>13 >kino story, nice fresh gameplay >13-2 >refined gameplay, literally pokemon in better and fun to replay >LR >super unique action RPG with cool mechanics
i don't see the issue here officer. isn't this fun enough for you or what
1. (fact) I love FF13 trilogy.
2. (assumption) Versus was supposed to be in the same universe as XIII and there would be some ''crossover'', before it was renamed to XV and totally ruined by guy who doesn't know how to make games.
3. (high probability) XIII-2 and LR were not even planned before and were made just to cover the loses made by FF XIV 1.0
Conclusion >FF XIII trilogy is great >XIV ruined SquareEnix >XV is a total frickup
XIII has a fairly in-depth combat system that filters a ton of people. For a lot of the later bosses, shit can get real complicated as you try to build a perfect team. The biggest downfall in this front is how simple the upgrade system is, but it does the job.
As far as the story goes, XIII has one of the most fascinating worlds in the entire series, but you need to read all of the datalog entries to even understand what's going on. The in-game dialogue does a terrible job of explaining anything. The characters are also not that great and take way too long to develop any kind of complexity. Once Fang joins your party is when things pick up and get better, but that takes a while. The second half of the game when you get to Gran Pulse is fricking awesome though. Tons of things to do, challenging encounters, and world bosses.
Overall, I'd say it is better than FFXV just because FFXV is so fricking barebones when it comes to gameplay and story. At least FFXIII has some thought put into the combat and lore, and when you dig into it, you'll find a fairly compelling game.
>one of the most fascinating worlds in the entire series
It's moronicly convoluted for no reason. That's not fascinating that's moronic. >XIII has a fairly in-depth combat system that filters a ton of people
Explain how it's anything more than debuff -> stagger -> damage -> repeat
>Explain how it's anything more than debuff -> stagger -> damage -> repeat
So, this game depends on what audience you ask, if you ask the casuals, they will say it's bad and all that parroted stuff. For the gameplay hardcore community FFXIII has proven to one of the deepest FF games or deepest RPGs in general. The amount of advanced and hidden tech within the battle system is mind blowing and completing an NCU run in XIII and XIII-2 is easily some of the most satisfying challenges you can do in any game. Finally FFXIIILR is a bit different from the first 2, but in a good way. It meshes ATB, real time and turn based elements all in one to have a really cool duel style combat system that has a really high bar for execution being able to use just frame inputs on every action in the game makes it one of the most challenging games to execute i've ever seen. I haven't seen many people who can actually play LR at it's peak potential. It's just a really demanding game.
Here's a primer on 13-1 to get you started.
https://pastebin.com/ZiZni8Td
Not him and not reading this autistic pastebin but I have to say you're most likely right. When I played FF13 I found the amount of hidden tech/unexplained stuff in combat is insane, and in the end optimizing fights is very satisfying. Possibly best combat out of jrpgs imo, but you have to be a certain type of gamer to actually test and notice all the stuff in the combat system. I can very easily imagine people just not noticing all the nuances and just stubbornly play through it and think it's bad
I know there's a lot of games that click after a certain point, but I think FF13 is the gold standard of when the time it takes completely outweighs the good it has to offer. It's the sort of thing where unless all the set pieces are exactly what you want, then other games are far more deserving of your time. If you gained something after all those hours spent with 13, like really excellent narrative buildup or proficiency in gameplay, then maybe you could justify it, but reality is that the game begins proper at Gran Pulse, there isn't much buildup.
I don't have a link but it was just a recent interview around 2 months ago if I'm correct. It was an interview regarding FFXVI. It was honestly surprising seeing YoshiP shit on XV so hard.
FF13 triggers people who press Attack for the first 4-5 chapters and they don't know how to use Paradigm.
But hey, even 8's Junction filtered some people, which tells a lot.
XIII-2 was very fun if you like fun grinding for pets, LR was fun if you liked min maxing for stuff like chaos Aeronite and had a lot of side quests that were actually fun if you read the text. I'd say they're both fun, I found LR way more challenging to 100% than XIII-2, Hard Day+ Bhunivelze was really difficult with no DLC.
i never played XIII because from what little footage of it ive seen it seems to be just an evolution of the corridor style FF. i find it perplexing that square pumped so much money into this pile of wasted potential that it got a trilogy while interesting "side projects" like the last remnant were dumped on the market and then forgotten immediately
That's because typical SquareEnix audience have little to none interest about new projects, hence why you have 6-8 posts in threads about upcoming Diofield Chronicles and exactly 0 threads for Harvestella.
