What is the most overrated Sonic game?

What is the most overrated Sonic game?

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  1. 4 weeks ago
    Anonymous

    adventure 2

    • 4 weeks ago
      Anonymous

      This. Adventure 1 blows it out of the water.

      • 4 weeks ago
        Anonymous

        both are garbage if you're above 15

        • 4 weeks ago
          Anonymous

          You're a Black person.

        • 4 weeks ago
          Anonymous

          28 years old, played then recently since i had some free time for once. Don’t let something as meaningless as your age decide your own taste.

          • 4 weeks ago
            Anonymous

            I'm not, I enjoy kid games like Mario. I've simply acquired taste and don't like moronic cringe content like 3D Sonic.

            • 4 weeks ago
              Anonymous

              YWNBAW

    • 4 weeks ago
      Anonymous

      Pretty much.
      Not only is it not that good, it's not even as good as the other Adventure.
      How is this the high water mark for so many people?
      They removed the hub world. They took the adventure out of Sonic Adventure. I always thought that was bullshit.

      • 4 weeks ago
        Anonymous

        Because it was the game that many new Sonic fans were introduced from.

      • 4 weeks ago
        Anonymous

        It was the first Sonic game released on a Nintendo console.

      • 4 weeks ago
        Anonymous

        Adventure is worse
        the hub world makes the game feel much smaller than SA2 which has more varied locations including space

    • 4 weeks ago
      Anonymous

      yeah it's this one. both adventure games are overrated but the first one at least has a few good levels. most other sonic games are automatically out because nobody thinks they are good. runner up is mania. it's good but only because it is just sonic 3.

      • 4 weeks ago
        Anonymous

        >both adventure games are overrated
        Most people call them shit games. They have problems, but they're both pretty good on the whole, especially compared to contemporaries.

      • 4 weeks ago
        Anonymous

        Mania is Sonic 3 but better.
        Sonic 3 has Marble Garden and Carnival Night Zone.

    • 4 weeks ago
      Anonymous

      Colon clobbered Adventurekiddies will say Sonic 3&K, just to spite Classicgays, but this is 1000% correct. And I LIKE SA2, despite it being objectively not a good game overall.

    • 4 weeks ago
      Anonymous

      I'm replaying it right now and it's taking me forever because I vertices I get to a tails/eggman level, I turn it off. Other characters are fun but God I hat these mech levels, so boring

      • 4 weeks ago
        Anonymous

        There was a mod that makes the mechs faster which makes the levels feel so much better, but I can't find it in my mod list for some reason (maybe it got removed?)
        There are also mods that restore/enchance visual effects on those mech stages which also makes them feel more interesting and less like clones of the "light" stages

        • 4 weeks ago
          Anonymous

          physics revamp/improvement

          • 4 weeks ago
            Anonymous

            I think it was a different mod. Physics revamp also changes Sonic/Shadow and not in the ways I like. It was a long time ago since I launched the game though, gonna try it out.
            Also I really recommend trying the "Full Story mod" at least once (keep in mind there's a huge bug if you lose all lives during Last Story so don't do that).
            It makes the story somehow flow much better and make sort of more sense, almost like it adds certain cinematic payoff beats where there were none before. Almost like it was initially written that way but then got split into two.

    • 4 weeks ago
      Anonymous

      Adventures

      I was gonna say Adventure 2, but it's not actually a Sonic game, majority of the game is very boring and unfitting non Sonic gameplay and content. It's a Sonic game in name only.

      Fake Sonic fans
      You lost
      This franchise will heal from 15 years of Adventure haters ruining it

      • 4 weeks ago
        Anonymous

        Thats some angry dancing

      • 4 weeks ago
        Anonymous

        >Fake Sonic fans...
        >post gif of a non Sonic distraction from post modern Sonic
        You guys ruined the franchise with your schizophrenic yet boring non Sonic content distractions instead of focusing on improving upon the signature Sonic gameplay of the source material games of which are the reason this franchise exist. You morons who hate the source material have always been detrimental to the franchise, you calling anyone else a fake fan is just pathetic projection

        • 4 weeks ago
          Anonymous

          No no no no no, let's get this very fricking clear right the frick now:
          Ken Penders fricking ruined the Sonic fandom by splitting it in two.

          • 4 weeks ago
            Anonymous

            >Unrelated 3rd party fanfiction
            See this is what I am talking about, you morons focus on most irrelevant and superficial shit.

            • 4 weeks ago
              Anonymous

              But don't you see, it's that 3rd party fanfiction shit that caused the split (in that people focus on it) in the first place!

        • 4 weeks ago
          Anonymous

          >Chao garden ruined the Sonic franchise
          probably one of the most insane takes anybody has ever had about Sonic on the internet
          All I can say is I don't think a lot of people will agree with this

          • 4 weeks ago
            Anonymous

            >Chao Garden
            >Still no mobile app
            >With extra features
            >And current game integration
            It's like Sega hates money or something

        • 4 weeks ago
          Anonymous

          Pretty sure it's you "Sonic ALWAYS has to be fast, it can't just be about learning the levels and learning how to play better so you can BECOME fast!" gays who have ruined the franchise.

    • 4 weeks ago
      Anonymous

      Overrated, not overhated. Correct answer is Sonic Advance

      • 4 weeks ago
        Anonymous

        This, advance games are just carried by the 10/10 art style (which many other sonic games have anyway)

        • 4 weeks ago
          Anonymous

          They also have amazing gameplay

          • 4 weeks ago
            Anonymous

            The advance games have an infinitely better Boost system than what Rush introduced.

    • 4 weeks ago
      Anonymous

      This. Honestly not even comparing it to the classics but on its own I still don't see it any higher than a 7.5 out of 10 game, and the best parts are still a case where it needs more polish for me to view it on a level as competant as other video game giants at the time. To me it feels like I got a more fleshed out game gameplay wise by games around the time SA1 was a thing, making SA1 look reallly bad by comparison. The story is whatever, it's extremely overrated as acting like it's written by shakespere. I espically hate how much shilling it got even more ever since Movie 3 was in the works.

      I still don't think it's a BAD game but it is heavily overrated to fight against better structured, better made Sonic games just because their tone isn't like DBZ or whatever. It's kinda annoy how I've come to realize how this fanbase htinks about this IP, it's not about seeking the ojectivel best made Sonic game by SEGA, but whate Sonic game reminds them of their 12 year old childhood the most. I really, REALLY am tired of seeing classic Sonic games with zero quality control like Mania had, Adventureberries referino Ian Flynn is doing, and felt like the boost formula has its own fair share of issues despite being the more polished modern Sonic entries, but feel it has the less amount of protention utitalized because only Sonic was mostly playable with it. The only games so far to use a boost like style outside of Sonic is Rush (where it originated), Frontiers and Dream Team, the two I think tried to used them in a way that's far more consistently in line to the core idea around Sonic since the classics: Sonic but with x unique ability", but still not the best in presentation and polished at this point. But it's far better than slapping Tails is a slow ass fricking mech or Amy moving at 2 mph for no reason or Knuckles looking for RNG hotspots instead of doing something closer to Mario 64 or Spyro if they wanted a level of hunting for gems.

    • 4 weeks ago
      Anonymous

      Thread should've ended here. Gamecubebabies are slowly killing the series with their nostalgic obsession over this 6/10 self-insert fanfic game.

    • 4 weeks ago
      Anonymous

      3D Sonic was a mistake

      • 4 weeks ago
        Anonymous

        It's OK, it isn't actually 3d Sonic.

    • 4 weeks ago
      Anonymous

      Nine times out of ten when people say this, they haven’t even played the game and just parrot their beloved YouTubers. Try being original for once.

      • 4 weeks ago
        Anonymous

        Well when 1/3 of the game is actually fun to play you shouldn't be surprised it gets some amount of backlash.

        • 4 weeks ago
          Anonymous

          >T-the other game modes aren't fun!
          Wrong.

          • 4 weeks ago
            Anonymous

            Nah it's true. Stay seething.

            • 4 weeks ago
              Anonymous

              >Ya-huh!
              Nope.

              • 4 weeks ago
                Anonymous

                Ya-huh!

              • 4 weeks ago
                Anonymous

                Nuh

      • 4 weeks ago
        Anonymous

        Whaddup homie, I'm the 10th doctor. Only 1/3 of SA2 is good and anyone who says otherwise is a nostalgia ridden homosexual.

      • 4 weeks ago
        Anonymous

        Call me a schizo, but I think it's all one samegay.

      • 4 weeks ago
        Anonymous

        Ironic post considering blaming youtubers for any criticism of this game is a parroted opinion at this point.
        Overrated doesn't mean bad btw.

      • 4 weeks ago
        Anonymous

        >T-the other game modes aren't fun!
        Wrong.

        >eggman + tails, and knuckles + rouge are considered "fun" now
        revisionist history. they've always sucked. adventure 1 handled mech's and emerald hunts much better.

        • 4 weeks ago
          Anonymous

          Yeah; they are. Their levels are only bad if you are bad at them, I’d argue they’re peak Sonic design.

          • 4 weeks ago
            Anonymous

            >Memorizing spawn locations is peak Sonic design
            >Running around in a circle, finding one key, then running around the same circle looking for the next one is peak Sonic design
            Man, do I have a game for you. Endless hours of fun.

            • 4 weeks ago
              Anonymous

              Yes, navigating the well-designed levels with the good controls is fun.

            • 4 weeks ago
              Anonymous

              Memorization is for shitters. You should be able to locate emeralds just fine by getting in their general vicinity.

            • 4 weeks ago
              Anonymous

              Memorization? Lmao it’s literally just hot and cold

            • 4 weeks ago
              Anonymous

              Memorization? isn't that what you people jerk off when talking about Sonic CD

              Memorization is for shitters. You should be able to locate emeralds just fine by getting in their general vicinity.

              This, if a treasure hunting level takes anyone more than 5 minutes they're moronic and shouldn't be taken seriously

        • 4 weeks ago
          Anonymous

          I enjoyed them when the games were made. The only "revision" is believing anti-Sonic smears from IGN and gays like Arin Hanson.
          Mechs were fun. Frick anyone who disagrees. You probably just button mashed and got E ranks, defeating the entire purpose of linking targets.
          The only shit thing about Knuckles and Rouge is the clamping the detector down to 1 emerald at a time. Otherwise SA2's hunting stages are fine and I'd argue has better stages.

    • 4 weeks ago
      Anonymous

      Colours.

      Frick the wisps.

      06. It should be rated even lower.

      This. Adventure 1 blows it out of the water.

      Frontiers.

      >SONIC is BACK, INCREDIBLE NEW FORMULA.
      >Adventure Fields from SA1, except stretched out to frick, no interesting ideas/sense of place, no npc sub stories, and a shitload of really infantile puzzles haphazardly strewn about.

