FFT is basically a far weaker tactics ogre in every aspect and was mostly developed by the same guys as an entry game with a linear story for a new / young generation of players.
Still getting it day one, but I already played the PSP version so this feels a bit redundant. Games pacing is really bad at points, but I do love the characters.
The thing with the Granida HD at least is that the sprites are literally just filtered sprites that replace the originals as a mod. In Grandia HD you can literally just delete the files for the new sprites and have the old sprites.
here's a direct comparison
PSP https://pbs.twimg.com/media/EY0hxqSWAAQmoca.jpg:large
reborn https://assets.reedpopcdn.com/Tactics-Ogre1.jpg/BROK/resize/1200x1200%3E/format/jpg/quality/70/Tactics-Ogre1.jpg
2 years ago
Anonymous
Looks the same to me senpai
2 years ago
Anonymous
i know, i've played the psp version countless times. the sprites look disgusting on large screens/resolutions.
2 years ago
Anonymous
okay so if you want higher resolution sprites then get an artist to actually draw higher res sprites rather than running the sprites through a smoothing filter
2 years ago
Anonymous
Not my job to do that. Sprites look good to me in reborn.
2 years ago
Anonymous
that's because you have no standards or are visually impaired.
2 years ago
Anonymous
>standards
I don't much guve a shit about the sprites when the portraits look just as good and the gameplay seems a 100 times better
2 years ago
Anonymous
>the sprites look just as good
They look like smeared filtered throwup.
2 years ago
Anonymous
Reading comprehension moron kun...
2 years ago
Anonymous
nvm i had a stroke. But saying "i don't care about sprites" when the sprites are literally 99% of the game's visuals indicates that you have no standards.
2 years ago
Anonymous
I don't give a shit since the gameplay is better, I'm not autistic enough to let something that inconsequential turn me away from the game
2 years ago
Anonymous
>all of the visuals looking like smeared ass is inconsequential.
2 years ago
Anonymous
>trying to pass your opinion as fact when you're the only schizo samegayging about it itt
2 years ago
Anonymous
>samegayging.
I'm just agreeing with what
Have you seen that shit? It's just the PSP game with a fugly super eagle filter slapped on that you can find in any emulator. Reborn my ass.
said. So no you have multiple people saying the same thing.
2 years ago
Anonymous
>Quoting yourself
Embarrassing tbh
2 years ago
Anonymous
>if i accuse you of samegayging that makes me right! It can't possibly be that multiple people disagree with me!
2 years ago
Anonymous
Rich from the schizo calling everyone excited for the new game a shill
2 years ago
Anonymous
>Rich from the schizo calling everyone excited for the new game a shill
I never called anyone a shill. Is the concept of an anonymous image board really lost on you?
2 years ago
Anonymous
the tactics ogre sprites are at least smaller/farther away, so the blur isn't as bad for me anyway. It might look awful on my 55" tv though.
2 years ago
Anonymous
>the tactics ogre sprites are at least smaller/farther away
They're all roughly the same size as the Chrono Trigger ones. I assume you're posting from a phone or something because on a computer monitor the problem is blatantly clear.
it's very clearly some kind of computer upscaling to the sprites that makes them look filtered. They're very clearly not redrawn by hand and it looks pretty shitty.
I never said they were redrawn though, just that they look higher res. I wouldn't want the original tiny ass sprites blown out and displayed at 4K, that'd look fricking disgusting.
>it's very clearly some kind of computer upscaling to the sprites that makes them look filtered.
you genuinely don't know what you're talking about. If your computer upscale can do this, then you have a 100 million dollars algorithm and I want to invest in it.
2 years ago
Anonymous
Soulless vs soul
1 year ago
Anonymous
Damn your example looks really good.
Shame that not everyone can look as good.
>people aren't allowed to have standards because... well because you should just be happy we can play it at all now! >even though you can emulate PSP perfectly for over a decade now
remasters were a fricking mistake
If you actually saw the preview you'd know the gameplay is what got a huge improvement overhaul but that'd be assuming you're anything but a low effort shitposter who has in probably never played TO at all
The fonts were "modernized" (no more soulful gothic typefaces), the sprites were "modernized" (no more dated pixels) and the ethics department will make sure the story is "modernized" (war crimes? rapes? anti-democracy? misogyny aka not treating some c**t like god's gift to earth in a political backstabbing theatre? all gone)
What's not to love? I can't wait to pay $66 for this.
It's the exact same amount of information conveyed in both UIs, it's just that one looks like it was slapped in from some modern mobile game instead of being designed to fit in with the style of the other on-screen elements.
2 years ago
Anonymous
>buzzword buzzword buzzword
I accept your concession
2 years ago
Anonymous
>everything I don't like hearing is a buzzword
ok shill
2 years ago
Anonymous
>More buzzwords
Get better shitposting material
2 years ago
Anonymous
ok shill
2 years ago
Anonymous
>keeps proving I'm right, yeah, go on, show everyone you're a low effort troll some more
2 years ago
Anonymous
Do you get paid by the post, shill?
2 years ago
Anonymous
More than your mom gets payed for sucking wiener, I can tell you that much
1 year ago
Anonymous
Not him. The Reborn UI is objectively worse, because it's on a 16:9 TV screen instead of a fricking 5 inch handheld display. It is conveying the exact same amount of information but taking up more space. Look at the bottom of both screens, where the list of units is. In LUCT, the units bottom is cut off until they're selected, where they're moved slightly further up. They are never fully on the screen. In Reborn, the ENTIRE unit is always fully visible, but they have a fricking shadow gradient over it to vaguely obfuscate the lower half of the units, while taking up a much larger amount of screen space comparatively. It doesn't even serve any purpose other then to frame the attack bar, which has ALSO been massively increased in size and shape to accommodate for a 16:9 display.
The UI is bad.
Or the numbers. You know, the thing that makes it an RPG.
Genuinely looks bad especially since you can player either version in 2 minutes by getting an emulator and double clicking the rom.
You weren't going to play it anyways and just want a flop to give your miserable self something to shitpost about. The font....lmao get the frick out of here. Day 1 buy.
Why did you even open this thread? The original was amazing and this sounds like the old grind and outright moronic lvl 1 recruits are finally fixed. What exactly is your problem other than a fricking filter and the font TORtanic-kun?
>What exactly is your problem other than the entire presentation and everything you have to spend the entire time looking at?
You really showed me! What trivial complaints I have! Shill-sama, I kneel!
You'd think Square Enix would learn by now that the abusive partner style marketing is counterproductive unless your goal is twitter/reddit updoots rather than actual sales. But it's the same environment that produced Forespoken trailers with zero self-awareness, and all of the ethics committee nonsense.
There's no real reason to *buy* this 25 year old game, and *day one* at that, without further details. That's not a player-centric proposal, that's a marketing shill centric proposal. Shrieking like a harpy at anyone not buying the "hype" for a company prostituting for underserved money a dead IP it has no real intentions to bring back, and a company unable to tell stories that explore human nature (hell, now acknowledging differences between men and women is a herculean effort already) won't make that magically go away.
100% bet localizers will butcher every aspect of the story that they can. No bad things allowed like women being treated like shit or war crimes being commited.
>war crimes being commited
Have you played Tactics Ogre before? TO's entire plot hinges on war crimes, it's literally impossible to cut any of that shit out.
There's a code generator provided to set the level for the classes. On my last playthrough I used it to set the class of new joiners to the level of Denam's main class at the moment. It even keeps thing more balanced because grinding classes will result in your characters getting a bit overpowered from having a shit-ton of SP to spend.
1 year ago
Anonymous
>just get the mod and set your levels through cheatcode instead of just getting the remaster that will probably help getting more games if demand is there
1 year ago
Anonymous
But I don't want to get more games. Not when 100% they're getting pozzed by Ethics Department. Let good memories stay good as you remember it instead of watching troons and rainbow hair turn it into political zombie.
1 year ago
Anonymous
What ethics department? They fricking lifted the dialogue from the PSP version and added voice overs.
1 year ago
Anonymous
They're going to edit the dialogue to be more pozzed. It's already happened with Chrono Cross and all their games post-2020.
1 year ago
Anonymous
>They're going to edit the dialogue to be more pozzed. It's already happened with Chrono Cross
post your proof because I already know what you're talking about but I want to laugh at you
1 year ago
Anonymous
I don't have to because you've already known it. So you acknowledge they DO edit the dialogue. I win.
1 year ago
Anonymous
Having to cheat in levels on an RPG for it to not feel like shit to play sounds homosexual as frick, the individual character levels every other entry in the franchise has, Reborn included, is way better
If this is a genuine question: no, Reborn fixed the two main issues with LuCT, characters now level individually and the crafting isn't cancer anymore, there's a reason why the shitposters only have visuals to rip on, the gameplay is legitimately better
Good I was scared they didn't do any gameplay enhancements because the game has serious issues which is why people still can't answer whether PSP or SNES is the way to go. I also didn't like One Vision because that just made everyone weak and Clerics into tanks that extend each encounter into being 3x as long.
As good as One Vision is at improving some of the issues base LuCT has the fact there was no way to fix the leveling system and the modder adding even more character exclusive classes you needed to grind from level 1 made it a pain sometimes
There's a code generator provided to set the level for the classes. On my last playthrough I used it to set the class of new joiners to the level of Denam's main class at the moment. It even keeps thing more balanced because grinding classes will result in your characters getting a bit overpowered from having a shit-ton of SP to spend.
Maybe they star weak but your party can still become OP by the end. The mod buffs the shit out of Denam's Lord class, for example. Vyce's Ranger is also kinda nutty in OV.
I dont see a reason to bother with older versions anymore since they are trimming down the moronic grind.
Buying day one. Muh filter muh sprites my ass. I grew up with FFTA gba filters, this does nothing to me. Im not a little b***h.
>Looks bad
I'm not autistic enough to care about what font they used for their damage numbers, the fact the gameplay seems to have improved tenfold and dudes from previews say the new AI is actually just as challenging if not more and that leveling isn't shit anymore this version will be superior
RPG """remasters""" are total vidya goyslop that only idiots buy. >always use shitty filters to muddy the sprites >awful AI upscaling for prerendered backgrounds >alternatively sprites are pixel perfect but bg is smeared so neither fits >always have mobileshit UI in a completely unfitting resolution >always use shitty unfitting fonts >changes for "accessibility" boil down to a fast forward button >sometimes censored too for "modern sensibilities"
If you gave a single shit about these games you'd have already played them on native hardware or emulated them with shaders that look 100x better than these "remasters". But no, the lowest common denominator either is too stupid to emulate, too stubborn to pirate, or too poor or moronic to just play natively (either because they didn't keep their games or refuse to make an investment to own said game or softmod a console).
>standards
I don't much guve a shit about the sprites when the portraits look just as good and the gameplay seems a 100 times better
People will somehow defend this and say it looks good. I was baffled when people praised the truly awful looking Saga ports, Grandia and the Trials port (even if that last one is "better").
These same people will see nothing wrong with the FF pixel demasters or playing the steam versions of the PS1 games.
It's not fricking hard to learn Retroarch, download your desired game from CDromance, and use the CRTroyale shader at 4k. It looks a million times better and it's free. Plus you have the option of undubs, retranslations, rebalance/fix patches, and various things like fast forward still and saves. >but I want to play on my [shitty unhacked console] or phone
Frick you, you are the cancer that propagates Square Enix and others to pump out more garbage like this.
it was already a bait thread and everything he said was right anyway
we shouldn't have to compromise with shitty graphics for better gameplay, hopefully either the changes will get backported to snes or the remaster will have graphics mods to unfrick things. either way I'm not spending money on it
Except I'm tired of seeing SHILL SHILL SHILL repeated ad nauseum. I trust enough in Matsuno's vision and the returning devs and the feedback that was already given. I guess I'm just getting too old for homosexual behavior.
people keep trashing the sprites but I think they look fine.
truth is, switching back to the more pixelated sprite would look like shit too. Best option would be to redraw them so they arent dinky at all but thats not going to happen.
You have fun with your level one endgame knights, shitty grindy augment skills and completely shit crafting I guess, everyone else will be playing the upgraded version
again, there was a patch, class, weapon and skill balencing/ grinding are the main issues with the game, only brainlets bring up crafting as it's a minor inconvenience -- just save and reload moron, you don't need to craft much anyway.
The class system was great, endgame classes are overpowered and are meant to be used on newgame+/the world unless you are autistic enough to grind them.
Tactics ogre is kuso as an SRPG on famicom and PSP, the patch helps a lot, will this remake be better than the patch? I doubt it.
It's just npcs who don't know what they are talking about, same shit they parrot over the crafting.
The class system was one of the best things and only improvements gameplay wise LUCT actually did.
2 years ago
Anonymous
>The class system was one of the best things and only improvements gameplay wise LUCT actually did.
Get the frick out of here with that bullshit. There was nothing worse than having levels tied entirely to jobs, which made any class acquired late into the game an absolute chore to catch up.
2 years ago
Anonymous
>which made any class acquired late into the game an absolute chore to catch up
these are OP NG+ classes
the class system hardly even matters. Not sure what you casual NPCs are whining about, if you haven't grinded out the skills a highly leveled class is useless.
2 years ago
Anonymous
>these are OP NG+ classes
Yeah, imagine balancing more than half of your game around a shitty post-game grind. Frick that noise. The Chariot Tarot was a mistake.
2 years ago
Anonymous
>get a new named unit >want to use them >Have to level not only their class but also have to level up their anatomy and augment element ranks >This is fine
You are fricking brain damaged.
2 years ago
Anonymous
>if you haven't grinded out the skills a highly leveled class is useless.
You mean the grindy and slow as frick augment/weapon ranks? You know, those things that people hate because they take like a hundred years to level up and that are another thing Reborn fixed?
2 years ago
Anonymous
what are you even arguing about? You are so fricking stupid you now think i'm defending the skill grind system or just the PSP version in general I'm not even aware of what reborn has changed, the patch to the PSP version was a big improvement in general.
Morons conflating class leveling with literally everything else.
>get a new named unit >want to use them >Have to level not only their class but also have to level up their anatomy and augment element ranks >This is fine
You are fricking brain damaged.
