Why are they remaking Sonic Heroes and not Sonic Adventure 1&2?

Why are they remaking Sonic Heroes and not Sonic Adventure 1&2?

SA2 is easily the best game in the franchise and could definitely use a fresh new coat of paint and some polish.

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  1. 3 weeks ago
    Anonymous

    Expectations of Chao World that they never want to bring back.

  2. 3 weeks ago
    Anonymous

    Why would you expend the effort of remaking an old game like that when you could easily recycle Sonic Generations and take in the profit of nostalgia pandering? The fans say they hate it, but they still buy it, every fricking time.

    • 3 weeks ago
      Anonymous

      What's more is that Sonic Adventure 2 is really hard to just recycle, and they can't do that, not like they can with Generations, they literally only have to add a shitty 1 hour shadow campaign and the stupid autistic morons like me will buy it fricking anyways.

  3. 3 weeks ago
    Anonymous

    heroes is less beloved and they need to make the physics actually playable first. better to butcher a mid controversial game than literally the 2 most beloved games in the series past the mega drive.

  4. 3 weeks ago
    Anonymous

    Because due to the Sonic movies, they're in a weird state where they don't want to retell SA2's story, because that's what the 3rd movie is going to be majorly about. I think a SA1 remake along with this movie would have been fine, so Heroes is still an odd choice.

    I know who the Sheriff is, but what I want to know is, where is Amy? Are they just going to have her magically be there?

    • 3 weeks ago
      Anonymous

      ?si=W5957bSPitnZToJt

    • 3 weeks ago
      Anonymous

      2 wasn’t a beat for beat adaptation of 3&K, 3 won’t be a beat for beat adaptation of SA2. Temper your expectations a little bit.

  5. 3 weeks ago
    Anonymous

    >SA2 is easily the best game in the franchise
    you can't say that with a straight face when the knuckles/rouge levels are objectively worse than SA1 and the tails/eggman mech levels have abysmal shooting controls which get dabbed on by any shooter game released in the same time period
    only 1/3 of the game is even salvageable

    • 3 weeks ago
      Anonymous

      There are some pretty great mods that add SA1 emerald sensors and better controls for mechs. Not really a complaint that can't be solved.

    • 3 weeks ago
      Anonymous

      >knuckles/rouge levels are objectively
      They're an objective improvement though, with the treasure hunt missions actually having levels designed for the gameplay, rather than slapping treasure hunt on Sonic levels like SA1 did.

      >tails/eggman mech levels have abysmal shooting controls
      They're perfectly fine, Eggman also has some of the best shooting levels.

      All SA2 did was take the best three gameplay styles in SA1 and refine the frick out of them.

      • 3 weeks ago
        Anonymous

        If they took the best three gameplay styles then why the frick can't I fish? Get owned, loser

        • 3 weeks ago
          Anonymous

          Because fishing wasn't "the best" you dumb contrarian.

          • 3 weeks ago
            Anonymous

            >Can't sense sarcasm.
            Man, autism really does flow through this fandom.

            • 3 weeks ago
              Anonymous

              >Expecting to convey sarcasm through text on a board filled to the brim with post irony.
              We can at least agree on one thing. But I'm sorry to inform you that I'm not the autistic one here.

              • 3 weeks ago
                Anonymous

                >Getting this defensive on a Vietnamese basket weaving forum talking about a cartoon blue rat.

                Yeah buddy. You're as autistic as they come. Just like us. Get comfortable.

              • 3 weeks ago
                Anonymous

                >Defensive
                You're the one throwing insults left and right cause I didn't pick up one your "joke."
                Maybe just drop it if you really "don't care" that much, instead of pretending to have the upper hand here. This is getting sad.

              • 3 weeks ago
                Anonymous

                Just like us! Just like us! Just like us!

      • 3 weeks ago
        Anonymous

        >They're an objective improvement though
        Not when they arbitrarily restrict you to only being able to search for one crystal at a time. Frick needing to backtrack the entire stage 3 times

        • 3 weeks ago
          Anonymous

          I never had an issue with it. Maybe you just need to get good.

        • 3 weeks ago
          Anonymous

          Man, it sounds like you're just bad at the game. Least we found the root of the issue.

        • 3 weeks ago
          Anonymous

          This a valid but minor critique. Try something more significant.

          • 3 weeks ago
            Anonymous

            Man, it sounds like you're just bad at the game. Least we found the root of the issue.

            It's especially surprising to me as I often played the treasure hunt missions in multiplayer with friends. So when you had to do them for single player it was easy as you already knew all the likely locations where the treasures could be.