>Announce XIII >spend gorillions in advertisement >TV comercials, internet ads, giant billboards, magazines, journo shilling >they made it multiplat and since they were on an exclusivity deal with Snoy at the time, breaking the contract must have cost them quite a bit >massive amounts of merch like never before >game comes out and it's absolute dogshit >hype dies down almost immediately as fans world wide roast it as the worst game in the whole genre >review shill go in full damage control mode, bu to no avail >Sqeenix goes full panic mode as they've already invested to much in this ship to just let it sink >make sequel game to try to salvage the first, but nobody liked it either >made the third game and by this point the hatred for XIII had already reached critical mass and boiled down to indifference >make a few more attempt to shill the character, but they are all in vain >discreetly move on, can the whole favula nova cristalist shit, make all other games trapped in development hell their own thing and try to leave this turd behind
XIII was to FF what Disney was to Star Wars
what a way to ruin a franchise
>2nd best
it's not like the bar was that high to begin with
either way that movie was to little to late, the bad movies were so bad they didn't just poison the well, they dumped radioactive waste down to the water reservoirs
fanboy indifference is the point of no return, when morons realize how stupid they look dressing as Wokies to go to comicon during commiefornian summer it's very hard to dumb them down back into brainless consoomers
>fanboy indifference is the point of no return, when morons realize how stupid they look dressing as Wokies to go to comicon during commiefornian summer it's very hard to dumb them down back into brainless consoomers
Let them have fun. They're not hurting anyone. Well, except this one
>Announce XIII >spend gorillions in advertisement >TV comercials, internet ads, giant billboards, magazines, journo shilling >they made it multiplat and since they were on an exclusivity deal with Snoy at the time, breaking the contract must have cost them quite a bit >massive amounts of merch like never before >game comes out and it's absolute dogshit >hype dies down almost immediately as fans world wide roast it as the worst game in the whole genre >review shill go in full damage control mode, bu to no avail >Sqeenix goes full panic mode as they've already invested to much in this ship to just let it sink >make sequel game to try to salvage the first, but nobody liked it either >made the third game and by this point the hatred for XIII had already reached critical mass and boiled down to indifference >make a few more attempt to shill the character, but they are all in vain >discreetly move on, can the whole favula nova cristalist shit, make all other games trapped in development hell their own thing and try to leave this turd behind
XIII was to FF what Disney was to Star Wars
what a way to ruin a franchise
There are lots of people who didn't notice that stagger ''length'' also depends on who inflicted a stagger. For example, casting spells with all 3 party members mages (Ravager) will fill it the fastest, but the length of the stagger will be shorter compared to, say, team that has 2 Ravagers and at least 1 Commando.
I never understood something about this game trilogy.
>XIII: all the crazy and tragic shit that happened was partly because of the Goddess Etro's reckless intervention.
>XIII-2: In a data entry, Fnag blames Etro for all the misery that has been caused and makes a point that sending Eidolons to persecute l'Cie who are having problems trying to complete their focus isn't helping.
>LR: out of nowhere Bhunivelze is the main antagonist. And not the reckless c**t, Etro.
The story feels like they were pulling shit out of their ass.
And frick LR. Instead of Lightning being the sole playable character, why couldn't they make it so that the party members are brought back together for one final battle?
And also, frick those homosexuals who demanded Square remake the FFVII after seeing PS3 tech demo. I never gave a shit about FF VII, I was really looking forward to XIII.
>XIII: all the crazy and tragic shit that happened was partly because of the Goddess Etro's reckless intervention.
Etro experiences all of humanity's joy, suffering, and everything in-between. Since she resides in Valhalla, she can see all of time, and she saw that Cocoon falling and killing its whole population would be a very bad thing. The only way this could be properly resolved was for humanity to leave Cocoon and start living independently of the fal'Cie. The issue is, Etro's ability to intervene directly is limited; she still needs humans to save themselves. Thus, while Barthandelus was trying to manipulate the party into killing Orphan to complete his goal of reuniting with Lindzei, Etro basically wormed her way into his plan via various indirect means to help ensure the party would be able to shut down the Cocoon fal'Cie while minimizing casualties. It was a messy situation; could she have handled it better? Probably. But no one's perfect - especially not the FNC gods. >XIII-2: In a data entry, Fnag blames Etro for all the misery that has been caused and makes a point that sending Eidolons to persecute l'Cie who are having problems trying to complete their focus isn't helping.
