What's the appeal?

What's the appeal?

  1. 3 weeks ago
    Anonymous

    Being a really good game.

    • 3 weeks ago
      Anonymous

      I'm 4 hours in and so far it's really not that good.

      • 3 weeks ago
        Anonymous

        Go back to tiktok then.

      • 3 weeks ago
        Anonymous

        well than you just have shit taste

      • 3 weeks ago
        Anonymous

        try playing at 4x speed or whatever speed it is that cheat thing does on PS4

      • 3 weeks ago
        Anonymous

        Midgar is a bit slow at times, wall market in particular feels long, but there's a lot of good story moments and music. Once you leave the city the game gets better imo

        • 3 weeks ago
          Anonymous

          Wall Market was my favorite part of the game

      • 3 weeks ago
        Anonymous
        • 3 weeks ago
          Anonymous

          brutal mog

    • 3 weeks ago
      Anonymous

      Why is this so hard for casuals to grasp?

      • 3 weeks ago
        Anonymous

        >casuals
        The game plays itself

        • 3 weeks ago
          Anonymous

          If that were true then dumb ass zoomers and other disgusting casuals would love it

        • 3 weeks ago
          Anonymous

          Ever Crisis sure does, Remake does but needs a decent set-up beforehand, classic FF never does

      • 3 weeks ago
        Anonymous

        FF is the single most casual JRPG series out there, FF7 is THE GATEWAY to the genre of its generation, it literally can't be more casual than that

  2. 3 weeks ago
    Anonymous

    You don't know the good shit.

    • 3 weeks ago
      Anonymous

      I've played FF7 over a dozen times and I've only done this minigame the legit way like three times in total.

      • 3 weeks ago
        Anonymous

        wdym the legit way?

        • 3 weeks ago
          Anonymous

          Deploying troops and all that. If you just let the enemy walk right up to your base, you get a regular fight and win the battle anyway. Way less effort for the same result, so 99% of the time I never bothered. There's some decent effort put into it, but it's just not my thing.

          • 3 weeks ago
            Anonymous

            huh really? Don't you lose and even lose access to the condor later one? I remember the rope disapearing

            • 3 weeks ago
              Anonymous

              You only lose if you actually lose the fight afterward. The condor dies and you lose access to the minigame through story progression- there's no way to prevent it.

    • 3 weeks ago
      Anonymous

      best mini game in a FF (except for tetra master in 9)

      • 3 weeks ago
        Anonymous

        I prefer chocobo breeding/racing.

    • 3 weeks ago
      Anonymous

      The key to winning as quickly and cheaply as possible is to simply rush to the bottom with attackers. If it runs into an enemy, immediately spawn in a new attacker to running downward.

    • 3 weeks ago
      Anonymous

      I liked it, too. Was basically taking the FFVI segments where you're controller multiple parties and fighting like near the very beginning or when you first fight Kefka. Love me some minigames.

  3. 3 weeks ago
    Anonymous

    the world is big enough that it can have tons of sidequests, lore revelas and minigames that you can outright miss and give you a feeling of adventure but the graphic fidelity is bad enough that doing this takes a few years instead of a decade
    the characters and setting are serious enough that you can have morally complex protagonists that do legitimately terrible and short sighted things on their attempts to make the world a better place but it's still video gamey enough that we can fight a giant robot house, race giant chickens on rainbow road, and have a character who uses the save menu as their chance to escape from your sight because it literally blocks the screen
    good music and impressive pre-rendered backgrounds give weight while the goofy lego people and midi soundtrack give levity

    its just a video game ass video game

  4. 3 weeks ago
    Anonymous

    It's a moviegame and one of babby's first JRPG, FF as a whole is a terrible series.

  5. 3 weeks ago
    Anonymous

    The plot
    The incredible thing about FF7's story is how having a memeable twist helped it hide the real twist.
    The idea that "Aeris dies" is basically undivorceable from the general person's idea of FF7.
    It was a twist that was spoiled incessantly back when the game was release, and it's being re-spoiled incessantly in the modern era thanks to discussion surrounding the remake being largely about "since things are different this time, maybe they *won't* kill Aeris" which still spoils you on the fact that she dies in the original game.
    The result is that everyone goes into FF7 thinking they already know THE twist of the game, the gotcha, the big reveal.

    But then Aeris dying is NOT the big twist of the game.
    It's brilliant.

    • 3 weeks ago
      Anonymous

      >But then Aeris dying is NOT the big twist of the game.
      I'm just glad I have my magic caster back.

      • 3 weeks ago
        Anonymous

        What the fuck is this from?

        • 3 weeks ago
          Anonymous

          holy fucking newfag, please go back

    • 3 weeks ago
      Anonymous

      Seems like they hinted she won't die in the remake, reason being her and Sephiroth know about the alternate universe, so If he does not kill her then Holy is not summoned

      • 3 weeks ago
        Anonymous

        It's not holy that isnt summoned, it's the lifestream that can be called to help holy.

    • 3 weeks ago
      Anonymous

      Reminds me of Mother 3's obvious twist Masked Man is Claus vs the real twist the Nowhere Islands is all that's left of the world..

    • 3 weeks ago
      Anonymous

      tifa dies?

      • 3 weeks ago
        Anonymous

        Sure, whatever.

      • 3 weeks ago
        Anonymous

        No, the actually important twist of FF7's story isn't simple enough to spoil in a couple of words in a way that actually makes sense. Aeris dies is simple enough to convey in two words and even someone who knows nothing about the game can understand it: there's a character named Aeris and she dies. The actual main twist of FF7 is harder to summarize and its effect requires the player to be confused by two different lies before eventually finding out the truth.
        To give it a go, Cloud is infected with Jenova cells and spends most of the game functionally insane. Everything he says about his past after leaving Nibelheim at age 14 is false. He was never a member of SOLDIER. Despite this, the information he gives about the Nibelheim incident 5 years ago lines up with what Tifa remembers about it, except for the fact that she does not remember Cloud being there. The member of SOLDIER that actually arrived in Nibelheim was named Zack, looked nothing like Cloud and did not previously know anyone living in Nibelheim.
        Sephiroth later tells Cloud that the reason for this discrepancy is that he is actually a clone created by Hojo from Jenova cells, and that all of his memories prior to the immediate past were drawn out of Tifa and used to construct his personality as part of Jenova's ability to mimic humanity. Cloud believes this for a while, but this is also not actually true: Cloud remembers things from his childhood that Tifa was not involved in but which are also not obviously fabricated.
        The truth turns out to be that Cloud was an actual person who lived in Nibelheim until age 14, when he left to join SOLDIER. He failed to join, and was too embarrassed to come back to Nibelheim, so he stayed in Midgar and joined Shinra Security instead. He was one of the 3 generic Shinra guards assigned to the Nibelheim mission, and he deliberated avoided interacting with Tifa out of shame. After the incident, he was used as a test subject and injected him with Jenova cells.

