why do random crits make some people seethe so hard? it's valve going out of their way to slap you in the face and tell you to stop taking the game so seriously.
why do random crits make some people seethe so hard? it's valve going out of their way to slap you in the face and tell you to stop taking the game so seriously.
because i need my hecking sweaty comp balancing
They don't realize that they're necessary to break stalemates.
>break stalemates
They're just as good at reinforcing stalemates too.
>attackers are doing damage to sentries so the defenders actually have a higher crit rate purely by counting the real damage dealt
>ambush classes are often not dealing damage to not draw attention to themselves too soon, instantly die to a crit when they approach an important target
Ubers are way more consistent for breaking stalemates anyway
This really only happens on hydro because its both 2way and tighter than dustbowl so a single crocket can kill 6+ gamersl. On 5cp the maps are too big for a single crit to kill more than 1 or 2 of the enemy team and on A/D style the defenders are going to have a higher crit rate
I sure do love all the time and effort my team spent on defending to be completely invalidated by a coin toss. I'm trans btw.
and a life lived is invalidated by death, it's about the journey
>have 98% uber, about to push through the sentry nest that's grinding the game to a halt
>get random crit by spam that would have done 40 damage if it was a normal hit and die instantly
>have to wait another minute or so to try again
Now I see.... the stalemate.... is gone......!
>I am a boring no fun allowed nazi.
Wow! Do you play competitive mario party games as well? No items allowed, no random chance. Nothing. Fucking boring and lame. Are you one of those people that are literally incapable of having fun? Are you the kind of people that yell at other golfers for taking to long and pass people on the course?
>random crits are necessary to break stalemates
>well hey they can actually prolong stalemates too
>HURR DURR NO FUN NAZI NAZI NAZI
????
Funny you bring up mario party who's RNG is so awful that everyone is miserable by the end including the winner
You mean youtubers.
It annoys youtubers
Who do shit like have 100 turn games, and aren't even there to have fun to begin with they're there to produce a video
There is a reason Ganker would rather watch the AI suffer through that shit than do it themselves. All the enjoyment of the RNG fuckery but without the pain of actually having to play those garbage games
>No see because people don't want to sit down and play Mario party for nearly 10 hours straight it's a bad game
>you mean youtubers
Who the fuck else even plays those fucking games?
Literally everyone else on the planet who isn't in media production which will literally always be an extreme minority. Which is why it's functionally retarded to listen to them as they are so disproportionately detached from the actual playerbases of anything, this is even before you get to things like cliques and astroturfing which plagues secondary gaming media production.
Cool.
Who the fuck else even plays those fucking games?
Fucking
Mice I guess?
I'm sure a lab scientist glued a mouse to a n64 controller to see if they could find SOMETHING out of it
the reason i don't play tf2 anymore is because this happened literally every time i played
>"crits break stalemates"
>biggest reinforcer of stalemates, sentry guns, are immune to crits
immune to crits but weak against 3 classes
>short circuit
1 class
All it takes is one furfag pyro camping it to negate any of its weakness
>Demoman
just right click
>Soldier
just right click
>uber combo
just right click
>spy
lmao enjoy your instant death when the reflected crocket lands a mile away and still kills you
Play spy for a few days and you'll hate random crits too
Remove matchmaking.
Return to dedicated kino.
Go back home white man.
Because they are sweaty troon tryhards that can't handle the fact that shit players might get a leg up on them
People don't like fun
>hear soldier shooting a crit rocket
> 270 damage no matter how far are you from the rockets range
>I guess this is it
>GG! THAT WAS FUN!
Yes, unironically. Go play a baby shooter.
>*Airblasts it back at u*
>Kills your Medic too
>UwU
People do like fun thats why they play overwatch instead of tf2
You mean used to?
>Overwatch
>Fun
>Play this character that is part of the meta or I'm reporting you
>Fun
It's not fun anymore also cuck blizzard was just turn off. the community is full of some SJWs and zoomers.
Overwatch players are hylics not people. They have no agency just the voices of marketers in their heads
random crits are horribly balanced between the cast. The scout might not even get a kill if his crit fires off at mid range but a crocket or lazer beam can wipe out the entire enemy team regardless of distance. the crits should at least be more common like melee ones are so they actually affect player behavior overwise its just dumb
the better you get at the game, the higher the proportion of deaths you receive to random crits
this bruises their ego because they don't like dying
Reminder that Ganker has yet to counter any of Uncle Dane’s arguments for removing random crits
I think they're funny and epic
>dane btfo
nobody who follows tf2 youtubers is entitled to respect
I think uncle Dane is a huge fag and probably a pedo, but he’s right about random crits and I still have yet to see any actual counter argument
I don't know enough about him to make any judgement whatsoever, you should strive to be like this
His argument that melee is still used with random crits turned off is demonstrably false
People absolutely use melee with crits off. What
Melee does enough damage to easily hit important breakpoints in conjunction with your other guns, or even by itself
You'll still see them used but they won't be used as an instakill gamble on a full HP opponent.