Many l'Cie who become aware of Etro blame her for the same thing, including Caius. Fang also has a history of emotional outbursts and often looks for ways to avoid responsibility for her own actions or just generally offload her burdens in some other way. That's why she tried to justify killing Orphan as solo-Ragnarok and why she considered turning against the party in Thirteenth Ark. Basically, a datalog entry from Fang isn't the most trustworthy source of opinion/information tbdesu. >LR: out of nowhere Bhunivelze is the main antagonist. And not the reckless c**t, Etro.
Bhunivelze was there the whole time. He's the one who created Lindzei, Etro, and Pulse and set the whole sequence of events that make up the trilogy into motion.
Continued from >The story feels like they were pulling shit out of their ass.
To some extent, yeah, but it's still using material that had clearly been planned out. It appears that the original plan was to build an interconnected universe with XIII, Versus, Type-0, and other future games. But since Versus never came out, Type-0 ended up being sellable as a standalone product, and the whole "FNC" thing gained a negative connotation, all that lore got crammed into the XIII sequels instead. Honestly, I think they did a pretty good job given their circumstances. Kind of like how DMC5 managed to take the somewhat messy character of Nero from the messy game that was DMC5 and improve upon him. >And frick LR. Instead of Lightning being the sole playable character, why couldn't they make it so that the party members are brought back together for one final battle?
While I wouldn't say "frick LR", I wish the other characters were still playable. Would have made the final cutscene a lot more impactful. I still like what we got, though.
>XIII
No? Why do you think that? She just prevented Fang from destroying Cocoon by crystallizing her, because she was about to cause the end of the world.
>XIII-2
Pulsian religion. Etro and her followers are evil according to Pulse and its inhabitants.
>LR
Etro was already dead. Also because the Square-Enix released Fabula Nova Crystallis mythology introductory video was supposed to be watched by everyone according to them before playing XIII-1. From it Bhunivelze is the long overdue villain to be taken down. I watched it then, forgot most of it, since it still took years for XIII-1 to come out, so it was no use to me, outside of a vague discomfort during playing. Nowadays the closest to the video on Youtube you can get is this: https://www.youtube.com/watch?v=jUqPp3Se87o
>>XIII: all the crazy and tragic shit that happened was partly because of the Goddess Etro's reckless intervention.
Etro saves the day at the end, and yeah that causes XIII-2 directly, but absolutely nothing bad in XIII alone is Etro's responsibility, it is all the cocoon fal'cie dicking about wanting to see Lindzei again. >>XIII-2: In a data entry, Fnag blames Etro for all the misery that has been caused and makes a point that sending Eidolons to persecute l'Cie who are having problems trying to complete their focus isn't helping.
The Eidolons are a part of the L'Cie brand and have nothing really to do with Etro. >>LR: out of nowhere Bhunivelze is the main antagonist. And not the reckless c**t, Etro.
Etro died with Caius. There's no revenge you can take upon a corpse. Bhunivelze has ALWAYS been the truest antagonist, considering he is the power behind Pulse and Lindzei, and therefore all fal'cie.
Etro was an idiot, but she was only trying to help. Bhunivelze is a cold and malevolent god, who sees everything as a tool to serve himself.
>XIII
No? Why do you think that? She just prevented Fang from destroying Cocoon by crystallizing her, because she was about to cause the end of the world.
>XIII-2
Pulsian religion. Etro and her followers are evil according to Pulse and its inhabitants.
>LR
Etro was already dead. Also because the Square-Enix released Fabula Nova Crystallis mythology introductory video was supposed to be watched by everyone according to them before playing XIII-1. From it Bhunivelze is the long overdue villain to be taken down. I watched it then, forgot most of it, since it still took years for XIII-1 to come out, so it was no use to me, outside of a vague discomfort during playing. Nowadays the closest to the video on Youtube you can get is this: https://www.youtube.com/watch?v=jUqPp3Se87o
>XIII: all the crazy and tragic shit that happened was partly because of the Goddess Etro's reckless intervention.
