Imo, most seem awful; some are good. But my heart bleeds when ecelebs make zoomers believe the most soulless cash-grab remasters made by 3 interns on a phone with Canva are better than the original many talented people poured their soul into. You shouldn't even click it, but example:
Any remasters you love or hate or similar situations?
>obvious popping that the original didn't have even in an official trailer
It's crazy to me how most games look barely better or even worse than 20 years ago and people shrug it off
Just eat the cat poop. The turd eaters in /v do it every day. They even come over here and post pictures of whatever they are salivating over.
Gamefreak? Is that you??
>It's crazy to me how most games look barely better or even worse than 20 years ago and people shrug it off
Most people don't have taste. So if someone with authority tells them something is good, they will agree with it. Ironically, DF, who are mega graphics fags and apologists for terrible games as long as they have good graphics, laid out why many modern games look especially b ad. Dynamic resolution scaling combined with modern post processing can result in an image that is literally worse than a PS2 game displayed on a high resolution flat panel.
>harvest moon
actually its story of seasons chud, i dont get why they changed the name
Rights issue with Natsume who distributed the original "Farm Story" games under the Harvest Moon moniker, but lost the distribution rights to XSeed. Any post-seventh gen "Harvest Moon" releeased have been by completely different people unrelated to the original Farm Story, which is now Story of Seasons internationally.
how did the current devs get the rights to the game did some company go bust and get bought out or something?
I don't know, from what I gather the Farm Story studio remain the same, it seems their contract with Natsume just expired and XSEED gave them a better offer with the caviat they had to rebrand the series for the international market since "Harvest Moon" as a name is a Natsume trademark. Natsume's own in-house "Harvest Moon" games made after they lost the games to XSEED have been pretty bad as well, they don't get why "Farm Story" was good.
Makes it easier to ignore the new shit and pretend it has nothing to do with HM tbh
the reason is that the industry has shifted away from 720p being the maximum standard to fuckig 4k, 8k etc.
Its not that people have low standards; its just that they accept that this is what is considered "standard" with the technology we have.
if you want games and stuff to improve, you need to stop asking for everything to look good on your huge ass monitors the whole fucking time. its that simple.
I'm glad the hobby has left people like you behind. You probably advocate for hardware limitation = creativity like a sheltered fool when it's anything but that.
the hobby suffers because it appeals to moron's like you that think ""innovating"" means making watered down mobile shit like the Harvest Moon ""Remaster"" or the recent GTA junk because thats the new 'standard'; appealing to consumers who don't even know the value of their own money.
That's a helluva shitshot of projection. I only said you're a homosexual stuck in the past for not wanting higher resolutions. 4k is a bit of a meme, but that should be the cap as far as resolutions are concerned.
i have the money. i just think its a huge waste when all it does is make it more expensive for dvs to make good games because they're not allowed to let 1080p be the defacto for resolution.
im not asking for 480p junk fyi. im not 'that' extreme. i just think its a colossal waste aiming for all this fidelity when it just means more work for shittier games and movies.
You're so heckin' relatable, Redditor. Too bad I didn't ask or care about your life.
>hobby
It is no longer a hobby. It exists to make money at the expense of everything else.
>left behind
Implying the industry is moving forward. It is going backwards to the point they have run out of ideas and are now (poorly) remaking games of the past. You are a worthless cum guzzling homosexual.
Technology in general is worse now than before. It used to be that things that frustrate users were unintentional (Windows wasn't meant to BSOD that much), while now the issues absolutely are intentional.
>we
should honestly compile a list of games where the remasters are fine or should be avoided
You would just be better off making a list of good remakes and ignore the bad ones. There are very few good remakes and most are just crap.
Spyro's remake feel's fine but remaking all the models in the way they did detracts from the overall "story" and overall aesthetics. The Link's Awakening remake makes it so you dont need to "equip" your sword and shield making it feel a lot less clunky, but many are put off by the plastic toy look.
In the end, the list will be purely subjective and would be a nightmare to actually get one /vr/ would mostly agree on.
IMO, you'd need one thread per game maybe once a day (week?) with a binary poll, "remake x: good or bad"?
a remake and a remaster arent the same thing.
You should probably learn the proper definitions before you comment.
Remake = From the ground up, all new assets and some gameplay changes, while trying to keep the original vision.
Reimagining = Same characters, but with significant changes to the gameplay, personalities, plot and possibly even lore.
Reboot = Same universe, but everything is reset. A whole new beginning for a long running series. At times, it's unrecognizable from the original save for the name.
Remaster = Same game you already played but in HD. Sometimes there are new assets attempting to mimic or improve old ones without changing too much. Slight QOL changes could be introduced, but for the most part, it's the exact same game.
what about Reloaded and Returns?
Kino.
Are you serious? Those mean nothing. Just words that sound "cool" on the title.
I liked Metal Max 2 Reloaded but it's so inferior to the original. And Ted Broiler is a great example of that. They added all those silly animations with exaggerated movements which make all the enemies look dumb and make it look like this is a game for 8 years olds. I consider the intro of this game one of the best villain intro I've seen in a JRPG or video game ever, but in Reloaded it just looks dumb.
Almost all of them should be avoided. All Stars is the perfect example of bad censored ports.
>All Stars is the perfect example of bad censored ports.
All Stars is fine, stop poisoning the well
SMB1 is fundamentally broken in Allstars with the way they handle bumping your head off blocks. If you know you know
all stars 3 is mostly ok right?
I remember when it was came out fresh. I liked it but when all the flaws were explained to me on usenet in the late 90s. There are too many flaws to list. I am sure someone here is willing to outline them. It doesn't mean All Stars is trash, it simply is a bit gimped.
There is a hack that fixes the block issue, and that screenshot uses a shitty filter.
>shitty filter
I'd argue that these filters can either really ruin the look of a game or really improve upon it, depending on the artstyle of said game.
i would tell you, but i think pasting pastas is bannable on /vr/
It's not like the originals went anywhere, remasters have been around forever. Remember the PS1 ports of NES games?
no, but i remember dendy ports of genesis games
>It's not like the originals went anywhere
That's the selfish way to look at it tho. It's sad how awful remasters and remakes are rubbed into young people's faces and the originals basically memoryholed. Guess you could make the same argument for movies
>tfw googling Jumanji
1. They can easily access the old versions.
2. They'll probably like the remasters, even if they're not as good as the original. Most people here are just mad because it ruins their nostalgia, which kids experiencing the games for the first time don't have.
3. There is 0 reason to care about other people's experiences with games.
4. Jumanji was never good.
>There is 0 reason to care about other people's experiences with games.
Well, that's your problem. You have a mental illness and don't care about other people
>4. Jumanji was never good.
A masterpiece compared to the forgettable new garbage which somehow even got a sequel that's LITERALLY the same movie
>It is, but what else do you expect on a gaming site?
Lots of samefagging
I posted twice. Never claimed otherwise. I also care about people and spend a lot of time volunteering. The quality of video games people play is so unimportant that it doesn't even count as a humanitarian concern.