      It's literally a regression. Yeah, it's cool to have adventure fields back, but they should actually have a purpose. The wide open space should be applied to ACTUAL LEVELS.

      >It's literally a regression
      Not from Lost World and Forces, that's the thing.

      I'll Give you the real Answer
      2 Genesis
      Literally the most mindless and easiest sonic game only liked by fake fans or zoomers since its the only one they can easily go fast

      • 4 weeks ago
        Anonymous

        Nah, 2's the contranian pick but it's still pretty solid and super fricking iconic
        I know we're all tired of Casino Night by now but that shit blew everybody's socks off so hard back in the day they made an entire spinoff based on it

        • 4 weeks ago
          Anonymous

          >2's the contrarian pick
          As if I said 3&K gayggot
          2 is dogshit and you know it

          • 4 weeks ago
            Anonymous

            You only think that because so much of what made Sonic 2 novel have become mainstays of the series because it was that fricking good.
            Evil robot Sonic? Sonic 2.
            Death Egg and Death Egg Robot? Sonic 2.
            Casino levels? Sonic 2.
            Water levels that don't suck ass? Sonic 2.
            Boost pads? Sonic 2.
            Tails? Sonic 2.
            Super Sonic? Sonic 2.
            The spindash? Sonic 2.
            The tornado? Sonic 2.
            Neat tech demo special stages? Sonic 2.
            2 acts per stage? Sonic 2.
            etc. etc.
            Game is fricking goated bruh

    • 4 weeks ago
      Anonymous

      This. I thought it was a downgrade in every aspect compared to 1, which also had its fair share of flaws and jank. 2 starts off strong with City Escape, ends strong, and everything in the middle is really dull or worse than before.
      The only upgrade might've been the chao garden but I never really bothered with it

      Frontiers.

      >SONIC is BACK, INCREDIBLE NEW FORMULA.
      >Adventure Fields from SA1, except stretched out to frick, no interesting ideas/sense of place, no NPC sub stories, and a shitload of really infantile puzzles haphazardly strewn about.

      It's literally a regression. Yeah, it's cool to have adventure fields back, but they should actually have a purpose. The wide open space should be applied to ACTUAL LEVELS.

      I think the praise Frontiers got was just the honeymoon period. It did something new that people had been asking for a long time, open world Sonic, it didn't brick anyone's computer and metal songs to get the MGR/DMC5 fans to all caps the lyrics in threads, so that's a thumbs up. People stopped talking about it kinda fast.

    • 4 weeks ago
      Anonymous

      nah

      https://i.imgur.com/2OsrFiG.png

      What is the most overrated Sonic game?

      frontiers easy

    • 4 weeks ago
      Anonymous

      first post best post

    • 4 weeks ago
      Anonymous

      You are right.

    • 4 weeks ago
      Anonymous

      WRONG

  2. 4 weeks ago
    Anonymous

    Colours.

    Frick the wisps.

    • 4 weeks ago
      Anonymous

      This, but at least people are starting to understand how bad the game is.

  3. 4 weeks ago
    Anonymous

    06. It should be rated even lower.

  4. 4 weeks ago
    Anonymous

    CD or 2.

    • 4 weeks ago
      Anonymous

      >CD
      Based zoomie

      • 4 weeks ago
        Anonymous

        I'm older than you, gay. The game sucks. At least Sonic 2 is good, just very overrated.

  5. 4 weeks ago
    Anonymous

    Frontiers.

    >SONIC is BACK, INCREDIBLE NEW FORMULA.
    >Adventure Fields from SA1, except stretched out to frick, no interesting ideas/sense of place, no NPC sub stories, and a shitload of really infantile puzzles haphazardly strewn about.

    It's literally a regression. Yeah, it's cool to have adventure fields back, but they should actually have a purpose. The wide open space should be applied to ACTUAL LEVELS.

    • 4 weeks ago
      Anonymous

      >It's literally a regression
      Not from Lost World and Forces, that's the thing.

      • 4 weeks ago
        Anonymous

        Yeah, but it's not trying to be either of those things. It's going back to Adventure 1's template, expanding AFs to an extreme and then fluffing it up with a BotW coat of paint and some marketing lingo. At that point you may as well more directly ape the old formula. The way Frontiers was developed is extremely inefficient and worse than having a focused plan. Trying to make this the new formula is unsustainable.

        • 4 weeks ago
          Anonymous

          >Trying to make this the new formula is unsustainable
          It really isn't if it was a competent developer. Just touch up the artstyle so it doesn't look like they hired that man and ditch the stupid field/cyberstage dichotomy where they have different physics for no discernible reason. Adventure fields in A1 and Unleashed were mostly just walking from A to B, having them be minilevels filled with secrets is more interesting and what 3d platformers not made by the mentally deranged have always done. If they even out hubs and stages so they have similar scope they'd be golden.

          • 4 weeks ago
            Anonymous

            >It really isn't.
            >[Explains how the correct way to move forward is to do this entirely differently]
            That's what I'm saying, dummy. Having the hubs be THE content is bad for several reasons. Yes, expanding the hubs and making them have fun traversal is a good idea. The way Frontiers does it is a TERRIBLE foundation. Building of SA1'dls design is more sustainable, as in, planning games based on those priorities and features.

            Expanding on Frontiers will just lead to more empty, boring zones instead of tight, purposeful asset utilization. They got the message that fans want to be able to move Sonic in wide areas, but they're going about it horribly.

      • 4 weeks ago
        Anonymous

        Nah, lost world is way better than frontiers. Still a mediocre game at best though.

        Cyberspace levels were so bad they made me wish I was playing Forces.

        >inb4 muh open world
        Open-zone, more like get-locked-into-a-2d-platforming-challenge-with-no-way-out-zone

    • 4 weeks ago
      Anonymous

      Open world is fun to play around in but people aren't praising the game because of the cyberspace levels right? Those were genuinely the worst fricking 3D levels I've ever seen from this franchise. Black folk shit on Forces when this game's levels is everything we hate with modern sonic levels.

      • 4 weeks ago
        Anonymous

        Frontiers' open world has less substance to it than tech demos like Sonic Utopia because the movement is so unsatisfying

  6. 4 weeks ago
    Anonymous

    Sonic 2

  7. 4 weeks ago
    Anonymous

    Generations
    It's a 5/10 that does nothing interest. Just a competent game with no memorable sections and boring as any game that is released nowadays

    • 4 weeks ago
      Anonymous

      The 2D levels in Generations just aren't fun at all. Always thought the visuals were cluttered too.

  8. 4 weeks ago
    Anonymous

    Colors. The game lures you in with a great intro stage but most of it is slow platforming through blocky levels. Sonic also handles like shit.

    • 4 weeks ago
      Anonymous

      >Game slow
      Yeah. It's not a Sonic game.
      Good 2D platformer, though.

  9. 4 weeks ago
    Anonymous

    Zoomers will make 3 hour long video essays on how this shit is actually an underrated masterpiece that was grossly misunderstood by critics at the time, in actuality it's just that people understandably disliked the idea of having to stop playing their Sonic game to switch to a shitty Walmart God of War for half an hour before going back to Sonic.

    • 4 weeks ago
      Anonymous

      Unleashed had a lot of things going for it but yeah the werehog is just fricking boring

    • 4 weeks ago
      Anonymous

      If this shit got a PC port we could get fan mods to

      >Remove battle theme triggers from most werehog encounters
      >Remove overbearing QTEs
      >Remove walls so Werehog can just skip fights
      >Remove medal requirements from main story progression

      And suddenly the game skyrockets from mid to "best 3D Sonic"

      • 4 weeks ago
        Anonymous

        Most, if not all of these, are already mods you can run on the game in emulators.

        • 4 weeks ago
          Anonymous

          Not him but my pc is too shit to run unleashed on xenia 🙁

          • 4 weeks ago
            Anonymous

            Rip.

            Those games came out a long time ago, bro. Latest games in the series are Frontiers, Superstars, and Dream Team.

            I know. I wasn't talking about the newest games. I'm saying people call the "dark age" ~99-09.

            • 4 weeks ago
              Anonymous

              OK, I failed my reading comprehension check I suppose

              • 4 weeks ago
                Anonymous

                I guess saying "now" threw it off. My bad.

        • 4 weeks ago
          Anonymous

          I can barely get it to work on emulator. Sega needs to remaster it already.

      • 4 weeks ago
        Anonymous

        >Remove overbearing QTEs
        Filtered

    • 4 weeks ago
      Anonymous

      It isn’t even the god of war night stages. The game controls very poorly for both play styles. I was dumb and gave it a second look and got filtered by dying at the end of a 40 minute ice stage because wolf Sonic wouldn’t let go of the fricking stalactites as they broke from the ceiling and fall to his death. He would just refuse to jump to the next one. Not long before that was one of the day stages where the whole thing is in the air and required precise homing maneuvers. I did beat that one after two hours of bad rng floating spike balls and Sonic deciding he wanted to hone onto something further away instead of the intended path. They also knew they fricked this one up because it consistently gave respawning one ups as a “sorry” instead of just pruning the fricking level.

    • 4 weeks ago
      Anonymous

      Underrated kino and one of the last times that Sonic Team put actual effort into a game

    • 4 weeks ago
      Anonymous

      The werehog would honestly be fine if the stages weren't so long. What's worse to me are the sun/moon medals and the day stages being mid.

  10. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      No, it really is that good.

    • 4 weeks ago
      Anonymous

      Wrong

    • 4 weeks ago
      Anonymous

      Disagree, except having to find the special stages which defeats gotta go fast. Other than that it's a solid game.

    • 4 weeks ago
      Anonymous

      the GOAT can never be overrated

    • 4 weeks ago
      Anonymous
  11. 4 weeks ago
    Anonymous

    Adventures

  12. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      True, one person praising this game is already too many

    • 4 weeks ago
      Anonymous

      I've never realized the XBOX LIVE in the corner. What online functionality does it have?

      • 4 weeks ago
        Anonymous

        DLC. Leaderboards.
        Back in the day, pretty much any online functionality had to be signalled on the box since that indicated a need to pay extra to get everything. Also to suggest value in the service. Nintendo did a similar thing with "Nintendo Network" and "Wi Fi Enabled" logos.

        These days everyone is online and MTX is common, so these kinds of signals aren't used the same way.

  13. 4 weeks ago
    Anonymous

    Sonic 3, really shit level design towards the end, mediocre bosses, and the worst special stages in the whole series. It has its good points like the amount of levels and the themes but it really doesnt deserve to be called the best

    • 4 weeks ago
      Anonymous

      >and the worst special stages in the whole series
      Shit taste. This trash from S2 is horrendous. The actual worst special stage in the franchise.