Ohh no I need to grind or play NG+ to use this broken unit
You really shouldn't be playing SRPGs
2 years ago
Anonymous
I want to play the units I want to play without needing to wait till end game you dumb autist.
2 years ago
Anonymous
The units you want to play break the game, go grind to earn the ability to use them ( this is common for the genre and some play the genre for it see disgaea etc)
You won't be using them in endgame, you will use them in post game, for the whole fricking thing, on another route, and this incentizes you to keep playing, and you get to see how OP your cool characters are with moronic RT
2 years ago
Anonymous
>( this is common for the genre and some play the genre for it see disgaea etc)
No it fricking isn't. There's an entire style of SRPGs that take after FE3 and Shining Force's style of gameplay and don't allow for constant grinding because of a limited number of battles available in a campaign.
2 years ago
Anonymous
>No it fricking isn't. There's an entire style of SRPGs that take after FE3 and Shining Force's style of gameplay
And Tactics ogre / FFT isn't this style? Lmfao. TO isn't Fire Emblem you gay moron.
2 years ago
Anonymous
And not everyone likes spending dozens of hours of K-MMO-tier grinding. For the record, FFT doesn't make you do this shit either, save for maybe like two jobs. You can easily plan out a party progression route that you can finalize in like 30-40 hours. Meanwhile, FFT: LUCT forces tedious like beast recruitment level resets and having to grind up late game jobs from scratch.
2 years ago
Anonymous
>
>No it fricking isn't. There's an entire style of SRPGs that take after FE3 and Shining Force's style of gameplay
And Tactics ogre / FFT isn't this style? Lmfao. TO isn't Fire Emblem you gay moron. (You)
And not everyone likes spending dozens of hours of K-MMO-tier grinding.
and some people do, and this is the long term gameplay loop the game offers. I don't like grinding either, but i'm also not autistic and feel I need to play as all my favourite characters, maybe if the games classes were better balanced I'd be more incentivized to grind. It's entirety optional, TO and LUCT has severe gameplay issues, it's a bit of a joke as an SRPG, but again, the class leveling is totally fine, it shows an attempt at good game design, you are conflating it with skill grinding.
2 years ago
Anonymous
>go spend hours for the right to use them
Not anymore apparently
2 years ago
Anonymous
>I'm not even aware of what reborn has changed
Then why are you shitting up a thread you have no idea about you dick guzzling troglodyte, you're here shitting yourself about how one vision is better without even realizing Reborn is basically an official gameplay overhaul that rebanlances the game even better than OV did, hell even the guy who made the mod admitted he would have changed the class level system if it wasn't embedded so deep into PSP LuCT like a malignant tumor
2 years ago
Anonymous
You are an autistic shill who probably can't even tell who (>you)s are. I never once said anything bad about reborn, I don't know if it's better or worse than the PSP patch ( do you even know what this is?) but I doubt it could be worse than LUCT or the snes original which are embarressingly bad SRPGs with potential, the appeal is the story, visuals and in LUCT prose.
I called out the morons parroting the same nonsense over what the big issues with LUCT were, ( muh class level muh crafting Black person you are playing a game where the majority of shit is hardly even functional or overpowered as hell)
I don't give a shit if they changed class leveling, but it wasn't anything to cry about and had some good aspects.
2 years ago
Anonymous
The fact everyone but (you) hate the moronic class levels system is proof enough of how bad it was, you can keep being a little contrarian b***h all you want it doesn't make it any less true, when a mechanic in a videogame actively makes the game moee tedious/unfun it is a bad mechanic
2 years ago
Anonymous
Why do you keep making these fallacious arguments? you are appealing to an imaginary majority, back when TO was relevant and the posters weren't entirely underage zoomers we had some coherent discussions about the game design, of course there were always NPCs like yourself distracting from this by crying about the same nothingburgers over and over again.
You are simply wrong, you don't understand tactics ogre, your don't understand basic SRPG game design, i've explained the intent to you, i've told you the target demographic, i've outlined the gameplay implications of making them useable from recruitment but you just keep being an autistic homosexual who just really wants to use Ozma and wants to use here right away.
The class system is barely relevant but you can atleast see an attempt at game design in the implementation, which makes it all the worse when homosexuals cry about it. Do you have any idea how fricking abysmally designed most of this game is?
2 years ago
Anonymous
>It's good game design because... I-it just is ok! Seethe and good riddance
2 years ago
Anonymous
Why am I even responding to this bot? next thread don't embarrass yourself and complain about weapon, spell of class balance or something
2 years ago
Anonymous
Ah yes ninjas and archers.
2 years ago
Anonymous
Bows and double attack being OP ( or really everything else being weak as shit) has nothing to do with class leveling. The skill system is busted and OP shit like bows and crossbows snowball because they can naturally attack more often which grinds the skill levels faster, on top of the range and skills being busted in the firstplace.
2 years ago
Anonymous
>Autist Ganker contrarian defens infamously bad mechanic because "new thing bad"
The fact LuCT PSP has a worse class system than the fricking SNES version is telling enough
2 years ago
Anonymous
Back when I was deep into this shit many years ago, I thoroughly refuted all these NPC garage that distracts from the many real issues the game has. The class system is a huge nothingburger, just like crafting, except unlike crafting it's not even bad in itself. Idiots whining about late game classes have zero understanding of game design or balance how many times do I have to tell you that you shouldn't be using these characters until NG+? Unless you want to grindfest ( which is itself a component of the game for a particular playerbase)
2 years ago
Anonymous
>Yeah bro here's this bunch of cool story characters who are currently useless and you have to keep useless until new game+ / post game where you will still have to grind out the ass to level them up into being useful
Are you legitimately moronic?
2 years ago
Anonymous
Are you autistic? Have you never played a strategy game before? Why do you want to be handed OP units to break the game without even any effort on your part?
NG+ is all apart of the same game, if you are so casual you don't even play through all the scenerios I could not care less about your vapid casual homosexualry. "nooo I wanna play the cool character" okay, it's an RPG go grind or use them in your next playthrough.
have I been brainwashed by Ganker to think any remake of old = inferior? I watched the trailer and it looks literally better than the psp ver in all aspects whether it's the color pallete/movement fluidity/animation effects but I can't help but think it's missing something and ends up looking like a cheap imitation of the original. why?
Just don't buy it instead of trying to scrape the bottom of the barrel to find reasons to not buy it. Even the mod's creator is hopeful about this version and has given us insight as why some things are the way they are now (more HP and a change in armor values)
I think my hype eroded the first three times I fully completed the existing routes of the game. I can't imagine being excited to play though a game yet again when they've announced that it includes no new story content. The concept of playing the PSP version with mechanics reverted back to the PSX/SNES version is pretty frickin' dull when you've been able to play those for decades.
Make new games and quit re-re-re-releasing this one game.
>when you've been able to play those for decades.
I would never play those moronic boomer games. You dumb pirates are the cancer killing videogames. So glad Denuvo and Nintendo are quickly exterminating all of you.
>The concept of playing the PSP version with mechanics reverted back to the PSX/SNES version is pretty frickin' dull
This just straight up isn't true tho? What kind of delusional thinking makes you say Reborn will play like the old versions when every bit of gameplay we've seen is a balancing overhaul
>Here's the third iteration of the same game, that'll be full price, please
You are same homosexuals who rag on COD or FIFA and then do the same thing.
This is true. I learned it the hard way when I found out my girlfriend of 2 years discussed my sexual fetishes with her aunt and then her aunt openly brought them up around the rest of her family when I was visiting. Never trust a woman with secrets, they will not keep them secret.
Another life hack is that always do pull and push with women.
Never give any female most of your time regardless of your relationship, even if and especially if she is your mother.
Always know when to push them away for some times with other people.
Only virgins and morons who never date before will buy bullshit about that it is romantic to fully focus your life on a single person without realizing how pathetic and suffocating that feels like.
They are completely different games in every way. Ogre Battle is an army macromanagement simulator where you put together squads of soldiers and then direct them in real-time on country-scale maps. When one of your squads runs into an enemy squad they auto-battle based on general orders you gave them ahead of time and the composition of the squad.
Yes it absolutely did. The only problem is that they called it reborn instead of naming it after a queen song. Hopefully they fix that in the next remake.
To be fair, throwing the hot mess to the four other sisters and then going on a honeymoon with the earnings of mercenary army with the hottest sister is a fricking chad move.
No there are the 4 element themed sisters, red one gets gangraped to death in lawful route and yellow fricks off, never to be shown again, you can recruit blue and green in any route.
>two handed weapons actually deal damage now >skills can active automatically when in range of the enemy >parry and deflect rolled into one stat.
Swordmaster bros we are back.
I'm torn on how to build my Denam this time round.
Rampart aura is a skill I always loved, but we don't have that many slots to work with now.
GS is based, but 1H sword feels right. Also isn't Excalibur 1H?
1H + Shield feels like the appropriate loadout, though the artwork doesn't depict the shield.
1H + Crossbow is awesome to imagine in a fight. The utility is great too.
1H + Lobber just sounds fun as frick.
Ninja memes might still be strong. Dealing frickhuge damage feels really good.
I already preordered it and no amount of blackpilled, falseflagging whining will stop me from enjoying it as soon as it comes out.
You "everything sucks waaah" cucks are powerless before me.
Schizophrenia is a made up illness used to discredit threats to the state or status quo. Trying to discredit me by calling me schizophrenic when I rightfully call out literal paid shill posts only proves how correct I am.
I'm not too bothered by the visuals, it doesn't look that bad in my opinion and the gameplay and system updates definitely sweeten the deal for me but its easy to see why the visuals are a dealbreaker for some, I wouldn't begrudge someone for not buying it for that reason. Smoothening filters have burned people hard in the past. Money definetly should've been put into a proper visual update over adding voice acting back in. I really doubt we'll get a sequel out of this as well if we didn't get one after the PSP remake so I don't really care if this sells well, some of you are trying too hard to sell the game to people that just aren't going to budge.
Except I'm tired of seeing SHILL SHILL SHILL repeated ad nauseum. I trust enough in Matsuno's vision and the returning devs and the feedback that was already given. I guess I'm just getting too old for homosexual behavior.
Why is it not okay to have higher standards for these remastered games? Censorship is a real issue and them not putting enough care into the graphical fidelity sucks.
A remaster like this should come with no compromises if you expect people to spend money on an old game. People only spout shill because most of us are sick of people eating up terrible rereleases because it just means companies won't put more effort into making them better.
People should have dogpiled HARDER on the awful FF pixel remasters, yet morons are still buying them anyway. If anything we should be spoonfeeding people the roms/isos of these games all pre-setup for the pc illiterate tards. Sends a message and gets less people spending money on garbage. If autistic Sonic fans can spoonfeed fan remasters that are way better than their official Origins release (that got shat on a lot even though the FF remasters are worse for example), then why isn't there the same standard for RPG fans who are supposedly dedicated autistic nerds too?
Because I know how the world works and how budgeting constraints work. The fully voiced cast was something that was decided because it will probably sell well (at least in Japan seeing the quality of their voice actors) and they probably decided not to develop new sprites because of that. The gameplay changes are looking great though - it looks like a greatest hits version of the SNES and PSP version.
Don't come here pretending we wouldn't have shitposters if they reused the sprites, we both know they don't actually give a shit and just want any reason to come here and cry about
2 years ago
Anonymous
No, frick off.
2 years ago
Anonymous
>Don't come here pretending we wouldn't have shitposters if they reused the sprites
No we wouldn't. When have you ever seen any complaints about a re-release of classic game where people were like "grrr they kept the sprites the same!" What are you even talking about?
>Because I know how the world works and how budgeting constraints work
Making the sprites look worse COST them money though. It would've legitimately looked better if they just kept them as they were. But they didn't. It's not a problem of budget, it's a problem of marketing suits thinking these games need x amount of pixels to sell in 2022. It's literally just squeenix being deranged as usual.
I'm mocking the censorship angle because at least with tactics ogre it has no legs to stand on, Squeneex is shit for many reasons but at least stuff like Octopath and Triangle Strategy both had dark and fricked shit out in the open, Triangle coming out earlier this very year, I'm not a fan of the scaled up sprites but when Reborn is fixing literally every big gameplay issue the PSP version had I don't care about it enough, specially since the illustrations are still just as good. It all comes off as whiny doompsting
Tactics Ogre is one of the few Japanese video games in existence whose story can be compared to a quality light novel. If you like stories and detailed plots, vidya is not where to find this, nevertheless, TO is a shining exception.
Gameplay is top notch.
Music is the absolute GOAT if you do not agree that is okay for you have bad musical taste
Female characters are hot and fleshed out characters
The best supporting characters
Proto roguelike dungeon 20 years before it became a thing
Multiple endings
Way too many story branching points to summarize
Post game content (CODA)
And you stupid, tastless motherfrickers dare turn a game down because of a graphical filter?
In all honesty, it is great that some of you humongous pigs feel like that.
Do not play Tactics Ogre. Do not play real videogames. Keep yourself far from actual amazing games
ou deserve Battlepasses, microtransactions, 18 waves of INCLUDED-IN-GAMEFILES dlc and that kind of homosexualry
You don't deserve quality. You don't deserve fun. You don't understand video games as entertainment
I've already played and loved this game twice. The reason I'm mad about this filter is that it makes this version not just a straight upgrade. It looks awful. If I were to replay it, or even worse, recommend it to someone, which version do I go with?
They spent a bunch of money making this new, polished version only to take away my initial excitement by making it look absolutely dreadful.
If all these things are true, then why not just play the original or psp version?
It sounds like it's already perfect so there's no need for a remaster, correct?
I already did. I will support the creators of this game since it is a quality game and I want to see the next episode.
Also, gameplay wise this is THE version to play
>if you don't accept us fricking up the visuals of a classic game then you don't deserve fun. Just stop having standards okay?
>it is not obvious to him that budget was not enough for a complete graphics overhaul
This is SE's fault. Now, the reality if things is that a bad filter will not affect how great TO is
Too bad it utterly fails at providing engaging gameplay.
If all these things are true, then why not just play the original or psp version?
