Why cant i find any good stealth games?

Why cant i find any good stealth games?

  1. 1 week ago
    Anonymous

    The best stealth game is a you can't see, and so you are already playing it.

    • 1 week ago
      Anonymous

      >is a you can't see
      ESL doesn't see the point of English classes

    • 1 week ago
      Anonymous
      • 1 week ago
        Anonymous

        its over

      • 1 week ago
        Anonymous

        >minor

    • 1 week ago
      Anonymous

      Fucking a the Street shitters are even more unfunny than the Germans.

    • 1 week ago
      Anonymous

      >Want to make a joke about how a good stealth game isn't supposed to be found
      >Someone already completely bungled a joke on the same theme in his haste to shitpost

  2. 1 week ago
    Anonymous

    Because stealth doesn't sell and has complex mechanics so the reward for companies is extremely low .

    • 1 week ago
      Anonymous

      >complex mechanics
      name 2

      • 1 week ago
        Anonymous

        sound, light, environment design, puzzles, AI detection. When you're hunting in RDR2 even the smell of prey plays a role.

        • 1 week ago
          Anonymous

          Sorry i misunderstood. I thought you meant it was too complex for the player. Thief is the only stealth game that might be too much for normies to handle.

          • 1 week ago
            Anonymous

            >Thief is the only stealth game that might be too much for normies to hand
            nah Garrett is just retarded for wearing tap shoes in castles.

          • 1 week ago
            Anonymous

            its been forever since i played it, but i remember tenchu being the same way. maybe i was just a retarded child.

          • 1 week ago
            Anonymous

            Thief is just a derivative of old dungeon crawlers. If you want more thief you should be looking at those, not the imaginary genres of stealth or "imm sim".

            • 1 week ago
              Anonymous

              "dungeon crawler" is the fakest genre there is. skyrim, diablo, and wizardry are all "dungeon crawlers". its just a descriptor, not a category.

              also thief is not a dungeon crawler you absolute mongoloid.

          • 1 week ago
            Anonymous

            >Thief is the only stealth game that might be too much for normies to hand
            nah Garrett is just retarded for wearing tap shoes in castles.

            its been forever since i played it, but i remember tenchu being the same way. maybe i was just a retarded child.

            Is the Hitman series complex? It is stealth right? I remember having trouble with Hitman 2 back in the day since it felt so foreign compared to Tenchu

            • 1 week ago
              Anonymous

              its social stealth and disguise-based. its still stealth, but its all about line of sight and nothing else.

              • 1 week ago
                Anonymous

                >social stealth

              • 1 week ago
                Anonymous

                blending in with crowds and not looking out of place. in earlier hitman game it meant that something as small as running instantly made you suHispanicious. in the new ones is basically just not being seen doing something like picking a lock or standing around distractions/crime scenes.

              • 1 week ago
                Anonymous

                oh neat, stealth gameplay sounds like a blast to play. they should add that type of mechanic more into TES.

            • 1 week ago
              Anonymous

              i prefer millitary stealth over social stealth.

            • 1 week ago
              Anonymous

              It's pretty simple with very exploitable AI

          • 1 week ago
            Anonymous

            stealth has mostly transitioned to a tacked on mechanic/section in certain titles as opposed to entire games being dedicated to it which is pretty depressing

            [...]
            [...]
            Is the Hitman series complex? It is stealth right? I remember having trouble with Hitman 2 back in the day since it felt so foreign compared to Tenchu

            it honestly baffles me how thief is still the peak in so many aspects, I mean fuck, the newest hitman games have muh "detective vision" which just highlights everything, same shit for MGSV which had the supersonic arm or the doggo which straight up gave you wall hacks, what the fuck even is the point?

            again, thief all those years back forced you to pay attention to the game, not just a corner map screen or the highlighted bits, it made you actually navigate the environments as you had less and less information the tougher the target area was, you had to use actual cues like sound, watching from advantage points or stealthily looking through a keyhole to scout out shit and finally the light system was crystal clear on how exposed you were without the retarded detection bars you see in every stealth game in the past 10-20 years

            • 1 week ago
              Anonymous

              i agree, stealth gameplay is all about observing current information (sounds, movements, environment) and then inferring potential actions from it. the moment they abstracted this away by pointing out the obvious the fun is lost.

