When did art direction die?

When did art direction die?

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  1. 2 years ago
    Anonymous

    when PBR became widespread

    • 2 years ago
      Anonymous

      You're saying Gordon and other game characters have lost their looks to alcoholism?

      • 2 years ago
        Anonymous

        PBR is pretty bad but l doubt this troony has any idea what you meant.

  2. 2 years ago
    Anonymous

    Do I have face blindness, or does he look like Hugh Laurie?

    • 2 years ago
      Anonymous

      Just a little bit, yeah.

    • 2 years ago
      Anonymous

      Kinda yeah

    • 2 years ago
      Anonymous

      If we're going by like Blackadder-era Laurie but just happens to have a beard, then yes

  3. 2 years ago
    Anonymous

    soul/soulless

  4. 2 years ago
    Anonymous

    SHARPER

  5. 2 years ago
    Anonymous

    The easier something is to do, the less effort that goes into it.

  6. 2 years ago
    Anonymous

    the Gordon on the right is exclusively meant for a brief sequence in HL: Alyx where he is in heavy shadow
    the Gordon on the left is a pre-render used for marketing and box art

    pic related is my favorite HL2 promotional image

    • 2 years ago
      Anonymous

      2 had this prerender that looked weird for me even back then as well

    • 2 years ago
      Anonymous

      >284 KB
      >the Gordon on the right is exclusively meant for a brief sequence in HL: Alyx where he is in heavy shadow
      glad someone brought this up HL:A has a bunch of stuff that you're not suppose to fully see like pic related. it's the valve guy.

      • 2 years ago
        Anonymous

        >it's the valve guy
        #NotMyValveGuy

  7. 2 years ago
    Anonymous

    Gordon doesn't need to hear all this he's a highly trained professional

  8. 2 years ago
    Anonymous

    Died? Half life 2 looks ugly as hell

  9. 2 years ago
    Anonymous

    Right is a model that was only meant to be seen as a silhouette.
    Left is from a prerendered promo art.
    Stupid fricking homosexual.

    • 2 years ago
      Anonymous

      No they fricked up Alyx's face, which is prominently featured in HL2, so that's no excuse.

      • 2 years ago
        Anonymous

        If you mean the model in HL:A then that is also only seen in shadows from a distance at the end of the game. The Alyx models in HL2 and all the Episodes are the same Alyx models they have always been, tho they probably have minor difference due to Source engine changes.

      • 2 years ago
        Anonymous

        That Alyx is only seen from behind and from a distance.
        No one is gonna spend time and resources correctly modeling something that no one's gonna see, especially in the current age.

  10. 2 years ago
    Anonymous

    I don't understand how a guy who did something like dishonored also did something as ugly as HL2, the only decent thing was lost coast

  11. 2 years ago
    Anonymous

    Even lost coast had better character models, I always thought they were overrated in the normal campaign.

    • 2 years ago
      Anonymous

      The characters look great in HL2. The faces are particularly impressive.

      • 2 years ago
        Anonymous

        holy shit that barney is insane

      • 2 years ago
        Anonymous

        Nothing beats great art direction. All those faces look more lively than even modern shit like Witcher or RDR

        • 2 years ago
          Anonymous

          >HL2
          >pretty

          COD 2 looks better than this game, HL2 has aged like shit

          • 2 years ago
            Anonymous

            Cool opinion, bro.

          • 2 years ago
            Anonymous

            >COD 2 looks better than this game
            Sure
            >HL2 has aged like shit
            No

    • 2 years ago
      Anonymous

      >Even lost coast had better character models
      That's the point.

  12. 2 years ago
    Anonymous

    Yeah the promo renders of HL2 Gordon look great. Pic related is Gordon's actual face model from HL2, plus the faces used to create him. Not quite as chad-like as the promo, but still, the modeling is superior to the HL:A face.

    • 2 years ago
      Anonymous

      >Greg Coomer

      • 2 years ago
        Anonymous

        fricking kek what the frick

      • 2 years ago
        Anonymous

        Mate cmon
        Greg coomer has been a known HL meme for years

      • 2 years ago
        Anonymous

        fricking kek what the frick

        Never played Half-Life I see.

    • 2 years ago
      Anonymous

      Could have just taken kelly bailey's face and be done with it.

  13. 2 years ago
    Anonymous

    photorealism and stylization are mutually exclusive, with better hardware it's natural that AAA developers lean away from stylized graphics, which were often used as a crutch

    HL2 is a pretty bad example of this shift though, as the facial scan/animation technology was cutting edge for the time

  14. 2 years ago
    Anonymous

    realistic lighting/shadows killed a need for art direction

  15. 2 years ago
    Anonymous

    >When did art direction die?
    games died with seven gen, so probably art direction did too

  16. 2 years ago
    Anonymous

    Do people here know what art direction is?

  17. 2 years ago
    Anonymous

    Sure is retro in here

  18. 2 years ago
    Anonymous

    when vertex paint stopped being a mainstream way of shading models

  19. 2 years ago
    Anonymous

    It died when you mentally ill, talentless millennials got into the business

    • 2 years ago
      Anonymous

      t. virgin xillenial who types 40wpm

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