Which class takes the most skill and why?

  1. 2 months ago
    Anonymous

    Sniper, no explanation needed

    • 2 months ago
      Anonymous

      Sniper is a low skill class. A sniper fucking up a headshot rarely results in his death while any missed meatshot from a scout could be the end of his run

    • 2 months ago
      Anonymous

      Scout, no explanation needed

      If you can't explain your opinions nobody should ever listen to what you have to say. Plus your gay and retarded.

      • 2 months ago
        Anonymous

        If you need to explain your opinion nobody should ever listen to what you have to say

  2. 2 months ago
    Anonymous

    Scout, no explanation needed

  3. 2 months ago
    Anonymous

    sniper and spy because aim and complexity

    • 2 months ago
      Anonymous

      the classes in any game that take the most skill arr usually the ones that would attract the most intelligent players, which is these two in this case
      >deadly precision
      >undetectable deception

  4. 2 months ago
    Anonymous

    pyro

    • 2 months ago
      Anonymous

      pyro is for morons who got dominated 3 times then switched classes because they suck at the game

      • 2 months ago
        Anonymous

        I play Pyro for the sole reason that he causes immense amounts of butthurt to rocket-spamming Soldiers, AKA 80% of Soldier mains.

        • 2 months ago
          Anonymous

          I play Sniper for the sole reason that he causes immense amounts of butthurt to WM1 Pyros, AKA 100% of Pyro mains.

          • 2 months ago
            Anonymous

            I've got a gun for that as well.

            • 2 months ago
              Anonymous

              Don't worry you're not surviving your first peak at me.

              • 2 months ago
                Anonymous

                Yeah but you arent surviving a backstab with that one.

              • 2 months ago
                Anonymous

                Why would anyone need a weapon to counter backstabs? just look at the spy

          • 2 months ago
            Anonymous

            I play sticky jumper demo for the sole reason that he causes immense amount of butthurt to edgy powertripping snipers, AKA 100% of Sniper mains

            • 2 months ago
              Anonymous

              >hit you in midair with the piss rifle
              >watch as you die from fall damage
              >"thanks mate!"

              • 2 months ago
                Anonymous

                >bodyshot with Machina
                >https://wiki.teamfortress.com/w/images/c/c1/Sniper_laughlong02.wav
                >they get mad in all-chat
                every time

              • 2 months ago
                Anonymous

                >nice bodyshot gay
                >nice headshot gay
                >nice hacks loser
                >fucking camping asshole
                >no skill gay can't land a headshot
                >kick your bot
                >fucking hacker

              • 2 months ago
                Anonymous

                the asshurt generated from machina bodyshots is unreal

              • 2 months ago
                Anonymous

                https://wiki.teamfortress.com/w/images/2/2e/Sniper_railgun_double_kill.wav

              • 2 months ago
                Anonymous

                why does the laugh taunt make people seethe so badly?

              • 2 months ago
                Anonymous

                the only one that tilts me a bit is when snipers do it and sometimes scouts, everybody else is so inherently funny i can't help but laugh too, demoman's OOOOOH start to his laugh makes me laugh by pavlovian response

              • 2 months ago
                Anonymous

                demomans drunkin roar gets me everytime too. scout and sniper are smug and evil bastards who make you feel lesser.

              • 2 months ago
                Anonymous

                >purposely play Sydney Sleeper
                >get body shots
                >someone calls me a hacker
                >find him and just throw Jarate at him
                >laugh in his face as he's covered in piss
                >he kills me
                >kill him again, domination
                >"STOP PLAYING WITH THE PISS RIFLE IT'S NOT FUNNY!"
                >Find him again, he switched to scout
                >throw jarate and laugh
                >xxxxx has left the game (Client Disconnect)

        • 2 months ago
          Anonymous

          >vaccinate a pyro who's amazing at airblasting
          >soldiers can't do anything with their secondary pea shooters
          >snipers can't kill him due to bullet res
          >only really countered by sentries

          • 2 months ago
            Anonymous

            >one time where spy can do something sniper can't
            >somehow market gardening takes his place

        • 2 months ago
          Anonymous

          I hate it because I like using banners.

    • 2 months ago
      Anonymous

      no explanation needed

  5. 2 months ago
    Anonymous

    Direct Hit soldier

    • 2 months ago
      Anonymous

      I always found Soldier boring until I learned the Direct Hit, now I can’t stop focusing Gunslingers and chuckling a bit when ragdolls don’t gib and instead fly backwards like 60 mph into a wall

      • 2 months ago
        Anonymous

        >killing a Pyro in one hit with a 180 dmg mini-crit rocket
        Buff Banner + Direct Shit is so fun.

        • 2 months ago
          Anonymous

          >focusing a sniper with direct hit
          >he complains about random crits
          >call him a retard and explain nothing else as I continue to focus him
          Fuck snipers

          • 2 months ago
            Anonymous

            For me it's pretending to be a friendly Heavy to get past their front line then punching the snipers to death

            • 2 months ago
              Anonymous

              >focusing a sniper with direct hit
              >he complains about random crits
              >call him a retard and explain nothing else as I continue to focus him
              Fuck snipers

          • 2 months ago
            Anonymous

            >playing DH+conch soldier
            >random teammate blows buff banner
            >see sniper running to sniper perch
            >shoot minicrit DH rocket into sniper perch as he gets into position
            >see a kunai spy swing his knife at the dead sniper then immediately die to a scout that chased him
            >sniper rages in chat, about how he wouldn't have died if not for random crits

  6. 2 months ago
    Anonymous

    Mobility skill go for soldier who can do longer rollouts than demo
    Aim go for sniper because that the whole point of the class

    Both go for scout, low floor skill but oh my god, those gays scout who seems flying around the map always behind your view and who keep hitting meatshots on you were scary af
    And that was worse with the sandman/clever experts

    • 2 months ago
      Anonymous

      >mobility skill go for soldier
      nyet

  7. 2 months ago
    Anonymous

    Heavy

  8. 2 months ago
    Anonymous

    If you ask me?
    >Scout
    Poor Scouts get torn the fuck up and aren’t even worthy distractions, average Scouts can secure kills but are easy to deter, but great Scouts are menaces that keep everyone away from wandering alone and can sacrifice themselves to wipe out the backline at the slightest opening. It’s a long long road to this point and most don’t make it.
    >Demoman
    Needs a knack for calculating distance, projectile speeds and predicting enemy movement without the luxury of rockets that explode on impact, even the cheap-seeming sticky spammers can get shut down easily if they do it at the wrong bad time because of the easily abusable short range weakness. The same class that can nuke the frontline by himself is also an embarrassment to seen played at a beginner level, sometimes doing nothing at all as grenades just fly past everyone or fall short. Demoknights can fuck right off, however.
    >Pyro/Spy
    Generally speaking both of these guys tend to need a lot of experience and sense of strategy, not because they’re hard to learn and can kick some ass at their peak, but because they’re poorly balanced in scenarios out their comfort zone. A combo Pyro can be outdone by a friendly Demoman, a Spy can be outdone by a friendly Sniper, etc. An Engineer can live without a Pybro, an enemy Sentry doesn’t necessarily need a Spy to destroy it. Even at their peak there are still scenarios where you might think that you’re better off switching to someone else when the enemy is so dense you cant get close enough to burn them or sneak past them. They’re still fun as hell for their uniqueness tbh

    • 2 months ago
      Anonymous

      Spy at least has the niche of being able to sit in the enemy backline and pick off stragglers for free like a discount scout. Pyro is a complete waste of a player slot unless you are the engineer's personal whore

      • 2 months ago
        Anonymous

        Spy was wrongfully nerfed to the point of uselessness. Among veteran players, the only use the disguise kit has is to get up near the dumb enemy sentry gun. Revolvers are useless and the knives suck. If you want to take out the back line, Scout does the job better.

        • 2 months ago
          Anonymous

          >Revolvers are useless

          Opinion discarded.

      • 2 months ago
        Anonymous

        Pyro is a wonderful defense class even without engis to protect and can counter a lot of classes
        He is a Jack of all trade
        People shitting on Pyro really just w+M1 and complain when they die

      • 2 months ago
        Anonymous

        Not necessarily, Pyro is just a walking irony of overspecialization
        Rather than an attacker he’s better off as a defensive support kind of guy, able to push dangerous enemies away from the team or push them INTO the team so they dogpile them, cancelling out the afterburn enemy Pyros, sacrifice themselves to stop an Uber push, keep projectiles at bay and the classic spychecking
        He’s an obnoxious disrupter and bodyguard with single-target nuking via combo attacks, generally second or third fiddle to the ACTUAL attackers like Soldier and Demoman, but he’s better off playing with the team to be out to full use, otherwise he’s just Sentry, Heavy and Sniper fodder
        Still, if it’s more firepower you need Pyro is ironically the last guy you want, I just go Heavy when it looks like the frontline is suffering

        • 2 months ago
          Anonymous

          Dragons fury actually turns pyro into an offensive class, depending on the sitution you can delete heavies/nests, its insane

          • 2 months ago
            Anonymous

            Dragon's Fury is such a meme. Wake me up when it'll do extra damage on *every* fireball hit on an enflamed enemy, not whenever it feels like.