It sounds like it's already perfect so there's no need for a remaster, correct?
>it sounds like it's already perfect
NTA but loving a game and thinking it's a master piece doesn't mean your blind to it's flaws, gameplay wise Reborn is shaping up to be the definitive edition because the leveling /grindy skills/ cancerous crafting / archer spam were all fixed
>crafting has 100% chance of success all the time >you can buy all items necessary for crafting at the crafting menu instead of needing to constantly back out to the shop >you can craft multiple items at once
People like to shit on the switch, for both justified and dumb reasons, but it's undeniably one of the best portable RPG machines ever, and reborn is almost guaranteed to sell well given that Triangle strategy sold really well for the genre
I'll maybe buy it if someone makes a graphical mod like the other anon said. I hate the way filtered sprites look it triggers my tism
Spent hours getting shaders looking nice on the deck anyway for ps1 so I don't like settling for less, same reason why I don't play my switch much anymore
I wanted to go through the SNES version just to experience the differences between it and the PSP version but the controls are so primitive and slow. I can see the game being 50 hours long and thats amazing for a retro game but most of the time would have been spent navigating the controls.
The primary endings are >MC's sister becomes queen >MC's sister dies and he becomes king and then gets assassinated >MC's sister dies and he becomes king and he doesn't get assassinated
and minor character endings depending on what routes you took/who you recruited that pad out the ending scenes.
Theres three endings. One where you get shot, one where you live by making sure all three major ethnic groups are happy and the final one where you leave the kingdom to your sister and go with the Xenobians for further adventures
Anyone who actually cares about gameplay will find the PSP version hard to go back to too once reborn is out since it fixes the levels and crafting, it's really shaping up to be the definitive way to play the game
Stop. Just stop. The differences between the SNES version and the PSP version are not the equivalent to the PSP version to this lazy "updated" PSP version. Crafting is nonessential and class leveling was to prevent new recruits from falling too far behind.
>class leveling was to prevent new recruits from falling too far behind
It does the exact opposite. Anybody who joins with a unique class starts with it at level 1 as opposed to being scaled to your party's level.
Then why are you defending it you doofus, Reborn has it's own safety net for new recruits too and crafting / lack of skill bloat / faster weapon ranks / no more grindy elemental augments / auto activating skills will make the gameplay faster and more fluid, I can bet you money that going from Reborn to PSP will make the PSP version feel like a slog
2 years ago
Anonymous
The point is people can still enjoy the PSP version regardless of Reborn's lazy QoL changes. Context. Look up what the word means.
2 years ago
Anonymous
How frick are you calling all those mechanical changes lazy QoL? Complaining about the graphics is one thing but holy shit.
2 years ago
Anonymous
See? I told you all that it was low effort doomposters
All versions are serviceable, gameplay-wise.
The fact battles drag on is inherent to strategy RPGs.
The original Super Famicom version was Japan-only, and is one hell of a technical achievement on its original hardware.
The Saturn port added Japanese voice acting exclusive to it.
The PSX port added loading times, and an English localization that's good but to the point.
The SNES version got a fan translation that was just the English text ported back, but some stats were hidden in the process.
A GBA side-game called "The Knights of Lodis" set in the same universe tied some of the loose threads of the original.
Then, an actual remaster happened, and that was the PSP version.
This remaster reworked the English localization (an average dub, and a more researched but bloated translation that doesn't help the game's length), added some QoL changes but also made the new recruits start from Lv. 1 (some will whine this is wasting their precious time, but it's hardly unique. Valkyrie's Profile "Hard" mode does the same and it ends up the easier way to experience the game because you have more control over character/party stats). There are some slowdown issues, but none that couldn't be fixed with emulation. It doesn't hold back with the translation, which is a good thing because it's inspired by the Yugoslavian war.
Most importantly, added more story content. Like some of the character endings, and story endings, while bittersweet have very grim implications, and so some extra scenes and quests were added to help that, or accentuate that (more lore).
The PSP version, as well, is a good way to play the game.
Then, there's this "remaster" shills want you so badly to buy.
It's an easier direct HD port of the PSP version with uglier upscaling and art direction.
The original game has instances of abuse, torture, rape, comments about women, child homicide, and other joyful things that Square recently shown time and time again they're unable to leave alone.
> Then, there's this "remaster" shills want you so badly to buy. >newer plattforms >better gameplay (even fricking said by the guy who only plays these games) >pal translation
AS IF I GIVE A FRICK about your wannabe standards and crying about sprites. I would pay 40bucks for the emulated snes version with pal translations homosexual
>Then, there's this "remaster" shills want you so badly to buy. >It's an easier direct HD port of the PSP version with uglier upscaling and art direction. >The original game has instances of abuse, torture, rape, comments about women, child homicide, and other joyful things that Square recently shown time and time again they're unable to leave alone.
I love how you just completely forget to talk about how much improvements this remaster has. Honestly trying to sell people the idea that QoL improvements, such as being able to craft several items at the same time, or removing levels so that your new recruits just don't suck dick and overall the drastic reduction of the mindless overall grind the game had, are bad because "muh shills" is really a moronation level only the absolute wastes of oxygen from Ganker can come up with.
>but also made the new recruits start from Lv. 1
the problem was that there was class level and thus you could not build up your characters as you wanted it
in pre PSP versions your characters level ups granted different stat increase and thus you could build up your troops as you wanted
>made the new recruits start from Lv. 1
False, all classes share the same class level. If you wanted, you can just change Ozma out of Knight Commander and make her into a Lv 20 Archer because you already trained one at that point.
>Valkyrie's Profile "Hard" mode does the same and it ends up the easier way to experience the game because you have more control over character/party stats)
The stat system used in every other version of TO functions like this. The PSP version has permanently lost stat gains for characters that aren't in said class when it levels up. Sure its 0.1 per level, but this adds up when you consider the sheer amount of levels you can possibly gain by minmaxing the amount of classes used at any given time. >It's an easier direct HD port of the PSP version with uglier upscaling and art direction.
Outright false, Reborn is mechanically different from the PSP version from the outset.
Reborn literally reverted a ton of the changes from the PSP version to make it more like the previous versions with a twist because of fan backlash/complaints. Matsuno and his team even brought it up early on in the interview.
Now if they would change Deneb's recruitment condition away from the moronic dragon/glass pumpkin bullshit and make it like the original.
Shaman quest is probably going to be left the same even though that was the most blatant case of stage bloat in the series.
They didn't use a filter. They used some sort of program that went in and quadrupled the amount of pixels on each of the sprite. It also added this weird back border to them as well.
Anyone know if generics will be useful this time around? One of (many) things i didnt like about the PSP version was how named characters were in all ways much better, especially because of lower delay for the most broken characters
None of the people who got previews has said anything about it sadly, but since all classes have been generally rebanlanced they'll at least be moreover useful than before (except archer, they nerfed archer)
I always loved grabbing some stat increased on LV Up gear and then leveling some generics into gods of war in random battles
tbh leveling up never bothered me in old version
the crafting system, MMO grade items(with lv reqs and tiers) and class level ups always spoiled PSP version for me
So I've heard mentioned that the dev said they wanted Reborn to have the feeling of a MMO but single player and I have no idea what to make of that statement
So I've heard mentioned that the dev said they wanted Reborn to have the feeling of a MMO but single player and I have no idea what to make of that statement
It just means they want class building to be a huge part of the game and that the game has a lot of content (multiple main game routes + CODA)
End game content is something thats talked about often in mmos. Build variety is something many of them try to strive for but never really accomplish because of the balancing act they tend to have to maintain.
When I think of MMO end-games I think of grinding hours away to get some specific gear or crafting material drop as I work toward the single end-game viable gearset for my class which also has a single end-game viable stat distribution and skill set so that I can grind away the same couple dungeons/raids for even more hours to get the next piece and repeat forever and ever. So when they say "like an MMO but single player" I feel very turned off. I assume this isn't what they actually mean, but it's a poor choice of words in my opinion. MMO design is far from what single player RPGs should strive for. I don't want my single player RPG to have some endless tedious endgame, I want it to be good for its duration and then end definitively and satisfyingly.
I bought LUCT. Why would I buy this again instead of just emulating LUCT, which works perfectly well that way? Make a fricking sequel, and I'll get excited. Or just make another Tactics game in general, even FFTA3 would get my vidya stiffy lifty.
>even FFTA3 would get my vidya stiffy lifty.
consume less onions
LUCT needs gameplay adjustments, if they turn it into a competent SRPG I will be very happy, I still haven't played the patch. You are never getting a full remake of tactics ogre you fricking morons, and it's highly unlikely the saga will ever be completed or get a new entry as the ideas were cannabalized into other games Matsuno has worked on.
>trying to sell a slightly tweaked PSP game for $50 in 2022
KEK I'll be downloading the NSP and playing it for free before paypigs even get their hands on it.
>marketer desperately saying anything to stop people pirating the game
Pathetic, I will be playing the game before it launches and there's nothing you can do about it.
I don't give a shit you spergy frick, I pirate shit on my Steam Deck all the time, you were never gonna play the game anyways, you're just shitposting because you have literally nothing better to do going on in your life
I mean, this goes without saying, everyone with half a brain pirates all their games, the conversation is "is this worth playing" anyone too dumb / domesticated / poor enough ( underage) to actually factor in "is this worth my money" rather than time should be ignored and filtered.
This. I'm not a Square shareholder and I've long given up hope of a sequel so I couldn't give less of a frick about sales, I just want more people to have as much appreciation for my favorite franchise as I do. Though, I doubt shitposters like
>marketer desperately saying anything to stop people pirating the game
Pathetic, I will be playing the game before it launches and there's nothing you can do about it.
even plan on playing the game, or any game for that matter as that would cut into his shitposting time.
Is this a response to the One Vision mod? How does it compare?
I only remember the vanilla game being an unbalanced shit show of slow gameplay and bugged systems.
I would say it was a novel attempt at balancing the game but there are some balancing issues within that mod as well. The creator, Raics, says that there are certain things even the mode cant fix simply because of how the game was made. He seems to be pretty positive about the changes in Reborn so far - specifically how HP is handled.
Ogre Battle isn't nearly as well known.
If they want profits then remaking an acclaimed title like TO makes most sense.
LUCT paved the way for Reborn, now they're seeing if Reborn can pave the way for the rest of the Ogre Saga
I'm probably still getting it since the gameplay changes seem nice without being too intrusive. I don't expect this to sell super well though, Tactics Ogre feels pretty niche as it is. Then again Live A Live did pretty well from what I heard, so who knows.
Maldova is a single fight isn't she? All her siblings have portraits I always found it weird she's the odd one out, she's also less story relevant than even Hektor so while likely not every olde "generic" boss will have a portrait recurring ones probably will
Never played Tactics Ogre, but I didn't much care for FFT. I'm not sure why a game that put so little emphasis on stats had such a metric shitload of grinding.
There is grinding, but iirc random encounters are scaled to your level.
Class based leveling means that you can just make any new recruit instantly valuable by changing them to an established class, but it also means that if you want to try a new class, it will be woefully underleveled for a while before it can catch up.
The equipment being restricted by class level also means that you can't even give them good gear to try and bridge the gap.
But outside of that + the passive skill grind (like using a specific element spells for your "mastery" of the element to level up so you deal more damage with those spells etc) there isn't that much grinding in the game if my memory serves. You should be able to just consistently do the story segments without needing a grind detour.
If you are thinking of playing the emulated PSP version save often and use savestates and always keep a savestate outside a fight. I lost 3h of progress at some point because I only had 1 savestate and the party composition I had for that fight wouldn't let me save the target in time.
Triangle Strategy, a squeenex game, had an grown ass emperor marrying a 14/16 year old princess who's dad he killed and then they have an implied marital rape scene among other things, all this very year. Reborn will be fine
There's always been translation issues with RPGs, I wish it'd improve but so long as they don't actively censor shit or is overly egregious I don't lose sleep over it
Thats good to know actually. I assumed it'd be retranslation like many things these days.
There's always been translation issues with RPGs, I wish it'd improve but so long as they don't actively censor shit or is overly egregious I don't lose sleep over it
Anything that seems intentionally dishonest or changed is something to consider not buying over for me these days.
I would have passed on Triangle Strategy if I had known beforehand how they did its translation.
Constantly saying "Well its not a big deal" has made it what it is in my opinion.
How many grains of sand to make a heap and how big of a heap to make a mountain.
Its unfortunate that it seems like translation has gone backwards. Majority of translators for JP -> EN media all seem like they have some agenda to push instead of just translating. Because they do
I'm not wasting another 300 hours trying to climb the shitty tower for the the necro b***h messing with the homosexual chaos system again to pokemon collect everyone.
Off the top of my head I can't remember anything that trannies would need to change in the translation.
Only issue is the LUCTenglish writing while far superior is not very accurate. So we might get an accurate translation that reads like the stiff asiatic speak of the original / famicom.
That's what i'm hoping, I know nothing about reborn honestly, i've played these games enough somewhat recently and am past them so I'm not really interested or following it. I'll probably pirate it and do a playthough unless it ends up being kuso.
It's not killed to me. I'm just a touch wary as most people would be around Square Enix touching old IPs, outside of that I'm pretty fricking excited about everything else.
they don't have 50 bucks to throw around. I can understand the sentiment though. I've had the policy of not buying a game if costs more than two hours of my salary.
>Most
I've only seen a couple people saying they'll pirate it in earnest which is fine, the other ones saying it are obvious shitposters that will obviously never play the game anyways, pirated or otherwise like
>trying to sell a slightly tweaked PSP game for $50 in 2022
KEK I'll be downloading the NSP and playing it for free before paypigs even get their hands on it.
>leveling up weapon skills boosts physical and magic damage .
So they rolled weapon skill and the magic augment into one skill. Thats a massive buff for hybrid characters.
They only get good once you gain access to the summon spells which are broken in terms of how much damage they shit out. Their conserve mp skill was stupid combined with those spells.
