What were they thinking?
What were they thinking?
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8— Surreal Videos (@SurrealVideos) March 3, 2023
Community-driven video game blog & discussion
What were they thinking?
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8— Surreal Videos (@SurrealVideos) March 3, 2023
>What were they thinking?
Why do people still play blizzard games
Well, old Blizzard games are still good.
d2r isnt an old blizzard game. answer the question .
Yes it is
no. it isnt. play it. its not diablo 2.
I am playing it and it's the same game
why cant i build mosaic on my original copy of d2 then?
Try resetting your router
>We want the path of exile audience
That's retarded. The average PoE player can't afford Diablo 4.
The average PoE player that buys $600 of supporter packs four times a year and misc ~~*micro*~~transactions between those purchases? That PoE player?
Majority of PoE income comes from 0.1% whales and streamers, everyone else playing the game is a poor Hispanic or seamoron trying to make a living out of it.
That's not the average. Those are the whales that prop the game up on the high end.
I think the supporter packs are good value.
Mosaic is a sick name for a helmet though
it's a claw
Oh I just noticed it's not the beret lole
It's a fucking circlet you dumb moron.
You never fail to be a retard.
It's an easy mistake to make.
The runeword doesn't exist in previous iterations of Diablo 2, as it is exclusive to Diablo II: Resurrected. Not only that, but there is a runeword for helmets in Diablo II that specifically enhances dodge rate and martial arts.
Saucy more like stupid. Boom roasted. Mads
just b urself hunie xx Mads
is there actually new rw on bnet or thats some gay mod?
It's new they've been dropping a bunch of new runewords each season now
This. Whats the fucking problem? Its a single player game about killing crowds of monsters. Theres no limit.
>Its a single player game
>100% chance not to consume charges when dual wielding
That's kinda cool.
its 75% do you not know basic math holy fuck!!
It's not 50% chance to save charges, it's +50%, which means two of them is 100%
For a second I thought that was about to be one of those "before and after breast reduction" TikToks and I almost cried
"Let's make a cool new runeword. It won't be worth using if it's sub-100%, so let's do that."
"Oh shit this is insanely overpowered."
>duuuuuuude where are all my +2 to skills, +50% damage, and boat load of attack speed
meanwhile in actually good games with interesting items
bruh D2 was the first of its kind and developped in 98
D2R is a 2021 game. No excuses.
No, D2R is literally just a graphical overlay that runs over D2 which is why it feels exactly the same and why you can switch between the two while playing. It's literally the same game with the same logic and the same code running. All they can do is "mod" the game, they literally don't have the source code.
Elemental damage is so high as it's balanced around having 80%+ resistance to it so that having it be affected by armour instead puts you at the risk of getting one shot by any lightning damage.
While cool in concept it's functionally terrible with how the game itself works.
You need to reread it anon
>Armour also applies to lighting damage taken from hits
Just run Determination (like 90%+ of builds do already) and the lightning damage problem is solved.
Armor is a dynamic percentage reduction. The damage amounts from lightning are 10x that of physical and have more scaling potential from map mods. Even with determ you're looking at only a 30-50% reduction. Which means you're gonna get 1 shot.
You haven't played PoE in quite a while I take it?
Its EASY to get to 90% armor cap anymore since the numbers were reworked and scale linearly anymore.
Yeah, I've skipped the last dozen leagues. So physical damage is practically non-existant now?
Oh no, quite the opiate.
Mobs were buffed like crazy, its basically required to run determination, but even 90% phys reduction wont stop one shots at times.
Go check poe.ninja, vast majority of builds have it, its the single most common aura. Been this way for a few leagues.
While all that sounds bad, honestly the game is better balanced now then it has been in a while, its just a dumb way they went about it.
Damage is probably higher than ever but there's a lot of mechanics you can (have to) use to deal with it. Basically every survivable build does the same shit to have survivability and they all feel like shit without it. The game is in a terrible state.
>Yeah, I've skipped the last dozen leagues
>proceeds to speak like he knows anything about the game
Nah you can scale the absolute shit out of armour. Trade league Doryanis builds are not afraid of lightning hits at all.
This is supposed to be a glass cannon item and it still makes you tanker than actual lightning resistance. Getting 80% DR from armour isn't even that hard, basically just run determination and wear some armor or mixed armor bases.
You get cooked by lightning damage over time.
Example is shock and horror's beam attack.
If they ever add a common source, doryanis builds nosedive.
Lightning damage over time is fairly rare in the game, you'd just need to know to avoid the few sources of it.
But otherwise you're not wrong, you'd fucking explode to shock and horror's beam.