Etro experiences all of humanity's joy, suffering, and everything in-between. Since she resides in Valhalla, she can see all of time, and she saw that Cocoon falling and killing its whole population would be a very bad thing. The only way this could be properly resolved was for humanity to leave Cocoon and start living independently of the fal'Cie. The issue is, Etro's ability to intervene directly is limited; she still needs humans to save themselves. Thus, while Barthandelus was trying to manipulate the party into killing Orphan to complete his goal of reuniting with Lindzei, Etro basically wormed her way into his plan via various indirect means to help ensure the party would be able to shut down the Cocoon fal'Cie while minimizing casualties. It was a messy situation; could she have handled it better? Probably. But no one's perfect - especially not the FNC gods. >XIII-2: In a data entry, Fnag blames Etro for all the misery that has been caused and makes a point that sending Eidolons to persecute l'Cie who are having problems trying to complete their focus isn't helping.
Many l'Cie who become aware of Etro blame her for the same thing, including Caius. Fang also has a history of emotional outbursts and often looks for ways to avoid responsibility for her own actions or just generally offload her burdens in some other way. That's why she tried to justify killing Orphan as solo-Ragnarok and why she considered turning against the party in Thirteenth Ark. Basically, a datalog entry from Fang isn't the most trustworthy source of opinion/information tbdesu. >LR: out of nowhere Bhunivelze is the main antagonist. And not the reckless c**t, Etro.
Bhunivelze was there the whole time. He's the one who created Lindzei, Etro, and Pulse and set the whole sequence of events that make up the trilogy into motion.
Okay. Now I undertsand >I wish the other characters were still playable
I would have loved to play as Emo Snow with his ice polearm, which could be customizable, like changing its elemental attributes or even granting ATB +20 and other such things. his ultimate weapon would be a pole arm version of Caius's ragnarok.
The games are fine and they have soul. Plus FFXIII is an excellent allegory for the covid madness. A game ahead of its time.
Miles ahead of the pozzed SJW shit we have today
>Plus FFXIII is an excellent allegory for the covid madness
I had to remind myself that this was made before covid because it feels like someone's writing a deliberate response to it. Proof that some of the story holds timeless value in how it presents human nature.
FF games might be flawed but credit where credit is due: their plots are not affected by the globohomosexual pozzing we're seeing in the industry now and even boldly go against it. Stranger of Paradise is another such case, with Jack embodying EVERYTHING SJWs hate.
Pre-XI games were also very anti-religion, but now religion is portrayed in a more neutral way in FF games, just as we're starting to appreciate how religion has shielded us from the horrors of globohomosexual for a very long time.
Yeah FFXIII's plot touches very important ethical problems.
What the hell is FFXV's trying to tell us? How are we going to sympathize with a spoiled autistic kid and his posse? 90% of the plot is literally about his car trip before his political marriage with a woman who barely gets screen time.
Ardyn is an excellent villain but that's just about the only good part of the plot.
>What the hell is FFXV's trying to tell us?
You don't know what you got till it's gone?
Noblesse oblige is a beautiful concept and the ruling class should broaden their scope?
Considering FFXV is the worst in the series by a huge margin, don’t think it matters.
Once they switched to this stupid fricking “action” battle system, the franchise was over. Final Fantasy has no pedigree anymore, and as far as I’m concerned is basically a shadow of what it was.
Xenoblade took over Final Fantasy as THE jrpg franchise like 5 years ago.
I played an hour of this last week and, while the presentation and the world seemed cool, I got the sense that none of these characters would be fun to hang out with for a long game and I was also annoyed at how slowly they apprently unlock basic features of other FF games for you. I decided early that I wouldn't want to stick with a game like that long enough for it to reveal its true power level. Seems like a huge pacing issue, tbh.
They kept on making sequels because Versus 13 was in dev hell. I'm glad Square is finally done with Fabula Nova Crystallis.
I'm thinking FF hasn't been good since FFX
Huh, Lightning is a cute.
Objectively valid opinion.
>dyke
>ewwwwwwwwwwwwwwwwww
God she drops 9 points the moment she puts on the glasses.
Her sister is better
my sister is better
I would have preferred Jihl Nabaat.
Sazh was clearly totally eclipsing her.
Unironically because 13 was THAT successful. Nobody would let Toriyama make 2 sequels of his waifu if 13 flopped in the first place.