        • 3 weeks ago
          Anonymous

          >Despite this, the information he gives about the Nibelheim incident 5 years ago lines up with what Tifa remembers about it, except for the fact that she does not remember Cloud being there. The member of SOLDIER that actually arrived in Nibelheim was named Zack, looked nothing like Cloud and did not previously know anyone living in Nibelheim.
          also, duuring the flashback when you got to Cloud's house you see him chatting with his mom. of course, Zack never went there, so it shows how the memory is real but Cloud mixed up instances where he was there legit with moments where he was just a witness. he was probably all gearded up as a grunt when he showed up at home during the mission.

          • 3 weeks ago
            Anonymous

            No, the actually important twist of FF7's story isn't simple enough to spoil in a couple of words in a way that actually makes sense. Aeris dies is simple enough to convey in two words and even someone who knows nothing about the game can understand it: there's a character named Aeris and she dies. The actual main twist of FF7 is harder to summarize and its effect requires the player to be confused by two different lies before eventually finding out the truth.
            To give it a go, Cloud is infected with Jenova cells and spends most of the game functionally insane. Everything he says about his past after leaving Nibelheim at age 14 is false. He was never a member of SOLDIER. Despite this, the information he gives about the Nibelheim incident 5 years ago lines up with what Tifa remembers about it, except for the fact that she does not remember Cloud being there. The member of SOLDIER that actually arrived in Nibelheim was named Zack, looked nothing like Cloud and did not previously know anyone living in Nibelheim.
            Sephiroth later tells Cloud that the reason for this discrepancy is that he is actually a clone created by Hojo from Jenova cells, and that all of his memories prior to the immediate past were drawn out of Tifa and used to construct his personality as part of Jenova's ability to mimic humanity. Cloud believes this for a while, but this is also not actually true: Cloud remembers things from his childhood that Tifa was not involved in but which are also not obviously fabricated.
            The truth turns out to be that Cloud was an actual person who lived in Nibelheim until age 14, when he left to join SOLDIER. He failed to join, and was too embarrassed to come back to Nibelheim, so he stayed in Midgar and joined Shinra Security instead. He was one of the 3 generic Shinra guards assigned to the Nibelheim mission, and he deliberated avoided interacting with Tifa out of shame. After the incident, he was used as a test subject and injected him with Jenova cells.

            Also also Cloud never mentions that he's in SOLDIER when speaking to his mom. He only says that the company takes care of him. Seeing as how the whole reason he left home in the first place was to become SOLDIER you'd think he'd make a bigger deal of that

          • 3 weeks ago
            Anonymous

            [...]
            Also also Cloud never mentions that he's in SOLDIER when speaking to his mom. He only says that the company takes care of him. Seeing as how the whole reason he left home in the first place was to become SOLDIER you'd think he'd make a bigger deal of that

            If you pay attention to the scene at his mom's house in the original, the first thing she asks is "So is that a SOLDIER uniform?" and he responds with something like "uh, well..." and then it cuts out. It seems like the implication is that he admitted to her that he had washed out of SOLDIER in that conversation, which is why it's so fragmented and hard to follow when he's trying to remember it in the present.

  6. 3 weeks ago
    Anonymous

    Top OST

  7. 3 weeks ago
    Anonymous

    mind controlled cloud throttling aeris to get the black materia to deliver to sephiroth being interupted by caith sith telling everyone that he survived his weirdly sad sacrifice because of course he did he's just a robot being controlled by someone and he was just pranking the party only for him to realize what's happening and go oh shit

    this very specific mix of the player trying to futilely control cloud away from aeris, the implications of the scene only being masked by the tiny lego people, reeves attempted gag being completely shut down, its just perfect and is the sort of feeling final fantasy has literally never been able to reprodouce again because the games are either way too wacky or way too melodramatic without any ability to mix the two in the way that often happens in real life

  8. 3 weeks ago
    Anonymous

    It’s still one of the best JRPGs. Like top 5

  9. 3 weeks ago
    Anonymous

    It was really lightning in a bottle for the specific time it was released
    It's why so many people really wanted a true remake of it so people can enjoy why it's good without being turned off with how "of-its-time" it is. But we got 7 Remake (sequel) instead.

  10. 3 weeks ago
    Anonymous

    Ive always wanted to play it but then I see the average playthrough time and nope the fuck out

    • 3 weeks ago
      Anonymous

      It's not that long by current JRPG standards, really. Most people finish their first attempt in about 40 hours. It's not like Persona 5 or Dragon Quest XI and their 110-hour campaigns.

      • 3 weeks ago
        Anonymous

        To be fair, to get the most out of it is more of a 60-70 hour run.

      • 3 weeks ago
        Anonymous

        Anything after hour 4 feels like a chore to me. I just cant commit to a 40 hour game. I usually use have to speed up the frames of older games on emulators just to finish them

    • 3 weeks ago
      Anonymous

      it doesn't matter how long the game is, what matters is what you're doing in that timeframe

      • 3 weeks ago
        Anonymous

        This, FFVII is 40+ hours long, with basically no filler.

        • 3 weeks ago
          Anonymous

          Most of the game is a wild goose chase where nothing of importance happens, it's 70% filler.

          • 3 weeks ago
            Anonymous

            >where nothing of importance happens

            • 3 weeks ago
              Anonymous

              >All the worthless minigame shits in Midgar and wasting time in the slums because Tifa just had to have her weekly pussy stretching with Don Corneo right there and then
              >All the worthless shit inbetween Kalm and Cosmo Canyon where nothing of importance happen
              >Cosmo Canyon itself is just mostly a miniarc for Red XIII, which was barely a character until then and positively stops existing after Cosmo Canyon
              >Gold Saucer is just that again but for Barret
              >More pointless shit in Rocket Town
              >Temple of the Ancients is a huge waste of time
              >Everything inbetween the Forgotten Capital and the Northern Crater might as well have been skipped
              >More worthless shit while you wait for Cloud to get off his wheelchair
              Granted if the game was written somewhat decently it wouldn't be that big of an issue, and to be fair every single Final Fantasy is like that too.
              And I won't even talk about the horrid gameplay because no sane person plays this series for the gameplay, or the vague idea thereof.

