What went wrong?

Sega actually had Nintendo on the ropes back then, when they were rivaling the SNES with the Genesis. They actually made a character that could rival Mr. Video Game himself for a bit. What the frick happened?

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  1. 2 weeks ago
    Anonymous

    >Sega had Nintendo on the ropes
    In what fricking universe? Sega has always been shit and survive by Sonic or publishing middling shit that no one cares about other than a handful of vocal fans
    >R-REMEMEBER KNIGHTS!?!

    The only meaningful input Sega had was on Nintendo was convincing them to go 16 bit and after that, they fell into being the mascot for contrarians and autists who self insert themselves by taking official Sonic art and painting it green in MS Paint.

    Theres a reason they aren't first party anymore; they're shit.

    • 2 weeks ago
      Anonymous

      >Sega actually had Nintendo on the ropes back then, when they were rivaling the SNES with the Genesis
      There were maybe two years when Genesis was beating the SNES in sales, and that was hardly "on the ropes".

  2. 2 weeks ago
    Anonymous

    Sega abandoned their roots

  3. 2 weeks ago
    Anonymous

    sega saturn flopped and was rushed to market to compete with the psx which totally undercut it, I believe
    so between the cd, saturn and Dreamcast there was too much hardware and not enough games.

    • 2 weeks ago
      Anonymous

      dont forget 32x. they tried to squeeze that one in when most consumers dont even know what that means

      • 2 weeks ago
        Anonymous

        Or because they were wise enough to wait a few months for the next gen consoles instead of buying another addon for an outdated console

        • 2 weeks ago
          Anonymous

          It still baffles me that the 32x came out two years AFTER the CD. I feel like it should be the other way around

  4. 2 weeks ago
    Anonymous

    >Sega actually had Nintendo on the ropes back then, when they were rivaling the SNES with the Genesis
    No they are not. In fact the genesis sold more than snes only one holiday and just only in usa.

  5. 2 weeks ago
    Anonymous

    Management.
    Nintendo's leaders consist of both business oriented people and folks with dev experience so they know how to keep their staff happy and their decisions have the workers capabilities in mind.
    Sega didn't have this setup and later when they were crushing it, the leads overworked their staff and the whole thing fell apart.

    • 2 weeks ago
      Anonymous

      Based Hiroshi Yamaguchi

      • 2 weeks ago
        Anonymous

        Based. He set off a good precedent for Iwata.

        • 2 weeks ago
          Anonymous

          An then Iwata israeliteed out with amiibo ad that partner program.

        • 2 weeks ago
          Anonymous

          People wouldn't be so jaded about the business world if stuff like this was seen more. Not giving your wealth away but showing restraint and doing right by the people that helped build your company.

      • 2 weeks ago
        Anonymous

        that guy called the state the industrys currently in decades in advance

        • 2 weeks ago
          Anonymous

          You mean he predicted it, next time use better wording instead of sounding confusing.

      • 2 weeks ago
        Anonymous

        Tatsumi may have been an interim president, but he still had some funny shit centered around him. Furukawa is literally a faceless businessman and I don't think there's anything funny memes for lack of a better word. As awful as Reggie is, even he had some charisma. Furukawa and Bowser are just...there. The latter had ONE moment and that was it. While Nintendo won't ever go as low as SEGA did, I'm curious to see where Furukawa takes the company in the next decade.

      • 2 weeks ago
        Anonymous

        >that time Nintendo was led by Tojo's identical cousin

      • 2 weeks ago
        Anonymous

        What videogames did Fusajiro Yamauchi release?

        • 2 weeks ago
          Anonymous

          Super Mario 64, but it tanked in the 1800s so he had it covered up for over 100 years until the time was right.

    • 2 weeks ago
      Anonymous

      Think about it...that's another reason Nintendo manages to survive for such a long time despite the many moments when they weren't doing well (even before video games). Also there was a better co-operation between Nintendo of America and Nintendo of Japan.

      Sega from the other hand had worse management and the relationship between Sega of America and Sega of Japan was the worst.

    • 2 weeks ago
      Anonymous

      Even when Wii U flopped really hard, instead of firing staff and slaving them around they only reduced drastically the salary of the three big bosses.

