Republic Commando is much worse than what people remember it being. 2005 was a long time ago and Xbox shooters were mostly shit, so something mediocre stood out. That's what people remember.
It has atrocious friendly AI. You know, the thing that people keep praising about it. They can stand for ages next to enemies without even trying to attack and sometimes don't even obey your direct targeted attack commands. And somehow none of that bullshit extends to the enemy AI, which has no problem attacking your squad. Also the enemies are ridiculous bullet sponges. It literally takes ALL of your ammo that you can carry to solo-kill one super droid, and several magazines to kill one that has been weakened by an EMP nade. Also, the melee attack has buffered input, so if you press that button another time before the attack has finished, another one starts once it has. That has never been useful design.
It's pretty unremarkable, especially considering Brothers in Arms came out the same year and Full Spectrum Warrior a year prior which both had full squad control. All that keeps it going is the Star Wars coat of paint and operator wannabe types who fetishize the grunt personalities.
Battlefront 2 was really starting to realize it's potential when they pulled support for it
Another year of content and updates and imagine what it could have become
Ea Front 2 never had such potential because it had less content from the better battlefront more than a decade ago. Dice/EA only updated the game because of Disney as a result of TLJ and Solo flopping.
I loved classic Battlefront but you need to realize just how far EAfront II had come from launch
Another year and we could have had shit like split screen instant action, OT ship phase for supremacy, and more supremacy maps for all the eras
The problem is that the game had to be a complete package on day because it was essentially an ad for Episode 9. As you know TROS suffered at the box office. The good Battlefront 2 was part of the Clone War multi media project, aka the build up and hype to Episode 3, so it had to be good to sell movie tickets and merch.
They were tying the live service in with Star Wars releases which was a cool idea, we got TLJ content right before the movie, Solo content, then ROS content
If they had kept going we could have gotten shit for Clone Wars Season 7 (which we kind of did) and Bad Batch and Mando and Kenobi etc etc
But EA pulled the plug to move all the debs over to Flopfield 2042
Most of those were failures because Disney still suffered losses overall. The live action shows and cartoons are really niche and only slowed the death of star wars. I think if you what said happened back from 2002-2005, star wars would've been long dead.
pretty much, also non-force users made up the inquisitors. Unlike the Filioni ones, the reals ones were actually a threat, being experienced knights to masters, all could easily otk Cal. I didn't even mention the shadow guards or the emperors hand.
2 years ago
Anonymous
In all fairness. beating the shit out of a teenager who had lost his connection to the Force and haven't had any training since he was 12 is not much of an achievement.
2 years ago
Anonymous
the Emperor's Hands weren't even close to as well-trained as real Jedi, they served the same purpose as Inquisitors, tracking down escaped Padawans and other jobbers while Vader handed the big boys
and Shadow Guards were frickin dumb
2 years ago
Anonymous
The fact that Mara Jade could easily take Luke's lightsaber had she been in return of the Jedi is kinda terrifying. In the right places all three branches could frick your shit up.
In all fairness. beating the shit out of a teenager who had lost his connection to the Force and haven't had any training since he was 12 is not much of an achievement.
Nu-canon confirmed all inquisitors were weak on purpose because Palpatine feared them while in the E.U he didn't give a shit because he already become powerful.
pretty much, also non-force users made up the inquisitors. Unlike the Filioni ones, the reals ones were actually a threat, being experienced knights to masters, all could easily otk Cal. I didn't even mention the shadow guards or the emperors hand.
In all fairness. beating the shit out of a teenager who had lost his connection to the Force and haven't had any training since he was 12 is not much of an achievement.
the Emperor's Hands weren't even close to as well-trained as real Jedi, they served the same purpose as Inquisitors, tracking down escaped Padawans and other jobbers while Vader handed the big boys
and Shadow Guards were frickin dumb
The fact that Mara Jade could easily take Luke's lightsaber had she been in return of the Jedi is kinda terrifying. In the right places all three branches could frick your shit up.
[...]
Nu-canon confirmed all inquisitors were weak on purpose because Palpatine feared them while in the E.U he didn't give a shit because he already become powerful.
>is too based for this shitty timeline in your path
2 years ago
Anonymous
Did Luke in the e.u ever fought the imperial guards?