              • 3 weeks ago
                Anonymous

                >nothing happens
                >except all these things

              • 3 weeks ago
                Anonymous

                >Pointless, forced and poorly written filler to pad the game
                >Meaningful
                If you could skip some of that stuff it wouldn't even be that bad, but you can't, it's just there because of some poorly planned globetrotting for the sake of it, it adds nothing to the game at any level.

              • 3 weeks ago
                Anonymous

                >why would you want to travel the world and see its many wonders in a game with a plot about preserving the balance between the enviroment and human civlization without one completely destroying the other

                read a book you dumb moron

              • 3 weeks ago
                Anonymous

                >>why would you want to travel the world and see its many wonders
                I wouldn't play any FF game for that, especially the inconsistent and poorly designed mess that is FF7, there's nothing of value in being forced to "travel" on rails through a series of setpieces with zero substance put into the actual worldbuilding and writing.
                The closest FF got to having a good world to explore was XII and even there it's just barely okay.

              • 3 weeks ago
                Anonymous

                It's objectively one of the greatest games of all time. It's okay not to like something, but you're a gay.

              • 3 weeks ago
                Anonymous

                There's nothing objective about that statement, clinging to a dubious and rather shaky industry promoted status quo is not the way to go if you want to talk about actual merits.
                Might as well pretend MCU shit is peak cinema at that point.

                >All the worthless minigame shits in Midgar and wasting time in the slums because Tifa just had to have her weekly pussy stretching with Don Corneo right there and then
                Midgar is a shithole, especially in the slums. Everyone there is either a drug fiend, a thief, or a paranoid worker going up and down the Plate paranoid of both. And the game shows you that on the train system which is effective at tracking down enemies of Shinra but entirely ineffectual protecting the workers who actually live there. You can't leave the Slums without a badge and Shinra knows tracks who comes and goes because despite being willing to use them for work, Shinra will not tolerate the filthy slummers living among them. Jessie's counterfeit badges work exactly one time before Shinra was already onto their game and they got caught the 2nd time they tried to reach the Plate. And let's not forget the dogshit living conditions of the slums themselves Sector 6 is the best Midgar has to offer and no one has even seen a real flower grow down there. No one remembers the names of the original villages.

                >Jessie
                >The 8 Reactors provide Midgar with electricity.
                >Each town used to have a name, but no one in Midgar remembers them.
                >Instead of names, we refer to them by numbered sectors. That's the kind of place this is.

                _
                >Barret
                >The upper world... a city on a plate...
                >It's 'cuz of that &^#$# 'pizza', that people underneath are sufferin'!
                >And the city below is full of polluted air.
                >On topa that, the Reactor keeps drainin' up all the energy.

                >Cloud
                >Then why doesn't everyone move onto the Plate?

                >Barret
                >Dunno. Probably 'cuz they ain't got no money. Or, maybe...
                >'Cuz they love their land, no matter how polluted it gets.

                A theme that will be repeated throughout this game via Junon, Gongaga, Corel, Icicle Area, and the Planet itself.

                Just because you ignored everything other than Corneo doesn't mean it doesn't exist even though I could talk about Wall Market too

                None of that is interesting let alone presented in an interesting way since outside of the world being poorly put together, you're always on rails, which kills any sort of engagement one might have in a game.
                And clearly not everyone in the slums is a lowlife considering Barret, Aeris and her mother and various other friendly and decent NPCs live in the slum, in fact you'd be hard pressed to see all these lowlives technically since most NPCs that aren't part of Corneo's circle are good people.
                It's also hard to buy into your grimdark headcanon when I'm forced to do silly gym minigames with some fags wearing leotards or having gay sex at a brothel, nevermind the mandatory gundam crossdressing
                >This is the game painting a picture.
                Yeah, a very mediocre painting of a fully uninteresting and poorly thought out picture.
                Repeating SHINRA BAD over and over and over isn't particularly engaging, we already had this shit played out in previous games, in fact FF6 was the same exact thing with the Gestahl Empire, admittedly if was handled even more poorly than FF7 but that's not really an excuse for FF7 to be just a tiny bit better visually.

              • 3 weeks ago
                Anonymous

                Congratulations it's uninteresting to you specifically. You have the esteemed honor of being the contrarian. And no one has ever accused FF7 of not being silly. Being silly and building a world are not mutually exclusive concepts.

              • 3 weeks ago
                Anonymous

                >All the worthless minigame shits in Midgar and wasting time in the slums because Tifa just had to have her weekly pussy stretching with Don Corneo right there and then
                Midgar is a shithole, especially in the slums. Everyone there is either a drug fiend, a thief, or a paranoid worker going up and down the Plate paranoid of both. And the game shows you that on the train system which is effective at tracking down enemies of Shinra but entirely ineffectual protecting the workers who actually live there. You can't leave the Slums without a badge and Shinra knows tracks who comes and goes because despite being willing to use them for work, Shinra will not tolerate the filthy slummers living among them. Jessie's counterfeit badges work exactly one time before Shinra was already onto their game and they got caught the 2nd time they tried to reach the Plate. And let's not forget the dogshit living conditions of the slums themselves Sector 6 is the best Midgar has to offer and no one has even seen a real flower grow down there. No one remembers the names of the original villages.

                >Jessie
                >The 8 Reactors provide Midgar with electricity.
                >Each town used to have a name, but no one in Midgar remembers them.
                >Instead of names, we refer to them by numbered sectors. That's the kind of place this is.

                _
                >Barret
                >The upper world... a city on a plate...
                >It's 'cuz of that &^#$# 'pizza', that people underneath are sufferin'!
                >And the city below is full of polluted air.
                >On topa that, the Reactor keeps drainin' up all the energy.

                >Cloud
                >Then why doesn't everyone move onto the Plate?

                >Barret
                >Dunno. Probably 'cuz they ain't got no money. Or, maybe...
                >'Cuz they love their land, no matter how polluted it gets.

