What the fuck this game is so good, no one of you motherfuckers told me.
Just got the phazon suit and got pretty much every upgrade, I think. All what is left to do is jump around and look for upgrades and artifacts.
Enjoyed my time so far.
Community-driven video game blog & discussion
What the fuck this game is so good, no one of you motherfuckers told me.
Just got the phazon suit and got pretty much every upgrade, I think. All what is left to do is jump around and look for upgrades and artifacts.
Enjoyed my time so far.
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8
— Surreal Videos (@SurrealVideos) March 3, 2023
Well good. You ARE playing the best game from the 2000s.
that's resident evil 4
yeah prime is a bit of a hidden gem. in fact you're the first person to have ever played it. might want to check out another underrated game "half life". oh and "metal gear solid".
These games came out when I was too young to play them.
>zoomie
Anon, you're going to want to sit down for this. I'm 28. That makes me older that Gordon Freeman at the start of Half-Life. I just started playing it yesterday. Pretty cool game.
you probably missed scanning the bees
Which bees?
There's default yellow ones, red ones at the chozo hive and green ones that come out over the flamethrower.
Is there another type?
Is there something special with the bees or just for 100%?
Neither. You don't get anything for scanning everything.
can you increase the fov to 90? I don’t play games that deviate from the norm
Where's Metroid Prime Pinball 2? Metroid Prime Pinball slaps hard as fuck and needs a sequel more than Prime 4
Metroid Prime was one of my favourite games for a long time and the remaster is probably the best "Good faith" adaption I've ever seen.
But playing it again so many years later, I have criticisms that I didn't have before.
>Enemies respawning from 2 rooms away is a pain.
>Immediately after getting Power Bombs, there's like 10 Bendezium blockages in the next few rooms and its very possible to not get enough refill drops to clear them all without deliberately backtracking unnecessarily.
>The Artifact hunt at the end is a bit tiresome, especially with limited shortcuts and fast travel.
>Largely the reason for the above, but the number of places that you can't reach without first going elsewhere is a pain. You can't go from chozo ruins to phendrana, for example. And the only talon overworld entrance to phazon mines makes you go through the entire crashed frigate.
>Elemental pirates are gay. They "reverse engineered your beams" but are all identical, except that you have to switch weapons to deal with them. It just slows gameplay without being fun.
>Challenging enemies are too few and far between. Tools like flamethrower don't feel fun when the only reason to use them is against the aforementioned shitty elemental pirates.
That said, all of these are minor gripes.
Game is fantastic and I'm genuinely excited for 4.
>fast travel
That is my only real suggestion for an improvement in the remake, implementing some kind of fast travel between save points. Might have ruined some runs the devs wanted you to take, but overall would have made the game flow better.
Could have included a "classic" mode where you switch fast travel off.
>Elemental pirates
also agreed. I get the concept and they wanted more variety in pirates and more uses for the beams, but after the first time having to switch the beam is just a chore, especially if they are mixed up or the door before required a different beam.
1. There's a reason the game has a hard mode
2. The map design is GOTYAY tier and needs no fast travel
3. Yeah youmight have to farm power bombs if you waste them on enemies4. You can just run past enemies once you no longer need to explore and ony wish to travel
But yeah elemental pirates and metroid are kinda lame
>>The map design is GOTYAY tier
Yah, I love beating the plant boss, watching it keel over and die, and being unable to backtrack because there’s still vines covering the door for some fucking reason
>There's a reason the game has a hard mode
Should be called tedious mode, there's nothing hard about it. This gets fixed in Prime 2 with better enemies and harder encounters overall
Prime regularly ends up on "Best of" lists both in and out of Ganker, you dumb underage fuck.
>it's a "Zoom zoom born after 9/11 discovering early-00s' / late 1990s' mega classic that has been praised to high heavens since the release, realizing how shitty modern industry is" episode
Man I hate television re-runs.
Anyway, congraz for discovering "Fun", OP.
9/10 chance OP is doing a mid tier troll.
But on the offchance she's not, outside of neet circles, MP wasn't really that popular.
If somebody's played nothing but Fall Guys, Fall Out and Fall of duty, they might never have heard of a 3D FPS metroid game, let alone realised it was top tier.
Let a new generation experience something good, for a change
>MP wasn't really that popular.
It was. Literally the holy grail for Metroidvania fags for decades.
>muh neets
No son, gaming was already a HUGE industry long before the Casualization era started and brought literal ADHD normal-fags into the biz.
Good game.
Shit Metroid game.
did they fix camera control with the remaster?
it has dual stick (besides others) controls, so I would say yes.
cool never managed to finish the gc version because of the atrocious controls
might get the iso once I'm done with Dread
Yes but it makes the game even easier
Yes, you now have multiple different ways to handle camera.
There's still a few rare instances where it goes to shit (like 1-2 morphball zones, or when a boss melees you against a wall) - but overall it's quite good.
Dual stick control with trigger button fire feels really natural.
I think fast travel is a double-edged sword.
Part of metroid's whole deal is discovery through backtracking - making your way back along a path and getting distracted by a new doorway you can explore only to realise you've accidentally stumbled into where you're meant to be going.
Prime's issue is that often there's huge lengths between areas you can go next and it's very possible to go quite far into a new area before being told you're going the wrong way (Phazon mines without X-Ray visor, Crashed ship without gravity suit, etc).
I don't think the solution is fast travel, I think it's probably more connection points.
Though maybe a fast travel in the end game could work - say around when the cipher collection part starts in earnest.
They'd also be more bearable if you didn't have to fight them again, in the same room, in 4 minutes time when you've got to backtrack again.
Same goes for Chozo ghosts.
Only prime game where I regularly found myself ignoring enemies our of frustration and running from door to door.
>Crashed ship without gravity suit
Yeah that was horseshit, but you get an energy tank at least for your trouble.
Same shit happened to me way back. What a hassle.
>literally one of the 3 or so games that always comes up when discussing best games evar
>no one told me
Way to out yourself, newfag.
Help - Chozo Ruins Furnace. Used power bomb to reveal the half pipe, can't get high enough to reach the magnet rail no matter how hard I try. Am I just shit at getting the timing right?
I gave up on it, but im also not good with the half pipes. The reward is only a missile upgrade though.
Not just me then, thank ya. And definitely not worth just another 5 missiles, near the end game and I'm finding them around every corner now
Really is just a matter of knowing exactly when to boost. It's more of a "feeling" thing. Just keep trying.
It was meh even back then let alone this cash grab demaster with gerentophilic tendencies
>remakeshit
SOULLESS
Bro I don't know how anyone has the patience for these games. Literally look for the needle in the haystack, the game. I got stuck and had to look up a guide and it told me I wasn't even on the right level. Just turned the game off right there.
The game gives you hints by pointing out the room you should go toward.
It takes way too long for that to kick in, it should be like a quest marker that you instantly get after you pick up the item you were looking for.
Sounds like it'd be too easy. The exploration is a big part of the game.
You will never accomplish anything in your life with that attitude
People post about how fucking good this game is all the time, asshole. You probably just ignored it. You probably ignored threads about how good Morrowind is too, didn't you, anon? For shame.
its always about prime 1 but nothing ever gets said about 2 and 3 how come?
are they that bad?
There's no reason why this game couldn't be linear. It would have taken it from a 6/10 to an 8/10.