What went wrong with FFXIV?

What went wrong with FFXIV?

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  1. 3 weeks ago
    Anonymous

    FF14 sucks

    • 3 weeks ago
      Anonymous

      >they made the gameplay worse
      >the dungeons are all the same
      >the maps are barren
      >the community is second life 2.0 now
      >everything is to just waste your time constantly
      >questing is still really fricking shit

      Came to post this.

    • 3 weeks ago
      Anonymous

      fippy bippy

    • 3 weeks ago
      Anonymous

      fpbp (I haven't played it, it looks like shit, plus there's like cars and segways and shit (it's a fantasy game wtf)

    • 3 weeks ago
      Anonymous
  2. 3 weeks ago
    Anonymous

    >they made the gameplay worse
    >the dungeons are all the same
    >the maps are barren
    >the community is second life 2.0 now
    >everything is to just waste your time constantly
    >questing is still really fricking shit

    • 3 weeks ago
      Anonymous

      >>the dungeons are all the same
      >>the maps are barren
      is to just waste your time constantly
      is still really fricking shit
      This has been true since ARR

      • 3 weeks ago
        Anonymous

        ARR had more going on with it's dungeons than anything after
        That's why they went back and patched all the MSQ ones into straight corridors the other year, because simple as they were, they still complexity mogged the rest of the game

        • 3 weeks ago
          Anonymous

          They were all linear tunnels. They removed most of the minimal complexity from 1.X for most dungeons and really simplified CC and AV.

          The dungeons were not all the same at all, for example in brayflox dungeon brayflox herself had a HP bar and you practically had to escort her through the dungeon since she would aggro a bunch of monsters until they reworked it to essentially remove that mechanic

          Still a tunnel with the same lack of difficulty

          • 3 weeks ago
            Anonymous

            Nope, you're completely wrong
            Just need to compare Toto Rak before and after

            Pic was too complex apparently so they changed it to...

            • 3 weeks ago
              Anonymous

              ...this

              • 3 weeks ago
                Anonymous

                You're delusional if you think new totorak is a downgrade

              • 3 weeks ago
                Anonymous

                yasss we all loved old toto-rak it was a fan favorite and everyone thought it was sovl incarnate

            • 3 weeks ago
              Anonymous

              >Jaded clique of discord trannies comes along to cope on Ganker
              Why you Blacks are still allowed here is a great question. Games get old too quickly if you invest too much time into them. MMOs are comfort games and part-time hobby but you have turned them into lifestyle and now complain that developers don't cater directly to you.

              It was not too complex just nobody ever used those adjacent rooms as there is no reason to do so. Sunken temple of Quarn and some other dungeons still have those and no one ever goes there.

              • 3 weeks ago
                Anonymous

                >Sunken temple of Quarn and some other dungeons still have those and no one ever goes there
                I do whenever I'm tanking and there's a first timer in the party
                Definitely not the only one either, only recall one tank in recent memory skipping everything without a word

            • 3 weeks ago
              Anonymous

              ...this

              Is that a SIDE ROOM? DEAD ENDS?!? SHORT ALTERNATE PATHS?!?!?
              SAVE ME YOSHI-P I'M GOING INSAAAANE

            • 3 weeks ago
              Anonymous

              Complexity isn't inherently a good thing, though.
              People screech about "extra routes" but they served no purpose when the dungeon itself has no real plot or flavor and you get xp 10x faster from other means. It's literally just a trap for new players who think they're getting a bonus when they're actually kneecapping themselves.

              Haukke was a significantly better example of "bonus routes" because Manor Wax was a required ingredient for a ton of really good furniture items. They should have focused on that route of having more extra shit like unique furniture items or minions that are only available off the beaten path, and it needed to be tradeable so even the people trying to rush would be incentivized to take a detour just for some extra cash.
              Instead, mob pulls by-and-large are fricking pointless because all the loot is in boxes and the mobs don't even drop money anymore. Even the simple change of turning the random materia drops into clusters would increase participation 10x over. But Square would never do that for some astronomically moronic reason, so the next best thing is to just cull out all of the pointless busywork and let you run it with a bot.

            • 3 weeks ago
              Anonymous

              ...this

              It always amuses me when people post this shit like Toto Rak wasn't the most dreaded dungeon to get in all of leveling roulette because of how insufferably slow it was

              • 3 weeks ago
                Anonymous

                and on top of that like people in 1.X weren't sprinting past all the enemies in a dungeon because it was more rewarding, both literally in gear/loot and just in time spent inside the dungeon, to skip everything

              • 3 weeks ago
                Anonymous

                >NOOOOOOOOO I DON'T WANNA PLAY THE GAME I JUST WANT MY REWARDS AS FAST AS POSSIBLE REEEEEEEEEE
                Fricking homosexual.

              • 3 weeks ago
                Anonymous

                this but unironically
                dungeons aren't content, they're filler
                roulette heroes get the rope

              • 3 weeks ago
                Anonymous

                yes if you've done the dungeon 400 times you dumb fricking butthole

              • 3 weeks ago
                Anonymous

                you're trying so hard
                nobody is thrilled when they see three small branching paths that lead to a dead end with nothing
                they just ignore them
                branching paths are only worthwhile if they have meaning

              • 3 weeks ago
                Anonymous

                When it comes to dungeons, yes. The main reason I enjoyed Eureka so much is because it shit out capped tomes and kept me out of Expert Roulette.

            • 3 weeks ago
              Anonymous

              ...this

              I jave come to enjoy how square enix regards their FF players as the most moronic creatures in the planet. Unable to navigate dungeons unless they are hallways and unable to play their games unless they are composed of single button presses.

              • 3 weeks ago
                Anonymous

                >jave
                hello pablo

              • 3 weeks ago
                Anonymous

                Oh hi mark!

              • 3 weeks ago
                Anonymous

                >unable
                More like unwilling. Dungeons are a chore you suffer through to get levels and tomestones. There's no tangible reward whatsoever to prolonging it.

              • 3 weeks ago
                Anonymous

                All their FF games are single button halways, it's not just this one.

              • 3 weeks ago
                Anonymous

                Only the post Enix merger ones are.

              • 3 weeks ago
                Anonymous

                >Ive only played x and xiii

              • 3 weeks ago
                Anonymous

                14, 15 and 16 are the same moron proof style of game. Arguably so are some of their side games like ff7 remake.

              • 3 weeks ago
                Anonymous

                15 ***dungeons*** were better than 10 and 13 and there was only like 3 of them
                Didn't play 16, no one did, its just not released on a real platform yet

              • 3 weeks ago
                Anonymous

                >no one did
                Cope
                But 16's ""dungeons"" are all the exact same as 14, straight lines to a boss fight with worthless trash on the way, CBU3 doesn't know how to design them
                btw josh dies and ultima is the worst final boss in the entire franchise

              • 3 weeks ago
                Anonymous

                maybe you just shouldn't do dungeons then? some of us play to have fun

              • 3 weeks ago
                Anonymous

                If dungeons are your idea of fun then I don't think you're fit to comment on how anyone plays the game
                You are literally the lowest common denominator. I think you'd be better off in something like Overwatch or Fortnite.

              • 3 weeks ago
                Anonymous

                >Complaining about dungeon crawling
                No, U.

              • 3 weeks ago
                Anonymous

                >I don't like this therefore nobody likes this
                yeah no, why don't you go study a rotation spreadsheet or something you moronic-ass TigoleBlack person

              • 3 weeks ago
                Anonymous

                >Fortnite
                He would drop the game fast. Knowing to build is unironically more skillful than Savage raiding. You really underestimate the complexity of Fortnite if you think it's as braindead as XIV Dungeons.

                >Complaining about dungeon crawling
                No, U.

                >dungeon crawling
                >going in a straight tunnel with predetermined encounters and static attacks is dungeon crawling
                Jesus Christ

              • 3 weeks ago
                Anonymous

                >going in a straight tunnel with predetermined encounters and static attacks is dungeon crawling

                Fricking dipshit, this is the exact problem. Raidtroons complained until every dungeon was the exact same 2pak2pakBoss they could rush in fifteen minutes. Dungeons need to be slower and more complex and filter the morons out of the game.

              • 3 weeks ago
                Anonymous

                >r-raid trannies
                And there's the deflect. Lmao.

              • 3 weeks ago
                Anonymous

                >raidtrannies
                >needs to be more complex to filter
                I think it's funny that you think diapergays would ignore complex dungeons. You would unironically filter 90% of the playerbase with your suggestion. Do you even know the playerbase?

              • 3 weeks ago
                Anonymous

                >Dungeons need to be slower and more complex and filter the morons out of the game.
                Congrats only raidgays remain. Reminder that casual 8 man raids and the trash pack was removed because of people who were mad they couldn't see the Coils story content.

              • 3 weeks ago
                Anonymous

                Stop fricking pretending labyrinthine dungeons are enjoyed by anyone beyond the first run. Nobody likes that shit.

              • 3 weeks ago
                Anonymous

                Hallway dungeons aren't enjoyed by anyone beyond the first run either.

              • 3 weeks ago
                Anonymous

                Mt gulg still puckers my butthole

              • 3 weeks ago
                Anonymous

                >Shisui of the Violet Tides
                Still gives PTSD to healers to this day and I will never stop pulling all the banks before the 2nd boss.