      • 4 weeks ago
        Anonymous

        Correct, the halfpipe sucks shit. Sega needs to stop pretending like this was anything but a tech demo to sell model 2s and keep an reference to it small.

    • 4 weeks ago
      Anonymous

      >really shit level design towards the end
      Maybe if "by the end" you mean "the middle of &K".
      >mediocre bosses
      Every Sonic.
      >and the worst special stages in the whole series
      Maybe if you're a brainlet. The only 90s SS that comes close is CD's. Heroes' isn't even functional.

    • 4 weeks ago
      Anonymous

      Every S3 boss is great except the sandopolis boss. Big arms alone is the best Sonic final boss of all time. The Super Sonic slam can't be beat.

      • 4 weeks ago
        Anonymous

        The robo at the end of S&K is visually impressive, but it's such an inferior boss.

  14. 4 weeks ago
    Anonymous

    >Unleashed
    >Generations
    >Colors
    These games get called "good", but they are anything but.

    • 4 weeks ago
      Anonymous

      I can get it with unleashed since it's still Dark Age sonic but the other two not so much

    • 4 weeks ago
      Anonymous

      Generations is great and refines the boost formula to its perfect form. I’m afraid of what x Shadow is going to do to frick that up.

  15. 4 weeks ago
    Anonymous

    Sonic's reputation is weird. People love it, yet feel a need to hate it. If you take an honest look at the games and compare them to other games like them, the vast majority are good. Not the best, not without weird quirks and flaws, but good games regardless. The early ones honestly WERE some of the best, and it feels like that warps expectations. And then a lot of what came out in the late 90s to the early 10s is weak in places critics like to hone in on, but strong in places they often overlook, which feeds into this. And then on top of this, the games are awful at explaining what they want and how they intend players to engage with them, leading to players getting frustrated at stuff they weren't really meant to butt heads with.

    Or, short version, it's fricking weird that franchises like Resident Evil pump out so many shit games but gets way less flak for it than Sonic.

    • 4 weeks ago
      Anonymous

      That's coz the Resident Evil guys are clearly having fun doing their shit, while Sonic Team hates its target audiences with burning passion and stay in for the paycheck

    • 4 weeks ago
      Anonymous

      It's the same reason everyone hates Star Wars now. Because we saw how good it could be.
      Taken in a vacuum, all of that Disney slop is still okay, like if you just want to watch an action movie where space ships fly around. We were conditioned to expect more than that though. That's the thing.

      That said, people who are die-hards for the early 3D era are just coping with an intense case of rose tinted goggles.
      If a game with those treasure hunting stages or Big the Cat is your high water mark, then I'm confused for you. We've had Sonic games better than that in the time since (Generations).

      • 4 weeks ago
        Anonymous

        Yeah, there's significantly better games out there, no doubt. I'm just saying people have warped sensibilities since the early 2D games are some of the best platformers around.

        If a lot of the 3D Sonic games weren't called Sonic, they'd be cult classics and treated far less harshly. Not all of them, but more than a few. Look at how people treat Jak II. That game is honestly worse than Shadow, but people jerk it off.

      • 4 weeks ago
        Anonymous

        >Taken in a vacuum, all of that Disney slop is still okay, like if you just want to watch an action movie where space ships fly around. We were conditioned to expect more than that though.
        It isn't good in a vacuum, the story is incoherent l, the characters are unlikable and mean meandering, the movies have no soul, no character journey or development, nothing that can be taken in a vacuum either because the movies are all referential with nothing distinctly their own. It's futile pushing a hypothetical scenario for Disney Star Wars.

      • 4 weeks ago
        Anonymous

        Nothing should be taken in a vacuum. Star Wars was among the most profitable franchises in the world and Disney had no excuse for fricking up as bad as they did.

      • 4 weeks ago
        Anonymous

        To keep with the Star Wars analogy, the Adventure games were kinda like the prequel trilogy; a lot of great ideas and cool moments soured by a bunch of Jar Jar moments.

        • 4 weeks ago
          Anonymous

          No this is completely wrong
          2010s Sonic games have all the Jar Jar moments
          A big part of the reason people hate the Adventure era games is because they took themselves completely seriously and had real stories and character development and lore etc...

          • 4 weeks ago
            Anonymous

            More people hate on the adventure games for the fishing and mech stages. The more serious storytelling have us Shadow and Rouge who are wildly popular to this day in spite of the tonal shift they brought, while everyone hates Big purely because of the fishing.

            • 4 weeks ago
              Anonymous

              People can hate the fishing if they want but Big is unironically a good part of SA1's story
              But it's no surprise that people who don't get SA1 would hate Big
              And it also makes perfect sense they would hate the fishing too because that's emblematic of Sega incorporating their arcade design philosophy into their home console games which is something all Adventure era games share and modern Sonic doesn't

              • 4 weeks ago
                Anonymous

                >Big is unironically a good part of SA1's story
                Not only is that besides the point, it's also wrong

              • 4 weeks ago
                Anonymous

                See I knew you wouldn't get it
                That is the point and it's right

              • 4 weeks ago
                Anonymous

                b***h I LIKE Big, his story is completely inconsequential to both the game and my point. People couldn't look past his shitty gameplay to find anything to like about him in contrast to Shadow who is still loved in spite of all the "edginess" he brought.

              • 4 weeks ago
                Anonymous

                Gameplay is what is essential at the end of the day, not that Big even needed to be present in the story. If his story did jot happen nothing of much note would be effected. Froggy can just be a random frog or the chaps emerald they had just been somewhere else.

                Nope you don't get it.
                SA1 and SA2 have a similar story structure (multiple different character's perspectives on the same events to make up a bigger story) but they both have a different tone and SA1 is more subtle.
                People really miss that the main theme of SA1 is loneliness.

                SA1 was all about making Sonic's world bigger expanding it in all ways but the consequence of that was the character's became more isolated. That's why the story is told the way it is where you pick each of the 6 characters individually and some of their stories only converge in smaller ways. Contrast this with SA2 where there is just 2 options light and dark side and it all comes together in a much more climactic way.

                Notice how almost all of the character's stories all start or end in a lonely way with them isolated. Tails trying to escape from Sonic's shadow, Knuckles living alone on Angel island and trying to complete a goal that seemingly only matters to him, Amy living alone in the city helping birdie reunite with his family, Gamma on Eggman's ship gaining self awareness and losing his "brothers". Even Sonic's final battle is just him and eggman in a lonely battle isolated from everything else in a dark void. They're all guided separately by a lonely spirit from a long lost ancient civilization searching for redemption. And of course Big perhaps the most isolated of all the playable characters is living in the jungle away from everything the place where that lost civilization once was that the whole greater story revolves around. He has one friend that he loses and is just trying to get back.

                Big's story with Froggy mirrors Tikals story. He's just a simple innocent character that just wants everybody to live peacefully but his friend becomes corrupted and he gets thrown into bigger events. That's why he lives in the jungle because he represents the spirit of the ancient echidna civilization and their loss of innocence. Big the Cat is an important character.

              • 4 weeks ago
                Anonymous

                Man, people really can never accept that their games have valid flaws so they make up headcannons and excuses to defend anything in a game they love but don't apply that very same logic to games they don't like.

              • 4 weeks ago
                Anonymous

                Anon, you can dislike the game if you want, but loneliness/connections is literally core to the game. Almost every single NPC substory is about this.

                >The girl who waits every day for her father to come home.
                >The jilted lover who sits outside the hotel, angry at the playboy, who rejects an advance in the end.
                >The boy whose mother keeps abandoning him to gamble in the casino.
                >The couple split between Station Square and Mystic Ruins who constantly miss each other.
                >The girl who can't open up to the burger shop man about her feelings.
                >The lonely old man who runs an antique store to "protest the passage of time."
                >The little girl who asserts being an adult means she can go out alone.
                >The man who has nothing in his life except his pride for his building.
                >The explorer who gets left behind on every mission.
                >The separated search parties
                >The girl who can't open up or decide where to go or what to do.
                >The Newsstand woman who never gets to see things happen herself.

                The game is full of lonely people, dashed expectations and melancholy. It's part of the theme, as is family, which ties into the Chao.

              • 4 weeks ago
                Anonymous

                Sonic Adventure begs you to play it gradually over months. It really isn't designed to be played all at once, but that's how everyone plays it.

              • 4 weeks ago
                Anonymous

                Months. You can knock out most character's stories in less than an hour. Maybe over a wekk or a couple days if dedicated but months. That's absurd.

              • 4 weeks ago
                Anonymous

                >Be a school kid
                >Get home
                >Do homework
                >Maybe watch your favorite show
                >Play a level
                >Take animals to Chao
                >Talk to NPCs in Adventure field
                >Turn off game, eat dinner, spend time with family, sleep

                1998 was a very different time. The target audience was not expected to binge games like this. They had recaps for a reason.

              • 4 weeks ago
                Anonymous

                >the target audience was not expected to binge games like this
                >games since NES were made hard just to elongate playtimes so customers didnt feel like they wasted their money
                Explain this.

                Looks like something right out of Sonic Shorts. Love it.

              • 4 weeks ago
                Anonymous

                >1998 was a very different time.
                Yes, a shit one. They literally pandered to the wrong audience. Sonic was never a RPG meant to be beaten in years. It was always supposed to be mastered in a week of replaying the levels to get fricking good with the physics. How anyone didn't see that with Sonic 2 is moronic, which is exactly what Sonic Team was and still is.

              • 4 weeks ago
                Anonymous

                >Designing your games differently than my favorite game is BAD because I SAY SO
                This fandom really attracts the best and brightest.

              • 4 weeks ago
                Anonymous

                Gameplay is what is essential at the end of the day, not that Big even needed to be present in the story. If his story did jot happen nothing of much note would be effected. Froggy can just be a random frog or the chaps emerald they had just been somewhere else.

          • 4 weeks ago
            Anonymous

            No, that's completely wrong. Taking it seriously, isn't a problem, it's cohesion and bad faith takes during the story that undermine it's "realism" that makes it a joke compared to stories like in Rayman 2 or Ratchet and Clank
            >12 year old girl can die in cold blood
            >Sonic just pings off of spikes in classic games and fricking ghosts themselves exist in ancient pyramids (even in the SAME GAME Maria fricking dies in)
            >The entire planet is threaten total destruction by Eggman pissing on it
            >Except no one fricking dies when he does do it in Unleashed.
            >Ratchet at least has the nerve to add texture to his design as technology improves
            >meanwhile I'm suppose to accept a plastic looking Sonic model looking cool fighting gods just because of le Super Sayian (despite the clear lower quality control from that side of Sonic as well)
            We literally have the latest DBZ game and the Latest 3D Sonic game to compare side by side, and you're telling me Sonic is still good looking? It's like calling a 5 year olds drawing "peak soul" despite actual talented artists exist at the same time.