            • 2 months ago
              Anonymous

              It's actually op, but its good you are all too stupid to realize it

              • 2 months ago
                Anonymous

                Nah. I like being able in control the amount of damage and I'm not gonna die because I didn't get rewarded for consecutive hits in the same way every time. I will not bash my head against a wall mechanic I have too little control over ("center hits"). I will not die because the game didn't give me the damage I deserve arbitrarily. I will simply continue top scoring with stock until this "feature" gets patched out.

              • 2 months ago
                Anonymous

                literally git gud

              • 2 months ago
                Anonymous

                people just don't realize that pyro with the dragon's fury is just solder without splash damage or rocketjumps, and that's only if played optimally

                >but as soldier if you miss
                as dragon fury pyro if you miss it takes roughly two centuries before you are able to do actual damage again

                i've played dragon'f fury pyro for a decade, it's called the direct hit

              • 2 months ago
                Anonymous

                If you use the jetpack with it you're just Soldier without splash damage lol

              • 2 months ago
                Anonymous

                gotta admit they nailed the sound design on it tho
                i fucking wish it was more viable
                or that spy didn't suck mad dick
                or that medic had choices for primary and melee

          • 2 months ago
            Anonymous

            Make it actually hitscan instead of pseudo projectile and i'll agree with you.

    • 2 months ago
      Anonymous

      Low skilled players often underestimate scouts. They can close the gap between you and them in a blink and meatshot your ass back to spawn.

      • 2 months ago
        Anonymous

        good scouts often underestimate better scouts. that is to say, they never expect someone to just stop moving mid strafe and they get fucked up

    • 2 months ago
      Anonymous

      Scouts and pyros are the two greatest examples of either being a free kill or hell incarnate.

  9. 2 months ago
    Anonymous

    Spy no context, a top scoring spy is the hardest class to find, spy is the mos tkilled class in the game EASILY.

    • 2 months ago
      Anonymous

      >install autostab script
      >top score
      wow so skilled

      • 2 months ago
        Anonymous

        >need job
        >install money printer
        wow that was easy

  10. 2 months ago
    Anonymous

    The shotguns/scatterguns in this game are so satisfying to use mmmmm~

  11. 2 months ago
    Anonymous

    Even with the weapon choice thing completely getting fucked by the weapon switch speed buff and virtually all of his combos nerfed into the dirt because of people whining.
    Pyro.
    The floor before you're even able to do anything more than spam flares and hit people with two flame particles before IMMEDIATELY getting gunned down by anything and anyone that can outrange you and contribute nothing is pretty huge, and you don't even start with a flare gun.
    I think people forget how much of a fucking nuisance a fresh install pistol scout can be.

  12. 2 months ago
    Anonymous

    Literally all of them except Soldier. Soldier boils down to shooting the floor or wall near anything that vaguely resembles an enemy color and if you believe otherwise, you're huffing some quality copium. Fuck Soldier mains, eat my shit.

    • 2 months ago
      Anonymous

      nah heavy is generally easier

      • 2 months ago
        Anonymous

        Heavy isn't bottom since he has range, but he gets positively fucked by everything but pyros that haven't managed to sneak up behind him

    • 2 months ago
      Anonymous

      >using any launcher other than the direct hit
      kek

      • 2 months ago
        Anonymous

        >Implying any fucking Soldier on Casual or inceltopia knows how to aim the Direct Hit
        Come on now, we all know the average Soldier, hell even the above-average Soldier doesn't have enough braincells to even comprehend what aiming even is as a concept.

        • 2 months ago
          Anonymous

          >casual uses dh
          >gets mocked
          >mge chad uses dh
          >!calladmin

          • 2 months ago
            Anonymous

            >comparing a 1v1 mode to a 12v12 mode
            God, TF2 players really are just a special breed of retard.

            • 2 months ago
              Anonymous

              terrible bait, try again

  13. 2 months ago
    Anonymous

    In terms of pure mechanics I would say scout. To play scout well you need to know how to airstrafe around to dodge projectiles while also having to flick to an enemy mid jump. In terms of gamesense definitely spy, but its pointless since the best spy in the world will still be mediocre compared to a competent sniper.

  14. 2 months ago
    Anonymous

    Scout is definitely the hardest class.
    I casual, most people play payload and there is always at least 3 sentries per square foot.

    Sniper benefits from payload maps which is why most players hate him.

  15. 2 months ago
    Anonymous

    Medic

  16. 2 months ago
    Anonymous

    Sniper has the highest theoretical skill cieling, but in terms of human-possible gameplay, it's probably scout, due to him being both reliant on very good aim and having by far the most difficult and precise movement.

  17. 2 months ago
    Anonymous

    >scout duel
    >stop suddenly and crouch still instead of jumping around
    >win

    • 2 months ago
      Anonymous

      >Miss all six shots
      >

  18. 2 months ago
    Anonymous

    popular opinion spy

    my opinion, demo, because i tried to get back into tf2 & tf2 classic after a long hiatus and all of my muscle memory for that class was gone despite it being my most-played class.

    • 2 months ago
      Anonymous

      Put on shoes and use the sticky launcher as a primary

      • 2 months ago
        Anonymous

        the opinion probably changes depending on meta classes.

        for example stock demo is likely a lot more challenging to master than demoknight, and people who struggle to hit with rockets would probably do better at getting shotgun and market gardener kills with the rocket jumper equipped.

        maybe someone who regularly plays classes wrong (maybe uhh, scout equipped with shortstop, mad milk, and spiked bat) thinks that class is more challenging than it actually is. so imagining if all classes were vanilla, i think spy is pretty difficult.

        Spy isn't hard, he's just weak. A dominating spy would whoop even more ass as anyone else.

        real reason i think spy is hard to get into is it's so easy to be spotted, and heavily unique cosmetic loadouts make that even riskier because who's not going to spot their own loadout? cosmetics effectively ruin spy as a class, but he can still be good.

    • 2 months ago
      Anonymous

      Spy isn't hard, he's just weak. A dominating spy would whoop even more ass as anyone else.

  19. 2 months ago
    Anonymous

    scout. simply because the faster you are the more skill it takes to control that speed.

    reminder that W+M1 pyro takes no skill and W+M1+M2 demoknight also takes no skill.

  20. 2 months ago
    Anonymous

    Playing Engineer competently takes the most skill

    • 2 months ago
      Anonymous
      • 2 months ago
        Anonymous

        this is the moment when dell conagher became engineer gaming

  21. 2 months ago
    Anonymous

    >Pyro takes no skill
    >*shoots the floor*

    • 2 months ago
      Anonymous

      when will you people stop with this. at least you have to fucking aim and nobody dies from that blast damage unless they are under 10hp.
      soldier haters can never be satisfied
      >you just have to shoot the floor!
      >direct hit comes out where you have to get a direct hit
      >More like direct shit ammirite?

      i hope all pyro mains burn in hell and all demoknights overdose on their HRT and die.

      • 2 months ago
        Anonymous

        >not knowing about the built in aim assist for rocket launchers

        • 2 months ago
          Anonymous

          the what

          • 2 months ago
            Anonymous

            Since direct shit rockets are faster it abuses the system

            • 2 months ago
              Anonymous

              >not knowing about the built in aim assist for rocket launchers

              lol

              • 2 months ago
                Anonymous

                Anon if you don't understand how that makes the direct hit busted in every way you may just have autism

      • 2 months ago
        Anonymous

        >nobody
        *deals 100 damage to passing scout*
        >dies from blast damage
        *kills cloaked spy with a rocket jump*
        >unless they are under 10hp
        >hits payload with crocket

      • 2 months ago
        Anonymous

        holy cope

      • 2 months ago
        Anonymous

        It was called the Direct Shit because it revealed how the vast majority of Soldier players have incredibly bad aim and become useless without being able to use splash damage as a crutch.

        • 2 months ago
          Anonymous

          As a mediocre Soldier I disagree.
          DH creates the same exact effect the Loch-N-Load used to do where the faster projectile speed is so good that all you need to do is spam a chokepoint and you are guaranteed a kill. I'm not the best Soldier player yet when using the DH I get long killstreaks because spash damage doesn't mean shit when the projectile fucking zooms faster than people can react and just being at close to mid range can kill 1/4 of classes with one hit.

          It's a crutch that Soldierfags refuse to admit is a crutch. And Ican say this with 100% confidence because I use it as crutch.

          • 2 months ago
            Anonymous

            Soldiers that actually use the Direct Hit properly (bouncing and airshotting) are nightmarish, the weapon is CRAZY fucking good when used properly in one-on-one fights

      • 2 months ago
        Anonymous

        The worst part of this is Pyro forces you to shoot for splash since reflects are easier if you aim directly at the Pyro as its gives them more time to reflect but its harder for them to reflect if you aim for splash. Pyro actively punishes you for aiming your rockets and grenades accurately, its fucking ass backwards design, and then retarded Pyro players act like its Soldier fault he has to abuse splash.

        • 2 months ago
          Anonymous

          I don't think it's a bad thing or bad design at all that Soldier has a hard counter in the reflect and he has to vary his approach if he wants to keep a Pyro from reflect-killing him. It's why you've got secondaries and melees, also.