D3 design minus the 50000% mult (only because no scaling content that requires it)
it doesnt look that good tbh, 230ed is pathetic compared to shit like ebotd or grief
It costs less than a vex to make though and it clears p8 cows easy
you say that when spirit rw exists, theres a lot of broken cheap rune words in this game and melee needs all help it can get
>p8 cows easy
so like javazon or any decent caster build?
Multiple times faster and cheaper
It's much faster than both when using cost comparable gear
D2R needs greater rifts ladder to shut boomers like up thoughts?
d2r was a cash grab and was only fun for a replay with the new graphics. once youve beaten baal hell its over. running the pit or pindle endlessly isnt a compelling end game
>once youve beaten baal hell its over
No it's not. After that you get to play the trade market and PvP
trading is souless and enigma ruined pvp though
>not liking DBZ style teleport battles
nobody teleports in dbz besides goku using instant transmission. watch the show ir read the book before referencing it
Anon, there's a reason why low level duel games get more players in the game
i dont play with other people, only myself.
Never was. People playing D2 for years were retards.
>d2r was a cash grab
It's not. It fixes bugs that can't be fixed by mods
It adds gamepad support (gigabased and intended way to paly melee).
It's not really made by Blizzard so there is no need to shitpost abotu D2R
>It adds gamepad support
oh look its retarded, i bet it thinks the new hotkey system doesnt break the game either
you dont have to equip skills on left or right mouse anymore. you can just hit the hotkey you bound it to.
yeah that's so much better than the shitty D2 system
yes, but it breaks the game. it was clearly not meant to be played like that.
the game was basically played like that anyway
The fuck are you talking about? D2 always had binds. Did you even play game?
moron it just lets you do the same thing by pressing fewer buttons
>yes, but it breaks the game.
yes, it makes it better.
then continue. silence is appreciated.
you are misunderstanding.
Blizzard split up the playerbase, so now both D2R and original D2 are dead.
>D2R sold over 5 million like 6 months after launch which is unheard of for a remaster.
Yes, it sold well, but nobody is playing it anymore.
yes and? you can bind hotkeys in d2 too
when i hit f3 in diablo 2 it changes my right click to that skill which i then have to cast. it doesnt let me use more than 2 skills at once like d2r does. its not the same game.
>it doesnt let me use more than 2 skills at once like d2r doe
Retard. In D2R you can't use two skills in the same time. Only one animation plays. Even on gamepad. Kys. You didn't play game because it's easy to test on PC too
so you cant smart cast teleport without fucking up your active skills? really? weird, i must have a super special copy then.
It literally just simulates the actions of swapping skills in real time to do it. Macros would achieve the same thing
macros are cheating, the only people who used them also used maphacks.
i have never played D2R and will never again give blizzard any money, i stopped carrying about pvm in this game around 2005 so probably around the time you were born
enjoy ur d4 zoomer
>gay cares about pvm item "balance" in diablo 2 in 2023 and he thinks hes winning here
[email protected] your life
on top of that MA assassin was always bad and inferior to trapsin an i doubt this shitty rw will change it
You get two of them genius.
>Confirmed to have not played or even seen it in action
Its a beyond broken runeword for it's cost. It takes multiple times larger investment to make traps par in damage, even with the corpse exploding as being able to spam phoenix strike on every kick is beyond crazy.
Which parts are the rune word and which is the claws?
everything but the +2 phoenix, blades, claws. if you have 2 you don't consume charges
not having to generate charges shits all over some extra ed
It's the strongest runeword in the game bar engima... you can clear ubers and p8 baal in seconds
lol boomers are fucking retarded
it also doesnt require ANY high runes. the highest is a gul.
I literally stopped caring about D2R. It's fucking garbage and I think that the few remaining devs's job is to actively sabotage the game for the D4 release
Runes were a mistake.
Not inherently, but 1.10 and later yes.
It always tempts me to run a 1.06 and 1.09 based battle.net emulation server.
>devs listen to streamers about game balance
>this shit happens
>streamer plays the retardedly op build, sheep make the same build
>entire season has this bullshit in it
>they can't remove it or people will cry
>oh no people are having fun in my 20 year old game
more people were playing D2 before D2R came out. As always, whatever nu-Blizzard touches turns into shit.
D2R sold over 5 million like 6 months after launch which is unheard of for a remaster. Probably close to 10 million by now
If you don't think it's overtuned either you are retarded or you are playing it and in denial
it very obviously is
but at the same time I really don't care because it's fun.
you remember fun, right?
overtuned for what?
>100% chance to skip the mechanics of your skills
They were thinking of how they could artificially increase replayability
did D2R even fix the the charge/desync that made hammerdins spam invisible hammers?
What is the appeal of Diablo 2? I have beaten Diablo 1 and while the game has its problems at least it felt a bit challenging at times. I started Diablo 2 Resurrected and the game is so braindead easy there is zero fun to be had. You're just clicking into a general direction and killing everything easily. I actually looked forward to Diablo 2 because I thought it would fix the flaws of 1 but it's just a more casual experience.