            • 4 weeks ago
              Anonymous

              What a moronic take

      • 4 weeks ago
        Anonymous

        No, people hate Star Wars now because they added tacked on sequels nobody asked for that pander to fat women. Even then it's not even a significant portion that hates Star wars most people praise the series due to being a bunch of homosexual lemmings

    • 4 weeks ago
      Anonymous

      People like you drive me up the fricking wall. Nobody "feels a need" to hate it. Get over yourself. I am not satisfied with the direction the series has taken and it's been on this course for a very long time. You do not get to decide for me what I feel.
      And by the way, you have no idea how much flak any of us have given Resident Evil. I put RE6 up there with the shittiest experiences I've ever had with a game right next to Shadow the Hedgehog.

      • 4 weeks ago
        Anonymous

        I'm not saying "You can't hate it," smoothbrain. I'm saying people hold it to a different standard and are more critical of it. That doesn't mean every single person who's ever lived is like this or your opinions are fake, it's an observation about trends among the majority.

        • 4 weeks ago
          Anonymous

          >I'm saying people hold it to a different standard and are more critical of it.
          What different standard? I hold 3D Sonic to the standard set by 2D Sonic as well as contemporary 3D platformers. I'm not "more critical" of it than anything else I like. They just fail to impress me. Is that not the right standard to be holding it to?

          • 4 weeks ago
            Anonymous

            >What different standard?
            >I hold 3D Sonic to the standard set by 2D Sonic as well as contemporary 3D platformers.

            That one.
            People are weirdly hyper critical of Sonic stuff because of expectations set by old Sonic games and Nintendo games. I'm not one of those fanboy morons saying you should praise them or say they're great or not criticize their failings, I'm just acknowledging that people are primed to go overboard when assessing them.

            Like, yeah, no shit, Sonic Colors is no Mario Galaxy or DKCR. But that's a ridiculous standard. Most platformers are at or below Sonic's level. You don't see this level of cynicism directed at shit like Ratchet. They had to put out a remake so bad that it put Sonic Adventure DX to shame for people to actually shit on Insomniac.

            Sonic fanboys are obnoxious, but a lot of players really exaggerate the negative qualities of Sonic games. If that's not you, that's fine. It's not about you specifically.

            • 4 weeks ago
              Anonymous

              >Most platformers are at or below Sonic's level. You don't see this level of cynicism directed at shit like Ratchet
              Ratchet wipes his ass with Sonic games

              • 4 weeks ago
                Anonymous

                Only the first one is better than any Sonic game, all the sequels are worse

              • 4 weeks ago
                Anonymous

                God I wish. His games are mostly average to kinda good and carried by presentation. Still better than Jak.

              • 4 weeks ago
                Anonymous

                >Still better than Jak.
                You moron, Jak 2 is the definition of kino, it was so kino that Iizuka ripped it off for GODow the Hedgehog

              • 4 weeks ago
                Anonymous

                Jak 2 is complete shit and held up entirely by nostalgia.

              • 4 weeks ago
                Anonymous

                Dark Sonic was being considered since the first Sonic Adventure actually. Jake also had a former Sonic dev, Hirokazu Yasuhara, contribute to Jak 2 and other Naughty Dog games

            • 4 weeks ago
              Anonymous

              >You don't see this level of cynicism directed at shit like Ratchet.
              We have been shitting on post-PS2 Ratchet for YEARS. This comes up in literally every single Ratchet thread. EVERY SINGLE ONE. The only way you could possibly think this is if you're just pulling it out of your ass and you don't actually know anything about Ratchet and you never go to any Ratchet threads.

              I hate you so much.

              • 4 weeks ago
                Anonymous

                >We
                The online hardcore fandom.
                We're talking about the broader audience, which has eaten this shit up. Tons of praise even for stuff as boring as Rift Apart.

                You need to separate yourself from the wider audience, dipshit. Hardcore fans aren't the norm.

              • 4 weeks ago
                Anonymous

                >broader audience
                >norm
                Who asked? Who cares?

            • 4 weeks ago
              Anonymous

              Ratchet was never as iconic as Sonic or Mario, you seem to be Gen A so you simply can't grasp how impactful Mario and Sonic actually were. Ratchet is also tacky western slop where as Mario, and Sonic for a time had some better tact in presentation and game design.

              • 4 weeks ago
                Anonymous

                >Ratchet was never as iconic as Sonic or Mario
                Yes.
                That's the point that I made from the start. Sonic gets more critical assessment because of the brand status.

                You people are so fricking moronic that you'll argue in circles over the most inane shit.

              • 4 weeks ago
                Anonymous

                No, it gets a more critical assessement because it's worse and used to be good.

              • 4 weeks ago
                Anonymous

                Yes things that never had much impact don't have much in the way of expectations. Why is this an issue for you Gen As?

              • 4 weeks ago
                Anonymous

                I'm not Gen A and I didn't say it was some mysterious thing. I just acknowledged it. Get off your perch, moron.

              • 4 weeks ago
                Anonymous

                You definitely weren't around during the PS2 era. Ratchet and clank were the shit
                >00s Sonic
                >better tact in presentation and game design.
                Top fricking kek

              • 4 weeks ago
                Anonymous

                Yeah, that's probably 3D Sonic's biggest flaw. It's fricking awful at presenting info and getting the player to grasp what the "fun" part is.

                I blame NiGHTS. It's the first ST game that was deeply, ridiculously oblique.

              • 4 weeks ago
                Anonymous

                No that's based, ST games filter out the normalgays who aren't arcade-pilled

              • 4 weeks ago
                Anonymous

                No zoomie, they were second fiddle to Jak and God of War. They were never that great. It just had silly weapons and toilet humor. The Earthworm Jim of its era. Hell, even Sly Cooper was worth more time.

              • 4 weeks ago
                Anonymous

                The pecking order was GoW>Ratchet=Jak>Sly. There's a reason Jak and Sly died off while Ratchet continued into the PS3 era and beyond as one of Sony's premier franchises

              • 4 weeks ago
                Anonymous

                Jak was more story based and its story ended, same with Sly Cooper. Ratchet and Stank is a silly cartooon and fell off in spite of having new games. No one gave a damn about Rift Apart.

              • 4 weeks ago
                Anonymous

                Jak only ended because Naughty Dog wanted to be the more exclusive auteur serious studio after Drake's Fortune and Last of Us.

      • 4 weeks ago
        Anonymous

        >RE6 and Shadow the Hedgehog being equals.
        If anything this proves the point. RE6 is a bloated dumpster fire of a game. Really good shooting mechanics, god awful levels and balance and boss fights. Just fundamentally not fun, actively agonizing to play, raked over the coals by critics and players alike. Meanwhile, Shadow is a janky but pretty mid 00s platformer. Fits right in with shit like Ty and Billy Hatcher. Was given middling reviews and is mostly seen as cringe.

        These really aren't comparable at all, but for some reason we act like the stupid cringe hedgehog game is as bad as RE6. It's weird.

        • 4 weeks ago
          Anonymous

          RE6 has good movement and combat that shines in Mercenaries which can actually be fun - it was the campaign that was irredeemable dogwater. Shadow the Hedgehog does not have good movement, or combat, or level design, or mission design, or platforming, pretty much nothing of value outside the concept of branching paths.

          So, no, I'd say Shadow is worse. From my perspective, it seems you're the one holding Sonic games to a lower standard.

          • 4 weeks ago
            Anonymous

            >Yes, this game's 40 hours of content are complete shit, but the core mechanics are fun. I had fun with (worst version of mercs up to that point).
            That's a pretty niche opinion, you have to admit. It's cool if you feel that way.

            • 4 weeks ago
              Anonymous

              >That's a pretty niche opinion
              It's actually not. It's commonly accepted that Mercs was decent and the only good thing about RE6.

              • 4 weeks ago
                Anonymous

                I was talking about the game "being fun despite that" and being better than mid ass platformers. Yeah, Mercs is the best part. It was still way worse than 4 and 5's Mercs and they were selling additional (shitty) modes as DLC. Overall reception on RE6 is at a place where aside from the equivalent of Sonic 06 apologists, the zeitgeist is "the Sherry/Jake stuff is...okay??? Game bad. Not worth it."

                Like, even if you don't agree, most people really are warmer on shit like Shadow. Neither is well liked, but the latter is more mocked for being goofy and glitchy instead of outright unfun.

              • 4 weeks ago
                Anonymous

                You are exactly the same as a Sonic 06 apologist, I hope you know that.

              • 4 weeks ago
                Anonymous

                >You are the same as a Sonic 06 apologist for acknowledging common opinions (RE6 is fricking ass) and that people amp up Sonic criticism a bit due to its status.
                If I was an apologist, I'd be saying you're wrong to think these games suck ass and insist they're actually wonderful.

                I'm just saying it's an observable thing that people are way quicker to dunk on Sonic than other platformers. He's an easy target. Ironically people started easing off when his games got way worse, which is weird as hell. No idea why Forces didn't get slammed harder.

              • 4 weeks ago
                Anonymous

                >being goofy and glitchy
                Shadow isn't even glitchy, what are you talking about? It's actually the most polished 3D Sonic game up to that point, technically speaking.

              • 4 weeks ago
                Anonymous

                Yeah, it just has a shitt camera

              • 4 weeks ago
                Anonymous

                >We
                The online hardcore fandom.
                We're talking about the broader audience, which has eaten this shit up. Tons of praise even for stuff as boring as Rift Apart.

                You need to separate yourself from the wider audience, dipshit. Hardcore fans aren't the norm.

                Why do you keep bringing up popularity like anyone's supposed to give a shit?

              • 4 weeks ago
                Anonymous

                >broader audience
                >norm
                Who asked? Who cares?

                >Make post about how Sonic catches more shit than other big franchises that put out mid games because of it's status and priorities.
                >Someone goes UGH, FRICKING APOLOGISTS
                >Try to explain initial point again for long post chain
                >New anons jump in at the tail end to go "Uhm, who cares about what normalgays think?"
                I wish Ganker could read so much.

              • 4 weeks ago
                Anonymous

                Your point is stupid because you hold Sonic to a lower standard so you assume everyone else is just dunking on the games and it's not because they're just bad games in what was once a good series.

              • 4 weeks ago
                Anonymous

                >you hold Sonic to a lower standard
                Not really. If I did, I'd say the 3D games are excellent instead of deeply flawed.

                I'm saying people like to jump to
                >Sonic Heroes is DOGSHIT, WORST Gen 6 platformer.
                instead of
                >Sonic Heroes has too much progress gating, which sucks because the game really wants you to optimize and replay stages.
                when the latter is more how we talk about games of similar quality that came out around the same time. Like, Rayman 3 is full of problems and is a similar tier of game, but people don't scrutinize it as harshly because of its branding.