                A theme that will be repeated throughout this game via Junon, Gongaga, Corel, Icicle Area, and the Planet itself.

                Just because you ignored everything other than Corneo doesn't mean it doesn't exist even though I could talk about Wall Market too

              • 3 weeks ago
                Anonymous

                Based high effort poster.

              • 3 weeks ago
                Anonymous

                I just hate posters like that who views everything through the lens of cynicism and tries to boil everything down to a mechanic. It's shit like that which destroys the magic of video games as a vehicle of imagination by reducing an entire adventure to a set of plot points you have to get through to make it end.

                >Pointless, forced and poorly written filler to pad the game
                >Meaningful
                If you could skip some of that stuff it wouldn't even be that bad, but you can't, it's just there because of some poorly planned globetrotting for the sake of it, it adds nothing to the game at any level.

                >Cosmo Canyon itself is just mostly a miniarc for Red XIII, which was barely a character until then and positively stops existing after Cosmo Canyon

                I can't believe you said this shit but you did so let's go. Half of Cosmo Canyon is setting up the mechanics that will be the basis of everyone's actions, why Shinra and Sephiroth are doing what they're doing, and what the game as a whole is trying to say. Shinra is doing what you're doing. They're taking something as magical as a river of fucking life and the aggregate of everyone's souls and knowledge and reducing it into profit. Everyone's on Gaia, even the worst people, will turn to the Lifestream one day. Their experiences will be addressed to it and redistributed into new life. That's actually the explanation for magic in this world.

                >Cloud
                >By the way... Why is it that when you use materia you can also use magic too?

                >Sephiroth
                >You were in SOLDIER and didn't even know that?
                >...the knowledge and wisdom of the Ancients is held in the materia.
                >Anyone with this knowledge can freely use the powers of the Land and the Planet. That knowledge interacts between ourselves and the planet calling up magic...... or so they say

                Everyone's lives has value. Shinra and Sephiroth and Jenova are the villains because they take everyone's lives and use them for themselves. That's half your fucking time in Cosmo Canyon and you missed it. Red XIII's story isn't critical to the plot but it's still a nice mini arc about a son forgiving his father and wanting to be better after understanding him.

              • 3 weeks ago
                Anonymous

                >It's shit like that which destroys the magic of video games as a vehicle of imagination by reducing an entire adventure to a set of plot points you have to get through to make it end.
                That's exactly what FF7 does, force you to go through a linear set of plot points to make it to the end, and it doesn't do that well either.
                You can try to weasel out of this by pointing out those wholly uninteresting disney movie platitudes, but that doesn't make them anything but that, especially when the most important part, the gameplay is just as uninteresting.

                The so called magic you speak of just isn't there when you, the player, have no room to do your own thing in what's supposed to be a role playing game, it gets worse when the game world is horribly inconsistent and constantly at odds with its own narrative starting from something as simple as the art direction and map design.

              • 3 weeks ago
                Anonymous

                Yeah it should've been like Skyrim and been totally open world.

              • 3 weeks ago
                Anonymous

                >force you to go through a linear set of plot points to make it to the end
                When you've backed yourself so far into contrainism that you're starting to criticise storytelling itself.

              • 3 weeks ago
                Anonymous

                Storytelling in videogames doesn't need to be linear, in fact even FF7 has tiny optional bits you can do relatively out of order.
                Stop trying to be smart, you're not.

                >it gets worse when the game world is horribly inconsistent and constantly at odds with its own narrative starting from something as simple as the art direction and map design.
                Explain this. I'm not going to say FF7 is faultless because I've played it enough times to know what they are but I'm extremely interested to know what you think is inconsistent with its setting and what the problem with its art direction is. I'm going to assume by map design you mean the point to point narrative flow but this isn't a problem especially each event stacks into itself and part of that requires the gameplay taking a direction. But I wanna know your specific gripes with those other 2 things are

                I really shouldn't need to explain how the entire worldbuilding doesn't make any sense
                >Midgar is a superfuturistic city because Shinra is a nearly omnipotent corporation...except Kalm, the only city out of three in an entire continent, is some nondescript northern european town.
                >Junon itself has a big fuck you cannon built there because you need it later to shoot down Emeral Weap...because it looks cool, nobody knows why Junon is basically a glorified military base
                >It's even more odd when you look at Wutai's position on the map, since Wutai is the only in universe "nation" (actually a miniscule town) that put some resistance against Shinra
                >So called Ancients couldn't decide whether they wanted to be Not!Mayans with the ancient temple or some Not!Atlanteans with the forgotten capital, which for some unexplicable reason also has houses with the same interiors as modern cities despite being centuries older, no a single aesthetic element is coherent
                >The fucking F14 in the bone village when Shinra makes a big fucking deal of a the Highwind being a glorified Zeppelin, while also having the tech for modern space exploration
                >The absolute hilarity that is the western continent layout, with Rocket Town being separated from the rest of civilization by an entire mountain range
                >Everything about Mideel
                FF7 is a glorious example of Square's usual FF tactic of trying to drown people in visual spectacle and Rule of Cool to distract them from the fact that there's not a single coherent thought put into the series.
                And this is just going through basic visual coherency issues, the writing and the gameplay, what little is in there, are two other big cans of worms.

              • 3 weeks ago
                Anonymous

                >Storytelling in videogames doesn't need to be linear,
                Who said the opposite, you dimwit?

              • 3 weeks ago
                Anonymous

                Retards like him set the imaginary standards in their heads. He's just a pretentious twat.

              • 3 weeks ago
                Anonymous

                Is that first point supposed to mean something? Shinra only invests in cities that turn a profit. Midgar has enough underlying Mako near it to plop 8 reactors into one spot and thrive. Costa Del Sol, small as it is, is a luxurious vacation spot. Golden Saucer gets to be a giant fuck you Tower of Babylon. Junon gets a fuck off cannon. Other Shinra owned locations like Kalm, Ft. Condor, Corel, Gongaga, Nibelheim, and Rocket Town don't get the same treatment because Shinra locations are not created equal. If Shinra doesn't care then they don't care. Also why are you treating the Ancients like a single society that follow the same script. New York and Louisiana exist in the same country and they don't look the same. Or within the context of FF7 Kalm and Nibelheim don't look the same because both exist within totally different parts of the world. And they're owned by the same company. We don't know the purpose of the cannon because it was probably built while Shinra was in the process of taking over the world. This set of points in actually going to agree with you on. FF7 isn't interested in how Shinra took over the world, only that they did. So the mishmash of technology to justify the collecting Cid and the Highwind being a unique airship is handwaved. It's the sort of thing I wanted Remake to clear up other than... whatever it is they're doing.