>has lmaobox injected
>hold down shift (Force crit)
>100% melee crit rate
>easy one-shot kills on most people
gg nothing personnel kid
Because I'm playing a casual shooty game and not an autistic competitive shooter where I calculate damage trades in my head every second. Compnaggers have ruined this game
I don't get how people can say this shit then look at baby mode games like LoL and counter strike as if its some hardcore parkour shooter because shooting dudes that aren't even moving is so difficult. A 10k hour super sperge in TF2 is about as invincible as a Quake god but in CS everyone dies so quickly that you can still get the jump on a solo tourney king
Because watching a glowing rocket/pipe/etc flying into a group of enemies and seeing them getting obliterated makes me happy and having fun is why people play videogames
>b-b-b-but muh sadness hypothesis
I don't give a shit about how others feel
What about all the times you lose a clutch fight just because the other person got a random crit
I get upset for like 2 seconds then move on
Your crit change increases with your performance so statistically speaking there's more people critting and being happy then people being critted and being mad
Statistically speaking you might be retarded
>bike cuck analogy
A healthy person gets more enjoyment from sustained growth than from getting lucky on a slot machine. When that stops being true we call that mental illness
>Mentally healthy people have a panic attack and two or three existential crisises when the shiny rocket goes boom
>You're the mentally ill one
because it essentially boils down to that one bit from X:RA about 'Emodynamics' https://www.youtube.com/watch?v=x-q3bEuBUuU
crits are funny and essential to the humor of the game. I haven't been pissed about getting hit by a glowing rocket in like 8 years
The game isn't supposed to be some tactical bullshit. It's supposed to be a chaotic mess. Random crits are one of the main pillars of that chaos.
Not to mention they might not break stalemates, but they certainly do restrict sweaty homosexuals who have memorized every single tic of the game at bay because they cannot predict it. It makes the game an even playing field even if there are pros in the match, instead of turning it into a modern quake server.
Also, free serotonin if you kill someone with it
What are you on about random crits are the mechanic that makes tryhard soldiers and their medic buttplugs so dangerous because of how they ramp up and of course if that medic is using the Vaccinator they might as well have total crit immunity
>Because of how they ramp up
It's a negligeble amount and it doesn't stop anyone from critting back. A vaccinator soldier does not get random crits all the time.
I also haven't seen a vacc medic in a casual match in a while.
>It's a negligible amount
its literally 6x as high at max ramp up
>Random crits are one of the main pillars of that chaos.
Absolutely not. The main pillar of that chaos is that there are 24 chucklefucks doing God knows what and barely communicating with each other regarding strategic matters.
Nocrit servers are still crazy bullshit. And that crazy bullshit is driven by player interactions and having so many people that you cannot possibly predict what the other 23 fucks are up to.
You just described every online FPS game, retard.
Not every online fps has the kind of stuff that TF2 does.
TF2 is still TF2 with or without crits. I'm speaking as having a rotation of crit/nocrit, alltalk, 24/32 man servers in my favorites before they all closed down. You absolutely will still find people fucking around in ways that are uniquely TF2, and no amount of crits or lack of crits will change that other FPS games just don't have it and never will
The biggest point against his video is this simple one.
regular Random Crits don’t matter 99.9% of the time, while Melee Random Crits matter like 20% of the time. Thing is that with random crits, how often do you lose to them? How often have you seen a Crocket land on the point with the entire enemy team on the point, only a few seconds are left, and Red could have 100% held out against rest of Blu?
Random crits rarely decide who actually wins and who loses. Even in 1v1s how often is a random crit win you those mini battles? Tons of more factors are more meaningful than random crits in determining which team wins.
And honestly tons of other annoying shit like your teammates eating your shots or melee is a much higher priority than removing random crits imo.
The worst part is homosexuals will cry and cry and cry when some stupid Timmy soldier random crits them and wins some dumb little 1v1, but are strangely silent when they get a cheeky crit to edge out a close situation.
>"Heh, whatever, I would've outplayed you anyway."
I have one. It's called
>Yeah, I dare ya, rage quit. C'mon, make us both happy.
TF2 was never meant to be so serious where this comp homosexualry would matter. If I as a medic main can stay calm when getting killed by a crocket then these man babies should be able to do so as well.
>Dota and League have items that give random crits
>Dota on top of that has high ground miss changes, random spawn, random river runes, and also random attack ranges.