          • 3 weeks ago
            Anonymous

            It's because Heroes sold better, and is far, far easier to market to a wider audience. It's not hard to figure out, guys.

            >valid but minor critique
            >minor
            It absolutely is NOT minor, holy shit.
            >because of the "improved" Hunting stage radar system, you can now have an emerald shard spawn near your spawn point in the stage, just out of view, or even worse, buried underground where you would never have a chance of collecting it unless you were randomly digging around the area
            >with this new system stages are now either over laughably quickly or absolute slogs, with Meteor Herd and Mad Space getting the worst out it by far
            >"uhhmmm it's actually not a big deal tho??? maybe try a better criticism, sweaty ;)"
            Frick OFF. The changes made to the radar in SA2 are indefensibly stupid and unnecessary. There are a million other ways to slow down the player progression through Hunter stages that don't involve arbitrary padding.

            • 3 weeks ago
              Anonymous

              The thing is about the radar is that you basically just run to the computer to snitch the location anyway for optimal A rank so it's doesn't even work

            • 3 weeks ago
              Anonymous

              >It's because Heroes sold better, and is far, far easier to market to a wider audience.
              also easier to monetize. they're going to chop the game up into parts and sell it as DLC lmao. plus MTX out the ass.

            • 3 weeks ago
              Anonymous

              >because of the "improved" Hunting stage radar system, you can now have an emerald shard spawn near your spawn point in the stage, just out of view, or even worse, buried underground where you would never have a chance of collecting it unless you were randomly digging around the area
              Anon this isn’t an issue at all with how fast the characters move and how the stages are designed. I say this as somebody who hated most of those stages until I went for all A-ranks. The levels are basically designed in a way that they consist of 3 or 4 segments. Pieces don’t cluster together. If you find something near church mountain on Pumpkin Hill, the next two will be elsewhere. It’s pretty trivial, I got all A ranks with no hints.

        • 3 weeks ago
          Anonymous

          Knuckles and Rouge are fast as frick, backtracking isn't an issue at all

      • 3 weeks ago
        Anonymous

        Gamma had better controls

      • 3 weeks ago
        Anonymous

        The shooting levels sucked + sa1 knuckles maps are actually different so you're wrong

    • 3 weeks ago
      Anonymous

      The treasure hunter levels mostly can be fixed by bringing back the sa1 radar and the mech stages are an improvement to sa1 (minus some of the enemy placement) if you just speed them up

  6. 3 weeks ago
    Anonymous

    if they're remaking rendeware games, could we get Shadow the Hedgehog next?
    90% of that game's problem is the shooting controls (easily fixable by using any TPS as a reference) and the repetition of all the story branches (also fixable but takes some design work to restructure the metagame)

    • 3 weeks ago
      Anonymous

      >90% of that game's problem is the shooting controls
      My homie, the story sucks ass, this was the 3rd time that fricker got amnesia, you have to get all 10 endings in order to get the canon and worst of all it uses Heroes physics so Shadow slip slides into the garbage bin where that trash game belongs. It fricking sucks.

      • 3 weeks ago
        Anonymous

        Shadow would need an entire new story to be written and everything, given that game's problems run to the core.

        You can easily salvage Sonic 06 by just giving it more dev time, but Shadow is beyond salvageable. Sonic Heroes is borderline.

        A lot of the core problems with the game will likely remain, but at least it'll be prettier and less janky.

        nobody cares about the story in a cartoon platformer

        • 3 weeks ago
          Anonymous

          Okay, but that's all the fans ever talk about so I have to assume you're just saying that to be hurtful, it really doesn't work unfortunately, because I have frickin eyes

        • 3 weeks ago
          Anonymous

          I care. Sonic Adventure 1&2 are great thanks to their stories.

      • 3 weeks ago
        Anonymous

        Shadow would need an entire new story to be written and everything, given that game's problems run to the core.

        You can easily salvage Sonic 06 by just giving it more dev time, but Shadow is beyond salvageable. Sonic Heroes is borderline.

        A lot of the core problems with the game will likely remain, but at least it'll be prettier and less janky.

        Shadow is kino you just have shit taste

    • 3 weeks ago
      Anonymous

      Shadow would need an entire new story to be written and everything, given that game's problems run to the core.

      You can easily salvage Sonic 06 by just giving it more dev time, but Shadow is beyond salvageable. Sonic Heroes is borderline.

      A lot of the core problems with the game will likely remain, but at least it'll be prettier and less janky.

  7. 3 weeks ago
    Anonymous

    Because Heroes' engine(Renderware) is owned by EA, and Sega would have to pay them royalties if they ever wanted to rerelease the original version(this is also why it's not on Steam even though it has a PC version, same with the first Riders game).