It only gets difficult when you start Hell and have no good gear to deal with the resistance debuffs
are you retarded or something? D2 is 10 times harder than D1. Maybe try actually playing the game for more than 1 hour and get out of the starting zone. D1 is literally the easiest ARPG ever made, it's easier and more casual than Torchlight or D3.
Diablo 1 first 2 hours were literally 100 times harder than Diablo 2 first 2 hours, not even exaggerating.
So it's one of these games that sacrifices the first time experience for late game autism.
Literally the only difficulty D1 presents is the fact that your character can't run, so you need to have the bare minimum understanding of how to position your character and kite enemies. If you think that is hard then you have made a good choice quitting D2, because you would never have never been able to beat the game even on normal difficulty. As someone who has played D1 for 100+ hours and D2 for hundreds of hours, I can tell you without a shadow of a doubt that D2 is the more difficult game. And considering you have only played 2 hours of D2, you will just have to take my word for it.
Which class should I play then for the best experience? I started with necromancer because it sounded unique but npc monsters you summon doing your work quickly turned out to be boring.
sorc or paladin. maybe barb once you can leap
Alright I restarted with Amazon. Let's see how this goes.
Damn the game is already way more fun, I can tell already from 10 minutes of gameplay. It was truly the necromancer summoner that was the problem.
Summonmancer is the safest but most boring character
Summonmancer takes a lot of skill levels to be "fun"
Later on you have screenwide corpse explosion and curses to spam
Respec to bone spear. You get a lot of tools but you don't trivialise the whole game + you don't have to play through the stuff you've played through before. I hope you like the taste of mana potions though.
Necro gets good once you have rank 10+ Corpse Explosion and can do huge chain reactions that massacre everything.
everyone remembers their first time entering the butchers room and being slaughtered in d1. nobody remembers bloodraven for anything other than her death animation. cope.
people remember getting zapped by rakanishu
Duriel filtered way more retards than butcher
duriel is also the 2nd act endboss and not a random dude in a room on the 3rd floor of the game. not equivalent.
>a random dude
hes the first boss but the villagers dont tell you shit about him until after youve seen him and then come back. so yes, for a player on their first playthrough he is absolutely a random dude.
The Butcher is mechanically literally just Hephaistos from act 4 and the smith from act1 in D2. And depending on the enchants they can spawn with, they are way more difficult than the Butcher.
do you fight those bosses after 2 short floors and in white gear with a couple blues depending on luck?
yes, the smith is an early Act 1 encounter and you most likely don't have any good gear if you do a regular self-found run. Regardless, I really don't understand why you put so much emphasis on the first 2 or so hours. Even if D1 is more difficult, who gives a fuck? We are talking about such a low level of difficulty that it's completely irrelevant.
first impressions are most important. diablo 1 starts rough and gets harder. diablo 2 is easy and then gets harder then easier then finally harder again once youve already beaten it twice.
Diablo 1 starts at a 20/100 difficulty and peaks at 40/100. Diablo 2 starts at a 5/100 difficulty and peaks at 70/100, making it the far more difficult game.
Smith is no where as hard as Butcher dude what are you saying. By the time you're at the Smith you're atleast level 8 or 10 with a companion. Butcher have fun soloing while he slams your rag-wearing ass into a wall.
Diablo 1 and 2 are also two quite different games in playstyle. In 2 you kill every boss you encounter first try (besides maybe Act bosses and LOOKING FOR BAAL?). In Diablo 1 you were not taking out the Butcher the first time you see that room unless you cheesed him or grinded first. Same thing with King Leoric too.
Why are you being this desperate for (You)'s, stop it, it's embarrassing
It still works. Especially on PS4
> ПК (Windows)
> PlayStation 4
> PlayStation 5
> Xbox One
> Xbox Series X/S
> Nintendo Switch
What te fuck? how do you play d2 on babys first gaming platforms
the game auto-aims spells for gamepad users
D2R adds full controller support that is shockingly good.
Its really bizarre to play D2 with a controller, but... it works. And you can do it with the original 2d graphics as well.
You can switch back and forth from controller to mouse/keyboard at any time. I actually enjoy playing on controller when I'm on my exercise bike.
>original 2d graphics
is it still laggy and clunky animations tied to the 24 fps cap or was it remastered?
Yup, and it even comes with Glide and GDI emulation features. Even plays the old CG sunscreens if you finish acts with the old graphics enabled.
D2R is surprisingly very true to the original, a WAY better remake then War3 Reforge ever was.
That said I mostly just play Median XL anymore.
>Glide and GDI emulation features
Im not familiar with these, can you tell me if the mouse still feels kinda wonky and inprecise, anon?
