I got as far as those leafy crickety knight c**ts with the shields in hollow knight before installing invincibility mod, I haven't got all fricking day
In 2004 I used to print out gamefaqs guides for JRPGs and follow them to the letter. Now I don't look at anything. Might search "[game] missables" 30% in on older stuff.
if i thinks it's some optional puzzle i will usually leave it and come back later. if it's completely blocking my progress i'll get fed up after about 20-30 minutes
Depends on what I'm stuck on. If it's something like combing over the same space I've combed over 5 fricking times thinking I'll find what I need to find but I don't, I'll doublecheck to make sure I'm looking in the right place.
Depends on the game. On la-mulana, as long as it takes, on random shitstain timewaste "teehee bet you didn't know you could jump through the ceiling here" garbage, like instantly once I realize what it wants, I look it up
I usually don't look it up until after I beat it. >it can't be that hard, I must have been screwing up
Then I usuallly find that I missed some item or ability that makes the fight easier. if it's a collectathon, I might say frick it and look something up.
Depends.
My recent foray into unguided gameplay was Tunic, but that felt more like having a higher IQ lead to discoveries rather than just blind-firing without using the in-game guide to look for clues as was intended.
It also kinda depends on what sort of hidden content there is, like is it something you could figure out as an ordinary joe without having to dissect the game's code, or have a physics degree in deciphering absolute bullshit like the three pixels in a pattern throughout the game.
If the game encouraged outside help to solve some unsolvable bullshit, then it depends on how long it would take me to try and figure out before I make the call.
As long as I'm having fun exploring new ways to advance, I don't look at guides. However, if I do get bored and/or upset about the progress and want to continue playing said game, I'll just look at the guide for that specific part of the game.
2 minutes. If it's a puzzle I look up a YouTube video, if it's a boss or enemy I crank down the difficulty. Fricking up, even in games, makes me feel awful. I don't play games for the challenge, I play to get away from life. I like to relax, win and feel good.
If I think it's optional I won't bother looking it up. If I think it's solvable I haven't had to look it up. If I think I may have become soft locked or bugged out I will look it up.
>homosexual dev: Let's fill a game up with some of the most cryptic shit that only the most autistic or lucky motherfricker on the planet will ever find or will have to cough up $20 for an official guide >also homosexual dev: NOOOOOOO YOU CAN'T USE AN ONLINE GUIDE, YOU'RE CHEATING REEEEEEEEE
I wish it was cryptic shit with jrpgs, usually it's just >after completing arbitrary story point >back track to some arbitrary NPC >but do it quickly because you can't do it ever again for the entire game after the next 10 minutes of story
OH and I forgot >immediately after you backtrack to the missable whatever and then retrack to the story you will unlock some form of fast travel that would have made the entire backtrack effortless
I wish the first one was accurate, playing early games naturally meant that you missed out on cool stuff, had shit tastic builds and everything is made a struggle for no reason
I drop a game if I get stuck. Usually I just try again and again until I find the solution, I can count with one hand the games I've dropped because of that.
Pretty much any game made prior to 2003ish requires a guide to complete lest you wander around for hours.
Worst I ever had it was when I got stuck in Full Throttle and turns out I had to click on a rock the size of a fricking pixel in the right spot standing somewhere specific to continue. Drove me mad and honestly ruined the game for me.
If it's an rpg then never. Playing xenoblade chronicles 3 right now and I'd feel like I was committing a cardinal sin if I used a guide...although I'm tempted to look up a guide on combo attacks because I'm not 100 percent sure I get it. Same with elden ring. Didn't look up anything unless a boss was filtering me, then I'd look up a strategy. After I completed a part I'd sometimes check out a guide to the to see what I missed, but only after. Although I did use a guide frequently in the end game of elden ring because half the stuff is so obtuse
Modern games don't require a FAQs or guide because of how much they hold the players hands. Kids would cry if they had to deal with something like Baten Kaitos's card system.
That's how long it use to take to get a solution to a puzzle in the form of a list of common puzzle problems with the solution to yours having a check mark next to it. If you get stuck on another puzzle that's not included in that list, please allow 6-8 week's for response. The internet isn't all bad.
I read all top-rated guides before purchase.
About an hour and a half
I got as far as those leafy crickety knight c**ts with the shields in hollow knight before installing invincibility mod, I haven't got all fricking day
I spent a good 20 minutes in Okami trying to figure out a Catwalk puzzle inside Oni Island. I felt like a dumbass after looking up the solution.
In 2004 I used to print out gamefaqs guides for JRPGs and follow them to the letter. Now I don't look at anything. Might search "[game] missables" 30% in on older stuff.
10 hours of gameplay stuck at the same spot.
idk, 5-10 minutes
if i thinks it's some optional puzzle i will usually leave it and come back later. if it's completely blocking my progress i'll get fed up after about 20-30 minutes
>if it's completely blocking my progress i'll get fed up after about 20-30 minutes
This. Fenyx Rising has some really annoying as frick puzzles in it.
Depends on what I'm stuck on. If it's something like combing over the same space I've combed over 5 fricking times thinking I'll find what I need to find but I don't, I'll doublecheck to make sure I'm looking in the right place.
Depending on the game I have the guide open before I start the game.
