AoS, 10th edition 40k is awful. 3rd edition AoS is decent. I would say since AoS 2e no edition of 40k running concurrently has been better than it. Of course the real answer is WARHAMMER FANTASY BATTLE 6TH EDITION RAVENING HORDES ONLY BABY
Assuming you only mean current editions probably AoS, but they're both pretty terrible games. Any of GW's specialist games absolutely mog their two mainline offerings; what little game design talent GW has is all working on side games.
Aos has a lot of serious problems with shooting units, most evident in the new COS and old stormcast units. They're usually overpriced junk but shooting into melee gives you good utility over multiple turns. The counterpoint is optimal shooting like handgunners is squishy and therefore cheap but they should never be in combat anyway, and you stack the unit up to collect more buffs then exploit the fact that range means they can always hit with the entire unit and you get a points efficient powerhouse that melee armies struggle to even touch. There are also issues with how some armies scale in larger games due to limits on how many spells you can cast. Buffy guys dominate lower points games while points-efficient units dominate higher costs
Despite all this AOS still has better balance and plays better than 40k
YOU DIDNT SPECIFY WHICH EDITION GET FUCKED NERRRRRDDDDD
Anyway, the fundamental problem with AoS is a game is you don't interact with your opponent. Not really. You stack a bunch of combos and take all the multipliers and this and that and then you just execute the same game plan you do every time, and depending on the matchup and dice you see who shoots first, and if it's lethal. It's like watching two MtG combo decks. Mk 2. Warmachine had a similar problem. >Muh Netlisting
Netlisting in 3rd-7th edition 40k was more about optimization than anything else. Minmaxing unit sizes and wargear, not taking trap options, and even if things started looking pretty cookie-cutter, like 5e's 4+ combat squads in Razorbacks with 3 Predators, deployment and the first two turns of gameplay mattered more than your list.
I've only watched 8th and 9th and 10th looks like a clown fiesta, so it's not really fair for me to opine on that, but AoS just feels low agency and solitaire, so they'd really have to have fucked 40k up for anything to change.
>YOU DIDNT SPECIFY WHICH EDITION
When all 40k editions are better than all aos editions, it doesn't make any difference. Though it seems you have an equally low opinion of aos as I do.
I just haven't played 8th-10th. They might be really, really, really bad. It's GW after all.
I played 4 whole games of AoS, 1 that one dumb consoomer friend, 3 vs a 40k tourneyfag friend who is much better than me. I played some deep striking bullshit with Sigmarines and took all the force multipliers that made their deep strikes more accurate or made them better in combat. Proxied everything or borrowed.
It was so bad. I either went first and nearly tabled the other player, or null deployed and then nearly tabled them. Eventually the tourney guy proxies Nagash and tries to come up with some goofball Death monster mash and Turn 1 wins.
None of the games I watched looked fun either. Anyone who says I wasn't supposed to try my best to win is completely confused about what a game is. That said, even the scrubs didn't seem to be having fun.
For me it used to be 2e AoS, though 3e fucked things up by reducing hordes with the reinforcement rule, then adding Overwatch. It essentially penalised any horde melee army and favoured genero-gunline factions (Kharadrons, Lumineth).
I haven't played 40k since 8th, though I am building a force for 10e and am willing to play until a hopeful 4th edition of AoS comes out that lets me play my Pestilens hordes as intended again.
>The game that everyone in your area is more likely to play >The game that your 10/20 year old army is still likely to be mostly playable/proxyable >The game with the better setting >The game with the better characters >The game with the more interesting aesthetic >The game that didn't take a colossal shit all over the previous, superior incarnation flavor-wise in its inception
There's a lot more reasons why people playing 40k aren't necessarily GW simps compared to the people playing AoS anon.
The two types of people who play AoS are either based retards who ignore all aspects of the setting and go 'mmm nice model, me play game,' or the 'HECKIN EPIC SIGMARINOOS THANK YOU JAMES FOR ADAPTING LE 40K & WHF FACTIONS AS LESS PROBLEMATIC AND MORE ALLY FRIENDLY' crowd.
exactly just be based and enjoy the superior gameplay and models.
Also nah you have to a battered housewife to get any enjoyment from 40k, even the models they put out these days aren't even that good so just painting instead of playing isn't even that much better.
YOU DIDNT SPECIFY WHICH EDITION GET FUCKED NERRRRRDDDDD
Anyway, the fundamental problem with AoS is a game is you don't interact with your opponent. Not really. You stack a bunch of combos and take all the multipliers and this and that and then you just execute the same game plan you do every time, and depending on the matchup and dice you see who shoots first, and if it's lethal. It's like watching two MtG combo decks. Mk 2. Warmachine had a similar problem. >Muh Netlisting
Netlisting in 3rd-7th edition 40k was more about optimization than anything else. Minmaxing unit sizes and wargear, not taking trap options, and even if things started looking pretty cookie-cutter, like 5e's 4+ combat squads in Razorbacks with 3 Predators, deployment and the first two turns of gameplay mattered more than your list.
I've only watched 8th and 9th and 10th looks like a clown fiesta, so it's not really fair for me to opine on that, but AoS just feels low agency and solitaire, so they'd really have to have fucked 40k up for anything to change.
AOS having the double turn already makes it the worst wargame on the market. Alternating Activation should be the standard and IGOUGO is bad enough without literally getting up from the table to go eat lunch for an hour while your opponent does two back to back turns solo, if I wanted to watch somebody play solitaire I don't need models
Grimdark Firefight
Which is better for a pain free existance, having an eye gouged out with a rusty spoon, or taking an angle grinder to your nuts?