          • 2 months ago
            Anonymous

            What you call "varying my approach" I call forcing me to play in a less skillful way that isn't satisfying for either side. When a Scout dodges every rocket and kills me I understand I was being outplayed, but I was never being discouraged from aiming directly at the Scout. However if a Pyro reflected every rocket and kills me I would think it was because I had the audacity to actually aim at him instead of playing gay and going for splash, retreating around a corner and spamming rockets at chokes instead of actually engaging in a fight. And I know Pyro's hate me playing this way too given how much they bitch about rocket splash.

            • 2 months ago
              Anonymous

              Approaching it from an issue of "skill" is really weird when you're complaining about not being able to approach Pyro the same way you do other classes. Approach Pyro as a Pyro and not as a Scout; hell, you should be trying to nail the Scout with splash and not a direct hit because he's a slippery shit.

              • 2 months ago
                Anonymous

                There is nothing skillful about aiming for splash or retreating and spamming at a choke. Its not "strategy" its just a dumb but effective way to kill Pyro when the more engaging and skillful option is the one that punishes you.

                Mate have you tried varying your fire rate and moving around and not just firing like a robot?

                I'm not saying its hard to kill Pyro, I'm saying you have play gay and abuse splash. Varying fire rates and moving around don't factor in when the issue is that aiming directly at a Pyro makes it easier to have rockets reflected.

              • 2 months ago
                Anonymous

                When your "smart" or "skillful" way is to shoot directly at him and get your stupid ass reflected, yeah, it's pretty skillful to shoot at Pyro in a way that makes it difficult for him to properly reflect. I dunno where you're getting the idea that it's less skillful to change how you approach a Pyro, this is like people complaining about "dishonest play" in Smash Bros. or other fighting games. It's an intrinsic part of the rocket and it's built for exactly the scenario we're describing.

              • 2 months ago
                Anonymous

                I think Soldier mains might be more retarded than the Pyros they complain about.

            • 2 months ago
              Anonymous

              Isn't the airblast hitbox WAY bigger then rocket splash radius? Pyros have no reason to cry lol

            • 2 months ago
              Anonymous

              Mate have you tried varying your fire rate and moving around and not just firing like a robot?

              • 2 months ago
                Anonymous

                >NOOOO I CAN'T FIGHT PYROS "HONESTLY"

              • 2 months ago
                Anonymous

                >wtf I have to play around my counter in a different way from how I play against every other class?

            • 2 months ago
              Anonymous

              my trick for reflecting pyros, in a one on one. now keep in mind, im very stupid and only play 2fort. what i do to them, is i walk straight towards them. or just stare until they do reflect at nothing.

            • 2 months ago
              Anonymous

              >but I was never being discouraged from aiming directly at the Scout.

              What do you think leading and using splash from surfaces is?

              The game actually has a tip telling you to shoot the floor at peoples' feet...

      • 2 months ago
        Anonymous

        >at least you have to fucking aim
        You literally don't. That's the whole point of the "aim at floor" criticism

        The worst part of this is Pyro forces you to shoot for splash since reflects are easier if you aim directly at the Pyro as its gives them more time to reflect but its harder for them to reflect if you aim for splash. Pyro actively punishes you for aiming your rockets and grenades accurately, its fucking ass backwards design, and then retarded Pyro players act like its Soldier fault he has to abuse splash.

        Anon you should be aiming for the floor anyway. Yes it means soldier is an easy class, but it's literally how he's designed to be played. You're basically not playing him right if you're always aiming for directs because anything out of close range is going to be easy to dodge.

        • 2 months ago
          Anonymous

          >Anon you should be aiming for the floor anyway
          Wrong, you should be aiming at the bottom of player hurtboxes to pop them up.
          >soldier is an easy class
          Easy to pick up and do decently but is top 3 in terms of skill ceiling.

          >mobility skill go for soldier
          nyet

          Soldier and demo jumping have about the same difficulty, anon. Soldiers get to flex it more in actual matches because of how much HP it costs demo to sticky jump.

          • 2 months ago
            Anonymous

            There are like 3 people per continent who can consistently airpogo without thirdperson or speedo breh. I mean I think soldier jump is more fun but airpogo is just a bitch to get even remotely decent at, you can cheat with thirdperson or whatever, but without it, you'll have to figure it out on your own because of how inexplicable the timing is.

            • 2 months ago
              Anonymous

              >There are like 3 people per continent who can consistently airpogo without thirdperson or speedo
              This is beyond false pal. I am dogshit at demo jumping and can consistently hit 3+ air dets, no speedo required. If you wanna go that deep then you can even make the same arguement for rampsyncs for soldier, or powerbounce syncs. They both have super hard tricks in both directions.

              • 2 months ago
                Anonymous

                I was referring about many more than 3 airpogos, in either case, both techniques' technical limits go beyond human ability, but getting started in airpogo is quite more difficult, and most importantly, the timing aspect is near impossible to acquire, and whereas you can train to finish difficult soldier jumps consistently, once you're in the air as demo, unless the segment is short and guidelines you into shooting certain stickies in certain ways, you're on your own and many jumps won't do you any gifts in terms of adaptability.

                Also, proportionately, there are much wider gaps in times of demo map speedruns.

                But yeah, the idea of "the most skill technique" is pretty silly anyway, since both techniques can be taken beyond the human limit.

          • 2 months ago
            Anonymous

            >you should be aiming at the bottom of player hurtboxes to pop them up
            That's still incredibly easy to do. Even when you miss you still do damage since you're still aiming at the floor.
            >but is top 3 in terms of skill ceiling
            Skill ceiling is a daft term. You're either talking how much skill you can put in before getting diminishing returns on effect out. Which means the class is easier because he's more effective at same levels of skill. Or you're claiming there's a point where you get so good at something it becomes physically impossible to be better at it. Which is arrogance more than anything else.

            • 2 months ago
              Anonymous

              I'll read all that anti-soldier cope after you've sent me a proof of you completing any T3 jump map or a comp profile. Prove to me you're good enough to know what you're talking about and i'll care.

              • 2 months ago
                Anonymous

                >T3
                lol

              • 2 months ago
                Anonymous

                Hey I didn't say he had to be actually that good, just good enough to be able to recognize what good play actually looks like.

              • 2 months ago
                Anonymous

                Wouldn't good play entail actually playing the game and not jump maps?

              • 2 months ago
                Anonymous

                Jump maps teach movement which translates very well into actual gameplay skill. Simply learning how to traverse the map well and making yourself hard to hit is a good indicator of above average skill.

              • 2 months ago
                Anonymous

                How do you learn to make yourself hard to hit in a jump map, where nothing attacks you?

              • 2 months ago
                Anonymous

                You learn how to control knockback, both yours and potentially enemies. Being able to consistently control where your blasts take you enable you to evade like crazy, along with airstrafing and it's many nuances. Damage surfing is made much simpler when you know proper air control as well.

              • 2 months ago
                Anonymous

                Couldn't you show that skill in an actual game, where you're actually expected to put it into practice?

              • 2 months ago
                Anonymous

                Sure, it's why I also suggested a comp profile instead.

                Saying jump maps teach you how to evade is retarded. Apart from learning how to rocket jump, what they teach you is twitch aiming and gauging the timing of your rockets so you can hit things more easily.

                When a soldier who hasn't played jump maps jumps at me I can airshot them 99/100 times. Soldier who know proper air control are much MUCH harder to airshot. The same applies for chain airshots.

              • 2 months ago
                Anonymous

                Air strafing is such a basic bitch skill, you don't need to play a single jump map to learn that, let alone complete a T3.

              • 2 months ago
                Anonymous

                Basic airstrafing is, sure. Not everyone knows about things like W or S tapping, helicopter-strafing or regaining air control from a pyro airblast. T3 was just a suggestion as that's a decent amount of time invested into learning to play the class.

              • 2 months ago
                Anonymous

                I'm not convinced there's a difference in how hard it is to hit people who know what holding W while strafing does and people who don't.

              • 2 months ago
                Anonymous

                Saying jump maps teach you how to evade is retarded. Apart from learning how to rocket jump, what they teach you is twitch aiming and gauging the timing of your rockets so you can hit things more easily.

              • 2 months ago
                Anonymous

                >comp profile

  22. 2 months ago
    Anonymous

    Spy, mostly cause he's the most UP class and unless playing against literal children you're constantly have to be two step ahead and be lucky to get by.

  23. 2 months ago
    Anonymous

    UGLEH

  24. 2 months ago
    Anonymous

    Sniper because you actually have to aim.

    /thread

    • 2 months ago
      Anonymous

      >/threading your own post
      do sniperfags really?

  25. 2 months ago
    Anonymous
    • 2 months ago
      Anonymous

      thats a really cool weapon idea actually. I could see myself using that.

      • 2 months ago
        Anonymous

        it's like the not-retarded version of the wrangler

        it looks fun but it's way too OP

        just slap a bit more of damage fall-off on the sentry and it is fine

    • 2 months ago
      Anonymous

      it looks fun but it's way too OP

      • 2 months ago
        Anonymous

        Honestly just remove the lifesteal and it would be fine.
        The insane range and ability to priotiize are decent abiltiies with its own benifits and weaknessess.

