Skyrim isn't an RPG, hell skyrim is barely even a game. The vast majority of your playtime consists of holding down 'W' that is OCCASIONALLY broken by combat. Skyrim is a walking sim for all intents and purposes.
People memed about its bugs on release but compared to starslop it looks like a masterpiece of quality assurance. Not to mention it looks better despite being 12 years older
I haven't played vanilla skyrim in 8 years so I couldn't give you a honest answer. 1.0 morrowind had a bug where if you changed cell while in the air it would miss calculate your fall distance and instantly kill you.
I'm literally playing it at the moment and walking into some houses physics objects on the ground (shovels, pots etc.) can actually physically hurt you, and your health bar will appear on the bottom of the screen to indicate you've taken damage.
Will it kill you? Unless you were at the literal beginning of the game and unbelievably squishy probably then even not- but it DOES absolutely hurt you.
I'm a skyrim veteran. I played it on release on the 360 and you're lying.
3 weeks ago
Anonymous
Nta but I am 100% sure carts full of cabbages could straight up murder you with collision in the ps3
3 weeks ago
Anonymous
Nta but I am 100% sure carts full of cabbages could straight up murder you with collision in the ps3
Well if the qualification for the shit is that it's on PS3/X360 then in that case I couldn't answer- but as I said I'm playing the Anerversary Edition now on PC and if I sprint through a load cell with shit on the ground I take physical damage from it, and that's with the 60FPS VSync on.
3 weeks ago
Anonymous
Hes right. Items would kill you before they patched it. They still do damage but they won't OHKO you anymore.
Way more freedom + variety in the type of person you can become and the things you can do. The world also has a shit load of more interesting things to do
Skyrim has more than just humans in it. I guarantee you Starfield would be 9001x better and more popular if it had multiple sentient alient races walking around town, rather than every NPC being a strange looking African.
No menu fast traveling required to get around and explore
Fantasy setting with fantasy lore
Over a decade's worth of official and community made content available for it
Fantasy will ALWAYS be more popular than hard sci-fi settings. Starfield isn't bad, especially as you progress your character, but it has a very rough beginning and exploration/travelling compared to Skyrim. It has probably the best combat and roleplaying elements of any Bethesda game at the expense of having the worst character progression and exploration of any Bethesda game.
Skyrim comes after a 200 year timeskip and has so many retarded retcons that it's barely the same setting anymore
If you want to understand the overarching setting and lore of TES then Skyrim is maybe the absolute worst place to start
Unironically start with Oblivion.
When you jump to Skyrim you’ll be able to appreciate the better graphics and more reasonable leveling system.
Play Morrowind after those two because it’s an old game for weirdos but will reveal to you what could have been and you’ll maybe be mad about it. I really liked it and I didn’t play it until 2017.
Don’t play Arena.
IDK shit about Daggerfall
I agree overall. Morrowind is the apotheosis of the TES setting, but at the same time, people might not understand why it does certain things without a bit of context.
Oblivion is like a themepark that guides your hand through a basic summary of the setting, but unfortunately, you also end up with a very shallow idea of the whole thing.
Morrowind fleshes out an extremely specific part of the world, but at the same time implies a much grander setting around it. It often employs obfuscation and refuses to spoonfeed its players, unlike other TES games. You need to actually get invested in the game to get anything out of it, but it absolutely pays off.
When I think of Skyrim I think of exploring and a generally relaxing feeling. There is good pacing between tension and chill, usually done through clever world mapping. Maybe that's missing.
coming out at the right time. it's when normalfags started getting into vidya and Bethesda had some impressive marketing campaign for that time for vidya.
Skyrim came out when normalfags were just starting to infest vidya and it was a casual game that they could play and pretend they were nerds. In other words they could pretend they were playing an RPG without actually having to play an RPG. Also the marketing for the game was huge.
I’ve said it before and I’ll say it again:
Skyrim is a simple game with a perfect gameplay loop. >gameplay loop
Yeah, you heard me right. It’s the best term I have.
You wander around. You do whatever the fuck you want. See something interesting? Investigate it. That mountain? You can go there. See that dungeon? Jump in bud. You talk to an NPC. They say some shit, give you a quest. Very nice. You do the quest (it involves another dungeon). On that quest you see some more interesting shit. Repeat ad infinitum.
It’s perfect. It’s all an adventurer needs. You just go out and do what you want, and the game is structured to taunt you with interesting landmarks along the way. Pulls 95% of gamers right in.
