Why are they releasing it on the N64?

Why are they releasing it on the N64?

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  1. 2 years ago
    Anonymous

    christ.

  2. 2 years ago
    Anonymous

    Ok I’m sure you can design a 3D childrens game better. Post a screenshot of your version with your fantastic game creation skills and I’ll be here waiting.

    • 2 years ago
      Anonymous
      • 2 years ago
        PsychoJoona

        You made Bugsnax?

    • 2 years ago
      Anonymous

      Give me Gamefreak's budget and I'll do a better job, sure.
      I'll start by hiring actually competant modellers, and texture artists, because that is literally all they have to do. They could release whatever bullshit plot, gimmick and gameplay they want, but they could at least try and make it look decent.

      • 2 years ago
        Anonymous

        it's capitalism, anon. they're cutting corners to save on expenses in order to pour the savings into profits for shareholders. it's what the system is built to do. what's the point in paying more to create a higher-quality product when you can put out something mediocre and still make the same amount of money?

        • 2 years ago
          Anonymous

          they just spent 50 millions for ukraine, trannies and refugees, they definitely can afford to hire competent modellers. In fact Gsmefreak is actually the biggest victim in how money are used, games are demanded and deadlines. If they had any balls they'd retake their own IP in their hands

          • 2 years ago
            Anonymous

            of course they can afford to hire competent modellers, there's just no profit-based reason to do so, so they don't. why fork out the money to do that when you could be pocketing it instead without any noticeable dip in sales? their job isn't to make a good game, their job is to increase quarterly earnings, and skimping on this sort of stuff is an easy way to do that.

    • 2 years ago
      Anonymous
    • 2 years ago
      Anonymous

      its the most profitable franchise in the world. literally every other game that's ever looked better is an embarrassment to it.

  3. 2 years ago
    Anonymous

    why is gamefreak so deathly allergic to learning how to do basic texturing and lighting holy shit

  4. 2 years ago
    Anonymous

    Years into the Switches lifespan and they are still using the 3DS engine for Pokemon aren't they?

    • 2 years ago
      Anonymous

      Yes. Even worse they are using the "futureproof" incredibly unoptimized models which hog all the resources of the rendering pipeline. It's so inexcusable.

  5. 2 years ago
    Anonymous

    you have never played a N64 game

  6. 2 years ago
    Anonymous

    The N64 had hardware level anti-aliasing, while this game literally has none. Don't insult such a good console please.

    • 2 years ago
      Anonymous

      it's honestly really depressing how much Nintendo fell off in terms of console power. Shit like Rise makes much better use of it than anything Gamefreak pumps out, but holy hell

      • 2 years ago
        Anonymous

        They don't help themselves by not adopting modern visual tech like temporal reconstruction, that can help make games more presentable even on low end hardware, I'm talking about shit like TAAU and FSR. Xenoblade 3 uses it and looks much better than your average Switch game, but most Nintendo first party games have zero image processing and just look like raw dogshit on any big TV.
        It's indeed sad for a company that used to push so much innovation (the way the N64 did 3D graphics is fascinating and the Gamecube was a powerhouse) to fall this low.

  7. 2 years ago
    Anonymous

    small indie company please understand

  8. 2 years ago
    Anonymous

    Damn bro..

  9. 2 years ago
    Anonymous

    Holy smokes.

  10. 2 years ago
    Anonymous

    90% of this board will still buy the games anyway
    Why bother making making games that look decent when people still buy literal garbage every year?

    • 2 years ago
      Anonymous

      >JOZEFU WHY DONTU THEY RIKE MY GAME!!!

  11. 2 years ago
    Anonymous

    >1347x974
    Well, there you go. Of course it's gonna look like shit on a higher resolution than it's meant for.

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