                But the shit about Wutai is something I want to touch on. Because the whole point of Yuffie's story is how it parasite that is Shinra spreads and why Yuffie is doing what she's doing. Because everything Shinra takes they rebrand so that it leads to worship of themselves. The Lifestream was rebranded to Mako. Icicle Area was once called Knowlespole. Wutai is probably like 2 generations away from losing its name too. Fucking Corneo is kidnapping Wutai teen girls and strapping them into their holy mountain so he can fuck them upside down on the face of their ancestors.

              • 3 weeks ago
                Anonymous

                >Shinra only invests in cities that turn a profit.
                Guess they're at the collapsing stages of capitalism judging from how much they're supposedly investing on their cities.
                >Costa Del Sol, small as it is, is a luxurious vacation spot.
                Costa Del Sol is barely even acknowledged by the rest of the world.
                >Also why are you treating the Ancients like a single society that follow the same script.
                Because that's what the game wants me to believe, by the way how come the ancients are special and get to LARP as different civilization because "muh geography" but Kalm, the Icicle Inn and Nibelheim look exactly the same despite each of them being on a different continent with vastly different climates and geography?
                Why are there only TWO harbors in the entire world (Junon and Costa Del Sol), especially when places like Rocket Town exist? How did they even build up the place and put all that material in there where it's completely isolated from the rest of the continent, with the only way in being a small passage through a mountain chain? Why the fuck would they even build there precious space progam center near Wutai, their sword enemies? Oh wait I forgot, there's no harbors in there lol, it's not like those chinks would be able to do anything after all, amirite?
                >The whole point of Yuffie's story is how it parasite that is Shinra spreads and why Yuffie is doing what she's doing
                I don't think mugging strangers in forests (potentially any forest in the fucking game, bless Yuffie's omnipotent ninja teleport) is a good way to fight off Shinra and protect her hometown, but you do you, I think that's a fairly extravagant way to fill out those plotholes.
                Granted it's not nearly as bad as Lucrecia having a secret NEET hideout behind a fucking waterfall, but still.

              • 3 weeks ago
                Anonymous

                Why would Costa Del Sol or Gold Saucer by acknowledged? They vacation spots. It's Midgar and Junon that are shooting at everyone. Also you're getting into semantics at this point. There are two ports because at some point Square has to abstract their world. Unless you think there's literally one farm on the entire planet and the Shinra brass literally eats money. Also the thing that unites the Ancients are the fact that they were itinerant and they cultivated the land as they went. That doesn't mean the guys at the Temple of the Ancients have to build their houses out of seashells.

                Also Yuffie is never presented as being actually effectual. She's a dipshit teen and she behaves as such. It doesn't mean her motivations are wrong.

                >Yuffie
                >...I've been hearing that ever since I was little.
                >Before I was born, Wutai was a lot more crowded and more important...
                >You saw what it looks like now, right? >...JUST a resort town...
                >After we lost the war, we got peace, but with that, we lost something else. Now look at Wutai...
                _
                >Yuffie
                >You too, dad...! Just because you lost the war!
                >And turning Wutai into a place like this!

                >Chekhov
                >...What do you want to say?

                >Yuffie
                >You turned Wutai into a cheesy resort town peddling to tourists...
                >How dare you!? Da-chao Statue and Leviathan are ashamed!!
                >That's why... if I had lots of materia I could...

              • 3 weeks ago
                Anonymous

                >Why would Costa Del Sol or Gold Saucer by acknowledged?
                Why would they not be? Especially considering how as you said, they're locations supposed to be peak luxury, and yet 90% of the world is fully unaware of their existence, in fact most of the locations in the world are completely unaware of each other.
                How many people are unaware of the existence of Disneyland Paris or Seychelles? Not many I assure, but for some reason the inhabitants of FF7's worlds are completely oblivious to 90% of it for some reason.
                >There are two ports because at some point Square has to abstract their world.
                Ah yes, the big abstraction of that massive world with a tiny handful of towns.
                Funny how that doesn't happen in other games by the way, even other Square games of the time and before, it's almost like there was no effort put into building a believable world at any point...
                >the thing that unites the Ancients are the fact that they were itinerant and they cultivated the land as they went.
                Itinerant civilizations do not build enormous mayan style stone pyramids with escher puzzles.
                >She's a dipshit teen and she behaves as such.
                So that had nothing to do with your Shinra headcanon after all and everything to do with Yuffie being a dipshit, more meaningless K-drama.

                Honestly this mental gymnastic of yours is quite miserable.

              • 3 weeks ago
                Anonymous

                And where are you pulling that the towns are unaware of each other? Do you regularly walk around talking about Disneyland on your day to day? The only people Gold Saucer or Costa Del Sol are relevant to are the people who can afford to go there. Which are not the people of Nibelheim. Also the giant temple was actually made as a trap. Since you know... the Black Materia was made to imprison magic that could destroy the world. And the game DOES explain it

                >Cloud
                >This huge Temple? This is the Black Materia!?
                >Then no one could take it.

                >Aeris
                >Hmm, it's pretty hard. You see this is a model of the Temple.
                >And inside it is a device, which gets smaller each time you solve a puzzle.
                >As the model becomes smaller, you become smaller too.
                >Until it's small enough to fit in the palm of your hand.

                >Cloud
                >So, if we solve the puzzles, the Black Materia will get smaller and smaller and we can take it out?

                >Aeris
                >Yes, but there's one thing...
                >You can only answer the puzzles inside the Temple.
                >So, anyone who solves the puzzle will be crushed by the Temple.

                >Cloud
                >I see... the Ancients didn't want dangerous magic to be taken out of the Temple so easily...

                But you know, keep parroting that no thought was put into the world or narrative and maybe one day someone will believe it. Even if that someone is yourself.

