Tales of Arise. Very good step-up for anime game graphics. Or stylized games in general. Making distant objects look like watercolor was cool as hell. Real damn shame the gameplay and character are so boring and flat but I'm hoping the next Tales game improves those areas.
that looks terrible, art direction wise. just shit thrown on top of shit.
highly highly recommend for you to play genshin impact; and you have to get past the first (tutorial) area to start seeing more impressive stuff so don't dismiss it, it owns this category right now.
Hard disagree here, Arise felt very messy and almost repetitive, like they just mirrored the entire map and called it a day. Too symmetrical, I guess.
Also, to actually add to the thread, been playing back through Vagrant Story recently and the art direction, cohesion, and the room to room complexity is just fantastic.
Metro Exodus: Enhanced Edition.
What that game achieves in terms of technology is actually mind-boggling but it's a lukewarm slav singleplayer title so nobody gives a fuck, and other developers are too incompetent or console-focused to replicate it.
That is exactly what is amazing. Devs pulled all that ray tracing path tracing shit off and made it run so smooth that even consoles can play it. But developers who primarily make games for consoles will never be able to replicate that.
The enhanced edition makes everything super fucking bright. You could be standing in a cave with the only source of light being your wristwatch and they made it as bright as daylight.
I don't even remember. Game graphics reached a point where I no longer care about further improvements in the PS3 era. Now I desire gameplay improvements and improvements in artstyle and character design.
As a poorfag who plays a sparse amount of games.(mostly indie) Almost all AAA titles look impressive to me these days. Every time I look at a trailer for a game I will never play, I'm impressed with how far graphics have come.
Also, as someone who just got into blender and 3D modelling, I'm starting to see the limitations more too. Graphics are improving in a lot in some ways, but they're also stagnant in other ways.
Bg3. I'm not memeing, I just think it's actually a really good looking game. Everything looks so nice and clean but they didn't go full retard and try to dive into ultra photo realism territory.
I feel like I'm getting old because every game in the past 15 years looks great to me. I'm too used to ps2 480i graphics, so anything HD that runs at a steady framerate feels like I'm living in the future.
Star Wars Battlefront 2 (2017) because I distinctly remember playing the original as a kid and wishing it could look like the movies and then it actually happened.
Pathologic 2. Specifically the facial animations. They're so subtle and detailed, and this detail goes into every single character that you talk to. These facial animations put AAA RPG's with robot face syndrome to shame, and this was made by a tiny indie team with a pretty tight budget.
Call of Duty 4, I saw some gameplay footage at a store and legitimately thought we hit the peak of graphics. Nothing really blew me away after that one.
There's this one part in Halo 4 where these giant monolith structures stretch up into the clouds, and they're actually casting shadows ONTO the clouds. I thought that was cool.
Bloodborne.
Metal Gear Solid 2
Tales of Arise. Very good step-up for anime game graphics. Or stylized games in general. Making distant objects look like watercolor was cool as hell. Real damn shame the gameplay and character are so boring and flat but I'm hoping the next Tales game improves those areas.
that looks terrible, art direction wise. just shit thrown on top of shit.
highly highly recommend for you to play genshin impact; and you have to get past the first (tutorial) area to start seeing more impressive stuff so don't dismiss it, it owns this category right now.
At least put some effort into your bait, man.
have a nice day
>highly highly recommend for you to play genshin impact
how about you have a nice day instea gachafag?
Those textures look AI generated
Hard disagree here, Arise felt very messy and almost repetitive, like they just mirrored the entire map and called it a day. Too symmetrical, I guess.
Also, to actually add to the thread, been playing back through Vagrant Story recently and the art direction, cohesion, and the room to room complexity is just fantastic.
Visage
HyperDemon
crysis
Mario 64
Battlefield 3
Microsoft Flight Simulator.
seconding
and also that indie bodycam footage fps, don't remember the name
I guess I could've just googled "indie bodycam footage fps" before posting
Even NIHONGO does it:
Stable Diffusion was best gacha game
One of those skeletons would absolutely wreck the shit out of the 3DO, the 700 dollar machine with 3D capabilities that was out.
Two of em was just asking for trouble.
Funny enough it was Gears of War. The architecture and enemy design helped.
That's kings field isn't it?
The Ascent looks very impressive if you have RTX
mind status: boggled
Starfield
Star Citizen in 2014.
Cyberpunk, unironically
The city feel amazing.
Yeah say what you want about cyberpunk but it has really nice graphics.
microsoft flight simulator is insane
Dark Messiah
Star Wars Battlefront 2015
The last of us 2
A Plague Tale: Requiem
Death Stranding
Metro Exodus
Symphony of the Night. No better spritework after this was even done
SOTN didn't even look that good
It never happened in my life because I only ever saw graphics (realism/sprites/etc) as nothing less than different "art style choices" by devs
Last of Us original release.