>I also care about people and spend a lot of time volunteering.
Man you Redditors are so obnoxious sharing your personal life trivia as if it's only used as ammo in an argument when no one asked.
It's relevant to what he said. He was calling me a sociopath just because I'm not wringing my hands about video game remakes.
Shouldn't you be out volunteering instead of shitposting on Ganker or is that part of your work?
No? I don't do it 24 hours a day. Not sure why you're trying so hard to get a "gotcha" me.
Not sure why you're opening up about yourself on an anonymous image board meant for retro vidya discussion like anyone gives a shit.
This.
Nothing comes close to being more pathetic and fedora tipping than dumping your personal life onto strangers during and argument that's otherwise not on-topic as if it's going to get through to people because you're being so heckin' relatable. Should count toward signature usage and ban worthy.
Idk either. Ask the guy who derailed it by talking about empathy and jumanji
>B-BUT HE STARTED IT FIRST!!!
Grow up.
>3. There is 0 reason to care about other people's experiences with games.
Right, just like there's 0 reason to care devs are giving glorified cheat codes to players at the very start of the games due to "accessibility". Just because it doesn't personally affect you doesn't mean it won't have lasting, damning consequences down the line for everyone else, homosexual.
'tendo struck GOLD pandering to casuals/commoners in the Wii era and we're seeing the effects of it again with the Switch and the same goes for all the other companies that pander to retards, all just to make a couple extra dollars. Hope you're happy with that!
that's a bit different, some were just NES emulators on the disc running a ROM
some were full on remakes
anyway
some are good, some are bad, I thought the FFX and MGS 2 and 3 remasters were pretty good. The Silent Hill 2 remaster was abominably bad. Zone of the Enders on PS3 improved with a patch.
Remasters are gay and end up being worse than originals in most cases. Remakes on the other hand are always nice to see, even if they're bad they expand the original game in a substantial way and give you something to think about, it's a what if scenario for you favorite games
>FFX and MGS 2 and 3 remasters were pretty good
God no, FFX butchered protagonist faces, I replayed FFX recently and I went with PS2. MGS2 and 3 are hardly even remasters, just rereleases, nothing's changed from an emulated version.
FFX remaster was so bad that the only saving grace is that it has X-2, which I'd never actually played before. If not for that I'd have to admit that I was duped and wasted my money. The graphics were so bad that I actually replayed X on PS2 instead, which I hadn't done since 2003. It looks better on PS2, has better music (yes, the original synth OST sounds better), and is all around more comfy that way as the PS2 is an aesthetic console.
This is genuine contrarian slop. The FFX remaster is perfection.
>The FFX remaster is perfection.
How the fuck did Square pull FFX in 2001? That game looks good af, damn
The focused really hard on characters faces. To the detriment of everything else. It annoys me to no end that even the major cities of FFX are represented by tiny ass locations with no sense of scale, and that's after FF8 pulled off big cities flawlessly so there's no excuse. And worst of all, 10-2 had a chance to redeem the mistake and make new areas for the cities but they only doubled down on it, cities still feel tiny and the few new city areas are even more claustrophobic.
They kept Seymour's model derping out in the remake it's hilarious to me
>FFX butchered protagonist faces
You're insane. Tidus looked like a fucking weird asian downie in the original.
>in the original
I think you're confusing the two.
There are still no mods that fix this colossal fuckup.
I think it's beyond mods, you can replace the model with a better one but there's no helping the complete lack of expressions/face rigging due to all the lost code Square had to a pull a Monkey Christ to cover for. It'll never feel like FFX PS2 does through mods, It'd probably need a decomp from the ground up.
Yeah he did look like an asian as opposed to a cartoon.
PS1 Gimmick is a travesty.
>It's not like the originals went anywhere
This is a lame take. Remakes, sequels, remasters, etc. absolutely DO change perception of the original.
Here's a question for you, in 2023, when Obi Wan mentions "the Clone Wars", what do you imagine? Now, think about being around in the late 70s. Now, what are "the Clone Wars"?
It might not change the original's CONTENT, but it will absolutely change the original's CONTEXT.
I imagine I was watching something better, like Star Trek, Farscape, or Stargate.
>But I did eat breakfast.
Low IQ reply.
even new art weird af, looks like an anime toddler with realistic adult man's legs lmao people eat this up
:loudly_crying_face:
I haven't played it, but I think the remake of Wonder Boy 3 looks pretty nice. It's going for a very different thing but I like what it's going for. I've been thinking about playing it, does anyone here know if it plays good as well?
I am playing the new one.
You can play it using the original graphics, which then results in an arguably improved experience (fps, aspect ratio) without having to bear with the new graphics, which you might not care for. I know I don't.
Play the original on real hardware if you can. New art and music will make u envy the blind and deaf.
I just don't play them
I dont play them and I ignore the opinions of people who play them
Like others, I don't play them. Didnt even know there was a remaster epidemic, I just play old games.
most of them look weird and I usually don't find them worth replaying when I already did the originals, but one thing that I always find interesting is the soundtrack. they usually come with a clean remix or even rearrangements of the tunes when a lot of these games were under soundchip limitations. course them being better or not is entirely subjective.
>Most of them look weird
Yup. Play weird too.
The Abe's Oddysee one looks fucking dogshit, it looks like a retarded arcade game. Its completely missing the claustrophobic "please don't catch me" element the game had by way overplaying the goofy offbeat humor that lightened it up. It ends up doing neither well.
>all those big normie websites ranking the remakes as the best Abe games
>The Abe's Oddysee one looks fucking dogshit
New n' Tasty literally made me want to kill myself it was so bad
nice, a picture for ants
post some comparisons you lazy slob
The best remaster I've played imo is the C&C one that has Original C&C and Red Alert 1, they also added in a bunch of new content like console port levels and cleaned up some of the cinematics and this was by fucking EA games of all people. Now if only we can get Tibsun and Red Alert 2 done the same way.
Yea they hired what petroglyph which was comprised of old Westwood crew iirc so you have the OGs actually making it. Still, can’t believe EA commissioned this at all. On release it did good numbers very surprised we haven’t gotten Tib sun.
EA is too busy tramping C&C yet again with another fucking mobile game.
It was suHispanicious why they were so quiet about the possibility of a Tibsun and Red Alert 2 Remastered collection or a new game, turns out it was just an elaborate trap to get hopes up after luring in people with former Westwood members and another display of EA being as tone deaf to C&C fans as before.
Remasters are good if good.
I want an Indy4 remake so bad and indy5 the iron phoenix made and released because laws in germany changed
Give me a NFS1 remaster
The only good remasters are Natsume's
The remakes are fine by themselves, but I don't like that developers are making them instead of experimenting with new IPs. This problem has infected movies and TV too. It's a little sad.
The Metroid Prime master fucked up the battle cadence of the original, removed some cool effects, added some shitty VA and control schemes that defeat the point of the original, and used inferior scan logs, and people praise it like the second coming of Christ. I play through the game yearly and most of these people played it once 20 years ago or even never. One big thing about the modern internet is the dumbest fucking people act like they are the authority on shit and people believe it because they don't know any better, either.
