Why can't Capcom create a game just like this, but in a new setting with a new story? Is it rea...

Why can't Capcom create a game just like this, but in a new setting with a new story? Is it really that hard???

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  1. 2 years ago
    Anonymous

    Autism.

  2. 2 years ago
    Anonymous

    because it would sell 2 copies

  3. 2 years ago
    Anonymous

    Why would anything nice ever happen?

  4. 2 years ago
    Anonymous

    Why do that when you can slap the RE logo on it and move an additional 5m copies?

  5. 2 years ago
    Anonymous

    Aside from the perspective and monster type, that's what 7 and 8 were.

    • 2 years ago
      Anonymous

      Except RE2 has good pacing and level design

      • 2 years ago
        Anonymous

        only the first half

        • 2 years ago
          Anonymous

          Nah the sewers still have pretty good level design, especially compared to RE8, and RE7's second half. The lab is kind of flat but it's at least serviceable.

          • 2 years ago
            Anonymous

            The sewers are the weakest part with the exception of that one area with the chimeras. It was just a load of backtracking that gets more noticeable once you start trying for S+ Rank. The labs weren't great but at least they were short lived and generally linear.

            • 2 years ago
              Anonymous

              Nah, the lab's the worst. Sewers give me sh2 vibes

  6. 2 years ago
    Anonymous

    Because IP is so famous that it has to sell trillions. It will never be like this anymore, every sequel will feature a more simple map so normies can't get stuck. They know how to do it, but it's too risky.

  7. 2 years ago
    Anonymous

    I really wish I knew why the textures in R3MAKE get crusty after long periods of time playing.

  8. 2 years ago
    Anonymous

    They probably think it wouldn't sell as much as just pumping out remakes.
    I'm not sure if they're right or not. But if they want it to sell they could just bring back a previous protagonist.

  9. 2 years ago
    Anonymous

    just wait for revelations 3

  10. 2 years ago
    Anonymous

    I just want more of the gore from RE2R, resident evil 8 shooting feels like call of duty.

  11. 2 years ago
    Anonymous

    They can't make another one because old game design philosophy is a lost art.

    Old games had very limited hardware, and weren't capable of very detailed and realistic design, so the devs had to make sure the game design was tight as frick. New games rely on graphics and production values for immersion, not game design. Basically: fancier graphics = lazier game design, because the better the graphics the easier it is to distract the player. If you're playing a PS1 game there's not much to "hide" behind, so the game better be good.

    The closest Capcom got was RE7, and that was still had a lot of typical "modern elements" that distracted from the classic RE experience. Even REmake2 is guilty of this, the Alligator being a clear example.

    • 2 years ago
      Anonymous

      This is something I have been realising lately, most video games with soul have it out of compromise. I spent so much on GPUs over the years and I cant even stand AAA games anymore.

  12. 2 years ago
    Anonymous

    I'd rather have another game like Rev2, ie. the best RE game since 4.

  13. 2 years ago
    Anonymous

    Resident Evil 2 was good.
    >But in no way shape or form
    should it be a gold standard. It needs more time in the oven and had a great deal of issues.

    >anon
    you need to understand that companies now adays are not intrested in making new IPs like the PSx / PS2-3 era. Throwing shit at the wall and finding hits when it stick. They just want to turn profit as quickly as possible and keep players buying their shit.
    The only thing companies has done is become main stream and frick up things
    >(like claire's censorship. Leon is in the same outfit but her's is different... and even censored)
    and shit out the same generic 3 genders of shooters, 3rd person, overbudget voice talent games.

    Another crash needs to happen before we have that era again. Indy gaming is dead, its been brought up by big companies that want them exclusive and gives them guide lines to follow.

    • 2 years ago
      Anonymous

      What're you even talking about?
      >Claire's censorship
      How is her outfit censored? She shows more skin

      • 2 years ago
        Anonymous

        her original outfit looks like a throw away character from AME's walking dead and has been seen a ton in zombie movies forever so big shocker

        they changed it dramaticly from the re2 classic outfit. shorts have changed they are no longer short shorts, and just looks and feels off. but they def toned it down that's for sure. doesn't look like her other outfits. from the nintendo games either.

        • 2 years ago
          Anonymous

          this one anon?

          • 2 years ago
            Anonymous

            yeah thats the one. Never played it but only watched the opening cutscene.

  14. 2 years ago
    Anonymous

    Would be great since they're remaking 4 anyway, they used this system. It's clearly the same type of gameplay but tweaked to be better. Unfortunately we know they wont and theres even rumors RE4 is going to be VR.

    • 2 years ago
      Anonymous

      RE4VR is a separate project.

      I think RE4make is being done by the RE2make team.

      • 2 years ago
        Anonymous

        So are they remaking RE4 twice? Once for VR and once with upgraded gameplay/visuals

        • 2 years ago
          Anonymous

          The VR one is the original game just in first person and no more melee finishers. Oh and it’s censored.

          The remake is a ground up thing.