  6. 2 weeks ago
    Anonymous

    Nintendo got lucky. Playstation went after Sega since they thought Nintendo was incompetent and will kill themselves. Turns out it was the wrong decision...

    • 2 weeks ago
      Anonymous

      Why is it so easy to underestimate Nintendo?

      • 2 weeks ago
        Anonymous

        They don't do the obvious things that would make them a lot of money very quickly for the short term. Their top priority is protecting their IP as it's what keeps them from sinking. Ironic because IP is the one property that you can only own for a limited time before the government takes it away from you.

      • 2 weeks ago
        Anonymous

        Because they're always doing their own thing on the sides.

      • 2 weeks ago
        Anonymous

        Nintendo is the only company to treat video games as video games.

        • 2 weeks ago
          Anonymous

          >treat video games as *overpriced tech demos
          FTFY

          • 2 weeks ago
            Anonymous

            It costs what it costs if it's the only thing of its kind though.

        • 2 weeks ago
          Anonymous

          Which to Nintendo basically means treating them as traditional toy products from a design point of view. Which to everyone else sounds horrifying because they are at war with their inner child or whatever.

  7. 2 weeks ago
    Anonymous

    >2024
    >Sega fanboys are still denial and delusional about Sega's fail
    Then again these morons still treat Nintendo Vs Sega war like it's still a thing

    • 2 weeks ago
      Anonymous

      Sega fanboys don’t exist anymore

  8. 2 weeks ago
    Anonymous

    Saturn. PS1 scared them shitless so they launched the Saturn six months earlier than intended to try and compete, which pissed off vendors and meant the system had no games for nearly a year. This and the fact there was no mainline Sonic game to compete with Mario 64 killed the Saturn dead and ensured the Dreamcast wouldn't be fighting uphill but rather fighting upcliff. To the DC's credit it put up a helluva fight

    • 2 weeks ago
      Anonymous

      >What went wrong?
      Saturn was a big hit in Japan and it was second after Playstation 1 with Nintendo 64 being at third place while in the West Nintendo 64 was second after Playstation 1 even when Dreamcast came out.

      So take a guess what went wrong.

      • 2 weeks ago
        Anonymous

        >second place
        Now compare sales numbers. The Saturn had less than half the sales of the PS1, even in Japan, and it was even worse outside of Japan. The only reason the Saturn beat the N64 in Japan is because the N64 had no RPGs. In Japan the Saturn is seen as a 'hidden gem machine' because of all the obscure JRPGs on it.

      • 2 weeks ago
        Anonymous

        >Saturn was a big hit in Japan
        It just wasn't a complete failure.

        >Saturn was a big hit in Japan and it was second after Playstation 1 with Nintendo 64 being at third place

        That's true, but the difference between the Saturn and Nintendo 64 was negligible (which is crazy considering the amount of Japanese support the Saturn had compared to the N64). By the end, the N64 sold 5.54 million units, while the Saturn sold 5.75 million units. Meanwhile the Playstation was at 19 million.

        • 2 weeks ago
          Anonymous

          >5.57 million vs 5.54 million
          It amazes me how Saturngays keep trying to spin the narrative of being bigger than it was. It wouldn't surprise me to see that N64 sold more games over there as well.

          • 2 weeks ago
            Anonymous

            The N64 was only a mild success over there, really. It died just as quickly as it did over here.

      • 2 weeks ago
        Anonymous

        NINTENDOMINATION

        Japan vs THE WEST which consists of tons of countries.

    • 2 weeks ago
      Anonymous

      >To the DC's credit it put up a helluva fight

      And here we are today debating whether the Switch will outsell the PS2, avenging the Dreamcast

      • 2 weeks ago
        Anonymous

        Xbox was the successor to the Dreamcast. Microsoft even picked up a lot of ex-SoA people to run Xbox and also picked up a lot of SEGA exclusives to put on the first Xbox. That's why for a hot minute a lot of Dreamcast games got Xbox-exclusive sequels like Jet Set Radio Future

        • 2 weeks ago
          Anonymous

          >Xbox was the successor to the Dreamcast
          No, it wasn't. Most people bought Xbox for games like Halo. Not many of them gave a shit about Sega exclusives for Xbox. Meanwhile Sega exclusives for PS2 and Gamecube did much better from sales aspect.

