Why is almost every single modern CRPG so damn wordy?

Why is almost every single modern CRPG so damn wordy? Old CRPGs (like Fallouts, arcanum, baldurs gate etc.) weren't like this.

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  1. 2 weeks ago
    Anonymous

    >Old CRPGs (like Fallouts, arcanum, baldurs gate etc.) weren't like this.
    Fallout wasn't but Baldur's Gate absolutely was, and to a lesser extent Arcanum was but that was mostly just optional conversations, you could speed through it with barely talking to anyone or reading anything

    • 2 weeks ago
      Anonymous

      Pretty much this. It makes sense why though. Baldur's Gate from the very first one was the one that sold a million copies. Fallout and Arcanum sold around one or two hundred thousand copies, I think. They're niche stuff that are mostly well-regarded by people who are into RPGs in the first place. Guess which one most developers are going to copy.

    • 2 weeks ago
      Anonymous

      >but Baldur's Gate absolutely was
      No it wasn't.

  2. 2 weeks ago
    Anonymous

    >filtered by reading
    Zoomer or oldfart with dementia? Who knows...

    • 2 weeks ago
      Anonymous

      >reading vast amounts of C-tier fan fiction shit makes my game a better experience!

      • 2 weeks ago
        Anonymous

        vast amounts of C-tier fan fiction shit makes my game a better experience!
        it's a 40k game, C-tier fan fiction shit is amazing by modern 40k standards

      • 2 weeks ago
        Anonymous

        Most of warhammer's entire appear is in its rich lore, zoomer gay

      • 2 weeks ago
        Anonymous

        considering you tried to name drop Arcanum, and Arcanum came with this, yeah
        it does
        zoom zoom

  3. 2 weeks ago
    Anonymous

    I don't blame anon, especially with regard to Owlcat games where a lot of the text is written by, if not exclusively written by, a woman.

  4. 2 weeks ago
    Anonymous

    stay away from my videogames you illiterate ape

  5. 2 weeks ago
    Anonymous

    holy shit that's atrocious

  6. 2 weeks ago
    Anonymous

    Because older cRPGs were being made by a very small team and they only had one writer on that team. The writer might've just been a programmer himself but he drew the short straw and had to write some barebones shit to plug in to the game.
    And then bideo games began to get enough money sunk in to them that the era of the Writing Team began, and the wordcount began to grow and the purple prose of creative writing students seeped in.
    And then it progressed to the era of the bloated Writing Room sending their script off to be censored by Writing Consultants.

    • 2 weeks ago
      Anonymous

      Wrong

  7. 2 weeks ago
    Anonymous

    To be fair that is literally a CYOA book segment in a 40k game, a setting which is almost entirely told through lorebooks, rulebooks and novels so its fans are already super into reading tons of shit anyway

  8. 2 weeks ago
    Anonymous

    Any game that tells its story through walls of text shouldn't exist. Arcanum was perfect middle ground, pic that OP posted however is fricking atrocious.

  9. 2 weeks ago
    Anonymous

    >play RPG
    >genre known for being heavy text based full of RP stuff
    >NO WHY IS IT FULL OF THESE THINGS THAT ARE IN RPGS!??!?!?!? NOOOOO

  10. 2 weeks ago
    Anonymous

    Look at this drivel!

    • 2 weeks ago
      Anonymous

      owlkek shit is garbage exhibit #5347
      yawn we know, nobody is surprised anymore about that schizo bait

  11. 2 weeks ago
    Anonymous

    Owlcat games are visual novels for """"rpg""""" fans. Hardly games at all.

  12. 2 weeks ago
    Anonymous

    Owlcat games in general could use an ediltor to slash the amount of text in half. These russian gays think they're writing the next planescape torment or something.

    • 2 weeks ago
      Anonymous

      Agreed. I asked a dude at the camp what he does around here and he rambled about his childhood, what his parents did, how he got to be in my camp and his ideas of a perfect wife. Like homie just say "i pick up your horses shit for you, what does it look like?"

    • 2 weeks ago
      Anonymous

      You, worthless Black personman, they need to double the ammount of text, not half it.