              • 3 weeks ago
                Anonymous

                I'm pulling that from the game itself, since outside of the simple geography making absolutely zero sense NPCs just don't acknowledge most of the world's locations.
                >Do you regularly walk around talking about Disneyland on your day to day?
                Yeah? Don't you have kids or interact with them in any way?
                Don't any of your friends, if you have any, talk about taking a vacation to places like Hawaii, Tokyo or going on a cruise?
                Yet none of this happens in FF7, almist none of the world's inhabitants is aware of what's going on beyond their small, tiny hubs, and there's not many of those hubs in the first place either.
                By the way, what exactly sustains Costa Del Sol or the Gold Saucer since apparently the vast majority of the world's populace can't afford to go there for some reason other than of course, not even knowing those places exist?
                Is that more of that glorious Shinra economy at work? Money laundering must be the biggest sport on the planet.
                >the giant temple was actually made as a trap.
                And what does that have to do with itinerant civilizations, let alone a civilization so stupid to put said "trap" out in the open for anyone to fidget with?
                For people who were able to come up with such tricks it's fairly interesting how they were also so stupid to forget the most important parts of protecting the world, that is putting dangerous shit far, far away from anyone's reach instead of making a dumb puzzle and hoping for the best.

              • 3 weeks ago
                Anonymous

                >By the way, what exactly sustains Costa Del Sol or the Gold Saucer since apparently the vast majority of the world's populace can't afford to go there for some reason other than of course, not even knowing those places exist?
                The reactor that was built in Corel that is NOT sending power to Corel. As a matter of fact Shinra burned down Corel immediately after it was built. Also you don't talk about Disneyland with such frequency that a passerby with a giant sword will catch wind of it. Especially if you live in Kalm a full ocean away.

                And your point about the Temple of the Ancients makes no sense. The Temple of the Ancients exists on an isolated island no one goes to built X years before Shinra spread everywhere that you can't even access without a specific keystone Dio got somehow (fair failing on FF7's part, this is the worst part of the game) to get into an alternate dimension to solve puzzles that will kill you before you can even get the black Materia in the first place. A materia you can't even use without being connected directly with the Lifestream because no single person has the MP to call Meteor.

                >Cloud
                >Mmm?
                >Can you guys use it?

                >Aeris
                >Nope, we can't use it right now. You need great spiritual power to use it.

                >Cloud
                >You mean lots of Spiritual energy?

                >Aeris
                >That's right.
                >One person's power alone won't do it.
                >Somewhere special. Where there's plenty of the Planet's energy...
                >Oh yeah!
                >The Promised Land!!

              • 3 weeks ago
                Anonymous

                >The reactor that was built in Corel that is NOT sending power to Corel.
                Retard, I was clearly talking about sustaining the places in the ECONOMICAL sense, you're so knee deep in your headcanon you can't even understand basic english anymore.
                >you don't talk about Disneyland with such frequency that a passerby with a giant sword will catch wind of it.
                Considering nobody in the world talks about anything there was no such risk even when it comes to some place like Gongaga, I assure you, no need to think about Disneyland when the writing is so bad.
                >The Temple of the Ancients exists on an isolated island
                It's LITERALLY in the immediate south of Junon's peninsula, isolated my ass, it's right within Shinra's main territory and it's even more comical it took somehow centuries for ANYONE but the merry band of destined heroes to go fuck around with it.
                Honestly I've had enough with your clown show, at this point it's you don't have the level of intelligence let alone the intellectual honesty to hold any sort of conversation

              • 3 weeks ago
                Anonymous

                >it gets worse when the game world is horribly inconsistent and constantly at odds with its own narrative starting from something as simple as the art direction and map design.
                Explain this. I'm not going to say FF7 is faultless because I've played it enough times to know what they are but I'm extremely interested to know what you think is inconsistent with its setting and what the problem with its art direction is. I'm going to assume by map design you mean the point to point narrative flow but this isn't a problem especially each event stacks into itself and part of that requires the gameplay taking a direction. But I wanna know your specific gripes with those other 2 things are

              • 3 weeks ago
                Anonymous

                >a story
                >is a STORY
                >Stories suck!

                Go back to replaying dust_2 for the 24,000th time you briandead cretin.

              • 3 weeks ago
                Anonymous

                >All the worthless shit inbetween Kalm and Cosmo Canyon where nothing of importance happen
                So let's talk about that too. 3 places in particular Kalm, Junon, and Corel. Why does everyone think Shinra are good guys or at least are apathetic to the fact they've taken over the world? Because they make life convenient. A failing of 7 is that we don't get to see much of life on the Plate but we do see life in Kalm and everyone in Kalm fucking loves Shinra. Because their reactor means they get to live easy. Same deal with people who live on the Plate in Junon. You'd never know there was a problem until you go underneath Junon's Plate and see the shithole village beneath it. A village that was there first, Junon was originally a fishing village before Shinra turned it into their military capital. The fact that this comes up again shows you that what happened to Midgar isn't unique. They're doing this to everyone, everywhere. But no one does anything because anyone who isn't affected by it doesn't fight back and anyone who is affected is too weak to do anything about it

                Worse than any of this is what happened to Corel, which unlike the other places, we get to see it's downfall. With Barret believing whole heartedly that Shinra has their best interests at heart and the entire town paying for it. Which is probably what Shinra did to every other location they fucked over. You think Gold Saucer just came from the aether? You think that Reactor was built for no reason? And do you think Corel is getting any of the mountains of money Gold Saucer generates? The exchange rate of GP to Gil is fucking absurd but its still in business.

                This is the game painting a picture. And via a 90s JRPG for the PS1

              • 3 weeks ago
                Anonymous

                It is very close to what happens today, we still have slave labor but it's out of sight in third world countries. We live on the plate, everyone else lives bellow it. The truth of real life though is no one wants to be a resistance fighter, it's an uphill battle and you would be giving up all the comforts of your modern life.

                Now where Jenova fits in irl I have no idea

              • 3 weeks ago
                Anonymous

                >what is world building
                >what is character development
                Dumb moron. Go back to playing your Battle royals and season passes

  11. 3 weeks ago
    Anonymous

    It takes place in Texas. You wouldn't get it unless you were from here

  12. 3 weeks ago
    Anonymous

    This is.

    ?si=C_FWnKhExVeXUn04

  13. 3 weeks ago
    Anonymous

    it was the secrets for me. I had the prima guide and only cared for the hidden materia, party members, items, etc.

