This is true btw.
Nobody likes bearded and bespectacled male feminist types. They're repulsive to women and men alike. I doubt they even like themselves.
The initial release was just really, really fricking bad. Alex is intensely inlikable, the dialogue is long-winded while saying very little, too much time is spent just fricking around with a cast you might not enjoy, the battles were slow as molasses and the overall appearance of it was unfortunately very hipster-like at a time when this wasn't fashionable. The dev's freakout, even with the context, also didn't help, because people usually don't take kindly to the "well you just didn't get it" response, especially when even with the nicest approach 'getting' YIIK required a level of investment few would put into it, due in large part to the aforementioned issues.
The initial release was just really, really fricking bad. Alex is intensely inlikable, the dialogue is long-winded while saying very little, too much time is spent just fricking around with a cast you might not enjoy, the battles were slow as molasses and the overall appearance of it was unfortunately very hipster-like at a time when this wasn't fashionable. The dev's freakout, even with the context, also didn't help, because people usually don't take kindly to the "well you just didn't get it" response, especially when even with the nicest approach 'getting' YIIK required a level of investment few would put into it, due in large part to the aforementioned issues.
YIIK is totally a cult classic. Just not because it's good.
People will still be talking about it 15 years from now because it's an example of a ton of effort put into making something so rancidly incompetent.
>People will still be talking about it 15 years from now because it's an example of a ton of effort put into making something so rancidly incompetent.
People will still be talking about it 15 years from now becauae the dev continues to shill it here
>11 seconds in >Punk Chick: Eat fist normies! >musical instrument themed timed attacks with just these fricking bongos going apeshit in the background
lmao what the actual frick is this shit
The guys who made YIIK had a previous game that was shit on pretty hard.
Then the main character of that game returns in YIIK at the very end to give a pep talk to Alex about how nobody liked his game and how they're all mean and unfair.
I wish I was making this shit up but the devs really are that petty and insecure.
>"a lot of people have worked very hard to make sure I didn't finish my quest..." >what the frick, that's a ballsy statement, what game is he even talking about? >look it up >it's called "two brothers" so naturally almost nothing comes up, fricking stellar seo there >finally find a trailer >it looks like gameboy zelda but extremely pretentious >try to find gameplay on youtube, search results completely overshadowed by Brothers a tale of two sons, the only result is the same trailer
So who the frick is he blaming for this game not taking off? I've never seen a video scream "2deep4u indie trash" so loudly so quickly. https://youtu.be/8egDoNHtmhE
The game was apparently extremely buggy and shitty just like YIIK was (almost as if they learned nothing at all), so for the few people that played it they lambasted it.
Roy's scene in YIIK really is just the devs coping and seething. It's nothing more simple than that.
Two Brothers also aped some music from Shadow of the Colossus, but because the game didn't sell, not many noticed. Hell, some people took note because of YIIK making a reference to it.
>a literal who fight, not a big boss >skip 4 mins ahead >they're still fighting her
oh god. how did this make it to live surely someone on the team was like "eh isn't this is a little fricking boring"
Huge misunderstanding spread through osmosis combined with the occasional cringey bit of dialogue is what brought it all down. The story and characters, this game's intent as a story, these are actually pretty solid. The protagonist being unlikeable is deliberate but becuse of the sheer virality relating to its memes and given that the game is admittedly very boring (even I didn't play more than an hour), nobody well ever grasp more than a surface level understanding of what it is.
Don't get me wrong, I'm not really familiar with the dev or anything, and like I said YIIK just kinda sucks to play and I ended up just watching an LP, but it absolutely is a victim of unfortunate misinformation.
>Inb4 someone mentions the 'ginger is our word' moment
Yes. I covered this. The dialogue is cringe at times but the main character is supposed to be a miserable twat. The game does not go to any lengths to make you sympathise with him at all.
I'd argue that despite what the story is trying to do and the overall intent, actually experiencing the game for yourself is just plain miserable. The game wastes so much time on what is often setup that most of the audience leaves long before the payoff were to occur. Like I honestly did my best to suffer through it, and I love me some long-winded monologues, but Mark's rambling alone made me just stop for over two weeks the first time I honestly sat down to get through it. Everything YIIK tries to say, it says it in the longest, most boring way possible. Once you start connecting the visuals to what's happening, that's where the game gets interesting, but the script is about 30-40% too long and the Silent Protagonist mode added in a later update does not fix this, because the unnecessary verbosity is not exclusive to Alex.
I'd argue that despite what the story is trying to do and the overall intent, actually experiencing the game for yourself is just plain miserable. The game wastes so much time on what is often setup that most of the audience leaves long before the payoff were to occur. Like I honestly did my best to suffer through it, and I love me some long-winded monologues, but Mark's rambling alone made me just stop for over two weeks the first time I honestly sat down to get through it. Everything YIIK tries to say, it says it in the longest, most boring way possible. Once you start connecting the visuals to what's happening, that's where the game gets interesting, but the script is about 30-40% too long and the Silent Protagonist mode added in a later update does not fix this, because the unnecessary verbosity is not exclusive to Alex.
you should look at the dev's previous game Two Brothers, the story suffers from very similar pacing and execution problems, only it's entirely through slogs of awful prose
I'd venture to say that Disco Elysium did, or rather expressed what YIIK creators wanted to express but didn't exactly know how to do that in a video game form.
The problem with Yick is that what the creator wanted just wasn’t very good. The art style works fine but the designs he wanted just are shitty. He’s a bad artist and has bad taste.
Usually bad tastes are filed down with larger staffed games as people explain they don’t want to play as a homosexual ginger or read pages of boring monologues.
When you have an artsy fartsy self proclaimed genius with bad taste you get this.
The problem is they fricked everybody's proportions up. I don't know if some gay was worried that the girls looked too attractive or what. This poster uses the final designs but with longer proportions and I think it looks much better, but you can see some of the earlier designs on Brigid Allanson's wordpress. It all looks better than what actually ended up in the game.
Even with normal proportions and a proper art style the designs themselves are simply unappealing. You have two black people, an emo, some autistic looking kid, a hipster and a creepy looking robot. Vella is the closest to being attractive but her personality ruins that.
All hipsters are terrible creatives. They cant make anything new. Only ripoff old ideas and repackage them as their own. It's why modern media of all forms is so fricking terrible. I have friends who work in the creative arts. And they absolutely despise working with hipsters on anything. Hipsters get easily triggered and are very cliquey. If you're not one of them, they wont give you any work. Worse is they shut you out of the industry on made up lies. I had the misfortune to work with hipsters before. Never again! All their ideas involve 'It's like X but Y.' They're the spoiled children of rich parents. Many hipsters parents work for the government or in corporate bullshit ass jobs like human resources or whatever. Hipsters are a symptom of decline and should be cleaned out.
Never. Kirbo is a fricking comedy blackhole and nobody liked him on the show. DD and J are fricking rotting apart. It's over. I liked the Nostalgia Critic's review of the Boy in the Striped Pajamas.
>make a Zelda-like called Two Brothers >it's a buggy mess >it also has plagiarism >people leave bad reviews >abandon the game because frick them >Steam pulls it from sale >hop on the quirky Earthbound-inspired RPG bandwagon >put your failed game on the MC's shirt >break the 4th wall to complain >nobody likes this game either
At least they haven't abandoned this one, but I think it's more out of spite than anything.
