What went [spoiler]right[/spoiler]?

What went right?

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  1. 2 years ago
    Anonymous

    It is hard to fail when you make the same game over and over

    • 2 years ago
      Anonymous

      And yet, somehow, this game is the second worst one of the lot

      • 2 years ago
        Anonymous

        first worse is...? DoTO?

        • 2 years ago
          Anonymous

          yeah

  2. 2 years ago
    Anonymous

    arkane being arkane

  3. 2 years ago
    Anonymous

    nothing.

    • 2 years ago
      Anonymous

      /thread
      go bucked get broken
      every
      single
      time

      • 2 years ago
        Anonymous

        Let me guess
        Too broke for sixty bucks?

        • 2 years ago
          Anonymous

          >GET A LOAD OF THIS OLD gay'S COPE
          HAHAHAHAHAA

  4. 2 years ago
    Anonymous
  5. 2 years ago
    Anonymous

    Kicking people off ledges never gets old, no matter what the game is.

  6. 2 years ago
    Anonymous

    Literally the greatest video game of all time

    • 2 years ago
      Anonymous

      Bonjourno Journalist

    • 2 years ago
      Anonymous

      Interested to hear what you liked about it?
      It's literally impossible to get a straight answer out of Ganker without idpol banter.

      • 2 years ago
        Anonymous

        I'm just joking, I haven't played it. I just thought posting that would make someone upset and it did.

  7. 2 years ago
    Anonymous

    >bad art style
    >annoying characters
    >ugly weapons
    >limited powers
    d1 and prey are still king

  8. 2 years ago
    Anonymous

    The game could've been a genuine classic, it's got all the building blocks for it between fun mechanics, fun characters and interesting concepts, but the pacing and structure holds your hand too much, the AI is cheap, and there's nothing rewarding for scavenging for its extras outside of its shitty lore. It carries the illusion of being unique and genre breaking but because of the way it's designed it's all as deep as a puddle. After a certain point it becomes way too easy, even though dying is somehow more frustrating than most roguelikes. Probably one of the most disappointing games I've played, not because I had expectations for it but because it showed genuine promise after the first couple hours before nosediving.

    • 2 years ago
      Anonymous

      also I'm moronic when I said the AI is cheap I meant to say it's just braindead and bad. Also the PC port sucks.

    • 2 years ago
      Anonymous

      Not only is it offensively easy, it's shallow.
      The time loop mechanic isn't used well at all.
      The weapon and infusion system is a joke.
      The levels are all flat 2D and small with occasional side areas open.
      The level variety is hugely lacking, too.
      There's only minimal characterization of anyone and maybe one page spark motes to find of their story.
      And then there is hardly and lore or secrets to find for exploring since everything is just trinkets that you get randomly anyway.

      But the worst is justbhow straightforward and uncreative the assassinations are.

      Still a good game and it does look nice and is way more polished than the usual Arkane game on release, but it's not Hitman.

  9. 2 years ago
    Anonymous

    Prey Mooncrash was objectively better and more creative and I'm astonished they fricked up as badly as they did on what should have been an easy pitch.

    Then again, the DLC is always the best part of every Arkane game, so here's hoping Deathloop at least serves as a base for something super interesting.

  10. 2 years ago
    Anonymous

    If this game didn’t have black people in the cover it’d have been forgotten about already (not that people talk about it anymore but). Black people are literally being used as a marketing tool and they think it’s empowering. Imagine that.

  11. 2 years ago
    Anonymous

    >intentionly sabotage your game by appealing to a racial market that simply doesn't exist
    Very baffling. Did they learn nothing from Dishonored?

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