    • 2 weeks ago
      Anonymous

      Russian games in general are known for absolutely excess detail nobody asked for

  13. 2 weeks ago
    Anonymous

    Just learn to read you piece of trash

  14. 2 weeks ago
    Anonymous

    Because brevity and proper editing take skill, and most modern vidya writers are bottom of the barrel picks.

  15. 2 weeks ago
    Anonymous

    >old crpgs weren't wordy

    • 2 weeks ago
      Anonymous

      I knew thia game was gonna come up because it's one of the few exceptions from old CRPGs (planescape is overrated btw)

    • 2 weeks ago
      Anonymous

      The difference is in the quality of the composition

    • 2 weeks ago
      Anonymous

      that game is basically a VN though. It's a good one, but still. I still think it's hilarious how they gave the Nameless One an armor slot in the inventory, but there is literally no armor in the entire game that he can equip. yeah yeah I know his scars are his armor but still.

    • 2 weeks ago
      Anonymous

      Keep in mind Planescape was purposely subverting every CRPG cliche it could and being so wordy with such a huge emphasis on dialogue and dialogue choices was part of that.

  16. 2 weeks ago
    Anonymous

    >play video game
    >have to read (wtf??)
    >tears well up
    >diaper fills
    >can’t focus on spotify, discord egg chat and tiktok videos at the same time as reading
    >attention span runs out
    Games for this feel?

  17. 2 weeks ago
    Anonymous

    This is why i like BG3, no words just vibes with all the cutscenes

  18. 2 weeks ago
    Anonymous

    A reminder that only roughly 13% of all US adults are capable of reading and understanding lenghty, non-continuous texts.
    Americans are literally filtered by having to read and process longer paragraphs.

    • 2 weeks ago
      Anonymous

      I’ve heard similar statistics about my own country but I feel like life is better if I just assume it’s a lie

      • 2 weeks ago
        Anonymous

        Yeah, it's also probably true for many other countries. However this doesn't mean it isn't outright horrifying that people are literally incapable (as in, they usually just give up half-way through) of processing long texts.
        Combine this with the fact that a person who can read lenghty critique about, say any politcal party or figure has the same voting power as someone who outright can't understand books more complex than Harry Potter and... well we get what we have.

    • 2 weeks ago
      Anonymous

      I just need to look at twitter and twitter threads on Ganker to see how bad it has gotten. People can't even the few words and understand the meaning of a clickbait headline.
      Instead what these brainfarts do is scan for a trigger word they recognize and then spew their implanted opnion about it.

  19. 2 weeks ago
    Anonymous

    Because back then the writers were also (or even primarily) game designers so they cared about user experience. Since they were also designers (and often scripters too), they used to be passionate about vidya. That's why the writing was short but good. Even Planescape had a simple, to-the-point prose with descriptions 3x shorter than what we get nowadays.
    Now it's just liberal arts degree narcissists who failed at becoming novel or screenplay writers and who primarily wanna show how smart they are, they don't give a frick about vidya or gameplay. Bioware started hiring them already during Dragon Age: Origins production.

    • 2 weeks ago
      Anonymous

      This. They write like they want to win a fricking Pulitzer.

  20. 2 weeks ago
    Anonymous

    To all the people saying learn to read... Read a book. I'm here to play a game, not read a virtual fricking book. It's a visual interactive medium, learn to utilize it and trim your cringe purple prose drivel.

    • 2 weeks ago
      Anonymous

      Just play other games. Not every game has to cater to your needs and skills.

    • 2 weeks ago
      Anonymous

      You're not being forced to read a book, that picture in the OP is the length of a Ganker post. The average paragraph is 3 sentences. A breakaway group from a presumably enemy faction ( haven't played the game) are seeking asylum in your lands and you can choose to take them in or kill them or tell them to go frick themselves. It's written in flowery 40k language because this adds flavor and SOVL but it's not hard to understand.

  21. 2 weeks ago
    Anonymous

    You zoomer homosexuals don't know what you're talking about, BG1 was extremely wordy and was criticized for its writing even right after release. But then you ignorant motherfrickers will call P:T wordy and then """play""" chink visual novels.