  15. 2 years ago
    Anonymous

    Yeah seems like Capcom and SquareEnix are having a hard time realizing when they've struck gold. RE2 remake is literally the best that RE can be. RE4 needs to use its engine, formula etc. If RE4 remake is a god damn first person shooter people are going to riot. SquareEnix has absolutely nailed ARPG combat with FF7R but they're going with a DMC style character action direction for FFXVI. I love DMC but that's not final fantasy. With FF7R they've managed to blend ATB turn based elements and action very well. Oh and you have a party in FF7R vs. the solo action of FFXVI so its a pretty big departure from what makes FF.

    • 2 years ago
      Anonymous

      The game was top loaded (resident evil 2 remake). It got boring after. Almost like a corridor shooter.

    • 2 years ago
      Anonymous

      >If RE4 remake is a god damn first person shooter people are going to riot.
      It will be and it should be die of rona boomer gaygit
      >I love DMC but that's not final fantasy.
      mad cuz bad git gud

    • 2 years ago
      Anonymous

      >SquareEnix has absolutely nailed ARPG combat with FF7R but they're going with a DMC style character action direction for FFXVI
      First of all. Every FF installment has different combat. Sure it used to be all turn based but even then the systems were different. Since XII they haven't looked back. XIII had it's own type(s) of combat. XV had a terrible but unique type of combat. VIIR has a great use of action while still utilizing the old menu system and Materia. You can see how its combat evolved from Crisis Core(and maybe a little bit of Kingdom Hearts) and now with XVI they are again, doing something different. Which makes doubly sense since they got the combat director from the DMC games. Them doing their own thing is a constant. Besides you act like they are just dropping the ARPG combat from FF7R when you and I both know theres at least 2 more Remake games coming that will utilize the same combat. By that point I wonder how many morons will be complaining about Square never doing anything new.

      • 2 years ago
        Anonymous

        I was honestly very surprised with how good VIIR's combat system ended up being. I was expecting something worse after XV's mess. Most I'd have to say about it is that aerial combat is very poorly implemented. Now if only the game wasn't so tightly balanced and let you play around more with silly materia builds

        • 2 years ago
          Anonymous

          >Now if only the game wasn't so tightly balanced and let you play around more with silly materia builds
          I'm betting you're going to be able to do some really stupid materia combos later that play the game for you.

    • 2 years ago
      Anonymous

      >RE2 remake is literally the best that RE can be
      No, that would be pic related

      • 2 years ago
        Anonymous

        No one is playing fixed camera tank controls in 2021 eat infinity dicks. We are not limited to 4MB of memory to work with, it is not necessary to drop 8 polygons onto a prerendered background anymore. Let it fricking go.

        • 2 years ago
          Anonymous

          Filtered casual, you don't deserve the pure distilled essence of survival horror that is vanilla RE1

        • 2 years ago
          Anonymous

          >it is not necessary to drop 8 polygons onto a prerendered background anymore

          • 2 years ago
            Anonymous

            I want to behead every electiongay that brought their fricking Qtard grand parents to this site.

  16. 2 years ago
    Anonymous

    They probably were inspired to continue the new storyline 7 started since it sold well enough, now that 8 is done with (unless it will be a trilogy per some rumors here and there) they should be returning to the over-the-shoulder games.

    They're getting kind of dumb with the 'WE WANT THE PC AUDIENCE' stich but at least they haven't said 'ok every RE game from here on out will be in the style of 7 and 8'

  17. 2 years ago
    Anonymous

    Resident Evil 2 2019s biggest flaw is it keeps dicksuckin a game from 20 years ago it doesn't look or play like.

    Could have had the hot new horror ip.

  18. 2 years ago
    Anonymous

    I'm trying to get through the original FF7 and its boring as frick. Spells don't really add to the combat at all, they're just longer animations that don't really make fights faster with the increased damage.

    • 2 years ago
      Anonymous

      Summons are long but regular spells aren't but yeah, FFVII's gameplay is pedestrian for a JRPG, the main appeal is the story and music.

    • 2 years ago
      Anonymous

      I know what you mean anon, I played FF7 Remake earlier this year and loved so I came back to the original.
      It's a nice game to play if you just wanna have a beer and chill while enjoying the music and old graphics but the random encounters really kill this game for me. I hate that shit

  19. 2 years ago
    Anonymous

    They wasted new settings and stories with CGI movies and tv series. Just look at Leon, you only have 2/4/6 but now they blew him with CGI movies/series non-stop because much chasing Ada.

    • 2 years ago
      Anonymous

      Yeah some of RE's non-game material has some pretty interesting premises that I think would be great to see used for a game. Stuff like the pre-RE1 promotional comic or the Umbrella Chronicles comic would be really cool to play through.

      • 2 years ago
        Anonymous

        There's a radio play from right around the first game's release that has a neat premise, even if the execution is pretty moronic. It's about a Satanic cult somewhere in the Arklay region that drink the blood of an infected snake in a ritual and that leads to an outbreak in a small town near Raccoon City. Jill somehow gets dragged into all this like the day before RE1 takes place.
        I like the idea of other, smaller outbreaks going on at the same time though. It'd be a neat way to get some different scenery and characters. Maybe even sort of an Outbreak-style thing with 4 or 5 smaller pre-Mansion scenarios set around the Arklay region.

  20. 2 years ago
    Anonymous

    yeah I fricking want monster hunter with re3's control

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