I guess thats entirely based on how you feel about it. I've been playing on/off since the game came out, never felt that the mouse was wonky, even back in the era of playing it with a ball mouse.
>back in the era of playing it with a ball mouse.
Yeah thats the issues i had with the original game. Playing it in the 2020s, the mouse feels off, no like i remember it being back in the better days.
Think you're just not used to playing something that is 800x600 render resolution anymore.
yeah and that's also the only thing people remember from D1 as far as challenge goes. D2 has far more iconic difficulty spikes than D1.
>and that's also the only thing people remember from D1 as far as challenge goes
Diablo himself is harder than his counterpart in 2.
I really don't know what to tell you man, but D1 is not known as a difficult game. Most people beat it easily when they were like 10 years old. D2 is challenging in nightmare and hell in ways D1 never was.
Both Diablo 1 and Diablo 2 are not known as challenging games. Hell and nightmare are more challenging of course, but all it does is that you have to farm items to make the game easy again. The Diablo series never expects you to be clever about confronting a challenge. You need a base understanding of the mechanics of course but Diablo is a pretty simple series.
>The Diablo series never expects you to be clever about confronting a challenge.
If absolutely does if you're playing the correct mode
Legit, both D1 and 2 are much more fun games on HC as you're forced to really take all mechanics in to account. You can't just spam TPs and body run shit.
Yeah but even if that's true this is a challenge you will target after how many hours of gameplay? It's one last challenge for veteran players. When we are talking about first time experience and how challenging a game can theoretically get we are talking about fundamentally two different things.
>When we are talking about first time experience and how challenging a game can theoretically get we are talking about fundamentally two different things.
Anon, first time player's main difficulty curb is understanding the game. Mechanically its NOT difficult, we agree on that, but most people struggle to understand what is and is not useful on gear and what makes a good setup. The real game is formulating a meta.
Yes you can just look that shit up, but you can say the same thing about looking up the answers to a puzzle game, it doesn't change that it's a large part of the first play experience.
HC is for when you actually do understand the game.
Of course we both agree on that. I just don't like how people dismiss the important first time experience. Playing a game for the first time is magical. That's why I don't like when people say the game becomes challenging in hell mode. It's just not the same.
They ever fix NM HC? Or is there still a chance of you instadying to bugs?
came back to play during season one ladder and saw someone I wanted to grief while hosting baal runs. swapped to my bo barb and killed him through 3 drop stun
Not that anon, but i would say that a game like D2 did require some mechanical skill at least. Yes knowledge is part of it, but being able to swap skills on the fly, changing gear or managing potions was part of the skill you aquired playing the game and its what set you apart from a beginner just mashing pots.
you forgot the most important mechanical skills.
being fast enough to
>parse information and filter out the unimportant shit
>click on a useful item
and having a deep understanding of each audio cue too i guess
This is a skill any retard will learn automatically though. Even with 50 IQ there are only so many trips you will make back to town till you realize it's just not worth it to pick up 99% of shit.
I'm not speaking on the figuring out of what is good and what isn't good. Read through it again with the understanding of this being from a multiplayer playing perspective.
You need to very quickly identify when the boss is going to die, how you position yourself, where the loot drops, how the loot drops, and understanding how latency works. Then, you need to be able to accurately CLICK on an item you deemed useful enough to grab.
All the while
>you are being up against 7 others
>you need to be cognizant of how large the item is and have properly gauged how much room you need in your inventory
even for strictly PVM players this was a form of PVP. if you play single player then I guess this isn't relevant
And to add onto this, you needed to be able to very quickly identify which modifiers a mob has in order to best deal with it.
>D2 is challenging in nightmare
only if you have an absolute shit build and youre still wearing your normal gear. should have just said hell
I'm comparing it to D1 here. I think D2 already surpasses D1 difficulty as early as act2 normal. But yes, you're right, nightmare actually is easier than normal if you know what you're doing.
absolutely wrong. every boss in d1 was a jump. make it to lazarus and then come back and say that.
why do you care so much about the difficulty in the opening hour of a game? D2 has a much higher difficulty ceiling than D1 does.
>why do you care so much about the difficulty on the 3rd playthrough of a game? d3 greater rifts have a much higher difficulty ceiling than d2 does.
see how that works? diablo 1 is harder than diablo 2 until you reach the end of it, diablo 2 is harder than diablo 3 until you reach the end of it. the only difference is diablo 3 stays hard even at full build where in diablo 2 the game is cake once you get your rune words just like diablo 1 is cake once youre geared up
The game basically gets easier and easier and faster and faster as the patches progress. D2 fresh off the disc and modern D2 are very different games.
thankfully i didn't fall for the shilling. i knew something like this would happen
Remember kids, if anons are overly defensive over a game/remake its guaranteed to be shit.
autists and hypefags are just shills who do it for free
this is a quintessential Ganker post.