              • 3 weeks ago
                Anonymous

                difference being hallway dungeons aren't fricking torture to run more than once
                it took me around 50 runs of paglth'an to be totally and completely hating it and its music while unsyncing it for the fending parts
                what was that dungeon in WoW that started really getting everybody into speedrunning because most of the dungeon was worthless, hellfire something? hellfire peninsula? the one where you skipped most of it by walking over lava. anyways it took me around 4 runs of doing it "correctly" to fricking loathe the dungeon and dread ever doing it again

              • 3 weeks ago
                Anonymous

                you might be thinking Blackrock Depths, especially if you wanted the super tiny chance at getting Ironfoe

              • 3 weeks ago
                Anonymous

                bro but knowing that the forks are there (even though i nor anyone else ever uses them) fills me with so much joy and vigor
                it's so exhilarating

            • 3 weeks ago
              Anonymous

              >all those extra rooms missing from 1.0

            • 3 weeks ago
              Anonymous

              There isn't anything worthwhile in those extra areas. Maybe if they kept armor drops limited to those areas then people would go exploring. Kind of miss the old armor distribution.

            • 3 weeks ago
              Anonymous

              There's no reason not to design dungeons like this now that trusts are the norm
              If you want to explore and look at everything on your first playthrough there'd be nothing stopping you from just queueing with your npcs and doing just that. It literally doesn't matter now that dungeons can be "optimized" and "ruin new player experience" from speedrunning it when new players literally have the option to go as slow as they want

            • 3 weeks ago
              Anonymous

              >no you're wrong
              >posts linear tunnel with useless dead ends
              Lmao?

              • 3 weeks ago
                Anonymous

                Blindbro...

              • 3 weeks ago
                Anonymous

                >split path at the start counts as complexity
                >ignores the linearity of everything after this split path of mediocrity

                >dungeon eventually ends
                Oh no, you got him
                have a nice day moron

                Yeah you're coping over a linear design

              • 3 weeks ago
                Anonymous

                >dungeon eventually ends
                Oh no, you got him
                have a nice day moron

                Nothing about that map is complex. Hell if I remember the original Totorak worked closely to what Coil ADS did in which your paths would determine the final boss' difficulty. All they did on the 2nd rework of Totorak was cut out the useless dead ends without removing it's linearity. Tell me what was complex about the dead ends? What dynamic aspects did they bring to each run that would greatly affect your experience from all the other runs?

              • 3 weeks ago
                Anonymous

                >dungeon eventually ends
                Oh no, you got him
                have a nice day moron

              • 3 weeks ago
                Anonymous

                no you dont get it
                when i went down the empty branching paths without purpose (never) i was so excited bro i was like "wow... this is dungeoning.... its a corner with nothing...."

            • 3 weeks ago
              Anonymous

              Except most of those are monster closets that only have a ring or something and the rest is a red light, green light labyrinth. It's not a fun mechanic and the rewards aren't worth it the effort of exploration. The simplified dungeon looks less complicated and isn't much better but when your game mostly doles out trash you toss immediately after hitting whatever the next dungeon, if your puzzles aren't fun then there's no point in having them.
              What you should ask for is more elaborate raid design, as that's where the things people care about are.

              • 3 weeks ago
                Anonymous

                I wouldn't have an issue with linear dungeons if it was at least a little mixed up. Literally every single dungeon in EW is
                >2 mob packs
                >boss
                >2 mob packs
                >boss
                >2 mob packs
                >boss

              • 3 weeks ago
                Anonymous

                What about
                >3 mob packs
                ????

              • 3 weeks ago
                Anonymous

                How about a dungeon with 5 back-to-back bosses with no trash?
                Maybe a gimmick minigame between bosses?
                Fricking ANYTHING different for just one time

              • 3 weeks ago
                Anonymous

                >Fricking ANYTHING different for just one time
                OG Pharos Sirius says hi, before getting nerfed into the ground twice.

              • 3 weeks ago
                Anonymous

                frick man, at least mix up the trash a little
                weeweewoowoo takes it too far in a lot of cases, but ultimately does a much better job of having varied trash that certain classes are better at dealing with then others
                holy shit, crowd control actually DOES something, what a fricking concept

              • 3 weeks ago
                Anonymous

                More like:

                >1 mob packs
                >door that only opens after you kill all the mods
                >2 mob packs
                >rock explodes opening a path to the boss
                >boss
                >1 mob packs
                >pillar falls making a bridge
                >2 mob packs
                >fire goes out opening a path
                >boss
                >2 mob packs
                >teleport/jump pad activates
                >3 mob packs
                >airships crashes into a wall making a hole
                >boss

                Like W2W is so painfully boring, make it so decent competent parts can actually have some fun pull everything if they want. Some AAR dugeons you can pull the whole hallway into the bossroom and we need more of that

              • 3 weeks ago
                Anonymous

                Even something basic such as
                >Dungeon opens with a boss
                >Has two trash pack phases
                Would be a decent change of pace

              • 3 weeks ago
                Anonymous

                I hope dawntrail has bosses with add phases. Black mage has really cool aoe spells, but I almost never get to use them.

              • 3 weeks ago
                Anonymous

                I hope dawntrail has bosses with add phases. Black mage has really cool aoe spells, but I almost never get to use them.

                Add phases in xiv really wouldn't work, people just stall those to build resources and CDs. It happened in P3S.
                The boss would need to remain on field hittable for it to work, so it's actually a downside keeping the adds around

              • 3 weeks ago
                Anonymous

                It's a dungeon, not a raid. You wouldn't stall for CD alignment shit since the idea is to get out of the dungeon as fast as possible, not meet an enrage check.

              • 3 weeks ago
                Anonymous

                The aery rework has one for nidhogg and it's not that exciting tbh.
                After pulling 6-10 add packs of the same throughout the dungeon, getting slapped with another add pack mid boss fight is not enjoyable in dungeons

              • 3 weeks ago
                Anonymous

                More like:

                >1 mob packs
                >door that only opens after you kill all the mods
                >2 mob packs
                >rock explodes opening a path to the boss
                >boss
                >1 mob packs
                >pillar falls making a bridge
                >2 mob packs
                >fire goes out opening a path
                >boss
                >2 mob packs
                >teleport/jump pad activates
                >3 mob packs
                >airships crashes into a wall making a hole
                >boss

                Like W2W is so painfully boring, make it so decent competent parts can actually have some fun pull everything if they want. Some AAR dugeons you can pull the whole hallway into the bossroom and we need more of that

                Blame moronic healers, They don't really understand what they really doing are suppose to be doing in big pull phases and it shows in EW Dungeons, I've been in several of them where we'll wipe on pulls and the healer starts demanding the tank to mit more and lecture the tank on how to do there job. Meanwhile, me as a dps will watch said Tank get no heals and because i'm playing caster i also got more time to notice that there's a real lack of floating texts announcing healer spells during these pulls. End walker tried to put beefier stronger enemies in the pulls and these healers are two moron to realize they need to just as mindful as the tanks have and dps have to as well. Any attempt to make this anymore complex or a deviation from the typical means the enemies need to go back to being easier trash like before stormblood or else people will start making shit as trivial as roulettes a hassle like it's a raid.

              • 3 weeks ago
                Anonymous

                >Blame moronic healers
                I blame the devs. Some random moron in a roulette has no say in content developement

              • 3 weeks ago
                Anonymous

                you'd be right if it weren't for the frenquency of this shit happening.

            • 3 weeks ago
              Anonymous

              ...this

              Both are bad. The side passages were mostly empty of contained completely useless treasure people skipped on purpose. The first two bosses (which they should have fixed) die in like 5 seconds with no mechanics.

            • 3 weeks ago
              Anonymous

              SOVL

              ...this

              SOVLESS

      • 3 weeks ago
        Anonymous

        The dungeons were not all the same at all, for example in brayflox dungeon brayflox herself had a HP bar and you practically had to escort her through the dungeon since she would aggro a bunch of monsters until they reworked it to essentially remove that mechanic

    • 3 weeks ago
      Anonymous

      They should have finished XIVs original concept tbh. aRR is just slightly better wow

  3. 3 weeks ago
    Anonymous

    I tried playing it a long time ago, and it just didnt feel like a Final Fantasy game. I dont care about the MMO aspect at all

  4. 3 weeks ago
    Anonymous

    >Frick,our players are moronic. Better dumb the game down.
    >People competent at the game jump ship leaving ERPers and normalgay morons.
    >Repeat the process over and over until all old content has been completely raped and all new content is repetitive sludge.

  5. 3 weeks ago
    Anonymous

    Hot take: Stormblood was better than ShB and EW. And HW too.
    In fact, Stormblood was the best expansion.
    Best dungeons
    Best raids
    Fun antagonist
    Jobs are fun

    • 3 weeks ago
      Anonymous

      That' not a hot take, that's what anyone doing endgame from the start knows as fact. Bring back SB AST and raid design.

      • 3 weeks ago
        Anonymous

        >Bring back SB AST
        SB AST would be complete garbage vs. a WHM unless they drop the 2min meta along with it.

        • 3 weeks ago
          Anonymous

          bot post

          • 3 weeks ago
            Anonymous

            I'm sorry you have no proper rebuttal anon.

            1.0
            >No player AH
            >Copy-pasted empty wasteland maps.
            >Alternative to AH has no search function.
            >Rushed out to compete with a WoW expansion.
            >System requirements stupid high because models were way too detailed, even incidental things.
            >Crafting system was funcitonal, but recipies were pants on head. The lv1 smithing hammer required level 20 cloth.

            ARR+ (YoshiP's squatting)
            >Vertical progression causing old content to be obsolete immediately after release.
            >Terminally afraid of gear having stats that enhance anything other than primary/secondary stats.
            >SUPER TERMINALLY afraid of the classes having any defining features within their role, meaning that whatever one's numbers parse out the lowest will be ignored.
            >Duty Finder causing the above two to be a harsh necessity.
            >World became rip-off of ideas from other, better FF games.
            >Cash Shop ontop of subscription fee. All holiday items permenantly go on here after their event runs, and way too much stuff goes straight on here, because frickers have proven they'll pay $20+ for a digital pony.
            >Artificial scarcity in player housing, because frick you.
            >Developers growing increasingly lazy. Content dwindled from 3 dungeons down to 1-2 every other patch.