                You keep jumping to assuming I'm sucking Sonic's dick instead of acknowledging the ridiculous dicksuck/hater dichotomy of the fans.

              • 4 weeks ago
                Anonymous

                I assume you're a dicksucker because you're doing the exact same song-and-dance as other dicksuckers where you pretend the majority of criticism against Sonic is inconstructive. You obviously don't frequent Sonic threads or you just ignore posts of people actually arguing about mechanics and stuff.

              • 4 weeks ago
                Anonymous

                >where you pretend the majority of criticism against Sonic is inconstructive.
                I literally never said this. I'm saying people tend to overblow their assessment compared to the actual criticism due to the brand.

                Here, let me help you visualize.
                Early Sonic games were really excellent, so expectations are set accordingly. A lot of the 3D games are middling to good, with a few being really bad. This is below expectations, and it's understandable to not like the game for being at that level and outright not enjoying it. But instead of the response being "This isn't up to standards," it becomes "This game is dogshit." This feeds into a discourse loop where people convince themselves about how shoddy the brand is due to failing to reach expectations while ignoring contemporaries. I'm not arguing that you shouldn't want excellence from Sonic. I'm saying people exaggerate due to the desire for excellence.

              • 4 weeks ago
                Anonymous

                This is pretty well-put anon
                I've always felt like even mediocre Sonic games like Heroes and Shadow blew out the likes of Dr. Muto or Ty the Tasmanian Tiger, but people like acting like every Sonic game after 1994 is legitimately one of the worst games ever created.

              • 4 weeks ago
                Anonymous

                Yeah, that's the rub. From the mid 00s into the 10s we had this stupid ass narrative of the "Dark Age" of Sonic, but most of the games ranged from "ehhh" to "oh, that's pretty good" when you look at the spectrum of the industry. Now we're "out of the dark age," as signified by two of the worst games in the franchise and an okayish tech demo, all of which are too afraid to actually commit to anything anymore.

                Sonic discourse is fricking dumb and listening to fans made the franchise worse. The meme was repeated for so long it eventually became real when the devs tried to avoid it.

              • 4 weeks ago
                Anonymous

                >two of the worst games in the franchise
                Are you talking about Superstars? You're moronic. Superstars is a great game.

              • 4 weeks ago
                Anonymous

                Lost World and Forces.

              • 4 weeks ago
                Anonymous

                Those games came out a long time ago, bro. Latest games in the series are Frontiers, Superstars, and Dream Team.

              • 4 weeks ago
                Anonymous

                Except Sonic isn't the only IP people do this too (still haven't seen a single other person mention Pokemon yet) and the problem is Sonic is 30 fricking years old. How long am I suppose to question "was Sonic ever good" if the majority of his work is just C grade shit at best? The issue is mostly from morons like you that OVERRATE how NOT SHIT these "mid" games are. Take your own advice. Too many mid games get called masterpieces by you clowns.

              • 4 weeks ago
                Anonymous

                >You're overrating these games by calling them mid
                Fricking what?

              • 4 weeks ago
                Anonymous

                Nobody said it's just Sonic.
                You keep hopping between strawmen because you don't want to concede that there's a cultural tendency to exaggerate about Sonic.

              • 4 weeks ago
                Anonymous

                >Not really
                Yeah, really. You think Shadow the Hedgehog is mid, you have incredibly low standards.

              • 4 weeks ago
                Anonymous

                Shadow the Hedgehog is better than a lot of games people will claim to be good, including every modern Sony game

              • 4 weeks ago
                Anonymous

                Meds
                Right now

              • 4 weeks ago
                Anonymous

                Why? Shadow the Hedgehog is objectively superior to garbage movieslop games like Black personman and Goy of Onions. There are people on this board who will tell you that Fallout 4 is a good game, too. And that guy has "incredibly low standards" for saying Shadow is merely mid instead of LE WORST GAME EVER MADE? This board shilled Palworld.

              • 4 weeks ago
                Anonymous

                >t. I was 5 years old and shadow the hedgehog was my first real video game

              • 4 weeks ago
                Anonymous

                I hated Shadow as a kid, but looking back it's really inoffensive. Just had a handful of shit missions.

              • 4 weeks ago
                Anonymous

                My first video game was S3K actually so my taste is 10/10. Shadow is better than every post-Morrowind Bethesda game, almost every game on the PS5, etc, and this is not bias like "it has more sovl", I mean it is objectively superior either in terms of design or technical polish

              • 4 weeks ago
                Anonymous

                You need to play more video games besides Sonic

              • 4 weeks ago
                Anonymous

                >You need to play more video ga-ACK!
                I 1CC'd Castlevania 3, I'm currently getting all the S ranks in DMC1, and you will never be a woman.

              • 4 weeks ago
                Anonymous

                I didn't call you underage because of your game opinions, I called you underage because of your juvenile, buzzword filled posts. Good job further proving my point

              • 4 weeks ago
                Anonymous

                You didn't call me underage, little rat, you accused me of not playing games besides Sonic. A common criticism hurled towards those with taste as good as mine. Then you got BTFO. And now? You're coping, hard! Kek!

              • 4 weeks ago
                Anonymous

                >t. I was 5 years old and shadow the hedgehog was my first real video game

              • 4 weeks ago
                Anonymous

                >he thinks that people who played Shad05 when they were 5 are still underage
                Old man... I-I have bad news for you... take a look at the calendar...

              • 4 weeks ago
                Anonymous

                >He thinks his physical age means he isn't underaged
                Not beating the allegations son

              • 4 weeks ago
                Anonymous

                Man, how many 00s platformers have you actually played? Shadow is nowhere near the actually-bad games of the time, just like it's nowhere near Wario World or SMS. It's mediocre, right in the middle, playable but a bit annoying and not very interesting.

              • 4 weeks ago
                Anonymous

                Shadow has some of the most ass backwards level progression systems. It tried to do the multiple paths thing but it ends up being executed terribly. You play through the same set of dull and uninspired levels over and over just to get a different ending. Half of the endings are just you changing your side at the very last minute. I wouldn't have a problem with this if the game was actually well designed and fun but instead the only memorable thing about it is the hilariously juvenile attempt at being "cool"

          • 4 weeks ago
            Anonymous

            >Shadow the Hedgehog does not have good movement
            It does. It has better movement than the Adventure games actually, because your speed affects your turning radius, making it feel more natural and less jittery. The jump and air dash are also very good and weighty.
            >or combat
            It has good combat because it ties into the scoring system. Depending on the mission you're aiming for, you have to avoid killing enemies of a certain faction, because you'll get a score penalty in the final ranking. It's like how you have to avoid shooting hostages/civilians in old light gun games like House of the Dead. It's also fast and snappy, you can kill enemies very quickly as long as you've properly explored the levels to get a good weapon (rewarding good navigation of the levels and encouraging the player to engage with the level design, something these games have historically struggled with).
            >level design
            The level design is varied, has lots of unique gimmicks and setpieces, and has good placement of powerups. For example, in Lethal Highway, you're rewarded for making tight jumps off a ramp at the proper time with an invincibility powerup; invincibility gives you infinite ammo, which helps with that level's hero mission in which you need to destroy a moving tank.
            >mission design
            This is true and the game's biggest flaw, and if it's a bad enough flaw for someone to completely disregard the game then I would not blame them

            Do not disparagu my gameu gaijin

            • 4 weeks ago
              Anonymous

              >It does
              stopped reading there

            • 4 weeks ago
              Anonymous

              >It has better movement than the Adventure games actually, because your speed affects your turning radius, making it feel more natural and less jittery.
              He moves way too fast for the levels

              • 4 weeks ago
                Anonymous

                I like how fast he moves but I recognize that it was the designers putting a band-aid on the nerfed spin dash. Before you could rely on the spin dash to gain that kind of speed, but since ST couldn't figure out the spin dash in the 2000s for whatever reason, the speed is given to Shadow's base movement instead.

              • 4 weeks ago
                Anonymous

                What do you mean " couldn't figure out the spin dash?" They got it right the first time then completely butchered in from heroes onward, just like with the controls

              • 4 weeks ago
                Anonymous

                Yuji Naka was still at ST and I'm sure they could have implemented the spin dash the same way they did in SA1, I imagine the reason it was nerfed was some kind of design autism like Yuji Naka's one-button obsession

              • 4 weeks ago
                Anonymous

                Everything about the Sonic Team is the result of design autism, including the fact that they so drastically changed the controls after sa2 and never went back.

              • 4 weeks ago
                Anonymous

                No, it was nerfed because it made the game too easy. SA2's spin dash still allowed for spin jumping and placed you in the rolling state but gave a greater risk reward factor. Being able to mash the button kills the flow of the game completely and only ever incentivizes you to do one move despite Sonic having a plethora of techniques to mess with.
                I shouldn't be surprised that half the people who are all shitting on SA2 are zoomers that demand their games to be on autopilot

        • 4 weeks ago
          Anonymous

          RE5 was better than RE6 thoughever

        • 4 weeks ago
          Anonymous

          >Fits right in with shit like Ty and Billy Hatcher.
          It really doesnt anon. Like at all. In fact im beginning to think you juat dont like 3d platformers if you think shadow had the same quality of those games

          • 4 weeks ago
            Anonymous

            Billy Hatcher sucks ass.

            • 4 weeks ago
              Anonymous

              Billy Hatcher is good, b***h, and I am a Shad05 apologist. I bet you don't like NiGHTS either.

              • 4 weeks ago
                Anonymous

                NiGHTS is based.
                Journey of Dreams is dogshit.
                Billy's level design is cool but the mechanics blow.

            • 4 weeks ago
              Anonymous

              Youd know a lot about sucking ass

        • 4 weeks ago
          Anonymous

          RE wasn't an IP that suppose to rival the output of Nintendo. Sonic exist not as some generic furry property, but a standard of gaming itself like Mario represents

          Has Mario revolutionized gaming since the 90s? No, not as much as he should. But what has Mario done that Sonic still cannot do? Produce a solid, well thought out game. Even Wonder, the game Ganker acts like is dogshit, is one of the most clean examples of "we know what we want to do this time, do it, and do it without a hitch" since the likes of Super Mario World. It's not revolutionizing 2D platformers, but it is reminding people what to consider to keep your IP fresh. Unlike Superstars, e.g. The fricking game cannot even have a competent multipleplayer, it's a fricking unplayable shitshow. Wonder just makes Sonic look like Bubsy shit when those two games stand right next to each other. That's exactly why Sonic is overrated trash now. Every game that has ever came out post S3K can be directly compared to some other game around the time of release and will make you go "huh, why the frick would the Great and Powerful SEGA not think of this compared to this other IP that isn't even a massive company by comparison? Tony fricking Hawk did "parkour skatepark with pretty fricking satisfying physics and rail grinding" Before SA1/2 came out. It's obnoxiously moronic, and even moreso when people like you keep treating Sonic in a vacuum at best and at worse have these shitty takes about le Star Wars or Le RE like those are the only examples of media falling off, a LOT of media since their inception has fallen off, but 99% of those IPs weren't supposed to set standards in the gaming methos like the one that Rival'd THE series that saved gaming itself.