          • 2 weeks ago
            Anonymous

            They literally had a partnership with SEGA and more Dreamcast games got ported to the Xbox than to the GameCube or PS2. Whether people bought those older games or not is irrelevant. Both because of their early partnership with SEGA and the simple fact it was the Third System competing against Nintendo and Sony automatically makes it the spiritual successor to the Dreamcast.

            • 2 weeks ago
              Anonymous

              >more Dreamcast games got ported to the Xbox than to the GameCube or PS2
              homie, are you moronic? It was vise versa. The only Dreamcast game that got ported to Xbox only was Shenmue

              If anything, most third party games that were originally released at Dreamcast were later ported mostly to PS2.

              • 2 weeks ago
                Anonymous

                Lol what? Nearly all the 'classic' DC games went to Xbox or the 360. JFR, Crazy Taxi.. They also often got Xbox-exclusive sequels.

              • 2 weeks ago
                Anonymous

                Sega had arcade boards based on Xbox and Gamecube (Chihiro and Triforce) but none on PS2's shitty hardware.

  9. 2 weeks ago
    Anonymous

    >What the frick happened?
    Two failed consoles

  10. 2 weeks ago
    Anonymous

    The REAL question is....how did Nintendo survive the PS1 and PS2 era?

    • 2 weeks ago
      Anonymous

      making console and games which not cost billion to make and making profits from them

    • 2 weeks ago
      Anonymous

      It's easy: by focusing at quality and keep supporting their flagship franchises with new good good games while they were also making new IPs at the same time. This is why they still survive for such a long time. Unlike competitors that only focus to current trends without caring about quality.

    • 2 weeks ago
      Anonymous

      They were saved by the DS en Wii being such a gigantic hit.

    • 2 weeks ago
      Anonymous

      Rareware carrying them during the SNES and N64 Eras

    • 2 weeks ago
      Anonymous

      Because gamers are complete morons who ignore handhelds in all discussion of sales, just because Nintendo is untouchable there.
      >But they lost the home consoles by a lot!
      The DS sold 150 million my guys. Nintendo has never been hurting for money or marketshare of video game dev space, you've fallen for Sony propoganda that insists only home consoles count (because Sony's handhelds died and only their home consoles thrived, until recently). Nintendo has always sold extremely well in at least 1 market, coming them with the Switch has just forced Sony to bend the knee to their superior sales as they can no longer write it off as a mere handheld (and some still try to, which is hilarious.)

      • 2 weeks ago
        Anonymous

        The only anon with the right answer.

        Nintendo always had the handhelds.
        >the ps1 sold amazingly
        so did the gb and gbc
        >the ps2 sold impossibly high amounts
        so did the gba and the DS specially

        Then the wii came out and, along with the DS, they started making BANK again. Of course, the wii u sucked, but the 3ds kept them afloat.

        Discussions in Ganker tend to be very basic because no one wants to write and everybody wants to say something meme-worthy in few words to get (you)'s.

    • 2 weeks ago
      Anonymous

      Nintendo is very good at keeping their loyalists happy. While companies like Sony say "PaRappa is not cool anymore, let's shove it under the rug", Nintendo keeps doing things that their fans already like instead of constantly trying to get wider audiences.
      I'm not saying it's the best strategy, just why Nintendo still stays afloat even after shit like the whole Wii U era could've (deservingly) killed them.

    • 2 weeks ago
      Anonymous

      By making actually good games.

    • 2 weeks ago
      Anonymous

      Handheld domination.
      Not spending a shitton of money on pointless shit.

    • 2 weeks ago
      Anonymous

      Because they have good management

    • 2 weeks ago
      Anonymous

      Pokemon on game boy, pokemon also helped the N64 slightly

    • 2 weeks ago
      Anonymous

      Having been around for over a hundred years at the time, they had some ways of making ends meet.

  11. 2 weeks ago
    Anonymous

    >What went wrong?
    The Sega CD
    The 32x
    The Game Gear
    The Nomad
    The Saturn

    • 2 weeks ago
      Anonymous

      >Game Gear
      It's wild that no one lasted in the handheld outside of the PSP. The closest one was the NGPC and that's on a quality standpoint, not length.