>13
>kino story, nice fresh gameplay
>13-2
>refined gameplay, literally pokemon in better and fun to replay
>LR
>super unique action RPG with cool mechanics
i don't see the issue here officer. isn't this fun enough for you or what
they could have more characters ready for gacha if two new FFs were there
You're correct for the first two
Lightning returns just felt like jrg for the action audience
>just felt like jrg for the action audience
So, great?
People should give LR a try, the plot is moronic but the gameplay is great
1. (fact) I love FF13 trilogy.
2. (assumption) Versus was supposed to be in the same universe as XIII and there would be some ''crossover'', before it was renamed to XV and totally ruined by guy who doesn't know how to make games.
3. (high probability) XIII-2 and LR were not even planned before and were made just to cover the loses made by FF XIV 1.0
Conclusion
>FF XIII trilogy is great
>XIV ruined SquareEnix
>XV is a total frickup
>>XIV ruined SquareEnix
>XIV keeping Square relevant and running
fixed it for you friend
XIV 1.0, not ARR my dear WoW tourist
is there any palpable crossover between 13 and 15?
I'm playing 15 now and may give 13 a second chance after tying up 15
Not really, no.
You will find more similarities in games such as Romancing SaGa 2 and Last Remnant lel
they needed to make money back from FFXIV 1.0 being so bad
FF13 was so shit SE had to fix it with sequels.
the only game that sucks is lr with that shitty time gimmick
The underrated trilogy, they should remaster all 3
Is this game really worse than FF15?
yes
Final Fantasy XV is not even complete, anon.
Not a fricking chance. XIII-2 and LR put it way above the turd pile that is XIV.
>XIV
nice reading comprehension moron
I MEANT TO SAY XV
FRICK THE ROMAN EMPIRE AND THEIR CRAPPY NUMERICALS
Fricking brainlet
Good luck with those infinite numbers lmaaaooooo
Final Fantasy games, that's all you roman numerical gays have
XIII has a fairly in-depth combat system that filters a ton of people. For a lot of the later bosses, shit can get real complicated as you try to build a perfect team. The biggest downfall in this front is how simple the upgrade system is, but it does the job.
As far as the story goes, XIII has one of the most fascinating worlds in the entire series, but you need to read all of the datalog entries to even understand what's going on. The in-game dialogue does a terrible job of explaining anything. The characters are also not that great and take way too long to develop any kind of complexity. Once Fang joins your party is when things pick up and get better, but that takes a while. The second half of the game when you get to Gran Pulse is fricking awesome though. Tons of things to do, challenging encounters, and world bosses.
Overall, I'd say it is better than FFXV just because FFXV is so fricking barebones when it comes to gameplay and story. At least FFXIII has some thought put into the combat and lore, and when you dig into it, you'll find a fairly compelling game.
>one of the most fascinating worlds in the entire series
It's moronicly convoluted for no reason. That's not fascinating that's moronic.
>XIII has a fairly in-depth combat system that filters a ton of people
Explain how it's anything more than debuff -> stagger -> damage -> repeat
>Explain how it's anything more than debuff -> stagger -> damage -> repeat
So, this game depends on what audience you ask, if you ask the casuals, they will say it's bad and all that parroted stuff. For the gameplay hardcore community FFXIII has proven to one of the deepest FF games or deepest RPGs in general. The amount of advanced and hidden tech within the battle system is mind blowing and completing an NCU run in XIII and XIII-2 is easily some of the most satisfying challenges you can do in any game. Finally FFXIIILR is a bit different from the first 2, but in a good way. It meshes ATB, real time and turn based elements all in one to have a really cool duel style combat system that has a really high bar for execution being able to use just frame inputs on every action in the game makes it one of the most challenging games to execute i've ever seen. I haven't seen many people who can actually play LR at it's peak potential. It's just a really demanding game.
Here's a primer on 13-1 to get you started.
https://pastebin.com/ZiZni8Td
Not him and not reading this autistic pastebin but I have to say you're most likely right. When I played FF13 I found the amount of hidden tech/unexplained stuff in combat is insane, and in the end optimizing fights is very satisfying. Possibly best combat out of jrpgs imo, but you have to be a certain type of gamer to actually test and notice all the stuff in the combat system. I can very easily imagine people just not noticing all the nuances and just stubbornly play through it and think it's bad
I hated the world in XIII especially the futuristic garbage looking city.