>i didn't buy the game, you only did because of marketing
>i knew something "bad" would happen, constant negativity is my only trait
>preachy appeal to preferred in-group
>blanket dismissal of anyone who disagrees
Okay. I'll be over here kicking the shit out of everything that moves.
negativity is good when its shit i hate
fanboyism is good when its shit i like
you cannot refute this.
oh no MA assassin is good for the first time in 20+ years and still not even as broken as several paladin and sorc builds, whatever shall we do?
I think it's still too weak, it should be 100% chance on 1 claw so you have options in your build with the offhand.
you guys actually play good games here?
Ganker had great taste, then Gen7 consoles happened and suddenly everyone had an opinion on Call of Duty Modern Warfare.
Most of the things in that pic are just useless bloat. D4 made the right decision streamlining it.
Name one affix that you consider bloat in the op
this is a hot take but ed
Ed is still a nice stat to have if you only have one mosaic though since you won't be able to spam your elemental attacks
+ to skills = damage
% attack speed = damage
% enhanced damage = literally damage
% elemental damage = literally damage
It's illusion of complexity
this retarded take is how things like D4 stats happen
have a nice day
>all skills only impact your dps
>attack speed % isn't beneficial when building your martial art charges
Play the game before commenting again please
maybe in a shit game like D3 it would be. But in D2 there are resistances, immunities and break points. Attack speed is not = damage, attack speed is a very complex formula that has different break points certain builds aim to hit. Elemental damage is not just = literally damage, because if you fight a physical immune mob, that elemental damage becomes highly important.
>resistances, immunities and break points
same as diablo 3, except they got rid of immunes in ros.
>very complex formula
Alright dude chill, you said it yourself, breakpoints. You get enough to hit them and you're done. D3 has them as well they're not rocket science.
they kinda are in D2. There is on-weapon IAS that is calculated differently from regular IAS on gear. Then there is always a base IAS of the weapon type to consider as well. In practice, of course you just look it up online and that's that, but that's only because others have already done the math and figured everything out years ago. The underlying system is still far more complex than that of D3.
Click in depth mechanics
>this is the peak of complexity in D3
You are free to point to one D2 build that isn't just spamming that one skill
It was not a testament to the game's general complexity. The conversation started when one of you claimed that attack speed was the pinnacle of depth in D2 and was completely removed in D3. I pointed an example that showed that they exist in 3 and are core to how some builds work.
>game A did everything right
>game B did everything wrong
it gets nowhere.
>doesn't even understand defensive/support passives or frames
go back to d3
>defensive/support passives or frames
Bro, are you joking? Frame breakpoints are the exact opposite of complexity. Since one you realize the game works on that archaic system, stats on items become simpler. Either they let you hit the next breakpoint, or they might not as well exist. Compared to games with less breakpoints, where the decision between cast/attack speed or raw damage might be an actual consideration, since both would affect DPS in their own right. Meanwhile in D2, the frame rules trump everything. And in 99% people dont push far into cast speed because of it.
Also lmao. "defensive/support passives". You mean the shit no D2 veteran cares about? The shit most people cut out of their skill trees first because its a game of killing the enemy before they take a swing at you? Yea. Cap resists if possible, then stack health.
Hell even block is ignored on nearly every class except pally because they cap it for free, otherwise its a death trap to the point where even people playing jav zons play without a shield because its safer, unless you have a beastly shield.
pvm only "veterans" are fucking pathetic
you build defenses heavily to pvp, that's the only way you can consistently 1v7 games.
>look mom im so good i managed to dunk on 7 people who don't care about pvp
>w-why are you prebuffing i-its not fair
PvP cucks in D2 are literally the saddest of all PvP communities i have ever seen.
Yikes. Back in the hay day of pvp in D2 there were probably less than 50 of you. Now the same 50 are still clinging on the glory of the past.
>n-nooo you are not allowed to use pally auras to cleanse or heal
>n-nooo why are you using charge+vigor
M-MUH FAIR PVP
fair pvp? fuck that, I ONLY BM'd, and I let people know so they could BM as well. I enjoyed fighting hackers as a person without hacks because that's the only time it was a challenge, when they knew where I was and I didn't know where they were. still beat them every time, I can only name about 2 people who were about even with me in skill based on W:L ratio and zero who were better.
See, pathetic pvp cuck.
>im so cool i managed to kill a full MF geared char with my fully pvp geared character that is effectively useless in the game outside of killing players
Like i said. The saddest pvp community in any gamei witnessed. Fuck it even maple story had a better pvp community and that shit was p2w af.