      • 2 weeks ago
        Anonymous

        Almost every competitor to Nintendo handhelds beat Nintendo on quality, just not practicality. Even the PSP, which got it far more right than most for its time, still had the brilliant idea to put a loud disc drive on a portable system.

        • 2 weeks ago
          Anonymous

          >Almost every competitor to Nintendo handhelds beat Nintendo on quality
          Not really, the competition tended to have major glaring faults like the game gear being a battery guzzler or the psp having insane load times along with that loud disc drive you mentioned.
          A lot of them were also physically frail, one slip and it's gone.

          • 2 weeks ago
            Anonymous

            Yes, hence the shortcomings in practicality. A lot of them were more powerful or had more features than whatever Nintendo handheld was out at the time, but in keeping it simple Nintendo kept it practical.

            • 2 weeks ago
              Anonymous

              >in practicality
              Anon, that's a quality issue, not practicality.

  12. 2 weeks ago
    Anonymous

    laughing at sega troons is always fun

  13. 2 weeks ago
    Anonymous

    Sega fumbled hard with the Saturn

  14. 2 weeks ago
    Anonymous

    Saturn being a flop
    Dreamcast not doing well enough
    SoA and SoJ going at each other

  15. 2 weeks ago
    Anonymous

    >Mega Drive sold in USA thanks to Sonic and its aggressive marketing
    >Make addons for Mega Drive
    >They mostly make crappy games for said addons
    >They make their next gen console
    >No new Sonic game and shitty support from Sega of America
    >Customers and third party companies lost their trust to Sega
    >Sega does a great job with Dreamcast
    >It's too fricking late now since the damage was already done to customers' and companies' trust

    And after such a long time, Sega still never learn t from their mistakes

  16. 2 weeks ago
    Anonymous

    Americans. That's how Sega was ruined. By Americans.

    • 2 weeks ago
      Anonymous

      Blame also goes to Sega of Japan bosses for favoring Sega of America over Sega of Japan despite the fact that it was thanks to Sega of Japan games that Mega Drive sold well in USA but still Sega of Japan boss gave credits only to Sega of America just for doing better marketing.

  17. 2 weeks ago
    Anonymous

    Here is the real answer:
    Sega was marketing Sonic as being faster, higher spec and 'cooler' than Mario.
    This worked for a couple of years. The problem is that you can't just tell people what is and isn't cool - the general public ultimately decides for itself. So once the effect of Sonic's flashiness wore off, people realised that Mario had the better game (more rewarding, secret paths, more levels and powerups etc.)

    On the dev side, Miyamoto was starting to have his influence challenged not just by Sonic, but by Donkey Kong Country. The fact that Yoshi's Island almost got rejected by Nintendo because it "didn't look graphically up-to-date like DKC" sent him into a mad frenzy, and he went into overdrive and made Mario 64 and OoT to prove a point (two games that are revered to this day).
    Sega could not compete with these games and it was all over - once Sonic 3D Blast was released, the world collectively realised that Mario and Nintendo were better quality and more worth the money.

    • 2 weeks ago
      Anonymous

      What happened is what's 'cool' is very fleeting, and very quick to become stale. You need to be constantly changing and evolving to stay on top of the game. And the instant SEGA misstepped, PlayStation swooped in. The PS1 pretty much inherited the Genesis' audience of older kids and teens. They went from Sonic to Twisted Metal and Final Fantasy.

    • 2 weeks ago
      Anonymous

      >3D Blast

      Somewhere in an alternate timeline…

      • 2 weeks ago
        Anonymous

        What would a Sonic RPG released during that period look like.

        • 2 weeks ago
          Anonymous

          Sister Sonic which like Mean Bean Machine being a Puyo Puyo reskin, would’ve been a reskin of Popful Mail

        • 2 weeks ago
          Anonymous

          lost of characters from the cartoons, presumably. like what they did with spinball and mean bean machine

    • 2 weeks ago
      Anonymous

      >Mario had the better game (more rewarding, secret paths, more levels and powerups etc.)
      every Mario game is a straight line from start to finish with the exception of Mario world.