I don't get stuck but I'm super autistic about missing stuff which is way worse
Depends on the game. On la-mulana, as long as it takes, on random shitstain timewaste "teehee bet you didn't know you could jump through the ceiling here" garbage, like instantly once I realize what it wants, I look it up
I love RPGs and I always play them with guides how could you tell?
I usually don't look it up until after I beat it.
>it can't be that hard, I must have been screwing up
Then I usuallly find that I missed some item or ability that makes the fight easier. if it's a collectathon, I might say frick it and look something up.
if I look anything up about a game I have to quit playing because ill eternally seethe and get bored very fast thereafter
Depends.
My recent foray into unguided gameplay was Tunic, but that felt more like having a higher IQ lead to discoveries rather than just blind-firing without using the in-game guide to look for clues as was intended.
It also kinda depends on what sort of hidden content there is, like is it something you could figure out as an ordinary joe without having to dissect the game's code, or have a physics degree in deciphering absolute bullshit like the three pixels in a pattern throughout the game.
If the game encouraged outside help to solve some unsolvable bullshit, then it depends on how long it would take me to try and figure out before I make the call.
gamegay is still alive?
Ten seconds. I got shit to do I'm not pissing my life away solving some moronic puzzle the devs shoehorned in to pad game length.
I look up guides for collectables.
As long as I'm having fun exploring new ways to advance, I don't look at guides. However, if I do get bored and/or upset about the progress and want to continue playing said game, I'll just look at the guide for that specific part of the game.
2 minutes. If it's a puzzle I look up a YouTube video, if it's a boss or enemy I crank down the difficulty. Fricking up, even in games, makes me feel awful. I don't play games for the challenge, I play to get away from life. I like to relax, win and feel good.
If I think it's optional I won't bother looking it up. If I think it's solvable I haven't had to look it up. If I think I may have become soft locked or bugged out I will look it up.
I just stop playing, take a shower and think it over in there. This has never failed me once.
Two weeks.
Once you have tasted the forbidden fruit of walkthroughs it becomes difficult to not reference them the moment a minor inconvenience arises.
If you make stupid game design choices, don't be upset people need guides to finish your dirty ass game.
>homosexual dev: Let's fill a game up with some of the most cryptic shit that only the most autistic or lucky motherfricker on the planet will ever find or will have to cough up $20 for an official guide
>also homosexual dev: NOOOOOOO YOU CAN'T USE AN ONLINE GUIDE, YOU'RE CHEATING REEEEEEEEE
I wish it was cryptic shit with jrpgs, usually it's just
>after completing arbitrary story point
>back track to some arbitrary NPC
>but do it quickly because you can't do it ever again for the entire game after the next 10 minutes of story
OH and I forgot
>immediately after you backtrack to the missable whatever and then retrack to the story you will unlock some form of fast travel that would have made the entire backtrack effortless
name 50
I wish the first one was accurate, playing early games naturally meant that you missed out on cool stuff, had shit tastic builds and everything is made a struggle for no reason
I drop a game if I get stuck. Usually I just try again and again until I find the solution, I can count with one hand the games I've dropped because of that.
Pretty much any game made prior to 2003ish requires a guide to complete lest you wander around for hours.
Worst I ever had it was when I got stuck in Full Throttle and turns out I had to click on a rock the size of a fricking pixel in the right spot standing somewhere specific to continue. Drove me mad and honestly ruined the game for me.
Depends on what kind of game it is. But I'm usually pretty good about only looking stuff up that would have taken me hours to find.
Depends how frustrating it is, but if I'm not actually interested in figuring out the solution I'll just drop the game
LUEshi.
I've only done this a few times:
>when playing Super Metroid romhacks that are obscure and cryptic about where you're supposed to go
>La Mulana, all of it
Usually I just stumble through the rest of the games.
Depends on the game and how fun it is. I've been playing games for almost 30 years ago I'm usually good at smelling when something is actual bullshit.
i don't get stuck in games
>try to post an opinion on gamefaqs
>get ridiculed and ignored for having a new account
Does she play videogames while oiled up and in a bikini?
you don't?
Rightfully so. If it's new you're obviously a zoomer. Please leave.
If it's an rpg then never. Playing xenoblade chronicles 3 right now and I'd feel like I was committing a cardinal sin if I used a guide...although I'm tempted to look up a guide on combo attacks because I'm not 100 percent sure I get it. Same with elden ring. Didn't look up anything unless a boss was filtering me, then I'd look up a strategy. After I completed a part I'd sometimes check out a guide to the to see what I missed, but only after. Although I did use a guide frequently in the end game of elden ring because half the stuff is so obtuse
Wizardry 4 is the only game where using a guide is acceptable
Modern games don't require a FAQs or guide because of how much they hold the players hands. Kids would cry if they had to deal with something like Baten Kaitos's card system.
If it's an RPG and they try to throw a puzzle at me, I immediately pause and look up the answer. Forget about it.
>tfw ascii art is a dead art form
6-8 week's.
That's how long it use to take to get a solution to a puzzle in the form of a list of common puzzle problems with the solution to yours having a check mark next to it. If you get stuck on another puzzle that's not included in that list, please allow 6-8 week's for response. The internet isn't all bad.