It's honestly impressive how this game came and went at first and no one gave a frick about it, but then DingDong's sheer contrarianism completely revived all discussion of this game and gave it an unironic cult following
It looks terrible but the artstyle is cool. The plot isnt that complex its just explained poorly, and the battles seem like they take WAY too long. No one wants to sit in a slow battle like that for 30 minutes.
you see, the golden alpaca was a plot device thought up by alex to make it seem as if their lifes were in danger. It is silly because alex thought it up and it never actually happened.
The story of yiik is told by alex, the unreliable narrator. A lot of events did not "really" happen
For several reasons. First that games that are so bad they're good isn't something as common as in other branches of entertainment because the criticism of a game is never just subjective, you have the human interaction with the product. Just like when you buy a tool you expect it to work, when you buy a game you expect it to be functional. YIIK completely failed in this respect to the point of being almost unplayable even several months after release, because of horrendous design decisions.
Second that things "so bad they're good" manage to be entertaining, even if for the wrong reasons. YIIK has some parts that fit this description, but overall the game is just bad and boring.
I genuinely think there's a nugget of truth in this, but it's 90% cope. Video games target an immature audience so it's hard to get what you're trying to do across when you break the power fantasy. However, characters who are "unlikable" are really difficult to write but not impossible; people still argue if Bojack Horseman is an irredeemable "bad person" or not. Though for a video game, even if it were executed better, it would probably still get people b***hing about it. Perhaps if he executed it well and it was also a genre brainier than Earthbound-inspired RPG, the audience would get it.
The problem is that Alex is unlikeable mainly because he fricking goes on and on and on in his internal monologues, to the point where their solution was to add an option to cut out some of his rambling. Nobody hates him because he makes bad decisions or is a jerk to his friends, it's because he annoys the player directly.
it's not even that he's unlikable, it's that he's uninteresting. People have no problem accepting douchebag protagonists as long as they provide entertainment or are compelling.
I'm not sure about that, I've seen plenty who are a little triggered over some of the things he says. But perhaps if he rambled on less, he'd have less of a chance to do that.
The problem is when you make unlikeable characters you have to either
A)Make them become likeable later in the story
B)Make them fail/lose so the viewer can celebrate
Neither happens to Alex. He remains a weird shithead the entire game and always wins except for one brief part that lasts 5 minutes.
Anon, Alex never wins. The entire game is shown through his delusional perspective. He slips into his delusions more and more as the game progresses, and he constantly alters the context in which events occur to make it look like he's the hero.
He never met or saved Sammy, he never defeated the Golden Alpaca, the Essentia doesn't actually exist, he harmed all of his friendships after the van incident, and he was tricked into going up against another Alex because he himself couldn't see that he ruined his own life. Alex ultimately remains a delusional, obsessive loser stuck in the past
The problem is when you make unlikeable characters you have to either
A)Make them become likeable later in the story
B)Make them fail/lose so the viewer can celebrate
Neither happens to Alex. He remains a weird shithead the entire game and always wins except for one brief part that lasts 5 minutes.
Or make the bar so low with the rest of the cast it just elevates them like Frank from Dead Rising
I genuinely think there's a nugget of truth in this, but it's 90% cope. Video games target an immature audience so it's hard to get what you're trying to do across when you break the power fantasy. However, characters who are "unlikable" are really difficult to write but not impossible; people still argue if Bojack Horseman is an irredeemable "bad person" or not. Though for a video game, even if it were executed better, it would probably still get people b***hing about it. Perhaps if he executed it well and it was also a genre brainier than Earthbound-inspired RPG, the audience would get it.
If he said that in a written interview or twitter post, journos and some maybe some Gankertards would agree (and also i a little). The issue is that he said that in a podcast with his nasally b***hy voice like he was at verge of tears, the other guys where even trying not to laugh at his reaction
>who by the end of the game has to transform
This is what he failed to understand and why he will never be a successful writer. Alex does not transform, improve, mature, develop, evolve, grow, progress or in any way shape or form become a better person. At the end of the game he is still the massive homosexual c**t who want to frick a dead woman he started out as. There are plenty of movies, games and books which have bad protagonists that are the way they are for reasons we come to understand and then they overcome those issues and grow as a person. Alex does not face any issues or overcome anything personally, he's just an annoying dickhead naturally and nothing will dissuade him of this path.
The 'video game' part of this equation is largely irrelevant. It has nothing to do with Yiik being a video game, it could have been a show or a book and the result would have been the same: the writing is fricking bad and Andrew is as much of a whiny c**t as Alex.
Not only does Alex never become a good person, but there's never a good justification given for why he's such a shitty person in the first place. He gets almost no backstory, and given what a piece of shit he is you'd assume there'd be a lot to talk about. Some questions about his character >1
Why is he such a dick to his mom, when she paid for his college tuition and doesn't appear to be mistreating him in any way? >2
Why is he so obsessed with having sex, especially when the game makes it clear he's already dated several other women? >3
Why does he treat his friends so badly? >4
Why is he so selfish and self centered? >5
Why is he obsessed with paranormal/conspiracy theories? Nothing in his character or backstory was shown to justify this. >6
Why is he so lazy and unmotivated?
I could go on, the guy has every flaw a person can conceivably have but none of it was explained or justified. He seemed to have a fairly normal childhood.
I don't remember the details about it but I think he has a single mom. But with that said, he didn't suffer much from it. From what we see his mom made so much money she could put him through college. He had a silver spoon his entire life. That would be good justification for him being a little stuck up, but that's hardly the only issue with him. It feels like the writer wanted him to make a flawed character so he sat down and added in every single character flaw he could think of. The obsession with sex is the weirdest one, with literally 0 justification given in game.
>unlikeable shitty "artstyle", unlikeable shitty characters, unlikeable shitty character arcs and stories.
Why didn't anyone like my game which I made to be unlikeable?
I will disagree that a lot of the environments in YIIK were pretty visually interesting and creative.
What really sucked shit was the fricking music. Apparently one of the brothers is a musician and I have no idea how they were okay with the majority of the tracks in the game.
Correct, eat shit and die forever you fricking hack. Also, you fricking made a plot when a a guy becomes obsessed with a person that died IN REAL LIFE and then you wrote a fricking Fan Fic where she is re-incarnated into a robot frick doll for you, you tremendous fricking homosexual moron moron! You and Phil Fish should consider sucking one another's wiener in a 69 and spin off into fricking outer space away from humanity forever.
You can make a character unlikable, but still have them be compelling enough to want to see them through their journey until they do become likeable, that is what he failed to understand. If you want to see how to do that idea properly, play TWEWY or Tales of the Abyss.
never got to see what the og alpaca bossfight was, the whole setup is actually kinda raw i wont lie the way it just goes straight into that ridiculous upbeat music
-Everyone's sick of postmodernism or doesn't actually know what it is but thinks of it as pretentious intellectual garbage they don't need to know about.
-Everyone's sick of politics and the trailer shows protesting as an attack move, which is also corny as frick in it's own right.
-Nobody wants to play as your visibly average game dev self insert mc.
-90's fetishism is stale, they were thirty years ago now. Just straight up saying "It's the 90s" while looking like modern day adults who wish they were back in the 90s.
-It's a roleplaying game but the story looks like it's taking a hard back seat to the presentation, even the game's subtitle is a metacommentary about the story and not something to do with the story.