    • 2 weeks ago
      Anonymous

      This is why "forced cool" never works. Same thing happened with Crash Bandicoot. Briefly popular then completely forgotten while Mario still has 10/10 commercial and critical successes to this day and is basically known to everyone as the face of gaming. Mario games were just better than the competition, and competitors knew this which is why they always used the "Heh, Mario's for babies, now THIS is what the cool kids play" angle in their marketing.

      • 2 weeks ago
        Anonymous

        Mario games are boring and not fun

      • 2 weeks ago
        Anonymous

        This is just cause some people want to play different stuff as opposed to the same franchises over and over until the end of time. Nintendo's fanbase is full of people who only like Mario platformers, only like Pokemon and don't play other JRPGs, only like Zelda adventure games, people who only play Smash and not other fighters. nothing else. Yes, Crash fans moved on to other genres. It doesn't mean Crash was bad, just that people had their fun, realized there's lots of other games to play. They don't need to only play Crash forever. Nintendo fans just play the same old games and don't give anything else a chance.

        • 2 weeks ago
          Anonymous

          And yet Nintendo's characters ultimately have more longevity then everyone else because of that and Smash Bros is treated as a video game hall of fame because people desperately want their Playstation and XBox characters to gain legitimacy through association with Nintendo's evergreen characters since nobody gave a rats ass when Sony tried making their own Smash clone.

          • 2 weeks ago
            Anonymous

            God, PSASB sucked.

        • 2 weeks ago
          Anonymous

          >who only like Mario platformers, only like Pokemon and don't play other JRPGs, only like Zelda adventure games, people who only play Smash and not other fighters. nothing else.
          I always wonder how stupid someone has to be to think this like other platformers, jrpgs, adventure games and so on didn't have their start on Nintendo systems or go on to sell most of their units on Nintendo systems.

  18. 2 weeks ago
    Anonymous

    The Saturn

  19. 2 weeks ago
    Anonymous

    seething about the other guy only works for so long before people get tired of seething and go do something else instead

  20. 2 weeks ago
    Sage

    >What went wrong?
    There is literally more than a dozen books, documentaries, youtube videos and articles about this exact subject. Why the frick are there morons in here entertaining this thread? Do some fricking research you lazy Black person OP.

    • 2 weeks ago
      Anonymous

      Many of these books are written by Sega of America shills who blame Sega of Japan for Sega's failure.

  21. 2 weeks ago
    Anonymous

    It took an entire generation of parents to realize that one little lone blue hedgehog turned all the frogs gay.

  22. 2 weeks ago
    Anonymous

    It's funny how Brazil still manages to sell Mega Drive and Master System there and yet Sega of America failed to sell Saturn and Dreamcast when they were first released

  23. 2 weeks ago
    Anonymous

    >They actually made a character that could rival Mr. Video Game himself for a bit. What the frick happened?
    That was also one of the reasons why they fell so hard as well. Sonic was all they had so they were constantly trying to push the envelope with new hardware and a new Sonic game to drive sales.Nintendo on the other hand had so much more IPs to work with.

    • 2 weeks ago
      Anonymous

      Nah, part of their problem with the Saturn was exactly having no Sonic game for it, but pushing a bunch of new franchises that didn't land with the public.

  24. 2 weeks ago
    Anonymous

    >Sega actually had Nintendo on the ropes back then
    Not really. It made a dent, but in the end all it could really do.
    >What the frick happened?
    Bad hardware/software choices, the company being at war with itself and Sonic's novelty wearing off (and not even being on the Saturn).

  25. 2 weeks ago
    Anonymous

    both of them were going for the same market and Nintendo did it better (don't believe the "sonic was cool" bs) sony consumed the normie "cool" crowd. so sega fell into a hole it couldn't dig itself out of, until it became a grave. games were getting weaker, hardware was eh, public perception was dropping, and management were apparently at each other's throats all the time.

  26. 2 weeks ago
    Anonymous

    >Sega actually had Nintendo on the ropes back then
    No company in history whose entire marketing campaigns are "we're better than that other company!" actually has the other company on the ropes.

  27. 2 weeks ago
    Boco

    Short answer: Sega of Japan and Sega of America at war with each other.

  28. 2 weeks ago
    Anonymous

    >Sega actually had Nintendo on the ropes back
    No. SEGA was able to remain competitive for one console generation but at no point were Nintendo "on the ropes"

  29. 2 weeks ago
    Anonymous

    What went wrong?