Probably an edition of 40k that's old enough that its faults are buried under nostalgia.
AoS, 10th edition 40k is awful. 3rd edition AoS is decent. I would say since AoS 2e no edition of 40k running concurrently has been better than it. Of course the real answer is WARHAMMER FANTASY BATTLE 6TH EDITION RAVENING HORDES ONLY BABY
Assuming you only mean current editions probably AoS, but they're both pretty terrible games. Any of GW's specialist games absolutely mog their two mainline offerings; what little game design talent GW has is all working on side games.
Aos has a lot of serious problems with shooting units, most evident in the new COS and old stormcast units. They're usually overpriced junk but shooting into melee gives you good utility over multiple turns. The counterpoint is optimal shooting like handgunners is squishy and therefore cheap but they should never be in combat anyway, and you stack the unit up to collect more buffs then exploit the fact that range means they can always hit with the entire unit and you get a points efficient powerhouse that melee armies struggle to even touch. There are also issues with how some armies scale in larger games due to limits on how many spells you can cast. Buffy guys dominate lower points games while points-efficient units dominate higher costs
Despite all this AOS still has better balance and plays better than 40k
Age of Sigmar
but it's not by a whole lot and it's still not a very good game
YOU DIDNT SPECIFY WHICH EDITION GET FUCKED NERRRRRDDDDD
Anyway, the fundamental problem with AoS is a game is you don't interact with your opponent. Not really. You stack a bunch of combos and take all the multipliers and this and that and then you just execute the same game plan you do every time, and depending on the matchup and dice you see who shoots first, and if it's lethal. It's like watching two MtG combo decks. Mk 2. Warmachine had a similar problem.
>Muh Netlisting
Netlisting in 3rd-7th edition 40k was more about optimization than anything else. Minmaxing unit sizes and wargear, not taking trap options, and even if things started looking pretty cookie-cutter, like 5e's 4+ combat squads in Razorbacks with 3 Predators, deployment and the first two turns of gameplay mattered more than your list.
I've only watched 8th and 9th and 10th looks like a clown fiesta, so it's not really fair for me to opine on that, but AoS just feels low agency and solitaire, so they'd really have to have fucked 40k up for anything to change.
>YOU DIDNT SPECIFY WHICH EDITION
When all 40k editions are better than all aos editions, it doesn't make any difference. Though it seems you have an equally low opinion of aos as I do.
I just haven't played 8th-10th. They might be really, really, really bad. It's GW after all.
I played 4 whole games of AoS, 1 that one dumb consoomer friend, 3 vs a 40k tourneyfag friend who is much better than me. I played some deep striking bullshit with Sigmarines and took all the force multipliers that made their deep strikes more accurate or made them better in combat. Proxied everything or borrowed.
It was so bad. I either went first and nearly tabled the other player, or null deployed and then nearly tabled them. Eventually the tourney guy proxies Nagash and tries to come up with some goofball Death monster mash and Turn 1 wins.
None of the games I watched looked fun either. Anyone who says I wasn't supposed to try my best to win is completely confused about what a game is. That said, even the scrubs didn't seem to be having fun.
For me it used to be 2e AoS, though 3e fucked things up by reducing hordes with the reinforcement rule, then adding Overwatch. It essentially penalised any horde melee army and favoured genero-gunline factions (Kharadrons, Lumineth).
I haven't played 40k since 8th, though I am building a force for 10e and am willing to play until a hopeful 4th edition of AoS comes out that lets me play my Pestilens hordes as intended again.
Blood Bowl is the only good answer.
none of you guys have ever played AoS and it shows
Noone has but retards and actual GW simps, anon
your missing out then pal. 40k is the game for GW dick suckers, has been since like 7th edition.
>The game that everyone in your area is more likely to play
>The game that your 10/20 year old army is still likely to be mostly playable/proxyable
>The game with the better setting
>The game with the better characters
>The game with the more interesting aesthetic
>The game that didn't take a colossal shit all over the previous, superior incarnation flavor-wise in its inception
There's a lot more reasons why people playing 40k aren't necessarily GW simps compared to the people playing AoS anon.
The two types of people who play AoS are either based retards who ignore all aspects of the setting and go 'mmm nice model, me play game,' or the 'HECKIN EPIC SIGMARINOOS THANK YOU JAMES FOR ADAPTING LE 40K & WHF FACTIONS AS LESS PROBLEMATIC AND MORE ALLY FRIENDLY' crowd.
exactly just be based and enjoy the superior gameplay and models.
Also nah you have to a battered housewife to get any enjoyment from 40k, even the models they put out these days aren't even that good so just painting instead of playing isn't even that much better.
>this many copes
>somehow not a dickrider
Smark ass bitch
Do you think this guy's opinion
is accurate?
Grimdark Future
current edition? AOS
All time? 40k, specifically 4th edition.
I miss looted tanks
so play an edition where they're usable
Mordheim > Kill Team > Necromunda >>>>> WFB/ToW > 40k >>>>> Ape of Smegma
Tell me there‘s another head in that kit.
AoS
AoS, mostly because 40k has been in a nosedive for past 3 editions
AOS having the double turn already makes it the worst wargame on the market. Alternating Activation should be the standard and IGOUGO is bad enough without literally getting up from the table to go eat lunch for an hour while your opponent does two back to back turns solo, if I wanted to watch somebody play solitaire I don't need models