            >Crafting system was funcitonal, but recipies were pants on head. The lv1 smithing hammer required level 20 cloth.
            They took their sweet-ass time to remove a lot of the pointless variations of craft materials also - https://forum.square-enix.com/ffxiv/threads/38943?p=579324#post579324
            At least by that point they had the actual recipe list on the website to look-up, despite the ingame system still encouraging you to come across recipes from levequest rewards or happening across by luck when successfully crafting shit.

    • 3 weeks ago
      Anonymous

      Pretty much everyone who isn't a shadowsperm is realizing that now, there are still some that claim hw was better, but hw content mostly sucked and only like 3 jobs were better than in sb

      • 3 weeks ago
        Anonymous

        HW content didn't suck, alexander was great content

        • 3 weeks ago
          Anonymous

          Frick goblins and frick Alex.

        • 3 weeks ago
          Anonymous

          Only midas and creator were any good t b h
          Thordanex was better than gordias
          Eureka was good for gathering but not much else
          Potd wasn't any fun until the floor 200 update

        • 3 weeks ago
          Anonymous

          3.1 almost killed ff14 again, it was nearly impossible to do content even at peak hours unless you were on one of the 2-3 large servers before they added cross-world PF

    • 3 weeks ago
      Anonymous

      That' not a hot take, that's what anyone doing endgame from the start knows as fact. Bring back SB AST and raid design.

      Pretty much everyone who isn't a shadowsperm is realizing that now, there are still some that claim hw was better, but hw content mostly sucked and only like 3 jobs were better than in sb

      Shadowshitters really fricked everything up didn't they by saying their expansion was the greatest ever

    • 3 weeks ago
      Anonymous

      The only way to fix ffxiv is to retcon EW and ShB and start from 4.5.

      We took it for granted. Tsukuyomi is the best story fight bar none.

      3.1 almost killed ff14 again, it was nearly impossible to do content even at peak hours unless you were on one of the 2-3 large servers before they added cross-world PF

      Literal skill issue.

    • 3 weeks ago
      Anonymous

      Who in the world thinks hating any part of FFXIV is a hot take? If anything actually being a fan of any part of the game is a hot take, given it's a game built for morons and barbie dollers.

      https://i.imgur.com/iD7nirQ.png

      What went wrong with FFXIV?

      FF14 sucks

      This

    • 3 weeks ago
      Anonymous

      Stormblood ruined DRK and gave us a story about two equally terrible ethnic groups of morons that need their ass saved. For that I'll hate it forever. Never played Shadowbringers or the one after that.

      • 3 weeks ago
        Anonymous

        Pure utter copium, you need to go back.

        • 3 weeks ago
          Anonymous

          Prove me wrong.

          • 3 weeks ago
            Anonymous

            The fact that you’re complaining about DRK says enough already.

            • 3 weeks ago
              Anonymous

              I liked DRK in HW and didn't like it in Stormblood. Simple as.

      • 3 weeks ago
        Anonymous

        SB drk was just hw simpler
        >Never played Shadowbringers or the one after that.
        Then you don't know how much worse it got

    • 3 weeks ago
      Anonymous

      People are saying "we didn't know how good we had it" and such but I knew this since the expansion was in the job preview stage. People who didn't play at the time have no idea just how good the leap from HW to SB was for most jobs. The MSQ was also less disjointed than HW since it set you on miniature arcs that reached their conclusion without weird the 2.55 fallout intermissions. The actual story isn't what everyone wanted but it's better paced and does a better job showing you the zones than HW. The dungeons were the best the game has ever had. Endgame on release was better than HW since they learned from Foreverreap that expert roulette needed three dungeons to not feel like a slog. Ivalice is still the best 24 man series. Main patch cycles were shorter than they are now and shorter than HW before it while still having x.x5 patches that dropped entire new zones into Eureka. Trials were all good.
      We were still at a point in the game's history where leveling crafters and gatherers took a substantial investment of time meaning you had side stuff to progress instead of having max crafters in a week. Job quests still existed making leveling alt jobs feel like you were still progressing a side story instead of finishing a chore. And we were still at a point where the world felt large enough that whatever came next would be something interesting instead of a formality. Starting patch 4.5 after completing the Doman Restoration was the most kino experience I've ever had in this game. Like I had rebuilt something to protect now I had to go to war to protect it.
      Half of this is hindsight and half of it was being better than HW but even at the time we knew it was peak.

      • 3 weeks ago
        Anonymous

        >just how good the leap from HW to SB was for most jobs.
        lol what the frick are you talking about?
        This is how you know the rose tinted glasses are fully on for SB now, because anyone who was actually around for Stormblood launch knows literally every fricking job HATED their changes - Scholar and Summoner were gutted, Dragoon was casualized to frick, tanks were unplayable, AoE damage was nerfed across the board and White Mage was a joke with the original lilies lol
        The only jobs that were kind of happy with their reworks were AST and NIN at the time and it took a lot of adjustments over the course of the game for people to start liking the SB iteration of their jobs - with some like MCH never leaving the rut they got left in and others like NIN slowly realizing that Ten Chi Jin was actually the most cancerous ability in the game.
        It was so bad that prior to the original adjustments raiders were genuinely considering going double PLD and double AST because of how shit the alternatives were.
        Oh yeah and remember tanks going i270 Alex accessories because they no longer got ANY damage from level 61+ accessories? What a good change that was.

        • 3 weeks ago
          Anonymous

          TCJ was a good thing
          t.NIN
          Most jobs got better except for DRK and MCH , SCH only lost like 1 button, bunch of whiners, SMN was always shit and still is, DRG was a shame though, but still good and playable, it was just made easier
          I'd do anything to go back to these designs over shb/ew and even hw

          • 3 weeks ago
            Anonymous

            I'd like TCJ more if it was like Leylines where I place the thing, so I can return to it to finish my mudra shit in the offchance someone decides to drop a fricking AoE on me in DF.

            • 3 weeks ago
              Anonymous

              I'd be fine with it breaking if I leave the circle, any movement is a bit much

          • 3 weeks ago
            Anonymous

            People always bring up HW DRK but the loss of HW DRG was pretty sad too.
            The game getting rid of all instances of jobs having a consistent risk vs reward mechanic in favor of having everything be dependant on burst phases was pretty shit but it's been so long that I know it's a lost battle at this point.

    • 3 weeks ago
      Anonymous

      Only shadowbabies and endbryos think this is a hot take, anyone that played during Stormblood knows this to be the case.

  6. 3 weeks ago
    Anonymous

    I got this a year after it released, on PS4. Loved the way characters looked but holy shit was it fricking boring. Remember this is before all the "skip to max level in 2 hours" ultra cancer that ruins every mmo. FF14 was always shit, because almost all mmos are shit for a long time.

  7. 3 weeks ago
    Anonymous

    I think yoship really fricked up in the class balance department in the last 2 expasion, especially making healers and tanks so homogenic

    • 3 weeks ago
      Anonymous

      Play pvp, every class has its niche there
      Gunbreaker for example went full FFVIII so you draw other players and steal their roles, giving you different effects

      • 3 weeks ago
        Anonymous

        >FF14
        >play pvp

      • 3 weeks ago
        Anonymous

        >ff14
        >play

    • 3 weeks ago
      Anonymous

      tanks and healers have been homogeneous since HW, and for tanks it's arguably as far back as 2.1 when they reworked warrior

    • 3 weeks ago
      Anonymous

      Balance was unironically at its peak in Stormblood. Everyone whined about the balance back then but the only really dog shit classes were BLM and WHM and even then BLM was only "bad" because fflogs didn't have any parse metrics. Now it feels like every job besides SAM/x melee 5% buff slave(whichever one is doing the highest during the tier), BLM, DNC, GNB, DRK, AST, SCH are dogshit. Get rid of the cancer 2 minute burst meta, combat is so boring and stale now.

      • 3 weeks ago
        Anonymous

        >Balance was unironically at its peak in Stormblood
        >if you didn't have a DRG, phys ranged wouldn't join your party, making it an auto lock
        >ninja provided so much shit that it utterly BTFO'd sam and monk
        >summoner is both more mobile, more bursty, does more damage and has better utility than black mage. red mage is dead in the water
        >white mage utterly cucked and had everything from its kit stolen and given to the other healers, with nothing in return
        >cover and 3 minute holmgang utterly dominate the mitigation plan, in a expansion that realized bosses shouldn't all do magical attacks
        yeah no problems there, chief.

        • 3 weeks ago
          Anonymous

          >a bloobloo you actually had to mix jobs for a good setup, only homogenization is balance

          • 3 weeks ago
            Anonymous

            That's not at all what I'm saying. I'm saying the balance in SB was extremely bad because it basically hit a solved state that hard locked out jobs. You needed a phys ranged, but they won't join without a drg, locking in one melee spot. The remaining melee couldn't compete 1:1 with what ninja brought. Summoner just was king caster. WHM had only cure 3 to its name vs all of AST's kit which still had balance cards and now had earthly star. DRK was technically good enough, but the average group got a lot more mileage out of PLD+WAR. If you weren't in the meta, you were locked out unless you were a god.

            • 3 weeks ago
              Anonymous

              And despite all the issues with Stormblood balance it still doesn't compare to the issues with SHB/EW SAM
              >wow this job without a raid buff is doing more raid dps than jobs with one, lets check out how much total DPS it's doing
              >lmao
              SAM has been utterly broken for 2 straight expansions and since combat has essentially been reduced to filler and burst windows it will remain that way. It's been 7 years of this shit already.