  14. 3 weeks ago
    Anonymous

    is the tower defense minigame worth doing?

    • 3 weeks ago
      Anonymous

      Yeah you get the 3rd best summon in the game.

      • 3 weeks ago
        Anonymous

        holy fuck this looks like pure trash lol, is it AI?

        • 3 weeks ago
          Anonymous

          No, it's relaxing tropical vibes reminiscent of a Brazilian beach in the mid 90s. You've just finished an intense battle that reveals very emotional backstory for the characters, suggesting that there's lots of history you don't know or don't remember. You take a boat across the ocean chasing the enigmatic and god like antagonist of the story. But before you continue on, here is a bit of soothing respite and maybe some romance?

      • 3 weeks ago
        Anonymous

        but it takes too long and is very missable. and pretty difficult

  15. 3 weeks ago
    Anonymous

    Do you remember 1997? They had advertisements in magazines starting a year before, first just with the logo, then some minor reveals. Rumors. Everyone had played FF3 (6) on the super Nintendo and that game was great. We had only ever seen pixel art rpgs. 3DCG and pre-rendered backgrounds would become common in that era but this was a showcase for new art styles and a different vibe. There were no spoilers. Nobody had done a materia system where you grow your spell power and trade it in that method. The anti-corporate themes were cool. It was just a different time I guess. People also had more imagination. What you saw on the screen represented something bigger happening in your imagination. Imagine playing with toys, but it's on a screen. People now want explicit imagery provided to them. Back then you expected to fill in the details.

  16. 3 weeks ago
    Anonymous

    I like the adventure aspect, materia customization, content you can miss, getting OP stuff early if you know how to, and characters. Yuffie is my fav character followed by Cid.
    Getting Enemy Skills stuff like Beta early is fun.

    It saddens me that vidya doesn't have secrets or OP stuff like that anymore. Tho all content gets revealed before the game is out and people post day 1 guides on best gear, strategies etc.
    It's hard. And painful.
    I just miss old stuff.

    • 3 weeks ago
      Anonymous

      Same. You played the game with no preconceived notions of the "right" path to take. Maybe deep into the game you realize that there are plot lines you missed. They had the good fortune back then of not having the sort of early access tell alls we have now. You had no idea of the scope of the game. Now games feel very small and limited, because someone is eager to tell you the bounds of the entire story

  17. 3 weeks ago
    Anonymous

    how fast did FF7 age? was it an outdated fossil even in 1998?

    • 3 weeks ago
      Anonymous

      It was already outdated when it came out.

  18. 3 weeks ago
    Anonymous

    The compilation material is so old at this point that even though I hated all of it at the time, I'm actually starting to feel nostalgic over the stuff they introduced. Stuff like pic related gets me to fanboy out even though I was never a fucking fan of Advent Children in the first place.

  19. 3 weeks ago
    Anonymous

    remember that despite FF7 being mega-popular, there were always lots of people that thought it was ugly dumb and boring and played other games instead

    • 3 weeks ago
      Anonymous

      whoa you mean the PS1 with its 100 million console sales had only 10 million FF7 copies sold? shit bro I thought it was 1:1

  20. 3 weeks ago
    Anonymous

    baby's first rpg on a system for poors

    • 3 weeks ago
      Anonymous

      >system for poors
      PS1 was $300 in 1995 which is equivalent to $600 today (or so they tell me)
      State minimum wage average 1995 was $5 it's ~$12 now.

  21. 3 weeks ago
    Anonymous

    The appeal is, unlike 7R, I can set the text speed to instant and skip dialogue.
    With 7R the only option is an entire scene skip.

    Fucking atrocious.

    • 3 weeks ago
      Anonymous

      I absolutely loved the remaster's 3X speed for gameplay, makes grinding a lot more enjoyable, I wish more console games had what people've been enjoying on emulators since the dawn of men

  22. 3 weeks ago
    Anonymous

    Tifa’s massive honkers and Aerith’s fat badonker.

  23. 3 weeks ago
    Anonymous

    Why didn't Sephiroth kill Aerith earlier?

    • 3 weeks ago
      Anonymous

      He didn't give a shit about Aerith, he was trying to fuck with Cloud and needed him to bond with her as best as possible before doing it, but taking care not to let it go for too long or else she would've casted Holy and fucked up with his meteor.
      that place and time were apparently perfect, but he never expected the materia to fire up automatically even after her death like a failsafe trap

      • 3 weeks ago
        Anonymous

        >He didn't give a shit about Aerith
        He knew she was a Cetra and presumably about Holy. Maybe he didn't, but shouldn't he have? Otherwise why bother following her and/or the party to the Forgotten Capital?
        >he was trying to fuck with Cloud
        I guess that works. Kinda belittles the character's God complex plotline. He knows he's not a God, but is actively seeking it, but he's willing to potentially sacrifice it... to dick around with some random nobody?
        >he never expected the materia to fire up automatically even after her death like a failsafe trap
        Honestly I hate this entire aspect of the story. Aerith's death having essentially zero consequences because of the Lifestream, and then ironically Holy serves no real purpose because Sephiroth just brushes it off anyway. It's like they were just spitballing after Midgar.

        Aerith wasn't a threat at that point

        She was quite literally the only threat.

        She wasn't a threat until she started casting Holy before he gotten the Black materia to be able to cast Meteor

        What this guy

        actually he got BM before she did it, Cloud gave it to him at the temple's ruins (and slapped the shit out of Aerith in the process), only then she ran off to City of Ancients to cast Holy

        said.
        There's no way with all the information he gained in the Lifestream regarding the Cetra, Meteor and the nature of the Lifestream itself that he conveniently didn't know about Holy. Also he intentionally follows the party (or Aerith) so unless his sole motivation was just fucking with Cloud, he absolutely must have known about Holy.
        But he just sat in the rafters waiting for an Oscar moment.

        • 3 weeks ago
          Anonymous

          >He knew she was a Cetra and presumably about Holy
          Considering the lifestream is the entirety of knowledge about the planet there's no way he could have absorbed all of it. Most likely he sought the specific knowledge to gain the power he wanted and only started caring about Aeris once she started talking about having a way to stop him.