I think anon just meant your characters elemental alignment is built in and will escale with their weapon skill rather than as an individual skill like before, the elemental augment skills being gone means mages don't need to grind them to get their spell's damage up
They're trying too hard to convince themselves new is bad and old is good. I say good fricking luck still dealing with the class system and spend 30 hours on crafting while I do all of these things in half as less time
I mainly just think it looks very ugly. The smeary filters, the generic overly-clean phone game UI clashing against it... I wish they'd actually put in some effort to update the assets while retaining the original look. I'm not going to pay $50 to play an uglier version of an old game. It barely even qualifies as a remaster.
You do realize the PSP version is also smeared right? Tactics Ogre on PSP uses the hardware's built-in bilinear filter over the sprites, you cannot even get the blur away by zooming out as much as possible.
Reborn is legit less smeared than TO PSP, not only that but the sprites have four times the resolution of the original.
Collectors edition? No, they separated it into game and this
https://store.na.square-enix-games.com/en_US/product/767982/tactics-ogre-reborn-tarot-card-set
>translation is apparently the same for now
Most important thing for me. >gameplay is enhanced
Good, I hate absurd grinding >looks like shit
I hate how the sprites looks, I prefer to see classic 2D pixels, but if the 2 previous points are respected I will probably buy it.
The fact that everyone is b***hing about muh pixels and almost nobody talks about the gameplay being objectively the best it ever was tells me that nobody here actually played the game or just pretend for the sake of b***hing.
Just tell me which plattform I should get this >switch for handheld comfyness, but no trophies >ps5 for platin trophy but stationary console >pc for cheevos and mouse, but it‘s not as comfy as console
>Get told Switch version won't have shitty bilinear/XBR filter >Get excited >Look up gameplay >It still does
God fricking damn it, at least make it a fricking toggle. I'd take nearest neighbor over this vaseline shit.
Real helpful, you cum guzzling homosexual. Here's a link to the actual dev blog for the other Anons.
https://www.square-enix-games.com/en_EU/news/tactics-ogre-reborn-new-features
If they had left this game completely the same you homosexuals would still complain that they didnt fix anything. You morons will b***h about anything.
Last time they "tested the waters" for a new ogre battle game they chose to release it on the worst fricking platform possible because everyone just pirated it, now they'll probably get accurate numbers showing why they should never bother making a new ogre battle game that has no audience.
that sound moronic, training battles are your troops vs your troops or its something different?
will training battles give me loot, recruited monsters etc?
The game will have a rolling level cap that keeps getting raised as you progress the story.
There won't be much point ir turbogrinding and training fights will mostly be there to bring up new recruits to par.
Sidequests and optional areas are obviously still in. You can see the farmable forest area in the screenshot.
By the time you need to grind you should already have a bunch of these locations unlocked.
honestly removing a dreaded tedium in exchange for a bit of >>>soul from random encounters is the price im willing to pay
its not like random encounters arent generic as shit and people would rather grind in the multi-stage dungeons instead either
I have a hard time believing a game designed to be played on the SNES will be anymore clunky, and unplayable on a modern console than on a PC. Its not like XCOM or Wasteland where they were clearly designed to be played on a PC with consoles as an after thought
Not him but One Vision mod was the superior version of the game until maybe Reborn. Also I like to change portraits (bloodlust Vyce instead of boring Vyce)
Do you like portability? Switch
Do you like big screens? Playstation
Do you want to mod it out the ass? PC
Also Switch and PC have full mouse support, don't know about PS versions.
>What killed the hype?
moron corporations thinking their 20 year old games are worth 50€ >duhhh but we upgraded da grafix
Nope. Sell it for 20€ and I might buy it.
What makes you think that? I buy JRPGs all the time. New ones I'll buy for 60€, but if it's old and they're trying to sell for over 30€, they can frick right off.
20€ for Persona 4 was a great deal. 60€ for Nocturne was not.
Nothing. I am glad I can finally play it after getting my PSP fricked(and I hate emulation).
The gameplay changes are mostly for the better, especially fixing that awful crafting system.
That's only the default, multiple early previews have shown that it can be increased by levels or skill unlocks, the same way you buy more capacity in LUCT
4 spells that can be swapped with ease is good still, since you dont want to spread your elements out too much to take advantage of the ele adverse debuffs, and in some footages you can actually carry more iirc
think ive ever only used some 5-6 different spells at most with 1 caster in my playthrough >single target dmg >aoe lol >debuffs and buffs
Nothing killed the hype, it looks fantastic
Keeps all the cool shit from LUCT but gets rid of the tedium like having to level classes rather than individual characters
Hopefully it's got massive balance changes too so it's not just Tactics Archer
It's a great game, and you people who will buy it will have fun, noone can deny that.
But it's almost 100% the same psp game, sold at full price.
It's bullshit, you know it, and I'll just pirate it.
How badly do the RPG mechanics ruin the tactics gameplay? I hate tactics games where you can trivialize the battles with the bullshit character customization and rpg shit
it depends slightly on gears and the options you have available (ie early game archers + ninja and late game mages + valk element buffing are a menace), but generally its a very pick-counter pick kind of game >use some monster units to tank >kill the dragoon asap to protect the monsters >bring your own dragoon to deal with theirs >mages for countering knights and be the sweeper >but gotta protect them from archers, so you must have rusher (or high ground advantage)
etc etc
Its a Japanese SRPG anon. The balance goes out the window in the mid to late game once you start to optimize gear and skills. Chapter 1 of reborn seems to nicely balanced though from the footage I saw. Weapon arts aren't available and they nerfed archery so Canopus can't solo every encounter out of the box.
That blanket statement really doesn’t hold. The few good FE games don’t have RPG shit and, thus, aren’t trivialized easily. Same with Triangle Strategy. But FE3H is absolute dogshit that allows you to make a dodgetank unit and never have to think again
The only actually challenging FE I played was Thracia 776 ages ago and even then it got kinda easy near the end game. Haven't played Triangle strategy but I will say that the more freedom you give a player to customize the more likely balance will get thrown to the wayside.
It's a double edged sword. Enemy levels are matched with your strongest unit, so If you keep relying on few characters, it can come back and bite you hard, and in worst case scenarios, it might softlock your run.
I’ve heard that some unit types are overpowered. Is this the type of game where you could just make a bunch of them and then the level issue you mention would be a nonfactor?
Not really, levels only gives you more tools to play but you need good equipment to go further. Most equipment are locked behind recipe books and these are usually obtained through loot. If you overlevel then these might end up too hard to obtain.
>FFT is better
FFT was always bargain bin TO with a dumbed down version of its story and themes, no one would give a shit about it if it didn't have teh Final Fantasy branding
The difference is that FFT's gameplay was designed by mainline Final Fantasy devs, which is why it's is such a broken shallow mess. The team who designed TO then went on to make Knight of Lodis and the FFTA games, which is why those are all good.
Base game was shit (FFT is better) and the remake will be shit again
FFT is basically a far weaker tactics ogre in every aspect and was mostly developed by the same guys as an entry game with a linear story for a new / young generation of players.
>(FFT is better)
Still getting it day one, but I already played the PSP version so this feels a bit redundant. Games pacing is really bad at points, but I do love the characters.
Have you seen that shit? It's just the PSP game with a fugly super eagle filter slapped on that you can find in any emulator. Reborn my ass.
I don't know why they keep doing this shit in remasters, grandia 1 looks like shit for the same reason.
The thing with the Granida HD at least is that the sprites are literally just filtered sprites that replace the originals as a mod. In Grandia HD you can literally just delete the files for the new sprites and have the old sprites.
just play the SNES version holy shit this looks awful
I don't understand what's supposed to be wrong with this image.
>zoomers spend so much time looking at filtered photos on social media that they can't comprehend how ugly smear filters are on pixel art
Jesus wept.
these sprites just look like higher res versions of the shit psp sprites to me
Can you seriously not see all the vaseline smearing of all the pixels?
No, it's far uglier.
I seriously can't.
here's a direct comparison
PSP https://pbs.twimg.com/media/EY0hxqSWAAQmoca.jpg:large
reborn https://assets.reedpopcdn.com/Tactics-Ogre1.jpg/BROK/resize/1200x1200%3E/format/jpg/quality/70/Tactics-Ogre1.jpg
Looks the same to me senpai
i know, i've played the psp version countless times. the sprites look disgusting on large screens/resolutions.
okay so if you want higher resolution sprites then get an artist to actually draw higher res sprites rather than running the sprites through a smoothing filter
Not my job to do that. Sprites look good to me in reborn.
that's because you have no standards or are visually impaired.
>standards
I don't much guve a shit about the sprites when the portraits look just as good and the gameplay seems a 100 times better
>the sprites look just as good
They look like smeared filtered throwup.
Reading comprehension moron kun...
nvm i had a stroke. But saying "i don't care about sprites" when the sprites are literally 99% of the game's visuals indicates that you have no standards.
I don't give a shit since the gameplay is better, I'm not autistic enough to let something that inconsequential turn me away from the game
>all of the visuals looking like smeared ass is inconsequential.
>trying to pass your opinion as fact when you're the only schizo samegayging about it itt
>samegayging.
I'm just agreeing with what
said. So no you have multiple people saying the same thing.
>Quoting yourself
Embarrassing tbh
>if i accuse you of samegayging that makes me right! It can't possibly be that multiple people disagree with me!
Rich from the schizo calling everyone excited for the new game a shill
>Rich from the schizo calling everyone excited for the new game a shill
I never called anyone a shill. Is the concept of an anonymous image board really lost on you?
the tactics ogre sprites are at least smaller/farther away, so the blur isn't as bad for me anyway. It might look awful on my 55" tv though.
>the tactics ogre sprites are at least smaller/farther away
They're all roughly the same size as the Chrono Trigger ones. I assume you're posting from a phone or something because on a computer monitor the problem is blatantly clear.
It looks like a filter from an emulator but it looks fine from a distance to me
it's very clearly some kind of computer upscaling to the sprites that makes them look filtered. They're very clearly not redrawn by hand and it looks pretty shitty.
I never said they were redrawn though, just that they look higher res. I wouldn't want the original tiny ass sprites blown out and displayed at 4K, that'd look fricking disgusting.
>it's very clearly some kind of computer upscaling to the sprites that makes them look filtered.
you genuinely don't know what you're talking about. If your computer upscale can do this, then you have a 100 million dollars algorithm and I want to invest in it.
Soulless vs soul
Damn your example looks really good.
Shame that not everyone can look as good.
new one looks just as ugly as the pixel version tbh
1. You are on Ganker
2. Ganker doesn't play games
3. You are supposed to pretend that you played original and how everything new us souless
There. I just described 94% of users to you.
>people aren't allowed to have standards because... well because you should just be happy we can play it at all now!
>even though you can emulate PSP perfectly for over a decade now
remasters were a fricking mistake
The PSP version is fricking dogshit though.
If you actually saw the preview you'd know the gameplay is what got a huge improvement overhaul but that'd be assuming you're anything but a low effort shitposter who has in probably never played TO at all
Feel free to have any standards and pretend that you played original. I will play this remaster, and post my screenshots just to make you angry.
The PSP version is already a remaster. Emulate the SNES version, zoomer.
Yes let me grind anatomy and augment for 10 hours again.
Just get angry when you are told to
The fonts were "modernized" (no more soulful gothic typefaces), the sprites were "modernized" (no more dated pixels) and the ethics department will make sure the story is "modernized" (war crimes? rapes? anti-democracy? misogyny aka not treating some c**t like god's gift to earth in a political backstabbing theatre? all gone)
What's not to love? I can't wait to pay $66 for this.
meds
dilate
>gothic typefaces
uhh?
Try actually looking at the original game.
Or the numbers. You know, the thing that makes it an RPG.
I don't think you know what gothic typeface means
Apparently neither do you
That's a fan translation you blockhead.
>UI nicely integrated into the game screen
>elements all fit together and look pleasing to the eye
>generic UI elements that look like they're from any phone game
>slapped over the screen with no cohesion whatsoever
>barely see anything
>see a lot
I do like some aspects of the PSP port better but you're being a pedantic moron
It's the exact same amount of information conveyed in both UIs, it's just that one looks like it was slapped in from some modern mobile game instead of being designed to fit in with the style of the other on-screen elements.
>buzzword buzzword buzzword
I accept your concession
>everything I don't like hearing is a buzzword
ok shill
>More buzzwords
Get better shitposting material
ok shill
>keeps proving I'm right, yeah, go on, show everyone you're a low effort troll some more
Do you get paid by the post, shill?
More than your mom gets payed for sucking wiener, I can tell you that much
Not him. The Reborn UI is objectively worse, because it's on a 16:9 TV screen instead of a fricking 5 inch handheld display. It is conveying the exact same amount of information but taking up more space. Look at the bottom of both screens, where the list of units is. In LUCT, the units bottom is cut off until they're selected, where they're moved slightly further up. They are never fully on the screen. In Reborn, the ENTIRE unit is always fully visible, but they have a fricking shadow gradient over it to vaguely obfuscate the lower half of the units, while taking up a much larger amount of screen space comparatively. It doesn't even serve any purpose other then to frame the attack bar, which has ALSO been massively increased in size and shape to accommodate for a 16:9 display.
The UI is bad.
You weren't going to play it anyways and just want a flop to give your miserable self something to shitpost about. The font....lmao get the frick out of here. Day 1 buy.
ok shill
>buzzword
Why did you even open this thread? The original was amazing and this sounds like the old grind and outright moronic lvl 1 recruits are finally fixed. What exactly is your problem other than a fricking filter and the font TORtanic-kun?
>What exactly is your problem other than the entire presentation and everything you have to spend the entire time looking at?
You really showed me! What trivial complaints I have! Shill-sama, I kneel!
you type like gay.
You'd think Square Enix would learn by now that the abusive partner style marketing is counterproductive unless your goal is twitter/reddit updoots rather than actual sales. But it's the same environment that produced Forespoken trailers with zero self-awareness, and all of the ethics committee nonsense.
There's no real reason to *buy* this 25 year old game, and *day one* at that, without further details. That's not a player-centric proposal, that's a marketing shill centric proposal. Shrieking like a harpy at anyone not buying the "hype" for a company prostituting for underserved money a dead IP it has no real intentions to bring back, and a company unable to tell stories that explore human nature (hell, now acknowledging differences between men and women is a herculean effort already) won't make that magically go away.
