Why did the SNES in the US have a completely different design to the rest of the world? Even the cartridges were different, how does that make any sense?
Why did the SNES in the US have a completely different design to the rest of the world? Even the cartridges were different, how does that make any sense?
>>>/vr/
Kirby happy face vs angry face
You COULD do a simple internet search for a wealth of information about your question, but you just wanted to come here because you're a thirdie who loves to hear the same handful of jokes parroted over and over and you really wanted to stir up another "US vs. everyone else" shitpost, right?
To curb piracy also this
US design is more iconic and aesthetically pleasing regardless get over it
The carts are different because fuck you.
Internally US and Japan SNES consoles are exactly the same so the only way to region lock games between the two is to make it physically impossible to insert the carts to the wrong region console.
This is to prevent stores from just selling imports. After all plenty of japanese SNES games can be played without needing to understand any of the text. And if some importer brought in thousands of copies of some japanese game, well why the fuck would Nintendo even release it officially in America if everyone is already playing it? Which would mean poor sales for the american team.
It's actually the reverse they were worried about the American carts being sold overseas because they were about 25% cheaper or came out 16 months before the PAL version. They didn't want Japanese stores importing American carts to Chinese games in HK. Japanese store fronts aren't nearly as locked down as American ones, the importing scene was strictly limited to mom and pop stores in the US, and Euros were using a Game Genie type device called a Super Key to play NTSC games on their PAL SNES.
>and Euros were using a Game Genie type device called a Super Key to play NTSC games on their PAL SNES.
That was one brand. We had several. Honey Bee was one, there was at least another one. Action Replay could do it too in theory, if you could ever make it work properly. They all had multiple revisions too. Early on you needed a PAL game plugged into the back or behind the US cart depending on the design.
are/were games way cheaper in Japan? Because why else would this be a problem. For Nintendo it'd just mean extra sales back in Japan.
No. American games are cheaper. So Nintendo lost money on Imports
The region lock on the SNES is just two plastic clips inside the cartridge slot. Remove them with a pair of pliers and it will play SFC games just fine. Not sure how common thus knowledge was bad then but it's a very easy fix if u wanna play imports
We knew about it in PAL but it didn't exactly help us.
It was fairly common knowledge but most people I knew chose to file down the nubs instead of removing the plastic cover.
Also with the Genesis all you needed to do is slightly widen the cart slot with nail clippers to play Mega Drive games
america is a very large culturally uniform market. it makes sense to exclusively tailor products to them. europe and the rest of the world are smaller markets and are obviously much less culturally homogeneous, it makes more sense to just do the bare minimum of localization for sale.
I'm European, I had to buy a converter to play games like Contra III. Also your controller buttons had no colors, what's wrong with you people?
two shades of purple is 100 times more soulful than just the main red green blue yellow. Every controller on earth has red green blue yellow. The american SNES is unique.
All the games were built around color-coding context sensitive actions. The arrow boss in SMRPG makes no sense to you. Not that I'd know, SMRPG never came to Europe.
Kinda shantae-vile-spyro color later on GameCube.
this. NES and SNES mog the famicom sisters.
>So instead they made a Fisher Price gray and purple purple piece of shit
as opposed to the Fisher Price red, green, blue and yellow piece of shit? You're retarded.
Don't forget Super Mario RPG wouldn't work with a converter. Had to actually rent a US SNES just for it.
Really? Why not? I played other US-only games with a converter just fine.
They did it on purpose to block converters with that game. I think revised ones came out much later that could do it but anywhere near launch you were fucked. The war on PAL was very real in the 90s.
Well, they won. I don't mind, playing games slowed down was weird. I still hear Flashman's theme in the PAL tempo in my head.
I actually kinda prefer some of the music slower. Probably nostalgia, but I like the deliberate pacing more.
As for winning, well I'm Australian and it was a mixed bag over here. Nintendo improved their PAL release quite a lot for the N64, we actually got OoT I think the same day as the US. I don't think I ever saw a N64 converter where I lived because no one cared enough.
Meanwhile Sony were turbocunts. First trying to make mod chips illegal by suing a random retailer. The fucking legend then proceeded to David and Goliath them making mod chips officially legal in Australia. They also went after importers with frivolousness lawsuits trying to bankrupt them. That was rather more effective.
>turbocunts
Like aussie behavior?
Contra 3 got a pal release.
>Probotector
>Contra
Pick one, Thanks Germany
I was shocked as a kid just how stunningly ugly the US SNES was. It might actually be the ugliest console ever made.
It is incredibly ugly, isn't t?
Americans are sick in the head.
It was a TANK sent to PLOW
You got that backwards. The US SNES is a thing of beauty. The other one is hideous.
snes looked more like an NES, sufami looked like sega consoles of the time
because it was a soulful time.
Lance Barr is a homosexual
>"The Super Famicom was maybe okay for the market in Japan. For the US, I felt that it was too soft and had no edge. We were always looking at future modular components (even the NES had a connector on the bottom), so you had to design with the idea of stacking on top of other components. I though the Super Famicom didn't look good when stacked and even by itself, had a kind of "bag of bread" look."
So instead they made a Fisher Price gray and purple purple piece of shit
the original famicom is ugly as fuck so props for fixing that gay device, but yeah the sufami is way more aesthetic than the fuckin snes
It's straight out of the 70s, the decade design forgot.
>food analogy
It was to spite pirates and people importing Taiwanese clones of Famicom multi-carts. Also, at one point in development of the casing, backwards compatibility with the NES was considered.
WHY DID
Big boys need big toys
What does all the extra space on the left side of the Turbografx even do? Kinda lazy they couldn't even be bothered to extra controller port
What a fucking terrible track record.
What are you talking about? Can't you agree that picrel looks exactly like a "bag of bread"
Oh sweet Jesus
Purple consoles are kino but the world isn't ready for that yet. Westoids need their boring black boxes and japs need their kiddy bright colors.
americans have shit taste in general
Yeah but our games run 75% faster.
faster but much, much gayer
That's a cope
cope
>EU calling anyone else gay
oh my days
>oh my days
You're not American and you don't speak for us.
Americans were stupid and put drinks on top of their NES and destroyed them, so they made tinker toy baby design SNES as a result.
Big dick energy
Same idea as the NES, to make it look like it belongs next to hi-fi equipment instead of in a toybox.