    WHAT WENT WRONG??

    No Mario & Sonic at the Paris 2024 Olympic Games is what went wrong!!

    • 2 weeks ago
      Anonymous

      >OlympicSlop

      Good nobody cares about that minigame collection anymore, it’s worn out it’s welcome and the novelty is long gone

      • 2 weeks ago
        Anonymous

        Yeah! Give us Mario Kart vs. Sega All Stars Racing!

        • 2 weeks ago
          Anonymous

          Hell yeah! A giant Nintendo and Sega crossover racing game

    • 2 weeks ago
      Anonymous

      >OlympicSlop

      Good nobody cares about that minigame collection anymore, it’s worn out it’s welcome and the novelty is long gone

      Man I remember loving the shit out of these games as a kid. sometimes I wish I could go back

      • 2 weeks ago
        Anonymous

        You can play the games now moron

        • 2 weeks ago
          Anonymous

          I mean I wish I could go back to the late 2000s and relive all the Sonic stuff from back then

  30. 2 weeks ago
    Anonymous

    There's a multitude of reasons, really.
    >Sega of Japan and Sega of America were in constant disagreement
    >Sega CD was a disappointment
    >32x flopped
    >completely fricked up the Saturn's release and support in America
    >Sega got a jump on Nintendo with Sonic and being seen as the "cool" alternative, but PS1 yanked that moniker away via marketing
    >by the time they finally got their shit together with the Dreamcast, it was too late
    Really, it mostly comes down to poor management.

    • 2 weeks ago
      Anonymous

      https://i.imgur.com/nNe4y9Y.png

      Sega actually had Nintendo on the ropes back then, when they were rivaling the SNES with the Genesis. They actually made a character that could rival Mr. Video Game himself for a bit. What the frick happened?

      kalinske making moronic choices, selling the genesis as a toy instead of an electronic which it was, not giving an incentive to buy the genesis addons by giving anything like good prices on games or something and giving the worse launch that the saturn could have had by believing kalinske moronation that the jaguar would have been succesful and making the 32x instead of making saturn games, fixing bugs of the system which made it hard to program and making tools to easily port games made with other methodologies.
      >but the saturn was ex-
      no, it had on board memory to save, had a controller and a game included with the console, playstation had the console at launch so you would have to pay all of this on separate and by the costs of just two of these things you would have had to pay 320 dollars on launch, 20 dollars more for a less powerful hardware and more, the issue of saturn was that they didn't explained this at all as well by us marketing executives and jp marketing executives being at the throat of each other instead of explaining shit..

      >Sega actually had Nintendo on the ropes back then
      no they didn't lol
      genesis got BTFO by both NES and SNES, and then completely flopped hard with Saturn and Dreamcast

      it didn't got btfo, the genesis was close to the snes with the snes just selling a million more by japan nintendo fanboyism rather than anything else (and this is without counting sega brazilian sales), it was a close competition more than anything else.

      • 2 weeks ago
        Anonymous

        had only the console without anything else*

        Never was competition. Mario actually has good games, mega drive couldn't compete in library with snes too. Nintendo has better developed franchises, its not just mario. Some people say dreamcast was an underrated console, but I dont know. There was never really a competition. Sega got btfo. Sonic now is carried by furries and nostalgiagays that cry listening to emerald hill zone theme everyday.

        nintendo fanboyism doesn't make sense, play sonic 1 to 3 and k and gaiares as start points and then enjoy both systems gems rather than following a 30 year moronation.

        • 2 weeks ago
          Anonymous

          >nintendo fanboyism doesn't make sense, play sonic 1 to 3 and k and gaiares as start points and then enjoy both systems gems rather than following a 30 year moronation.
          Im not a Nintendo fanboy, never gave money to Nintendo in my whole life, actually my first console was a sega master system. And I have played Sonic 1 and 2, they are decent games, but when you compare to things like Super Mario World or A link to the past it gets btfo(and im not even a zelda fan). I liked Alex Kidd, Outrun and Bonanza bros tho, I wish Sega did something else instead of just sonic.

  31. 2 weeks ago
    Anonymous

    Everything between Genesis and Dreamcast happened.

