What went wrong?

What went wrong?

  1. 3 weeks ago
    Anonymous

    >Activision delisted all the DLC with no warning
    >guitar controllers are retarded expensive now
    >Guitar Hero Live

    • 3 weeks ago
      Anonymous

      Guitars are expensive because they're no longer being made.

  2. 3 weeks ago
    Anonymous

    GH Live fine. Then they pulled the plug and the majority of the tracks added went *pooof*
    Retards will tell you to just play Clone Hero but it's not the same.

  3. 3 weeks ago
    Anonymous

    Too hard for zoomers

  4. 3 weeks ago
    Anonymous

    Completely oversaturated the market in its heyday and music licences had become far harder to work with by the time it came back

    • 3 weeks ago
      Anonymous

      This plus it completely alienated most of their remaining fanbase when all they (Harmonix) could afford to license were TikTok-famous songs. The "hardcore" community is either sucking Harmonix's withered dick or moved on to Clone Hero.

      • 3 weeks ago
        Anonymous

        Harmonix haven't been involved with Guitar Hero since 2
        If you're talking about Rock Band 4 I think they just completely flubbed the launch by not supporting previous controllers and lacking online mode for 2 years(!)

        • 3 weeks ago
          Anonymous

          Was that a PS4 thing? The Bone let you use old controllers, you just needed an adapter. But said adapter was a fucking unicorn and I was lucky to get one right as they became available.

          • 3 weeks ago
            Anonymous

            I completely missed that those adapters even existed, I was only aware of the absurd midi adapters for the pro kits that were obscenely priced
            Even so, lack of online play for something meant to be played cooperatively is indefensible

            • 3 weeks ago
              Anonymous

              It was even more ridiculous because the online portion was tied to a DLC expansion.
              Online sucked after 2, though. There was no kind of quit penalty in 3 so people would just leave as soon as their song was over. I barely played it for that reason.

        • 3 weeks ago
          Anonymous

          >flubbed the launch by not supporting previous controllers
          It's pretty obvious they did this on purpose. They only supported wifi instruments and even though they put out an adapter they couldn't be bothered to add a single USB port to the adapter to support wired instruments. This was probably so they could sell new ones. But now you can't get any instruments anywhere without selling your first born.

      • 3 weeks ago
        Anonymous

        >TikTok-famous songs
        Tiktok didn't even exist when the last game came out.

  5. 3 weeks ago
    Anonymous

    Activision did milk the shit out of it, but I think that just hastened its fall. It was a fad, and it was never going to be popular indefinitely.
    That said, now is the best time to be a fan of the games, because you can download Clone Hero or GHWT Definitive Edition and play every song from all of the games plus thousands of community-made songs.

  6. 3 weeks ago
    Anonymous

    There was nowhere for the genre to go

  7. 3 weeks ago
    Anonymous

    Market oversaturation
    Instrument incompatibility

    It should have just been one game per console gen that you add songs, stages, campaigns, characters, etc. to

    • 3 weeks ago
      Anonymous

      This. Even Bobby Kottick said in an interview that they were putting out good games that he was proud of but there were too much of them of varying quality. Meanwhile Harmonix was doing "Industry leading work" with Rock Band, had the superior model and superior game experience. Kottick admitted he should have bought Harmonix over Red Octane.

      This plus it completely alienated most of their remaining fanbase when all they (Harmonix) could afford to license were TikTok-famous songs. The "hardcore" community is either sucking Harmonix's withered dick or moved on to Clone Hero.

      Harmonix has been gradually getting some songs you would think "That's not already in the game?" thanks to Epic and a bigger budget for DLC. They even got a Muse DLC pack (After 14 years of begging) two weeks ago. I'd imagine in terms of what they want to do with the future of Rock Band. They will probably are waiting for the Microsoft/Activision deal to close and see what Spencer wants to do with Guitar Hero as Phil said he was interested in bringing it back

  8. 3 weeks ago
    Anonymous

    Too many games in too short a timeframe. And of course, every release needed its own new set of instruments just in case it's someone's first game.

  9. 3 weeks ago
    Anonymous

    There's only so much good rock/guitar songs that fits into its manic gameplay. It was never going to last.

  10. 3 weeks ago
    Anonymous

    psst
    ghwt.de

  11. 3 weeks ago
    Anonymous

    why is it that everytime I look for controllers on ebay the fucking dongle isn't sold with it
    and when you find listings for the dongle theres no controller
    suck my fucking dick

    • 3 weeks ago
      Anonymous

      I threw a couple out recently when I moved how much do they go for?

  12. 3 weeks ago
    Anonymous

    I still play RB4 all the time. A real shame there's no knock off controllers; the game still gets weekly DLC almost a decade later, but I'll never be able to play the drum parts since my drumkit is beyond busted.

    • 3 weeks ago
      Anonymous

      The biggest problem was that Harmonix and Activision held those peripheral patents tight after GH2 exploded so there was never a third party scene for the controllers, everything went through those companies and because the margin on instruments were so huge, they did the design and sourced manufacturing of the instruments themselves and made a lot of money out of it. Also why you had really shitty competitors like Rock Revolution (lol Konami) and Power Gig with their own poor quality controllers.

      Epic owns the patents to the Rock Band peripherals now. But there's still no plans because no peripheral manufacturer wants to take that on even if Timmy Tencent is waiving around Fortnite money to get it done.

      • 3 weeks ago
        Anonymous

        Oh yeah I forgot Epic bought them out earlier this year. Now I'm scared that we'll never get another good game from them.

  13. 3 weeks ago
    Anonymous

    Unironically capitalism
    A lot of what went wrong is with patents, licensing, copyright in general

Your email address will not be published.