I know there's a lot of games that click after a certain point, but I think FF13 is the gold standard of when the time it takes completely outweighs the good it has to offer. It's the sort of thing where unless all the set pieces are exactly what you want, then other games are far more deserving of your time. If you gained something after all those hours spent with 13, like really excellent narrative buildup or proficiency in gameplay, then maybe you could justify it, but reality is that the game begins proper at Gran Pulse, there isn't much buildup.
Final Fantasy 15 is hugely better than the pile of shit that ff13 trilogy actually is
Because Toriyama was in love with Lightning so much and Versus 13 was in super dev hell.
That said 13 and 15 really destroyed a lot of goodwill from players. Even the developers themselves said that. Especially regarding 15.
ff13 trilogy is SHIT
I have read this, but lost the source, do you have it?
I don't have a link but it was just a recent interview around 2 months ago if I'm correct. It was an interview regarding FFXVI. It was honestly surprising seeing YoshiP shit on XV so hard.
XIII-2 and LR feel very cheap compared to XIII, it's obvious they didn't put as much money and effort into them. They still turned out pretty good.
Also for me it's New Bodhum.
>XIII-2 and LR feel very cheap compared to XIII, it's obvious they didn't put as much money and effort into them. They still turned out pretty good.
How so? Jsut bc ff13 has a linear open area?
Is it what they are aiming for FF16?
XIII-2's grassy field actually had grass, that alone made it more cared for from actual player perspective an XIII-1.
Objectively though overall XIII-1's environments have the most polish of anything Square-Enix has ever made.
FF13 triggers people who press Attack for the first 4-5 chapters and they don't know how to use Paradigm.
But hey, even 8's Junction filtered some people, which tells a lot.
>XIII
>what the frick, ff is dead
>XIII-2
>what the frick, this game is actually fun
>XIII-3
>frick this timer shit and having to learn how it works, but in the end this game is still pretty good
>He thinks there's any hope after XV
XIII-2 was very fun if you like fun grinding for pets, LR was fun if you liked min maxing for stuff like chaos Aeronite and had a lot of side quests that were actually fun if you read the text. I'd say they're both fun, I found LR way more challenging to 100% than XIII-2, Hard Day+ Bhunivelze was really difficult with no DLC.
i never played XIII because from what little footage of it ive seen it seems to be just an evolution of the corridor style FF. i find it perplexing that square pumped so much money into this pile of wasted potential that it got a trilogy while interesting "side projects" like the last remnant were dumped on the market and then forgotten immediately
That's because typical SquareEnix audience have little to none interest about new projects, hence why you have 6-8 posts in threads about upcoming Diofield Chronicles and exactly 0 threads for Harvestella.
Rogue One is 2nd best SW movie.
>2nd best
it's not like the bar was that high to begin with
either way that movie was to little to late, the bad movies were so bad they didn't just poison the well, they dumped radioactive waste down to the water reservoirs
fanboy indifference is the point of no return, when morons realize how stupid they look dressing as Wokies to go to comicon during commiefornian summer it's very hard to dumb them down back into brainless consoomers
>fanboy indifference is the point of no return, when morons realize how stupid they look dressing as Wokies to go to comicon during commiefornian summer it's very hard to dumb them down back into brainless consoomers
Let them have fun. They're not hurting anyone. Well, except this one
>Announce XIII
>spend gorillions in advertisement
>TV comercials, internet ads, giant billboards, magazines, journo shilling
>they made it multiplat and since they were on an exclusivity deal with Snoy at the time, breaking the contract must have cost them quite a bit
>massive amounts of merch like never before
>game comes out and it's absolute dogshit
>hype dies down almost immediately as fans world wide roast it as the worst game in the whole genre
>review shill go in full damage control mode, bu to no avail
>Sqeenix goes full panic mode as they've already invested to much in this ship to just let it sink
>make sequel game to try to salvage the first, but nobody liked it either
>made the third game and by this point the hatred for XIII had already reached critical mass and boiled down to indifference
>make a few more attempt to shill the character, but they are all in vain
>discreetly move on, can the whole favula nova cristalist shit, make all other games trapped in development hell their own thing and try to leave this turd behind
XIII was to FF what Disney was to Star Wars
what a way to ruin a franchise
Man you just reminded me Square-Enix literally thought FFXIII was worth building an entire subseries around.