The only correct answer. Peak Star Wars media was 1995-2005, the hype for the franchise finally fizzling out once Revenge of the Sith's media push had died down and the public moved on. Empire at War was at the tail end of this golden age in early 2006. Nothing of any real note came out for the rest of 2006 or 2007, unless you count Forces of Corruption. The Force Unleashed released in 2008, and will never not be a mild disappointment by default considering that was what we got instead of another Jedi Knight game.
From 2009 onwards until Disney bought out Star Wars, nothing other than a shit TFU sequel no one asked for and a few PSP Battlefront cash-ins. And we all know what's come out since Disney came into the picture.
>not the one where malak turns into a twi'lek dancer and runs off screen with revan in tow
is it really that uncommon for people to know about that ending?
>is it really that uncommon for people to know about that ending?
probably as far as i remember you could only get it with the dancedancemalak console command so if you didn't cheat you wouldn't know about it
we're never getting a star wars story from the imperial's perspective ever again
BF2 doesn't frickin count, the b***h defected after the third mission. Squadrons Imperial side wasn't too bad, but didn't match TIE Fighter's feel of just being a regular grunt and had to do the regular peacekeeping duties the Empire was doing.
Tour 2 is still my favorite since you put down a system civil war by eventually kidnapping leaders on both sides and forcing a treaty on them at basically gunpoint
I liked Fallen Order but I really enjoy the new Battlefront II, I like playing it every now and then because it's mindless fun. DICE managed to unfrick it before they abandoned support for it.
I wish there was a planetside Star Wars. Planetside 2 has capital ships and massive battles, but star wars battlefront doesn't? So much lost potential.
It was good, but just didn't have enough content, and 5v5 wasn't nearly interesting enough to keep the community alive. Flight model was fricking perfect though.
Fallen Order.
Battlefront II (Dice-EA)
Kotor 2
I liked KoToR 2 as well, anon, but to call it a "good" game is a stretch.
Republic commando
Republic Commando is much worse than what people remember it being. 2005 was a long time ago and Xbox shooters were mostly shit, so something mediocre stood out. That's what people remember.
Nah I played it on PC a couple years ago with all the widescreen and FOV fixes and I still love it
The only thing bad about Republic Commando is that it's short, rest of the game is solid though.
It has atrocious friendly AI. You know, the thing that people keep praising about it. They can stand for ages next to enemies without even trying to attack and sometimes don't even obey your direct targeted attack commands. And somehow none of that bullshit extends to the enemy AI, which has no problem attacking your squad. Also the enemies are ridiculous bullet sponges. It literally takes ALL of your ammo that you can carry to solo-kill one super droid, and several magazines to kill one that has been weakened by an EMP nade. Also, the melee attack has buffered input, so if you press that button another time before the attack has finished, another one starts once it has. That has never been useful design.
It's pretty unremarkable, especially considering Brothers in Arms came out the same year and Full Spectrum Warrior a year prior which both had full squad control. All that keeps it going is the Star Wars coat of paint and operator wannabe types who fetishize the grunt personalities.
I played it just last year.
It is above average, your taste just seems kinda shit
Battlefront 2 was really starting to realize it's potential when they pulled support for it
Another year of content and updates and imagine what it could have become
Ea Front 2 never had such potential because it had less content from the better battlefront more than a decade ago. Dice/EA only updated the game because of Disney as a result of TLJ and Solo flopping.
I loved classic Battlefront but you need to realize just how far EAfront II had come from launch
Another year and we could have had shit like split screen instant action, OT ship phase for supremacy, and more supremacy maps for all the eras
The problem is that the game had to be a complete package on day because it was essentially an ad for Episode 9. As you know TROS suffered at the box office. The good Battlefront 2 was part of the Clone War multi media project, aka the build up and hype to Episode 3, so it had to be good to sell movie tickets and merch.
They were tying the live service in with Star Wars releases which was a cool idea, we got TLJ content right before the movie, Solo content, then ROS content
If they had kept going we could have gotten shit for Clone Wars Season 7 (which we kind of did) and Bad Batch and Mando and Kenobi etc etc
But EA pulled the plug to move all the debs over to Flopfield 2042
Most of those were failures because Disney still suffered losses overall. The live action shows and cartoons are really niche and only slowed the death of star wars. I think if you what said happened back from 2002-2005, star wars would've been long dead.
They never made vehicles physical objects on the map you walk up to. Shit remake.
Based autist. I love how it's your one and only criteria for a game's quality.
swtor
Empire at War: Forces of Corruption
this was it. after purge and dark times were wrapping up, this was the last gasp of air that killed star wars before TCW and TFU came along.
this
Fallen Order. Now let's see if they can repeat it with Survivor.
