It's been said before, but fighting games are designed as if every character is the protaganist. Not just that, but these characters need to stand out against 1-3 dozen other characters of equal importance. This requires strong design all around, meaning fighting game girls just have way more effort put into them.
Because they understand that women can be powerful AND physically attractive to men at the same time. Also, fightan games probably have one of the smallest female fanbases of any genre of vidya.
>She looks like she rapes shotas and drains their balls while smothering them with her tits and tail
ftfy
https://img3.gelbooru.com/images/42/26/422649ccbb558a63fe3d6c46b73538b4.png
>Why do fighting games have more appealing looking female designs than other game genres?
Because a large part of fighting games is that they have to HAVE characters on screen ALL the time visually, therefore the push is to have the most visually pleasing looking characters possible to keep general audiences and players invested as they go toe to toe with one another. Fighting games due to this have always had exaggerated, sexy, stylish and passionate character designs.
her most popular koikatsu card is 11/10
which one?
Care to provide it?
Because they are almost exclusively japanese games.
makoto's flaw is that she doesn't have longer hair
that's not a flaw.
Sukurirro sekkusu
Post the line.
How hairy is her pussy?
NIGGA DATS NUTS
nutty thread now
It's been said before, but fighting games are designed as if every character is the protaganist. Not just that, but these characters need to stand out against 1-3 dozen other characters of equal importance. This requires strong design all around, meaning fighting game girls just have way more effort put into them.
Because they understand that women can be powerful AND physically attractive to men at the same time. Also, fightan games probably have one of the smallest female fanbases of any genre of vidya.
They exist for robo-ky and robo-ky only
Robo-Ky is in a monogamous relationship with Robo-Fortune.
Bad post, he would never cheat on his wife Mech Hisui.
because fighting games are all shit and they need a selling point that isn't the game itself because it's shit
In theory it should attract more players, however Makoto threads demonstrate that in practice people will just post art and not actually play.
She looks like she fucks shotas.
She does, specifically white ones.
>She looks like she rapes shotas and drains their balls while smothering them with her tits and tail
ftfy
https://img3.gelbooru.com/images/42/26/422649ccbb558a63fe3d6c46b73538b4.png
giwtm
YOU CANT POST THAT HERE, WHAT IF MY MOM WALKED NEXT TO ME WHILE I SAW IT
ask her if she wants to try reenacting it with you
>16 kids
ZAMN
Because only perverts play as a female characters in fighting games, and the devs know their audience since they are the same kind of people.
Anyone interested in a lobby right now?
steam://joinlobby/586140/109775241651924111/76561199197204677
lmao thanks for making this an entertaining thread to read out of boredom
The most attractive designs should have the easiest playstyles attached to them which is why Baiken "mains" are considered a joke.
>Why do fighting games have more appealing looking female designs than other game genres?
Because a large part of fighting games is that they have to HAVE characters on screen ALL the time visually, therefore the push is to have the most visually pleasing looking characters possible to keep general audiences and players invested as they go toe to toe with one another. Fighting games due to this have always had exaggerated, sexy, stylish and passionate character designs.
The characters are quite literally the product.
because that's how healthy, strong females should look like