The setting helps. Fantasy is peak normiecore. Space is autismcore. Sorry Trekkies it’s true.
Am I the only person that never liked stealth archery? Not like the game has many mechanics but at least with other stuff you can do at leats a little bit more. Archery is just shooting a bow and nothing else. WIth two handed for instance you can at least do different types of attacks.
Two-handed is the most cucked melee in Skyrim, at least use dual-wielding since it has good DPS.
Two-handed: Shitty attack speed, barely any range advantage, sweep is barely functional, shittier block damage reduction than shields, shittier stagger than shieldbashes.
People complain about destruction being cucked but at least it has functional stunlock spam compared to two-hand.
It's a classic oldschool hardcore RPG with real gameplay unlike modern soulless "RPG"s.
>It's a classic oldschool hardcore RPG
lol
Skyrim isn't an RPG, hell skyrim is barely even a game. The vast majority of your playtime consists of holding down 'W' that is OCCASIONALLY broken by combat. Skyrim is a walking sim for all intents and purposes.
b8 or mental retardation
By that definition every TES game is a walking sim. Maybe expect for Daggerfall since they expected you to fast travel everywhere.
Good bait.
Interesting lore.
And that's it.
Starfield isn't a world you want to spend any time in at all.
10.000 mods
People memed about its bugs on release but compared to starslop it looks like a masterpiece of quality assurance. Not to mention it looks better despite being 12 years older
You never played 1.0 skyrim. Starfield despite all its problems was in a much better state at release.
I remember dying to items flying around like crazy when entering buildings. Did they ever fix that?
I haven't played vanilla skyrim in 8 years so I couldn't give you a honest answer. 1.0 morrowind had a bug where if you changed cell while in the air it would miss calculate your fall distance and instantly kill you.
>I remember dying to items flying around like crazy when entering buildings.
Lying homosexual
Yeah items would sometimes fly around but they wouldnt deal damages
Bullshit cunt.
I'm literally playing it at the moment and walking into some houses physics objects on the ground (shovels, pots etc.) can actually physically hurt you, and your health bar will appear on the bottom of the screen to indicate you've taken damage.
Will it kill you? Unless you were at the literal beginning of the game and unbelievably squishy probably then even not- but it DOES absolutely hurt you.
I'm a skyrim veteran. I played it on release on the 360 and you're lying.
Nta but I am 100% sure carts full of cabbages could straight up murder you with collision in the ps3
Well if the qualification for the shit is that it's on PS3/X360 then in that case I couldn't answer- but as I said I'm playing the Anerversary Edition now on PC and if I sprint through a load cell with shit on the ground I take physical damage from it, and that's with the 60FPS VSync on.
Hes right. Items would kill you before they patched it. They still do damage but they won't OHKO you anymore.
Nope, you're a homosexual.
Ask me how I know you never cast blizzard indoors at the Blackbriar meadery.
Devious devices
Link?
Devious lore
fantasy is more appealing than space slop
Way more freedom + variety in the type of person you can become and the things you can do. The world also has a shit load of more interesting things to do
People meme about it dumbing down way too much from Oblivion (which in turn did the same from Morrowind) but it somehow did it in a just right amount.
Skyrim has more than just humans in it. I guarantee you Starfield would be 9001x better and more popular if it had multiple sentient alient races walking around town, rather than every NPC being a strange looking African.
>more popular
Casuals are eating that shit up simply because its a Bethesda game
>rather than every NPC being a strange looking African
These are called Australian Aboriginals, you ignorant fuck
You can pick a direction to wander in and find something to do
it released as a 10/10 goty so the mod community supported it. you wont have a mod community with a 6/10 game.
Actual exploration.
Starfield is abysmally barren. Starfield should have been situated within a solar system and have had the planets fleshed out.
Little girls
moe
Mods?
You can actually just walk around the world and find cool shit.
Starfield doesn't have enough cute girls with animal ears and tails.
No anti White agenda in Skyrim.
No menu fast traveling required to get around and explore
Fantasy setting with fantasy lore
Over a decade's worth of official and community made content available for it
Fantasy will ALWAYS be more popular than hard sci-fi settings. Starfield isn't bad, especially as you progress your character, but it has a very rough beginning and exploration/travelling compared to Skyrim. It has probably the best combat and roleplaying elements of any Bethesda game at the expense of having the worst character progression and exploration of any Bethesda game.