Imagine caring about what your pixels look like. The art is still there and gorgeous. What really killed it is the no steelbook in the us
100% bet localizers will butcher every aspect of the story that they can. No bad things allowed like women being treated like shit or war crimes being commited.
enjoy losing that bet dumbass
>war crimes being commited
Have you played Tactics Ogre before? TO's entire plot hinges on war crimes, it's literally impossible to cut any of that shit out.
So is the PSP version still the best?
sure if you don't mind the cancer crafting, class experience, archers being op and other qol things
That's why you play the One Vision mod which fixes all of that shit.
One Vision literally was never able to fix the leveling system no matter how much the modder tried
See
>just get the mod and set your levels through cheatcode instead of just getting the remaster that will probably help getting more games if demand is there
But I don't want to get more games. Not when 100% they're getting pozzed by Ethics Department. Let good memories stay good as you remember it instead of watching troons and rainbow hair turn it into political zombie.
What ethics department? They fricking lifted the dialogue from the PSP version and added voice overs.
They're going to edit the dialogue to be more pozzed. It's already happened with Chrono Cross and all their games post-2020.
>They're going to edit the dialogue to be more pozzed. It's already happened with Chrono Cross
post your proof because I already know what you're talking about but I want to laugh at you
I don't have to because you've already known it. So you acknowledge they DO edit the dialogue. I win.
Having to cheat in levels on an RPG for it to not feel like shit to play sounds homosexual as frick, the individual character levels every other entry in the franchise has, Reborn included, is way better
If this is a genuine question: no, Reborn fixed the two main issues with LuCT, characters now level individually and the crafting isn't cancer anymore, there's a reason why the shitposters only have visuals to rip on, the gameplay is legitimately better
Good I was scared they didn't do any gameplay enhancements because the game has serious issues which is why people still can't answer whether PSP or SNES is the way to go. I also didn't like One Vision because that just made everyone weak and Clerics into tanks that extend each encounter into being 3x as long.
As good as One Vision is at improving some of the issues base LuCT has the fact there was no way to fix the leveling system and the modder adding even more character exclusive classes you needed to grind from level 1 made it a pain sometimes
There's a code generator provided to set the level for the classes. On my last playthrough I used it to set the class of new joiners to the level of Denam's main class at the moment. It even keeps thing more balanced because grinding classes will result in your characters getting a bit overpowered from having a shit-ton of SP to spend.
Maybe they star weak but your party can still become OP by the end. The mod buffs the shit out of Denam's Lord class, for example. Vyce's Ranger is also kinda nutty in OV.
apparently archers are also nerfed so they're not as disgusting.
Also it has full voice acting and a fully orchestrated soundtrack.
From what I've heard the voice acting is a negative.
Even the JP track?
Actually the JP version is pretty fricking good so far
>Dub voices
It's strange they fricked up the ENG dub since FF12/FFT's was good.
FF12 has a terrible dub though.
Keyboard and mouse controls are apparently pretty good too.
I wish square enix would collapse already.
I dont see a reason to bother with older versions anymore since they are trimming down the moronic grind.
Buying day one. Muh filter muh sprites my ass. I grew up with FFTA gba filters, this does nothing to me. Im not a little b***h.
Genuinely looks bad especially since you can player either version in 2 minutes by getting an emulator and double clicking the rom.
>Looks bad
I'm not autistic enough to care about what font they used for their damage numbers, the fact the gameplay seems to have improved tenfold and dudes from previews say the new AI is actually just as challenging if not more and that leveling isn't shit anymore this version will be superior
I already played two versions of it and i'll play the third one too. Also I agree with this guy
moron. It looks infinitely better than it does on PPSSPP
It looks the same but with a shitty smoothing filter on the sprites
It looks much better.
>sprites look better if we just slap a smoothing filter on them!
Sprites look off, but everything else looks fine.
RPG """remasters""" are total vidya goyslop that only idiots buy.
>always use shitty filters to muddy the sprites
>awful AI upscaling for prerendered backgrounds
>alternatively sprites are pixel perfect but bg is smeared so neither fits
>always have mobileshit UI in a completely unfitting resolution
>always use shitty unfitting fonts
>changes for "accessibility" boil down to a fast forward button
>sometimes censored too for "modern sensibilities"
If you gave a single shit about these games you'd have already played them on native hardware or emulated them with shaders that look 100x better than these "remasters". But no, the lowest common denominator either is too stupid to emulate, too stubborn to pirate, or too poor or moronic to just play natively (either because they didn't keep their games or refuse to make an investment to own said game or softmod a console).
People will somehow defend this and say it looks good. I was baffled when people praised the truly awful looking Saga ports, Grandia and the Trials port (even if that last one is "better").
These same people will see nothing wrong with the FF pixel demasters or playing the steam versions of the PS1 games.
It's not fricking hard to learn Retroarch, download your desired game from CDromance, and use the CRTroyale shader at 4k. It looks a million times better and it's free. Plus you have the option of undubs, retranslations, rebalance/fix patches, and various things like fast forward still and saves.
>but I want to play on my [shitty unhacked console] or phone
Frick you, you are the cancer that propagates Square Enix and others to pump out more garbage like this.
Seething lol
t. lowest common denominator goyim
FFXIV team worked on this game anon. You can bet your ass Yoshida is excited for this.
>FFXIV team worked on this game anon
canceled my preorder
>Emet Selch poster trying to shit up a tactics ogre thread
Thats akin to blasphemy anon
it was already a bait thread and everything he said was right anyway
we shouldn't have to compromise with shitty graphics for better gameplay, hopefully either the changes will get backported to snes or the remaster will have graphics mods to unfrick things. either way I'm not spending money on it
Except I'm tired of seeing SHILL SHILL SHILL repeated ad nauseum. I trust enough in Matsuno's vision and the returning devs and the feedback that was already given. I guess I'm just getting too old for homosexual behavior.
The fact that you just announced in the thread that the shitposting is getting to you just means they're going to double down
>le goyslop
>schizo wall of text
Didn't read, lol.
people keep trashing the sprites but I think they look fine.
truth is, switching back to the more pixelated sprite would look like shit too. Best option would be to redraw them so they arent dinky at all but thats not going to happen.
Oh frick that is awful
This honestly looks much better than the PSP version on the original hardware. Don't forget that version had tiny sprites you had to zoom in on.
There really isn't much of a difference, lack of TP bar aside I wouldn't even have noticed they changed the UI without seeing them side by side
PSP version looks amazing on the OLED vita, there was a good patch that rebalences the abysmal balence of the game too.
You have fun with your level one endgame knights, shitty grindy augment skills and completely shit crafting I guess, everyone else will be playing the upgraded version
again, there was a patch, class, weapon and skill balencing/ grinding are the main issues with the game, only brainlets bring up crafting as it's a minor inconvenience -- just save and reload moron, you don't need to craft much anyway.
The class system was great, endgame classes are overpowered and are meant to be used on newgame+/the world unless you are autistic enough to grind them.
Tactics ogre is kuso as an SRPG on famicom and PSP, the patch helps a lot, will this remake be better than the patch? I doubt it.
>The class system was great
Literally everyone and their mother hates it
It's just npcs who don't know what they are talking about, same shit they parrot over the crafting.
The class system was one of the best things and only improvements gameplay wise LUCT actually did.
>The class system was one of the best things and only improvements gameplay wise LUCT actually did.
Get the frick out of here with that bullshit. There was nothing worse than having levels tied entirely to jobs, which made any class acquired late into the game an absolute chore to catch up.
>which made any class acquired late into the game an absolute chore to catch up
these are OP NG+ classes
the class system hardly even matters. Not sure what you casual NPCs are whining about, if you haven't grinded out the skills a highly leveled class is useless.
>these are OP NG+ classes
Yeah, imagine balancing more than half of your game around a shitty post-game grind. Frick that noise. The Chariot Tarot was a mistake.
>get a new named unit
>want to use them
>Have to level not only their class but also have to level up their anatomy and augment element ranks
>This is fine
You are fricking brain damaged.
>if you haven't grinded out the skills a highly leveled class is useless.
You mean the grindy and slow as frick augment/weapon ranks? You know, those things that people hate because they take like a hundred years to level up and that are another thing Reborn fixed?
what are you even arguing about? You are so fricking stupid you now think i'm defending the skill grind system or just the PSP version in general I'm not even aware of what reborn has changed, the patch to the PSP version was a big improvement in general.
Morons conflating class leveling with literally everything else.
Ohh no I need to grind or play NG+ to use this broken unit
You really shouldn't be playing SRPGs
I want to play the units I want to play without needing to wait till end game you dumb autist.
The units you want to play break the game, go grind to earn the ability to use them ( this is common for the genre and some play the genre for it see disgaea etc)
You won't be using them in endgame, you will use them in post game, for the whole fricking thing, on another route, and this incentizes you to keep playing, and you get to see how OP your cool characters are with moronic RT
>( this is common for the genre and some play the genre for it see disgaea etc)
No it fricking isn't. There's an entire style of SRPGs that take after FE3 and Shining Force's style of gameplay and don't allow for constant grinding because of a limited number of battles available in a campaign.
>No it fricking isn't. There's an entire style of SRPGs that take after FE3 and Shining Force's style of gameplay
And Tactics ogre / FFT isn't this style? Lmfao. TO isn't Fire Emblem you gay moron.
And not everyone likes spending dozens of hours of K-MMO-tier grinding. For the record, FFT doesn't make you do this shit either, save for maybe like two jobs. You can easily plan out a party progression route that you can finalize in like 30-40 hours. Meanwhile, FFT: LUCT forces tedious like beast recruitment level resets and having to grind up late game jobs from scratch.
>
And Tactics ogre / FFT isn't this style? Lmfao. TO isn't Fire Emblem you gay moron. (You)
And not everyone likes spending dozens of hours of K-MMO-tier grinding.
and some people do, and this is the long term gameplay loop the game offers. I don't like grinding either, but i'm also not autistic and feel I need to play as all my favourite characters, maybe if the games classes were better balanced I'd be more incentivized to grind. It's entirety optional, TO and LUCT has severe gameplay issues, it's a bit of a joke as an SRPG, but again, the class leveling is totally fine, it shows an attempt at good game design, you are conflating it with skill grinding.
>go spend hours for the right to use them
Not anymore apparently
>I'm not even aware of what reborn has changed
Then why are you shitting up a thread you have no idea about you dick guzzling troglodyte, you're here shitting yourself about how one vision is better without even realizing Reborn is basically an official gameplay overhaul that rebanlances the game even better than OV did, hell even the guy who made the mod admitted he would have changed the class level system if it wasn't embedded so deep into PSP LuCT like a malignant tumor
You are an autistic shill who probably can't even tell who (>you)s are. I never once said anything bad about reborn, I don't know if it's better or worse than the PSP patch ( do you even know what this is?) but I doubt it could be worse than LUCT or the snes original which are embarressingly bad SRPGs with potential, the appeal is the story, visuals and in LUCT prose.
I called out the morons parroting the same nonsense over what the big issues with LUCT were, ( muh class level muh crafting Black person you are playing a game where the majority of shit is hardly even functional or overpowered as hell)
I don't give a shit if they changed class leveling, but it wasn't anything to cry about and had some good aspects.
The fact everyone but (you) hate the moronic class levels system is proof enough of how bad it was, you can keep being a little contrarian b***h all you want it doesn't make it any less true, when a mechanic in a videogame actively makes the game moee tedious/unfun it is a bad mechanic
Why do you keep making these fallacious arguments? you are appealing to an imaginary majority, back when TO was relevant and the posters weren't entirely underage zoomers we had some coherent discussions about the game design, of course there were always NPCs like yourself distracting from this by crying about the same nothingburgers over and over again.
You are simply wrong, you don't understand tactics ogre, your don't understand basic SRPG game design, i've explained the intent to you, i've told you the target demographic, i've outlined the gameplay implications of making them useable from recruitment but you just keep being an autistic homosexual who just really wants to use Ozma and wants to use here right away.
The class system is barely relevant but you can atleast see an attempt at game design in the implementation, which makes it all the worse when homosexuals cry about it. Do you have any idea how fricking abysmally designed most of this game is?
>It's good game design because... I-it just is ok! Seethe and good riddance
Why am I even responding to this bot? next thread don't embarrass yourself and complain about weapon, spell of class balance or something
Ah yes ninjas and archers.
Bows and double attack being OP ( or really everything else being weak as shit) has nothing to do with class leveling. The skill system is busted and OP shit like bows and crossbows snowball because they can naturally attack more often which grinds the skill levels faster, on top of the range and skills being busted in the firstplace.
>Autist Ganker contrarian defens infamously bad mechanic because "new thing bad"
The fact LuCT PSP has a worse class system than the fricking SNES version is telling enough
Back when I was deep into this shit many years ago, I thoroughly refuted all these NPC garage that distracts from the many real issues the game has. The class system is a huge nothingburger, just like crafting, except unlike crafting it's not even bad in itself. Idiots whining about late game classes have zero understanding of game design or balance how many times do I have to tell you that you shouldn't be using these characters until NG+? Unless you want to grindfest ( which is itself a component of the game for a particular playerbase)
>Yeah bro here's this bunch of cool story characters who are currently useless and you have to keep useless until new game+ / post game where you will still have to grind out the ass to level them up into being useful
Are you legitimately moronic?
Are you autistic? Have you never played a strategy game before? Why do you want to be handed OP units to break the game without even any effort on your part?
NG+ is all apart of the same game, if you are so casual you don't even play through all the scenerios I could not care less about your vapid casual homosexualry. "nooo I wanna play the cool character" okay, it's an RPG go grind or use them in your next playthrough.
Looks amazing to me.
t. marketer who has made 50-100 posts so far in this thread
The sprites don't look that bad when you're zoomed out to the max. Hopefully somebody mods them though, or Squenix listens which is unlikely.
have I been brainwashed by Ganker to think any remake of old = inferior? I watched the trailer and it looks literally better than the psp ver in all aspects whether it's the color pallete/movement fluidity/animation effects but I can't help but think it's missing something and ends up looking like a cheap imitation of the original. why?