              • 3 weeks ago
                Anonymous

                Hopefully MCH gets to be that way since i'm playing it in DT :^)

              • 3 weeks ago
                Anonymous

                Unless it's comparable to SAM it would have to make up for the ridiculous amount of DPS SAM pumps into DNC buffs and with phys ranged tax plus how much people who play SAM screech whenever it's not doing 20% more DPS than anything else I seriously doubt it. BLM works because it does an obscene amount of damage and RDM/SMN are so far below it plus only offer shit raid buffs that it's also a lock.

              • 3 weeks ago
                Anonymous

                I think people kind of overrate dancer and bard a bit honestly. They tend to look at the current statistics and not how they perform in prog. Also they don't realize that even if you're looking at a prior patch, fflogs snapshots the final standings, which certain jobs, usually the big buff centric ones, having this little uptick in the final 2-3 weeks of the tier as people try to farm the tier out to lock in their rank. There's a lot of autism and ego that goes into it and i don't think people realize this.

              • 3 weeks ago
                Anonymous

                Unless it's comparable to SAM it would have to make up for the ridiculous amount of DPS SAM pumps into DNC buffs and with phys ranged tax plus how much people who play SAM screech whenever it's not doing 20% more DPS than anything else I seriously doubt it. BLM works because it does an obscene amount of damage and RDM/SMN are so far below it plus only offer shit raid buffs that it's also a lock.

                if you pug mch is better because 90% of the playerbase is dogshit and can't pump buffs

                >NOOOOOOOOO I DON'T WANNA PLAY THE GAME I JUST WANT MY REWARDS AS FAST AS POSSIBLE REEEEEEEEEE
                Fricking homosexual.

                Yes. Dungeons jave always been and always will be shit

              • 3 weeks ago
                Anonymous

                SAM sucked ass in TOP. It got buffed after but 6.3 when the damage was already done.

      • 3 weeks ago
        Anonymous

        >Balance was unironically at its peak in Stormblood
        lmao fricking what
        did you just never do a single piece of content outside of MSQ dungeons

      • 3 weeks ago
        Anonymous

        >everyone whined about balance
        Because the entire game revolved around NIN.
        Trick window and shade split defined the meta. Every single overarching change we've seen in ShB and EW was made in direct response to the emphasis on 60s/120s burst windows and the fact that shade split let tanks remain in damage stance the entire time.
        When YoshiP decries "Heavensward raid design," he is explicitly referring to to that fact. There was an entire expansion in which you were automatically excluded from large swathes of PF for playing anything outside of WAR+PLD, SCH+AST, and NIN/DRG/BRD/SMN.

        • 3 weeks ago
          Anonymous

          Trick no longer being a 60s is the real reason Endbabs complain about the 2min meta.

        • 3 weeks ago
          Anonymous

          You don't need a nin, you could just have a whm overheal for 1 second then lucid dream

          • 3 weeks ago
            Anonymous

            But that still belies the fact that enmity inherently was not a tank mechanic. The entire meta revolved around tanks sitting in damage stance and not addressing enmity at all outside of swaps.
            If the tank was losing aggro, it was YOUR RESPONSIBILITY as a healer or DPS to use your OGCD that shed enmity. I literally watched people get kicked out of statics because they wouldn't use diversion in their opener.

            • 3 weeks ago
              Anonymous

              people say "tanks managed aggro" but they really mean "ninja managed aggro"

            • 3 weeks ago
              Anonymous

              Just use it you lalafell fricker

          • 3 weeks ago
            Anonymous

            >bringing a WHM at all in SB
            lol

            • 3 weeks ago
              Anonymous

              WHM was far, far safer for prog in SB than AST. If the AST fricks up they got jack shit for burst heals to recuperate.

              • 3 weeks ago
                Anonymous

                So don't frick up then, shitter.

              • 3 weeks ago
                Anonymous

                Yeah let's just prog content you're still learning perfectly, and hope none of the other 7 frick up which requires you to have to spam manual GCD heals since AST had frick all to use every minute except a single offgcd. Least it gave an excuse to hit Synastry if you could weave it in, just to make that heal hit for a little more, unlike modern AST where it has zero place being on your toolbar.

    • 3 weeks ago
      Anonymous

      i dont know what the frick is going on with healers. looks like they gave ast even more mitigation. between bubble, neutral, the new cards, and potentially another aoe mit ast may as well be the third shield healer and whm is getting dusted again. just give ast noct sect back and whm in combat stoneskin 2 at this point, pure vs shield healer is such a stupid dichotomy.

  8. 3 weeks ago
    Anonymous

    What are some of the best blue magics I can use to completely molest content? I like getting my tails over with quickly. Just got BLU to 80.

  9. 3 weeks ago
    Anonymous

    1.0
    >No player AH
    >Copy-pasted empty wasteland maps.
    >Alternative to AH has no search function.
    >Rushed out to compete with a WoW expansion.
    >System requirements stupid high because models were way too detailed, even incidental things.
    >Crafting system was funcitonal, but recipies were pants on head. The lv1 smithing hammer required level 20 cloth.

    ARR+ (YoshiP's squatting)
    >Vertical progression causing old content to be obsolete immediately after release.
    >Terminally afraid of gear having stats that enhance anything other than primary/secondary stats.
    >SUPER TERMINALLY afraid of the classes having any defining features within their role, meaning that whatever one's numbers parse out the lowest will be ignored.
    >Duty Finder causing the above two to be a harsh necessity.
    >World became rip-off of ideas from other, better FF games.
    >Cash Shop ontop of subscription fee. All holiday items permenantly go on here after their event runs, and way too much stuff goes straight on here, because frickers have proven they'll pay $20+ for a digital pony.
    >Artificial scarcity in player housing, because frick you.
    >Developers growing increasingly lazy. Content dwindled from 3 dungeons down to 1-2 every other patch.

    • 3 weeks ago
      Anonymous

      >Terminally afraid of gear having stats that enhance anything other than primary/secondary stats.
      Sometimes I miss all those strange and crazy items from WoW which would give you some strange procs or summon a dog or do some other bullshit. But then I look at the savage and ultimate content and I realize that the devs run themselves into a dead end with the design. With dps checks this tight, and proc on item would cause all groups to restart the runs until they get perfect procs on every item of every player.

      • 3 weeks ago
        Anonymous

        So maybe the problem there is Procs being RNG shitfests, not with having unique abilities? Make all Procs have a 100% chance to activate under their given scenario but have an internal cooldown before they can activate again. Gets rid of the RNG and gives players something to pay attention to as a distraction from how sleep inducing the average fight is.

        • 3 weeks ago
          Anonymous

          That's essentially just a cooldown though.

      • 3 weeks ago
        Anonymous

        I cleared TOP fairly early on in 6.4, and RNG was already a problem. People would be hitting the same buttons they always did after several hundred attempts, but sometimes we'd need to burn resources we'd normally save in order to meet a DPS check for one phase, or we'd all have to hold DPS super hard to avoid ending a phase too early. Whether or not people would crit/dhit their big GCDs in burst phases would drastically swing our overall progress. It's one of the reasons people hate the 2-minute burst design so much.

        • 3 weeks ago
          Anonymous

          My group's sub-optimal comp had similar problems. Sometimes we'd be fine, other times we're just barely squeezing by Ph1 even with LB1 used and full pot opener. By 6.5 we weren't even needing LB at that point due to dungeon gear giving us some leeway.

          DSR was a fricking mess though since we had a RDM. One run they'd be fine, another run they're -500dps beside of crit rng despite identical inputs. It's fricking stupid.

  10. 3 weeks ago
    Anonymous

    I just paid for 6 month sub.

    • 3 weeks ago
      Anonymous

      I'm sorry for your waste of money

      • 3 weeks ago
        Anonymous

        ISmall price to pay for some good time.

  11. 3 weeks ago
    Anonymous

    Combat is just performing a single rotation over and over while everyone moves in specific patterns or you all die. Every update involves sitting through a bunch of MSQ/side quest cutscenes until you're allowed to ride the new ferris wheel dungeon and the characters wore out their welcome ages ago.

  12. 3 weeks ago
    Anonymous

    Women took over this game and forced their homosexualry, the story is now just an anime novel like Nomura slops, when it used to be closer to Matsunos

  13. 3 weeks ago
    Anonymous

    I am once again asking you to queue up for Rival Wings
    There is fun to be had in this game, it's just tucked away in PvP

    • 3 weeks ago
      Anonymous

      EW ruined PVP, no thanks

      • 3 weeks ago
        Anonymous

        You're not getting your pocket WHM crutch back. Seethe.

        • 3 weeks ago
          Anonymous

          Didn't need one, now everyone is a whm until le funny 2 minute lb

    • 3 weeks ago
      Anonymous

      >Rival Wings is a large-scale PvP battle involving up to 48 combatants
      >48 combatants

      Frick no, that sounds like a fricking soup sandwich.

      • 3 weeks ago
        Anonymous

        It's laned like a moba, and there'll typically be 6 people a side in giant robots, so outside of people rushing powerups the fights are smaller scale and closer to CC than frontlines
        Honestly try it, you'll see what I mean

  14. 3 weeks ago
    Anonymous

    >paying a sub to play what is essentially a single player jrpg and not even a good one at that

    • 3 weeks ago
      Anonymous

      This. I would try it if I didn't have to fricking pay to play a video game I already purchased.
      What a fricking scam.

    • 3 weeks ago
      Anonymous

      I pay for porn games, and thats what xiv is now

      • 3 weeks ago
        Anonymous

        >ffxiv is a porn game
        True.

      • 3 weeks ago
        Anonymous

        Hi Anon I actually work for critical bliss and I really appreciate seeing this.