-Turn based combat is so, so difficult to make fun and exciting and it looks like they really didn't do anything novel with it, so you either have to know you really like turn based combat (and most people don't) to even consider trying it. >Most people are boring so relatable characters are, by default, not interesting. People don't want to play as characters even more mundane than themselves.
-$20 when everyone has a backlog of ten thousand games they got for a few bucks each
-I had no idea it existed because the 'anime' tag is automatically filtered for me, but I don't see any obvious anime on the steam page itself so maybe that's a problem.
-Remember how Heath Ledger died from overcommitting to his role as the Joker and now overcommitting and acting like you're developing mental illness seems mandatory to getting cast in the role? That's depression, nihilism, and existential dread for indie games, especially RPGs. Everyone can see the attempt at artificially synthesizing 'bro that's so deep what does it mean' discussions from miles away.
>-90's fetishism is stale, they were thirty years ago now. Just straight up saying "It's the 90s" while looking like modern day adults who wish they were back in the 90s.
A 90s style would have been entertaining. The issue is it didn't have a 90s style, it has a 2000s style with a few 90s elements awkwardly jammed in.
If you want to make an anime style game it needs to be judged as part of that medium. He did not need to make the game an anime style JRPG, he chose to do that. And 90% of the reason people buy games like Persona or Xenoblade is because they want to frick the characters.
I'm sorry but what about it is anime exactly? Just because its gameplay takes most of its cues from JRPGs doesn't mean it's an anime game.
>I'm sorry but what about it is anime exactly? Just because its gameplay takes most of its cues from JRPGs doesn't mean it's an anime game.
It has all the typical anime tropes. You have the mysterious woman who appears out of nowhere. You have the harem of chicks building around him for no reason. The beta b***h MC who turns out to be the chosen one. The non-threatening male friends who respect and admire him but never show any interest in the women. It's clearly trying to be an anime game it's just very bad at it.
Well like I said, it's 90's fetishism, not a genuine feeling 90's setting. It reeks of someone who misses the 90's more than wants to actually use it as a setting.
Has any other dev had the audacity to have the protag from their previous, unrelated game butt in to their next one to whine about it was unsuccessful?
The guys who made YIIK had a previous game that was shit on pretty hard.
Then the main character of that game returns in YIIK at the very end to give a pep talk to Alex about how nobody liked his game and how they're all mean and unfair.
I wish I was making this shit up but the devs really are that petty and insecure.
It's the same reason why the vast majority of western imitations of anime fail. The foundation of anime is sexualization. Cute girls that you want to frick. Attractive men that women and homosexuals want to frick. There can be other stuff added on top, but that's the basic building blocks of anime.
And all of his characters are unappealing. The girls are obnoxious, b***hy and ugly. The men are weird, rude and also really ugly. Why would you not just play Persona or Dragon Quest or Xenoblade or some other anime game where the characters are actually attractive and appealing?
If you want to make an anime style game it needs to be judged as part of that medium. He did not need to make the game an anime style JRPG, he chose to do that. And 90% of the reason people buy games like Persona or Xenoblade is because they want to frick the characters.
Anime has slowly evolved over literal decades to produce the most attractive women possible. It's pretty much down to a science at this point, which s why you complain abot it being samey, because when you achieve perfection there is no reason to modify it.
And then, by comparison, you have this abomination.
>he thinks this is "perfection"
The shit they put out today is just uncanny, with featureless faces and swollen bug eyes. I don't know what you're attracted to here, but it's not human.
pic related is the pinnacle of character design, it's just not what a lot of people want. they want beauty and anime offers that while the west acts like they're too good for it and insists on creating flawed, "nuanced" characters as if beauty was somehow comparable to overindulgence and junk food. they're insecure pseuds who try too hard to come across mature and grown-up like.
>Weebshit >Attractive and appealing designs
Imagine thinking that soulless plastic doll with colorful hair #334 is the pinnacle of character design
Anime has slowly evolved over literal decades to produce the most attractive women possible. It's pretty much down to a science at this point, which s why you complain abot it being samey, because when you achieve perfection there is no reason to modify it.
And then, by comparison, you have this abomination.
>he thinks this is "perfection"
The shit they put out today is just uncanny, with featureless faces and swollen bug eyes. I don't know what you're attracted to here, but it's not human.
pic related is the pinnacle of character design, it's just not what a lot of people want. they want beauty and anime offers that while the west acts like they're too good for it and insists on creating flawed, "nuanced" characters as if beauty was somehow comparable to overindulgence and junk food. they're insecure pseuds who try too hard to come across mature and grown-up like.
People want beautiful characters with character flaws
[...]
Ok homosexual
[...]
Do you even know where you are?
porn is huge for dragon ball homie. chi chi and bulma were put in every possible situation and half of early dragon ball scenes is just bulma being a sexy ditz
also chi chi > mai > bulma
don't @ me
While I generally agree with your notion that DBZ isn't founded on sexualization, there nonetheless is a lot of it and it definitely factored into the series popularity and appeal. The original Dragon Ball in particular was extremely sexual.
For Dragon Ball, maybe. But Z had maybe 1% of the sexuality the original had. It's more about the hype of the fights themselves. FMA was pretty much asexual, I don't even remember the women of HxH, Saint Seya barely had women in it. It could be argued that Naruto was plenty sexy, but no one really cares about fem Naruto and my boy Lee is where REALLY bought into the anime.
But this is just a Brazilian speaking. We are plenty open about our horniness here, so I don't see why people here would have to develop an obsession with cartoon characters as sexual sublimation objects.
While I generally agree with your notion that DBZ isn't founded on sexualization, there nonetheless is a lot of it and it definitely factored into the series popularity and appeal. The original Dragon Ball in particular was extremely sexual.
I honestly enjoyed YIIK a surprising amount more than I thought I would, but the game is heavily flawed. Like take picrel as an example - did the devs really not think the crucifixion scene would come off heavy-handed? Come on. It's really ironic that a game with central themes of online conspiracies and historical cover-ups lacks any subtlety of its own.
>bad >pretentious, but like the kind of pretentious that nobody likes >looks like shit >dialogue is meme material
radical leftoid: the game.
it was bound to fail from the star
Romance is in the game but it's not the end goal. Alex and Vella are technically two halves of a whole, but interchangeable halves where without a version of one you can still substitute in another of its type.
It's actually the fricking mid 2000s. He did absolutely no fricking research.
>90s >mid 2000s
The game takes place in 2016. 1999 is the time Alex projects his story to because he's stuck in the past, but he makes several slip ups in narration that prove otherwise. That's why not a single character looks or acts like they're from the 90s.
It really isn't. The events of the actual story is pretty easy to follow. Alex is an unreliable narrator and given that the first lie he tells you is that it was 1999 should tell you about who he is as a character. It's a minor misdirection.
Its getting an update that fully redos the game in a few months? Its a complete overhaul and might as well be called yiik 2
Andrew is not giving up
But as anon above said, it only had 94 all time players but millions hate it!
The math sinply doesn’t add up, most people who hate it never even played it.
They just watched youtube videos about it.
Im not saying its secretly a great game but its not that bad
A solid 4-5 out of 10
I hope yikk 2 is great, redemption arc would be a highlight of the industry
>But as anon above said, it only had 94 all time players but millions hate it! >The math sinply doesn’t add up, most people who hate it never even played it.