    • 3 weeks ago
      Anonymous

      Aerith wasn't a threat at that point

    • 3 weeks ago
      Anonymous

      She wasn't a threat until she started casting Holy before he gotten the Black materia to be able to cast Meteor

      • 3 weeks ago
        Anonymous

        actually he got BM before she did it, Cloud gave it to him at the temple's ruins (and slapped the shit out of Aerith in the process), only then she ran off to City of Ancients to cast Holy

        • 3 weeks ago
          Anonymous

          no? Cloud hands the Black Materia to Sephiroth true body in the North Crater, this is after she dies

          • 3 weeks ago
            Anonymous

            sure, it was a jenova doppelganger that was in TotA at the time, the real Seph was always there at the crater
            but Cloud gave it to him right affter Cait "sacrificed" himself to get it and asploded the temple.
            at Gaea's Cliff, when you get through the whirlwind maze you fight another "jenova sephiroth" who after taunting you and getting its shit slapped, drops the materia again. but the taunting got to Cloud and he gave it AGAIN back to Seph, this time the real one as in your pic.

          • 3 weeks ago
            Anonymous

            That's after the party retrieves it for the second time. Cloud gives it to a clone the first time, which is when Aerith leaves to the Forgotten Capital. After which she gets gutted, while "Sephiroth" still has possession. Later after her "death" the party retrieves it from Jenova Death, ironically and conveniently, whereupon a few moments later Cloud hands it over again. So in other words, he had it and could've just bumrushed Meteor, but because the story is written by retards he never used it and instead explicitly gave the party the means to reobtain it. Only for them to almost immediately give it back. And then Holy does nothing and some Dragon Ball shit happens. Also the gameplay sucks and it's impossible to lose unless you go afk or use Cait Sith.
            It don't matter. None of this matters.

            • 3 weeks ago
              Anonymous

              somehow Jenova couldn't reach Sephiroth's corpse so it needed Cloud to get up there and deliver it to him personally
              or maybe it was an ego thing and either Seph or Jenova wanted to rub the defeat in the party's faces.

              • 3 weeks ago
                Anonymous

                >somehow Jenova couldn't reach Sephiroth's corpse

              • 3 weeks ago
                Anonymous

                beats me anon, go ask Kazushige Nojima
                the wraith can fly and do all sorts of shit pulling up illusions to mindfuck not just Cloud but the whole party, yet it couldn't go up there and hand it to him.

              • 3 weeks ago
                Anonymous

                You saw a buch of nobodies defeating the Jenova pieces and you saw the planet throwing a hissy fit after Cloud gave Sephiroth the black materia, now imagine Jenova the enemy of the planet reaching Sephiroth's corpse

  24. 3 weeks ago
    Anonymous

    For me it was the tech noir mystery. Midgar is an absolute roller-coaster. A former soldier turned merc goes on a gig that goes south. He miraculously survives, meets a witch and becomes her bodyguard but he fails and she is taken away. Determined to save her the soldier infiltrates the headquarters from the enemy. There he sees a fragment of his past. Jenova. Before he knew it everyone in the building is dead and Jenova is gone. Furthermore a ghost from his past seems to be responsible for all of it. Someone he thought dead.

    Off course you would want to keep going and see how all of that plays out... FF games used to start very strong, hook you and never let go.

    • 3 weeks ago
      Anonymous

      >FF games used to start very strong
      >used to
      >You are the son of a lord, having life good
      >War is coming, and your father is preparing for it
      >Your brother is the chosen one, able to turn into phoenix
      >Sudden betrayal
      >Your brother is "dead", you are turned into a slave soldier
      >Your mother is the one that betray the whole family
      It's still start very strong.

  25. 3 weeks ago
    Anonymous

    Tifa

  26. 3 weeks ago
    Anonymous

    It's a adventure game disguised with a plot of catching up to the main Villain, along the way you have many moments of Terror, mystery, science fiction,wacky humor, journeys to the bottom of the ocean and space, Kaiju tier monsters, Limit Breaks, and many other things.
    The gameplay is flexible and unique for the time that even games like Path of Exile borrowed from it, although the game is never truly hard, you can get stuck if you don't know what you're doing.
    It was a one of a kind game

  27. 3 weeks ago
    Anonymous

    >The chosen one dies on disk one
    >Characters have to find out how to save the world without the chosen one unlike 7R
    'Nuff said

  28. 3 weeks ago
    Anonymous

    >Be me
    >FF7 fanatic growing up
    >Played the game multiple times throughout my childhood
    >About a decade ago, I bring my (black) girlfriend to my Mother's house
    >Want to show her the game I grew up in love with
    >Fire up the old Playstation and memory card
    >Go to chocobo racing at Gold Saucer
    >I have a black chocobo named 'Nig'
    >We are both looking at my black chocobo named Nig
    >Tell her I named it that as a kid and I'm really sorry
    >She laughs it off but I can tell it caused her to feel a certain way
    >Still haunted by this memory years later

    Wild how something from my childhood had some kind of an impact in adulthood for me.

    • 3 weeks ago
      Anonymous

      >She laughs it off but I can tell it caused her to feel a certain way

    • 3 weeks ago
      Anonymous

      Did you give her a nickname?

  29. 3 weeks ago
    Anonymous

    Good standard battle theme mediocre everything else.

  30. 3 weeks ago
    Anonymous

    The retro crew really work for me, not gonna lie. Matt and Lucia are kinda shallow so far, so I'm not as into them but they do a good job of setting Glenn up and he's just likable so it all works as a package

  31. 3 weeks ago
    Anonymous

    I played it years and years ago and wasn't into it then. Didn't like any of the characters and didn't like the gameplay.

    Final Fantasy in general has always been a snoozefest. The games want to be some kind of grand narrative, but the jap kiddy character writing and shit gameplay always brings them down.

  32. 3 weeks ago
    Anonymous

    >find a Peacemaker in a random chest in Kalm in Disc 1
    ???

    • 3 weeks ago
      Anonymous

      the game has a bunch of guns available before you could get vincent to bait the player about a party member that uses handguns. you can buy one from a random guy in midgar

    • 3 weeks ago
      Anonymous

      Vincent was originally planned to be included from the get-go but was almost cut due to time constraints in development then ended up becoming optional, so these chests could be an indication of how early he was supposed to show up before he actually does

  33. 3 weeks ago
    Anonymous

    To explain in zoomer terms; it was just kinda a vibe to play back then, it just hits different ya k’now, square was really cookin back in the day, it lowkey slaps as a gaming experience.

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