        • 3 weeks ago
          Anonymous

          Do you now? The only game ive got from them was Last Evil
          Oh yeah, why did you censor the dog scene, fricker? I know it exists, it was data mined

    • 3 weeks ago
      Anonymous

      I pay subs for all sorts of goofy stuff, like a gym membership. Keeps the riffraff out.

      • 3 weeks ago
        Anonymous

        You know what else keeps the riffraff out of your game? Playing offline

  15. 3 weeks ago
    Anonymous

    You'd think SCH would be the healer getting individually-targeted buffs based on commands and strategems
    Instead it's AST who just plays solitaire and sprinkles star magic on everyone

    • 3 weeks ago
      Anonymous

      You'd think the weaponskill that increased your huton gauge would be aeolian edge, and the one that applied slashing resistance down was armor crush, and the damage one would be dancing edge but noooooo

  16. 3 weeks ago
    Anonymous

    So are preorders fricked like the subscriptions are when it comes to paying via credit card?

  17. 3 weeks ago
    Anonymous

    Ganker really is just reposts from twitter these days huh

  18. 3 weeks ago
    Anonymous

    Variant dungeons have multiple routes. Nobody cares about variants though.

    • 3 weeks ago
      Anonymous

      Because you can solo them and there's no roulette for them
      Nobody would be manually queueing for the normal dungeons or trials if there wasn't roulette rewards from them either

      • 3 weeks ago
        Anonymous

        You can solo dungeons with trusts though.

      • 3 weeks ago
        Anonymous

        not just this, but the "multiple routes" are just the same "straight line to boss" shit with one or two boss mechanics changed anyway

    • 3 weeks ago
      Anonymous

      I love variants, but once I’m done with them, there is no reason to return.

  19. 3 weeks ago
    Anonymous

    Not a big enough breasts slider and there isn’t an ass slider yet.

  20. 3 weeks ago
    Anonymous

    Visual novel with a subscription model where it only gets good when the Stockholm syndrome hits you

  21. 3 weeks ago
    Anonymous

    I don't like FF14 because I don't like my MC being the specialest main character.
    I want to be a literal who bum and also the strongest because of HARD FUARKING WORK.

    • 3 weeks ago
      Anonymous

      That’s gay as frick

  22. 3 weeks ago
    Anonymous

    So, since DT is inspired by FF9 and also FF11 ToAU to some extent, will /ourboys/ finally become relevant to the MSQ?

    • 3 weeks ago
      Anonymous

      Cone!

    • 3 weeks ago
      Anonymous

      What FF9 trials and raids would you like to see?

      • 3 weeks ago
        Anonymous

        None. I want FFX stuff.

      • 3 weeks ago
        Anonymous

        I think a Three Waltzes trial would be fun.
        Necron could be cool too even though he's kind of a wet fart in FF9. Maybe they can make him more interesting in FF14's universe.
        But yeah I would really like some reincarnation of Alexander (maybe summoned by the Moblin) to show up and fight against Odin (I think he has some loose relation with Eureka and by extension Galuf, who will probably be present in DT).

        • 3 weeks ago
          Anonymous

          Three Waltzes would be cool.

        • 3 weeks ago
          Anonymous

          >Galuf, who will probably be present in DT
          he's dead

          • 3 weeks ago
            Anonymous

            Odin resurrected a guy from the underworld so he can become his reincarnation in FF11

            • 3 weeks ago
              Anonymous

              Odin is a living weapon in XIV and Galuf was confirmed to be thrown into the lifestream around the start of ARR. If he isn't dead dead it will be a major ass pull knowing what we know from Eureka.

              • 3 weeks ago
                Anonymous

                at ABSOLUTE BEST he's either been thrown somewhere else and is permanently scarred by it like thancred was, or some good-ass mages in the new world were magically aware he was floating around in the lifestream and needed pulled out and he's gone blind or something else like y'shtola did

              • 3 weeks ago
                Anonymous

                Didn't Y'shtola survive going into the Lifestream multiple times? Not saying it's 100% sure Galuf will show up again but Krile's heavy involvement in the story kinda tells me there's going to be a plot twist about Galuf.

              • 3 weeks ago
                Anonymous

                Y'shtola was in the Lifestream for like two weeks tops and it was considered extremely urgent that we pull her out once we found out. Galuf has been in there for years.

              • 3 weeks ago
                Anonymous

                >Galuf has been in there for years.
                Are we really sure about this? You put up a good argument but I don't think it'd be too hard to find a good reason for him to survive a trip into the Lifestream. He was a prestigious scholar and it wouldn't surprise me if one of his connections didn't want him dead.

              • 3 weeks ago
                Anonymous

                Both times she had super-intervention, the elementals (took a while to get her out, and didn't perfectly get her material body out, blinding her) and Emet-Selch (got her out effortlessly, recreated her clothes and staff)

  23. 3 weeks ago
    Anonymous

    I don't get why people complain about getting less dungeons in EW vs HW. They're all the same shit. Its just different set dressing for your expert roulette.

  24. 3 weeks ago
    Anonymous

    they did almost the exact same thing for 14 years, only removing bits and pieces for "quality of life" until it was homogenized garbage

    • 3 weeks ago
      Anonymous

      >only removing bits and pieces for "quality of life" until it was homogenized garbage
      This has been the trend for the overall gaming industry for the last 20 years, anon. You're saying it like it's a big revelation but it's everywhere, and has been going on for a while now.

      • 3 weeks ago
        Anonymous

        he asked what happened to ffxiv, it wasn't a "big revelation"

  25. 3 weeks ago
    Anonymous

    ffxiv dawntrail release
    2 hours of cutscenes (25% gameplay)
    2 specs (have to fit the formula of existing specs)
    2 dungeons
    4 bosses

    wow war within release
    8 dungeons
    8 bosses + actual raid, not single souless arena that just changes its background
    4 hours of quests (80% gameplay)
    13 delves (1-4 player mini dungeons with 11 tiers of difficulty)
    warbands (account wide everything, ffxiv still can't make that happen for mounts lmao)
    hundreds of new talents
    multiple class/spec reworks (no please wait for 8.0 gaijin here)
    tier sets for every spec that alter gameplay
    multiple open world events
    new battleground

    can someone debunk this? i am literally shaking.

    • 3 weeks ago
      Anonymous

      >2 dungeons
      1 dungeon with different background sets 5 times
      >4 bosses
      2 bosses on release that will last for a month until the raid comes out ("bosses" aka ex trials)

    • 3 weeks ago
      Anonymous

      >WoW expansion release: Here's your expansion, now frick off for 9mo-1.5 year to receive your next content update

      • 3 weeks ago
        Anonymous

        we're talking about release

      • 3 weeks ago
        Anonymous

        you say this as if XIV doesn't also dripfeed content at a snail's pace

      • 3 weeks ago
        Anonymous

        Dragonflight had consistent and constant content updates. Blizz has been roadmapping their scope and has stuck to it ever since. IIRC the "trio of expansions" is supposed to land yearly with like 3-4 content patches per. I'm hardly defending Blizz as they could still definitely pull a Blizz but they've been pretty good about timelines/deadlines with DFlight. We'll see.

        • 3 weeks ago
          Anonymous

          >roadmapping
          Completely off topic but I hate that every fricking game, AAA or indie, has a fricking "roadmap"

          • 3 weeks ago
            Anonymous

            I don't. It's just like if you work in Tech or any modern company. You have to make the code monkey dweebs scope and be held accountable or they won't do it timely. With this we can actively hold Blizz accountable instead of their past favorite word of "Soon." If you're a pay2play type of game format you should be held to an expectation of deadlines and delivery expectations. This was WoW's biggest issue prior.

            • 3 weeks ago
              Anonymous

              In that sense, yes they're fine, but in my opinion, devs have learned to use the roadmap to pad out content instead of just releasing a complete game, even if it means not releasing right away.

        • 3 weeks ago
          Anonymous

          >IIRC the "trio of expansions"
          How 'big' are these expansions relative to a proper one? Because when they first announced them my kneejerk was "Oh boy, paid content updates w/ 1-2 new areas added in".

          • 3 weeks ago
            Anonymous

            4 zones, 8 dungeons, and I think the first raid is 8 bosses
            also delves, but we don't know much about them at the moment- some people think the highest levels will be another mage tower, others just see it as a casual thing for gamerdads
            release looks fine, it's just a question of how frequently they add patches and how much content will actually be in them

            • 3 weeks ago
              Anonymous

              >Go to XIV from WoW because it fixed a lot of the shit I always complained about in WoW
              >About to go back to WoW because it has seemingly fixed all the shit I've always complained about in XIV
              I feel like a fricking moron. I'll probably be disappointed by TWW, but it can't be as bad as EW

              • 3 weeks ago
                Anonymous

                >I'll probably be disappointed by TWW, but it can't be as bad as EW
                bro blizzard is owned by microsoft. and it's been owned by activision for longer than that. get ahold of yourself

              • 3 weeks ago
                Anonymous

                >they fixed it all this time honest
                The Eternal Refrain of the Blizzcuck.

              • 3 weeks ago
                Anonymous

                WoW has always had interesting dungeons and varied classes with cool gameplay. That's my biggest issue with XIV right now. The story of DT is most likely good, but I just don't like doing any of the actual combat content and I don't see any of that changing.

              • 3 weeks ago
                Anonymous

                >WoW has always had interesting dungeons and varied classes with cool gameplay.
                bro

              • 3 weeks ago
                Anonymous

                Will you also be paying 90 bucks to be able to play at launch?

          • 3 weeks ago
            Anonymous

            By all accounts the zone stories are short and unsatisfying. What will matter the most is how many patches they try to get out of each of them.

            • 3 weeks ago
              Anonymous

              oh no, not the quests nobody reads
              whatever will I do without a proper explanation for why the fleepflopps and goobledorfs don't like each other

              • 3 weeks ago
                Anonymous

                The point is that the scope is smaller than usual which establishes less inroads for patch content. TWW is looking to be smaller than previous expansions in every way.

