Why have graphics completely stopped progressing since the mid 2010s?

Why have graphics completely stopped progressing since the mid 2010s?
Just compare Yen in Witcher 3 to Maryjane in Spiderman 2 or Crysis 3 to any recent 1st person shooter.

  1. 3 weeks ago
    Anonymous

    Diminishing returns. The models are already about as good as performance can tolerate, it's all bottlenecked on rendering engines now.

    • 3 weeks ago
      Anonymous

      But graphics have gotten WORSE.
      Look at Arkham Knight vs Gotham Knights.

  2. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      Diminishing returns. The models are already about as good as performance can tolerate, it's all bottlenecked on rendering engines now.

      This is a simplified view. There's more to a game's presentation than the models themselves.
      The lighting in TW3 was borderline cartoony.
      Compare that to CP77 with full path tracing on, and you can't even compare the two.
      The next big step games can take, beyond lighting, is much more advanced physics and AI.
      But neither of those are really being worked on, since you can't outsource either of those to pajeets.

      • 3 weeks ago
        Anonymous

        >The lighting in TW3 was borderline cartoony.
        In wide open outdoor areas it was downright gorgeous

  3. 3 weeks ago
    Anonymous

    Upgrade your TV/PC/Console if you think graphics have stagnated.

    • 3 weeks ago
      Anonymous

      >Upgrade your TV/PC/Console if you think graphics have stagnated.

      >Posts super blurry grainy low res image to impress them
      How did you fuck up so badly? lol

      • 3 weeks ago
        Anonymous

        Upgrade your phone doofus

  4. 3 weeks ago
    Anonymous

    Because 99% of new games that released so far this gen are cross gen, so they don't take advantage of the new hardware

    starting next year i think we'll actually see more games use truly next gen graphical features like ray-tracing and nanite, and the gap between ps5/series and ps4/boner will actually become noticeable

    • 3 weeks ago
      Anonymous

      >next gen graphical features like ray-tracing
      Ray tracing is a dev tool, it doesn't actually make lighting better, it will likely make it worse because devs no longer have to pay attention to good lighting

      • 3 weeks ago
        Anonymous

        >Ray tracing is a dev tool, it doesn't actually make lighting better
        It can make lighting more realistic. Whether that is "better" is up to personal interpretation. Rasterized lighting often creates stronger contrasts than realistic lighting does (in order to make colors pop out more), so I think most people who've grown up on rasterized lighting will never really like raytraced lighting because they'll think it desaturates games.

        • 3 weeks ago
          Anonymous

          realistic rasterized lighting in the seventh gen already did this, look at any of the new crash or spyro games and you'll see washed out lighting.

      • 3 weeks ago
        Anonymous

        ray-traced lighting looks better than baked or traditional lighting when the game is specifically designed for it.
        right now we're just seeing it mostly slapped onto shit that wasn't designed with it in mind that thats why it looks worse in comparison (for example how it messes up the cyperpunk cutscenes). Pic related is a game made with ray-tracing from start to finish

        • 3 weeks ago
          Anonymous

          That doesn't even look good.

        • 3 weeks ago
          Anonymous

          Even a fucking fallout 4 have a better lighting and reflection implementation than every AAA slop with ray path tracing

          • 3 weeks ago
            Anonymous

            learn english

            • 3 weeks ago
              Anonymous

              With his ahs I think he's a italiano ah? Its a me, mario!

          • 3 weeks ago
            Anonymous

            >Even a fucking fallout 4 have a better lighting and reflection implementation than every AAA slop with ray path tracing
            You are monumentally retarded if you actually believe this.
            t. someone who spent an eternity modding Fallout 4

          • 3 weeks ago
            Anonymous

            alan wake 2, cyberpunk, and i think metro exodus enhanced are the only noteworthy games with full path tracing rn and their lighting hard mogs every other game in existence's lighting right now

            • 3 weeks ago
              Anonymous

              Metro Last Light looks better than Exodus.