I'm 50/50 on Metroid Prime.
Literally, about half of the game looks better, and about half of it looks worse.
All they had to do was get the game running at a higher resolution, instead we're stuck with this frankenstein thing.
It looks fine. Stick to emulation if you want the OG experience, crybaby.
Emulation for the game is still inaccurate
>Emulation for the game is still inaccurate
>the devs don't know their own emulator's capabilities and are lying about it for absolutely no reason
cope
>Poorfag has no argument
As expected. Consession accepted.
if you like metroid prime you have bad tastes in fun games anyway.
the remaster was fine but could've fixed a lot more to make the game less tedious and annoying to play.
You dropped your crown.
>removed some cool effects
Oh nooooo no Samus mirror reflection on small mirrors and beam shot lighting from the walls. Boo hoo.
>some shitty VA
That was in the EU version of the OG and is still optional, retard.
>and control schemes
Oh no, MORE options for ways you want to play! Muh SOVL -- RUINED!
Get over yourself.
Prime 4 is doomed
There's hardly anyone left at Retro from the Prime trilogy era, so whether or not 4 will be good at all is a total coin toss. They're essentially handing Metroid to a new studio, all over again.
Prime 4 is indeed one of the few good remasters. But it was also made Nintendo inhouse and by Retro people
almost never any of them are any decent but fan made shit
katamari and okami come to mind when thinking of decent remasters
Is there something wrong with the official Okami HD?
Nah, its golden. Only thing wrong with it is that its missing the original end credits song from the PS2 version. Put the rice paper filter on maximum and have fun, its the definitive way to play.
Ignore Okami on the Wii and on PS3. The PS3 version is fine but you can't skip text, which you'll probably want to do at some point because its fucking Okami. All other versions are great.
Thanks, Okami truly is a special game and deserves to be treated with respect by those who port it.
Also important to understand that all these remakes are just another symptom. The industry sucks now. Most of the talent either left or are so drowned out by the new blood that they aren't effective. Microtransactions, DLC, padding and filler, and remakes aren't a problem anymore; they are actively requested by fans. Look at the massive popularity of the upcoming SMRPG remake. It's a game you can play, right now, for free, with no risk of getting in any trouble, and people are absolutely eating it up. They don't know how to perform simple tasks on a computer, they are petrified of Daddy Government and authority, and they have tons of disposable income that they will willingly spend on basically anything that comes their way. And the industry is now theirs. (This is also true for the internet, Ganker, etc and it's why everything sucks now)
Hate them. I'm very nitpicky about things like lighting, color grading, etc. and the subsequent atmosphere/mood it results in. Remasters virtually always fuck that up ruining the entire feel of the game for me and making it unplayable.
But you're average consumer isn't sensitive to things like this at all, so it doesn't really matter from a business standpoint.
THPS 1+2 was a pretty solid remake
They are great when they have enough differences to stand on their own, like the pokemon remakes
I haven't purchased anything video game related in over 10 years. idgaf about video games anymore.
I remember how the Shadow of the Colossus remaster on the PS3 messed up the physics making it significantly more annoying standing still on the colossus and people were like "oh, game's harder now so it's good, it's got the broken physics from the PAL release (because 50Hz) so there's everyone gets to enjoy the more challenging game, good". It's disheartening the lengths people will go to in order to defend poor products and this was before BluePoint worked on MGS iirc.
If there was any game that needed a good remaster, it was SotC. Whenever I replay it I have to stomach the shit framerate of the PS2, the way God intended.
SotC needed some challenge, the original NTSC PS2 release practically played itself. Just some shitty basic puzzles that the game even tells you how to solve without prompting it to do so. It was an early example of the AAA cinematic slop the industry is plagued with today.
not defending ports breaking gameplay, but I agree with the other anon in sotc case it was insignificant
>remake changes a lot from the source game and screws things up
>remake barely changes anything, begging the question of why it should be sold in the first place
Sometimes remakes work out, but often times it’s one of these two scenarios. It ultimately doesn’t matter but it pains me to think that great games are being overwritten in the minds of players who don’t know any better, or people too afraid/incompetent to emulate
I don't understand why Ganker bashes Unreal Engine demos of popular games but then knob slobbers Grezzo remakes which are basically just that but done poorly. But I think remakes are a fundamentally flawed concept anyway because you can't divorce older game design from its limitations without creating an uncanny valley effect.
>tfw star ocean 2 remake
Higher resolution doesn't mean better and never has. I remember cranking Quake up to max resolution as a kid for kicks and while the framerate was single digits, that wasn't even why I didn't like playing it that way. It looked weird and less detailed.
>bashes
>knob slobbers
go take a bath with your toaster
This remaster/port is vastly inferior to the Dreamcast version it's based on. The performance on the "Old" 3DS and New 3DS without CFW and overclock is bad. Dreamcast version ran at locked 60 FPS outside of the world map, why can't this game manage this when 3DS's CPU is dual-core and clocked higher than the Dreamcast's? About the only significant change they made is revamping health mechanics. In the Dreamcast version falling into a pit/lava/toxic water made you lose a bit of health and go back to the previous checkpoint. If your health reached zero you had to restart the entire section of the level. In this version it still makes you go back to the previous checkpoint, but doesn't take any health, it refills it instead! This takes away any sense of challenge and makes red lums pointless because you can just throw yourself into a pit after reaching a checkpoint to get an instant full health refill! It's completely retarded! They also removed some extras from the Dreamcast version like the Globox village. Emulating the Dreamcast version on the Vita with 30 FPS mod is actually a better way to play Rayman 2 on the go than the official port on the 3DS nowadays.
>Emulating the Dreamcast version on the Vita with 30 FPS
Has this emu combo really advance so far? Last time I checked only a couple of games ran better than single digits FPS.
Not perfect, but I'd still rather play this than Rayman 3D.
Generally I prefer the Nightdive style of remastering, where you largely keep the original game intact, and just make welcome additions, like making the games run a lot better (obviously), improving models while maintaining the original look, and letting players choose which version of the soundtrack they want, and so forth.
That feels more like a "definitive" release of the game, as opposed to just a different game with a bunch of arbitrary changes.
As for full remakes, I can appreciate the approach of something like RE2, where it's just as much an original game as it is an old game, but even then I would prefer they didn't call the game "Resident Evil 2", because it's not Resident Evil 2. They should call it "Resident Evil 2: Revisited" or something.
The only time a remaster is good is when they don't actually change the game and just port it to be HD friendly. Star Wars Episode 1 Racer on the Switch is a perfect example of this(even though the game admittedly has some weird graphical glitches occasionally).
if you're not autistic or super purist they're an okay at best inoffensive at worst way to play an old game without turning to emulation/piracy or paying joe scalper hundreds of dollars. with the only bad remasters are the universally bad or broken ones where even "normies" can agree that they suck.
i don't get why /vr/ eternally seethes about them? it's not like their copy magically turns into the current version outside of maybe WC3.