        • 2 months ago
          Anonymous

          true, I agree with you, and I'd even add that its ammo should take from the metal reserve so the engineer doesn't spray like a tard

      • 2 months ago
        Anonymous

        Remove the paint when the engineer dies and it would be fine

    • 2 months ago
      Anonymous

      Remove the lifesteal and it would 100% be something that could fit in the game

    • 2 months ago
      Anonymous

      >paint counts as wet
      >partner with a buddy using neon annihilator

      • 2 months ago
        Anonymous

        >gas passer still doesn't count as being wet

    • 2 months ago
      Anonymous

      In general, I would say, Scout. To play him at his best requires mastery of both movement and aim and the ability to do both at the same time. I would also give honorable mention to spy, due to the fact that you have to learn a completely different skill set compared to the rest of the classes. I'm also very hesitant to say soldier because while rocket jumping allows for a huge range of skill expression, very little aim is required at a base level.

    • 2 months ago
      Anonymous

      >knock-off wrangler with lifesteal for no reason
      sounds retarded

    • 2 months ago
      Anonymous

      We Splatoon now

      • 2 months ago
        Anonymous

        Splat Fortress was a cool mod, but Nintendo were fucking gays that took it down before it got finished.
        Pretty much everything but some kotaku article and pic related are the only traces of it left online

        • 2 months ago
          Anonymous

          I was very annoyed and sad when i coldnt find anything on this

          and was it really nintendo or just the devs being fags?

          • 2 months ago
            Anonymous

            Nintendo forced them to take it down, yeah. Around that time they were super anal about fan mods. I tried to comb through wayback to see if anything could be salvaged but came up with nothing. I vaguely remember playing on the alpha server but it had potential. Given enough time It would've been a nice TF2 twist like TF2ware and TF2 Smash Bros were.

            • 2 months ago
              Anonymous

              It's crazy how attentive Nintendo can be at times.
              Really it just demonstrates that all those fan boys that defend Nintendo's bad decisions with "they just don't know what the fans want."
              Dude, they detected and shutdown a fan made mod in TF2. An ancient western FPS computer game. They have eyes fucking everywhere. They know what's going on.

        • 2 months ago
          Anonymous

          >before it got finished.
          >mentioning anything on a nintendo-related mod/fangame BEFORE it's finished so they can get C&D'd
          when will they learn? at this point it's on purpose

    • 2 months ago
      Anonymous

      >They thought this was okay

      • 2 months ago
        Anonymous

        They don't playtest a goddamned thing they put out and boy does it show.

        • 2 months ago
          Anonymous

          >Civilian has microphone that forces people into melee
          >doesn't work on revved heavies
          >works on ubered medics

          • 2 months ago
            Anonymous

            >civilian has guns period
            >they're all counted as melee weapons because his code is jank and because melees are "close-range guns" as far as the code cares anyways

    • 2 months ago
      Anonymous

      That's a really cool idea but good God whoever thought that they should lifesteal from tagged enemies needs beaten

    • 2 months ago
      Anonymous

      Yeah without the lifesteal I think it could legitimately be added to the game.
      It'd be fun to have your sentry out in the open, and run up to enemies, spray them then shoot them with the shotgun.

      now show it with a minisentry

    • 2 months ago
      Anonymous

      ATTENTION ANONS ITT
      POST MORE CUSTOM WEAPON IDEAS YOU LIKE NOW!!!

      • 2 months ago
        Anonymous

        Always been a big fan of the idea of either buffing the Liberty Launcher to give more vertical knockback or a custom launcher that has more vertical knockback to combo with the Reserve Shooter.

      • 2 months ago
        Anonymous

        Custom weapons are shit.

      • 2 months ago
        Anonymous

        The ones I made.

      • 2 months ago
        Anonymous

        >The Sixth Sense
        I mean you can kinda do that by fucking with the medic autocall options. Bind a key to set it to max health so you can see where everyone is, bind another key to set the autocall back to your original setting, and there you go, you can see(ish) through walls.

    • 2 months ago
      Anonymous

      >"it's the wrangler but balanced"
      what, this is op as fuck

  26. 2 months ago
    Anonymous

    Fags that argue about balance in a game like this are the reason online shooters are no longer fun

    It's not a tournament just play the fucking game

  27. 2 months ago
    Anonymous

    Why is nobody talking about our favorite doctor?

    • 2 months ago
      Anonymous

      because he's easy

    • 2 months ago
      Anonymous

      I think we can mostly agree on the following -
      Doc has little room for technical skill but needs a lot of wisdom and game sense - anyone can heal and Uber, but how many can do it right? How many Medics make the mistake of following the brightest unusual wearing Demoman into certain doom instead of recognizing that he should break off and living another few minutes? Or save their Uber for the exact second the enemy is up everyone’s ass and save the round?
      The Crossbow is nice to use and gives a bit more depth like Flare Pyros but isn’t strictly necessary or that hard to learn compared to common sense

  28. 2 months ago
    Anonymous

    Scout > Sniper > Spy > Pyro > Engi > Demo > Soldier > Heavy > Medic

    • 2 months ago
      Anonymous

      how the FUCK do you do that like in your webm?

      • 2 months ago
        Anonymous

        it's the heavy dab taunt made to get more zoomers into the game. they even added the zoomer haircut for scout.

      • 2 months ago
        Anonymous

        You press the dab button, next to the floss button

  29. 2 months ago
    Anonymous

    I exclusively play Scout so I have no opinion on the skill required for other classes.

  30. 2 months ago
    Anonymous

    chance we get some decent cosmetics AND maps for next week scream fortress?

    • 2 months ago
      Anonymous

      10%

    • 2 months ago
      Anonymous

      >cool new gas mask for pyro never ever
      can't wait for more furfag bullshit

      • 2 months ago
        Anonymous

        The only Pyro hat you need is the Seared Sorcerer, painted Cream Spirit for the proper hat color.

        >Trickstabs
        Yeah because abusing bad and broken hitboxes is a skill that should be rewarded. I have gotten facestabed more times then backstabbed.

        t. got matador'd

  31. 2 months ago
    Anonymous

    I'm pretty sure everybody has the wrong opinion on Pyro

    • 2 months ago
      Anonymous

      There is no right opinion to have about Pyro.

  32. 2 months ago
    Anonymous

    >disguised spy
    >take enemy teleporter
    >somehow telefragging the enemy engineer on the other side
    >mfw

  33. 2 months ago
    Anonymous

    Spy takes the most skill because you have to try and make an inherently deception-based class work in a game that so heavily favors head-on fights that Spy is legitimately not viable in some setups. Being a good Spy does also entail knowing when to switch off from Spy and play something else, usually when the enemy team is so paranoid that you *can't* get a backstab.

    Play it like Metal Gear Solid with smarter WHOSE FOOTPRINTS ARE THESE? NPCs and Spy gets a lot easier.

  34. 2 months ago
    Anonymous

    >set sticky trap
    >see uber heavy
    >detonate them in panic
    >he flies right into my team

    • 2 months ago
      Anonymous

      This but for separating the medic from his uber target

  35. 2 months ago
    Anonymous

    Probably spy since he has to work twice as hard for half the results. Otherwise scout since he dies if you breathe on him.

  36. 2 months ago
    Anonymous

    Skill Floor
    >Pyro
    >Heavy
    >Medic
    >Soldier
    >Sniper
    >Demoman
    >Scout
    >Engineer
    >Spy
    Skill Ceiling
    >Heavy
    >Medic
    >Pyro
    >Engineer
    >Spy
    >Soldier
    >Demoman
    >Scout
    >Sniper
    Overall the most skillful classes are Scout, Sniper, and Demoman.

  37. 2 months ago
    Anonymous

    Did they already updated the game with the merasmissions?

    • 2 months ago
      Anonymous

      Valve don't do updates on weekends afaik

  38. 2 months ago
    Anonymous

    Soldier > Medic > Demo > Heavy > Scout > Engineer > Spy > Pyro > Sniper

  39. 2 months ago
    Anonymous

    probably scout. you need good movement, good aim, and you need to have the game sense to run away from an unfavorable fight. also medic if you have a shit team

  40. 2 months ago
    Anonymous

    The other day on upward I met this spy who was jumping around and stabbing anyone in his bubble

  41. 2 months ago
    Anonymous

    Scout, unironically.

  42. 2 months ago
    Anonymous

    Do you think a TF2 battle ryoale would work?

    • 2 months ago
      Anonymous

      No. An Open Fortress BR probably would maybe I don't know

      • 2 months ago
        Anonymous

        why work in open fortress and not tf2?

        • 2 months ago
          Anonymous

          Open Fortress has generic goons with general stats and hitboxes

          • 2 months ago
            Anonymous

            so?
            why would tf2 with its calsses not work?

            • 2 months ago
              Anonymous

              How would finding weapons work if they're class restricted?
              How do non-lethal items like bonk or mad milk work? And the Grordbort weapons like the Cow Mangler? There's a lot more concerns but those were what immediately came to mind. Open Fortress goons can use any weapon and have uniform stats/hitboxes.

              • 2 months ago
                Anonymous

                dont class restrict weapons
                not all items have to be included in this mode/game

              • 2 months ago
                Anonymous

                If any class could get any weapon, everyone would play scout because speed is king.

