Why hasn't the loot meme in games died? How the frick has this become the new standard? numbers are not fun.

Why hasn't the loot meme in games died? How the frick has this become the new standard?

numbers are not fun. RNG is not fun. builds and gear and sockets and enchantments and tier set bonuses and magic find and stat breakpoints FRICK this is not fun. STOP MAKING GAMES LIKE THIS

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  1. 1 year ago
    Anonymous

    >zoomer alert

  2. 1 year ago
    Anonymous

    ITT brainlets seething because they can't into basic math

  3. 1 year ago
    Anonymous

    What do you suggest then?

    • 1 year ago
      Anonymous

      something like warframe where equipment has slots and you can configure them however you like to accomplish some archetype

      • 1 year ago
        Anonymous

        >something like warframe
        lmao this homie seriously said warframe

        • 1 year ago
          Anonymous

          yes seriously

          less on the specific stat side, but the concept of a weapon or armor having slots for modules and those modules change behavior to make it act a certain way. no more levels or item power score or any of that nonsense, just different items with different default behaviors and modules you can find and apply to make them do something specific

          • 1 year ago
            Anonymous

            The problem with Warframe is that it's basically a solved game. There's only ever one way to build a weapon and anything else is useless.

  4. 1 year ago
    Anonymous

    To be fair in this case the tiems looks cluttered and hard to read

  5. 1 year ago
    Anonymous

    Diablo is a game about reading numbers so you can do the math and make bigger numbers pop-up in your screen.
    The only meme that needs to die is this item level shit, especially in non-diablo games.

  6. 1 year ago
    Anonymous

    numbers BAD
    when gear drops and I look at the tooltip show me 🙁 if it sucks and 😀 if it's an upgrade

    • 1 year ago
      Anonymous

      No what sucks is overly specific stats like the Damage to slowed enemies in OP. Having a bunch of stats is fine as long as they're meaningful and non-situational.

      • 1 year ago
        Anonymous

        The only bad thing about that is how insignificant +10% is. If it were +100% you'd be tempted to select a talent/rune to get the bonus and it'd be cool.

  7. 1 year ago
    Anonymous

    Have you considered the possibility that some genres just aren't for you?

    • 1 year ago
      Anonymous

      exactly. if you don't like this kind of game where you can think of cool builds to create given the deep systems in the game you are not the target audience.

  8. 1 year ago
    Anonymous

    Axe way better

  9. 1 year ago
    Anonymous

    Your reptilian brain likes when Numbers Go Up.

  10. 1 year ago
    Anonymous

    FOMOhomosexual NOT EVERY GAME HAS TO BE FOR YOU

  11. 1 year ago
    Anonymous

    ngl this is kind of based

    like I'm sure everyone else does when you switch back and forth between items to see what changes.. it's like OCD shit but now I can just be relieved to know what I'd be losing

  12. 1 year ago
    Anonymous

    >damage
    >damage
    >damage
    GREEN GUD I IS WINNING

  13. 1 year ago
    Anonymous

    >crits represent extra skilled/lucky hits
    >increasing crit chance represents you getting more skilled and/or luckier
    >increasing crit damage but not chance represents uh...

    • 1 year ago
      Anonymous

      Precision with wich you can strike weak enemy points and power you can put in a such strike are indeed two different values. Your point?

  14. 1 year ago
    Anonymous

    what's the complaint? is left or right better?

  15. 1 year ago
    Anonymous

    >Level 6
    >Legendary weapon
    That's how you know a game is shit.

    • 1 year ago
      Anonymous

      What's the matter with that?
      Frodo's glowy dagger of elven legend would boost an average Joe way up, but isn't dick to Aragorn, let alone maiar.

  16. 1 year ago
    Anonymous

    >numbers are not fun.
    illiterate monkey
    >RNG is not fun.
    wrong
    >builds and gear and sockets and enchantments and tier set bonuses and magic find and stat breakpoints FRICK this is not fun.
    wrong
    >STOP MAKING GAMES LIKE THIS
    no

  17. 1 year ago
    Anonymous

    the items are not shit because thye have a lot of mods the items are shit because the mods are uninspired. all they do is like 10% more damage when the enemy is in X state. that is not very interesting.

    stop listening to morons like OP and add more stats to items like magic find, gold find, movement speed, attack speed, cooldown reduction, etc. just straight up % damage is kinda boring.

    • 1 year ago
      Anonymous

      I like items that have procs. For instance grim dawn, a lot of items have things like "10% chance on hit to cast a thunderbolt" etc. If you get a whole build of these kind of items it gets fun.

  18. 1 year ago
    Anonymous

    Wut gaem.
    Haven't played one of those kind in a while.

    • 1 year ago
      Anonymous

      D4

  19. 1 year ago
    Anonymous

    the thing on the left is only mostly boring. the thing on the right is entirely boring, with no interesting aspects to it whatsoever - just pure numbers. Diablo needs to go for quality over quantity and make every piece of loot interesting.

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