  32. 2 weeks ago
    Anonymous

    It's still bizarre to me that Sega games are on Nintendo consoles. Heck even the Switch Online has Genesis games

  33. 2 weeks ago
    Anonymous

    Poor Management from SEGA. As cutting edge as they were, they were ran by dumbasses.

  34. 2 weeks ago
    Anonymous

    Sony came in and made Sega look like shit.

  35. 2 weeks ago
    Anonymous

    >Sega actually had Nintendo on the ropes back then, when they were rivaling the SNES with the Genesis.
    They were only comparable in the US. Everywhele else Nintendo was winning by a landslide

  36. 2 weeks ago
    Anonymous

    Most of Ganker will never know the joys of the 16-Bit Era

  37. 2 weeks ago
    Anonymous

    Two of the biggest tech giants in the world made game consoles. Notice that every other attempt to enter the console hardware market in the past 25 years completely failed

  38. 2 weeks ago
    Anonymous

    American marketer left

  39. 2 weeks ago
    Anonymous

    >Sega actually had Nintendo on the ropes back then
    no they didn't lol
    genesis got BTFO by both NES and SNES, and then completely flopped hard with Saturn and Dreamcast

    • 2 weeks ago
      Anonymous

      And the PC-Engine was kicking both their asses in 1989.

  40. 2 weeks ago
    Anonymous

    Sega never had Nintendo on the ropes. Nintendo and Sega were tanking the gaming industry. SNES and Genesis were less popular than NES. Sony came in and saved gaming from them. Who knows where we'd be without them? Probably playing board games. Thank goodness for them.

  41. 2 weeks ago
    Anonymous

    Never was competition. Mario actually has good games, mega drive couldn't compete in library with snes too. Nintendo has better developed franchises, its not just mario. Some people say dreamcast was an underrated console, but I dont know. There was never really a competition. Sega got btfo. Sonic now is carried by furries and nostalgiagays that cry listening to emerald hill zone theme everyday.

  42. 2 weeks ago
    Anonymous

    >Mr. Video Game himself
    Who?

  43. 2 weeks ago
    Anonymous

    >What the frick happened?
    Large marketing budgets happened. Sony had deeper pockets and more experience when it comes to understanding and manipulating the consumer market. Sega and nintendo were simply outspent on that front. They didnt stand a fair chance.

    • 2 weeks ago
      Anonymous

      It also helped playstation games were better.

  44. 2 weeks ago
    Anonymous

    Nothing ever went right. Sega, at their peak, relied heavily on marketing and attitude rather than on good games. No one back in the early 90s talked about how good Sonic was as a game, just that he was cooler than Mario.

    And as we know today, SoA had tons of unsold stock, which is why they tried to push the 32X in the US, rather than adapting to the Saturn.

    • 2 weeks ago
      Anonymous

      most people talked that they were good and in general the genesis has a top tier library of arcade ports, action games, shmups and general platformers with wrpg's and strategy rpg's.
      the thing that happened was that kalinske sold the shit as a toy and overproduced by store's moronation instead of selling it on one piece as an electronic like nintendo did, something that was possible but he was a moron who didn't do it.

      >nintendo fanboyism doesn't make sense, play sonic 1 to 3 and k and gaiares as start points and then enjoy both systems gems rather than following a 30 year moronation.
      Im not a Nintendo fanboy, never gave money to Nintendo in my whole life, actually my first console was a sega master system. And I have played Sonic 1 and 2, they are decent games, but when you compare to things like Super Mario World or A link to the past it gets btfo(and im not even a zelda fan). I liked Alex Kidd, Outrun and Bonanza bros tho, I wish Sega did something else instead of just sonic.

      mario world is alright but not a masterpiece, it's too flat and has a lot of content but not enough substance, a link to the past is equal in quality to things like ragnacenty for example so it's a 9/10.
      in general you need to have the arcade mentality of game mastery by 1cc (which is beating the game in arcade games) and seeing the depth that they give by the gameplay depth each part has.