Few seethes about remasters, you'll just see negative responses because they generally suck. You are charged a premium price for a product that is worse than the original. Low effort cash grabs.
What people seethe about are remakes, because they are abhorrent.
All these corpos need to do is hire the spergs who make PC ports to do the remasters, instead they outsource the work to retarded chinks and pajeets on the cheap.
That is who is making the car you drive, the bus and train you sit on and the 737max. This is not going to end pleasantly.
as i said your original copy isn't going to just disappear from existence when the new version comes out and if you're mind was already made up on remasters & remakes then you were never going to buy or play them in the first place so who cares?
it just seems like a bunch of people getting mad over nothing.
They have the right to criticize them, fencesitter. The problem are the low quality "MUH SOVL/SOVLESS/SLOP SLOP SLOP GET PREGNANT GET PREGNANT" tards that are the problem with nothing of value to add the conversation of critiquing the art style change. You have no dog in the race so just shut your mouth.
What load of crap. I've given tons of these a shot because I wanted to play them conveniently on PC or newer consoles. 8 out of 10 times they are lazy rehashes that not only were a waste of money, but, more importantly, reflect poorly on the game permanently both in general perception and for new generations of players.
See
People are social animals. You don't want them, especially kids and teens, to have shit rubbed in their face
And if you really love the original, you do want all the appreciation in the world for it instead of being basically memoryholed (needs to be as bad as picrel for that not to happen)
>And if you really love the original, you do want all the appreciation in the world
This. It's also a waste of money and time. I want new games not worse versions of old games.
>You don't want them, especially kids and teens, to have shit rubbed in their face
those kids & teens aren't really going to know better and for all you know they might actually prefer the remake/remaster over the original because they have no nostalgia like someone here would.
>4. Jumanji was never good.
only the first one and the animated series was good. zathura was pretty mediocre because it was effectively the same plot but in space. never saw the last 2.
>it just seems like a bunch of people getting mad over nothing.
It is, but what else do you expect on a gaming site?
It makes normies think that's how the game is supposed to be. Look at the thread image, anyone who plays that has been robbed of the original atmosphere of the game, and they don't realize it or they think it's a good thing.
Remake the bad games that need it not good games.
Letting bad games be forgotten is the correct move, having multiple versions of a good game that are both good is a great thing.
Also this. Not bad games but those that had a lot of potential but were rushed or w/e. Dumbest remake ever is RE4.
Amazing idea actually...
I dislike remakes/remasters pretty much on principle. Any effort spent making one would be better spent preserving the original with as few changes as possible through emulation or source porting, and then making new games instead.
...and if you absolutely MUST revisit an old game and make changes to it, then provide graphics updates, "quality of life fixes", modified controls and whatever else people ask for in remakes as patches/mods. Imagine a world where you could use an official Nintendo peripheral to dump and back up your 1998 Ocarina of Time cart on your Switch, and then go to the eShop to download an N64 emulator, with the option to pay a small fee for a "Remastered Visuals" mod that you could stack with other patches and fixes. Instead, every time a remake comes out, people argue endlessly because there's no such thing as an objective improvement in art, and new players have to weigh the art direction, feature set, convenience, etc. between the two (or more) versions instead of just picking and choosing what they want. And any remake will eventually become just as outdated and inconvenient to access as the game it was based on. Just look at OoT 3D or Mario 64 DS.
The only time I don't mind them is when they're heavily embellished like Pokemon, Resident Evil, or FFVII. Those are less remakes and more completely different games that remix elements from the original, like extremely high-budget ROM hacks. They're clearly trying to be different things than the games they're based on, as opposed to "replacing" them, which is cool.
>They're clearly trying to be different things than the games they're based on, as opposed to "replacing" them
In which case they should've made a new game instead of being uncreative hacks butchering what made the OGs special, but we all know taking risks ruins the current money churning meta, so enjoy having your nostalgia being manipulated for marketing purposes in the meantime. Gobble gobble!
>...and if you absolutely MUST revisit an old game and make changes to it, then provide graphics updates, "quality of life fixes", modified controls and whatever else people ask for in remakes as patches/mods. Imagine a world where you could use an official Nintendo peripheral to dump and back up your 1998 Ocarina of Time cart on your Switch, and then go to the eShop to download an N64 emulator, with the option to pay a small fee for a "Remastered Visuals" mod that you could stack with other patches and fixes.
>muh quality of life improvement !!!
>muh modernized control that ruin the game because the game wasnt made with them in mind !!!
you dont even seem to know the difference between a fucking remake and remaster since those arent things people ask for in a remake,a remake is something new made from almost nothing of the original beside story so they dont add modified controls they just are new control for a new game.
also your idea about a peripheral to dump your cart and buy a fucking emulator is fucking retarded,never be in charge of anything in your life for the love of God.
They majorly fucked up with GTA. I lost my images of it but it's just fucking sad.
holy fuck
The RE4 remake forgot what the forest was supposed to look like and just took assets from 7
if the original is still available then who cares, either its good and you play it or its bad so you stick with the original.
>Any remasters you love or hate or similar situations?
I hate the spyro remasters completely.
the art is very bland and forgettable compared to the originals.
Normally I don't mind remasters or art style changes too much. Spyro is not one of those cases. What they did to the color palette of these games is criminal.
They gave doors and windows to the playdoh castle. Scandalous
The Klonoa remasters are genuinely awful, pretty much every single level and cutscene is a huge downgrade. They basically gutted all lighting and made everything garish.
Jesus christ, I'm so glad there will never be a Klonoa 3 because Bamco clearly doesn't care about the boy.
Wow, almost every shot of the remaster looks worse; it reminds me of the Dark Souls remaster.
Christ, I wish they just ported the original to PC.
No bells and whistles needed, just a straight port.
Almost everytime I prefer getting a port over getting a remaster or remake.
If it already has a port, I'm fine. Stuff like Final Fantasy 7 or the RE games already exist on PC, but certain games are locked to consoles but their remasters and remakes make the company pretend the original doesn't need any attention anymore.
Yakuza is a good example of this.
We'll never get any acknowledgement of the PS2 originals now that the Kiwami games exist.
No retranslation of the original 2 games, no localization of the HD ports that were on PS3, no PC port of the original games -- they even go so far as to have the flashback cutscenes in Yakuza 3 and 4 Remastered use Kiwami cutscenes rather than the originals.
Remakes literally end up erasing the originals in a lot of cases.
Holy shit
And here I was in the Yakuza thread thinking I was remembering the original 2 with rose tinted glasses. I’m glad I was wrong. I think I am going to play it again and 100% it this time.
I genuinely can’t get over this. The more I look at it the more issues I see between the two. Even the texture work was better on the background objects. The only thing the new game has is, what, more polygons for detailed character models? A lot of good that does when you’ve dialed back on the detail, atmosphere, and general life happening in the environment. We’ve gone so far backwards it’s not even funny.