              • 3 weeks ago
                Anonymous

                I fail to see how TWW is "smaller in scope" when all of the actual content looks about the same as always

            • 3 weeks ago
              Anonymous

              One thing I'll never understand about ARR & WoW and why they rarely put shit in zones for 'potential future content'. Even to this day in FFXI, there are just doors you can't enter, or dead-end tunnels that could become potential new entry points. Makes it easier for them to introduce shit to an older area vs. having to build a new region or glue a location on that wasn't there prior.

              • 3 weeks ago
                Anonymous

                ARR, HW, and SB were littered with potential dungeon entrances. Nowadays since every dungeon is tied to the MSQ they don't bother.

        • 3 weeks ago
          Anonymous

          Their "content updates" amount to standard short story patches and dusting off old content to present as new with a slight twist like MoP Remix. Their current cadence is catching up to them even with that as every release has been a fricking mess of bugs and oversights. They are quite literally doing too much.

    • 3 weeks ago
      Anonymous

      Stop bullshitting.
      There's no way Dawntrail will have that much content.
      More like 30 minutes of cutscenes
      1 dungeon
      1 boss
      A teaser for an upcoming nerf to AST

      That'll be 70 dorra prus tax prus tip prus weekry subscription fee.

  26. 3 weeks ago
    Anonymous

    Just went to resub after I got a new card. MogShition won't accept either my debit or credit nor will it through Steam. I guess if I want to play I have to buy a time card and enter it. What a horrendous platform. I've had this issue for years but it generally at least takes my credit card. It's crazy this shit has been unimproved since the games inception. I see the cash shop is always getting new shit though! pathetic.

    • 3 weeks ago
      Anonymous

      shut the FRICK up and buy the $45 mount, goyjin

    • 3 weeks ago
      Anonymous

      Atm you can't even buy cash shop shit via the mogstation or even crysta there kek, the problem somehow has gotten worse. Not sure why they haven't immediately fixed it, it's surely costing them shekels atm since addicts can't even buy fantasias with their visas currently

      • 3 weeks ago
        Anonymous

        Fantasia addicts are just using glamourer now, I'm sure SE is starting to feel that pinch

  27. 3 weeks ago
    Anonymous

    It should've stayed as a spiritual sequel to XI instead of turning it into a WoW clone

  28. 3 weeks ago
    Anonymous

    I dunno? I'm enjoying it, so nothing went wrong for me.

  29. 3 weeks ago
    Anonymous

    >AF is lvl 89 gear so you can use it in the final lvling dungeon
    I hope they do this again. Probably the best way to implement AF gear. That or just give us it at lvl 91 for "the lulz".

    • 3 weeks ago
      Anonymous

      It's kino seeing everyone on the last boss in artifact gear.

  30. 3 weeks ago
    Anonymous

    Femroes are the best, no doubt can't deny they, taste better than water but don't ask me why.

    • 3 weeks ago
      Anonymous

      Yeah, i'm sure they believe that

      • 3 weeks ago
        Anonymous

        They have the funniest emotes, and every one I’ve known in game has been very nice.

        • 3 weeks ago
          Anonymous

          *extremely exaggerated thumps up while nodding*

  31. 3 weeks ago
    Anonymous

    You gays are awfully opinionated for incels who pay real money to ERP with a catgirl who is a 400 pound male programmer in real life

    • 3 weeks ago
      Anonymous

      What are you gonna do about it?

      • 3 weeks ago
        Anonymous

        Be the catgirl

        • 3 weeks ago
          Anonymous

          Neat!
          I am not that into catgirls, though. I prefer Femezen.

  32. 3 weeks ago
    Anonymous

    >may almost over
    >no leaks
    WHAT THE FRICK

    • 3 weeks ago
      Anonymous

      After the EW moron leaked without knowing there were watermarks all over it everyone is afraid of being banned like him

      • 3 weeks ago
        Anonymous

        >being banned like him
        Rin Karigani wasn't banned. In fact, he went on to wrap himself up in more drama when he cheated during the TOP world first race.
        He also wasn't banned for that.

        • 3 weeks ago
          Anonymous

          Not from the game dumbass

      • 3 weeks ago
        Anonymous

        lmao fricking banned from what?
        they're irrelevant now and they will still be irrelevant when the time comes to publish their articles or videos
        at least if they leak they have their five minutes of fame for sticking it to the moneybags at square

  33. 3 weeks ago
    Anonymous

    i love how that one guy keeps desperately posting his low effort bait every thread and nobody actually falls for it lol

  34. 3 weeks ago
    Anonymous

    Femras owe me sex.

    • 3 weeks ago
      Anonymous

      This but femroes

      • 3 weeks ago
        Anonymous

        I just finished chapter 2 of Bozja and Misija can get every last drop

    • 3 weeks ago
      Anonymous

      Femras only like femras, and little boys

      • 3 weeks ago
        Anonymous

        Femras are literally built for hyur wiener.

  35. 3 weeks ago
    Anonymous

    I think the game would improve significantly if it opted to implement ESO's trial score system instead of forcing dps checks and puzzle mechanics as the only difficulty

  36. 3 weeks ago
    Anonymous

    >Refuse to innovate any new side progression systems
    >Or shake up the release order of types of content (always the same every patch each expansion)
    >Overall content is becoming easier each expansion even for extreme/savage
    >Said content is just becoming donut-aoe/in-out/spread-stack variations

    • 3 weeks ago
      Anonymous

      I complained about the lack of side progression in XIV until I got into Lost Ark for a bit. HOLY FRICK is the other end of the spectrum way worse. I still want something but like god DAMN it can get so cancerous so fricking fast.

  37. 3 weeks ago
    Anonymous

    in what realm is stormblood considered diamonds?

    • 3 weeks ago
      Anonymous

      it's a content thing, storygays like you wouldn't get it

    • 3 weeks ago
      Anonymous

      In the realm of the on-patch experience for content. Story was shit, and a lot of the good parts of the content aren't great or unique in EW after potency creep and syncing.

    • 3 weeks ago
      Anonymous

      It was the only time in the game's history after the early parts of ARR where they felt like they were running at 110% and over delivering on every front. The whole content roadmap from ARR and HW was still in effect for SB but with four extra content patches scattered into the schedule in Eureka and two Ultimates in an expansion where Savage raiding was expanded to five bosses per tier instead of four. The only piece of content they scaled back was dungeons by making them 3 on release, 1 on odd patches, and 2 on even patches. But then you look at the dungeons and you realize they were all time bangers and had some of the best dungeon gear designs we'd ever get.

  38. 3 weeks ago
    Anonymous

    I wish there was a place I could look at the version history of tooltips. Last threads convo on spell speed reminded me of how I could get to 1.5gcd with presence of mind on white mage but I can’t remember what the tooltip said in 2.0. Currently the in game tooltip says its a 20% generic haste but I can’t remember if it was a 50% spell speed buff in 2.0 or not.

    • 3 weeks ago
      Anonymous

      the console games wiki sorta has old tooltips. other than that, your best bet is look for things like heavensward google doc guides to shit. I've found the roughly midas era dark knight and summoner guides, which were a blast from the past to read. Also really interesting to see how certain concepts just weren't in the player base yet, like rotations having optimal GCDs for alignment.

      • 3 weeks ago
        Anonymous

        Which wiki and which doc?

        • 3 weeks ago
          Anonymous

          https://ffxiv.consolegameswiki.com/wiki/Category:Retired_content
          Poke around in here, or on existing skills that have changed, and they should have the prior versions, or at least part of it. You might need to use the history function and look at the skill's page from like, 2015 or whatever.

          Here's the dark knight guide i found from midas: https://forum.square-enix.com/ffxiv/threads/240940
          Amd the summoner: https://docs.google.com/document/d/19oKu4Isuu8rn4v5Lc4gjQhTkXSZFcmnPrcFJWVSKlvU/edit?usp=sharing

  39. 3 weeks ago
    Anonymous

    Even from a visual perspective FF14's environment art and style look so bad compared to WoW in 2004

    • 3 weeks ago
      Anonymous

      never played wow but damn, this fricking mogs the copy pasted textures in thavnair (endwalker area btw).

      • 3 weeks ago
        Anonymous

        The difference being that area in WoW (Ironforge) was made to run on PCs back in 2004 with 32mb of VRAM and half a gig of ram.

    • 3 weeks ago
      Anonymous

      It’s gear however…

      • 3 weeks ago
        Anonymous

        WoW could never

        • 3 weeks ago
          Anonymous

          OK, I'll bite. How long do I have to play to get this armor?

          • 3 weeks ago
            Anonymous

            >the bodysuit
            not long at all
            >the helm
            how long does it take for you to get 10 bucks?

            • 3 weeks ago
              Anonymous

              >paying on top of a monthly sub
              ok nevermind I'm good. Thanks for the reply though.

              • 3 weeks ago
                Anonymous

                It was free during the event, then put on the store when the event ended. It's the right way to do paid cosmetics.

              • 3 weeks ago
                Anonymous

                Well, it's not ideal.
                But it's the better of two evils.
                Preferably, they'd just keep then ingame to earn.

              • 3 weeks ago
                Anonymous

                It isn't the worst but I don't like stuff that induces fomo

              • 3 weeks ago
                Anonymous

                Well, it's not ideal.
                But it's the better of two evils.
                Preferably, they'd just keep then ingame to earn.

                It'd be better to have it available for repurchase in game during the event, just mark up the price by a lot.
                Doing the event for it lets you get it whenever from the salvager, so there's still benefit enough to make people want to do it without making them fork over cash for it.