          In other words: You clearly weren't there to get it. Sonic isn't some scriblo bimblo IP. He's fricking Sonic. He was just as massive of a name as Nintendo itself, with IPs like Mario, Zelda and fricking Pokemon. If anything you should be comparing Pokemon instead

          • 4 weeks ago
            Anonymous

            >Rambles on and on to say the same thing: people are stuck on what Sonic used to be instead of being real about it.

    • 4 weeks ago
      Anonymous

      because sonic here is a cultural icon so hes given alot of awareness compared to other games even if they are more successful

    • 4 weeks ago
      Anonymous

      Resident Evil games are fun. Most Sonic games survive off nostalgia. Everyone's favorite sonic game is likely a shitty game.

  16. 4 weeks ago
    Anonymous

    Sonic 2. It's great but not better than 3.

  17. 4 weeks ago
    Anonymous

    I think most Sonic games are several times more fun with a complete save file on hand. I don't know why Sonic Team hates letting the player choose what content they want to play and how much of it.

    Like people love to shit in Shadow but god damn is it way more fun when you only have to play Westopolis three times, ever.

    • 4 weeks ago
      Anonymous

      Almost every 3D Sonic game has this problem. I guess they were afraid kids wouldn't engage with content unless you made them do it. The only one where I feel they did it right was Adventure: the game itself tries to impress on you quickly that exploring is important, the NPC subplots demand you take your time, and caring for Chao basically means taking a break after each stage, and that ends up paying off on the ending.

  18. 4 weeks ago
    Anonymous

    sonic 1
    sonic morons say it's a "classic" on the same level as shit like super mario bros but it isn't even fricking close

    • 4 weeks ago
      Anonymous

      It's not as refined as the others, but it's still a really sick platformer for 91.

      • 4 weeks ago
        Anonymous

        like on a technical level it's ok and the map design for some levels is good but it's just way too slippery to take seriously as a platformer

        • 4 weeks ago
          Anonymous

          Not really. It's actually way more precise than a lot of Famicom platformers despite being intentionally slippery, which is kinda wild.

    • 4 weeks ago
      Anonymous

      Eh. None of the Super Mario Bros are good as anyone says they are.
      Sonic 1 barely edges them out because of how less padded it is and more visually pleasing.
      Sonic 3 & Knuckles mogs the shit out of Super Mario World though.

    • 4 weeks ago
      Anonymous

      Sonic 1 can be beaten in an hour
      It's a nice little game with good jams and dreamy visuals

    • 4 weeks ago
      Anonymous

      >source material bad
      >platforming fundamentals bad
      >I'm a moron

  19. 4 weeks ago
    Anonymous

    I was gonna say Adventure 2, but it's not actually a Sonic game, majority of the game is very boring and unfitting non Sonic gameplay and content. It's a Sonic game in name only.

  20. 4 weeks ago
    Anonymous

    Heroes or Generations.
    Any other answer is factually incorrect.

  21. 4 weeks ago
    Anonymous
  22. 4 weeks ago
    Anonymous
  23. 4 weeks ago
    Anonymous
  24. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      Do you know what "overrated" means? Are you baiting or just being genuinely moronic?

  25. 4 weeks ago
    Anonymous
  26. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      I've just finished the main story and holy shit does it have a lot of flaws. Fricking atrocious padding and 0 polish for what's there. At least the extra story seems fine for what I've experienced

  27. 4 weeks ago
    Anonymous

    Adventure 2 is peak 3d sonic
    A perfect grand finale of the series and the swan song of the Dreamcast, thrown away to make the turd known as Heroes

    • 4 weeks ago
      Anonymous

      It is not, it was the worst “birthday” game imaginable and was panned at the time for how little Sonic you get in the game. Knuckles, Amy, Big, and Gamma were tolerable because they were small and quarantined off to the side to play when you wanted. SA2 feels like a rushed mess because it was.

      • 4 weeks ago
        Anonymous

        >panned
        ???
        >how little Sonic you get in the game
        >same number of Sonic/Shadow stages as SA1
        >fewer non-Sonic/Shadow stages so the proportion is actually higher in SA2; 10/32 vs 10/30
        ??????

        • 4 weeks ago
          Anonymous

          Yes. Even at release a lot of the non-Sonic stuff was at best contentious, among other issues, and it became common knowledge so rapidly that "Sonic had a rough transition to 3D" was a cliche by the time Heroes came out.

          • 4 weeks ago
            Anonymous

            Weird that both games averaged near-90s in reviews and were best sellers (SA1 on DC and GC, SA2 on GC). Are you sure you don’t live in Maginaryworld or some shit?

            • 4 weeks ago
              Anonymous

              Metacritic wasn't big yet. SA2 "perfect" score came from a singular platform like IGN Dreamcast. IGN GameCube gave SA2B a significantly lower score. Sonic Heroes alsobsold more than both the Adventure games.

              • 4 weeks ago
                Anonymous

                >GameCube gave SA2B a significantly lower score
                Yeah they docked it for being too similar to the release months earlier.
                >Heroes sold more
                That’s true! I’m sure releasing on the most popular console in history had nothing to do with it. And as we all know, Heroes is fondly remembered as where Sonic Team righted the ship…… right?

              • 4 weeks ago
                Anonymous

                >copium
                No, IGN GameCube focused on GameCube shit and they literally accused IGN DC reviewers of being high when they reviewed SA2. Popularity of a console would indicate that every bad game on there sells well, that obviously wasn't the case.

              • 4 weeks ago
                Anonymous

                They didn’t dock it for being too similar to the previous release. It was the controls and the camera. That is why he thought the DC editors were fricking high when they gave it that score. And he was wrongright. The Gamecube controls and camera are utter dogshit because ST didn’t understand the GC controller and didn’t bother trying to understand it. They just forced it to work and it made the timing way fricking off. The DC original plays much smoother because the game was built for that machine and ST actually helped develop that hardware. SA2:B is a bad port and SADX is even worse despite having more time.

                Yeah I gotcha, I assumed IGN would be in line with genuine games reviewers at the time for some reason, but some things never change. GamePro for instance docked SA2B for not taking more advantage of stronger hardware, I guess IGN in particular just b***hed about being bad at the game. Bummer.
                Both SA1 and SA2 had aggregate scores higher than any 3D Sonic after, regardless of any port jobs later. They’re good games and reality reflects that.

              • 4 weeks ago
                Anonymous

                They didn’t dock it for being too similar to the previous release. It was the controls and the camera. That is why he thought the DC editors were fricking high when they gave it that score. And he was wrongright. The Gamecube controls and camera are utter dogshit because ST didn’t understand the GC controller and didn’t bother trying to understand it. They just forced it to work and it made the timing way fricking off. The DC original plays much smoother because the game was built for that machine and ST actually helped develop that hardware. SA2:B is a bad port and SADX is even worse despite having more time.

            • 4 weeks ago
              Anonymous

              I live in a world where archives and memory exist. You don't even need to try hard or go outside mainstream sites to see what I'm referring to; just look at IGN and Gamespot reviews for SADX, SA2B, and Heroes. And much of what's fixated on in the former cases is also present in the original DC versions.

              And I can safely say a lot of the negativity was widespread elsewhere too, including Sonic fan forums. Shitting on the Adventure games is not a recent phenomenon.

              • 4 weeks ago
                Anonymous

                >DX
                >Battle
                Not SA1 or SA2. Curious!

              • 4 weeks ago
                Anonymous

                I think you need to finish reading the post.

        • 4 weeks ago
          Anonymous

          Shadow does not count as a Sonic stage. He was more clone than he eventually became but he does not feel as good to play as. And again without the character selection wheel, pacing is completely broken in story and there was no way to seamlessly play just Sonic. Yeah you had your mission modes but that had the tedium of load in to stage, beat it, load out to map selection, load back in. That isn’t as much of a problem in the current PC build(these have other glaring problems, mainly bad controls because Sonic Team are incompetent when it came to other consoles/pc) but on DC was super annoying. Add in that as you got better, the time in levels got shorter meaning the reward was more load screens.
          This is where the “I don’t want to play as Sonic’s friends” discourse started and why Heroes tried harder to figure out how to recreate Tails chasing Sonic in 3D without the SA1 problem where he might as well just not fricking be there. I guess they forgot that even in 2D, Tails was left in the dust until a boss fight locked the screen.

          • 4 weeks ago
            Anonymous

            >he does not feel as good to play as
            It's literally identical

            • 4 weeks ago
              Anonymous

              No he isn’t. His start up is slower and he is slippery.

              • 4 weeks ago
                Anonymous

                Their physics are literally identical, you only think this because of the different running animation

    • 4 weeks ago
      Anonymous

      Adventure 2 is peak ass and its not a real Sonic game. It's a schizophrenic mess, it can't be peak Sonic 3d when the 3d parts play so linearly without the ability to even back track and when Sonic gameplay the smallest feature of the game to boot. Sonic ending with this pitiful game would just mean we never got an actual 3d Sonic game.

      • 4 weeks ago
        Anonymous

        We never did.

        • 4 weeks ago
          Anonymous

          Yes, but the franchise has not ended, so we can still make one.

  28. 4 weeks ago
    Anonymous

    I know it's been said to death at this point but holy crap what a pile of garbage Superstars is compared to Mania. Sega should've just swallowed their pride and given the Mania team a higher budget like they originally asked them to

  29. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      Only thing overrated about this is the music, which is still better than Crush 40.

  30. 4 weeks ago
    Anonymous

    [...]

    >This video isn't available anymore.

    • 4 weeks ago
      Anonymous

      I fricked up the link

  31. 4 weeks ago
    Anonymous
  32. 4 weeks ago
    Anonymous
  33. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      This isn't overrated, all of us recognize it as the kino it is.

  34. 4 weeks ago
    Anonymous
  35. 4 weeks ago
    Anonymous

    Heroes. Most people hate it when it should be everyone.

  36. 4 weeks ago
    Anonymous
  37. 4 weeks ago
    Anonymous

    dude is really posting all sonic games?