This is heinous. Appalling. Grim.
I don't even think the clouds are the most offensive part of this.
Horrible.
Fuck yourself, homosexual.
No remake will ever be as ugly and tasteless as the Monkey Island ones to me. But the biggest butchering in the story of videogames has to be the non-retro Demon's Souls by Bluepoint. Just an absolute trampling over the original art style.
With the Square games, specially Live a Live, I'm just happy any major publishing i's still pushing pixelart in the year of our lord. Nintendo abandoned it and they're truly the last ones offering it. I've always been okay with the DS DQ remakes but seen people who absolutely hate them. These new Square games look mostly okay to me, but that Star Ocean one looks absolutely disgusting, in the Square games, like it or not, I think the effects and the textures and whatnot look like they were made to adapt the environment to the pixelart, but it seems like no effort was made at all in that SO one, I actually do think it looks like a clumsy drag and drop o stuff, very clashing.
Yet I've seen people go "Oh thank god an HD pixelart game that doesn't have bloom!" but I think it looks way more disgusting than Octopath for sure.
This shit is appaling. I also know they replaced the Crazy Ken Band song that plays in that iconic scene, and they removed that whole Osaka-ish area from the game to be explored, it only exists in cutscenes. What a crime.
>I also know they replaced the Crazy Ken Band song that plays in that iconic scene, and they removed that whole Osaka-ish area from the game to be explored, it only exists in cutscenes.
They not only changed the Crazy Ken Band song, but they fucked up the direction of the scene by adding a comical stab sound effect at the point where the music stops because Kiryu got shanked.
See it for yourself here: https://www.youtube.com/watch?v=_S23FLyCG8Y
Sotonbori (real life is Dotonbori) is still in the game, because you can't cut out Sotonbori from Yakuza 2, but they did cut out another district that takes place in Osaka, Shinseicho.
They don't even have it show up in cutscenes, the just move all the story content that takes place in Shinseicho into Sotonbori instead, which is lame as hell.
>Shinseicho
Yeah that's the one I meant, shit.
Is that supposed to be IRL Shinsekai? I stayed near there last time I went to Osaka, it was pretty cool. Also found a nice arcade full of /vr/ there.
Yes indeed, and they cut it all out.
wtf ? they made it all white
>I've always been okay with the DS DQ remakes but seen people who absolutely hate them.
My biggest gripe are the graphics. The originals each have their own style and art direction, the remakes all look the same and literally use the same stock assets for towns and have the same NPCs roaming in all 3 games. And half of that shit (and the engine) was taken from DQ7 to begin with.
Plus gameplay was casualized (but not as much as other JRPG ports of the era like FFs, so at least they retained some of the gameplay spirit) and the additions are bad: in 4 the new chapter shits on the story and now the "true final boss" is a downgraded pal swapped version of the original final boss. 5 doesn't have anything new compared to the PS2 version except a wife deliberately made to be shitty. 6 is a complete downgrade in terms of content, replacing all the recruitable monsters by slimes, and grouping skills and spells into a single menu was a TERRIBLE idea.
In other words there is no reason to play them.
Your a retard if you think the difference in graphics in the SNES trilogy is because of "art direction".
>a wife deliberately made to be shitty
She's one of the best characters (if not the best) for metal slime hunting and actually goes through some character development during the story. Only drawback is that she can't use shields.
I actually really like those "puppet sprites" the DS remakes use for the enemies at least, I think it's my favorite depiction of those enemies.
True, the enemy idle animations added to the DS versions look good on the puppet. But they look silly/out of place for most enemies imo.
Lmao you. No accounting for taste, I just think they look fantastic, they are missing the damage reaction 8 and 5 PS2 had but they're the closest to animated Toriyama ilustrations they have ever looked, very sharp and charming. The Psaro transformation looks so good, almost as impressive as the og was for Famicom.
They made the character models radioactive
>they don't replace the original what does it matter!!
They do though. Every website talking about the game will now use the remaster as a base for all screenshots and information. 99% of all new players will now use the remaster.
(Remakes also do that but to a much lesser extent, have fun googling Resident Evil 2 see what happens.)
So when a remaster is shit, yes, it does harm the game. Case in point: Duke Nukem 3D Megaton Edition, which was a glitchy mess, it made the original game glitches a LOT easier to pull off, and introduced new glitches of its own. The result: speedrunners using that version for easy-glitch runs since then, even AFTER that version was taken down; and since then Duke Nukem 3D has a reputation for being this glitchy mess game from the average retard, I mean person. People "in the know" will use EDuke32 but that doesn't change how harmful Megaton was and still is to the game's reputation. The worst thing being the majority of people out there will swear by Megaton and recommend it and claim it's better than the next version, World Tour, even though that one was a NOT a glitchy mess and added new features not present in the og like true widescreen.
tl;dr stop saying that a bad remaster is, in the worst case, not a big deal. It is not true.
Also whenever you're searching for something related to the game odds are you will mostly find remaster shit. It's annoying
The only new game I’ve bought in the last year was a remaster, and considering their recent homosexualry of adding… well, homosexuals into everything, I was carefully watching the release to make sure nothing was added or censored on the release. It’s wild how it isn’t even safe to just buy rereleases of old games anymore… let alone remasters. Hell, I had to send the sonic origins remaster back for false advertising and cancel my HD Collection preorder of MGS because none of the games are even on the cart.
It’s wild. New games are terrible and you can’t trust them to even put old games on a cart untouched.
>New games are terrible and you can’t trust them to even put old games on a cart untouched.
theyre not all bad i liked nier automata and cyberpunk although thats 2 games in like a decade lmao
Oh yeah, you’ll definitely get some good games sprinkled out every now and again. Sekiro was a great time, but more often than not you’ll go years without a truly great game now and, like I said, even when they try and milk their old games they usually can’t even be trusted to release those right. I’m a pretty easy guy to please. Take an old game I like, put it on a cart, and sell it to me in an updated format, but now they can’t even do that right. ESPECIALLY when it’s more than one game on the cart. I’m still disappointed in the “””physical””” switch release of DMC3.
Hell, even the rerelease of Pocky and Rocky had needless censorship in it.
well what's the verdict? Did they gay it up and make everyone homo?
They re-“localized” it from what I understand, but didn’t add any poz. From what I’ve heard they just made some of the dialogue more bland. That’s about it thankfully.
remakes or remasters or w/e are usually shit because they misinterpret the design intent and fundamentals of the original team. the reason why something like tengo project works is that its made of the of the original devs and they can make decisions based on their intent. so much "soul vs soulless" is just some exec or clueless dev misinterpreting what the game was trying to express. about 95% of the time they are dogshit. the dq remakes, actually good! because horii supervised that shit like a good budda. that shit from forever entertainment? pure slop. no intent. not even any interpretation. just slap that shit in whatever middleware engine you have on deck and have a go. now i dont think zooms eat these up, but more that it says something about a dying creative form when we have to keep going back to the well to retread already worn ideas. good things came out of limitations and modern devs have no idea how to compensate.