              • 2 months ago
                Anonymous

                >scout with a rocket launcher and the banana

              • 2 months ago
                Anonymous

                Theyve already done this shit. What ends up happening is scout+phlog+ gunslinger+banner. You end up with a 150hp crit flame scout with speed boost. Cancer

            • 2 months ago
              Anonymous

              Because sniper would dominate the game mode

              • 2 months ago
                Anonymous

                The map would be like a TF2 map
                Not a wide open feild like other battle royale games

                Think like Hydro turned into a br map

    • 2 months ago
      Anonymous

      That's just Arena mode without teams, no?

  43. 2 months ago
    Anonymous

    Soldier and Demo take the least. Sniper would follow.

    Spy takes the most.

  44. 2 months ago
    Anonymous

    Haven't played in a long time (2015), where does everyone do their cosmetic trading nowadays, are trade.tf or scrap.tf still the go-tos?

    • 2 months ago
      Anonymous

      Still are, yeah.

      • 2 months ago
        Anonymous

        Scrap.tf is still good for instant trades or trading weapons for metal or buying a quick taunt or similar. Trade.tf I've never personally used but it looks like it's alright. Backpack.tf is the only one you should really avoid like the plague because that's a "curated list" of "confirmed good sellers" and you're not actually buying from anybody in The Community, you're buying from some Scrap.tf garden gnomes.

        Thanks bros.

    • 2 months ago
      Anonymous

      Scrap.tf is still good for instant trades or trading weapons for metal or buying a quick taunt or similar. Trade.tf I've never personally used but it looks like it's alright. Backpack.tf is the only one you should really avoid like the plague because that's a "curated list" of "confirmed good sellers" and you're not actually buying from anybody in The Community, you're buying from some Scrap.tf garden gnomes.

  45. 2 months ago
    Anonymous

    Snipers would be broken in a hypothetical TF2 br since they're normally ballistic weapons and not hitscan like TF2.

  46. 2 months ago
    Anonymous

    >Scout
    Extreme strafing and mindgaming required with good aim makes him one of the most difficult classes to play, but overpowered when handed to an able player. Learning how not to get shut down on sightline maps is a huge obstacle for him
    >Soldier
    Fucking joke. It is so ridiculously easy to topscore as Soldier it isn't even funny, coming from a Soldier main. You don't need to be able to beat a T6 to use rocket jumping effectively, either. Easiest class in the game
    >Pyro
    Has potential for a high level play with combos, but they've been crippled pretty badly. Otherwise you already know what W+M1 is, no explanation needed.
    >Demo
    Pipes can be challenging to hit, otherwise same classification with Soldier. Most powerful DM class hands down
    >Heavy
    Walking sentry gun. If you can track and strafe, you can play HWG.
    >Engineer
    Memorize sentry spots and building rollouts, basic DM and sentry jumping. Meh
    >Medic
    Most of the high skill challenges with Über only come into play with sixes. Otherwise, hit your crossbows and don't be a dumbass pushing and you should be fine. You are the other classes bitch.
    >Sniper
    Same classification as HWG, but now with headshots.
    >Spy
    Trickstabs, map awareness and mindgaming put him right under Scout IMO. Such an easy class to kill but can be effective with good movement and disguise practice. Broken with Kunai

    • 2 months ago
      Anonymous

      Also, a lot of the criticism towards Soldier & Demo boils away in higher levels of gameplay because of nuance. I'm grading it as if you were in a pub match

    • 2 months ago
      Anonymous

      >Trickstabs
      Yeah because abusing bad and broken hitboxes is a skill that should be rewarded. I have gotten facestabed more times then backstabbed.

  47. 2 months ago
    Anonymous

    >This class is considered high skill by the community when the main gameplay mechanic is to stand still and hover your mouse in the general direction of the enemy team to get kills

  48. 2 months ago
    Anonymous

    Definitely Scout, your movement must be immaculate and your aim has to be on point to hit your meat shots.

    I prefer Soldier because I am a quake boomer and I like rocket jumping for no reason

  49. 2 months ago
    Anonymous

    Everyone sleeps on how good the default revolver is.
    If you see anyone under 22 hp he is dead, any range.
    You also get to pick your battles as a spy.
    So just shoot that 60 hp soldier who is retreating, you get the first hit and he won't react in time to do anything before you get in the second.

    • 2 months ago
      Anonymous

      Sure its good but consider this. I could also use the diamondback and kill a heavy and wipeout his medic as well and kill any soldier under 50 health. Which stock revolver can in theory do in practice its a lot less likely.

      • 2 months ago
        Anonymous

        moron you can kill anyone under 100 hp regardless of range with the diamond. I shoot my sapped buildings too much to use it properly. Shooting a sapped teleporter is peak anti engie play. They can't save it.

        • 2 months ago
          Anonymous

          Yes. I was saying without the crit charge. With the crit charge its 102 damage without it it does like 45 per shot most of the time. The point I am making is the reason stock gets slept on is 12 damage difference from stock to diamondback/letranger is not seen as worth it half the time.

          • 2 months ago
            Anonymous

            It is worth it.
            I still use the abby too because most of my engagements take place at close range.
            Being able to unleash rocket damage without needing a crit is nice, as I've said before I can't give up shooting buildings.

  50. 2 months ago
    Anonymous

    >can't find a normal trickster's turnout for sale anywhere
    I'm surprised, this is an old item.

    • 2 months ago
      Anonymous

      there's some on backpack.tf if you can deal with the absolute shoah of buying from an """approved seller""", around 5.5 ref

      • 2 months ago
        Anonymous

        Well I had a fuckton of ref lying around plus a lot of dupe weapons that I got a ton of ref with, so I went ahead and let myself get garden gnomeed, thanks for suggesting it.

  51. 2 months ago
    Anonymous

    >Requires aim, high IQ positioning, mindgames and teamwork with no room for error
    Engineer
    Heavy

    >Requires some basic dodging and aim and knowing when to run towards a health pack
    Scout

    >Requires good positioning and some mindgames
    Spy

    >Requires good positioning
    Medic

    >Requires being able to use a mouse
    Sniper

    >Requires nothing
    Pyro
    Demoman
    Soldier

  52. 2 months ago
    Anonymous
  53. 2 months ago
    Anonymous

    >Randomizer Arena will never come back
    >No spiritual successors being hosted either
    Why even bother playing this game anymore.

  54. 2 months ago
    Anonymous

    itt: less than 10k hourlets
    demoman. have a nice day and go back to /vg/ + digg where you belong, black man is the hardest class in the game and you literally can't state otherwise.
    all I need to say is
    >sticky jumping
    and you automatically lose, all of you are shitters, mouth breathing, smooth brained, knuckle dragging, long sentence typing, pink cosmetic wearing, meme spouting, buzz word throwing, mechanically gimped, low testosterone, transvestite loving, shit players who don't play games.
    >MUH MUH AFK
    cope and shit.

    • 2 months ago
      Anonymous

      sticky jumping is not even that important

      • 2 months ago
        Anonymous

        refute this

        >not default or useable ingame
        cope, you wouldn't get past level 1 you skill-let

        • 2 months ago
          Anonymous

          i don't care

        • 2 months ago
          Anonymous

          I could hear the
          >Woohoo!
          God, I want to go fast

    • 2 months ago
      Anonymous

      >digg
      is that an actual reference to proto-r3ddit in [current year] in which case holy shit that's a blast from the past or is it just some jargon nobody fucking knows?

    • 2 months ago
      Anonymous

      >13k hours and not pro
      >seething on Ganker instead
      LOL you fucking suck. post your rgl profile

      refute this

      >not default or useable ingame
      cope, you wouldn't get past level 1 you skill-let

      time waster not applicable in game

      • 2 months ago
        Anonymous

        >not applicable ingame
        just like your skills
        also
        >NA league
        LOL

        i don't care

        just like how you don't care about being a fucking dogshit player, holy fuck go back to /vg/, ms queen of sissies
        applicable in my game ;^)

        • 2 months ago
          Anonymous

          (You)
          you can crawl back to you shithole now

          • 2 months ago
            Anonymous

            >saying that when he clearly participates with /tf2vg/ cattle and probably party Gankeran trannies
            I actually feel sorry for you and if you understood why you'd probably not be in this scum filled place, yet you are, I'm sorry you won't ever be able to.

        • 2 months ago
          Anonymous

          so how do you feel when a sniper just domes you as you prance in the air with a market gardener

  55. 2 months ago
    Anonymous

    >13k hours in-game
    >spends it on meme gamemodes
    kek

  56. 2 months ago
    Anonymous

    Scout. Sniper only needs to worry about aiming, scout needs to master both aiming and movement.

  57. 2 months ago
    Anonymous

    whichever class i'm currently playing

  58. 2 months ago
    Anonymous

    I'm not sure how well people really understand the game here when they think combo Pyro is optimal. Actual optimal play with the Pyro is just to run the shotgun and use the flamethrower as a reflect tool or niche sentry destroyer since the flamethrower is so unreliable because it's not lag compensated. You're able to shit out 90 damage to 70 damage shots at midrange and melt people if you can aim compared to flares where you have to light them on fire and then deal with a longer reload time for 90 damage at a way slower rate. At this point you're essentially just playing a slower Scout that can reflect. I understand that most people that play Pyro probably do so to avoid aiming so unless you play Scout a lot you'll probably never figure it out.