Metro Exodus: Enhanced Edition.
What that game achieves in terms of technology is actually mind-boggling but it's a lukewarm slav singleplayer title so nobody gives a fuck, and other developers are too incompetent or console-focused to replicate it.
You know this game is on consoles too, right?
Even on Series S. It's nothing.
That is exactly what is amazing. Devs pulled all that ray tracing path tracing shit off and made it run so smooth that even consoles can play it. But developers who primarily make games for consoles will never be able to replicate that.
Oh ok, got you.
I agree.
metro has the best lighting for weirdly low performance hits
rdr2 looks incredible considering it doesn't use any advanced tech
cyberpunk 2077 overdrive is the most visually impressive but it still absolutely murders performance
The enhanced edition makes everything super fucking bright. You could be standing in a cave with the only source of light being your wristwatch and they made it as bright as daylight.
>You could be standing in a cave with the only source of light being your wristwatch and they made it as bright as daylight.
Works on my machine.
Ghost of Tsushima
MGSV, the last game I remember that didn't run like shit
I miss the FOX Engine so much
This, I happened to upgrade to a R9 390X at the time, too.
Pink Panther's Passport to Peril
I don't even remember. Game graphics reached a point where I no longer care about further improvements in the PS3 era. Now I desire gameplay improvements and improvements in artstyle and character design.
>What was the last game that genuinely impressed you with its graphics?
Odin Sphere
As a poorfag who plays a sparse amount of games.(mostly indie) Almost all AAA titles look impressive to me these days. Every time I look at a trailer for a game I will never play, I'm impressed with how far graphics have come.
Also, as someone who just got into blender and 3D modelling, I'm starting to see the limitations more too. Graphics are improving in a lot in some ways, but they're also stagnant in other ways.
Bg3. I'm not memeing, I just think it's actually a really good looking game. Everything looks so nice and clean but they didn't go full retard and try to dive into ultra photo realism territory.
Cyberpunk
Before that....probably GTA V was very impressed with it on release
it will be a long, long time before rdr2 is surpassed in terms of graphics , optimization and technology
Dad of War: Ragnarok.
Just a beautiful game.
FF16, as shit as it was, its major fights had great spectacle.
crysis
I feel like I'm getting old because every game in the past 15 years looks great to me. I'm too used to ps2 480i graphics, so anything HD that runs at a steady framerate feels like I'm living in the future.
infamous second son was pretty impressive at the time
That game has probably the nicest overcast weather I've seen in a game. Game was pretty lame though, from what I remember.
Ghost of a Tale
Morrowind, when I was like 10 years old.
Dead Space remake and Scorn.
Gothic 2, like a few months ago when I first played it. Mainly because I did so immediately after Gothic 1.
half life 2
Alien Isolation. But I was too stressed out to take any screenshots lol.
Rdr2
Star Wars Battlefront 2 (2017) because I distinctly remember playing the original as a kid and wishing it could look like the movies and then it actually happened.
Shame that's over now
Bloodborne
But I think was more about the artstyle than the graphics
The first time I played Sonic Adventure on the Dreamcast
That was the most pronounced leap in graphics that I can remember.
The last game? Probably Cyberpunk 2077 or Final Fantasy XVI. The first game? Ace Combat 3 Electrosphere
Cuphead
For different reasons:
>RDR2
>Hollow Knight
>DBFZ
skyrim unironically
goyjxs
rdr2
some of the best graphics i have ever seen in my life
played it on my oled c1, it was breathtaking
Pathologic 2. Specifically the facial animations. They're so subtle and detailed, and this detail goes into every single character that you talk to. These facial animations put AAA RPG's with robot face syndrome to shame, and this was made by a tiny indie team with a pretty tight budget.
Call of Duty 4, I saw some gameplay footage at a store and legitimately thought we hit the peak of graphics. Nothing really blew me away after that one.
Outer Wilds
i dont even remember when i was impressed by raw fidelity or realism, outer wilds really sticks out to me just with its style and varied environments
There's this one part in Halo 4 where these giant monolith structures stretch up into the clouds, and they're actually casting shadows ONTO the clouds. I thought that was cool.
GTA 4, well not really for its graphics but rather how technical the game was.
Subnautica
Peripeteia
Gears of War
Ryse Son of Rome
Ghost of Tsushima has no right to look that good
cyberpunk looks fucking fantastic despite all the bugs and shit
death stranding also made a big impression on me