    Also, Shadow's appearing in the third live-action film this year, and 2000's nostalgia is currently in. Let's look at all the 2000's era mainline games that Shadow appears in(Adventure 2, Heroes, Shadow, '06). Not as many people have nostalgia for Heroes compared to the Adventure games, but not only are Shadow or '06 far more hated, but remaking either of them would practically require starting over from scratch because nearly everything about those games is unsalvageable.

    • 3 weeks ago
      Anonymous

      No one even knows what's actually wrong with Shadow. It's some real deep esoteric knowledge apparently. But hey at least the reloaded mod magically fixes the game.

  8. 3 weeks ago
    Anonymous

    Sonic heroes is a blank slate story-wise, but that doesn't really change anything while also being a perfect intro for most of the characters (Children will be question android shadow for years now).

  9. 3 weeks ago
    Anonymous

    Already rereleased. Heroes was not.

    • 3 weeks ago
      Anonymous

      The SA1+2 rereleases are stuck on the PS3 and can't be played on PS5, same problem as Sonic Generations which they're rectifying

  10. 3 weeks ago
    Anonymous

    The Chao Garden was programmed mostly by one guy, and he left Sega after Unleashed to work for Square Enix.
    You'd all cry if an Adventure remake didn't have Chao Gardens, so...

    • 3 weeks ago
      Anonymous

      Just copy the code from the original game....?

      Also, Chao Garden was 2 people, and the chick behind it is still at Sega.

      • 3 weeks ago
        Anonymous

        Oh no, if only they could get another person to code the exact same thing with help from the well document information on the internet of the mechanics

        People keep saying this as if it would be literally impossible to make a new Chao Garden from scratch. It's not THAT complex of a monster raising minigame if you remove all the needlessly complex formulas and hidden modifiers behind stat/nature determination. The top 0.01% of Sonic autists would complain about it not being exactly the same right down to the internal name for every pointer, but every single other person on the planet would say "oh nice chao garden is back".

        Then make your Chao Garden, homosexuals. PYW.

        They couldn't even remake classic Sonic physics until taxman gave them HIS version, which was also done from scratch but NOT by ripping the og code out of assembly. He eyeballed fricking everything. Japs can't eyeball even modern games like BoTW to understand why it was good in the first place.

    • 3 weeks ago
      Anonymous

      Oh no, if only they could get another person to code the exact same thing with help from the well document information on the internet of the mechanics

    • 3 weeks ago
      Anonymous

      People keep saying this as if it would be literally impossible to make a new Chao Garden from scratch. It's not THAT complex of a monster raising minigame if you remove all the needlessly complex formulas and hidden modifiers behind stat/nature determination. The top 0.01% of Sonic autists would complain about it not being exactly the same right down to the internal name for every pointer, but every single other person on the planet would say "oh nice chao garden is back".

  11. 3 weeks ago
    Anonymous

    I mean its not like we have any FF Moogle gardens. The frick is that guy even doing?

    • 3 weeks ago
      Anonymous

      meant for

      The Chao Garden was programmed mostly by one guy, and he left Sega after Unleashed to work for Square Enix.
      You'd all cry if an Adventure remake didn't have Chao Gardens, so...

    • 3 weeks ago
      Anonymous

      He left Square Enix in 2014 after directing the Luminous Engine.
      The most recent thing I can find about him is this.

  12. 3 weeks ago
    Anonymous

    Heroes sold more. Maybe if the remake sells well they'll do SA1 and 2. It's BBHD logic, as in don't expect logic from Sega.

  13. 3 weeks ago
    Anonymous

    They're remaking sonic heroes?

  14. 3 weeks ago
    Anonymous

    Because even Sega is not stupid enough to retry that game. It was lightning in a bottle and was released at the perfect moment in time. They will never reach this peak again.

  15. 3 weeks ago
    Anonymous

    Because Heroes is a fricking mess that they haven't let us forget about since it released. Constantly reusing Seaside Hill, menu sound effects, the speed-fly-power dynamic, references in the movie. The least they could do is make it decent.

  16. 3 weeks ago
    Anonymous

    Sega likely knows that there’d be more ways to frick up an adventure remake and there’d be a much greater backlash. Might as well test the waters with the simpler, less popular while still liked heroes

  17. 3 weeks ago
    Anonymous
  18. 3 weeks ago
    Anonymous

    They aren't remaking any of these shitty games.

  19. 3 weeks ago
    Anonymous
  20. 3 weeks ago
    Anonymous

    Adventure 2 is BY FAR the worst Sonic game of that era, great characters and music but the controls and worlds are so fricking ass.

  21. 3 weeks ago
    Anonymous

    Cool rail
    Thank god I was in flying formation!

