Whiterun... home...

Whiterun... home...

  1. 3 weeks ago
    Anonymous

    >1996 Whiterun was bigger and a full fledge town
    >2011 Whiterun is a dozen shacks with a population less than 50 which is somehow the trading hold of the province

    • 3 weeks ago
      Anonymous

      to be fair every one of those houses besides the inn is a dungeon, somehow, someway

    • 3 weeks ago
      Anonymous

      >1996 Labyrinthion is an actual labyrinth
      >2011 Labyrinthion is a walled semicircle with 3 buildings

    • 3 weeks ago
      Anonymous

      The original Whiterun doesn't have a single unique NPC though

      • 3 weeks ago
        Anonymous

        That's only 15 less than the current Whiterun

        • 3 weeks ago
          Anonymous

          calling any npc in whiterun 'unique' is a massive stretch anyway, given they all share voice actors and 90% of them have nothing interesting to say or do, nor do they have any unique assets.

          • 3 weeks ago
            Anonymous

            I was kind of getting at that. There's plenty more named NPCs but there's only between 10 and 20 that aren't totally insignificant

    • 3 weeks ago
      Anonymous

      >PC game
      >Console game
      really makes you think

      • 3 weeks ago
        Anonymous

        This. Consoles have always been inferior. One only needs to look at the shitty port of Deus Ex on PS2 to see that, even a console 10x more powerful than the console before it couldn't run a game that was developed in 1995.

  2. 3 weeks ago
    Anonymous

    anon bro show us the smith and TAVERNS

    • 3 weeks ago
      Anonymous

      Every smith in this game is a giant for some reason

      • 3 weeks ago
        Anonymous

        >a giant
        im more amazed that they're apparently chuck norris

      • 3 weeks ago
        Anonymous

        sovl

    • 3 weeks ago
      Anonymous
  3. 3 weeks ago
    Anonymous

    I wish they didn't change 'Markarth Side' to just Markarth. Markarth Side sounds more interesting

    • 3 weeks ago
      Anonymous

      What's up Zaric

  4. 3 weeks ago
    Anonymous

    This made boomers jizz their pants back in 1994

    • 3 weeks ago
      Anonymous

      I like how they ramped up the coom stuff in Daggerfall
      If only we still had that Bethesda now. The games would still be awful, but at least they'd be coom central and wouldn't need 10 years of modding to have a single halfway attractive character in them.

      • 3 weeks ago
        Anonymous

        >The games would still be awful, but at least they'd be coom central
        Skyrim is the greatest coom game of all time.

        • 3 weeks ago
          Anonymous

          nah, it's really not
          even modded to the gills, it still looks like a very average japanese coom game like illusion games etc, and mainly, none of the shit actually integrates with the game well, they're glorified scene viewers

          • 3 weeks ago
            Anonymous

            It's the context it adds to the cooming that makes it god tier.

  5. 3 weeks ago
    Anonymous

    3 >>> 5 = 4 >>>>> 2 > 1

    • 3 weeks ago
      Anonymous

      >oblivion higher than daggerfall

      • 3 weeks ago
        Anonymous

        Daggerfall is just an endless amount of procedurally generated garbage. People give it a pass because it's retro and saying you prefer 90s Bethesda games gives you Ganker cred

        • 3 weeks ago
          Anonymous

          This. I like old dungeon crawler games (even played the ancient ones like Black Crypt or King's Field 1) and the dungeons in Daggerfall were the most awful ones I have ever encountered. Just a random mess of tubes connected with intersections with a few enemies sprinkled in.

    • 3 weeks ago
      Anonymous

      this is extremely accurate and anyone who says different is not a nice person.

    • 3 weeks ago
      Anonymous

      >5 = 4
      no way, put Oblivion lower. it's like Daggerfall with its procedural dungeons, but they're in short supply, and the main quest is ABYSMAL, at least ES2 has an intriguing plot and a great sandbox. ES4 is easily the worst one except for maybe Redguard, even Battlespire has its perks. also Shadowkey is cool, it's the best bits of 3 and 4 but rolled up into a tight and focused Daggerfall.
      t. ES autist

      • 3 weeks ago
        Anonymous

        b-but muh dark brohterhood

        • 3 weeks ago
          Anonymous

          >sidequest is a better mainquest than the mainquest
          oof

    • 3 weeks ago
      Anonymous

      3=5=4=2=1
      Your Bethesda games suck, you gay. It's hilarious see you retards argue which mediocre game is the game of mediocrity.

      • 3 weeks ago
        Anonymous

        Hilarious watching salty retards enter a thread they dislike so they can announce to the world they're salty retards.

    • 3 weeks ago
      Anonymous

      dangerously baste

  6. 3 weeks ago
    Anonymous

    I hope they fix that shitty mainquest in the remaster. No, being a side character and an NPC being the main character is really fucking gay.

    • 3 weeks ago
      Anonymous

      >dreamworks face
      WHAT WERE THEY THINKING?!

      • 3 weeks ago
        Anonymous

        It's the expression that tells you the hero is going to be up to no good, and is much cooler than any of those classic, mainstream, conformist wimps those other studios produce

  7. 3 weeks ago
    Anonymous

    > newest Bethesda game is packed with so much content

  8. 3 weeks ago
    Anonymous

    Now this takes me back. I had the boxed version in the 90s, probably hand packed by the redhaired manlet himself. Super fun game, the most mind blowing thing was creating my own spells. Of course, my opinion of bethesda became less and less as they removed more and more spell customization options from their games. It was the very first splinter under my skin about bethesda that began to fester.

  9. 3 weeks ago
    Anonymous

    The only fun I had with this game was figuring out how it uses character portraits to mod in my own custom one.

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