              • 3 weeks ago
                Anonymous

                Yeah, I agree with you. Again, if it's a choice between just shop gear or gear that is ingame acquirable first and goes into the shop after, I'll always pick the latter. Personally, I wish they'd just be in the game forever.

                increase the doomposting EVERYWHERE. I want NO queues when dawntrail releases. Speed it up doomgays.

                >he thinks doomposting actually convinces anyone
                Oh dear.

          • 3 weeks ago
            Anonymous

            The helmet was a limited event last year
            The chest is Late Allagan from the pvp shop. For Monks, Ninjas any Samurai (?) it's basically a powersuit set

            • 3 weeks ago
              Anonymous

              Powesuit? That shit turns you into Genji from overwatch.

              • 3 weeks ago
                Anonymous

                Looks like a powersuit to me

              • 3 weeks ago
                Anonymous

                He's a cyborg

              • 3 weeks ago
                Anonymous

                the goofy cyber-hamon on his sword kills me

    • 3 weeks ago
      Anonymous

      never played wow but damn, this fricking mogs the copy pasted textures in thavnair (endwalker area btw).

      OH NO NO NO NO XIVKEKS

    • 3 weeks ago
      Anonymous

      >plastic toy looking world
      >good
      blizzdrones are something else

      • 3 weeks ago
        Anonymous

        WoW's world looks alright in some places but there are a lot of zones that look god awful. They always cherry pick the good looking few though.

        • 3 weeks ago
          Anonymous

          It's probably because no XIVgay is going to download and pay for WoW just to find areas that look shit or where the seams in the environment or objects are fricked up just to have a "gotcha" on Ganker.

    • 3 weeks ago
      Anonymous

      Depends on the area. But I know people like to go to the most awkard locations and take zoomed out birds eye pictures. A cartoony artstyle is probably a better choice for a graphics limited mmo tho

  40. 3 weeks ago
    Anonymous

    >Trial roulette
    >Titania nothing special
    >Get a friend request afterwards from someone who was in the trial
    >Its a Malera
    I thought it was just a meme

    • 3 weeks ago
      Anonymous

      I dunno, your character kinda looks like she.....

  41. 3 weeks ago
    Anonymous

    what are they doing?

    • 3 weeks ago
      Anonymous

      >babe can we PLEASE just have normal sex tonight?
      >no. put on the cage.

  42. 3 weeks ago
    Anonymous

    >aglaia
    >/a If you guys like the Twelve then drop out. This raid will make them die a worthless death
    Should I?

    • 3 weeks ago
      Anonymous

      By Halone's spear, do it!

    • 3 weeks ago
      Anonymous

      it would be so epic chungus

    • 3 weeks ago
      Anonymous

      Do it but don't forget to screencap the reactions or the gaoling will be for nothing.

    • 3 weeks ago
      Anonymous

      Bigbooby Catgirls (Malboro): yeah no shit the twelve die sherlock what did you think a raid about fighting the twelve was gonna be about
      Auraprostitute Catgirls (Malboro): go back to r/shitpostxiv

    • 3 weeks ago
      Anonymous

      I logged in late that patch and found out what happened so I never went to unlock the final raid since I didnt like the gear anyway. My account's universe canonically has the Twelve alive in it watching over me.

  43. 3 weeks ago
    Anonymous

    Should I just watch some eceleb play the MSQ? I don't give a frick about the combat in this game anymore

  44. 3 weeks ago
    Anonymous
  45. 3 weeks ago
    Anonymous

    It's an MMO.

  46. 3 weeks ago
    Anonymous

    Made it to rank 18 in the PVP series, only 7 more to go and I'm done, that PVP set will be mine.

    • 3 weeks ago
      Anonymous

      Call me when it doesn't have floating shoulderpads

    • 3 weeks ago
      Anonymous

      I'm still upset I don't have the other one, fricking SE and their fomo shit ffs.

      • 3 weeks ago
        Anonymous

        >fricking SE and their fomo shit ffs.
        Fricking hell
        >Shit was up for at least 6 months
        >c**ts couldn't be arsed to get it
        >Blame it on fricking fomo of all things
        You c**ts are the worst

        • 3 weeks ago
          Anonymous

          >Introduce the series system early EW
          >Specifically mention that the rewards will be purchasable later so you don't need to worry about missing the rewards if you unsub
          >Never mention it again, or implement a way to get the old rewards
          very cool

      • 3 weeks ago
        Anonymous

        werent' you supposed to be able to buy series rewards later?

        • 3 weeks ago
          Anonymous

          You were but they forgot about that, oopsies

          • 3 weeks ago
            Anonymous

            Like with everything else in XIV, buying old series rewards will probably be on a two year delay.

            • 3 weeks ago
              Anonymous

              I assume 7.0 somewhere, but for this shit, I really wish we had a direct line of communication so we could ask about that without having to wait for specific events and hoping that someone might care to ask them.

            • 3 weeks ago
              Anonymous

              Name one (1) thing in XIV that operates on a two year delay like this

              • 3 weeks ago
                Anonymous

                Every time they announce something in a live letter, it won't appear for two years. I specifically remember it happening with GC squadrons.

        • 3 weeks ago
          Anonymous

          They literally never said that, some reddit translator just made it up.

          • 3 weeks ago
            Anonymous

            How's that Asian wiener taste?

            • 3 weeks ago
              Anonymous

              >eventually
              you could've given us an ETA, yoship
              or at least an update
              it's been what... 2 years?

            • 3 weeks ago
              Anonymous

              give us something REAL to spend the tokens on, like 100k token mount or something

              • 3 weeks ago
                Anonymous

                >Releases another streetwear and recolored AF set
                I hope you look forward to it

              • 3 weeks ago
                Anonymous

                >and recolored AF set
                The HW AF uprezzes were pretty neat.

              • 3 weeks ago
                Anonymous

                HW AF upres gave me the Dragonlancer helm as it should have fricking been. I've been praying for a version of it that dyes better and I was finally answered.

              • 3 weeks ago
                Anonymous

                Holy frick based. That helm is so nice but the original set was so weird and muddy.
                (Sadly they didn't fix the /visor animation for it.)

            • 3 weeks ago
              Anonymous

              Im guessing it'll happen in 7.0. It would be too soon before the expansion is why we havent seen it.

          • 3 weeks ago
            Anonymous

            How's that Asian wiener taste?

            owned lmao

        • 3 weeks ago
          Anonymous

          timeframe was never specified for when that would happen

    • 3 weeks ago
      Anonymous

      Capes ruin every piece of armour for me because they don't have proper physics

    • 3 weeks ago
      Anonymous

      favorite part of this image is still the femra

    • 3 weeks ago
      Anonymous

      i forgot that i still need to finish that as well
      htgthtghh

      • 3 weeks ago
        Anonymous

        She's jealous the two bros are getting along and she's not included.

        • 3 weeks ago
          Anonymous

          Meant for

          favorite part of this image is still the femra

    • 3 weeks ago
      Anonymous

      >get every PvP series set
      >have an autistic aversion to using full sets for glams because it feels uncreative and boring, and it's more fun to mix-and-match
      >the PvP sets don't mix very well because they're incredibly distinct and dye poorly
      >have literally never used any of the PvP series sets as a consequence

      • 3 weeks ago
        Anonymous

        all i need is for one pvp set to end up with a helm similar to the one mecha helm feast set
        that is all i'm asking for
        my sage is starving

      • 3 weeks ago
        Anonymous

        Maybe with the new dye system for dt you can better mix pvp sets. Maybe...

      • 3 weeks ago
        Anonymous

        >Get every PVP series set
        >Add them all to my glamour plates
        >Use them all the time, full set because I'm not autistic thinking you must mix and match
        >Use whatever dye I want because frick you
        >Wear my PVP set daily and only interact with other people who wear plate or job themed gear sets

        • 3 weeks ago
          Anonymous

          >who wear plate or job themed gear sets
          We agree on that, at least.
          An intricately crafted mix-and-match set that fits the character, the setting, and the job is the apex of glam design, though.

          • 3 weeks ago
            Anonymous

            I just wear what looks cool, and what looks cool to me is plate.

  47. 3 weeks ago
    Anonymous

    https://blizzcon.com/en-us/news/24072107

  48. 3 weeks ago
    Anonymous

    The 4 month patch cycle isn't great experientally, but how would you even fix it? Is double the content even realistic? 1.5 the content? You would and should want enough game to last you at least 2 months, but wouldn't such a design be inherently malicious?

  49. 3 weeks ago
    Anonymous

    You Black folk are crying about 14 dungeon design decisions when MMO dungeons historically have been a risk reward incentive scheme for better experience and loot. In a game where neither loot nor levels actually matter why would you expect to have fun with either maze dungeons or straight halls? This game is gated by quest completion and raids, not anything else.

  50. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      >officially less than a month to dawntrail

    • 3 weeks ago
      Anonymous

      >new DRG season june 13th
      >elden ring dlc june 21st
      >dawntrail 28th june
      Too much gaming coming out while I'll be on vacation.

  51. 3 weeks ago
    Anonymous

    >I've never played WoW
    >I have zero interest in that game, it's aesthetic, lore and story
    >Because of pic related and WoW shitting itself so bad I now have to hear from ex-WoW players treating FFXIV like it's their therapy
    Frick off, go and talk about your game how it's over and back over and back in a WoW thread, jesus christ I really want to know do Call of Duty players spawn camp Battlefield threads and vice versa? Why the frick are WoW players permanently camped in FFXIV threads?

    • 3 weeks ago
      Anonymous

      Because they have nothing else to do.
      Do you think they're gonna play their game?

  52. 3 weeks ago
    Anonymous

    if you think current mogstation is bad (it is), please don't look at how it looked even in the early '10s, and PLEASE for your own mental health do no look up what it was like when XI came out, probably the worst designed website on the planet, worse than a geocities made by a 10 year old.