Honestly the state of JRPGs between the launch of the 360 and Xenoblade Chronicles 1's release was weird as hell in retrospect.
The 360 versions thanksto BC is the best version of the game minus PC modding.
There are lots of people who didn't notice that stagger ''length'' also depends on who inflicted a stagger. For example, casting spells with all 3 party members mages (Ravager) will fill it the fastest, but the length of the stagger will be shorter compared to, say, team that has 2 Ravagers and at least 1 Commando.
I never understood something about this game trilogy.
>XIII: all the crazy and tragic shit that happened was partly because of the Goddess Etro's reckless intervention.
>XIII-2: In a data entry, Fnag blames Etro for all the misery that has been caused and makes a point that sending Eidolons to persecute l'Cie who are having problems trying to complete their focus isn't helping.
>LR: out of nowhere Bhunivelze is the main antagonist. And not the reckless c**t, Etro.
The story feels like they were pulling shit out of their ass.
And frick LR. Instead of Lightning being the sole playable character, why couldn't they make it so that the party members are brought back together for one final battle?
And also, frick those homosexuals who demanded Square remake the FFVII after seeing PS3 tech demo. I never gave a shit about FF VII, I was really looking forward to XIII.
>why couldn't they make it so that the party members are brought back together
Because multiple playable characters doesn't mesh well with action.
>XIII: all the crazy and tragic shit that happened was partly because of the Goddess Etro's reckless intervention.
Etro experiences all of humanity's joy, suffering, and everything in-between. Since she resides in Valhalla, she can see all of time, and she saw that Cocoon falling and killing its whole population would be a very bad thing. The only way this could be properly resolved was for humanity to leave Cocoon and start living independently of the fal'Cie. The issue is, Etro's ability to intervene directly is limited; she still needs humans to save themselves. Thus, while Barthandelus was trying to manipulate the party into killing Orphan to complete his goal of reuniting with Lindzei, Etro basically wormed her way into his plan via various indirect means to help ensure the party would be able to shut down the Cocoon fal'Cie while minimizing casualties. It was a messy situation; could she have handled it better? Probably. But no one's perfect - especially not the FNC gods.
>XIII-2: In a data entry, Fnag blames Etro for all the misery that has been caused and makes a point that sending Eidolons to persecute l'Cie who are having problems trying to complete their focus isn't helping.
Many l'Cie who become aware of Etro blame her for the same thing, including Caius. Fang also has a history of emotional outbursts and often looks for ways to avoid responsibility for her own actions or just generally offload her burdens in some other way. That's why she tried to justify killing Orphan as solo-Ragnarok and why she considered turning against the party in Thirteenth Ark. Basically, a datalog entry from Fang isn't the most trustworthy source of opinion/information tbdesu.
>LR: out of nowhere Bhunivelze is the main antagonist. And not the reckless c**t, Etro.
Bhunivelze was there the whole time. He's the one who created Lindzei, Etro, and Pulse and set the whole sequence of events that make up the trilogy into motion.
Continued from
>The story feels like they were pulling shit out of their ass.
To some extent, yeah, but it's still using material that had clearly been planned out. It appears that the original plan was to build an interconnected universe with XIII, Versus, Type-0, and other future games. But since Versus never came out, Type-0 ended up being sellable as a standalone product, and the whole "FNC" thing gained a negative connotation, all that lore got crammed into the XIII sequels instead. Honestly, I think they did a pretty good job given their circumstances. Kind of like how DMC5 managed to take the somewhat messy character of Nero from the messy game that was DMC5 and improve upon him.
>And frick LR. Instead of Lightning being the sole playable character, why couldn't they make it so that the party members are brought back together for one final battle?
While I wouldn't say "frick LR", I wish the other characters were still playable. Would have made the final cutscene a lot more impactful. I still like what we got, though.
>XIII
No? Why do you think that? She just prevented Fang from destroying Cocoon by crystallizing her, because she was about to cause the end of the world.
>XIII-2
Pulsian religion. Etro and her followers are evil according to Pulse and its inhabitants.