              • 1 week ago
                Anonymous

                My problem with games like Tenchu and MGS is the alert system. Like, the enemy saw you, and they KNOW that you arent part of their crew, but as long as you hide for 30 - 60 seconds everything goes back to normal. I hate that shit. What should happen is if you are spotted (not just and article of clothing or a suHispanicious sound) then the fortress or compound you're infiltrating should be on alert for the rest of the stage. Not the highest level but on the 2nd level (caution). However Tenchu and MGS make stealth kill impossible in this state which i disagree with. It should still be possible to pull of a stealth kill in this state, but do so with some added level of difficulty.

                I hope that made sense cause im in the process of getting wasted right now

              • 1 week ago
                Anonymous

                The newer MGS do sort of do that but it eventually stops. Most people will just sit in the corner for the 3 minutes until it ends.

              • 1 week ago
                Anonymous

                Didnt Konami say they were coming out with a proper MGS

              • 1 week ago
                Anonymous

                I dunno about this, it sucks if 1 mistake means the entire level is ruined. At least if the guards reset you still get to play the level as intended

            • 1 week ago
              Anonymous

              I’ve been replaying Dishonored the past week or so, and I’ve had way more fun going for mostly flesh and steel than I had on my first playthrough, something that I’m attributing almost completely to it locking me out of dark vision. Also helps that I have to plan things more without using blink to skip half the level.

            • 1 week ago
              Anonymous

              >the light system was crystal clear
              heh

              Unfortunately, handholding and crutches are not just an issue in stealth games, it's a general trend in the industry.

  3. 1 week ago
    Anonymous

    Shadow Tactics.

  4. 1 week ago
    Anonymous

    What are they looking at?

    • 1 week ago
      Anonymous

      the shota they have to extract the seed from

  5. 1 week ago
    Anonymous

    Because normalfag don't like them. You will cumsoom your "stealth" games and you will like them!

  6. 1 week ago
    Anonymous

    check back in 3 years when mine is done

    • 1 week ago
      Anonymous

      ok. is it ready yet?

    • 1 week ago
      Anonymous

      what can you tell us about it?

  7. 1 week ago
    Anonymous

    i want tenchu game, but youre a demon in kill six billion demons setting

  8. 1 week ago
    Anonymous

    They're hiding.

  9. 1 week ago
    Anonymous

    An actual good modern stealth game? Probably never
    The reason Hitman is so popular is because it's not a hard game or a true stealth game

    Most actual stealth games like Splinter Cell or Thief have you always being hunted
    Hitman has ways to mitigate the hunting

    Imagine if every map was like Colorado but no disguses
    Instead we get the areas of 'danger' and ways to mitigate it (disguises) with maybe 5-6 enemies who can see through as enforcers
    So it's 'fun' because you can choose when you want to engage in a dangerous situation instead of always being in it and trying to survive

    • 1 week ago
      Anonymous

      >An actual good modern stealth game? Probably never
      >The reason Hitman is so popular is because it's not a hard game or a true stealth game
      I just want to let it be known that Sekiro is not a true stealth game either. Fucker like cite Sekiro in stealth threads for whatever reason but the fact of the matter is you can play Sekiro any way you want. Yea, there ARE stealth mechanics in it, but its use is not emphasized and the punishment for not being stealthy is negligible.

      • 1 week ago
        Anonymous

        Sekiro has stealth elements in the same way some of the Zelda games do
        If an enemy won't notice you and normally uses a shield to block, you can usually get a fair amount of damage in

        Plenty of games have mechanics like that
        Sekiro isn't a stealth game. It's an action game with some stealth mechanics. It's the same as Nioh.

