heard very good things about this one, that's the faux retro one? sometimes I find those retro ones don't work because they don't understand the aesthetic or graphical/memory limitations of the time period and just sort of make "a shitty looking game" that looks all over the place, textures from the 90s, sprites from the 80s, lighting from the 2000s, etc, and just generally not having much of a "point" to having retro graphics except being cheaper to do. Does Faith avoid those pitfalls?
Faith is clever because it's both faithful (hurr) while also doing very elaborate use of rotoscoping that is nonetheless keeping with the rest of the aesthetic, which allows it to shift from simplistic graphics to detailed scenes (while still leaving much to the imagination of the player). As you say, many so called retro games just make a shitty looking game with no aesthetics. Faith actually remembers to have an art style, and it's a good one at that.
Iron lung
I love horror movies and media but I'm not big on HORROR horror games
I enjoy games with a cool story or cool combat or other cool systems that are horror but if the game is just there to make me scared I'm not too into it
Signalis and the FNAF VR game. Signalis was cool and that FNAF game is the apex of that survive the night genre (that he created). FNAF doesn't get enough credit.
Joel has a alien phobia. He did some streams for a game called Signal Simulator which is not a horror game but has some alien easter eggs which stressed him the fuck out. Voices of the Void is based off Signal Simulator but it leans more on horror and all the updates are tailored made towards the streamer. Stuff like adding silly alien raids if you write a certain console command.
I was blown away by how good the lighting is, seemed leagues ahead of other PS1 games of the time, and how elaborate the "camerawork" is. Like the opening scene in the alleys, you walk around corners and rather than be static or follow you, the camera was spiraling up drainpipes and around things, it was very cool.
The only good horror games I've played since the original Amnesia were Darkwood, Outlast/Whistleblower, and Alien: Isolation. I also liked PT and the Resident Evil 2 remake but don't really count them.
Outlast probably, it's been a while.
My house.wad
FAITH The Unholy Trinity
It was a really great game
>FAITH The Unholy Trinity
>It was a really great game
really because I thought it was a 0/10
literal atari gameplay, so engaging! the reward is some 2 color splash screens that you can look at on youtube
people give too much garbage a pass here
Of course the redditspacer is fucking retarded.
heard very good things about this one, that's the faux retro one? sometimes I find those retro ones don't work because they don't understand the aesthetic or graphical/memory limitations of the time period and just sort of make "a shitty looking game" that looks all over the place, textures from the 90s, sprites from the 80s, lighting from the 2000s, etc, and just generally not having much of a "point" to having retro graphics except being cheaper to do. Does Faith avoid those pitfalls?
you can enjoy real period-accurate atari gameplay, it's just as fun too
Faith is clever because it's both faithful (hurr) while also doing very elaborate use of rotoscoping that is nonetheless keeping with the rest of the aesthetic, which allows it to shift from simplistic graphics to detailed scenes (while still leaving much to the imagination of the player). As you say, many so called retro games just make a shitty looking game with no aesthetics. Faith actually remembers to have an art style, and it's a good one at that.
Iron lung
I love horror movies and media but I'm not big on HORROR horror games
I enjoy games with a cool story or cool combat or other cool systems that are horror but if the game is just there to make me scared I'm not too into it
some voices of the void events were real spooky but a lot in this game is made to impress one (1) streamer
That being who?
joel. vinesauce.
I only watch Vinny so explain.
Signalis and the FNAF VR game. Signalis was cool and that FNAF game is the apex of that survive the night genre (that he created). FNAF doesn't get enough credit.
Joel has a alien phobia. He did some streams for a game called Signal Simulator which is not a horror game but has some alien easter eggs which stressed him the fuck out. Voices of the Void is based off Signal Simulator but it leans more on horror and all the updates are tailored made towards the streamer. Stuff like adding silly alien raids if you write a certain console command.
Signalis I thought was a PS1 styled game, it doesn't look very PS1, and is more anime than I expected.
An alien phobia?
>Voices of the Void
Hmm yes I wonder what game inspired this
Layers of Fear. I don't remember much about it because I was fingering my friend's wife but it added to the tension.
Silent Hill 1. Crazy good game.
I was blown away by how good the lighting is, seemed leagues ahead of other PS1 games of the time, and how elaborate the "camerawork" is. Like the opening scene in the alleys, you walk around corners and rather than be static or follow you, the camera was spiraling up drainpipes and around things, it was very cool.
Darkwood.
Aint never played a horror game because they're too scary. Never have never will. Simple as
the idea of a hidden game inside a game is one I love, I really wish they'd executed it better
This one had a neat AI, but it gets boring after a few hours and looks like shit.
The only good horror games I've played since the original Amnesia were Darkwood, Outlast/Whistleblower, and Alien: Isolation. I also liked PT and the Resident Evil 2 remake but don't really count them.
Soma.
Shitty walking sim. Barely even a game.
SCP containment breach.