How dumb do you have to be, of course if people think a game looks bad they'll avoid playing it. No one wants to be in a car crash except in the movie Crash but they're all going to slow down to look at one. No one wants to play YIIK but we all want to know about it because it's uniquely bad.
Its bad for allot of really basic reasons like the combat is very slow minigame garbage and just not fun to do and it drags everything down and you do it a lot and the dialog is flowery and boring to listen to after a few minutes and it goes on and on and on like obesdians own pillars of eternity series
Thats why, i have no idea why millions of people feel the need to pick apart every non issue the game had like i seen a video that said its the worse game of all time?
No?
Dude theirs at least 500 games worse than yiik right on the steam front page or any fricking systems library lol
I rather play yiik than a modern assassin creed and thats a fact
Its just not a fun game but not a car crash.
I honestly think the only reason yikk is relevant is the partys design
If they looked like generic nrpg heros dude nobody care
“Ahhh yikk oh just another really boring think its way deeper than it is jrpg trash throw it in the pile”
Mr alex looking like a typical basedman makes it so fricking funny to pick at it
>most people who hate it never even played it.
This is true but it's really not the kind of game you need to play to know is bad. I played a good chunk of it while it was on game pass and it only confirmed what everyone was saying. >I hope yikk 2 is great, redemption arc would be a highlight of the industry
I agree.
My problem with Alex as a character is that he is entirely self absorbed. The entire game the only motivation he ever has is that he desperately wants to have sex. And that could still work as a motivation if he was like Rance, using that motivation to accomplish bigger goals, but that doesn't happen. He is literally just trying very badly to frick a girl the entire game. He isn't trying to save his town or help his friends or become a better person, or solve some mystery, he is trying to have sex with an ugly asian woman.
shit gameplay >muh story >muh unlikable character >muh cringe dev
none of that would matter if the moment to moment gameplay were enjoyable. it's not. it's horrid fricking shit
1a(1): a division of philosophy that is concerned with the fundamental nature of reality and being and that includes ontology, cosmology, and often epistemology
this is literally correct. It's ironic that Alex is a liberal arts major because YIIK is the exact sort of moronic and awful cultural artifact that Alex Yiik himself would spend entire classes studying. It's the video game equivalent of a barbarella or a susan slade if any filmgays are lurking here.
I saw the söyboy guy and immediately wrote it off.
Please try to know your audience, devs. Goddamn. Nobody's expecting Call of Cthulu or Persona 1 from your modern-setting grindan game but at least aim for success.
>not american >not gay >not ginger >not audiophile >no friends >actual racist >don't eat food from the garbage can >WOULD destroy the world willingly if given the chance to
I could keep going all day
Because the gameplay sucks, simple as
people are willing to put up with hours upon hours of the most cliche, generic drivel if you put some meat inbetween, see the whole jrpg scene
Each fight takes 15 hours because of the bad minigames and HP scaling. The patches that are supposed to "fix" the game fail to fix it. >fights still take 5ever >the infamous, cringe moments are replaced with self-aware garbage that manages to be even MORE drawn out and irrelevant. Golden Alpaca is the ultimate example of this
Is it a reverse classic or something at this point? It gets so much active talk even though it's been so long, it's a lolcow of a game, even more-so than other failures of games. It's pretty sad honestly.
Why can't you frickers accept the fact that you simply didn't understand the deep narrative of YIIK and you got filtered? Most of the haters didn't even understand the games story.
Aside from the reasons mentioned in the thread, the dev tried to do too many creative ideas for gameplay that were flat out shit having to deal with because they slowed the game down massively. He kept trying to reinvent the wheel without understanding/caring why it's like that, such as the level up system. I saw a video that showed he did it in two brother's too with their inventory system. Honestly I don't know enough about development of the game, but he should of had testers or people play the demo, because you know people would immediately point out that this system was a slog to deal with.
>dimensional merge occurs >alex yiik is brought to the real world >first thing he does is make a gay documentary that normies ate up
We must stop alex yiik
YIIK 1.5 IS COMING
ITS GOING TO BE RPG OF THE DECADE. JUST LOOK AT THE DEV PROGRESS
ITS SHAPING UP TO BE REAL FRICKING KINO
REDONE STORY CONTENT
45 MINS OF NEW MUSIC
COMPLETE REDONE OF COMBAT
NEW PARTY MEMBERS THAT ACTUALLY LOOK RAD
IM GOING TO FRICKING YIIK OUT WHEN IT RELEASES
Yiik is like a cliff notes of everything wrong with western culture. I think because it tried to ape a very Japanese genre of games, it really highlights all the deep and fundamental flaws with modern American cultural values. Like the fact the game has two black people whose main purpose is to berate the player about random racial issues. All the characters being severely mentally ill, broken people, who you cant even have sympathy for because they're bitter buttholes. The complete lack of polish and effort put in. Trying to lazily copy something hard working people make with their blood sweat and tears (persona/earthbound).
The interesting part of Yiik is that it failed at nearly every aspect possible. You can discuss almost any aspect of the game's design or development and criticize it. The only thing I can think of that wasn't terrible was some of the backgrounds and a few of the songs.
it was misunderstood by the immature gaming audience
Unlikable main character.
This is true btw.
Nobody likes bearded and bespectacled male feminist types. They're repulsive to women and men alike. I doubt they even like themselves.
Most of the characters are douchebags so it’s impressive he stands out among them.
yeah but the other characters don't go "I don't care that your sister killed herself. Stop crying and do what I want."
I'm YIIKing out!
It was fricking shit
On account of it having shit gameplay, a shit story and the whiniest protagonist since Catcher in the rye
The initial release was just really, really fricking bad. Alex is intensely inlikable, the dialogue is long-winded while saying very little, too much time is spent just fricking around with a cast you might not enjoy, the battles were slow as molasses and the overall appearance of it was unfortunately very hipster-like at a time when this wasn't fashionable. The dev's freakout, even with the context, also didn't help, because people usually don't take kindly to the "well you just didn't get it" response, especially when even with the nicest approach 'getting' YIIK required a level of investment few would put into it, due in large part to the aforementioned issues.
The game ran at like 5 FPS when it came out.
It's a style
Not enough expositional dialogue.
Looks like gay millennial shit
YIIK is totally a cult classic. Just not because it's good.
People will still be talking about it 15 years from now because it's an example of a ton of effort put into making something so rancidly incompetent.
>People will still be talking about it 15 years from now because it's an example of a ton of effort put into making something so rancidly incompetent.
People will still be talking about it 15 years from now becauae the dev continues to shill it here
Too pretentious. No actual story to tell.
they put this demo out: https://www.youtube.com/watch?v=Hh5sKE17L3w and took no feedback when the game came out 4 years later
>they worked on this game for like 5+ years and it's still this shit
How do you even do that?
>11 seconds in
>Punk Chick: Eat fist normies!
>musical instrument themed timed attacks with just these fricking bongos going apeshit in the background
lmao what the actual frick is this shit
please post this I have to see it
>please post this I have to see it
go to around 1:34:35 in this video
>"a lot of people have worked very hard to make sure I didn't finish my quest..."
>what the frick, that's a ballsy statement, what game is he even talking about?
>look it up
>it's called "two brothers" so naturally almost nothing comes up, fricking stellar seo there
>finally find a trailer
>it looks like gameboy zelda but extremely pretentious
>try to find gameplay on youtube, search results completely overshadowed by Brothers a tale of two sons, the only result is the same trailer
So who the frick is he blaming for this game not taking off? I've never seen a video scream "2deep4u indie trash" so loudly so quickly. https://youtu.be/8egDoNHtmhE
The game was apparently extremely buggy and shitty just like YIIK was (almost as if they learned nothing at all), so for the few people that played it they lambasted it.