>enter pvp game
>kill person in mf gear
>"nooo you can't do that I was just mfing in your full game for bonus drops because I don't respect your niche :("
>kill person in pvp gear
>you still bitch, "nooo you can't do that, they weren't ready for you and you overgear them :("
stop being a moron. you join a pvp game, and everyone is fair game to be murdered. I wasn't the type to join random games and kill them, only actual pvp games. joining random games to murder everyone was peak beta because nobody stands even a tiny chance there.
that's only because Diablo 2 was ruined by Blizzard ever since 1.10. To me, the real D2 was 1.09 and earlier. Everything after that was basically the prototype for D3, when the original team was already gone. and in 1.09, defensive skills were absolutely a thing, because you didn't have to put all your points into 1 attack skill and 5 synergies in order to deal decent damage.
I liked a lot of the 1.10+ content, but the stuff that was bad like Enigma is just so mind bafflingly awful additions just outweigh everything else.
Wonder if there are any community ran 1.06 (pre LOD) and 1.09 servers.
>the real D2 was 1.09 and earlier
Ah, and so the moving of the goal post begins.
>He never played the game without Enigma
>He never played the game without synergies
>He never got to play the game when melee was still viable outside of the absolute BiS builds
You missed out, 1.07-1.09 is the good shit.
i'll never stop being eternally asschapped that guided arrow+pierce was nerfed into the ground
>1.07 guided arrow builds
The good shit. Guided arrow was one of the only worthwhile zon builds for a long time.
hated the alternatives to it. strafe was juts not as fun. pretty much never made a zon unless i found a buriza or wf
i miss my buriza build and watching those bplts jist pass back and worth like rape missiles
i miss soj rings too tho
>i miss my buriza build and watching those bplts jist pass back and worth like rape missiles
>kill hell diablo with one guided arrow
>knowing and feeling the dread through your monitor as millions of guided arrows pierced back and forth on a paladin with high block chance and him not being able to move
>firing off multishots and guided arrows into the wilderness to catch that gay orb sorc
Yes yes. It started out as
>D2 so great best game ever
and almost instantly shifted to
>actually only patch XYZ, not the game as whole
Wonder how deep you're gonna go down this rabbit hole.
Anon, plenty of games have been downgraded with patches over time that chance core gameplay for the worse.
This isn't fucking new or exclusive to PC games even.
>what is stone soup
>what is ragnarok online
There are enough devs out there that actually are ruining a once great game. Its nothing new. A lot of online games especially have a specific patch/breakpoint people tend to point at where there is a consensus that i only got worse from that point on. It does not mean the game before was absolute perfection. It just means that all additions past that point are a detriment to the game.
I didn't move the goalposts at all. My opinion has always been that Diablo 2 was ruined by the same devs who would go on to create D3 with the synergy system, ladder seasons and overpowered runewords.
As a kid I thought synergies were cool but I guess in action it will lead to people just funneling points into whatever boosts their main attack skill.
The real fun for stupid young me was open bnet though. Hacked games and items galore that you could take singleplayer when parents couldn't pay the internet bill.
You do realize claw block avoids EVERYTHING, and the amazon evades avoid EVERYTHING, and energy shield can be abused with -flat damage equips to make you take ZERO damage from literally all sources while taking almost none of your mana, right? max block 98% ES sorc is actually an unkillable character in pve, you can leave it sitting in a mob of monsters in hell for an hour and come back and you will still be at 100% life if built correctly.
Correct. You also realize that if you have invested that much into a character you will kill everything including ubers in seconds?
So yea, nobody really gives a fuck about defensive passives since early on they suck balls and make you objectively weaker thanks to stunlock, and when you are powerfull enough to really make use of them you could have just invested into damage instead and obliterate everything before anything touches you.
so? D2 doesn't need mapping or endgame, it's fun to just have a consistent level of difficulty in endgame so you can see how strong you get over time against that content. not everything needs to be an infinitely upward scaling shithole like PoE, many people prefer to just unga bunga better and better against the same content, repetition is not a bad thing.
>D2 doesn't need mapping or endgame, it's fun to just have a consistent level of difficulty in endgame so you can see how strong you get over time against that content.
I absolutely agree on that point. But the issue is that defensive layers are for the most part pointless in that regard. In D2 its better to squeeze out that 5% extra dps. Since scaling defences to the point where they mitigate damage is kinda meh, strap on full rejuvs, and if anything hits you just 1 pot and you are full again. All you need is to survive the 1 hit.
to do most content you are correct. but trying going down to nith's temple and tanking even a single bugged snake projectile full on and you can still die even with amazing gear, because their attack is bugged to do 50% poison 50% phys over time, and the poison's absurdly high values are accidentally applied to the phys side so it's dealing several thousand flat phys per second per cast, or shit like the lister bug where sometimes when he is fire enchanted his damage on death explosion scales with your max HP so he can randomly deal 5K+ damage unless you are prepared to deal with it.