    • 1 week ago
      Anonymous

      I've always played 3 types of stealth games and never liked any of them
      >Game has a stealth option but failure is expected and it's easy to kill all the enemies after being spotted. This disencourages stealth because you're spending more time on a playstyle that is not significantly advantageous
      >Game ends when you get caught or you're so weak that you will die 90% of the tiem when you get caught. This makes the game frustrating because it gives no leeway and half of the time you're dying because of unclear detection issues
      >Game gives the player the ability to run and hide when caught. This can be good especially if the map changes in more meaningful ways than the alert level of the enemies changing, like new patrols appearing or enemies getting new gear or locking doors, but most likely this is a soft equivalent of dying when getting caught and restarting. You run to a locker, wait for 1 minute and try again

      However Gloomwood offers a 4th option with resource management and I love it
      >Can stealth kill enemies to make the game easier but it's not for the sake of making a future fight have less enemies, like in many modern games with optional stealth
      >Many enemies however can't be stealth killed because of their placement or just having armor
      >Can shoot enemies but ammo is very rare and very loud
      >Game has backtracking so you can also make the classic RE judgement calls of using resources to clear paths you think you will return to

      All they had to do to make Thief good was to give Garret a gun. But obviously Gloomwood is very dependent on exact loot balancing so you will never gather enough ammo to be able to shoot through everything

      • 1 week ago
        Anonymous

        Gloomwood didn't have the hardest difficulty when I played, but I was overflowing with ammo because I abused explosive barrels. I feel like they really break the game. I'm sure I can pull the same thing off on the hardest difficulty unless they greatly reduce the number of barrels

        • 1 week ago
          Anonymous

          I played it on Blood Moon for the first time (this is the version with the fishery and coast, not the city/sewer one). Id like to think I'm a pretty good player and for like 75% of it I felt like I was starving for resources but I didnt abuse barrels or do any other cheese because the ink ribbon save system with very few ribbons especially at the fishery makes me play like a pussy

          I'm sure the full game will have periods of high ammo because it's very hard to balance, unless they add an impossible difficulty, have dynamic loot drops or make the game easily modable

      • 1 week ago
        Anonymous

        Garrett has flashbombs which are the equivalent of Gloomwood's guns, they are a limited resource that lets you take out an enemy and recover from being seen, with a bit of noise

  10. 1 week ago
    Anonymous

    >Why cant i find any good stealth games?
    they're too good at it

    • 1 week ago
      Anonymous

      CARLOS!

      • 1 week ago
        Anonymous

        When I see this picture I can't help but imagine he is making "honk-honk!" noises.

  11. 1 week ago
    Anonymous

    Classics
    >Splinter Cell CT
    >Thief 1-2
    >Sly 2

    2D/top down/isometric
    >Intravenous
    >Mark of the Ninja
    >Invisible Inc
    >Desperados 3
    >Gunpoint

    Other
    >Thief Simulator
    >Gloomwood (very early access)
    >Dishonored Knife of Dunwall
    >Filcher

    Upcoming
    >Cloak and Dagger
    >Spectre
    >Phantom Doctrine 2
    >Thief Simulator 2

    • 1 week ago
      Anonymous

      how is the first phantom doctrine? I've had it for years but still haven't played it, does it have any similarities to xcom or invisible inc?

      • 1 week ago
        Anonymous

        It has similarities to Xcom. Personally I mostly enjoyed the setting. It does also expand on one cool Xcom feature. The part in Xcom 2 where your soldiers can get captured and rescued. In PD you can save captured soldiers but also capture enemy soldiers and recruit them, or brainwash them and insert a bomb into them that will detonate when they return to their HQ.

        For the most part though it doesn't feel like a great use of time. Like any tactics campaign it's relatively long and it's not deep and varied enough to warrant such a length.

        One thing worth mentioning is that PD2 is not a tactics game, it's a third person stealth game. I put it in the list because I have no idea how it will turn out

        • 1 week ago
          Anonymous

          >One thing worth mentioning is that PD2 is not a tactics game, it's a third person stealth game.
          Oh, for fucks sake. I liked PD1. In a sequel, I wanted more of that, not an entirely different fucking genre.

