maybe, instead of learning how to code, you could just code instead. Heck, why not just code a program to learn how to code?
There are solutions here anon, but you aren't going for them. Maybe it's a problem with your love life? When's the last time you shaved your balls?
C# is very easy and there are plenty of tutorials available for beginners.
coding is fucking boring
Like learning a language but without any of the fun parts. Just making a gay prompt pop up on screen. retarded
I would like to be a narrative designer, though. Some of my stuff has been published so I probably could get my foot in somewhere if game studios weren't so stingy with regards to hiring writers
I started on the journey to make my own game 10 years ago. I still have no game. Ask me anything.
How many minutes of those 10 years have you spent actually developing your game?
On average 2 hours per day every day.
It takes 2 years of full time work to get decent at something, so attempting both drawing and programming while having a full-time job stretched the fuck out of it. I even gave up on having a girlfriend or social life and still struggled with making time.
Can you post what you have so far?
Since 2020
Wrapping my head around the game engine way to do things. I'm used to programming freely, so putting things in terms of nodes and signals is intimidating the fuck out of me from implementing the unique features of my game. Coding from scratch was suffering of a different kind so shit's fucked idk.
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
i dont have a dream
Lack of skill, I'm certainty trying though.
>What is stopping you from making your dream game?
lack of skill in certain areas. But that's not the main problem
my current PC is old, sick, and tired, so I'm waiting for a new one to be able to run a sdk such as UE5 smoothly.
i have a job. other things to do too. even other stuff I'm interested in.
the inability to sort through, rank my own ideas and separate the concepts. too many of them. and which I want the most usually depends on the day of the week, lol.
It will happen one day, anon. It will. That's my current copium.
This is basically my ideal game, a combination of these three.
>fly around space, interacting with aliens
>dogfights in space
>tactical combat when boarding ships, on space stations, on planets
I'm in a rut. I don't know what to do
inabilty to code
I spend most of my free time streaming or working on my stream. I think I'm slowly reaching the point where I can work on and worry about it a bit less for the time being though and I'd love to work on games more.
The thoughts of the amount of work I have to do to make the game, each time I look a game engine I get overblown with the amount of shit I have at my disposition, and it makes me tired.
Worst of all? Is not the first time I make games, I've done some games on SmileBASIC (a 3DS program that let you code), and my first serious project is a port of one of my old videogames to PC, but I just don't want my PC game to look like "My First Videogame tutorial" kind of bad.
people only wanna play games with hot anime tits and I want my game protag to be an edgelord masculine bro
also why are so many indie game devs fucking trannies?
I made up a theoretical game with a "heh nothing personal.... Kid" edge lord protag, told my buddy about it, and he dubbed the game's name "Over the Edge". It'll never come to fruition, but man it'll be sick.
>also why are so many indie game devs fucking trannies?
gamedev requires coding. Coding requires analytical skills and a lot of brain power to piece everything up (specially if you are solodev). Coding too much exhaust your brain. An exhausted brain is more suceptible to catch mental illnesses.
Too much time spent playing games instead.
Currently trying to be at least a little productive, getting back to drawing and getting frustrated at GIMP not doing what I want.
>Tranime
skills, time, money, motivation, lack of coherent thoughts, the shadow government, constantly discharging ley lines.
>coding makes me want to hurt myself
>don't know shit about music
>can't draw to save my life
>if I was talented at these things, I still would be terrified by the time and effort needed to make a game as I wouldn't be able to make a quality game with a gun to my head
>it would be a rip off of all my favorite games since I'd be scared of making something weird
I'm an okay writer so I wrote a novel.
I love this uguu bitch so much. I also like how they got the voice of uguu to be in the show.
Nothing. My dream game was a version of the hentai game True Love but where you could fuck the teacher properly and not in that pathetic scene, so I downloaded some ugly as fuck 3D models and made my own version of the game and I masturbated to it several times.
I started making the tileset for my RPG Maker game...
that's a map, not a tileset. ffs.
It's a map to test the tileset I made. The tileset is horrible, however, I need to try touching up the textures to see if the patterns stop repeating themselves.
The idea of making something like old DOS games like Ultima 4 didn't work either.
1. The market doesn't deserve it, as consumers don't support perfect, let alone good games.
2. It would take a big budget, big team, and a design philosophy so radically opposed to the industry norm in almost every conceivable way, so I could never convince a large enough group.
3. Having to suck at least 50 dicks to have the privilege, and I'm no fag.
shit at coding
shit at modeling
shit at animation
shit at music
shit at art
would rather spend effort on material pursuits like improving my land/house
If I ever win the lottery or AI gets super good I'll try to get it made, I have a 230 page design document written up so it just needs some good work put into it to git er done
Nothing I just got a part time job to save up for a gaming development laptop get hype bros. Not sure if I'm going shill normally on Ganker or maybe just have ONE official shill thread and hand out keys.
hardware and software limitations, there will be a day I can tell a computer what to do and make the perfect game, but the time when I can do that and run it on my machine is a long wait.
unity
For me its lack of energy, and general worry it would do me more harm then good, at the least writing fiction somewhat fills the hole a bit