    • 4 weeks ago
      Anonymous

      it's probably a mariogay seething that he lost the console war

      • 4 weeks ago
        Anonymous

        >"Lost" console war
        >Sega no longer making hardware
        Lol.
        Lmao, even.

        • 4 weeks ago
          Anonymous

          Anon, he is a time traveller from 1994. He is a moronic caveman that knows very little about Sonic's 30 year decline, be gentle!

    • 4 weeks ago
      Anonymous

      The good Sonic games are pretty much 1, 2, 3, Mania, Advance, and fan games

      Don't know why that's surprising to people. 3D Sonic has always been considered middling at best.

      • 4 weeks ago
        Anonymous

        Chaos is decent. Triple Trouble is great. I've never played Tails's Adventure or Pocket, so I don't know how they stack up.

        • 4 weeks ago
          Anonymous

          >Triple Trouble is great
          Tidal Plant is the worst water zone in the entire franchise.

          • 4 weeks ago
            Anonymous

            Maybe, but it's still a very solid and overlooked game, which is true for several GG games.

            • 4 weeks ago
              Anonymous

              Yeah, that's fair.
              Shame the "16 bit remake" isn't Triple Trouble at all.

  38. 4 weeks ago
    Anonymous

    unironically either this or colors. New fans have been hyping Unleashed for the last 5 years even though it still has A LOT of core gameplay problems but you can say that about most sonic games

    • 4 weeks ago
      Anonymous

      >not Generations
      >where Classic Sonic comes to complete stop going down slopes if he curls or falls off vertical walls if he's in Spin Dash
      Nope.

    • 4 weeks ago
      Anonymous

      Colors is borderline hinging on being slightly underrated with how often it's referred to as the genesis for the decline by "modern" fans despite many of the qualms people have stemming from Unleashed.

  39. 4 weeks ago
    Anonymous

    for me it's unleashed
    I just don't think the day stages are quite as good as people make them out to be

  40. 4 weeks ago
    Anonymous

    The Adventure games have always had their critics, but they still seem overrated to me.

  41. 4 weeks ago
    Anonymous
  42. 4 weeks ago
    Anonymous
  43. 4 weeks ago
    Anonymous
  44. 4 weeks ago
    Anonymous

    Sonic 3 and Knuckles.

  45. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      This one in hindsight kinda did suck...gotta start somewhere though...

  46. 4 weeks ago
    Anonymous

    >ctrl+F "CD"
    >2 results

    • 4 weeks ago
      Anonymous

      People need to have played the game in order to say it's overrated

  47. 4 weeks ago
    Anonymous

    Ragnarok Online

  48. 4 weeks ago
    Anonymous

    Sonic 1. It's actually boring, even with the later versions of that game that give you spin dash and Super Sonic.

  49. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      Jesus, whoever was playing fricking annihilated that stage!

    • 4 weeks ago
      Anonymous

      now do this again and get all 7 SP rings in one go

  50. 4 weeks ago
    Anonymous

    Sonic & the Black Knight. People love this game for reasons that have absolutely nothing to do with gameplay. Dark Age gays also like to use it as a vehicle to shit on games after even though most of them are better (Colors, Generations, even Lost World is better as a GAME)

    • 4 weeks ago
      Anonymous

      What bizzaro world are you living in?

    • 4 weeks ago
      Anonymous

      >even Lost World is better
      No. BK might have bad gameplay but everything else about it is good. Lost World has bad gameplay and terrible everything else, sans maybe music. And obviously there is more to a game than the gameplay, people who like BK appreciate all the different aspects that make it up.

      • 4 weeks ago
        Anonymous

        >BK may be bad in the most important part but everything surrounding that turd is good!
        I hate to make a food analogy, but it's like the appetizers and drinks being good but the steak is wildly undercooked. It ruins your meal regardless of everything else being ok.

  51. 4 weeks ago
    Anonymous

    I like the Adventure games, they have sovl.
    >NOOOOO YOU CAN'T DEFINE WHAT SOUL IS YOU'RE JUST A 2000S ZOOMIE FANBOY YOUR GAMES ARE SHIT FRICK YOU FRICK YOU FRICK YOU
    They have sovl and you're coping.

    • 4 weeks ago
      Anonymous

      >gaining enough speed to run on walls and ceilings
      >spindash jump to cross large gaps
      Why is this so hard for Sonic Team now?

    • 4 weeks ago
      Anonymous

      The Genesis games have soul AND quality. They aren't mutually exclusive.

      • 4 weeks ago
        Anonymous

        >No answer to this
        Sad. It's even more pathetic that I'm now seeing people making SA2 frameworks but watch as nothing comes of it
        I already know how these fanboys want it, they only want Adventure if it takes over the ID of the IP permanently, officially, and is officially produced BY SEGA. No other part of this fanbase cares if Jap bugmen make the games. They just want the quality regardless who brings it.

        • 4 weeks ago
          Anonymous

          Why do classicgays project their own delusions onto everyone else?
          Adventuregays and Boostgays were more than happy to play ball but classicucks for nearly 20 years did nothing but talk about how they wanted to take over the franchise and replace every game with clones of Sonic 2

  52. 4 weeks ago
    Anonymous

    The same people who say SA1 is a bad game are probably the same people who would say that Shenmue is a bad game. And that's how you know that their opinion doesn't matter.

    • 4 weeks ago
      Anonymous

      Shenmue is great. SA1 is ass.

  53. 4 weeks ago
    Anonymous

    Sonic Mania is not the godsend everyone says it is and I'm tired of pretending otherwise.

    • 4 weeks ago
      Anonymous

      Correct - with modern releases of the Genesis games in fact, I'd say Mania is straight up inferior.

    • 4 weeks ago
      Anonymous

      It's not a godsend, it's just a decentremix of signature Sonic gameplay from the source material. All the fraud Sonic games that came later don't matter because they are jot even doing Sonic gameplay. Fangames like Sonic Robo Blast 2 or Sonic GT are the closest thing to actual 3d Sonic we have gotten.

      • 4 weeks ago
        Anonymous

        SA2 levels are literal railroads that are half automated.

    • 4 weeks ago
      Anonymous

      It was legitimately the best thing in a decade of mediocre first party Sonics, regardless of whether you believe it a "godsend."

  54. 4 weeks ago
    Anonymous

    Advance 3 is the best Sonic game.

  55. 4 weeks ago
    Anonymous
  56. 4 weeks ago
    Anonymous

    Does Blaze wear pants?

    • 4 weeks ago
      Anonymous

      I wanna sniff her

  57. 4 weeks ago
    Anonymous
  58. 4 weeks ago
    Anonymous

    3&K
    3 is the worst game in the franchise. People think more content necessarily means better, which is false.

    • 4 weeks ago
      Anonymous

      The extra content was optional and was sold separately, stupid, ADHD addled zoomer. You playing emulators is no one's fault but your own

      • 4 weeks ago
        Anonymous

        >responding to bait

  59. 4 weeks ago
    Anonymous
  60. 4 weeks ago
    Anonymous
  61. 4 weeks ago
    Anonymous
  62. 4 weeks ago
    Anonymous
  63. 4 weeks ago
    Anonymous

    Mania and I am serious

  64. 4 weeks ago
    Anonymous
  65. 4 weeks ago
    Anonymous
  66. 4 weeks ago
    Anonymous
  67. 4 weeks ago
    Anonymous
  68. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      >when tails sits on a bench

  69. 4 weeks ago
    Anonymous
  70. 4 weeks ago
    Anonymous

    "Overrated" means "good game that I'm salty people like more than my favorite." Nothing more.

  71. 4 weeks ago
    Anonymous
  72. 4 weeks ago
    Anonymous
  73. 4 weeks ago
    Anonymous
  74. 4 weeks ago
    Anonymous
  75. 4 weeks ago
    Anonymous

    >tfw when you witness the Sonic fanbase returning to it's cringe roots

  76. 4 weeks ago
    Anonymous

    I was actually shocked at how little fun I had with Frontiers based on how much dicksucking it got on the Internet. You run in circles around an Unreal sandbox with physics that you have to autistically tweak yourself to make enjoyable, to unlock stages you've played before but with worse controls, worse music and a GHZ skin. The Super Sonic fights were the only parts that felt like they had any kind of real effort put in to them, and then they throw that out for the climax of the game and make you play fricking Ikaruga instead.

  77. 4 weeks ago
    Anonymous
  78. 4 weeks ago
    Anonymous

    Sonic CD.
    Adventure 1 & 2, Colors, Generations and Unleashed and Mania are the GOATS

  79. 4 weeks ago
    Anonymous
  80. 4 weeks ago
    Anonymous
  81. 4 weeks ago
    Anonymous
  82. 4 weeks ago
    Anonymous

    Thoughts on SA2's take on Green Hill Zone? I find it interesting how it adapts the entirety of Act 1 into 3D.

    • 4 weeks ago
      Anonymous

      Cute novelty. Not really worth the 180 emblems. Final Rush is more fun to replay.

    • 4 weeks ago
      Anonymous

      Probably the last time Sega cared enough about Sonic to hide content that only 1% of players would ever see.

    • 4 weeks ago
      Anonymous

      One of the best levels in the game, amusingly.

    • 4 weeks ago
      Anonymous

      Imagine having physics so shit you can't even beat a stage in half the time it takes in the original game

      Makes it cuter with all that spindash spamming when Spin dashing wasn't even in the original either.

      • 4 weeks ago
        Anonymous

        >pretending SA2 has bad physics
        Kek

        • 4 weeks ago
          Anonymous
          • 4 weeks ago
            Anonymous

            Nothing wrong with this.

            • 4 weeks ago
              Anonymous

              Do you want it to be more like Sonic 4?

          • 4 weeks ago
            Anonymous

            Do you want it to be more like Sonic 4?

          • 4 weeks ago
            Anonymous

            There's probably a reason why there's not half pipes in finished maps. It's wonky physics, sure, but you had to pull out a test map to even show it happening.

            • 4 weeks ago
              Anonymous

              There's a half pipe in twinkle park and they had to put a boost pad at the bottom of it just to make it functional
              And of course the loops which they had to make scripted and despite this still fricking break
              lol

              • 4 weeks ago
                Anonymous

                There's no reason you should have to make it through a giant loop-de-loop without boosts. In 2D, the loops are these tiny little things, maybe 5 sonics tall at most. In 3D, they have to be massive so the camera can get in there and show you. In 3D, an automated loop serves as a minor break, and that's just fine. In 3D worlds, there's way more places for you to fall and die, thanks to tracks being surrounded by pits of death by necessity.