World of Starfield kinda sucks. It's so safe, sterile, clinical and generic. Skyrim has at least some grit and edge.
better game experience + mods
>actual sense of exploration
>good art style
>amazing ost
>no procgen outside of radiant quests
If starfield had an OST by Jermey Soule it would easily be a 7.5/10 hands down.
yeah something to listen to during loading screens where there isnt a female nagger npc berating you on screen
It's simple
Scifi sucks
I finally finished modding my Skyrim after over ten years. What am I in for? I'm going to play a spellsword succubus.
30 minutes of boring shit then alt f4
I've already spent more than that edging to dressing up my character in the gigabytes of outfits I downloaded for her.
post screenshots
Skyrim isn't boring
Cool medieval fantasy world > shitty futuristic post-white genocide world
Should I play redguard, arena, morrowind, and oblivion before Skyrim?
Skyrim comes after a 200 year timeskip and has so many retarded retcons that it's barely the same setting anymore
If you want to understand the overarching setting and lore of TES then Skyrim is maybe the absolute worst place to start
>Skyrim comes after a 200 year timeskip
>Fallout 3 comes after a 200 year timeskip
really makes you think
Unironically start with Oblivion.
When you jump to Skyrim you’ll be able to appreciate the better graphics and more reasonable leveling system.
Play Morrowind after those two because it’s an old game for weirdos but will reveal to you what could have been and you’ll maybe be mad about it. I really liked it and I didn’t play it until 2017.
Don’t play Arena.
IDK shit about Daggerfall
I agree overall. Morrowind is the apotheosis of the TES setting, but at the same time, people might not understand why it does certain things without a bit of context.
Oblivion is like a themepark that guides your hand through a basic summary of the setting, but unfortunately, you also end up with a very shallow idea of the whole thing.
Morrowind fleshes out an extremely specific part of the world, but at the same time implies a much grander setting around it. It often employs obfuscation and refuses to spoonfeed its players, unlike other TES games. You need to actually get invested in the game to get anything out of it, but it absolutely pays off.
Daggerfall is peak simulationism the series ever gotten, that's what it is.
Plain Fantasy world > Plain Sc-fi World
It's not, you're full of shit
Skyrim has one of the greatest openings in the medium of videogames, Starfields opening is simply terrible
When I think of Skyrim I think of exploring and a generally relaxing feeling. There is good pacing between tension and chill, usually done through clever world mapping. Maybe that's missing.
naggers, the absense of
it has a world you can explore, not empty planets with copypasted POIs
coming out at the right time. it's when normalfags started getting into vidya and Bethesda had some impressive marketing campaign for that time for vidya.
>fantasy setting with magic, dragons and different races
vs
>duuuude nasa lmao!
Space sucks
Skyrim is casual slop designed to appeal to the masses. Starfield is much more of a niche game that seems like Todd made for himself.
Melee combat
And 8 races, instead of just boring humans.
It's prettier despite being a lot older, both in landscape and characters. I have no hope for TES: Hammerfell though.
Skyrim came out when normalfags were just starting to infest vidya and it was a casual game that they could play and pretend they were nerds. In other words they could pretend they were playing an RPG without actually having to play an RPG. Also the marketing for the game was huge.
I’ve said it before and I’ll say it again:
Skyrim is a simple game with a perfect gameplay loop.
>gameplay loop
Yeah, you heard me right. It’s the best term I have.
You wander around. You do whatever the fuck you want. See something interesting? Investigate it. That mountain? You can go there. See that dungeon? Jump in bud. You talk to an NPC. They say some shit, give you a quest. Very nice. You do the quest (it involves another dungeon). On that quest you see some more interesting shit. Repeat ad infinitum.
It’s perfect. It’s all an adventurer needs. You just go out and do what you want, and the game is structured to taunt you with interesting landmarks along the way. Pulls 95% of gamers right in.
The setting helps. Fantasy is peak normiecore. Space is autismcore. Sorry Trekkies it’s true.
Skyim rereleased 17 fucking times.
Microsoft did a Nintendo and burned an IP in peoples minds by rereleasing it.
microsoft has nothing to do with skyrim retarded snoy
Am I the only person that never liked stealth archery? Not like the game has many mechanics but at least with other stuff you can do at leats a little bit more. Archery is just shooting a bow and nothing else. WIth two handed for instance you can at least do different types of attacks.
Two-handed is the most cucked melee in Skyrim, at least use dual-wielding since it has good DPS.
Two-handed: Shitty attack speed, barely any range advantage, sweep is barely functional, shittier block damage reduction than shields, shittier stagger than shieldbashes.
People complain about destruction being cucked but at least it has functional stunlock spam compared to two-hand.