Why did everything go to shit after this?

Why did everything go to shit after this?

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  1. 2 years ago
    Anonymous

    Capitalism

  2. 2 years ago
    Anonymous

    Casuals.

  3. 2 years ago
    Anonymous

    That expansion sucked wiener though.

  4. 2 years ago
    Anonymous

    Graphics gays ruined everything.

  5. 2 years ago
    Anonymous

    It didn't though.

    • 2 years ago
      Anonymous

      >t.ranny

    • 2 years ago
      Anonymous

      I really hope you didn't type that with a straight face

  6. 2 years ago
    Anonymous

    Because they started to shift focus to the consoles.

    • 2 years ago
      Anonymous

      Morrowind was already made for Xbox, you dork

  7. 2 years ago
    Anonymous

    I love Morrowind so much.

  8. 2 years ago
    Anonymous

    No dev they let go from Morrowind had a succesful career in the game industrypost Bethesda.
    Each game , until Fallout 4, surpassed the sales of the previous game released.
    Your unhappiness with the direction they went is a you problem. They have made no mistakes in design decisions or personnel post Morrowind.

    To be fair they have not always been flawless in the imementationof the design but always moved in the right direction.

    • 2 years ago
      Anonymous

      Bait and dilate

      • 2 years ago
        Anonymous

        Who had a successful career post Bethesda? Ted Peterson did the best but it wasn't in the game industry. He wrote for a season of the tv show Bones.

        The commercial and critical acclaim has piled up post Morrowind. Cresting with Skyrim , quite possibly Todds Magnum Opus, the series has done nothing but improve.

        Nothing they left behind is missed.

        • 2 years ago
          Anonymous

          Why are israelites like this? Why do they hate soul?

    • 2 years ago
      Anonymous

      Just because the games sell well doesn't mean that they are flawless.

  9. 2 years ago
    Anonymous

    This game is so stupidly easy to break even unintentionally that it had to be on purpose.

  10. 2 years ago
    Anonymous

    The industry changed and so the studio and its culture changed
    Games were no longer made in dingy basements crammed full of sweaty nerds working around the clock

  11. 2 years ago
    Anonymous

    because 2007 happened.

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