Roy's scene in YIIK really is just the devs coping and seething. It's nothing more simple than that.
Two Brothers also aped some music from Shadow of the Colossus, but because the game didn't sell, not many noticed. Hell, some people took note because of YIIK making a reference to it.
>a literal who fight, not a big boss
>skip 4 mins ahead
>they're still fighting her
oh god. how did this make it to live surely someone on the team was like "eh isn't this is a little fricking boring"
Everyone who played it died from BasedOverdose.
I'd argue it is, but not in the usual way.
Huge misunderstanding spread through osmosis combined with the occasional cringey bit of dialogue is what brought it all down. The story and characters, this game's intent as a story, these are actually pretty solid. The protagonist being unlikeable is deliberate but becuse of the sheer virality relating to its memes and given that the game is admittedly very boring (even I didn't play more than an hour), nobody well ever grasp more than a surface level understanding of what it is.
Don't get me wrong, I'm not really familiar with the dev or anything, and like I said YIIK just kinda sucks to play and I ended up just watching an LP, but it absolutely is a victim of unfortunate misinformation.
>Inb4 someone mentions the 'ginger is our word' moment
Yes. I covered this. The dialogue is cringe at times but the main character is supposed to be a miserable twat. The game does not go to any lengths to make you sympathise with him at all.
I'd argue that despite what the story is trying to do and the overall intent, actually experiencing the game for yourself is just plain miserable. The game wastes so much time on what is often setup that most of the audience leaves long before the payoff were to occur. Like I honestly did my best to suffer through it, and I love me some long-winded monologues, but Mark's rambling alone made me just stop for over two weeks the first time I honestly sat down to get through it. Everything YIIK tries to say, it says it in the longest, most boring way possible. Once you start connecting the visuals to what's happening, that's where the game gets interesting, but the script is about 30-40% too long and the Silent Protagonist mode added in a later update does not fix this, because the unnecessary verbosity is not exclusive to Alex.
you should look at the dev's previous game Two Brothers, the story suffers from very similar pacing and execution problems, only it's entirely through slogs of awful prose
It honestly seems like a kinda charming game, but not sure if it's charming enough to put up with for thirty hours.
That b***h can't close her mouth and is always showing her teeth like a mouth breather. Looks disgusting
I'd venture to say that Disco Elysium did, or rather expressed what YIIK creators wanted to express but didn't exactly know how to do that in a video game form.
The problem with Yick is that what the creator wanted just wasn’t very good. The art style works fine but the designs he wanted just are shitty. He’s a bad artist and has bad taste.
Usually bad tastes are filed down with larger staffed games as people explain they don’t want to play as a homosexual ginger or read pages of boring monologues.
When you have an artsy fartsy self proclaimed genius with bad taste you get this.
The problem is they fricked everybody's proportions up. I don't know if some gay was worried that the girls looked too attractive or what. This poster uses the final designs but with longer proportions and I think it looks much better, but you can see some of the earlier designs on Brigid Allanson's wordpress. It all looks better than what actually ended up in the game.
>Ackk studios
Even with normal proportions and a proper art style the designs themselves are simply unappealing. You have two black people, an emo, some autistic looking kid, a hipster and a creepy looking robot. Vella is the closest to being attractive but her personality ruins that.
>not wanting to rail the black girl in skimpy overalls and thigh highs
All hipsters are terrible creatives. They cant make anything new. Only ripoff old ideas and repackage them as their own. It's why modern media of all forms is so fricking terrible. I have friends who work in the creative arts. And they absolutely despise working with hipsters on anything. Hipsters get easily triggered and are very cliquey. If you're not one of them, they wont give you any work. Worse is they shut you out of the industry on made up lies. I had the misfortune to work with hipsters before. Never again! All their ideas involve 'It's like X but Y.' They're the spoiled children of rich parents. Many hipsters parents work for the government or in corporate bullshit ass jobs like human resources or whatever. Hipsters are a symptom of decline and should be cleaned out.
Because it sucks
the funny thing about YIIK is that it does have the soul, but it totally fails as a game
the game never explained what was going on
It did, it's simply too sophisticated for you to grasp.
VELLA! EXPLAIN!
Ultimately it was just too smart to succeed.
nobody played it
https://steamplayercount.com/app/459080
>94 all time peak
everyone knows pc never actually plays video games
Ack! I'm YIIking out!
But when will Oney finish the playthrough?
Never. Kirbo is a fricking comedy blackhole and nobody liked him on the show. DD and J are fricking rotting apart. It's over. I liked the Nostalgia Critic's review of the Boy in the Striped Pajamas.
>make a Zelda-like called Two Brothers
>it's a buggy mess
>it also has plagiarism
>people leave bad reviews
>abandon the game because frick them
>Steam pulls it from sale
>hop on the quirky Earthbound-inspired RPG bandwagon
>put your failed game on the MC's shirt
>break the 4th wall to complain
>nobody likes this game either
At least they haven't abandoned this one, but I think it's more out of spite than anything.
because it fricking sucks
It's honestly impressive how this game came and went at first and no one gave a frick about it, but then DingDong's sheer contrarianism completely revived all discussion of this game and gave it an unironic cult following
It looks terrible but the artstyle is cool. The plot isnt that complex its just explained poorly, and the battles seem like they take WAY too long. No one wants to sit in a slow battle like that for 30 minutes.
OH GOD I'M YIIKING TF OUT RIGHT NOW
>LEMONADE
What they were thinking
it is very funny. subverted all expectations.
you see, the golden alpaca was a plot device thought up by alex to make it seem as if their lifes were in danger. It is silly because alex thought it up and it never actually happened.
The story of yiik is told by alex, the unreliable narrator. A lot of events did not "really" happen
The Main Character looks like fricking Fat Frick Vaush. Will never play it.
It IS a cult classic though
It did become a cult classic just not in the way the devs wanted. It's the first game I could confidently say matches up to The Room in that manner
YIIK is Post-Modern. We're still too behind to understand it.
YIIKed it
For several reasons. First that games that are so bad they're good isn't something as common as in other branches of entertainment because the criticism of a game is never just subjective, you have the human interaction with the product. Just like when you buy a tool you expect it to work, when you buy a game you expect it to be functional. YIIK completely failed in this respect to the point of being almost unplayable even several months after release, because of horrendous design decisions.
Second that things "so bad they're good" manage to be entertaining, even if for the wrong reasons. YIIK has some parts that fit this description, but overall the game is just bad and boring.
As always, gamers fear and hate what they do not understand.
I genuinely think there's a nugget of truth in this, but it's 90% cope. Video games target an immature audience so it's hard to get what you're trying to do across when you break the power fantasy. However, characters who are "unlikable" are really difficult to write but not impossible; people still argue if Bojack Horseman is an irredeemable "bad person" or not. Though for a video game, even if it were executed better, it would probably still get people b***hing about it. Perhaps if he executed it well and it was also a genre brainier than Earthbound-inspired RPG, the audience would get it.