This is the most astroturfed outrage from a """fan"""
>people who don't like our game are the REAL shills!
No.
>those sprites
It's like someone smothered a layer of vaseline over everything, what the frick
OV already fixed lot of problems the base game has
reborn sprites can do any better? also sprites look like shit
the OV guy says this is looking to be the definitive version so I'm convinced it's worth picking up.
Getting rid of job levels alone makes it an improvement.
Just don't buy it instead of trying to scrape the bottom of the barrel to find reasons to not buy it. Even the mod's creator is hopeful about this version and has given us insight as why some things are the way they are now (more HP and a change in armor values)
Would have at least liked them to let us rotate the map like you could in FFT.
no catiua romance route.
It shall one day be ours brother, one day. Alongside the Ravness romance end too, of course.
Oh and frick you OP, I bet my ass you're that homosexual modder salty as frick that nobody will play his shit because of the remake.
Played it 20 years ago
Square Enix
Never played it so I'm excited.
Should I go lord for my first playthrough or is that bad end only?
can't stand that cheap digital upscale look typical for jap "remasters"
>PSP game but with some changes
>$60
You can play the emulated version with the balance mod right now.
>some
thankfully they're all needed to fix the shit psp port. OV can't fix its worst issues like the leveling system & equipment restrictions
What's with the schizo doompsting about censorship and "muh ethics department" these past few threads? Is he just gonna be a thing now?
Lucas is a hack!
Fun fact: the protagonist in the Tactics Ogre GBA game is Dark Knight Lancelot in Let us Cling Together.
Tactics Ogre GBA isn't a remake/port?
It's a prequel
?? Everyone I know is buying it day 1.
Holy soul and kino.
I think my hype eroded the first three times I fully completed the existing routes of the game. I can't imagine being excited to play though a game yet again when they've announced that it includes no new story content. The concept of playing the PSP version with mechanics reverted back to the PSX/SNES version is pretty frickin' dull when you've been able to play those for decades.
Make new games and quit re-re-re-releasing this one game.
I have played it multiple times but never completed CODA. That shit is already way too long.
>when you've been able to play those for decades.
I would never play those moronic boomer games. You dumb pirates are the cancer killing videogames. So glad Denuvo and Nintendo are quickly exterminating all of you.
>The concept of playing the PSP version with mechanics reverted back to the PSX/SNES version is pretty frickin' dull
This just straight up isn't true tho? What kind of delusional thinking makes you say Reborn will play like the old versions when every bit of gameplay we've seen is a balancing overhaul
>Here's the third iteration of the same game, that'll be full price, please
You are same homosexuals who rag on COD or FIFA and then do the same thing.
Cut rogues.
Why would they bother to declare the circumcision status of one class?
Can you disable the whole card buffs spawning in Reborn? I don't think i like it at all.
Can't wait for Reborn to BTFO the "muh censorship" shitposter
This is true. I learned it the hard way when I found out my girlfriend of 2 years discussed my sexual fetishes with her aunt and then her aunt openly brought them up around the rest of her family when I was visiting. Never trust a woman with secrets, they will not keep them secret.
Another life hack is that always do pull and push with women.
Never give any female most of your time regardless of your relationship, even if and especially if she is your mother.
Always know when to push them away for some times with other people.
Only virgins and morons who never date before will buy bullshit about that it is romantic to fully focus your life on a single person without realizing how pathetic and suffocating that feels like.
>$50
I'm going to wait for a sale
what's the difference between Tactics Ogre and Ogre Battle?
ogre battle's like a RTS/RPG hybrid where you move groups of units on a map, instead of moving them individually on a grid like in tactics RPGs
They are completely different games in every way. Ogre Battle is an army macromanagement simulator where you put together squads of soldiers and then direct them in real-time on country-scale maps. When one of your squads runs into an enemy squad they auto-battle based on general orders you gave them ahead of time and the composition of the squad.
Tactics Ogre is the sequel to Ogre Battle. They play differently. Ogre Battle 64 plays more like the first. T
Ogre battle is a queen song.
Did it really need ANOTHER remake? At least I hear this one has voice acting.
Yes it absolutely did. The only problem is that they called it reborn instead of naming it after a queen song. Hopefully they fix that in the next remake.
Man I completely forgot about the Queen song. It's such a good song too.
>Tactics Ogre
>There are no ogres
>Ogre
>A cruel of terrifying person
b-bakana
Someone did not finish the game.
The final boss is an Ogre. The secret super boss in CODA is also an Ogre.
i only ever played the snes version and never finished it
what should i expect
Fun political intrigue, great tactical gameplay, fun classes and customization options, wanting to bone your 5 hot sisters
To be fair, throwing the hot mess to the four other sisters and then going on a honeymoon with the earnings of mercenary army with the hottest sister is a fricking chad move.
Sherri is so frickable holy shit.
I never played the game. Isn't that just a single sister in different timelines?
No there are the 4 element themed sisters, red one gets gangraped to death in lawful route and yellow fricks off, never to be shown again, you can recruit blue and green in any route.
All inferior to Ravness
Built for the BBC (Big Bird wiener).
You can recruit all four in different routes.
Raveness is shit and a fricking g*lgastani b***h
>What killed the hype?
Shut up. You know damn well we've been doing pretty well with these threads every day this past week.
>two handed weapons actually deal damage now
>skills can active automatically when in range of the enemy
>parry and deflect rolled into one stat.
Swordmaster bros we are back.
I'm torn on how to build my Denam this time round.
Rampart aura is a skill I always loved, but we don't have that many slots to work with now.
GS is based, but 1H sword feels right. Also isn't Excalibur 1H?
1H + Shield feels like the appropriate loadout, though the artwork doesn't depict the shield.
1H + Crossbow is awesome to imagine in a fight. The utility is great too.
1H + Lobber just sounds fun as frick.
Ninja memes might still be strong. Dealing frickhuge damage feels really good.
>what killed it?
Catuia being NBR
I already preordered it and no amount of blackpilled, falseflagging whining will stop me from enjoying it as soon as it comes out.
You "everything sucks waaah" cucks are powerless before me.
Thanks for buying it so I don't have to
gmg?
Yeah. Their FALL15 code applies to it so you can get it 15% off.
It's funny because the fact were now getting dedicated schizos means we're definitely moving up on the Ganker totem pole
And thats fricking horrible. I remember when the Trials of Mana threads were starting to get flooded with cENsOrShIp homosexuals around release.
>we
Holy shit, the shills don't even try to hide it any more.
(you)
Schizophrenia is a made up illness used to discredit threats to the state or status quo. Trying to discredit me by calling me schizophrenic when I rightfully call out literal paid shill posts only proves how correct I am.
The fact that schizophrenia is diagnosed with a questionnaire proves this man is correct.
>t. proud goyslop connosseur
Nothing. Why would I come here to discuss games I'm interested in?
What hype? Nobody on Ganker is old enough to have played the original.
I'm not too bothered by the visuals, it doesn't look that bad in my opinion and the gameplay and system updates definitely sweeten the deal for me but its easy to see why the visuals are a dealbreaker for some, I wouldn't begrudge someone for not buying it for that reason. Smoothening filters have burned people hard in the past. Money definetly should've been put into a proper visual update over adding voice acting back in. I really doubt we'll get a sequel out of this as well if we didn't get one after the PSP remake so I don't really care if this sells well, some of you are trying too hard to sell the game to people that just aren't going to budge.
It's less "trying to sell the game" and more pointing and laughing at the obvious "muh censorship/muh shills" shitposters
Why is it not okay to have higher standards for these remastered games? Censorship is a real issue and them not putting enough care into the graphical fidelity sucks.
A remaster like this should come with no compromises if you expect people to spend money on an old game. People only spout shill because most of us are sick of people eating up terrible rereleases because it just means companies won't put more effort into making them better.
People should have dogpiled HARDER on the awful FF pixel remasters, yet morons are still buying them anyway. If anything we should be spoonfeeding people the roms/isos of these games all pre-setup for the pc illiterate tards. Sends a message and gets less people spending money on garbage. If autistic Sonic fans can spoonfeed fan remasters that are way better than their official Origins release (that got shat on a lot even though the FF remasters are worse for example), then why isn't there the same standard for RPG fans who are supposedly dedicated autistic nerds too?
Because I know how the world works and how budgeting constraints work. The fully voiced cast was something that was decided because it will probably sell well (at least in Japan seeing the quality of their voice actors) and they probably decided not to develop new sprites because of that. The gameplay changes are looking great though - it looks like a greatest hits version of the SNES and PSP version.
> and they probably decided not to develop new sprites because of that.
okay then just keep the old sprites rather than putting on an ugly-ass filter.
Don't come here pretending we wouldn't have shitposters if they reused the sprites, we both know they don't actually give a shit and just want any reason to come here and cry about
No, frick off.
>Don't come here pretending we wouldn't have shitposters if they reused the sprites
No we wouldn't. When have you ever seen any complaints about a re-release of classic game where people were like "grrr they kept the sprites the same!" What are you even talking about?
>Because I know how the world works and how budgeting constraints work
Making the sprites look worse COST them money though. It would've legitimately looked better if they just kept them as they were. But they didn't. It's not a problem of budget, it's a problem of marketing suits thinking these games need x amount of pixels to sell in 2022. It's literally just squeenix being deranged as usual.
I'm mocking the censorship angle because at least with tactics ogre it has no legs to stand on, Squeneex is shit for many reasons but at least stuff like Octopath and Triangle Strategy both had dark and fricked shit out in the open, Triangle coming out earlier this very year, I'm not a fan of the scaled up sprites but when Reborn is fixing literally every big gameplay issue the PSP version had I don't care about it enough, specially since the illustrations are still just as good. It all comes off as whiny doompsting
I hate this. Let Us Cling Together is a great subtitle and having it replaced with just REBORN sucks.
Shitposters are clearly schizophrenic younglings
Tactics Ogre is one of the few Japanese video games in existence whose story can be compared to a quality light novel. If you like stories and detailed plots, vidya is not where to find this, nevertheless, TO is a shining exception.
Gameplay is top notch.
Music is the absolute GOAT if you do not agree that is okay for you have bad musical taste
Female characters are hot and fleshed out characters
The best supporting characters
Proto roguelike dungeon 20 years before it became a thing
Multiple endings
Way too many story branching points to summarize
Post game content (CODA)
And you stupid, tastless motherfrickers dare turn a game down because of a graphical filter?
In all honesty, it is great that some of you humongous pigs feel like that.
Do not play Tactics Ogre. Do not play real videogames. Keep yourself far from actual amazing games
ou deserve Battlepasses, microtransactions, 18 waves of INCLUDED-IN-GAMEFILES dlc and that kind of homosexualry
You don't deserve quality. You don't deserve fun. You don't understand video games as entertainment
I've already played and loved this game twice. The reason I'm mad about this filter is that it makes this version not just a straight upgrade. It looks awful. If I were to replay it, or even worse, recommend it to someone, which version do I go with?
They spent a bunch of money making this new, polished version only to take away my initial excitement by making it look absolutely dreadful.
I agree, it could look better.
I already did. I will support the creators of this game since it is a quality game and I want to see the next episode.
Also, gameplay wise this is THE version to play
>it is not obvious to him that budget was not enough for a complete graphics overhaul
This is SE's fault. Now, the reality if things is that a bad filter will not affect how great TO is
what a fricking n00b
If all these things are true, then why not just play the original or psp version?
It sounds like it's already perfect so there's no need for a remaster, correct?
>it sounds like it's already perfect
NTA but loving a game and thinking it's a master piece doesn't mean your blind to it's flaws, gameplay wise Reborn is shaping up to be the definitive edition because the leveling /grindy skills/ cancerous crafting / archer spam were all fixed
>if you don't accept us fricking up the visuals of a classic game then you don't deserve fun. Just stop having standards okay?
Too bad it utterly fails at providing engaging gameplay.
Filtered
Black person. The game itself is great. The problem is that it's priced as a new game while being a remake of the remake. Plus the shitty VAs.
Is there any word on the crafting systems? Have they been improved/removed/changed at all?
>crafting has 100% chance of success all the time
>you can buy all items necessary for crafting at the crafting menu instead of needing to constantly back out to the shop
>you can craft multiple items at once
>>you can craft multiple items at once
Nice, that's all I wanted.
I plan on playing Bayo 3 then Reborn after. There were some long running positive threads over the last few days.
https://twitter.com/SquareEnix/status/1576995859589648384
I don't feel it, dub Lanselot feels too jovial. Always got the impression he was more stoic and that his humor was mostly dry.
English dubs are almost always shit, either play it with voices off and with the Jap dub which actually has good performances
>Jap dub which actually has good performances
Oh. Your one of those.
>he plays any game in it's non native language with a dub
Oh. You're one of those "people"...
Not a weeb person? Yeah. You're right. The characters aren't even of Japanese descent, which makes it even more weebish.
I'd much rather suspend disbelief and use the JP dub over listening to Americans poorly do British accents
Yeah it sounds off to me.
Honestly, after playing this for two weeks now I think this will sell like fricking hotcakes on the switch.
People like to shit on the switch, for both justified and dumb reasons, but it's undeniably one of the best portable RPG machines ever, and reborn is almost guaranteed to sell well given that Triangle strategy sold really well for the genre
RPGs on a portable are great. But the Deck is undeniably king for this with emulation.
>He doesn't just buy Reborn and play it on the Deck with no emulation
Ok.
I'll maybe buy it if someone makes a graphical mod like the other anon said. I hate the way filtered sprites look it triggers my tism
Spent hours getting shaders looking nice on the deck anyway for ps1 so I don't like settling for less, same reason why I don't play my switch much anymore
That's fair but when it comes to sales for the game the switch is still the best bet given that literally every and their mother has one
Give it to me straight, how hard will it be for people to mod in the original graphics and will anybody even bother?
I can see the future, outlook gay you're gay you'll be gay and you'll like it
>original graphics
Just play the old version. It looks as shit as the new one.