  59. 2 months ago
    Anonymous

    i am appalled. Ganker hates soldier and is holding pyro higher or seems to be kissing up to him. wtf has the world come to. it should be common knowledge that soldier is a based class for fraggers and pyro and demokight are made for trannies and other sexual degenerates.
    t. soldier and spy main

    • 2 months ago
      Anonymous

      They dont play tf2

  60. 2 months ago
    Anonymous

    >queue
    >you're on your way to HARVEST
    >you're on your way to UPWARD
    >uncheck both of those
    >queue doesn't pop
    What is it with those two maps that people love so much?

    • 2 months ago
      Anonymous

      >Upward
      Large variety of play space, cramped indoors and open outdoors. Cliffs. Every class has an opportunity to excel at different stages.
      >Harvest
      Tiny but still open enough to do silly soldier/demo movement. DM central. Sniper haven.

    • 2 months ago
      Anonymous

      casual matchmaking players are all sniper players so they only want to play stupid sniper maps

  61. 2 months ago
    Anonymous

    TF2 is dead, it's time to move on to the superior multiplayer Valve shooter AKA Left 4 Dead 2
    >Fully mod supported with a large amount to choose from
    >Consistent playerbase that isn't filled with bots
    >No garden gnome cosmetics, if you want to change the appearance of someone you download a mod, no transactions required
    >A well programmed game director ensures that almost every game you play is different than the last, promoting replayability
    >even if you get bored of playing the same campaign maps all the time, there are plenty of great custom maps to choose from
    >has one of the most advanced gore systems in a vidya
    >Versus still makes gays and shitters seethe to this day

    • 2 months ago
      Anonymous

      when will you stop posting this meme literally all i play is l4d2 and tf2 with mordhau and garry's mod inbetween. in my opinion there are no better games.

  62. 2 months ago
    Anonymous

    >two limescouts on enemy team
    >switch to natascha
    >both of them leave

    • 2 months ago
      Anonymous

      why is it always lime?

      • 2 months ago
        Anonymous

        loud, obnoxious, attention-grabbing, outside of TF2's color palette

  63. 2 months ago
    Anonymous

    THE WHEEL.

    Come on Wheel, Merasmus needs this.

    • 2 months ago
      Anonymous

      YOU
      ARE
      GODS

      MAGIC
      IT IS NOT
      an exact science

    • 2 months ago
      Anonymous

      For me it's Redmond and Blutarch shitposting at each other in Helltower
      https://wiki.teamfortress.com/w/images/2/22/Sf13_mannbros_argue11.wav

  64. 2 months ago
    Anonymous

    I always play whatever gives me access to fire. For Team Fortress 2 it is the Pyro and for Titanfall 2 it is Scorch, for example. Simple as.

  65. 2 months ago
    Anonymous

    spy is the hardest because you have to realize when you're no longer helping your team and are just deadweight. but also the class has a wide range of skills required to play effectively like map knowledge or how people tend to behave.

    scout or soldier are also probably up there with high skill ceilings and not as much room for error as some classes. Snipers can be skilled, but their skills outside of aim don't get challenged as much in terms of movement and positioning.

  66. 2 months ago
    Anonymous

    >Why yes I do only play 24/7 Skial 2fort

  67. 2 months ago
    Anonymous

    >soldiers that turtle for 20+ minutes in VSH
    >demos that turtle for 20+ minutes in VSH
    >engineers that think they can turtle for 20+ minutes in VSH and can't because you can rage stun them more consistently than twitchy exploders
    >soldiers and demos that are halfway across the map and detonating into a medkit the very instant you have your crosshair on them from 50 feet away
    >VSH servers that disable the fucking point, something put there to discourage and shut down turtling in Arena

    • 2 months ago
      Anonymous

      that turtle for 20+ minutes in VSH
      this is actual cancer
      >everyone else is dead
      >it's ONE soldier and a hale at half health playing peek-a-boo for 20 minutes
      >soldier barely attacks and hale can barely get close to them
      literally the single most boring fucking thing you can ever watch

      • 2 months ago
        Anonymous

        I take special glee in capping the point when a Soldier is going to do that, or when a Spy is doing the same with his infinite DR charges. They always cry in chat and I always type back something along the lines of "I'm not waiting an hour for you to decide you want to fight"

      • 2 months ago
        Anonymous

        It's worse because Soldier is very capable of fighting back with all-crits at that low point in the match but he still won't because the thought of anything but a full-HP victory makes his scalp itch.

    • 2 months ago
      Anonymous

      >I'm hale and the only two gays left are a gay DR spy who keeps running in circles and a gay Sniper who keeps climbing away with his kukri and running in circles
      >go stand on the point so they can't run
      >somehow I'm supposedly the coward for doing this
      https://wiki.teamfortress.com/w/images/d/dc/Heavy_autocappedcontrolpoint01.wav
      I hate these fucking morons who think it's okay to waste 10 minutes of 30 other people's time per round

      • 2 months ago
        Anonymous

        I take special glee in capping the point when a Soldier is going to do that, or when a Spy is doing the same with his infinite DR charges. They always cry in chat and I always type back something along the lines of "I'm not waiting an hour for you to decide you want to fight"

        >gay dr spy keeps running and doing chip damage for 10 minutes
        >stand on point
        >very easily cap since he won't actually come close
        >chat is spammed with "BAD HALE BAD HALE BAD HALE COWARD UR A BITCH"
        Ahem, lmao

  68. 2 months ago
    Anonymous

    Spy, easily.
    You have to be absurdly good to not be compelely useless to your team, and even then a good spy is easily outclassed by an amateur scout/sniper.
    It's why Spy mains are so annoying.
    They talk about their skill like it's some sort of refined martial art, while everyone else just knows they wasted 9000 hours learning a class of zero value.

    • 2 months ago
      Anonymous

      tf2 is made to be fun y’know

    • 2 months ago
      Anonymous

      Spy mains are retarded by default because they think they can "main" a situational support class
      The real Spy players play him when he's needed

  69. 2 months ago
    Anonymous

    TF2 doesn't take skill.

  70. 2 months ago
    Anonymous

    Demo, two primaries means double the skill.

  71. 2 months ago
    Anonymous

    demoman. and literally all of his unlocks are self imposed challenge gimp weapons, except for the tard path of the demoknight.

    • 2 months ago
      Anonymous

      I like the quicky in some situations, being able to clear traps and catch fleeing targets is nice.
      Iron bomber is neat, I prefer the stock launcher.

      • 2 months ago
        Anonymous

        Iron's a great sidegrade, I feel Quickiebomb Launcher is also a sidegrade but if you're mainly rolling an offensive demo then it's an upgrade. Pretty much all his melees cater to Demoknight but Eyelander without shield can make for some sneaky survivability upgrades if you get a couple heads, and Skullcutter crits hurt like an absolute motherfucker

        • 2 months ago
          Anonymous

          The problem with the Scottish resistance is that it is very easy to clear areas of traps.
          Being able to have multi traps sounds nice but requires too much setup and babying to use effectively.

          • 2 months ago
            Anonymous

            he never mentioned the scottish resistance take your meds

          • 2 months ago
            Anonymous

            Yeah being able to lay stickies across half the map sounds fun until you're actually trying it. In actual practice it's useful for guarding a split path or making one MASSIVE sticky trap in stupid places you can easily keep an eye on (like the floor below the rafter from spawn in 2fort). It shines most in MvM where you're doing both those things fairly regularly as a Demo.

    • 2 months ago
      Anonymous

      Iron Bomber is a viable alternative to Grenade Launcher, even after its hitbox finally got fixed

    • 2 months ago
      Anonymous

      Loose canon is hard to use, but god damn is it satisfying to land. Nothing like one hitting a light class or denying an uber with it.

  72. 2 months ago
    Anonymous

    >it's another "Ganker thinks raw aim is the only metric by which skill is defined in tf2" episode

    kek, stop basing what you think takes skill or not based on your 24 man spamfest clusterfucks

    • 2 months ago
      Anonymous

      t. engie main that goes 2-27

  73. 2 months ago
    Anonymous

    It’s definitely Scout.
    >Good Spies are a terror but all it takes is one good player aware of them to slowly end their reign of terror
    >Good Snipers that aren’t cheaters can be overwhelmed by strategic flanks pushing at the same time as an attack
    >Good Scouts are nightmare material that can materialize INSIDE your push, consume the soul of your medic, and dematerialize before you even realize what happened.
    A high level Scout is the true form of the devil basically

  74. 2 months ago
    Anonymous

    Demo if you're playing against a good team that won't just clump up in chokepoints, forcing you to actually aim.
    In casual medic would be the hardest I guess? Sure the healing part is easy, but you'll have zero protection or reliable pockets.

  75. 2 months ago
    Anonymous

    Could a full melee class work in TF2? I mean an entirely new class, not something like demoknight.

    • 2 months ago
      Anonymous

      Just make the demoknight his own class.

      • 2 months ago
        Anonymous

        But it would just be demoknight
        That's how they designed their melee only class

        demeoknight already exists. I want to see how a character with dashes could work in a tf2 game

    • 2 months ago
      Anonymous

      nnnuhyet

    • 2 months ago
      Anonymous

      But it would just be demoknight
      That's how they designed their melee only class

  76. 2 months ago
    Anonymous

    Literally Spy because it takes an insane level of patience to keep playing this character that objectively sucks. If you're against a team that has a shadow of a clue how to play, then they're probably checking Spies at a rate greater than zero, which means your whole plan is at great risk of falling apart at any moment. And if their team has a Pyro at all, you should just switch characters.
    Playing Spy isn't hard per se, but it sure does take a lot of mental fortitude and patience to play him when you know you've got about a 90% chance of getting pwned before you stab that guy you're after.