We've run out of original material and need money quick!
The first pokemon remasters were decent frlg and hgss not sure i can think of any other remasters that made better versions to the extent they did with these especially hgss
Too bad the music is worse.
id happily take worse music over the old pc system any day kek, that shit makes me so annoyed
Not much I can do except play the originals and never buy anything new at least until it's -75% off sale. And the best thing is that the remakes don't erase the originals from existence (from some game stores maybe tho). I don't understand why 4-5/5 games "need remakes" as yt comments put it, rather the games which would actually benefit from newer technology might benefit from them.
Retards keep on buying them so they will keep on making them.
This guy quite literally sounds like an Indian marketer
Neither Story of Seasons nor Harvest Moon has had anything approaching an art style for over a decade. What the fuck happened?
I'm pretty glad SaGa Frontier got remastered, I'm not sure I would've played it otherwise and I absolutely fell in love with it. The remaster is also a rare example of a game that got actually improved and in a way keeping with the original.
Most of the rest are cash-grabs, though
Square Enix is the absolute cancer of vidya nowadays. I have no idea how anyone can put up with those disgusting HD "pixel art" rehashes sloshed with 360 bloom. It's the ultimate manifestation of soulless
I think they look good. You can disable the bloom too.
Octopath isn't a remake or a remaster and wasn't even developed by Square. What the fuck does your bitching have to do with SaGa Frontier?
>lookinggood.jpg
seriously
I am all for it if they do it right. If they don't at least keep us with the option to purchase the original untainted game. If they can't be bothered to do that because they are israelites then they deserve to have their game pirated.
The Sonic remasters are a great example of this. Sega delisted the classic games from Steam to force you to buy their Origins slop. Broken money grubbing chink ripoffs of the original games. These assholes can't even properly get over 30 year old games right for a collection? And they expect us to be satisfied eating the slop? Nah nah nah, not happening with me.
Both of these remasters are awful that not only rape the graphics but even the gameplay button layout. Tendies somehow don't even notice the broken gameplay and they're all port begging on Switch, though
Changing those iconic clouds into a generic skybox should be a crime
In WWHD's defense the clouds casting shadows on the ocean is a huge improvement.
Yes it's not all bad. There is a nice additional creaminess and the shadows are great
>huge improvement
No it is not. It is trivial at best.
Attacks on B and rolling on A just feels so wrong.
> Sword and shield both clip through hat
They literally couldn't even get basic character geometry right, what a fucking joke.
>basic
Even today's games don't give a duck about clipping or the solution is something more uncanny
I'm not the type of guy who usually gets upset about "MUH CENSORSHIP DAH SJW TROONSLATORS" in remasters, but the Live a Live remake destroyed any challenge in an already easy game, and the censorship changes are mostly just kind of lame in most of the game's chapters - but it actually fucking destroyed one of my favorite chapters.
They also replaced a fictional alcoholic drink, Matango, with... mushrooms. So there's a bar that serves... fucking mushrooms.
This wouldn't be so bad if one of the CLIMACTIC CUTSCENES didn't rely on one of the characters gorging himself on Matango until he's inebriated.
>"Are you crazy? You'll die if you drink that much!"
turns into
>"Are you crazy? You'll die if you eat that much Matango mushrooms!"
and it's the most stupid deflating thing for what's literally the FUCKING CLIMAX TO THE CHAPTER.
Not to mention in the original, you can steal the panties of the lady who runs your orphanage. It's just a dumb delinquent teenage protagonist gag, and it's even funnier that it's an equippable item you can run into combat while wearing.
The remake translation turned it into her wallet, so now you're playing a genuine piece of shit who steals money from his own mother figure. A+ translation, absolutely nothing lost in translation there.
It's also still an equippable armor item, because they just changed the item's name and description, instead of making it an accessory.
The worst part is the rest of the translation is genuinely phenomenal. They have a mecha OP sung by Hironobu Kageyama! In both fucking languages! They went so far for the fanservice, so why the hell did they make such tone-deaf decisions anyone with passing familiarity could see through? It's mind boggling. I've never had a game so genuinely ruined for me by such small changes.
How is Square still allowed to exist is beyond me tbh
Some of the changes, such as the panties, are in both scripts. Weird decision.
It's most likely all because of CERO ratings and how they affect sales in Japan. Companies want to get the lowest rating possible to ensure better sales.
It makes sense business wise, but it's so damn soulless.
CERO either needs to die or get reformed
Their decision on ratings is just atrocious, not even ESRB is as bad
They’re mostly handled wrong; the majority of them boil down to “HIRE THIS MAAAN” and lack any substance that the original offered.
All you simply have to do is..
>Better graphics that mirror the art direction of the original, but in a clearly higher fidelity, but allow the original graphics to be selected as well.
>Restore or add cut-content to give players something new to experience.
>replicate the ost with whatever fits the bill, but have the option to hear the classic one too.
>Maybe add voice acting if the title is heavily scripted.
>Leave the story and gameplay identical, 1:1, outside of things like my second point.
And that’s really all you have to do. But most dong do any of that. They change graphics, art directions, sound direction, fuck with the story, etc.
Remakes are a travesty. They are a reflection of a creatively bankrupt industry who want to cash in nostalgia but that unconsciously hates what came before and sees old games just as a stepping stone and nothing else. My main gripe with them is how they're perceived as by both industry and public, I don't see a problem with modern retellings, there are a bunch of movies that are remakes of classic ones that I like. I like Metroid Zero Mission. But while in movies they're never publicized as "the definitive version" because everyone and their mother recognizes them as distinct works, in gaming I've seen people saying that you really shouldn't play NES metroid because Zero Mission is there. Are they going to say the same if they remake Zero Mission for the switch?
I honestly think we should change our perception on remakes. And kind of stop getting excited for them, they've become so widespread because triple A development wants to play it more and more safe with each passing generation, seeing rising costs and all. But that mentality will soon left us with nothing. The games we celebrate as the best ones ever made weren't safe, they were quirky, weird, some even niche and, overall, were pretty brave.
Also, btw, games don't age, stop pushing that meme.
The success of Octotrash has been a disaster for pixel graphic games.
This looks nothing like Octopath.
blur
bloom
shadows
clashing everything
That's basically a modern 3D scene with sprites on top. In Octopath the environment fits the sprites. You can also disable blur and bloom.
It always looks like deliberately low resolution sprites being moved around on a 3D map like blurry cutouts. Compared to games that have mixed graphics yet still manage a coherent style, like Xenogears, Grandia or BOF3, this looks jarring, amateurish and downright ugly, especially in motion. OT may look slightly less ugly than other games in this style, but hardly by much, and it's responsible for this mess.
It's okay to have bad taste.
Yeah if it's contained, but Octrotrash's "style" is contaminating remakes of classics.
>new good!!11
>Octrotrash's "style" is contaminating remakes of classics.
Not its fault. Triangle Strategy and Live A Live look good.