>LR
Etro was already dead. Also because the Square-Enix released Fabula Nova Crystallis mythology introductory video was supposed to be watched by everyone according to them before playing XIII-1. From it Bhunivelze is the long overdue villain to be taken down. I watched it then, forgot most of it, since it still took years for XIII-1 to come out, so it was no use to me, outside of a vague discomfort during playing. Nowadays the closest to the video on Youtube you can get is this: https://www.youtube.com/watch?v=jUqPp3Se87o
>>XIII: all the crazy and tragic shit that happened was partly because of the Goddess Etro's reckless intervention.
Etro saves the day at the end, and yeah that causes XIII-2 directly, but absolutely nothing bad in XIII alone is Etro's responsibility, it is all the cocoon fal'cie dicking about wanting to see Lindzei again.
>>XIII-2: In a data entry, Fnag blames Etro for all the misery that has been caused and makes a point that sending Eidolons to persecute l'Cie who are having problems trying to complete their focus isn't helping.
The Eidolons are a part of the L'Cie brand and have nothing really to do with Etro.
>>LR: out of nowhere Bhunivelze is the main antagonist. And not the reckless c**t, Etro.
Etro died with Caius. There's no revenge you can take upon a corpse. Bhunivelze has ALWAYS been the truest antagonist, considering he is the power behind Pulse and Lindzei, and therefore all fal'cie.
Etro was an idiot, but she was only trying to help. Bhunivelze is a cold and malevolent god, who sees everything as a tool to serve himself.
Okay. Now I undertsand
>I wish the other characters were still playable
I would have loved to play as Emo Snow with his ice polearm, which could be customizable, like changing its elemental attributes or even granting ATB +20 and other such things. his ultimate weapon would be a pole arm version of Caius's ragnarok.
>1987: FF1
>1988: FF2
>1989
>1990: FF3
>1991: FF4
>1992: FF5
>1993
>1994: FF6
>1995
>1996
>1997: FF7
>1998
>1999: FF8
>2000: FF9
>2001: FF10
>2002: FF11
>2003 (square enix merger)
>2004
>2005
>2006: FF12
>2007
>2008
>2009: FF13
>2010: FF14
>2011
>2012
>2013
>2014
>2015
>2016: FF15
>2017
>2018
>2019
>2020
>2021
>2022
>2023: FF16 (probably even later)
~~*Square Enix*~~ killed final fantasy
I am Lightning's property
>no ass
But still would impregnate
Waifu autism is always bad
I played 13-2 recently
Is the difficulty spike in the final dungeon normal? I literally cannot win any fights
The games are fine and they have soul. Plus FFXIII is an excellent allegory for the covid madness. A game ahead of its time.
Miles ahead of the pozzed SJW shit we have today
>Plus FFXIII is an excellent allegory for the covid madness
I had to remind myself that this was made before covid because it feels like someone's writing a deliberate response to it. Proof that some of the story holds timeless value in how it presents human nature.
FF games might be flawed but credit where credit is due: their plots are not affected by the globohomosexual pozzing we're seeing in the industry now and even boldly go against it. Stranger of Paradise is another such case, with Jack embodying EVERYTHING SJWs hate.
Pre-XI games were also very anti-religion, but now religion is portrayed in a more neutral way in FF games, just as we're starting to appreciate how religion has shielded us from the horrors of globohomosexual for a very long time.
Yeah FFXIII's plot touches very important ethical problems.
What the hell is FFXV's trying to tell us? How are we going to sympathize with a spoiled autistic kid and his posse? 90% of the plot is literally about his car trip before his political marriage with a woman who barely gets screen time.
Ardyn is an excellent villain but that's just about the only good part of the plot.
>What the hell is FFXV's trying to tell us?
You don't know what you got till it's gone?
Noblesse oblige is a beautiful concept and the ruling class should broaden their scope?
Considering FFXV is the worst in the series by a huge margin, don’t think it matters.
Once they switched to this stupid fricking “action” battle system, the franchise was over. Final Fantasy has no pedigree anymore, and as far as I’m concerned is basically a shadow of what it was.
Xenoblade took over Final Fantasy as THE jrpg franchise like 5 years ago.
I played an hour of this last week and, while the presentation and the world seemed cool, I got the sense that none of these characters would be fun to hang out with for a long game and I was also annoyed at how slowly they apprently unlock basic features of other FF games for you. I decided early that I wouldn't want to stick with a game like that long enough for it to reveal its true power level. Seems like a huge pacing issue, tbh.