Gameplay > graphics you autist
I wanted to go through the SNES version just to experience the differences between it and the PSP version but the controls are so primitive and slow. I can see the game being 50 hours long and thats amazing for a retro game but most of the time would have been spent navigating the controls.
just speed it up
you emulate it right?
>$50
What they're doing to with the visuals of the Front Mission remake is much more offenmsive to me than this
Front Mission 2 remake looks good to me.
Does this game have multiple endings? I only remember the one where MC is killed
The primary endings are
>MC's sister becomes queen
>MC's sister dies and he becomes king and then gets assassinated
>MC's sister dies and he becomes king and he doesn't get assassinated
and minor character endings depending on what routes you took/who you recruited that pad out the ending scenes.
Theres three endings.
One where you get shot, one where you live by making sure all three major ethnic groups are happy and the final one where you leave the kingdom to your sister and go with the Xenobians for further adventures
For me it's lawful route combined with fricking off from the island in a self imposed exile to avoid being tried for war crimes.
We've had good threads about tactics ogre for weeks what's your problem to make up a lack of hype?
They're literally just shitposting
Any real pics comparision between Snes, PSP and Reborn?
There's no point, you mongs won't play the older worse versions anyway.
Don't even think about SNES version. Its too primitive to go back to.
Anyone who actually cares about gameplay will find the PSP version hard to go back to too once reborn is out since it fixes the levels and crafting, it's really shaping up to be the definitive way to play the game
Stop. Just stop. The differences between the SNES version and the PSP version are not the equivalent to the PSP version to this lazy "updated" PSP version. Crafting is nonessential and class leveling was to prevent new recruits from falling too far behind.
>class leveling was to prevent new recruits from falling too far behind
It does the exact opposite. Anybody who joins with a unique class starts with it at level 1 as opposed to being scaled to your party's level.
I never said it was a good idea.
Then why are you defending it you doofus, Reborn has it's own safety net for new recruits too and crafting / lack of skill bloat / faster weapon ranks / no more grindy elemental augments / auto activating skills will make the gameplay faster and more fluid, I can bet you money that going from Reborn to PSP will make the PSP version feel like a slog
The point is people can still enjoy the PSP version regardless of Reborn's lazy QoL changes. Context. Look up what the word means.
How frick are you calling all those mechanical changes lazy QoL? Complaining about the graphics is one thing but holy shit.
See? I told you all that it was low effort doomposters
All versions are serviceable, gameplay-wise.
The fact battles drag on is inherent to strategy RPGs.
The original Super Famicom version was Japan-only, and is one hell of a technical achievement on its original hardware.
The Saturn port added Japanese voice acting exclusive to it.
The PSX port added loading times, and an English localization that's good but to the point.
The SNES version got a fan translation that was just the English text ported back, but some stats were hidden in the process.
A GBA side-game called "The Knights of Lodis" set in the same universe tied some of the loose threads of the original.
Then, an actual remaster happened, and that was the PSP version.
This remaster reworked the English localization (an average dub, and a more researched but bloated translation that doesn't help the game's length), added some QoL changes but also made the new recruits start from Lv. 1 (some will whine this is wasting their precious time, but it's hardly unique. Valkyrie's Profile "Hard" mode does the same and it ends up the easier way to experience the game because you have more control over character/party stats). There are some slowdown issues, but none that couldn't be fixed with emulation. It doesn't hold back with the translation, which is a good thing because it's inspired by the Yugoslavian war.
Most importantly, added more story content. Like some of the character endings, and story endings, while bittersweet have very grim implications, and so some extra scenes and quests were added to help that, or accentuate that (more lore).
The PSP version, as well, is a good way to play the game.
Then, there's this "remaster" shills want you so badly to buy.
It's an easier direct HD port of the PSP version with uglier upscaling and art direction.
The original game has instances of abuse, torture, rape, comments about women, child homicide, and other joyful things that Square recently shown time and time again they're unable to leave alone.
Alright I guess I play the psp version then
Thanks, I will wait to see if the translation is butchered/censored anyway, if it's the case, I will just play the PSP version instead.
> Then, there's this "remaster" shills want you so badly to buy.
>newer plattforms
>better gameplay (even fricking said by the guy who only plays these games)
>pal translation
AS IF I GIVE A FRICK about your wannabe standards and crying about sprites. I would pay 40bucks for the emulated snes version with pal translations homosexual
>Then, there's this "remaster" shills want you so badly to buy.
>It's an easier direct HD port of the PSP version with uglier upscaling and art direction.
>The original game has instances of abuse, torture, rape, comments about women, child homicide, and other joyful things that Square recently shown time and time again they're unable to leave alone.
I love how you just completely forget to talk about how much improvements this remaster has. Honestly trying to sell people the idea that QoL improvements, such as being able to craft several items at the same time, or removing levels so that your new recruits just don't suck dick and overall the drastic reduction of the mindless overall grind the game had, are bad because "muh shills" is really a moronation level only the absolute wastes of oxygen from Ganker can come up with.
>but also made the new recruits start from Lv. 1
the problem was that there was class level and thus you could not build up your characters as you wanted it
in pre PSP versions your characters level ups granted different stat increase and thus you could build up your troops as you wanted
>made the new recruits start from Lv. 1
False, all classes share the same class level. If you wanted, you can just change Ozma out of Knight Commander and make her into a Lv 20 Archer because you already trained one at that point.
>Valkyrie's Profile "Hard" mode does the same and it ends up the easier way to experience the game because you have more control over character/party stats)
The stat system used in every other version of TO functions like this. The PSP version has permanently lost stat gains for characters that aren't in said class when it levels up. Sure its 0.1 per level, but this adds up when you consider the sheer amount of levels you can possibly gain by minmaxing the amount of classes used at any given time.
>It's an easier direct HD port of the PSP version with uglier upscaling and art direction.
Outright false, Reborn is mechanically different from the PSP version from the outset.
Please don't bother with the schizo, he's been crying for 2 threads in a row and intentionally ignores any gameplay improvements Reborn has
Reborn literally reverted a ton of the changes from the PSP version to make it more like the previous versions with a twist because of fan backlash/complaints. Matsuno and his team even brought it up early on in the interview.
Now if they would change Deneb's recruitment condition away from the moronic dragon/glass pumpkin bullshit and make it like the original.
Shaman quest is probably going to be left the same even though that was the most blatant case of stage bloat in the series.
I feel like they should throw Law route another bone and outright remove the Shaman questline from Chaos and Neutral :^)
Yeah because Law getting half of Coda to itself wasn't enough.
Looks like a mobile port
>He brought his entire army when approaching Bahanna instead of going alone and naked
Based
I don't understand why they just don't give the option to remove the fricking sprite filter, you get this in any fricking fighting game remaster.
They didn't use a filter. They used some sort of program that went in and quadrupled the amount of pixels on each of the sprite. It also added this weird back border to them as well.
Are there any leaks of changes to characters' route availability?
Nothing.
Op is just a schizo.
How did you guys feel about TP as a resource?
glad they got rid of it in XIV
Anyone know if generics will be useful this time around? One of (many) things i didnt like about the PSP version was how named characters were in all ways much better, especially because of lower delay for the most broken characters
None of the people who got previews has said anything about it sadly, but since all classes have been generally rebanlanced they'll at least be moreover useful than before (except archer, they nerfed archer)
>(except archer, they nerfed archer)
and that's a good thing
I always loved grabbing some stat increased on LV Up gear and then leveling some generics into gods of war in random battles
tbh leveling up never bothered me in old version
the crafting system, MMO grade items(with lv reqs and tiers) and class level ups always spoiled PSP version for me
So I've heard mentioned that the dev said they wanted Reborn to have the feeling of a MMO but single player and I have no idea what to make of that statement
They want it to be full of empty spaces and useless fetch quests?
It just means they want class building to be a huge part of the game and that the game has a lot of content (multiple main game routes + CODA)
These are not things I imagine when I think of a game being like an MMO.
End game content is something thats talked about often in mmos. Build variety is something many of them try to strive for but never really accomplish because of the balancing act they tend to have to maintain.
When I think of MMO end-games I think of grinding hours away to get some specific gear or crafting material drop as I work toward the single end-game viable gearset for my class which also has a single end-game viable stat distribution and skill set so that I can grind away the same couple dungeons/raids for even more hours to get the next piece and repeat forever and ever. So when they say "like an MMO but single player" I feel very turned off. I assume this isn't what they actually mean, but it's a poor choice of words in my opinion. MMO design is far from what single player RPGs should strive for. I don't want my single player RPG to have some endless tedious endgame, I want it to be good for its duration and then end definitively and satisfyingly.
Should I just abandon playing A2?
Do you mean to play reborn? The game's not out for like a month, you probably have the time to finish your playthrough
Half a month is more than enough time to finish A2
I bought LUCT. Why would I buy this again instead of just emulating LUCT, which works perfectly well that way? Make a fricking sequel, and I'll get excited. Or just make another Tactics game in general, even FFTA3 would get my vidya stiffy lifty.
>even FFTA3 would get my vidya stiffy lifty.
consume less onions
LUCT needs gameplay adjustments, if they turn it into a competent SRPG I will be very happy, I still haven't played the patch. You are never getting a full remake of tactics ogre you fricking morons, and it's highly unlikely the saga will ever be completed or get a new entry as the ideas were cannabalized into other games Matsuno has worked on.
>trying to sell a slightly tweaked PSP game for $50 in 2022
KEK I'll be downloading the NSP and playing it for free before paypigs even get their hands on it.
>Denuvo
Sure you will bud
>marketer desperately saying anything to stop people pirating the game
Pathetic, I will be playing the game before it launches and there's nothing you can do about it.
I don't give a shit you spergy frick, I pirate shit on my Steam Deck all the time, you were never gonna play the game anyways, you're just shitposting because you have literally nothing better to do going on in your life
won deal what deal they make with them
denovo is now sub based right?
so they will drop it at some point
I mean, this goes without saying, everyone with half a brain pirates all their games, the conversation is "is this worth playing" anyone too dumb / domesticated / poor enough ( underage) to actually factor in "is this worth my money" rather than time should be ignored and filtered.
This. I'm not a Square shareholder and I've long given up hope of a sequel so I couldn't give less of a frick about sales, I just want more people to have as much appreciation for my favorite franchise as I do. Though, I doubt shitposters like
even plan on playing the game, or any game for that matter as that would cut into his shitposting time.
Is this a response to the One Vision mod? How does it compare?
I only remember the vanilla game being an unbalanced shit show of slow gameplay and bugged systems.
I would say it was a novel attempt at balancing the game but there are some balancing issues within that mod as well. The creator, Raics, says that there are certain things even the mode cant fix simply because of how the game was made. He seems to be pretty positive about the changes in Reborn so far - specifically how HP is handled.
They should've remade Ogre Battle 64 instead
Ogre Battle isn't nearly as well known.
If they want profits then remaking an acclaimed title like TO makes most sense.
LUCT paved the way for Reborn, now they're seeing if Reborn can pave the way for the rest of the Ogre Saga
Shame it doesnt come with an artbook.
artbook is separate
https://store.na.square-enix-games.com/en_US/product/764419/the-art-of-tactics-ogre-let-us-cling-together-artbook
I'm probably still getting it since the gameplay changes seem nice without being too intrusive. I don't expect this to sell super well though, Tactics Ogre feels pretty niche as it is. Then again Live A Live did pretty well from what I heard, so who knows.
>Moldova uses the generic necromancer portrait
Bros, I'm beginning to think only Hektor and Gatialo are getting new portraits
Maldova is a single fight isn't she? All her siblings have portraits I always found it weird she's the odd one out, she's also less story relevant than even Hektor so while likely not every olde "generic" boss will have a portrait recurring ones probably will
Never played Tactics Ogre, but I didn't much care for FFT. I'm not sure why a game that put so little emphasis on stats had such a metric shitload of grinding.
Is Tactics Ogre the same way?
There is grinding, but iirc random encounters are scaled to your level.
Class based leveling means that you can just make any new recruit instantly valuable by changing them to an established class, but it also means that if you want to try a new class, it will be woefully underleveled for a while before it can catch up.
The equipment being restricted by class level also means that you can't even give them good gear to try and bridge the gap.
But outside of that + the passive skill grind (like using a specific element spells for your "mastery" of the element to level up so you deal more damage with those spells etc) there isn't that much grinding in the game if my memory serves. You should be able to just consistently do the story segments without needing a grind detour.
If you are thinking of playing the emulated PSP version save often and use savestates and always keep a savestate outside a fight. I lost 3h of progress at some point because I only had 1 savestate and the party composition I had for that fight wouldn't let me save the target in time.
I'm concerned its going to be "updated for modern audiences" in the translation / story.
Triangle Strategy, a squeenex game, had an grown ass emperor marrying a 14/16 year old princess who's dad he killed and then they have an implied marital rape scene among other things, all this very year. Reborn will be fine
You aren't wrong, but that has its own set of translation issues. Thats with the translation though, not the base writing.
There's always been translation issues with RPGs, I wish it'd improve but so long as they don't actively censor shit or is overly egregious I don't lose sleep over it
Isn't that the game where they removed all instances of characters calling women women?
So far it uses the same script as the psp version
Thats good to know actually. I assumed it'd be retranslation like many things these days.
Anything that seems intentionally dishonest or changed is something to consider not buying over for me these days.
I would have passed on Triangle Strategy if I had known beforehand how they did its translation.
Constantly saying "Well its not a big deal" has made it what it is in my opinion.
How many grains of sand to make a heap and how big of a heap to make a mountain.
Its unfortunate that it seems like translation has gone backwards. Majority of translators for JP -> EN media all seem like they have some agenda to push instead of just translating. Because they do
im still buying tactics ogre reborn
I'm not wasting another 300 hours trying to climb the shitty tower for the the necro b***h messing with the homosexual chaos system again to pokemon collect everyone.
Off the top of my head I can't remember anything that trannies would need to change in the translation.
Only issue is the LUCTenglish writing while far superior is not very accurate. So we might get an accurate translation that reads like the stiff asiatic speak of the original / famicom.
Are they even retranslating? I just assumed they were using the PSP script
That's what i'm hoping, I know nothing about reborn honestly, i've played these games enough somewhat recently and am past them so I'm not really interested or following it. I'll probably pirate it and do a playthough unless it ends up being kuso.