Nice, one tiny spot that doesn't even look bad when you don't overly zoom in on it.
That tiny spot represents exactly why the whole style is ugly and nonsense. It doesn't even make sense
>haha things clash
>???
>profit
Doesn't look like it clashes to me, but hey I actually look at the scene as a whole.
>low quality sprites don't clash with 3D environments, 360 bloom, dynamic lighting or even completely unfitting shit like
The success of Octotrash has been a disaster for pixel graphic games. where the sprites are basically just copypasted
Square is lucky to have cattle like you
>low quality sprites don't clash with 3D environments
Yup, because the environment is designed to fit the sprites. Glad you see now. Also I've never defended the Star Ocean one, it looks like shit.
There is no universe where sprites don't clash with 3D. That's the whole point of this travesty
Draw your sword
You have poor taste.
... Actually, maybe you don't - I can't figure out why OT looks appealing to anyone, but the more art we intake, the more spoiled we are. It's not that you have poor taste. Anon and I think we know better but it's hard to figure out when it becomes snobbiness. Typing "you have poor taste" made me realize what this kind of attitude sounds like.
It's pointless to argue subjective taste. I've played a lot of games and I like the way Octopath looks. The effects can be a bit much, but I can disable them.
Not in my universe.
>Triangle Strategy and Live A Live look good
They look even worse. Mixing 3D and 2D isn't exactly novel, but the protests against this were never as prevalent as in recent times, and it's always the Octopath style that's the culprit. Good designers managed to blend styles, this nu-trash takes two completely clashing visual styles and tries to homogenize them by burying them in filters. It doesn't work and looks awful.
It works.
nope
How does one even get the retarded idea to take sprites and mold them into some ugly early 7th gen 3D environment? Like, what for? There is no synergy here at all
Old good new bad
If this is new
then new bad, yes
This just looks like ass
Even were I to think putting PS1 sprites and HD 3D backgrounds together was a good idea, these HD 3D backgrounds suck. You could have HD characters and they would still suck.
Star Ocean 1-2 are kind of a disaster for English releases especially, anyways.
Original version is always the best. I've never seen ANY remake that was better than the original. It's such a big problem for me that I completely avoid remakes.
I fucking hate when I look for info on a game, but it had a remaster, so the SEO bot cunts flooded all the actual useful info from easy web searches.
Death to all SEO bot cunts.
Two things depress me about remake culture.
First, it's realizing just how little the average normalfag cares about the art direction of older titles. I don't understand how, but so long as it looks technically 'modern' and not obviously bad, they love it. This is true with gameplay - if it feels old, it must be bad, therefore anything modern MUST be good.
Second, it's realizing just how many people actively refuse to play old games until it's remade, and how these people think that by playing the remake, they're playing the original. This was shockingly common to see with the recent Re4 remake, with many people saying "wow, I've always wanted to play re4!" for instance.
People generally love official products and hate piracy or hand-me-downs, which makes me a bit sad.
Agree agree. A lot of "bad" games are passable or even kickass when given a couple of tweaks.
if a game is good enough to earn a remake then it doesn't need a remake
Shitty games deserve remakes the most. You can't improve much upon a great game, but you can, however, improve upon shitty games a lot. Fixing bugs, improved graphics, changing things that bugged the shit out of the player, etc.
Anime/Japan becoming gayer isn't news but who is even supposed to be the "muscular" guy in the right? The new art is so insanely awful that it even negatively impacts gameplay
And you will never guess which one of these versions 99% of streamers go with
reminds me of what the psp did to little king's story. truly where soul goes to die
Makes you realize it's predominantly JRPG fans who are dumb enough to tolerate all this shit
The guy who has both eyes and isn't behind the bar.
Nice they turned it into a little puzzle of exclusion
Why would we care?
Just play /vr/
I like the Taito remasters of 2D games they've been doing. Hope they get to Elevator Action Returns with online play and some new characters.
Funny, this new game's graphics reminded me of Elevator Action R. All the Tengo Project games look like souped up late 90s Taito arcade games. It's Natsume developed games rather than Taito though so I hope they get to Shatterhand after Shadow of the Ninja if they do more NES games.
I honestly would prefer just straight ports I don’t trust anyone to “remaster” games
>shitting on great remakes that surpass the original like RE2
What the fuck is wrong with boomers? It's just being a contrarian for the sake of being contrarian at this point.
In RE2's case it's an entirely different game in a different genre. Can't you see how people can be fans of early RE but not RE4 style games?
lmao,the remake of RE2 is a better survival horror than the original.
its got all the things that people pretended were always there.
>ammo are actually scarce
>zombie are actually scary and pose a threat for once
>lickers are dangerous
>Mr.X is an actual indestructible stalker who doesnt reward you if you put him down
new bad ! old good ! is actually just as bad as the opposite,maybe try looking at things with a critical mindset.
i also forgot
>decent puzzles
just compare the chess plug "puzzle" of the OG vs the remake and tell me with a straight face the OG was better.
Watching this with my buddy I was trying to get into Star Wars was one of the most awkward moments of my life. Literlaly why did they add this
Scenarios and zapping.
Nice bait, have a diet <<10389904[You]
Tri-Ace apparently pays $5/h so that pretty much explains the modern state of video games.
Even with the current really unfavourable exchange rate that wouldn't be true unless they were working 70 hours/week with no vacation.
With once again the really bad exchange rate the new salary is $20k/year, but a couple years ago that would have been $27/k/year so it's kind of a meaningless number in isolation. Officially they work 228 days/year, 7 hours per day which would be $12.50 presently. Which is probably dogshit for a programmer but maybe not for an artist.
I've looked.a fair amount at programming jobs in Japan, and they generally pay shockingly poorly. Like, many senior level jobs in Tokyo pay the same or less than entry level programming jobs in Phoenix, AZ.
I wouldn't have even noticed those changes. They're dumb, but who cares?
Didn't the series creator hated the ps1 version which is the most popular one?
Yeah he's based like that
>music resets every time you enter a new area
It doesn't matter at all to me because I can just play the original.
Matters to me because I feel bad for future generations having inferior remakes rubbed in their face and ecelebs telling them they're better than the originals for ad money, clicks and self-indulgence. I want to share my joy and appreciation for great things with as many people as possible
/vr/ told me it was good. /vr/ has terrible taste again. Remember anons, always play the original releases.
It is good, and the DS one has best wife.
>Actual symphonic music instead of snes midi
>Souless
Shitty opinion
>tacked on titty monster with shit personality
>"best"
Even shittier opinion
They gave the priest in the church some pyscho rape face. This is all you have to know about this port. Satanic Square cancer
This is literally the only remake in existence that can be considered better than the original. Stays true to the series art direction, great musics as well, and the changes and additions are actually good.
The DS version(s) fucking suck however and are the definition of soulless rehashed garbage for a quick buck.
Hope you've learnt your lesson
Gonna buy the tomb raider collection that's coming in February, seethe boomers
>series' creator favourite
He's said that about 64 and I'm pretty sure another game too. He just says whatever when put on the spot in an interview.