  77. 2 months ago
    Anonymous

    How do I have fun in TF2 again without mods. It's been maybe 4 or 5 years since I played TF2 frequently and the last time I tried to play, like 8 months ago, it was so incredibly dull because of the new matchmaking system.

  78. 2 months ago
    Anonymous

    How would a new class with a rocket launcher, shotgun and melee weapon work in TF2?
    And don't say soldier already exists

  79. 2 months ago
    Anonymous

    > Scout
    High risk, high reward.
    If you don't know how to move optimally you'll get btfo.
    > Soldier
    lol
    > Pyro
    High skill ceiling, undermined by being a W+M1 retard
    > Demoman
    Regular Demo requires a decent amount of game knowledge, Demoknights are Soldier tier retards
    > Heavy
    Deceptively skill intense
    > Engineer
    Most of the skill is optimizing building placements
    > Medic
    Mostly at the mercy of your team. If your team is competent you're basically afk but if you're playing with randoms you will be in for a hard game.
    > Sniper
    Mechanically intense, not much else.
    > Spy
    Everybody with more than 20 minutes in the game spychecks so unless you're unironically 200 iq at mindgames good luck

    • 2 months ago
      Anonymous

      >> Soldier
      >lol
      >> Pyro
      >High skill ceiling, undermined by being a W+M1 retard
      disregarded

      • 2 months ago
        Anonymous

        > Soldier main
        Low iq
        Probably use Black Box too

        >Heavy
        >Deceptively skill intense
        Elaborate

        He's displayed as the retard class that requires no skill but he has shit range, shit mobility and questionable sustain
        Under the right circumstances and playing around the team he is a menace but somebody playing TF2 for the first time will get absolutely obliterated compared to classes like Soldier or Sniper that are much more straightfoward to play.

        • 2 months ago
          Anonymous

          He's entirely dependent upon positioning which requires a certain level of game sense and map knowledge, sure
          I don't know if that necessarily qualifies as skill intense because that also applies to every other class but they have to aim
          I definitely don't think he requires more skill than soldier for example

    • 2 months ago
      Anonymous

      >Heavy
      >Deceptively skill intense
      Elaborate

  80. 2 months ago
    Anonymous

    >hmm this class that can outrun every other class in the game, yes this is the one that is high skill and high risk

    • 2 months ago
      Anonymous

      who are you quoting

      • 2 months ago
        Anonymous

        Just ctrl+F "scout"

  81. 2 months ago
    Anonymous

    back when the game first launched, the Heavy was considered a braindead OP class before people got used to them and how to deal with them.

    as the game went on and people got better at it, they became the worst class for how many weaknesses they present, I would say the Heavy has the lowest skill floor, and has the hardest time retaining a competitive edge, in this case, you might be able to say it takes the most skill to be an effective heavy in this day and age.

    • 2 months ago
      Anonymous

      The only time I remember heavy being considered OP was when he received that spin buff, along with GRU and Tomislav. Considering he got restricted to one per team in competitive as a result there was probably some credibility to that.

      • 2 months ago
        Anonymous

        Ah yes, tommy, sandwich (floor hp pack), and GRU.
        Dark times.

        • 2 months ago
          Anonymous

          >he doesn't remember Launch Tomislav spinning up 80% faster and pairing that with KGB crits

  82. 2 months ago
    Anonymous

    Spy's requirements for an instant kill
    >is at risk of getting caught making his way to the backlines, is at risk of getting caught every step behind you, is at the mercy of a player flicking their camera behind them for just a split second
    Sniper's requirements for an instant kill
    >click head lol

    • 2 months ago
      Anonymous

      Sniper's requirements for an instant kill
      >is at risk of getting caught singled out in the backlines, is at risk of getting sneaked up on when scoped, is at the mercy of a player flicking their WASD for just a split second
      Spy's requirements for an instant kill
      >click back lol

      • 2 months ago
        Anonymous

        Nah now you're just reaching.

        • 2 months ago
          Anonymous

          Reach deez nuts lmfaoo

  83. 2 months ago
    Anonymous

    >your team has 4 snipers
    >their team only has 1
    >their is way better and the 4 you have don't even bother trying to counter-snipe him

    • 2 months ago
      Anonymous

      >your team is (You) with a couple thousand hours, two or three half decent players with <500hrs, and a bunch of fresh install baboons
      >their team is a six stack of some gays from a high level comp team, all playing their main btw, probably using voice chat as well
      Volvo is never bringing back team scrambling, are they

      • 2 months ago
        Anonymous
      • 2 months ago
        Anonymous

        I just leave the match and force an autobalance if I'm no longer having fun. Plenty of other matches to be had.

  84. 2 months ago
    Anonymous

    There's another timeline out there where TF2 looked like this

    Nothing about the TF2 in this universe would have existed. This game probably would've been forgotten after two-three years.

    • 2 months ago
      Anonymous

      >TF2 is just CS:S with classes
      >Battlefield Heroes, Paladins, Overwatch and all the other ripoffs never exist

    • 2 months ago
      Anonymous

      Neither of the 2 prototypes even resemble anything similar to TFC in any way. Seems like Valve were trying to make a WW2 game or HL2:DM Source with aliens reskinned, then realized they should just actually make a fucking TFC with a new style.
      Kind of a weird case where rehashing the game with a drastically new art style works out. Arguably neutral reception within the Zelda series, straight flop with Nidhogg 2.

  85. 2 months ago
    Anonymous

    Heavy. It takes a lot of skill and determination to stop from killing yourself out of boredom.

  86. 2 months ago
    Anonymous

    spy. because I like it

    • 2 months ago
      Anonymous

      t. Gabe

  87. 2 months ago
    Anonymous

    Post screenshots

    • 2 months ago
      Anonymous

      haha benis

    • 2 months ago
      Anonymous

      post halloween ones

    • 2 months ago
      Anonymous
  88. 2 months ago
    Anonymous

    Demo mains calculating y=mx+b so they can angle their pipes perfectly and miss by 2 yards

  89. 2 months ago
    Anonymous

    WOAHhohohohaha

    LOHOHAAAAohohoh

  90. 2 months ago
    Anonymous

    Soldier and Demo since they have the most mobility options. Beyond that, their playstyles are "shoot at the feet for splash damage/spam stickies and pills"

  91. 2 months ago
    Anonymous

    I've been being le epic griefing troll in casual lately, building teletraps in Frontier and Mossrock. Always good for a laugh

  92. 2 months ago
    Anonymous

    we are in an age where Ganker thinks pyro takes more skill then soldier. then they site some aim assist so miniscule that nobody even fucking noticed for 15 years and think thats comparable or worse than the W+M1 a trained chimp could do. i topped as pyro every time when doing his contracts way back. even if soldier is a little nooby in some ways theres still many ways to play him that take skill.

    • 2 months ago
      Anonymous

      You can use that exact same sentence for every fucking class. Especially pyro.
      >even if pyro is a little nooby in some ways theres still many ways to play him that take skill.

  93. 2 months ago
    Anonymous

    Vinesauce has been assigned to BLU team
    Vinesauce (1) has been assigned to RED team

    • 2 months ago
      Anonymous

      *holds tab and looks for the bot avatar*

      • 2 months ago
        Anonymous

        >enemy team doesn't kick their's
        >more join
        ABANDON SERVER, LADS

        • 2 months ago
          Anonymous

          >Anon E. Moose (Voice): No
          >Anon E. Moose: you stupid cunts, enjoy your bots
          >Anon E. Moose has left the game (Client disconnect)
          many such cases

    • 2 months ago
      Anonymous

      Why do they always take a couple minutes to actually select Sniper and join the game proper?

      • 2 months ago
        Anonymous

        Feign being a human player arriving late, so they're not insta-kicked.

  94. 2 months ago
    Anonymous

    listen up eggheads

    most skilled to least skilled:

    >Scout
    speed, control and precision with very little HP
    >spy
    tactics, precision and general finesse with very little JP
    >sniper
    need to pull off consistent headshots to be not a total waste of space. lots of accuracy needed
    >demo
    few are capable of fully wielding demos full DPS
    >soldier
    multiple mechanics to master
    >medic
    only queers try to play medic as an offensive class. this class is mostly just healing
    >heavy
    need some aim. not much else to be good at. can easily rack up 5 kills in one life
    >engineer
    just strategy. not much else in terms of skill though there are some things you can do. he is a net positive to his team no one hates him
    >demoknight
    the chud class. if you want to feel good about yourself while having no skill then play demoknight. most encounters are just W+M1+M2. About as complex as a basic combo in mortal kombat
    >pyro
    class so easy you would think it was made with the disabled in mind. there are things you can master though not many. Not that you need to master as mindless W+M1ing will either make you win most encounters or at the very least send your opponent running in the opposite direction for health.