They better make cressida easier to recruit. I ain't keen on doing death marches again.
It's not killed to me. I'm just a touch wary as most people would be around Square Enix touching old IPs, outside of that I'm pretty fricking excited about everything else.
why do most people say to pirate this than buy it
they don't have 50 bucks to throw around. I can understand the sentiment though. I've had the policy of not buying a game if costs more than two hours of my salary.
>Most
I've only seen a couple people saying they'll pirate it in earnest which is fine, the other ones saying it are obvious shitposters that will obviously never play the game anyways, pirated or otherwise like
you change your class by equipping crystals instead of by leveling up other jobs, it's pretty basic and gay
>Equipping crystals
Black person what the frick are you talking about
I think he prefers the FFT job system
I bought it.
>leveling up weapon skills boosts physical and magic damage .
So they rolled weapon skill and the magic augment into one skill. Thats a massive buff for hybrid characters.
So Valkyries? People told me they get good later in the game but I was never able to get them to work or feel satisfying
They were already pretty good but yea don't need to be boon of swiftness bots in the early game anymore.
They only get good once you gain access to the summon spells which are broken in terms of how much damage they shit out. Their conserve mp skill was stupid combined with those spells.
unless casting magic also boosts weapon ranks in reborn thats a massive nerf to dedicated casters.
I think anon just meant your characters elemental alignment is built in and will escale with their weapon skill rather than as an individual skill like before, the elemental augment skills being gone means mages don't need to grind them to get their spell's damage up
>Don't need to equip separate skills to buff drain magic anymore.
Terror knight buffs just keep coming.
Why are some people mad at the remaster of a game they weren't even planning to get?
They're trying too hard to convince themselves new is bad and old is good. I say good fricking luck still dealing with the class system and spend 30 hours on crafting while I do all of these things in half as less time
Because if the remaster was good I would want it. The remaster is bad so it makes me mad that the existence of the bad has robbed me of the good.
now explain why it's bad without using one (1) buzzword.
I mainly just think it looks very ugly. The smeary filters, the generic overly-clean phone game UI clashing against it... I wish they'd actually put in some effort to update the assets while retaining the original look. I'm not going to pay $50 to play an uglier version of an old game. It barely even qualifies as a remaster.
You do realize the PSP version is also smeared right? Tactics Ogre on PSP uses the hardware's built-in bilinear filter over the sprites, you cannot even get the blur away by zooming out as much as possible.
Reborn is legit less smeared than TO PSP, not only that but the sprites have four times the resolution of the original.
Do you have any complaints that are not visual?
But it improves on practically everything people had issues with in the PSP port. How is that bad?
I like well directed tactics RPGs. I really wish literally anyone was capable of directing a new one.
And the fricking grind in this game was beyond real.
Is Fell Seal any good? It's on sale on steam and feel like it could hold me over until the 11th. Looks fricking awful but I'm told it's fun.
No romanceable Ravness.
Will there be a collectors edition? Can’t find anything
Collectors edition? No, they separated it into game and this
https://store.na.square-enix-games.com/en_US/product/767982/tactics-ogre-reborn-tarot-card-set
Nippon onri
>translation is apparently the same for now
Most important thing for me.
>gameplay is enhanced
Good, I hate absurd grinding
>looks like shit
I hate how the sprites looks, I prefer to see classic 2D pixels, but if the 2 previous points are respected I will probably buy it.
I still have let us cling together lying around.
Is that Remake the same game?
It's the same game with QoL and gameplay changes.
I guess I wait for the remake then. PSP games are so slow it’s incredible how we could play these years ago.
Sounds like something Jim Ryan would say
Who
PSP was designed for salarymen to play on the bullet train
The fact that everyone is b***hing about muh pixels and almost nobody talks about the gameplay being objectively the best it ever was tells me that nobody here actually played the game or just pretend for the sake of b***hing.
Just tell me which plattform I should get this
>switch for handheld comfyness, but no trophies
>ps5 for platin trophy but stationary console
>pc for cheevos and mouse, but it‘s not as comfy as console
Why do you care about achievements lmao.
If you wanna minmax go PC + SteamDeck then
Because I like 100% games I like and get the „platinum“, I don‘t have a deck and don‘t plan on getting one.
Alright weirdo.
Go with PS5 then since PC doesn't have trophies.
But it has accomplishments which are also fine in my eyes honestly.
there's a video of a guy using kb+m on the switch so I'm guessing it will work on the other consoles as well
If this is true then it‘s just about PS5 vs switch and would probably be ps5
>Get told Switch version won't have shitty bilinear/XBR filter
>Get excited
>Look up gameplay
>It still does
God fricking damn it, at least make it a fricking toggle. I'd take nearest neighbor over this vaseline shit.
Wish they just ported the ogre battle games, i don't want to buy a fricking wii u for ogre battle 64.
You don't have to buy anything you stupid ass wiener sucker. Emulate it, zoom zoom. You can play it in a fricking internet browser.
That's soulless
Why would I give a frick about a game I played in 2000 for the Playstation and in 2011 for the PSP and then again in 2020 in an emulator?
because consoom
Do we know what Reborn fixed from the PSP release? Any gameplay tweaks?
Read the fricking thread
Real helpful, you cum guzzling homosexual. Here's a link to the actual dev blog for the other Anons.
https://www.square-enix-games.com/en_EU/news/tactics-ogre-reborn-new-features
Did they fix the moronic damage formula that made it so you either hit single digit numbers or triple digits?
If they had left this game completely the same you homosexuals would still complain that they didnt fix anything. You morons will b***h about anything.
They could have made a new game.
Last time they "tested the waters" for a new ogre battle game they chose to release it on the worst fricking platform possible because everyone just pirated it, now they'll probably get accurate numbers showing why they should never bother making a new ogre battle game that has no audience.
Looks good to me. I can’t wait for it to drop.
Symphony of war came out this year and sold well enough, they should do another ogre battle because the market is there.
>oh hey a jrpg
>tactocs/gridshit
hard drop
filtered
no i just dont play bad games
It's not a jrpg, it's an srpg
Just move on if that's not your cup of tea.
I have never played a Tactics Ogre game, but have always been interested.
I will get this on PS5.
How many posts is that now, shill? Do you get paid per post?
that's my first post in this thread. the hell are you talking about
why am I more hyped for this remaster of a remake than some shit like Triangle Strategy?
if random encounters are gone how are we gonna farm cash items and monsters?
Training battles you can do whenever you want.
that sound moronic, training battles are your troops vs your troops or its something different?
will training battles give me loot, recruited monsters etc?
Optional fights against NPCs you can do to grind. It's just moving encounters from random, to a menu you can trigger whenever you want.
that sounds soulless
are they gonna add some extra locations for early game?
The game will have a rolling level cap that keeps getting raised as you progress the story.
There won't be much point ir turbogrinding and training fights will mostly be there to bring up new recruits to par.
Sidequests and optional areas are obviously still in. You can see the farmable forest area in the screenshot.
By the time you need to grind you should already have a bunch of these locations unlocked.
honestly removing a dreaded tedium in exchange for a bit of >>>soul from random encounters is the price im willing to pay
its not like random encounters arent generic as shit and people would rather grind in the multi-stage dungeons instead either
There's random encounters that have been removed.
But there are also dungeons with monster spawns if you remember.
I have a hard time believing a game designed to be played on the SNES will be anymore clunky, and unplayable on a modern console than on a PC. Its not like XCOM or Wasteland where they were clearly designed to be played on a PC with consoles as an after thought
Not him but One Vision mod was the superior version of the game until maybe Reborn. Also I like to change portraits (bloodlust Vyce instead of boring Vyce)
Also Switch and PC have full mouse support, don't know about PS versions.
How implied will the rape of Cerya be in the Reborn version?
>What killed the hype?
moron corporations thinking their 20 year old games are worth 50€
>duhhh but we upgraded da grafix
Nope. Sell it for 20€ and I might buy it.
Even if it were 20$ you were never gonna buy or play it you sniveling little shitposter
What makes you think that? I buy JRPGs all the time. New ones I'll buy for 60€, but if it's old and they're trying to sell for over 30€, they can frick right off.
20€ for Persona 4 was a great deal. 60€ for Nocturne was not.
Can't decide which version to play.
Do you like portability? Switch
Do you like big screens? Playstation
Do you want to mod it out the ass? PC
>Modding games
Soulless.
Nothing. I am glad I can finally play it after getting my PSP fricked(and I hate emulation).
The gameplay changes are mostly for the better, especially fixing that awful crafting system.
Already preordered. Seethe.
Same. It's time for rape!
You think there's gonna be rape in 2022 Squeenix remake? You sweet summer child.
Triangle strategy had it.
Triangle Strategy AND octopath
Both are as politically correct and de-sensitized as they can be. Your point?
You've played neither of them have you shitposting moron kun
>How can you criticize if you've never played them !
>Oh you did? Why play them if you're going to criticize them??
Stop being a dumb-dumb.
Does Gus marrying a 15 year old to then have a marital rape scene count as "politically correct and de-sensitized" to you moron kun?
>Rape allegations after marriage
>Muh pedo
Yep, it's as pozzed as it can be.
>Overtly just shitposting when his schizo babble gets proven wrong
Well at least you're not pretending to have an argument now
Can you really only have 4 skills slotted in now?
Yes but weapons and armor now carry their own skills like parry and skills such as trajectory are now innate.
og have 4 slots for skills and magic(some classes have even less)
Yep. Probably removed the stat plus skills in in favor of charms. What really makes me apprehensive is the 4 spells limit.
That's only the default, multiple early previews have shown that it can be increased by levels or skill unlocks, the same way you buy more capacity in LUCT
4 spells that can be swapped with ease is good still, since you dont want to spread your elements out too much to take advantage of the ele adverse debuffs, and in some footages you can actually carry more iirc
think ive ever only used some 5-6 different spells at most with 1 caster in my playthrough
>single target dmg
>aoe lol
>debuffs and buffs
Nothing killed the hype, it looks fantastic
Keeps all the cool shit from LUCT but gets rid of the tedium like having to level classes rather than individual characters
Hopefully it's got massive balance changes too so it's not just Tactics Archer
The guys who got previews already said the archers got nerfed, and a given that's coming from turbo autist challenge runners I'm willing to believe it
It's a great game, and you people who will buy it will have fun, noone can deny that.
But it's almost 100% the same psp game, sold at full price.
It's bullshit, you know it, and I'll just pirate it.
>almost 100% the same
You don't have to make up a reason to justify your pirating. Just pirate it.
Anon have seen any of the info at all? I basically plays like a different game beyond the grid style
Stop lying, shill.
>More buzzwords
I accept your concession
>Muh buzzwords
Still living in 2018 I see.
>Shill shill shill shill
>Wahhh why aren't you taking me seriously
No (you) for (you)
guys
could you auction dragons and beasts in PSP version for stat increasing consumables?
i don't remember
yes, after selling them the shop would stock some of their meat that you could buy.
How badly do the RPG mechanics ruin the tactics gameplay? I hate tactics games where you can trivialize the battles with the bullshit character customization and rpg shit
it depends slightly on gears and the options you have available (ie early game archers + ninja and late game mages + valk element buffing are a menace), but generally its a very pick-counter pick kind of game
>use some monster units to tank
>kill the dragoon asap to protect the monsters
>bring your own dragoon to deal with theirs
>mages for countering knights and be the sweeper
>but gotta protect them from archers, so you must have rusher (or high ground advantage)
etc etc
Its a Japanese SRPG anon. The balance goes out the window in the mid to late game once you start to optimize gear and skills. Chapter 1 of reborn seems to nicely balanced though from the footage I saw. Weapon arts aren't available and they nerfed archery so Canopus can't solo every encounter out of the box.
That blanket statement really doesn’t hold. The few good FE games don’t have RPG shit and, thus, aren’t trivialized easily. Same with Triangle Strategy. But FE3H is absolute dogshit that allows you to make a dodgetank unit and never have to think again
The only actually challenging FE I played was Thracia 776 ages ago and even then it got kinda easy near the end game. Haven't played Triangle strategy but I will say that the more freedom you give a player to customize the more likely balance will get thrown to the wayside.
It's a double edged sword. Enemy levels are matched with your strongest unit, so If you keep relying on few characters, it can come back and bite you hard, and in worst case scenarios, it might softlock your run.
I’ve heard that some unit types are overpowered. Is this the type of game where you could just make a bunch of them and then the level issue you mention would be a nonfactor?
Not really, levels only gives you more tools to play but you need good equipment to go further. Most equipment are locked behind recipe books and these are usually obtained through loot. If you overlevel then these might end up too hard to obtain.
that's like, the fun part of it?
>In between games of chess, I made all of my pieces into queens, and now I win every time! it’s so fun!
>bring back a series you enjoy
Cool
>it's a remaster
ehhhhhhh.... Ever since they started gutting remasters like rune factory I don't trust them.
you'll never get a full remake like demons souls or ff7 again due to poor sales
enjoy your remaster. I will because I never played it before beyond the like first couple fights
fft is better and I wish that game got the same treatment but graphics overhauled
>fft better
good one anon
More seriously: nvidia leak had both TO:LUCT and FFT remakes/remasters mentioned - so I'd expect FFT to come after.
>I never played it but FFT is better.
FFT is in the pipeline. Its probably going to be a remaster/mechanical remake like this one.
>you'll never get a full remake like demons souls
Thank fricking god
>FFT is better
FFT was always bargain bin TO with a dumbed down version of its story and themes, no one would give a shit about it if it didn't have teh Final Fantasy branding
The difference is that FFT's gameplay was designed by mainline Final Fantasy devs, which is why it's is such a broken shallow mess. The team who designed TO then went on to make Knight of Lodis and the FFTA games, which is why those are all good.
i refuse to play if they nerfed archers in any way
>$49.99
>for a port of a PSP game which was a port of a SNES game
hahahahahahahahahahaha
Do I need a guide to play this game to not accidentally lock myself out of everything or should I just go blind
The price, the voice acting, and the graphic filter.