          • 1 week ago
            Anonymous

            I would probably prefer a third person game because they already showed what they could do with a tactics game. I didn't like it nearly as much as Invisible Inc. The problem for me is that now we have to endure a cheesy spy story with some generically named protagonist instead of all the unique storylines that form in an Xcom-like game

    • 1 week ago
      Anonymous

      I forgot to include Shadows of Doubt in the upcoming list, which is probably the most interesting of all. Also I should say that I kind of hate the ninja aesthetic and enjoy games with that less, so when I recommend Mark of the Ninja that means it's very good

    • 1 week ago
      Anonymous

      So deadly shadows sucks then? I got thief gold but idk what that is.

      • 1 week ago
        Anonymous

        Thief Gold is Thief 1. Deadly Shadows sucks. People have been retroactively kind to Deadly Shadows because THIAF was a dumpster fire full of AIDS, but Deadly Shadows still sucks.

        • 1 week ago
          Anonymous

          Ok I'll try it out. I read homos use unofficial patches so hopefully I don't need those to get it to launch, but we'll see.

          • 1 week ago
            Anonymous

            I can't remember clearly since it's been so long since I fixed it, but I'm pretty sure there's a steam guide that tells you how to change the controls to a more modern configuration. Also everyone plays on the hardest difficulty because it gives you more objectives and makes the missions longer and more fun

          • 1 week ago
            Anonymous

            The unofficial patches aren't needed to make the game launch, they're just needed to get the game running at modern resolutions.

    • 1 week ago
      Anonymous

      Inc
      holy based. i lost hours upon hours of my life with that game back in the day.

    • 1 week ago
      Anonymous

      >Intravenous
      Never heard of it but I'll assume it's good since that's a good list

      • 1 week ago
        Anonymous

        It's ok, but AI is pretty dumb there.

        • 1 week ago
          Anonymous

          It's okay, messing around with the AI is its own fun even if it's not too challenging

  12. 1 week ago
    Anonymous

    It's funny that games still advertise "play your own way, be stealthy or go guns blazing" when that's the sign of a terrible stealth game. Just looked up I.G.I Origin and that's what it says in the description

    • 1 week ago
      Anonymous

      Ya. I just finished up dues ex mankind divided that I got on sale and it felt like if you went stealth, you were blueballed by all the augmentations that weren't particularly useful and the stealth oriented ones were kind of ridiculous, like cloak and remote hack.

  13. 1 week ago
    Anonymous
    • 1 week ago
      Anonymous

      Ok. I know this is Shadow of Mordor. But i never played it. So is this a stealth game or naw?

      • 1 week ago
        Anonymous

        Sort of, yes. It's very assassin's creed sort of stealth however, where it's there, it's an option, but tends to lean more on hit-and-run.
        If I were to say anything about it, it's more of the tactician's stealth. You're using stealth for intelligence, then using that, and striking from stealth as a force multiplier. First game still has a good bit of outright stealth. Second game is a lot more varied, for better and worse.

        All that said, it's worth it for the Nemesis system, stealth or otherwise. Second game in particular does a really good job with it, where the first doesn't get it going until post-game

  14. 1 week ago
    Anonymous
  15. 1 week ago
    Anonymous

    >ninja were superhuman sneaky people
    lol
    they were just soldiers whose face was covered so they could perform a dishonorable deed like assassination and not have it tied to a lord

  16. 1 week ago
    Anonymous

    Why are kunoichi's sexy Gankersisters?

    • 1 week ago
      Anonymous

      I love Ayame. Or is it Ayane? Can never remember if its spelled with an M or an N

  17. 1 week ago
    Anonymous

    >game doesn't end if you get caught

  18. 1 week ago
    Anonymous

    Aragami 1 is fun.

  19. 1 week ago
    Anonymous

    Tfw No Soul Calibur spin off game where you can play as Taki

  20. 1 week ago
    Anonymous

    Prop Hunt is the best stealth game.

  21. 1 week ago
    Anonymous

    Because its not at hero shooter

  22. 1 week ago
    Anonymous

    Tenchu series.