              • 3 weeks ago
                Anonymous
      • 3 weeks ago
        Anonymous

        >devs no longer have to pay attention to good lighting
        do cinematagrophers turn their brains off just because they don't have to fake light rays with technical voodoo?

        • 3 weeks ago
          Anonymous

          >cinematographers don't use fake lighting
          Bruh.

          • 3 weeks ago
            Anonymous

            yes they fake lights but not the technical properties of a light ray, there's nothing stopping devs from inserting impossible sources of light in their games to make it look more striking.

        • 3 weeks ago
          Anonymous

          In 90% of high budget slop, yes, they do.

    • 3 weeks ago
      Anonymous

      ray-traced lighting looks better than baked or traditional lighting when the game is specifically designed for it.
      right now we're just seeing it mostly slapped onto shit that wasn't designed with it in mind that thats why it looks worse in comparison (for example how it messes up the cyperpunk cutscenes). Pic related is a game made with ray-tracing from start to finish

      >Alan Woke

  5. 3 weeks ago
    Anonymous

    >Why have graphics completely stopped progressing since the mid 2010s?
    Graphics stopped progressing once developers/publishers realized that the vast majority of their customers are console gamers so the graphics are crafted around system's capability, and PC gamers who don't actually buy new hardware but they're 2-3 generations behind on average. So why make games that advance graphics?

  6. 3 weeks ago
    Anonymous

    Pajeets, diversity hires and consoles. Also diminishing returns

  7. 3 weeks ago
    Anonymous

    >Why have graphics completely stopped progressing since the mid 2010s?
    They have progressed though. Lighting has gotten much better in games. Textures haven't though because that's an area of heavily diminishing returns and it's not worth it to go further when most people still play on consoles or 1080p.

  8. 3 weeks ago
    Anonymous

    Load of people left the industry in 2015 and got replaced by shit people.

  9. 3 weeks ago
    Anonymous

    I like this new meme.
    >why do new games not look good anymore? here's an average game from 10 years ago! [posts the top 0.01% game that does not represent its generation at all]
    It's fun.

    • 3 weeks ago
      Anonymous

      Bro, imagine if Half Life 2 looked better than everything in 2014.
      Crysis 3 is 10 years old, and would be seen as top 0.01% if released today.

      • 3 weeks ago
        Anonymous

        >Crysis 3 is 10 years old, and would be seen as top 0.01% if released today.
        Top 2% maybe. The game is graphically impressive but the artstyle of the game is uglier than 1 and 2.

  10. 3 weeks ago
    Anonymous

    God of War and TLOU2 models are way more detailed than those in The Witcher 3.

  11. 3 weeks ago
    Anonymous

    Because graphics are already very good, but we see it through shitty 2d monitors so it will never look good enough. VR is the future, and in VR our hardware is too shit to handle good graphics and high frames.

    • 3 weeks ago
      Anonymous

      >VR is the future
      Real VR will be the future. Current VR is gluing two screens onto your eyes and pretending it's VR.

  12. 3 weeks ago
    Anonymous

    Witcher 3 is a masterpiece.
    One of the greatest games ever made!!

    Yennefer is hottest women in gaming

    CDPR writes some of best characters in RPGs and arguably gaming
    CDPR has the best presentation among any RPG developer
    Witcher 3 and Cyberpunk have top tier quest writing
    Cyberpunk is a great game, its combat is awesome.
    CDPR have incredibly talented artist team who make gorgeous enviroments and understand the use of color well, they also make attractive character design.
    CDPR has good composers
    CDPR makes the best expansions

    Witcher 3 has an immersive world, great soundtrack, engaging dialogue, great quests, great writing and beautiful art direction.

    You can't refute any of this.

    • 3 weeks ago
      Anonymous

      > Paid shill or retard tranny with anime profile picture.

  13. 3 weeks ago
    Anonymous

    Can't forget about Episode Duscae

  14. 3 weeks ago
    Anonymous

    Yen fucks tall dark stranger

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