    • 3 weeks ago
      Anonymous

      >intentionally sits as close as you possibly can without touching it
      Actually forcing the sequence to break in Emerald coast tier homosexualry

  22. 3 weeks ago
    Anonymous

    Name me one (1) modern video game that's linear bs? UNLESS it has the movie production value of Snoyslop, ZERO, and I mean ZERO modern games now are lnear trash. SA1/2 remakes would kill the series even more than the expected reason because zoomers do NOT play linear games. The last Sonic game was EXPLICTLY suppose to be BoTW and you want to just drop it all again? Do you want Heroes to do the very fricking thing it did last time, alienate the current fanbase?

    NuSonicgays wants Frontiers 2. Not a nostalgic through back game. Literally a Heroes remake would be the single worse idea possible and would cement that this game is cursed to be "the game that start's SEGA's descent into mediocracy".

    • 3 weeks ago
      Anonymous

      >modern video game that's linear bs
      COD, NuHalo, any Ubishit game, arguably, Mario Odyssey, Every JRPG that's come out in the last 10 years including Pokemon, Starfield. It's actually harder to think of single player games that aren't linear in this current era because everything is always online GaaS slop

      >zoomers do NOT play linear games
      They don't play video games to begin with. They play skinner box gachaslop.

  23. 3 weeks ago
    Anonymous
  24. 3 weeks ago
    Anonymous
  25. 3 weeks ago
    Anonymous

    It really sucks because Frontiers is a great foundation for Adventure 1.

    They finally found a format that works and now they want to flush it again after 1 game.

  26. 3 weeks ago
    Anonymous

    I will do the music.
    https://vocaroo.com/1o2kmkB5yYfI
    https://vocaroo.com/18Mf4xP4bPCB
    https://vocaroo.com/18ayHja9uRnu
    https://vocaroo.com/1eiSuGrCSns0
    https://vocaroo.com/17RJG74Eiwhf
    https://vocaroo.com/147qy0rH2t3I
    https://vocaroo.com/1fsAKGqwumQD https://vocaroo.com/17LUduRT8RQs https://vocaroo.com/1i650vXZERTv
    https://vocaroo.com/1gcHLPwIgOCY

    • 3 weeks ago
      Anonymous

      Are you the same anon from that other thread? Do find your flame

      • 3 weeks ago
        Anonymous

        I’m sorry anon I’m not very familiar with Frontiers soundtrack and didn’t care enough to record beyond a first take

        https://vocaroo.com/19RbsTppWyFg

  27. 3 weeks ago
    Anonymous

    >Sonic Adventure 1 & 2 remakes come out
    >No modding + Denuvo
    >Sonic Adventure 1 & 2 removed from any and all storefronts they currently are on
    >Anyone that would have been interested in it is pissed off and doesn't buy it
    >This would be like the 3rd time they've done this
    Gee OP I wonder why they wouldn't want to frick with SA1 & 2

  28. 3 weeks ago
    Anonymous

    >only Sonic platformers created for Dreamcast
    I love the Adventure saga

  29. 3 weeks ago
    Anonymous

    >Adventure
    >Shuffle
    >Adventure 2
    Sonic games created for Dreamcast

    >Heroes
    >Shadow
    >Riders
    Sonic games created simultaneously for Gamecube, Xbox and PS2

    • 3 weeks ago
      Anonymous

      >2 kino and 1 bad game for each

      • 3 weeks ago
        Anonymous

        Which was the bad game? Heroes or Shadow?

  30. 3 weeks ago
    Anonymous
  31. 3 weeks ago
    Anonymous

    Heroes sucks and needs a remake, SA2 is fine as it is

  32. 3 weeks ago
    Anonymous

    I thought we established some threads ago SA2 was the most overrated sonic game of all time?

  33. 3 weeks ago
    Anonymous

    >CITY ESCAPE
    >Wild Canyon
    >Prison Lane
    >METAL HARBOR
    >GREEN FOREST
    >Pumpkin Hill
    >Mission Street
    >Aquatic Mine
    >Route 101
    >Hidden Base
    >PYRAMID CAVE
    >Death Chamber
    >Eternal Engine
    >Meteor Herd
    >CRAZY GADGET
    >FINAL RUSH

    >Iron Gate
    >Dry Lagoon
    >Sand Ocean
    >RADICAL HIGHWAY
    >Egg Quarters
    >Lost Colony
    >Weapons Bed
    >Security Hall
    >WHITE JUNGLE
    >Route 280
    >SKY RAIL
    >Mad Space
    >Cosmic Wall
    >FINAL CHASE
    Notice the gaps between the speed stages.

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