Haven't gotten around to properly start the remake yet. I kinda like the environments, even if they're brighter. Don't like what they did to Cody and Murrey, but the other characters look fine. But if they made it less of a slog to see your child grow up, I can see the remake being more enjoyable overall.
>I can see the remake being more enjoyable overall.
By far the most important thing about Harvest Moon games is a comfy world you want to be part of and literally settle down in. The remaster is generic Fisher-Price shit that's only good to lure pedophiles
https://consent.yahoo.com/v2/collectConsent?sessionId=3_cc-session_48bb85c9-1ba2-432f-9872-476b730797f9
>But of all the games in the series, his favorite was A Wonderful Life on GameCube. Why? "It's closest to the very original concept I had for Harvest Moon," he said. "The original working title was "Life Story" (Jinsei Monogatari) rather than "Farm Story" (Bokujou Monogatari). The focus of A Wonderful Life is leading a full and happy existence from beginning to end, so in essence, it's what I always intended Harvest Moon to be."
I know he's said that about AWL. In other interviews, he's said that HM64 is what he initially envisioned Harvest Moon to be. He probably says a lot of stuff, don't put that much weight into it. He's only human.
And whether something is comfy or not is subjective. I remember thinking the original version looked a bit drab when it first released. What's more important for the overall experience to me is if they managed to fix the pacing of the original game, which was atrocious. Can you honestly tell me that you managed to reach the last chapter? I gave up after year 2.
I don't play them.
>What's /vr/'s stance on the remaster epidemic?
I'm past the point of screaming internally. Now I just scream.
They're mostly inferior to the originals, but I can think of some I prefer.
Tactics Ogre/FFT's PSP versions I would say are superior, especially in terms of the retranslations.
I'm only 10 hours or so in but the Star Ocean 2 remake also seems very good and I'm having a good time with it..
>good remake
Dragon's Trap
>remake so bad that sours the memory of the original game, makes it less accessible
Sonic Origins
>this clearly much easier and less atmospheric remake is better because I can actually finish it but my pride will never allow to say it loud
Zero Mission
>remake is harder and better but fucks up a lot of things the more you go on
RE2
so bad that sours the memory of the original game, makes it less accessible
>Sonic Origins
Sonic Origins wasn't THAT bad even on launch.
It's still pretty damning of modern SEGA that they managed to introduce bugs to Taxman's otherwise flawless remakes however
>Sonic Origins wasn't THAT bad even on launch
AHAHAHAHA
?si=4KRHjPz1e9qgkvAE
final fantasy pixel remasters we’re the biggest fucking scam i’ve fallen for. i thought it’d be a nice little collection of the games. but they managed to shit out the most soulless version of each and stuck it together. it’s like nintendogs mobile game level shovelware. literally any other versions of these games are better.
For me the final spit in the face was when they finally gave in and included the classic font, but it wasn't pixel perfect and didn't fit the scanline filter.
The engine uses text scaling so it's impossible to ever have the resolutions locked to each other without completely redoing the text display to use multiple fonts, but the text boxes were always mixels to begin with as well. To me while I generally would like everything to line up to 240p for a flat 2D 8/16 bit game like those I'm pretty quickly becoming less worried about it overall realizing how much wacky 2D asset scaling happens in 2D-ish PS1 RPGs like Valkyrie Profile.
I enjoyed 1, 4 and 5. 6 is a mixed bag, I thought they would've tried a little harder on that one. Maybe i'll change my mind if I play through it again, or i'll just dislike it altogether.
I feel like 2 could've benefitted from having the quality-of-life improvements of the GBA version. The PR version of 3 was a prime opportunity to fix the job system to be good like FF5's, and they blew it and did absolutely nothing with it.
>some are good
have a nice day disgusting subhuman
Look bud, not everyone played Nomura Goyslop to be as asspained as you are.
Nazi
Are there even remasters that aren't worse than the original in some way?
That's basically a matter of perspective as well as where you draw the line between port and remaster. The PS4 Kingdom Hearts HD versions are so close to being a straight improvement on the PS2 Final Mix versions (you can bitch about the FM enemy recolouring though) but I think there's still a handful of battle sound clips that don't play and there's the odd person that doesn't like the slight changes to the main character models. There's also the change in execution to the VCR effects in the KH1 flashback of II that I've ever actually seen anyone mention.
But take say Dreamcast port of Sakura Taisen which is practically s direct upgrade of Saturn with the same original assets but not downscaled and compressed as much (some nerd is now going to tell you that some backgrounds being aligned slightly different ruins it) but far predate calling anything a remaster.
Yes, no I can't name any. What am I some kind of remake dictionary, a remakctionary? Huh, fucker?
I said it before, but SaGa Frontier
What's better I was thinking about playing the PS1 version. What's it remade for, why does it do what it does? Get it out of my face!
Remastered for all modern platforms, has the usual smoothed out graphics (ymmv on this one), but also adds in a bunch of cut content including the eighth hero. You can also run away from encounters instead of just dodging them, and there's a story summary/hint on where to go next for when you get lost. A number of the original team worked on the Remaster as well, so it's not some complete randos running in and taking over.
People are gonna take issues with anything, adding all the cut content back in makes it worth it.
Plenty of people take issue with how they upscaled the art and redid the sprites and the really generic English font and UI, even if all the previously cut content makes it the best version.
i'm hyped for the gex remaster because gex sounds like gecs and i like 100 gecs and gex is cute and so is gex r34 and gex/bubsy r34 and why is there so much bubsy fart fetish stuff?
The only remasters/remakes that I feel warrant any like whatsoever are REmake, RE2 remake, Shadow Of The Colossus PS3 and... that's it. Everything else is trash and shouldn't exist. People just can't emulate worth a shit or they play 4:3 games on an 85 inch LCD tv, so they they think old games are le clunkey, ugly and dated, despite these games having infinitely more replayability, charm, tasteful aesthetic and fun than 99% of modern games.
Is it me or does it look like the colors are brighter and more washed out?
I like it.
It's good, great art direction, and I love how during battle you can still see the world background behind just like in DQ1. I just wish the balancing was kept the same as the NES version. Also I swear to god item drops are much easier to get in DQ2 than in the original version although I don't see anything online about it.
I wish the translation didn't have game breaking glitches
I like them for QoL changes sometimes. Pic related I prefer the original look, but levelling down to keep the game challenging is too good.
I always saw them as low-effort cash grabs, and I never understand the hype normies have for remasters. Especially when people ASK for remasters of games.
The original games exist and they're just as good as they always were. I don't see why these people don't just play the originals if they supposedly like the game so much.
>I don't see why these people don't just play the originals if they supposedly like the game so much.
maybe they dont have the games/consoles anymore and cant be bothered paying 3 hundred dollars for a single game and everyone keep saying emulation is shit so they dont bother with that.
I have a friend who is like a brother to me, but he think that REmake needs a remake/remaster. He also thinks it's superior to the original.