>team star >good
The Team Star battles are a load of horse shit, it's you running around and repeatedly pressing ZR while looking for the next pokemon to press ZR against. It's a fricking chore and it looks pathetic. And then you get to the actual battle where you have this trainer standing on top of a Mad Max flamethrower car, except they despawn every time it uses a move because they were too lazy to animate the trainer moving with it, and they throw out a pokemon that isn't actually there because they couldn't program a battle with the vehicle without having a placeholder to act in it.
>BOOHOO I WAS BOOLIED SO I FOUGHT BACK AND THE TEACHERS MADE US BAD GUYS
kys that story sucks donkey dick. Imagine going from actual threatening bad guys like Team Flare to useless idiots like Team Yell and Star.
Pokemon hasn't had a genuinely evil team since Team Flare. Team Skull, Yell, and Star all fall under punks at worst. Aether Foundation doesn't really count imo because their "evil" relevance only lasts for all of one story beat.
Flare wasn't nearly as well-written previous generations, though. I really don't think they can top the whole N/Ghetisis thing.
Skull were convincing thugs, at least.
Yell and Star are just a joke.
1 year ago
Anonymous
>Flare wasn't nearly as well-written previous generations
Not really.
Flare wasn't nearly as well-written previous generations, though. I really don't think they can top the whole N/Ghetisis thing.
Skull were convincing thugs, at least.
Yell and Star are just a joke.
I forgot Yell even existed.
1 year ago
Anonymous
Good. That's for the best. Actually, just forget the entirety of SwSh while you're at it.
that person literally just wants to replay the old games if they considered open ended structure and no forced trainer battles to be a bad thing. The school tutorial is honestly an hour or so tops and establishes all the storylines going forward, no other part of the game has that many cutscenes and the game sets you free right after. It may be the same number of gyms, but the amount of badges is 18, one for each pokemon type. Titan Battles and Star Battles are kind of on par with Gym battles now. It definitely was not minimal QoL upgrades, whether PLA "did it better" is fairly subjective and to be honest, I'm pretty sure SV does it better. The "glorified" encounters do give you a new pokemon, a bunch of crafting items and EXP candy on top of giving you the chance to have a multiplayer raid battle all over the map. And you're going to dismiss the sandwiches too? I thought the pokemon community was b***hing about how hard it is to get Shinies for decades. This literally streamlines the process immensely.
Sorry, but for all it's issues, SV did actually improve a variety of things in Pokemon. A shame that it runs so poorly, but give the game credit where it's due. Hopefully patches and a new Switch console will make things better in the future.
>Titan Battles and Star Battles are kind of on par with Gym battles now.
I was with you until this part. Titan battles are fine, but the Star Battles are an absolute shitshow both visually and mechanically. Defending them is moronic. >a bunch of crafting items
And the crafting system is fricking garbage. It's bad enough that you can't even sort TMs by type, but you have almost as many different materials as you do pokemon and hunting them down for a TM you actually want is a fricking nightmare. >And you're going to dismiss the sandwiches too? I thought the pokemon community was b***hing about how hard it is to get Shinies for decades. This literally streamlines the process immensely.
No normal person gives a frick about shiny hunting, they're just a cool thing you might see if you're lucky. The sandwich system as it is is a convoluted mess of trying to get beneficial effects while juggling dozens of ingredients and a terrible Subway chef minigame. > but for all it's issues, SV did actually improve a variety of things in Pokemon. A shame that it runs so poorly, but give the game credit where it's due.
I do agree with this but I'm not going to credit the things it did that were fricking garbage too.
Skill issue
wrong?
>team star
>good
The Team Star battles are a load of horse shit, it's you running around and repeatedly pressing ZR while looking for the next pokemon to press ZR against. It's a fricking chore and it looks pathetic. And then you get to the actual battle where you have this trainer standing on top of a Mad Max flamethrower car, except they despawn every time it uses a move because they were too lazy to animate the trainer moving with it, and they throw out a pokemon that isn't actually there because they couldn't program a battle with the vehicle without having a placeholder to act in it.
>wrong?
Yes
the fact he uses team star as a positive tells me is a shitpost
Team Star is great. The horde battles suck, but the storyline is good and the bosses themselves can be rough if you fight them at an appropriate time.
>BOOHOO I WAS BOOLIED SO I FOUGHT BACK AND THE TEACHERS MADE US BAD GUYS
kys that story sucks donkey dick. Imagine going from actual threatening bad guys like Team Flare to useless idiots like Team Yell and Star.
Pokemon hasn't had a genuinely evil team since Team Flare. Team Skull, Yell, and Star all fall under punks at worst. Aether Foundation doesn't really count imo because their "evil" relevance only lasts for all of one story beat.
Flare wasn't nearly as well-written previous generations, though. I really don't think they can top the whole N/Ghetisis thing.
Skull were convincing thugs, at least.
Yell and Star are just a joke.
>Flare wasn't nearly as well-written previous generations
Not really.
I forgot Yell even existed.
Good. That's for the best. Actually, just forget the entirety of SwSh while you're at it.
Is SwSh really that bad?
It's downright insulting.
Yes
that person literally just wants to replay the old games if they considered open ended structure and no forced trainer battles to be a bad thing. The school tutorial is honestly an hour or so tops and establishes all the storylines going forward, no other part of the game has that many cutscenes and the game sets you free right after. It may be the same number of gyms, but the amount of badges is 18, one for each pokemon type. Titan Battles and Star Battles are kind of on par with Gym battles now. It definitely was not minimal QoL upgrades, whether PLA "did it better" is fairly subjective and to be honest, I'm pretty sure SV does it better. The "glorified" encounters do give you a new pokemon, a bunch of crafting items and EXP candy on top of giving you the chance to have a multiplayer raid battle all over the map. And you're going to dismiss the sandwiches too? I thought the pokemon community was b***hing about how hard it is to get Shinies for decades. This literally streamlines the process immensely.
Sorry, but for all it's issues, SV did actually improve a variety of things in Pokemon. A shame that it runs so poorly, but give the game credit where it's due. Hopefully patches and a new Switch console will make things better in the future.
>Titan Battles and Star Battles are kind of on par with Gym battles now.
I was with you until this part. Titan battles are fine, but the Star Battles are an absolute shitshow both visually and mechanically. Defending them is moronic.
>a bunch of crafting items
And the crafting system is fricking garbage. It's bad enough that you can't even sort TMs by type, but you have almost as many different materials as you do pokemon and hunting them down for a TM you actually want is a fricking nightmare.
>And you're going to dismiss the sandwiches too? I thought the pokemon community was b***hing about how hard it is to get Shinies for decades. This literally streamlines the process immensely.
No normal person gives a frick about shiny hunting, they're just a cool thing you might see if you're lucky. The sandwich system as it is is a convoluted mess of trying to get beneficial effects while juggling dozens of ingredients and a terrible Subway chef minigame.
> but for all it's issues, SV did actually improve a variety of things in Pokemon. A shame that it runs so poorly, but give the game credit where it's due.
I do agree with this but I'm not going to credit the things it did that were fricking garbage too.
>gen 3
>not trash
Pokemon having the COD effect of needing to release a game every year
The performance is my only issue. Fricking unacceptable that this game runs at like 20fps most of the time, if not less. FIX IT GAME FREAK.
Pokemon is for babies and I'm not interested in nintendo anymore.
apparently a lack of quality control
Must've been managed by the same people in charge of Cyberpunk.