      • 2 weeks ago
        Anonymous

        >mario world is alright but not a masterpiece, it's too flat and has a lot of content but not enough substance
        You say this like any sonic game has substance. Just the cape power up and the secrets completely overshadow everything in sonic. The only think I like about sonic is soundtrack, which is superior to mario. Remember super mario all stars, donkey kong, mario rpg, Chrono trigger, and so much more top tier games that made the snes library
        >ragnacenty
        I never heard about this game in my life btw, this is why nintendo won
        >in general you need to have the arcade mentality of game mastery by 1cc (which is beating the game in arcade games) and seeing the depth that they give by the gameplay depth each part has.
        Not a huge fan of that unless the game is incredible, so I master it.

        • 2 weeks ago
          Anonymous

          all stars are nes ports, donkey kong is ok, mario rpg was ok but it's as good as phantasy star with other snes rpg's and i can keep going there.
          the cape is just momentum and sonic has a lot of secrets with the secret rings, secret areas and stage variety, in general i like the more replayable nature of sonic than mario one and done approach.
          >i have
          it's a good one, play it.
          >i don-
          do it, it's part of what made arcade games so special and it will make you understand why arcade games where the best games period

  45. 2 weeks ago
    Anonymous

    During the early 3D era Nintendo released genre-defining titles like OOT and SM64.
    Meanwhile Sonic had a Rouge transition to 3D.

    • 2 weeks ago
      Anonymous

      sonic transition on sa1 was an excellent transition, the thing is that it took too much but that doesn't remove the quality of sa1.

      • 2 weeks ago
        Anonymous

        At best Sonic Adventure either wasn't as big of an impact than Super Mario 64 having come after Ocarina of Time and on a console that no one bought.

        >Almost every competitor to Nintendo handhelds beat Nintendo on quality
        Not really, the competition tended to have major glaring faults like the game gear being a battery guzzler or the psp having insane load times along with that loud disc drive you mentioned.
        A lot of them were also physically frail, one slip and it's gone.

        Don't forget screen ghosting. It would've made Tetris impossible.

        • 2 weeks ago
          Anonymous

          My psp screen started to develop these blotches as if water was trapped under the screen.

        • 2 weeks ago
          Anonymous

          the game had cool physics and in general adapted the sonic gameplay correctly onto 3d while giving interesting content to explore and develop, the game is great by his visual aesthetic, music and general gameplay to 3d, it like the original sonic games gave momentum based 3d platformers a good starting point to follow forward, even more when the game is excellent on nearly all areas with some jank which is general in early 3d games.

        • 2 weeks ago
          Anonymous

          columns was on the game gear and it worked, ghosting was annoying but the main issue of the game gear was that it wasted too much battery power which happened by them not wanting to remove the light of the screen (which would have been the better choice by light being the reason the thing wasted batteries, without it it just takes 2 batteries each 10 hours which is worse than gameboy but feasible unlike the 4 batteries with 4 hours of playtime)

  46. 2 weeks ago
    Anonymous

    On the ropes? No but Sega gave em a good punch in the face.

  47. 2 weeks ago
    Anonymous

    Sega had a series of massively incompetent leaders in between the Genesis and Dreamcast in the US. They managed a comeback with the dreamcast but the damage was already done.

  48. 2 weeks ago
    Anonymous

    Segas greatest games were on the Dreamcast.

    • 2 weeks ago
      Anonymous

      Not all of them.

  49. 2 weeks ago
    Anonymous
  50. 2 weeks ago
    Anonymous

    >Sega actually had Nintendo on the ropes back then
    Not really. Nintendo dominated in the NES era sales-wise (though Sega did hold its own in the PAL regions and Brazil).
    The 16-bit era was the closest the two were. Sega hit gold with Sonic, and while the Game Gear was nowhere near as successful as the Game Boy, they overall did give Nintendo a run for their money in the early 90s. By 1995, though, all the cracks in Sega's foundation began to show. The Genesis add-ons failed, and the Saturn release was such a shitshow in America.
    >b-but Saturn won in Japan!
    Barely. 5.77 million units vs 5.52 million isn't really much to brag about. Especially since it didn't matter anyway, because both were completely stomped by the Playstation.

  51. 2 weeks ago
    Anonymous

    The Mega Drive was not competitive with the SNES directly. It's success came from fighting the ailing NES. Sega was the one hit wonder of the game industry and they never had any follow up to the successful Mega Drive launch that could have consolidated their place in the industry.

  52. 2 weeks ago
    Anonymous

    Stupid execs.

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