The problem is that Alex is unlikeable mainly because he fricking goes on and on and on in his internal monologues, to the point where their solution was to add an option to cut out some of his rambling. Nobody hates him because he makes bad decisions or is a jerk to his friends, it's because he annoys the player directly.
it's not even that he's unlikable, it's that he's uninteresting. People have no problem accepting douchebag protagonists as long as they provide entertainment or are compelling.
I'm not sure about that, I've seen plenty who are a little triggered over some of the things he says. But perhaps if he rambled on less, he'd have less of a chance to do that.
The problem is when you make unlikeable characters you have to either
A)Make them become likeable later in the story
B)Make them fail/lose so the viewer can celebrate
Neither happens to Alex. He remains a weird shithead the entire game and always wins except for one brief part that lasts 5 minutes.
Anon, Alex never wins. The entire game is shown through his delusional perspective. He slips into his delusions more and more as the game progresses, and he constantly alters the context in which events occur to make it look like he's the hero.
He never met or saved Sammy, he never defeated the Golden Alpaca, the Essentia doesn't actually exist, he harmed all of his friendships after the van incident, and he was tricked into going up against another Alex because he himself couldn't see that he ruined his own life. Alex ultimately remains a delusional, obsessive loser stuck in the past
Or make the bar so low with the rest of the cast it just elevates them like Frank from Dead Rising
That'a what YIIK did...
In what way was he elevated
That's the problem. You still need a good character
What a joke of a human being, can't accept he fricked up and got pretentious about it lol
If he said that in a written interview or twitter post, journos and some maybe some Gankertards would agree (and also i a little). The issue is that he said that in a podcast with his nasally b***hy voice like he was at verge of tears, the other guys where even trying not to laugh at his reaction
>The issue is that he said that in a podcast with his nasally b***hy voice like he was at verge of tears
please give a link, i want to see this
>who by the end of the game has to transform
This is what he failed to understand and why he will never be a successful writer. Alex does not transform, improve, mature, develop, evolve, grow, progress or in any way shape or form become a better person. At the end of the game he is still the massive homosexual c**t who want to frick a dead woman he started out as. There are plenty of movies, games and books which have bad protagonists that are the way they are for reasons we come to understand and then they overcome those issues and grow as a person. Alex does not face any issues or overcome anything personally, he's just an annoying dickhead naturally and nothing will dissuade him of this path.
The 'video game' part of this equation is largely irrelevant. It has nothing to do with Yiik being a video game, it could have been a show or a book and the result would have been the same: the writing is fricking bad and Andrew is as much of a whiny c**t as Alex.
Not only does Alex never become a good person, but there's never a good justification given for why he's such a shitty person in the first place. He gets almost no backstory, and given what a piece of shit he is you'd assume there'd be a lot to talk about. Some questions about his character
>1
Why is he such a dick to his mom, when she paid for his college tuition and doesn't appear to be mistreating him in any way?
>2
Why is he so obsessed with having sex, especially when the game makes it clear he's already dated several other women?
>3
Why does he treat his friends so badly?
>4
Why is he so selfish and self centered?
>5
Why is he obsessed with paranormal/conspiracy theories? Nothing in his character or backstory was shown to justify this.
>6
Why is he so lazy and unmotivated?
I could go on, the guy has every flaw a person can conceivably have but none of it was explained or justified. He seemed to have a fairly normal childhood.
>He seemed to have a fairly normal childhood.
You mentioned his mom. Does he have a dad?
I don't remember the details about it but I think he has a single mom. But with that said, he didn't suffer much from it. From what we see his mom made so much money she could put him through college. He had a silver spoon his entire life. That would be good justification for him being a little stuck up, but that's hardly the only issue with him. It feels like the writer wanted him to make a flawed character so he sat down and added in every single character flaw he could think of. The obsession with sex is the weirdest one, with literally 0 justification given in game.
>unlikeable shitty "artstyle", unlikeable shitty characters, unlikeable shitty character arcs and stories.
Why didn't anyone like my game which I made to be unlikeable?
I will disagree that a lot of the environments in YIIK were pretty visually interesting and creative.
What really sucked shit was the fricking music. Apparently one of the brothers is a musician and I have no idea how they were okay with the majority of the tracks in the game.
Correct, eat shit and die forever you fricking hack. Also, you fricking made a plot when a a guy becomes obsessed with a person that died IN REAL LIFE and then you wrote a fricking Fan Fic where she is re-incarnated into a robot frick doll for you, you tremendous fricking homosexual moron moron! You and Phil Fish should consider sucking one another's wiener in a 69 and spin off into fricking outer space away from humanity forever.
You can make a character unlikable, but still have them be compelling enough to want to see them through their journey until they do become likeable, that is what he failed to understand. If you want to see how to do that idea properly, play TWEWY or Tales of the Abyss.
This game has unprecedented depth, most people don't get it.
Alex YIIK vs Morbius who would win??
The audience.
ALEX is YIIKING
What was up with that fire woman in yiik anyway
"On the surface..."
HE LOOKS CALM SPAGHETTI
Is Two Brothers required to understand Yiik?
in the sense of understanding the devs and how much they are all hacks then sure lmao
Even if it were, it's unplayable.
I'd lose my shit if alex yiik was in deltarune.
Only if you want to know about the guy lecturing you on failure at the end of the game.
isn't that just a shitty unfinished rpgmaker game?
What do you mean?
it was part of our childhood along with Lufia, Final Fantasy 6 and Two brothers
IM OH MY GOD IM GETTING YIIKED
Not enough scenes of Alex YIIKing out
The game is kino.
Thread theme: https://www.youtube.com/watch?v=lyHIlNy2n1w
never got to see what the og alpaca bossfight was, the whole setup is actually kinda raw i wont lie the way it just goes straight into that ridiculous upbeat music
-Everyone's sick of postmodernism or doesn't actually know what it is but thinks of it as pretentious intellectual garbage they don't need to know about.
-Everyone's sick of politics and the trailer shows protesting as an attack move, which is also corny as frick in it's own right.
-Nobody wants to play as your visibly average game dev self insert mc.
-90's fetishism is stale, they were thirty years ago now. Just straight up saying "It's the 90s" while looking like modern day adults who wish they were back in the 90s.
-It's a roleplaying game but the story looks like it's taking a hard back seat to the presentation, even the game's subtitle is a metacommentary about the story and not something to do with the story.
-Turn based combat is so, so difficult to make fun and exciting and it looks like they really didn't do anything novel with it, so you either have to know you really like turn based combat (and most people don't) to even consider trying it.
>Most people are boring so relatable characters are, by default, not interesting. People don't want to play as characters even more mundane than themselves.
-$20 when everyone has a backlog of ten thousand games they got for a few bucks each
-I had no idea it existed because the 'anime' tag is automatically filtered for me, but I don't see any obvious anime on the steam page itself so maybe that's a problem.
-Remember how Heath Ledger died from overcommitting to his role as the Joker and now overcommitting and acting like you're developing mental illness seems mandatory to getting cast in the role? That's depression, nihilism, and existential dread for indie games, especially RPGs. Everyone can see the attempt at artificially synthesizing 'bro that's so deep what does it mean' discussions from miles away.
also
>Ackk studios
lmao
>-90's fetishism is stale, they were thirty years ago now. Just straight up saying "It's the 90s" while looking like modern day adults who wish they were back in the 90s.
A 90s style would have been entertaining. The issue is it didn't have a 90s style, it has a 2000s style with a few 90s elements awkwardly jammed in.
