Why am I seeing everyone lose their shit over this?

Why am I seeing everyone lose their shit over this? Almost every game at this point has the physics capable of doing this, they just aren’t a physics based puzzle game. If we had a third Portal we’d probably see something like this in games sooner.

  1. 2 weeks ago
    Anonymous

    Yeah. "IF".
    But we don't. So that's why people are losing their shit. The concept isn't new but never has been implemented outside of short intervals scattered across multiple other games.

    • 2 weeks ago
      Anonymous

      >The concept isn't new but never has been implemented outside of short intervals
      There is a moltitude of games based exclusively on that..

  2. 2 weeks ago
    Anonymous

    Horizon doesn't even apply physics to arrows, if you shoot them to the sky they're never coming down. Most AAA decided to cut down on physics and focus on graphics because the former gets in the way of the later and requires a lot of debugging to not turn into some ugly jank fest + it's easier to market pretty graphics to normalfags

    • 2 weeks ago
      Anonymous

      >Most AAA decided to cut down on physics and focus on graphics because the former gets in the way of the later and requires a lot of debugging to not turn into some ugly jank fest + it's easier to market pretty graphics to normalfags
      Pretty much. Bethesda is the one remaining big Western developer that prioritizes physical interaction over smooth presentation and they get endless shit for it.

      • 2 weeks ago
        Anonymous

        Tbf their games aren't only massively hanky in ways even people without the source code (sorta) manage to work around, but they've also been using the same engine for how long now while still having their games half broken? Honestly no idea how people but their games on consoles when it's mods that makes the jank palatable

        • 2 weeks ago
          Anonymous

          I played the shit out of Oblivion and Skyrim on the 360 and I have no idea what the fuck people are talking about when they say Bethesda games are buggy or broken, or that they need mods to be playable. I never ran into any major stuff like that in either game besides the little things in Skyrim that don't even matter like the Giant glitch where your body flies off when you die.

  3. 2 weeks ago
    Anonymous

    I don't see anyone losing their shit other than nintendo fans who lose their shit over everything.

  4. 2 weeks ago
    Anonymous

    >finally get a AAA adventure game with more to it than just dodge roll dodge roll now attack then dodge roll dodge roll mana has recharged/cooldown has reset so use special ability now dodge dodge roll and hit repeated until the damage sponge drops
    >trannies mald over it 24/7

    • 2 weeks ago
      Anonymous

      >with more to it than just dodge roll dodge roll now attack then dodge roll dodge roll mana
      This game has even LESS than that.

    • 2 weeks ago
      Anonymous

      Are you mad at the existence of soulsborne games? Why? It's not like any there are any AAA games that do that beyond various FromSoft games, and those don't come out frequently at all. I actually wish there were more games inspired by them. And I mean "inspired", not "directly ripping off".

  5. 2 weeks ago
    Anonymous

    >Almost all games could do this...if they wanted to
    >If a third Portal ever got made..I bet it could do this
    Wow. Very solid points anon.

    • 2 weeks ago
      Anonymous

      It’s the equivalent of going into an art museum and saying „I could draw this too“

  6. 2 weeks ago
    Anonymous

    Next time think before making a post OP.

  7. 2 weeks ago
    Anonymous

    I've always enjoyed physics since the 2000s so I appreciate having it back again in a mainstream game. It's depressing that this is about all we get on that front though.

    • 2 weeks ago
      Anonymous

      I consider ourselves fortunate that we have a game that has puzzles at all.

  8. 2 weeks ago
    Anonymous

    >Almost every game at this point has the physics capable of doing this, they just aren’t a physics based puzzle game
    show me other games where you can make these and actually use it to do something

    • 2 weeks ago
      Anonymous

      >pls grind the underground for 200h, upgrade your battery and then you can have fun
      lmao orj just install gmod

      • 2 weeks ago
        Anonymous

        show me all the cool stuff people made in gmod
        could you fight any enemies with your contraptions? was there even a story in gmod?

        • 2 weeks ago
          Anonymous

          Maybe not GMOD, but this game from 2018 has way better vehicle construction than BOTW (with no fun tax), features vehicle combat with physics and is open world

          • 2 weeks ago
            Anonymous

            show me the coolest stuff in it
            is there an actual game in there with actual goals or is it just autistic building stuff?

  9. 2 weeks ago
    Anonymous

    Getting a game to consistently do physics like that is very hard because interacting emergent physics objects is extremely difficult. You can do it, but it's prone to unexpected actions.

    The fact you're saying "All games could do this if they wanted to" shows you have zero criticial thinking. Maybe consider there might be a reason all games DON'T do it, if you insist it's so doable.

    • 2 weeks ago
      Anonymous

      other games dont even let you set fire to grass or even let you cut it lmao

      • 2 weeks ago
        Anonymous

        Far Cry 2 came out in 2008.

        • 2 weeks ago
          Anonymous

          1 game, big deal

          • 2 weeks ago
            Anonymous

            the average survival crafting game shat on steam has the feature
            you know, the very same games botw and totk knocked off wholesale

  10. 2 weeks ago
    Anonymous

    >I could dance like that too.. if I felt like it.

  11. 2 weeks ago
    Anonymous

    Because nu-zelda fans are non-gamers that at best only played sonyshit, so seeing physics in a videogame is about as mind-blowing to them as when half-life 2 came out

  12. 2 weeks ago
    Anonymous

    name 5 (five) games

    • 2 weeks ago
      Anonymous

      1. Forbidden Siren 2
      2. Yakuza 3
      3. Monster Hunter Generations Ultimate
      4. Dark Souls 2
      5. Astral Chain

  13. 2 weeks ago
    Anonymous

    oh is that how you're supposed to do it
    I just lifted it up and rewinded

    • 2 weeks ago
      Anonymous

      I find you can brute force a lot of puzzles with the rewind. I remember a shrine wanted me to place a wheel on a box and attach a slab to it to make it launch itself between these steps just to move the ball up to a higher platform. I just grabbed the box, moved it up to the top with the hand and then rewound it instead of doing it the intended way. Nintendo was retarded for adding a ladder to every area.

    • 2 weeks ago
      Anonymous

      You saw the wheel and didn't try to shoot it?

      • 2 weeks ago
        Anonymous

        it was the one underground where you have to assemble the robot so I think the wheel wasn't attached to the door
        that whole section I used rewind alot

        • 2 weeks ago
          Anonymous

          I know. I remember that that's the Left-Arm Depot. The first door you come across there before you can even start with the puzzles has a door with a wheel on it already, so all you need to do is hit it and see what happens. Then after you get across the lava part, there's another door that's the exact same except the wheel is detached, so you need to recreate it. It's a neat physics thing with how wheels work with chains and it's a real shame it's not used and can't be used anywhere else in the game. Really makes me wish the game had grappling hooks with full physics simulation.

          • 2 weeks ago
            Anonymous

            NTA, I didn't notice the wheel was attached to both the pulley and the door, so I couldn't recreate it. Bit disappointed i didn't do it properly but I also had to use recall.

  14. 2 weeks ago
    Anonymous

    >they just aren’t a physics based puzzle game.
    FOUND YOUR PROBLEM, NIGGY

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