What is your favourite engine?

Build? Doom? Quake? Goldsrc? Dark? Unreal?

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  1. 2 years ago
    Anonymous

    bespoke

  2. 2 years ago
    Anonymous

    unironically:
    >Gamebyro
    >Creation engine
    >Creation engine 2

    • 2 years ago
      Anonymous

      why did you list gamebryo 3 times

  3. 2 years ago
    Anonymous

    Id Tech

  4. 2 years ago
    Anonymous

    I unironically asked my best friend to bury me with a double barrel shotgun

  5. 2 years ago
    Anonymous

    RAGE

  6. 2 years ago
    Anonymous

    RenderWare, home... At least it was before EA fricked everything up

    • 2 years ago
      Anonymous

      this. Powered literally most of early 2000s games

  7. 2 years ago
    Anonymous

    id Tech 3. zoom zooms cant into strafe jumping/bhopping

    • 2 years ago
      Anonymous

      jumping around like an autist sounds right up a zoomers alley actually. Maybe you're just a proto zoomer spaz.

      • 2 years ago
        Anonymous

        There's a reason why Quake 2 is so beloved among zoomers. The jump mechanics haven't been surpassed yet.

        • 2 years ago
          Anonymous

          Wait, people like Quake 2?

        • 2 years ago
          Anonymous

          Nobody likes Quake2

    • 2 years ago
      Anonymous

      source bhop > id-tech 3 bhop
      source rocket jump > id-tech 3 rocket jump

  8. 2 years ago
    Anonymous

    Build is pure kino, same with LithTech Jupiter EX

    • 2 years ago
      Anonymous

      >same with LithTech Jupiter EX
      This but LithTech was always kino.

  9. 2 years ago
    Anonymous

    Lithtech

  10. 2 years ago
    Anonymous

    unity :3

  11. 2 years ago
    Anonymous

    Every engine befor Unreal Engine 3 - that subhuman anus born abomination.

  12. 2 years ago
    Anonymous

    FOX
    Pity its game sucks

    • 2 years ago
      Anonymous

      i wish they'd release some good mod tools for it. being able to make your own proper metal gear maps would be great. it only ever saw use on PES so i understand why they made the switch to unreal, no point maintaining a whole custom engine for a single game

  13. 2 years ago
    Anonymous

    UE2 was the GOAT of all engines

  14. 2 years ago
    Anonymous

    I just love the idtech 4 aesthetic.

    • 2 years ago
      Anonymous

      what is it

    • 2 years ago
      Anonymous

      Shame it never became as popular as Id Tech 3. Both are still great, though.

  15. 2 years ago
    Anonymous

    I kinda loved Unreal Engine 2, got a lot of things right. I fricking hated 3 because 3 was full of brownNbloom games and it's lighting was all gritty and shitty.
    Rainbow 6 vegas perfectly showcased this.

  16. 2 years ago
    Anonymous

    >frostbite (BC2 version only)
    >the red faction guerilla engine

    I just want fricking destruction mechanics in my game. The more physics involved the better.

  17. 2 years ago
    Anonymous

    Quake 2 was the best engine

  18. 2 years ago
    Anonymous

    idtech 3

    I dl'd a custom client for q3 that's been somewhat optimized over the years. I get 1000 stable fps on q3dm6 with only 21% GPU usage on a 1080 ti.
    It's just black magic.

  19. 2 years ago
    Anonymous

    MT Framework

  20. 2 years ago
    Anonymous

    Whatever based on Quake engine has perfect mouse aiming.

    • 2 years ago
      Anonymous

      A lot of modern games have this weird hitching between frames or something. I can't explain it but 60fps in q3a is perfect but 60fps in ue4 games feels off

  21. 2 years ago
    Anonymous

    Renderware.

    • 2 years ago
      Anonymous

      black looks like a fake ultra badass game someone would play in a film

      • 2 years ago
        Anonymous

        hell yeah

        • 2 years ago
          Anonymous

          Is there any way to emulate it with mouse and keyboard?

          • 2 years ago
            Anonymous

            maybe the PS2 version can work for that, I haven't looked into it at all. Problem is there's a good amount of acceleration and snapping which will not feel right on a mouse so you might just have to learn a controller for this one

            • 2 years ago
              Anonymous

              At that point I'd rather just not play it. I've tried to learn analogue stick aiming, but my autistic brain refuses to accept it

  22. 2 years ago
    Anonymous

    Movement in Thief 1 and 2 feels great

  23. 2 years ago
    Anonymous

    Panta Rhei

  24. 2 years ago
    Anonymous

    fox engine

  25. 2 years ago
    Anonymous

    RE

  26. 2 years ago
    Anonymous

    I just really miss the times when games had all these different engines. From rendering to physics to gameplay, it was always a bit different.

  27. 2 years ago
    Anonymous

    DIESEL

    • 2 years ago
      Anonymous

      SOVL

  28. 2 years ago
    Stellafag

    ROCKSTAR ADVANCED GAMING ENGINE !!!!

  29. 2 years ago
    Anonymous

    I like how clean textures look in both Source and Cryengines. Unreal Engine 3 won but holy frick that engine had the texture streaming issues and overall textures tend to look like utter shit in all UE3 games. Some games used UE3 and didn't have that issue like Mirror's Edge but guess what, DICE modified how textures are dealt with in it. But then Source 2 was abandoned by Valve who never thought they could compete with UE4 and Cryengine always had issues that games that used it had spotty optimization and the games wouldn't scale well with modern hardware compared to other engines.

  30. 2 years ago
    Anonymous

    game in OP?

    • 2 years ago
      Anonymous

      https://store.steampowered.com/app/1740150/AWOL/
      it's not coming out

  31. 2 years ago
    Anonymous

    My favorite niche is games that don't look like goldensource that run on goldensource

  32. 2 years ago
    Anonymous

    GoldSrc and Source always had this great stylized feel to them, like something halfway between a cartoon and real life. I think that's why I still think HL and HL2 look so good. Art style doesn't age

    I've also always loved the type of maps that Build enabled. Shortcuts and tons of little interactions that bring everything to life

  33. 2 years ago
    Anonymous

    Fox Engine and RE Engine. The black magic engines

  34. 2 years ago
    Anonymous

    FOX Engine

    too bad it was used for two games only

  35. 2 years ago
    Anonymous

    UE2 is my fav. UT2004 still looks amazing today and is so damn smooth.

  36. 2 years ago
    Anonymous

    i don't know man, there's just something about Unreal Engine 2 that feels too comfy. Probably nostalgia kicking in, same for RenderWare.

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