Jak failed to establish an identity for itself and bounced between lots of different ideas, none of which stuck.
Ratchet settled into a routine early and didn't change all that much.
I liked the darker tone of Jak. The somber tone of the city in Jak 3 stuck with me, like how the guard npcs would claim the city was already lost and an entire district taken over by the metalheads. I hadn't really played any game with similar overtones back then so it struck a cord with me.
Still the game wasn't all brooding edge. The animations are pretty whacky, like how Daxter slings around Jak when he punches and kicks. Daxter's animations in Jak 3 are pretty funny when Jak turns dark or light. Jak is also sometimes presented as cartoonishly tough.
Anons are right though that the games are very linear and the story kinda ran its course. I don't really see how a fourth game would fit into the series.
the first one went for the charm and feel of mario 64 inspired open world, 2 in contrast threw the first one setting into the trash in favour of a gta rip off.
The first one is worth playing. The fact that there are no load screens in the whole game is amazing. The closest thing to it is that the screen lingers a bit when you teleport, but that's nothing compared to the airlocks in Jak 2
Because Naughty Dog stopped making Jak games in favor of Uncharted. That's literally it. They will stick to a single franchise during a console generation and then promptly abandon it for the next generation's franchise. Unfortunately they've now seem to hit a snag where all they do is rerelease slightly upgraded versions of TLOU over and over.
Jak X: Combat Racing picks up sometime after Jak 3 but doesn't really continue the story. Its plot just uses past characters to make up an excuse for Jak to race.
Jak and Daxter: The Lost Frontier has a new storyline not connected to the past games. Never actually played it all the way through myself. It isn't considered retro by the board rules, though. It was released on the PS2 in 2009.
Jak X: Combat Racing picks up sometime after Jak 3 but doesn't really continue the story. Its plot just uses past characters to make up an excuse for Jak to race.
Jak and Daxter: The Lost Frontier has a new storyline not connected to the past games. Never actually played it all the way through myself. It isn't considered retro by the board rules, though. It was released on the PS2 in 2009.
jak x has a story but it doesn't really matter in the overall story
>Ratchet and clank >Retained its general lightheartedness and colorful characters while still tackling some serious themes here and there >Gameplay was simply expanded and never really messed with that much
Versus >Jak and Daxter >First game is a colorful by the numbers platformer with a ton of character >Sequel veers off the rails and goes full GRR IM SO MAD RAGE like was popular at the time >We go from a colorful scheme to a bland boring city(with occasional color when we go outside) >3rd game is relatively colorless and slaps car shit on top off it
Jak couldnt just stick with something, it tried to do much and not very well.
I blame Sony and Naughty Dog. Let's be honest, nobody was really expecting them to totally abandon the cartoon/comic style with Uncharted, and nobody really asked for The Last of Us and its sequels/remakes
Rachet and Clank took itself less seriously and had more of a fun-house design that lends itself better to repeat iterations.
Jak and Daxter had a more traditional structure and a serious story which had a conclusion.
/thread
Now we can resume the regular programming of 40 year Olds console warring
Jak failed to establish an identity for itself and bounced between lots of different ideas, none of which stuck.
Ratchet settled into a routine early and didn't change all that much.
Jak thread, you say?
I liked the darker tone of Jak. The somber tone of the city in Jak 3 stuck with me, like how the guard npcs would claim the city was already lost and an entire district taken over by the metalheads. I hadn't really played any game with similar overtones back then so it struck a cord with me.
Still the game wasn't all brooding edge. The animations are pretty whacky, like how Daxter slings around Jak when he punches and kicks. Daxter's animations in Jak 3 are pretty funny when Jak turns dark or light. Jak is also sometimes presented as cartoonishly tough.
Anons are right though that the games are very linear and the story kinda ran its course. I don't really see how a fourth game would fit into the series.
Play Jak 2 but lower the brightness and slightly heighten the contrast for some pure unfiltered kino.
Jak II is my favorite of the two. I never played the first one.
the first one went for the charm and feel of mario 64 inspired open world, 2 in contrast threw the first one setting into the trash in favour of a gta rip off.
The first one is worth playing. The fact that there are no load screens in the whole game is amazing. The closest thing to it is that the screen lingers a bit when you teleport, but that's nothing compared to the airlocks in Jak 2
The first one is fricking awesome. It's one of the best games on the PS2. One thousand times better than any other Jak game, easily.
Also they tried continuing the story with Daxter for the PSP but I guess that didn't go anywhere.
Cringy Cuck moved on to chase more pretentious trends.
Because Naughty Dog stopped making Jak games in favor of Uncharted. That's literally it. They will stick to a single franchise during a console generation and then promptly abandon it for the next generation's franchise. Unfortunately they've now seem to hit a snag where all they do is rerelease slightly upgraded versions of TLOU over and over.
Didn't the story conclude in a racing game of all things?
Jak X: Combat Racing picks up sometime after Jak 3 but doesn't really continue the story. Its plot just uses past characters to make up an excuse for Jak to race.
Jak and Daxter: The Lost Frontier has a new storyline not connected to the past games. Never actually played it all the way through myself. It isn't considered retro by the board rules, though. It was released on the PS2 in 2009.
jak x has a story but it doesn't really matter in the overall story
Jax X had a gr8 soundtrack imo
genuinely one of the coolest stories I've ever played. some of the most incredible feeling platforming, as well.
The first three are all really good
>Ratchet and clank
>Retained its general lightheartedness and colorful characters while still tackling some serious themes here and there
>Gameplay was simply expanded and never really messed with that much
Versus
>Jak and Daxter
>First game is a colorful by the numbers platformer with a ton of character
>Sequel veers off the rails and goes full GRR IM SO MAD RAGE like was popular at the time
>We go from a colorful scheme to a bland boring city(with occasional color when we go outside)
>3rd game is relatively colorless and slaps car shit on top off it
Jak couldnt just stick with something, it tried to do much and not very well.
Is "Jak and Daxter changed genre with every game and Ratchet and Clank didn't" the "SMB2 was actually Doki Doki Picnic" of the Y2K generation?
I blame Sony and Naughty Dog. Let's be honest, nobody was really expecting them to totally abandon the cartoon/comic style with Uncharted, and nobody really asked for The Last of Us and its sequels/remakes