              • 4 weeks ago
                Anonymous

                >There's no reason you should have to make it through a giant loop-de-loop without boosts. I
                Just accelerate naturally, since massive ass loops are pointless in the first place if they don't offer more speed from the downward momentum. They aren't even hazards anymore for not having enough speed, they are shitty cutscenes in a sea of berry ideas of watching Sonic do x "cool" tihng

              • 4 weeks ago
                Anonymous

                Loops were NEVER a hazard. They were just a temporary obstacle. And usually pointless. Acting like 3D suddenly made them pointless is dishonest.

  83. 4 weeks ago
    Anonymous

    >Active Sonic thread
    What the frick is up with Sonic Adventure's Mission Mode? I get the idea, but half of them feel like the team didn't even try.

  84. 4 weeks ago
    Anonymous

    Played every mainline 3D Sonic game from Unleashed to Frontiers within the last two weeks. Frontiers > Generations > Forces > Colors > Unleashed > Lost World. I am 30 years old with no nostalgia for these games, stopped with the series after Shadow the Hedgehog (which is better than Heroes). Unleashed and Lost World are both pretty objectively terrible video games. Forces is pretty fun.

    • 4 weeks ago
      Anonymous

      >Forces is pretty fun.
      You have absolutely abysmal taste in video games, holy shit.

      • 4 weeks ago
        Anonymous

        Nah, I just don't get autistically mad about a mediocre game in a mediocre series. Forces is just a weird Generations DLC, and it's fine at being that. It just launched at the most perfectly wrong time.

        • 4 weeks ago
          Anonymous

          It's Generations "DLC" with fricking terrible controls and barely any content. It's hardly even a game. It mostly plays itself. I really struggle to think of a worse Sonic game.

          • 4 weeks ago
            Anonymous

            OK chud. Mald more.

            • 4 weeks ago
              Anonymous

              >UHHHM UR STINKY???
              Ok, kid.

          • 4 weeks ago
            Anonymous

            I dunno man, I really didn't feel like the controls were any worse than Generations. Felt almost exactly the same minus having a drift, which I never thought was implemented in a satisfying way anyways. Again, just played all of these back to back so it's all fresh in my mind. The lack of content and the short-ass levels are a problem for sure, but as a breezy spectacle I thought it was fun. Would never call it a "good game", but I enjoyed it more than I expected to after seeing people fricking pissed about it for years.

            OK chud. Mald more.

            This guy isn't me and his bait is weak.

            • 4 weeks ago
              Anonymous

              >Felt almost exactly the same
              Man. I feel bad for you, because this shit is night and day. I have no idea how you can play that shit and be like "Oh, this is totally the same!" Classic Sonic got way, way worse, Sonic's controls aren't as tight, and Buddy's movement is terrible. This isn't just some vibes shit, people have been dissecting it for years.

              • 4 weeks ago
                Anonymous

                I definitely missed the quick spindash for Classic, but the drop dash was a fine replacement. Granted, I sorta fricking hate Classic in both Generations and Forces, so I was pretty glad he only got like 4 levels or whatever in Forces. Probably didn't need to be there in the first place. I thought Buddy felt fine, even though most of the time you're just Bursting over 90% of their stages. Sincerely didn't have any issues with the way Sonic played. I'm sure if I sat down and really dissected it then I'd notice some major differences but I thought he felt fine in the context of his (very linear) level design. I think having the double jump made the 2D sections feel better than in Gens, too. I guess the acceleration kinda jumped from 0 to 100 out of nowhere, but I'm typically boosting everywhere anyways so it wasn't particularly noticeable outside of trying to move slow, which has always felt like complete shit in every boost game. Still should've been polished up.
                I'm not even trying to say you're wrong, you probably know more about this shit than me, but it didn't cause any issues for me. Had more annoyances with the controls in Unleashed and Colors, honestly. Maybe I just have the exact type of autism riddled brain that Iizuka designs these kusoge for.

              • 4 weeks ago
                Anonymous

                >Maybe I just have the exact type of autism riddled brain that Iizuka designs these kusoge for.
                Honestly, probably. Forces is barely even something you interact with, and at that point I ask why I would play it. Unleashed has its problems, but at least the game cares if I'm even looking at the screen.

              • 4 weeks ago
                Anonymous

                Yeah, I mean it's absolutely a baby game for babies. But I had fun in the same way that I have fun on a roller coaster. Just a stress-free couple hours of flashy spectacle and laughing at how fricking atrocious the plot and writing are. Will probably never touch it again for as long as I live, but I was really just expecting something on the level of 06 in terms of being dysfunctional. The soundtrack kinda ruled, too. Besides the Classic shit. Don't know what the frick happened there. I get why people like Unleashed, but it just really wasn't for me. Fun daytime stages, though.

              • 4 weeks ago
                Anonymous

                I feel like a dysfunctional game is way more interesting than something you barely play. I'd rather play a good game, but at least there's something there. Stuff to think about, problems to solve. When it's all on rails, I could just watch it on YouTube. Frick, Secret Rings has more player input.

              • 4 weeks ago
                Anonymous

                Don't get me wrong, I'd rather replay 06 or Shadow or whatever "bad Sonic" over Forces any day of the week (and I have, way too many times). I still like that style of game a whole lot more, and I agree that they're way more interesting. I just had fun turning my brain off and running through Forces. Again, would never say it's a good game and it really was a slap in the face especially right after Mania. Just had more fun than I thought I would. Felt the same way about Frontiers, really. Expected to hate it, was pleasantly surprised. Just a fun little nothing-ass popcorn game. Maybe I was just happy Forces wasn't fricking Lost World.

    • 4 weeks ago
      Anonymous

      This is the kind of person who hates being annoyed more than wasting their time.

  85. 4 weeks ago
    Anonymous

    Frontiers
    >Pure, unadulterated mediocrity from start to finish
    >Devs had to be badgered to add momentum to the game instead of just having it in from the start
    >Make it fricking optional because your devs aren't confident enough to actually develop a momentum system that actually feels good
    >Combat, despite having a heavy focus and lots of moves, is completely boring, no enemies in the game require actual thought to fight and all the moves are functionally identical
    >Even the music is either mediocre zoomer rock or shitty BOTW ambience

    >Despite all of this, zoomers and domesticated Sonic fans all claim its a "return to form" because it isn't complete, unplayable garbage like the last ~10 Sonic Team-led games despite even the worst of the 2000s era games (sans 06) being about as polished as it is

    • 4 weeks ago
      Anonymous

      I think frontiers is proof of how unnecessary the boost is, it would've felt better if sonic got up to boost speed by running or spindashing.

    • 4 weeks ago
      Anonymous

      >tfw most special attacks are objectively worse than normal attacks
      >they can be accidentally used
      At least it has live and learn and city escape. Why can't I have my own selection of music

    • 4 weeks ago
      Anonymous

      I don't get it either. Frontiers is an extremely boring soup of trends. I'l admit it wasn't the technical disaster I expected it to be, but it isn't good or much of anything at all.

    • 4 weeks ago
      Anonymous

      >Devs had to be badgered to add momentum to the game instead of just having it in from the start
      It was never added though

  86. 4 weeks ago
    Anonymous

    probably generations or colors

  87. 4 weeks ago
    Anonymous

    Sonic's Gate 3 won the console wars

  88. 4 weeks ago
    Anonymous
  89. 4 weeks ago
    Anonymous

    3
    the best is 2.

  90. 4 weeks ago
    Anonymous

    I have a question for yall what version of Sonic Colors is better the one on the DS or the Wii

    • 4 weeks ago
      Anonymous

      DS has better controls and more tolerable padding. Better writing, too. I think Wii has higher highs in terms of level design, though.

    • 4 weeks ago
      Anonymous

      DS although it's worse than Rush and Rush Adventure before it.

    • 4 weeks ago
      Anonymous

      The DS is basically Rush 3 and has other Sonic characters in it, which makes their absence in Wii all the more strange. Wii has hayche dee gramphix and 3D boost. I've only ever played Wii, but it's solid. The writing hasn't aged well, but the game is fine. People sucked its wiener at the time because of how not shit it was but overall the consensus now is that it's just okay, extremely uncreative at worst.

  91. 4 weeks ago
    Anonymous

    Definitely Sonic 3 and Knuckles. Half the levels are pure fricking garbage. The other half are at least decent. The soundtrack is worse than 2's.

  92. 4 weeks ago
    Anonymous

    It's hard to pick the most overrated one. It's a tie between SA2, 06, and Frontiers.

    SA2 is a downgrade to SA1 in terms of gameplay. It's not fun to play outside of a handful of speed stages.

    06 was a disaster that almost killed the series. Anyone who defends this abomination outside of the great music has an opinion worth less than a Zimbabwe dollar.

    Frontiers is broken, full of nostalgiab8, and feels like a tech demo. The fact that Sonic fans not only tolerate this but praise it for "what will come" makes me hate this fanbase.

  93. 4 weeks ago
    Anonymous

    CD and Generations

    • 4 weeks ago
      Anonymous

      Is CD overrated? I see praise for it on Ganker but elsewhere nobody talks about it or seems divided over it's level design. It's mostly remembered for it's music

      • 4 weeks ago
        Anonymous

        Yes, CD is overrated. Godtier aesthetic and soundtrack, bad level design out the ass.

        • 4 weeks ago
          Anonymous

          >Godtier aesthetic
          Meh. Well, godtier soundtrack anyways.

      • 4 weeks ago
        Anonymous

        I can definitely remember a time where it carried a kind of hipster cachet. I don't care for it much myself but I see the appeal. It does have more going for it than just minor obscurity, anyway.

      • 4 weeks ago
        Anonymous

        that's why its overrated, everyone says they love the game but anytime it's brought up- its always for the intro, aesthetic, and music.

  94. 4 weeks ago
    Anonymous

    Your favorite one.

  95. 4 weeks ago
    Anonymous

    Any 2D sonic game. Those are all dogshit and Mario was always better.

  96. 4 weeks ago
    Anonymous

    The Advance trilogy. All three of them.
    1 is the best one and it still suffers from Dimps bullshit

  97. 4 weeks ago
    Anonymous

    Sonic Heroes is the most overrated game.
    There are still people that pretend it isn't dogshit, but it is. Sonic Adventure 2 is an actual good game. Sonic Heroes is not, yet people pretend it's comparable, as if it was still one of the "good" sonics before the series went to shit. It's still shit.

  98. 4 weeks ago
    Anonymous

    sonic 2

  99. 4 weeks ago
    Anonymous

    In the end it doesn't matter which Sonic game is overrated, it remains a fact that even the best Sonic game is crap.

  100. 4 weeks ago
    Anonymous

    sonic 2

    Game falls off a cliff hard at hilltop zone, and mysterious cave is the ONLY fun stage after casino night

    • 4 weeks ago
      Anonymous

      Yep. I can't put my finger on why, but for the later half of Sonic 2, my desire to keep playing is just gone.

      • 4 weeks ago
        Anonymous

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