The poison viper bug was fixed but even before you only needed a diamond gemmed shield to kill them
D2R must have fixed some stuff them. last time I played was in 2008 probably.
>50% not consume charges
wait, if you equip 2 of these claws you never lose the charges? that sounds quite op
t. haven't played d2r
Turns the game into screen wide projectile vomit like the other popular arpgs.
They run out if you don't attack anything for like 15 seconds but yes it's very easy to just spam charges for the entire map
They were not thinking. They are too shit to create something new, so they apropriate stuff from others and pass it off as their own creation.
D2 = all time classic
Zoomer dev adding something to it = they are now a D2 dev
Zoomer thus made an all time classic.
This is how they think, not realizing that they are tarnishing the legacy D2 left and slowly eroding what made the game good. Which is ironic considering how hard the port tried to be true to the original. Just for them to go full ham and create their DONUT STEEL oc mod.
time for some comfy bedtime reading
literally who cares. by the time you have a bunch of high runes the game is over. anyway.
This is extremely good to put on a weapon to wear as a bear/summoner druid.
The +skills on your gear will make the aura stronger and the faster attack speed is a huge buff to your dudes for really really cheap.
>Level 1 Fanaticism Aura
Does this just give you the aura skill? It doesn't have the aura active when equipped?
It does give you the lvl 1 aura. Which is... whelming. Small boost, and even smaller aoe, but hey its something.
Auras on equipment like that do get the bonuses from +skills, so you can easily get that up to lvl 5-6 which makes it much more nice at that point.
was this a new change? i could have sworn this wasn't the case. like if a necro had Beast equipped, any of his +skills won't apply to the passive fanaticism aura
Nope, not new, but not really taken advantage of too often outside of auradins.
99% of the time people put gear with aura on mercs, hence why it's overlooked.
>5% Poison Resist
>10% Attack Damage
>3% Mana Gained On Hit
>+2 To Spell (Sorceress Only)
>+1 To Warcry (Barbarian Only)
>1% XP Gained
>3% Fire Resist
This truly is the pinnacle of itemization, Diablo 2 was really ahead of it's time being stupid unsubstantial incremental shit
Careful, you'll trigger the D2 cultists.
I mean, he's straight up lying. Unless he's talking about random act 1 rare items or something.
+2 to spells is not unsubstantial incremental shit you idiot. If you have actual sensible numbers like what D2 had, that is a huge difference in damage. And yes, D2 was the pinnacle of itemization, I actually cannot believe just how much worse this genre has become in the years since. The WoW itemization introduced by D3 has ruined the genre forever.
Just because you played D2 when you were 8 years old doesn't mean it was in any way good, it popularized the worst loot system ever devised
huh? That would have been D1. It had the exact same loot system as D2 and was already massively popular for its time.
Ah yes D1, the main inspiration behind Titan Quest, Path of Exile, Grim Dawn, Last Epoch, Sacred, Torchlight, Din's Legacy.....
I mean, it was the game that introduced and popularized the loot system you seem to hate so much, yes. Obviously D2 was more popular and more successful, but it still built on the success of D1 and all of the same mechanics.
D1 didn't popularize the loot system, it started the loot system. D2 is what popularized it, if D1 is what popularized it that is what you would see listed as an inspiration, not D2.
I don't think you know what "popularized" means
D1 popularized it, it absolutely did not create the style of loot. Various roguelikes did that years prior.
D1 was originally meant to be a graphical roguelike for the masses and was originally turn based but switched to realtime action mid way though development.
>seething smart loot shitter
The aura is always active when the item is equipped
It isn't even THAT good compared to other meta builds. The reliance on building charges means it's terrible at stop and go style farming where you're constantly fighting a timer on the charges. If they made it so charges last until consumed then fine I'd put it higher in rank but otherwise it's a pain in the ass to have to build your charges stack every time they fall off. You literally can't keep them while waiting for Diablo or Baal to become killable. They will fall off every time.
Then there's the fact that you're a kick sin standing in place clunkily kicking thin air and animation locked constantly. It's really not good or fun to play.
isnt the economy fucked anyway by bots and shops?
Not really the trade website prices are the same or higher than they were at launch
D2R doesn't have bots. There is bot spam in the lobby, but no actual bots in game.
took them only 20 years to fix that, not sure if for better easy access to enigma/cta made more characters viable besides sorc every game.
It was fixed for about a year after 1.14 came out, was actually a really nice renaissance for the game... then it went back to bot city.
>how can we make this garbage build relevant
thats basically it
AND THEY StILL FAILED
garbage character through and through!
All these runewords make me sad.
I've never in my life even seen a high level rune drop. Ever. And I used to play D2 a lot.
The best drop I ever got was a shako.
I swear all these toys are for botters and people who buy them for real money.