  53. 3 weeks ago
    Anonymous

    >Where did the #1 or #2 MMO that is growing every expansion and has near universal praise go wrong?
    I dont know why so many people reply to these

  54. 3 weeks ago
    Anonymous

    increase the doomposting EVERYWHERE. I want NO queues when dawntrail releases. Speed it up doomgays.

  55. 3 weeks ago
    Anonymous

    I hope the new deep dungeon is cool. I didn't like eureka orthos, it wasn't as cool thematically as the palace of the dead or as fun as heaven on high.
    Maybe I should try to convince my friends to play floors 1-200 of potd together. They gave up on floor 50 last time...

    • 3 weeks ago
      Anonymous

      The current ultimog is get to 100.

      • 3 weeks ago
        Anonymous

        Alone, or with friends? I don't mind either way, that sounds like a fun challenge! Maybe I'll re-subscribe earlier than planned.

        • 3 weeks ago
          Anonymous

          Either.

    • 3 weeks ago
      Anonymous

      Did 1-100 palace for the Mog challenge and I just don't understand what people see in it. Orthos is so much more fun to me. Managing auto attacking mobs and time is as basic as it gets.

      • 3 weeks ago
        Anonymous

        PotD doesn't actually start until 171. Everything else is just a huge time sink.

      • 3 weeks ago
        Anonymous

        PotD 1-150 is boring as hell
        190 boss as a solo melee is some of the best content in the game

  56. 3 weeks ago
    Anonymous

    EW story, neutered job gameplay and sterile content did it for me

  57. 3 weeks ago
    Anonymous

    i wish the game didnt die before i got my mount rokkon mount...

    • 3 weeks ago
      Anonymous

      Literally no one has ever queued for that shit.

    • 3 weeks ago
      Anonymous

      Do it alone moron

    • 3 weeks ago
      Anonymous

      People queue for the variant/ criterions? I thought you did put up a PF group?

  58. 3 weeks ago
    Anonymous

    real question is asmon still playing? or did he crawl back to wow?

    • 3 weeks ago
      Anonymous

      He didn't finish HW before quitting. I'll give it to him for at least toughing out ARR. That shit burns out so many would be players.

  59. 3 weeks ago
    Anonymous

    You have buttaids and frick men if you think the Aetherochemical Research Facility's art direction is anything but kino

  60. 3 weeks ago
    Anonymous

    Remember, criticizing anything is dooming, no negativity in the dojo
    we love blizz- I mean SE, our new gods

  61. 3 weeks ago
    Anonymous

    FFXIV suffers from a big problem of starting out in the shittiest way possible and having a ramp up so slow that most people quit before even hitting the point where the story really "starts"
    People always say XIV's story is just like a single player FF's but that's total bullshit.
    If FFIV was written like XIV you'd start the game with Cecil in training and the attack on Mysidia wouldn't happen until after 30 hours of playtime.
    If FFVII was written like XIV the Bombing Mission would be 50 hours in.
    If FFX was written like XIV Tidus wouldn't get sucked into Spira until FFX-2
    I always see people say "oh noo don't skip ARR it's so important you can't start in the middle of the story!" yet nearly every Final Fantasy game ever starts in the middle of their story, cause having your game remain without a hook for an extended period of time is just gonna make everyone lose interest.

    • 3 weeks ago
      Anonymous

      low level bait. easy prey

      • 3 weeks ago
        Anonymous

        Right, nobody complains about how slow FF14's first 30 or so odd hours are.

  62. 3 weeks ago
    Anonymous

    You know, I wish the outdoor world looked as good as the dungeons.
    Anyone ever notice how much better dungeons look on average?

  63. 3 weeks ago
    Anonymous

    It's too old, too long, needs too much learning for optimal setups and the only people invested in "helping" new players are trannies looking for someone to groom.

  64. 3 weeks ago
    Anonymous

    Tge MSQ focus is moronic because the story is boring as shit, and the actual "gameplay" connecting it all together is sterile as frick with way too much fetch quests and talking.
    The gameplay also feels janky and dated, and the world is empty and lifeless.
    Add an atrociously tedious ui, especially the inventory management to round things off.
    Its just a really boring and shitty game.

  65. 3 weeks ago
    Anonymous

    Wow dungeons are just as linear with about the same level of quality as Xiv. The big difference is in WoW part of the gear treadmill occurs in dungeons, with half of an expansions dungeons at max level. Xiv you basically get to max level, buy a crafted set and start hitting the raids. The actual dungeon design is no better in WoW and Xiv actually has more compelling boss fights.

    Gearing is also equally bland in post cata WoW, so the only real reason to praise it’s dungeon/gearing system is if your a junkie who enjoys the quasi gacha of grinding boss chests.

    Also, wow’s gear looks like ass.

    • 3 weeks ago
      Anonymous

      >*** dungeons are just as linear with about the same level of quality as Xiv.
      on average, yeah
      dungeons aren't blackrock depths anymore. most of them are just lines to bosses with trash interspersed, just like xiv
      and that game's dungeon bosses are fricking faceroll tier, it's inconceivable

      • 3 weeks ago
        Anonymous

        But I like blackrock depths.

        • 3 weeks ago
          Anonymous

          Yeah but it's like the quintessential "it's not straight paths" example.
          But it's also 20 years old and has no bearing on the modern version of the game.

          werent' you supposed to be able to buy series rewards later?

          They said so, but we haven't heard anything since.
          Someone really just needs to press YoshiP on it sometime.

  66. 3 weeks ago
    Anonymous

    >I don't like the game why don't they change it to something I like frick the people that like it
    I wonder why....

    • 3 weeks ago
      Anonymous

      This exact thing happened in SB->ShB

      • 3 weeks ago
        Anonymous

        I'm still mad over virtually all of the tank changes that occurred in that expansion.
        >We want to get DPSgays to play tanks
        It didn't work zipperheads. Great job.

  67. 3 weeks ago
    Anonymous

    what should i level next

    • 3 weeks ago
      Anonymous

      Machinist is pretty brainless at the lower levels if you wanted something chill to play.

    • 3 weeks ago
      Anonymous

      Rogue

    • 3 weeks ago
      Anonymous

      >Hasn't done Dark Knight
      Come on lad, do Dark Knight, do it. Do it right now.

    • 3 weeks ago
      Anonymous

      If you're going viper before picto then getting rogue/ninja leveled won't be a bad thing as you can use the lvl 80 nin gear for your viper.

  68. 3 weeks ago
    Anonymous

    >teleport to Kugane
    >get depressed because sb was the last time I truly enjoyed the game
    Total wowgays and fujos death

    • 3 weeks ago
      Anonymous

      Back in 2019 I actually had the opposite reaction teleporting to Rhalgr's Reach for the first time after ShB launch, what a shitty expansion and shit hubs.

      • 3 weeks ago
        Anonymous

        Rhalgr was still better than Eulmore and India, especially at night

        • 3 weeks ago
          Anonymous

          Rhalgr was better because it allows mounts.
          Please god Solution 9 let us mount up as well.

        • 3 weeks ago
          Anonymous

          Rhalgr was better because it allows mounts.
          Please god Solution 9 let us mount up as well.

          This, Rhalgr is underrated for that reason alone you can mount up. Why they stopped designed cities with that in mind I'll never understand. The one city that definitely needed it was the Crystarium the place is enormous.

          • 3 weeks ago
            Anonymous

            i feel like they just took what they did in shadowbringers
            then repeated it in endwalker
            i sure as frick hope they'll think about it for dt

    • 3 weeks ago
      Anonymous

      The fujo / yuri wars will only end when they both 41% themselves

    • 3 weeks ago
      Anonymous

      >we've been around long enough that people are now glorifying stormblood

      • 3 weeks ago
        Anonymous

        I was glorifying stormblood during stormblood

      • 3 weeks ago
        Anonymous

        Stormblood was the last good expansion for content enjoyers. Shut up story-only gay.

  69. 3 weeks ago
    Anonymous

    How is playing this on Linux?

    • 3 weeks ago
      Anonymous

      flawless, t. steam deck

  70. 3 weeks ago
    Anonymous

    God the gameplay is so fricking bad it might be one of the worst out of the tab target MMOs. I really enjoy the story but holy frick just playing the game makes me want to not play the game (which I'm not. No not WoW either).

  71. 3 weeks ago
    Anonymous

    guys...the game has been bad at all times and was better 6 years ago...has been the case since HW

  72. 3 weeks ago
    Anonymous

    Oh noes

    • 3 weeks ago
      Anonymous

      Shoulda bought the Steam version. At least Steam's payment processor isn't completely moronic.

  73. 3 weeks ago
    Anonymous

    >autosaged
    lmao

    • 3 weeks ago
      Anonymous

      one of the wow threads must have died again

  74. 3 weeks ago
    Anonymous
  75. 3 weeks ago
    Anonymous

    who do femra owe sex to?

    • 3 weeks ago
      Anonymous

      no one
      but femezen owe me (midlander male) sex

    • 3 weeks ago
      Anonymous

      Hyur men.

    • 3 weeks ago
      Anonymous

      Roegadyn men, on the First

      • 3 weeks ago
        Anonymous

        There are no Roegadyns on the First.

        • 3 weeks ago
          Anonymous

          There are, there's the chappy who took you to unless you mean theyre called something else I dont remember the race name
          https://finalfantasy.fandom.com/wiki/Amh_Araeng

          • 3 weeks ago
            Anonymous

            Galdjents

      • 3 weeks ago
        Anonymous

        galdjents*

  76. 3 weeks ago
    Anonymous

    I would like to mix and match different job gears (non-AF) already
    lemme use the cryptlurker maiming helm on my dark knight please

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