>Both are considered the current epitome of competitive gaming.
There debunked
random crits in those game don't kill you in 1 hit and are predictable enough to reward building a strategy around them. Neither is true for TF2's crits
True when it comes to dota, but in LeL ADC can one shot supports and other ADCs
And nothing else
>Dota and League have items that give random crits
The only characters that build crit in League are sustained damage carries where the crits quickly average out into a general damage increase, rather than a single burst of "fuck you" damage, and the characters that do burst crits usually have it built into their mechanics in some predictable way
On top of that crits in League aren't even truly random, the game goes out of its way to make your crit rate feel more "consistent" so you don't just get 3 crits in a row with 20% crit chance.
Derangement from people who don't play games for fun. To them getting hit with a random crit is literally the most devastating personal attack about everything they value about their identity.
Getting hit with a random crit is like them being misgendered.
>People crying about random crits are like the people that scream about being misgendered
It all makes sense now!
Even the ones in this thread
I'll Say that the true problems of Crit are the damage rampum
It make stuff like engi sniper and Medic Always melee crit patching their weakness
How many crits do you guys have a the start of a round to see that random Crit aren't that bad
>demoknighting
>ambush a medic/sniper but my shield charge is on cd
>roll a 40% chance that I get to win the engagement
fun!
>Fun!
Yeah that sounds really fun actually.
Then you turn the corner and some soldier crockets you and you die and laugh because its a bullshit casual shooter that you're not supposed to sweat your tits off on.
if I wanted to roll dice then I'd go play tabletop games.
Turning the corner into a soldier is me at a disadvantage and as such death is reasonable. Failing an ambush as an ambusher because Gabe says "no" is not.
>if I wanted to roll dice then I'd go play tabletop games.
Please do so. Or just go play nocrit servers/Competitive and let us to our bullshit meme fest.
Sounds like youre just a butthurt sweatlord who's mad the entire game doesn't cater to your autistic desires.
>demo-knighting
>sweatlord
what bizzaro TF2 are you playing?
The problem is that "random" crits aren't nearly as random as they should be.
Okay, you're still welcome to go play Competitive/NoCrit/Uncletopia. Why aren't you?
Oh wait it's because you just wanna bitch and moan until people bend the knee to your seething so you can feel special.
>playing memeshit like Demoknight and whining about game balance at all
>approaches a 2v1
>containing a medic no less, and his overhealed teammate
>can at best 2-shot the enemy if no crits scored
>MUST target medic first, then sniper or else is takes longer, and can't even miss
>Could even instantly die to Jarate/bushwacka
>"uhh..d-due to my superior tactical acumen and planned ambush I should win this battle e-everytime! durr crits are the problem!"
Retard YOU only go in and attack this shit at all BECAUSE crits exist and could work in your favor, if crits didn't exist your dumb melee ass loses this fight 90% of the time by virtue of being outnumbered alone assuming the med/sniper are not totally clueless players how do you not see it both ways
well let's see here
>approaches 2v1
right off the bat you're assuming things I didn't mention. Considering your (lack of) reading comprehension towards a post containing less than 30 words I won't even bother with the rest of yours, as the whole thing is predicated on false information.
>demoknight utterly detests dying and complains when he can't bully weak classes with impunity
many such cases
yeah I guess I'll go play spy so that in the same scenario they just die without any interaction whatsoever.
considering spy is incredibly shit that seems fair
>people still seethe over crits
>yfw Uncle homosexual and his dicksuckers will NEVER get crits actually removed
There are people who use aimbot but try to hide it and maintain a facade of being a good player. Isn't that kind of sad?
Literally every Sniper player
>The whole situation with fat magic
>he got the "cheater police" guy who stages his videos to "debunk" it
>Entire video was just saying the guy was a double plus ungood man
>Fatmagic showed up during halloween
>On fucking hell tower
>And was flagrantly aimbotting with the ambassador
>Cheating is an issue in literally every game to such a fucking massive degree that most games ship with malware tier anticheats to try and prevent it
>Have to hear all the fucking time that No no no dude! They're just that good! When you have 69 hours you start aiming at people through walls and snipers are basically aimbots which is why we need to ruin sniper now because of this bullshit.
Vorobey will straight up pocket aimbotters too, and admit to it.
His reasoning is "It's ok because I was only doing it to help stop a different aimbotter".
?t=238
Because zoomers and homosexuals have been brainrotted into treating everything, especially shooters, as hyper competitive and serious. Random crits are stupid bullshit but thats the point. Stupid bullshit in a silly game where you're supposed to run around and shoot each other and HAVE FUN.
It mostly started from that homosexual Uncle Dane who wants TF2 to be SRS BZNESS NO FUN ALLOWED hyper competitive slop like Overwatch.
