why didn't they hire him?

why didn't they hire him?

  1. 3 weeks ago
    Anonymous

    i mean it looks like soulless shit but can we at least give him credit for redoing all the modeling and redoing the animations? Thats takes some effort and knowledge surely.

    • 3 weeks ago
      Anonymous

      I will NOT celebrate mediocrity

      • 3 weeks ago
        Anonymous

        But that's just all of Nintendo now

    • 3 weeks ago
      Anonymous

      You talking about the top or bottom picture?

    • 3 weeks ago
      Anonymous

      Using the asset store and google is, indeed, an underrated skill that requires a lot of effort, knowledge, and training

      • 3 weeks ago
        Anonymous

        Do it yourself then and prove how easy it is

        • 3 weeks ago
          Anonymous

          I have.

  2. 3 weeks ago
    Anonymous

    Because Nintendo are infamously stuck up and hate being upstaged by other developers. They have a real elitist mentality. Hence why they hate when filthy autistic gaijins can do their games but even better, all by themselves.

    • 3 weeks ago
      Anonymous

      stop projecting disgusting tranny

  3. 3 weeks ago
    Anonymous

    Has there ever been a time where a company HIRED THAT MAN?

    • 3 weeks ago
      Anonymous

      SEGA hired the guy in the OP for sonic forces, for real

      • 3 weeks ago
        Anonymous

        I meant the sonic open world game not Forces, I forgot its name

    • 3 weeks ago
      Anonymous

      Valve hired the DOTA guy when Blizzard wouldn't. They also brought on the Counter Strike guys back in the old days.

    • 3 weeks ago
      Anonymous

      Sonic Mania, Sonic 1, 2 and CD's mobile ports as well as Sonic Origins

    • 3 weeks ago
      Anonymous

      >Sega hired the Sonic guy
      >Bethesda hired various modders
      >Ludeon (Rimworld) hired Oskar

      • 3 weeks ago
        Anonymous

        >Oskar
        Wait really? Shit is the next DLC gonna make the game run at 5 tps?

        • 3 weeks ago
          Anonymous

          It's old news, and I think he was primarily hired as just an artist. For example, all the new biotech mech sprites were drawn by Oskar.

    • 3 weeks ago
      Anonymous

      I think Jagex hired the RuneLite people.

  4. 3 weeks ago
    Anonymous

    Why would they, nintendo churn out games with 2002 graphics and terrible performance, why would they be interested in a good looking game?

    • 3 weeks ago
      Anonymous

      The bottom image isn't good looking

  5. 3 weeks ago
    Anonymous

    Bottom image looks awful

  6. 3 weeks ago
    Anonymous

    is this a joke? the one in the top is a deliberate atempt of an art style. the pic in the bottom looks like amateurish trash

    • 3 weeks ago
      Anonymous

      >both look like amateurish trash

      fixed

  7. 3 weeks ago
    Anonymous

    sovl
    soulless

  8. 3 weeks ago
    Anonymous

    I can't believe he's still at it https://www.youtube.com/watch?v=bi3mD8C1yjQ

    • 3 weeks ago
      Anonymous

      absolute soulless garbage

    • 3 weeks ago
      Anonymous

      He's getting rich off of it. Even at the lowest tier it's 30,000 a month. cope and seethe

      • 3 weeks ago
        Anonymous

        >making money of a nintendo IP
        Cant he get sued by nigtendo

      • 3 weeks ago
        Anonymous

        holy shit

      • 3 weeks ago
        Anonymous

        >He thinks it's $3 x 10,000 members without tax

        • 3 weeks ago
          Anonymous

          even with tax it's a lot and we're still assuming it's all at the lowest tier.

        • 3 weeks ago
          Anonymous

          >he thinks they're paying the taxes

      • 3 weeks ago
        Anonymous

        I think I'm going to become that man

      • 3 weeks ago
        Anonymous

        >making money of a nintendo IP
        Cant he get sued by nigtendo

        Thanks for notifying me of this :^)

        • 3 weeks ago
          Anonymous

          BASED. How did he think he was going to get away with and profit from stealing?

        • 3 weeks ago
          Anonymous

          >Little Tom

        • 3 weeks ago
          Anonymous

          Meanwhile poclo.net is still up

      • 3 weeks ago
        Anonymous

        >salesfag
        >third worlder
        letting browns browse this site was a mistake

      • 3 weeks ago
        Anonymous

        Members and patrons are two different things.
        I have over 5k members on my Patreon, but only 500 patrons.

    • 3 weeks ago
      Anonymous

      why is it always an N64 games?

      • 3 weeks ago
        Anonymous

        Because N64 is only popular in America because it was marketed a lot there. Failed everywhere else.

      • 3 weeks ago
        Anonymous

        It's not. look at the trend of PS1 style horror games. It's just the first / most impactful console for the sort of people enough to be making games.

    • 3 weeks ago
      Anonymous

      He's literally making 6 figures off of Nintendo's IP.
      How hasn't he been sued yet?

      • 3 weeks ago
        Anonymous

        Give it time. Little Tom

        [...]
        Thanks for notifying me of this :^)

        is on the case

    • 3 weeks ago
      Anonymous

      >announcing Nintendo fangame before its 100% finished
      RIP

  9. 3 weeks ago
    Anonymous

    REGGIE, fist that man's ass!

  10. 3 weeks ago
    Anonymous

    bottom looks souless as fuck, some unreal engine default assets type shit

  11. 3 weeks ago
    Anonymous

    NIN
    TEN
    DOOOOOOOOOOO

  12. 3 weeks ago
    Anonymous

    I don't know if I'm more offended over how bad it looks or the fact anyone thinks it looks good

    • 3 weeks ago
      Anonymous

      Look at the comments of the guys Unreal engine videos. People overwhelmingly think it looks good off of this site. The general public has horrifically low standards

  13. 3 weeks ago
    Anonymous

    Games needs to be cheap and easily sellable. When you know your customers will buy basically everything yours, selling then cheaps things is the most lucrative way.

  14. 3 weeks ago
    Anonymous

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