>2000s
*2010s
I'm sorry but what about it is anime exactly? Just because its gameplay takes most of its cues from JRPGs doesn't mean it's an anime game.
>I'm sorry but what about it is anime exactly? Just because its gameplay takes most of its cues from JRPGs doesn't mean it's an anime game.
It has all the typical anime tropes. You have the mysterious woman who appears out of nowhere. You have the harem of chicks building around him for no reason. The beta b***h MC who turns out to be the chosen one. The non-threatening male friends who respect and admire him but never show any interest in the women. It's clearly trying to be an anime game it's just very bad at it.
The story sucks so how exactly does that make it unappealing to anime fans?
No cute girls
>no feet
garbage.
i think it also has to due with the western art design.
Well like I said, it's 90's fetishism, not a genuine feeling 90's setting. It reeks of someone who misses the 90's more than wants to actually use it as a setting.
only morons have backlogs
you dumb butthole
It probably has the anime tag because Claudio is a massive weeb stereotype.
Has any other dev had the audacity to have the protag from their previous, unrelated game butt in to their next one to whine about it was unsuccessful?
say what
The guys who made YIIK had a previous game that was shit on pretty hard.
Then the main character of that game returns in YIIK at the very end to give a pep talk to Alex about how nobody liked his game and how they're all mean and unfair.
I wish I was making this shit up but the devs really are that petty and insecure.
>Street Fighter 6 has Gene pop up to complain about God Hand getting a 3.0 review and selling eight copies.
Godhand is legendary though. Its been vindicated in all the ways except monetarily.
The character models look like a western take on Romancing SaGa Minstrel Song's, making a worse version of analready shit style.
It's the same reason why the vast majority of western imitations of anime fail. The foundation of anime is sexualization. Cute girls that you want to frick. Attractive men that women and homosexuals want to frick. There can be other stuff added on top, but that's the basic building blocks of anime.
And all of his characters are unappealing. The girls are obnoxious, b***hy and ugly. The men are weird, rude and also really ugly. Why would you not just play Persona or Dragon Quest or Xenoblade or some other anime game where the characters are actually attractive and appealing?
>IF A GAME DOESN'T MAKE ME HARD THEN IT'S BAD
Back to your gachashit, zoomie.
If you want to make an anime style game it needs to be judged as part of that medium. He did not need to make the game an anime style JRPG, he chose to do that. And 90% of the reason people buy games like Persona or Xenoblade is because they want to frick the characters.
>Weebshit
>Attractive and appealing designs
Imagine thinking that soulless plastic doll with colorful hair #334 is the pinnacle of character design
Anime has slowly evolved over literal decades to produce the most attractive women possible. It's pretty much down to a science at this point, which s why you complain abot it being samey, because when you achieve perfection there is no reason to modify it.
And then, by comparison, you have this abomination.
TLDR
All Asians look the same through natural selection.
>he thinks this is "perfection"
The shit they put out today is just uncanny, with featureless faces and swollen bug eyes. I don't know what you're attracted to here, but it's not human.
Thats the idea. Get as far away from human looking as possible so you cant be reminded of what you will never have.
Why are you such a gay?
Says the guy that wants to frick a plastic doll?
You need to get some real pussy bro. Put the games down for a week and do some pushups.
You're attracted to Yohna, you sick frick?
She is cute!!
looks like a little boy
youre kind of a moron
It is, that's why every anime has them.
pic related is the pinnacle of character design, it's just not what a lot of people want. they want beauty and anime offers that while the west acts like they're too good for it and insists on creating flawed, "nuanced" characters as if beauty was somehow comparable to overindulgence and junk food. they're insecure pseuds who try too hard to come across mature and grown-up like.
People want beautiful characters with character flaws
Ok homosexual
Do you even know where you are?
>do you know where you are?
The jungle baby? Am i gonna die?
WHAT THE HELL IS GOING ON
those were not the pillars of anime.
What the frick are you on?
>The foundation of anime is sexualization.
>all the biggest anime names are about guys fighting
You really have to lay off the porn, sonny.
porn is huge for dragon ball homie. chi chi and bulma were put in every possible situation and half of early dragon ball scenes is just bulma being a sexy ditz
also chi chi > mai > bulma
don't @ me
>don't @ me
I'll @ (You) if I damn well please
For Dragon Ball, maybe. But Z had maybe 1% of the sexuality the original had. It's more about the hype of the fights themselves. FMA was pretty much asexual, I don't even remember the women of HxH, Saint Seya barely had women in it. It could be argued that Naruto was plenty sexy, but no one really cares about fem Naruto and my boy Lee is where REALLY bought into the anime.
But this is just a Brazilian speaking. We are plenty open about our horniness here, so I don't see why people here would have to develop an obsession with cartoon characters as sexual sublimation objects.
While I generally agree with your notion that DBZ isn't founded on sexualization, there nonetheless is a lot of it and it definitely factored into the series popularity and appeal. The original Dragon Ball in particular was extremely sexual.
I honestly enjoyed YIIK a surprising amount more than I thought I would, but the game is heavily flawed. Like take picrel as an example - did the devs really not think the crucifixion scene would come off heavy-handed? Come on. It's really ironic that a game with central themes of online conspiracies and historical cover-ups lacks any subtlety of its own.
>bad
>pretentious, but like the kind of pretentious that nobody likes
>looks like shit
>dialogue is meme material
radical leftoid: the game.
it was bound to fail from the star
Does Alex get with Vella?
Romance is in the game but it's not the end goal. Alex and Vella are technically two halves of a whole, but interchangeable halves where without a version of one you can still substitute in another of its type.
So do they frick or not
Don't know, never played. To quote my favorite YIIK post:
"You're not a true fan until you've never played the game."
>elden ring does this
>KINO
>yiik does this
>yikes cringe
>IT'S THE LE NINTIES
>it's actually starbucks 90s
It's actually the fricking mid 2000s. He did absolutely no fricking research.
>90s
>mid 2000s
The game takes place in 2016. 1999 is the time Alex projects his story to because he's stuck in the past, but he makes several slip ups in narration that prove otherwise. That's why not a single character looks or acts like they're from the 90s.
>le time is convoluted xD
It really isn't. The events of the actual story is pretty easy to follow. Alex is an unreliable narrator and given that the first lie he tells you is that it was 1999 should tell you about who he is as a character. It's a minor misdirection.
The gane itself is a unreliable narrator
Maybe the writer just sucked and will probably fix that in the new versino.
I would love this if it was executed in an interesting way, but it wasn't.
Its getting an update that fully redos the game in a few months? Its a complete overhaul and might as well be called yiik 2
Andrew is not giving up
But as anon above said, it only had 94 all time players but millions hate it!
The math sinply doesn’t add up, most people who hate it never even played it.
They just watched youtube videos about it.
Im not saying its secretly a great game but its not that bad
A solid 4-5 out of 10
I hope yikk 2 is great, redemption arc would be a highlight of the industry
>But as anon above said, it only had 94 all time players but millions hate it!
>The math sinply doesn’t add up, most people who hate it never even played it.
How dumb do you have to be, of course if people think a game looks bad they'll avoid playing it. No one wants to be in a car crash except in the movie Crash but they're all going to slow down to look at one. No one wants to play YIIK but we all want to know about it because it's uniquely bad.