FO and Survivor will lead to Rey Skywalker, its like saying a castrated man will have kids; its not to going to happen.
That goes for anything post-acquisition so there's not much to be done about it. It was a good game though, and the story felt like classic Star Wars.
>the story felt like classic Star Wars.
>still has Filioni shit
modern star wars is literally clown world
Inquisitors/Force-sensitive Imperial Jedi hunters existed pre-Filoni, he just gave them a uniform and a stupid lightsaber
pretty much, also non-force users made up the inquisitors. Unlike the Filioni ones, the reals ones were actually a threat, being experienced knights to masters, all could easily otk Cal. I didn't even mention the shadow guards or the emperors hand.
In all fairness. beating the shit out of a teenager who had lost his connection to the Force and haven't had any training since he was 12 is not much of an achievement.
the Emperor's Hands weren't even close to as well-trained as real Jedi, they served the same purpose as Inquisitors, tracking down escaped Padawans and other jobbers while Vader handed the big boys
and Shadow Guards were frickin dumb
The fact that Mara Jade could easily take Luke's lightsaber had she been in return of the Jedi is kinda terrifying. In the right places all three branches could frick your shit up.
Nu-canon confirmed all inquisitors were weak on purpose because Palpatine feared them while in the E.U he didn't give a shit because he already become powerful.
>is too based for this shitty timeline in your path
Did Luke in the e.u ever fought the imperial guards?
He disguised himself as an Imperial Guard once.
it's an entirely mediocre game that only seems good in comparison to its contemporaries.
Super Star Wars
2006 was the last year of good star wars vidya which was empire at war. Pretty much everything before it was great and everything after was trash
The only correct answer. Peak Star Wars media was 1995-2005, the hype for the franchise finally fizzling out once Revenge of the Sith's media push had died down and the public moved on. Empire at War was at the tail end of this golden age in early 2006. Nothing of any real note came out for the rest of 2006 or 2007, unless you count Forces of Corruption. The Force Unleashed released in 2008, and will never not be a mild disappointment by default considering that was what we got instead of another Jedi Knight game.
From 2009 onwards until Disney bought out Star Wars, nothing other than a shit TFU sequel no one asked for and a few PSP Battlefront cash-ins. And we all know what's come out since Disney came into the picture.
Battlefront 2 (Forma Original)
I liked Fallen Order tbh. Especially compared to modern star wars games
Probably Empire at War
>not the one where malak turns into a twi'lek dancer and runs off screen with revan in tow
is it really that uncommon for people to know about that ending?
>is it really that uncommon for people to know about that ending?
probably as far as i remember you could only get it with the dancedancemalak console command so if you didn't cheat you wouldn't know about it
it was doable on the console version, too. you needed a second controller plugged in port 4 and to hold hold L,R & Y on both, then open the door.
Star Wars Elite Squadron (Battlefront 3)
TFU. Every game after that, including TFU2, sucked.
Fallen Order had one good scene.
>goes unremembered despite being kino
My fricking homie. I will say though, Rogue Squadron II was my favorite as a kid
Empire At War
Fallen Order wasn't bad, but EaW + expansion was the last good one
Easily Tie Fighter
we're never getting a star wars story from the imperial's perspective ever again
BF2 doesn't frickin count, the b***h defected after the third mission. Squadrons Imperial side wasn't too bad, but didn't match TIE Fighter's feel of just being a regular grunt and had to do the regular peacekeeping duties the Empire was doing.
Tour 2 is still my favorite since you put down a system civil war by eventually kidnapping leaders on both sides and forcing a treaty on them at basically gunpoint
Fallen Order was pretty good. Nothing spectacular but a very enjoyable game.
I liked Fallen Order but I really enjoy the new Battlefront II, I like playing it every now and then because it's mindless fun. DICE managed to unfrick it before they abandoned support for it.
>DICE managed to still frick it before they abandoned support for it.
ftfy
I wish there was a planetside Star Wars. Planetside 2 has capital ships and massive battles, but star wars battlefront doesn't? So much lost potential.
Most stuff before the Disney buyout.
battlefront 2 (the one from PS2 era).
frick battlefield so much bros. We almost had ahsoka and mustafar. It isn’t fair
I miss it bros. Pile of shit game, best community. It had so much hope.
It was good, but just didn't have enough content, and 5v5 wasn't nearly interesting enough to keep the community alive. Flight model was fricking perfect though.