    • 2 months ago
      Anonymous

      >look at the bottom of the list
      >not soldier
      stop reading there

      • 2 months ago
        Anonymous

        anon has been trying very hard to post retarded bait for some time now but nobody took it, so he had to double down, please be nice to him

      • 2 months ago
        Anonymous

        >skill rating from someone who thinks W+M1 is an effective tactic

        anon has been trying very hard to post retarded bait for some time now but nobody took it, so he had to double down, please be nice to him

        post sexuality now

        • 2 months ago
          Anonymous

          Yes.

    • 2 months ago
      Anonymous

      >skill rating from someone who thinks W+M1 is an effective tactic

  95. 2 months ago
    Anonymous

    I'm actually pretty happy with the Axtinguisher in its current state, I feel it enables the old puff-and-sting playstyle without being completely and retardedly broken in Pyro's favor as "free crits on burning targets" used to be. It's now a nice sidegrade instead of a dead-lock for his melee slot. And if you're quick (Degreaser helps) you can even score a fire crit on another Pyro.

    • 2 months ago
      Anonymous

      >broken
      you literally just had to shoot at the pyro
      current axt and its puny damage is underwhelming, you can't kill shit with it. i'd rather use my flare gun instead.

      • 2 months ago
        Anonymous

        "Shoot at them" is every weapon's counter, genius.

        • 2 months ago
          Anonymous
  96. 2 months ago
    Anonymous

    Why do pyromorons think m1-q-m1 is the pinnacle of skill

    • 2 months ago
      Anonymous

      Hey bitch. That's m1-m2-q-m1. Vewy intensive combo.

      • 2 months ago
        Anonymous

        you also have to aim your flaregun and get a direct hit. compared to soldier where you can get the same dps by pressing m1 in the vague direction of the enemy

    • 2 months ago
      Anonymous

      To be fair they unironically have one of the hardest techniques in the game to do with rocket reflect jumps.

      • 2 months ago
        Anonymous

        About as useful as fucking short circuit jumping

        • 2 months ago
          Anonymous

          Precisely, the fact you've got to hunt for situations where it's even useful to do adds to how much of a challenge it is.

    • 2 months ago
      Anonymous

      ok let me summarize soldier
      >m1
      >m1
      >flail mouse downwards
      >m1

      • 2 months ago
        Anonymous

        And soldiers pretend their class is the pinnacle of skill too yes.

  97. 2 months ago
    Anonymous

    Am I experiencing a Mandolin Effect or did this set used to actually have an effect like decapitating people on headshots?

    • 2 months ago
      Anonymous

      You're thinking of the Hitman's Heatmaker which does decapitate enemies on a headshot-kill.

  98. 2 months ago
    Anonymous

    Why do soldierfags think m1 is the pinnacle of skill

    • 2 months ago
      Anonymous

      ok let me summarize soldier
      >m1
      >m1
      >flail mouse downwards
      >m1

      Soldiers need to calculate aim and trigonometry to get airshots.
      Pyro?
      >LUL WALK UP TO ENEMY PRESS M1 Q M1

      • 2 months ago
        Anonymous

        >airshots
        >not a thing pyro can do with flare gun
        >not a thing pyro can do with LITERALLY THE SAME PROJECTILE soldier uses via reflect

      • 2 months ago
        Anonymous

        >how to hit airshots:
        >wait for enemy to fall down, then click at them

      • 2 months ago
        Anonymous

        > Calculate aim and trigonometry
        Delusional retard
        There's a reason the direct shit is the least used primary by a landslide

      • 2 months ago
        Anonymous

        >low skill class gets angry at other low skill class

  99. 2 months ago
    Anonymous

    Engineer (sometimes Medic)

  100. 2 months ago
    Anonymous

    I guess spy and scout.
    And I say this with "what would take most skill to be 1 effective team member" in mind rather than which item set/map or whatever.

  101. 2 months ago
    Anonymous

    engibros won't pretend they're skillful (aside from chud dane), we just play engi because we can lazy fags and still be useful

    • 2 months ago
      Anonymous

      I just get a kick out of being a cunt with minis

  102. 2 months ago
    Anonymous
  103. 2 months ago
    Anonymous

    in a high skill enviroment its demo, without a hit scan gun and his weapons being sort of shit at close range you get rushed down by good players and explode with no counter play except thinking 5 steps ahead positioning yourself perfectly before this can even happen.
    >b-b-b-b-but demo is le op
    yeah, a little. hes definitely a great class but the reason he dominates shitters because they simply walk into sticky spam and play on maps that are 2 choke hallways like 2fort that give you no room to dodge or maneuver his aoe damage.
    if you think he his overpowered with no way to outplay him that says far more about you than demo

    • 2 months ago
      Anonymous

      He's not overpowered, he's just really easy to play.

  104. 2 months ago
    Anonymous

    spy since it's the most rewarding even though sniper is like a better spy and can counter any class with its different tools spy dies so much and it doesn't help this game doesn't have friendly fire, so spy checking is like a second nature reflex

  105. 2 months ago
    Anonymous

    neat how you can always instantly tell exactly where a tf2 screenshot was taken

    • 2 months ago
      Anonymous
  106. 2 months ago
    Anonymous

    Unironically Heavy (with no Medic pocket).
    >biggest target with the slowest mobility, becomes almost immobile when firing
    >have to rev your gun in advance, very vulnerable unrevved and revving
    >have to accurately track your opponents' movement when they all move faster than you
    >must have a good sense of priority as you can only shoot at one person/direction at a time
    >said aim limitations also means you are highly prone to getting ganked and you must rely on your team to watch your back
    >need proper positioning at all times or else you will be easily cornerpeeked/sniped/backstabbed

    • 2 months ago
      Anonymous

      Heavy with no Medic on your team is just straight up not worth playing.

      • 2 months ago
        Anonymous

        but I usually don't get pocketed anyway because I refuse to use my minigun

    • 2 months ago
      Anonymous

      finally someone gets it

  107. 2 months ago
    Anonymous

    scout because you actually have to hit shots

    spy because you have to use a little bit of your brain

  108. 2 months ago
    Anonymous

    Who is your favorite TF2 freak and why is it Christian Brutal Sniper?

  109. 2 months ago
    Anonymous

    when are we gonna get strange variants for jungle inferno weapons come on valve

  110. 2 months ago
    Anonymous

    Reminder: Valve took the most braindead class and made it even easier.

    • 2 months ago
      Anonymous

      >soldierfag complaining that they can't just aim rockets at airblast blind spots now

    • 2 months ago
      Anonymous

      That's not how it works in the game

    • 2 months ago
      Anonymous

      Yes, we know. The Gunboats were added so long ago.

  111. 2 months ago
    Anonymous

    >can only do contracts in casual
    >retards that want to T pose, hold the intel to prevent people from capping/playing/finishing the round
    >maps are unlimited time
    what the fuck was valve thinking, holy shit

    • 2 months ago
      Anonymous

      They were morongays that wanted to finish off whatever community servers remained after Quickplay didn't kill them

  112. 2 months ago
    Anonymous

    scout gameplay revolves entirely around walking around and shooting the enemy
    performance also goes up proportionally to how good you are at walking and shooting enemies, technically able to engage anything
    low skill floor high skill ceiling

  113. 2 months ago
    Anonymous

    Idk but spy and sniper are the most luck based classes

  114. 2 months ago
    Anonymous

    demoman

  115. 2 months ago
    Anonymous

    spy was actually so fun to play

  116. 2 months ago
    Anonymous

    /thread

    • 2 months ago
      Anonymous

      "obstruct vision with fire" is such a reach to try and devise an anti-sniper strategy and i have no idea why it's bundled under scout as well

    • 2 months ago
      Anonymous

      >here is pyros 10 easy ways to kill people

  117. 2 months ago
    Anonymous

    Scout takes the most skill
    Heavy takes the least skill

  118. 2 months ago
    Anonymous

    put dispenser here

  119. 2 months ago
    Anonymous

    heavy/medic/engi are almost pure positioning, just need the knowhow to back it up
    pyro, demo and soldier require great timing to play well
    snipers and spies are all transgender, how do you counter getting tapped by a sniper cross map besides 'lmao avoid sight lines" or get better at randomly checking behind you for spies.
    Scout is undeniably the highest skill ceiling class and i'm not even a scout main

    • 2 months ago
      Anonymous

      >get better at randomly checking behind you for spies
      by turning around while you're going places
      it's not like you have anything better to do
      plus if you know there's a spy then spychecking should be a high priority when you're not fighting

  120. 2 months ago
    Anonymous

    all this thread has taught me is that you can rationalize literally any class to be the most skilled if you are willing to do mental gymnastics a bunch. Its a great revelation really. our reality is totally built upon complex lies. these fags could convince you that engineer takes the most skill

  121. 2 months ago
    Anonymous

    Scout, and it's not even close; the entire class lives or dies by the cleanliness of their movement and aim with no real way to compensate for a lack of either. People say Spy but it's less that he's hard to master and more that he's just shitty and his tools straight up don't work against competent players; if someone dies to a Spy, 90% of the time it's the fault of the person facing them and not due to anything spectacular on part of the Spy. People also say Sniper because he has to autistically hone a single skill, but he does so from one-sided safety and has less shit to manage than any other class by a massive margin.

    • 2 months ago
      Anonymous

      durr not as hard as pyro

  122. 2 months ago
    Anonymous

    Random Class takes the most skill because you need to be good with all the classes to be consistently good with it

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