  23. 1 week ago
    Anonymous

    That looks like the artist would be great at drawing feet

  24. 1 week ago
    Anonymous

    Can I play SC Doyble Agent on an emulator?

  25. 1 week ago
    Anonymous

    only the best

  26. 1 week ago
    Anonymous

    >let's make a stealth game
    >the player has to move slowly and quietly, stick to cover and shadows, and sneak past enemies
    >OKAY THAT'S GREAT AND ALL BUT WHAT IF PLAYERS WANT TO FIGHT INSTEAD
    >that's not really-
    >OKAY SO FIRST LET'S ADD A BUTTON THAT DOES AN AWESOME TAKEDOWN ANIMATION
    >well, okay I guess
    >WE'LL HAVE TO MAKE THE PLAYER MOVE MUCH FASTER TO GET TO THE ENEMIES SO ADD A SPRINT BUTTON THAT WORKS WHILE CROUCHING
    >but you're supposed to move slow-
    >WAIT WAIT WAIT, DOES THE CHARACTER HAVE A GUN?
    >no we thought instead he would have a variety of tools-
    >OKAY GIVE HIM A GUN THAT HE ALWAYS HOLDS, AND PUT A CROSSHAIR ONSCREEN AT ALL TIMES
    >but then players will just shoot every-
    >AND ADD A RAPID COVER TRANSITION SYSTEM
    >but then players don't have to move-
    >AND SPEED UP TRAVERSAL, CLIMBING IS TOO SLOW WE WANT PLAYERS TO MOVE AROUND QUICKLY
    >but then-
    >AND HOW ABOUT A SICK TAGGING SYSTEM SO THAT PLAYERS CAN SHOOT FOUR BAD GUYS WITH ONE BUTTON PRESS
    >but that completely ruins
    >IT'S CALLED A UNIQUE SELLING POINT THE KIDS WILL LOVE IT
    >but what's the point of sneaking
    >SNEAKING ISN'T FUN, RUNNING AROUND SHOOTING EVERYONE IS FUN
    >but it's a stealth game-
    >SHIP IT
    And that's how splinter cell died, with thunderous gunfire

  27. 1 week ago
    Anonymous

    This game is an incredibly underrated stealth game.

    It’s also light years ahead of its time, since it does things that nu-Hitman and MGSV did like revisitable sandbox maps and procedurally generated missions, but a decade earlier.

  28. 1 week ago
    Anonymous

    Throw the average zoomer into the sandbox of a stealth game and watch him have a stroke from not having a quest marker refreshing every time he enters a corridor and from not getting XP/currency dopamine rush every time he sticks a probe to a wall. Today's gaymers are such moroncattle they'd consider freedom-of-approach gameplay to be "dated", because the only freedom they've ever experienced in a modern videogame is going in a murder spree in GTA5 or swiping/cheating some P2W items into GTAO to go on a murderspree against afk or in-mission players.

  29. 1 week ago
    Anonymous

    >attention grabbing image
    made for anal

    Anon what you consider "good stealth games" is incredibly objective; answers range wildly from Deus Ex (that has bonuses if you do stealth and/or non-lethal, with dialogue changes), the original Tom Clancy's (may he rest in peace), Tenchu and Desperados.
    As a BIG stretch, the mmo Secret World has stealth missions that offer the complete deal: don't get detected, don't set off traps, avoid cameras, hack into computers, look for clues and/or figure out the password yourself because it's not in-game
    I remember one of the earlier missions had some offer scream at his team for using plain text passwords and you can find the password paper near the sewer entrance kek

  30. 1 week ago
    Anonymous

    Have a blast.

  31. 1 week ago
    Anonymous

    I'm so sad that Gloomwood is so far away from being finished. They shouldn't have released it if it's an hour of content and they're adding little areas one at a time.

  32. 1 week ago
    Anonymous

    >tfw no rapper neon kunoichi gf
    why even live?

  33. 1 week ago
    Anonymous

    i like the stealth h-games where the female ninjas get caught

    • 1 week ago
      Anonymous

      what happens next?

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