Its bad for allot of really basic reasons like the combat is very slow minigame garbage and just not fun to do and it drags everything down and you do it a lot and the dialog is flowery and boring to listen to after a few minutes and it goes on and on and on like obesdians own pillars of eternity series
Thats why, i have no idea why millions of people feel the need to pick apart every non issue the game had like i seen a video that said its the worse game of all time?
No?
Dude theirs at least 500 games worse than yiik right on the steam front page or any fricking systems library lol
I rather play yiik than a modern assassin creed and thats a fact
Its just not a fun game but not a car crash.
I honestly think the only reason yikk is relevant is the partys design
If they looked like generic nrpg heros dude nobody care
“Ahhh yikk oh just another really boring think its way deeper than it is jrpg trash throw it in the pile”
Mr alex looking like a typical basedman makes it so fricking funny to pick at it
>most people who hate it never even played it.
This is true but it's really not the kind of game you need to play to know is bad. I played a good chunk of it while it was on game pass and it only confirmed what everyone was saying.
>I hope yikk 2 is great, redemption arc would be a highlight of the industry
I agree.
My problem with Alex as a character is that he is entirely self absorbed. The entire game the only motivation he ever has is that he desperately wants to have sex. And that could still work as a motivation if he was like Rance, using that motivation to accomplish bigger goals, but that doesn't happen. He is literally just trying very badly to frick a girl the entire game. He isn't trying to save his town or help his friends or become a better person, or solve some mystery, he is trying to have sex with an ugly asian woman.
so hes a realistic person?
He just like me fr
on god
Because you never finished the playthrough, Chris.
Not enough mix raced women who are willing to watch you jerk off.
I don't get to frick Vella
shit gameplay
>muh story
>muh unlikable character
>muh cringe dev
none of that would matter if the moment to moment gameplay were enjoyable. it's not. it's horrid fricking shit
Devs were a bunch of soi boys instead based conservatives...unironically.
post yiik images
1a(1): a division of philosophy that is concerned with the fundamental nature of reality and being and that includes ontology, cosmology, and often epistemology
I don't know, it's literally 3D Undertale
Lemonade
I’d argue it basically is
People absolutely love talking about it
Cult classic doesn’t mean a great thing it just means it has a certain spirit
this is literally correct. It's ironic that Alex is a liberal arts major because YIIK is the exact sort of moronic and awful cultural artifact that Alex Yiik himself would spend entire classes studying. It's the video game equivalent of a barbarella or a susan slade if any filmgays are lurking here.
Western people are incapable of writing good characters because they themselves are uninteresting low quality people.
Zoomers already meme about it
Give it a few years
Then someone popular will "rediscover it" and people will pretend they always loved it
I’ve been laughing at yiik for years and just now realized the title is supposed to pronounced “why-two-kay”
that's yiikcist
It's funny how it's failure bellied up a few of the other indie mother-clones
Isn't this game becoming somewhat of a cult classic?
I saw the söyboy guy and immediately wrote it off.
Please try to know your audience, devs. Goddamn. Nobody's expecting Call of Cthulu or Persona 1 from your modern-setting grindan game but at least aim for success.
better than eldenring
It's garbage. Seems pretty simple.
Do you think anyone would have bought Persona or Xenoblade if the girls were ugly?
>When you realized Alex is basically Ganker
Now wonder there's been a knee jerk reaction to this game. Because the truth hurts
>not american
>not gay
>not ginger
>not audiophile
>no friends
>actual racist
>don't eat food from the garbage can
>WOULD destroy the world willingly if given the chance to
I could keep going all day
I'm closer to rory except more masculine
>When you realized Alex is basically Ganker
not true, Alex has friends
Because the gameplay sucks, simple as
people are willing to put up with hours upon hours of the most cliche, generic drivel if you put some meat inbetween, see the whole jrpg scene
it wasn't a good game
Each fight takes 15 hours because of the bad minigames and HP scaling. The patches that are supposed to "fix" the game fail to fix it.
>fights still take 5ever
>the infamous, cringe moments are replaced with self-aware garbage that manages to be even MORE drawn out and irrelevant. Golden Alpaca is the ultimate example of this
YIIK more like YUUK
YIIK is unironically a cult classic in Japan. The most YIIK copies ever sold from a country is from Japan.
well nips are autistic so maybe they enjoy the shitty writing
(also you're full of shit)
No, it's true though that's what the creators said at least
Maybe the localization fixed things up a lot.
Is it a reverse classic or something at this point? It gets so much active talk even though it's been so long, it's a lolcow of a game, even more-so than other failures of games. It's pretty sad honestly.
Why can't you frickers accept the fact that you simply didn't understand the deep narrative of YIIK and you got filtered? Most of the haters didn't even understand the games story.
Aside from the reasons mentioned in the thread, the dev tried to do too many creative ideas for gameplay that were flat out shit having to deal with because they slowed the game down massively. He kept trying to reinvent the wheel without understanding/caring why it's like that, such as the level up system. I saw a video that showed he did it in two brother's too with their inventory system. Honestly I don't know enough about development of the game, but he should of had testers or people play the demo, because you know people would immediately point out that this system was a slog to deal with.
It's a real shame that the game didn't have an actual 90s aesthetic/setting. Because that would be really unique and interesting 22+ years later.
It did.
isn't this the game where mc's asian waifu is based off a real life murder victim
That guy looks like the biggest soiboy ever designed.
Kinda funny how the hipsters of early 2010's evolved into the basedboys.
I judged it by it's cover. Looks like an unironic soi game.
YiiK?! More like yikes!
>dimensional merge occurs
>alex yiik is brought to the real world
>first thing he does is make a gay documentary that normies ate up
We must stop alex yiik
A MISERABLE LITTLE PILE OF HOT CHIP & LIE
Yiik is quite clearly a cult classic it has a thread with 200 posts. Its like the Room.
Yiik movie when?
YIIK 1.5 IS COMING
ITS GOING TO BE RPG OF THE DECADE. JUST LOOK AT THE DEV PROGRESS
ITS SHAPING UP TO BE REAL FRICKING KINO
REDONE STORY CONTENT
45 MINS OF NEW MUSIC
COMPLETE REDONE OF COMBAT
NEW PARTY MEMBERS THAT ACTUALLY LOOK RAD
IM GOING TO FRICKING YIIK OUT WHEN IT RELEASES
bASED YIIKER
The last thing this game needs is more party members to contribute more dialogue.
Maybe because it has a moronic name like "YIIK"? Sounds like a member of Yoda's race
Yiik is like a cliff notes of everything wrong with western culture. I think because it tried to ape a very Japanese genre of games, it really highlights all the deep and fundamental flaws with modern American cultural values. Like the fact the game has two black people whose main purpose is to berate the player about random racial issues. All the characters being severely mentally ill, broken people, who you cant even have sympathy for because they're bitter buttholes. The complete lack of polish and effort put in. Trying to lazily copy something hard working people make with their blood sweat and tears (persona/earthbound).
The interesting part of Yiik is that it failed at nearly every aspect possible. You can discuss almost any aspect of the game's design or development and criticize it. The only thing I can think of that wasn't terrible was some of the backgrounds and a few of the songs.
>more Earthbound-like then any of your 2deep4u rpg maker, kickstarter bullshit and has deeper combat too
because it was shit
you have to be pretty cool and chill to appreciate yiik.
It suits really mellow and hip personalities
I want to draw Vella porn
But I also want to make it as moronic as possible
VELLA'S RACEMIXED FAT breasts
Big fat korean tats