I ran a few bots back in the day, and nearly all high level rune drops were from Kurast chest runs (very large margin) > travincal council > chaos sanctuary > pindleskin's immediate adds, not pindleskin himself > random stashes
>assassin gets a new build that doesn't totally suck
>still way fucking slower at clearing shit then hammerdin or sorc
>still have to roll sorc at the start of ladder or get left behind
>hammerdin has to wait for hammers to spiral around
>assassin instahits the whole screen with all the explosions
Yea, sure she is still slower than sorc since you don't need enigma. But hammerdin is old news if you can kit out a sin. I guess unless you dislike charging up and keeping the charges running.
paladins having access to 2 spirits as soon as they reach the levels of the runes and with minimal att reqs make them really powerful early on
2 spirits, a lore, and some +1/2 ammy
All you need on a pally to max clear on the mega cheap.
Fair enough. The double spirit by the end of normal is kinda busted on pally, since his kit is strong enough already. Especially since pally shields are good on their own, being able to use it with spirit is just dumb.
For me it's Frozen Orb sorc
>crying about ultra lategame runeword shit that is basically only available through trading
Play solo self found or fuck off
You can get Gul runes from hell stone forge these are not even close to late game weapons
Gul is not "ultra" late game anon, its not even considered a high rune, its worth about 0.3-0.5 of a HR.
when you get an El rune!!
Fuck yeah, need that for muh Steel
>you can stack this twice in both hands
what were they thinking
I have only EVER played summonmancer in my 8 or so years of playing d2
I appreciate that D2R devs are making new runewords for ladder to add build variety. It's all I ever wanted from D2.
got me spirit
got me ith
just need me jah and ber runes..
shako of course..
Nuthin wrong with that. Shako is Shako you can't take that away.
found 2 on a cow run once, then i saw some poor fella complaining that he spent a month straight trying to get one.. the rng blessed me..
>Fortitude can be a weapon.
"Let's make a fun game with cool items and not care about meta gaming cucks reading wikis all day for maximum output and performance ."
even i'm sick of diablo II and i've only ever played solo /players 8 as necromancer with a build i read off gamefaqs written 15 years ago
If the people who came up with this concept had the capacity for thought enigma wouldn't be in the game.
>people are still seething about Enigma 20 years later
you could say its a real ENIGMA anon..
a real riddle
a real corker..
Hmmmm... ergo. procseeee!!!!!!!!!!
>People have full conversations posting multiple times
>Zoomer can't comprehend
I will never understand how a smaller poster ratio is supposed to be bad. As long as people don't straight up shitpost a small number of enthusiastic posters can really upgrade any thread.
when it's anonymous it can just seem like circle jerking by yourself with the odd guy popping in to accidentally reply
I only have 2-3 threads open on Ganker at a given time so I post more in these threads than the average person. I always never respond to more than two people in any given post we all know big multi reply posts are cancer. Answering beginner questions etc. can really fill up these threads and keep the unique IP count low.
Zoomers are confused and think this is twitter.
This is part of the reason twitter cap threads need to be an insta 3day.
D2 was never a good game, it was a Korean MMO level grind, but less social. Diablo isn't replayable at all.
>WHAT? PEOPLE ARE.... DISCUSSING GAMES??? ON Ganker ??????
>but less social.
Old D2 was very social with very active guilds and chat channels.
old battlenet was basically mirc
It literally was IRC, which was one of the great things about old Battle.net.
You could just connect to it with any IRC client and bullshit with people. I use to use MIRC back then to talk with friends when I wasn't on a computer with any of my games installed.
I can't imagine such an open platform being done today.
an IRL friend invited me to a clan, and one of the clan officers got really intimate and tried to groom me. but I was 12 so I knew what was happening and played along so I got promoted.
are you retarded?
please don't ask if i am Retarded.. the poster 5 posts above me..
Hey Madds, what's the deal with forcing Nayuta on Denji and running away?
I have no fucking Clue! What you are on about! This girl i strangled in this picture will soon be you! (you will be in the same situation. i'm not sure if you got the subtext or not. just had to check. I hope i get this captcha right. Nvm... Verification not required :))
How do I ensnare or trick a silver-haired man into dating me?
Don't ensnare or trick.
Be nice, kind, and genuine.
i generally am, but the men i'm interested also want some boobs.
Rune words ruined the game.
they start the game for some.
i think they have a place but i'm only here to enjoy building up a character to level cap then starting a new one. it's like playing those "maximum the fastest $$$$" UMS on brood war.
LoD ruined the game
That pre-expansion patch that added cooldowns to spells like Firewall, Meteor, and Frozen Orb ruined the fucking game. OG D2 had like a dozen people on USEast ladder that hit 99, D2LOD had 500+ people at level 99 within a week of launching.
act 5 ruined the game