The worst part is most of people crying about Random Crits could just go play fucking Competitive or No Crit servers like that Uncletopia wankfest, but they refuse and instead join casual servers and cry.
Its like a competitive Melee player showing up to a frat party and screaming and pissing their pants that people don't want to just play Fox Only No Items Final Destination.
>Casual Party game
>Crying about random shit
lel, why are compnaggers like this?
Female/Tranny mindset. Everybody must bend the knee to their autistic little desires even if they're the minority. And if you disagree you're just a bigot/noob/ignorant/etc.
They literally have comp/nocrit servers and REFUSE to play on them.
People who are oblivious to the fact that video games are for fun rather than an optimisation puzzle will even do shit like removing random bullet spread from a fucking shotgun, of all things. And you think they'd entertain the thought of critical hits? Lol, lmao.
i'll never understand why people play TF2 competitively. the game was practically design to be a containment centre for autistic trannies. if you want to compete or play something with any semblance of competitiveness... just play anything else. anytime i hear someone talk about TF2 or worse how they are good at TF2 i just immediately think they are the most bottom of the barrel human being to ever be conceived.
>the game was practically design to be a containment centre for autistic trannies.
The game isn't designed around competitive though.
The only competitive shooters that play similarly to tf2 are quake and quake mods, but those are 1v1 games.
>he doesn't play doubles
KAHBOOM
>other games with RNG
🙁
>valve RNG
:O
people who like random crits either havent played casual in a week or play explosive classes exclusively
I'm playing right now
Mainly Scunt Engie and sometimes Demo
The biggest source of butthurt is having your killstreak trashed because you got caught in a crocket's radius.
>killstreak weapons
My only gripe with Random Crits is that they are all equal chance of happening for each weapon and each class.
Since obviously some crits are better than others, it only makes sense that Scattergun Crits more often than stickies, and Medic shouldn’t be able to instantly kill 8 out of the 9 classes about 50% of the time.
Reminder
because it gives someone a kill they should not get.
It makes comptrannies mad
Post the Ghost Fort webm with the KGB Heavy slapping some Medic who tried to get uber off of him
because the people who genuinely dont like it are the ones who want class counters to be set in stone.
Its one of the key gameplay elements that make it more fun than its competitor like overwatch. If you get focused by a scout as a medic, ur not going to be helpless as you can melee him with a crit if the scout gets too aggressive with his positioning to land a scatter shot so class matchups/counters are suggestions at most. in overwatch if u get cornered by doomfist or whatever as mercy ur just dead.
>because the people who genuinely dont like it are the ones who want class counters to be set in stone.
I really don’t mind crits, but that isn’t remotely true for any class match-up.
If random crits were truly random I wouldn't have a problem with it. The problem with random crits is that they become more probable based on damage ramp-up and healing, which means that a Medic can essentially always get a free crit if they've been healing for a long while, and that Soldiers/Demos on a tear will just dominate your team even harder.
Have random crits be a .5% chance for each bullet or rocket or grenade you fire and then be done with it, make those """rare""" high moments actually rare
At least you haven't been ported to Source 2.
I don't think random crits should be removed completely, but I'd like a vote toggle integrated into the game instead of it having to be server-side.
I have 1000 hours on medic and getting blasted with a crit rocket around a corner when you're on full health is pretty cancer, especially so if you're close to ubercharge.
Valve says they're in the game to prevent stalemates, but that's what uber is for, I don't get it.
You can actually enable calling a vote to enable or disable random crits via the built in vote system if I remember right
The only chat bind I ever had is used only when I kill trannies
>random crit server
>full of people having fun and playing the game
>random crit disabled server
>full of wannabe esportfags, trannies, and rping furfags who dont even play the game
Random crits are only bullshit on soldier but that's because he's a bullshit class. There's a reason why crocket is a word but we don't have terms for other crit attacks
except for heavy laser beams which are way worse. A crocket has the potential to kill your entire team but the sustained fire of heavy minigun crits means hes always gonna kill a good chunk of your team any time he gets lucky
At least the heavy has to aim. Not hit you with an insta kill blast radius
All Soldierwhiners and scunts with massive skill issue
Randomness and unpredictability are fun
Most games should have more randomness
Just download some anime skinner box phone garbage if you want a slot machine and not an action game.
see
My level of skill and investment in this game is low enough that this shit doesn't matter to me. It was put in the game to give people like me a free kill every once in a while so we don't DC and play something else out of frustration.
Random crits are cool in concept but poorly thought out
>chances increase based on damage/healing done
>hilariously overpowered on splash damage weapons compared to others
>increased rates on melee ensure that some people will just shit out crits on command
They need to be truly random and be equally useful on all weapons.