    • 2 weeks ago
      Anonymous

      BG1 wasn't nearly as wordy as newer RPGs like PoE or Owlcat games. Most dialogues were short and straight to the point

    • 2 weeks ago
      Anonymous

      Yeah, Torment was wordy compared to Fallout or Arcanum, but I think the writing was quite on point. Most older RPGs get to the point pretty quickly.

  22. 2 weeks ago
    Anonymous

    >complaining about read
    Holy shit frick off already from videogames and go watch your shitty tv shows and movies.
    YOU WILL NEVER BE A NERD

  23. 2 weeks ago
    Anonymous

    Reading is painful for low IQ subhumans

    • 2 weeks ago
      Anonymous

      so basically the assistance is built into the game for some people.

  24. 2 weeks ago
    Anonymous

    The main problem is that modern society equates word length to intelligence (not counting zoomers who can only ingest information from 30 second videos).
    This is why you end up with the autists who make those 8 hour video essays on YouTube, they think that doing a line-by-line analysis makes them smart, in reality it only shows a misguided obsession.
    A true sign of intelligence is condensing a nuanced concept into a smaller, more approachable amount of text. I'm not saying "shorten it to appeal to the zoomers" - I'm saying length should never be a metric for which we consider textual value.

  25. 2 weeks ago
    Anonymous

    Hate on Pillars of Eternity 2 but its fully voice acted, and the content is good despite the overarching story being a little meh.

    • 2 weeks ago
      Anonymous

      >Hate on Pillars of Eternity 2 but its fully voice acted
      That's not a good thing

      • 2 weeks ago
        Anonymous

        Yes it is.

        • 2 weeks ago
          Anonymous

          >this Black person reads slower than a voice-actor speaks

          • 2 weeks ago
            Anonymous

            I guess all movies should be silent also? Did you forget you have mental moronation?

            • 2 weeks ago
              Anonymous

              >this Black person watches movies

              • 2 weeks ago
                Anonymous

                Just close your eyes and block your ears and you won't notice when you blow your own brains out.

              • 2 weeks ago
                Anonymous

                >this Black person doesn't want to do his own dirty work

    • 2 weeks ago
      Anonymous

      Now I remember the "reviews" for Triangle Strategy complaining about too much text but it's literally all voiced and well writtena dding to the political plot.
      Really hate how those dumbfricks only love marvelquips while walking.

  26. 2 weeks ago
    Anonymous

    Because writers nowadays are amateurs and morons. They think longwinded flourishes and noodly descriptions that belong on a fanfic website constitutes good writing.
    Meanwhile the oldschool games had two things going for them: hardware limitations and knowing that pithiness always triumphs verbosity.
    Just look at my post, too many fricking words.

  27. 2 weeks ago
    Anonymous

    theyre trying to create flavor through prose. writing well is very difficult though, and even good writers can't get there every time.

  28. 2 weeks ago
    Anonymous

    If you want to play a RPG but don't want to read, you're just going to have a bad time.

    • 2 weeks ago
      Anonymous

      I'm surprised these people weren't taught to skim-read in school. There's nothing really important in these VN segments of Owlgay games; skim and pick an outcome - or just ignore the text and hover over a choice and pick the gameplay effects you want.

    • 2 weeks ago
      Anonymous

      I've played Baldur's Gate and Fallout series just fine without having to read walls of poorly written fanfiction

      • 2 weeks ago
        Anonymous

        I'm not the most well read person but I find that my enjoyment of a story is usually not affected if the writer chooses to be more wordy than strictly necessary. It might very well be that I've just yet to read the book that will show me my limit.
        What's obvious in OPs image is they're going for a certain style and I can't say what the rest of the game is like from just one image. It's not leaving me amazed or anything and what I know of Owlcat I wouldn't really expect it to but I also don't find it offensive enough to complain about it on Ganker. I find the games I've played from Owlcat to have decent stories, nothing exemplary. I haven't bought this one and I might not unless it goes on sale for real cheap.

  29. 2 weeks ago
    Anonymous

    Complaining about words in crpgs is like moaning about guns in CoD

    • 2 weeks ago
      Anonymous

      You are being filtered by words. Find another genre, CRPGs aren't for you.

      And when the gunplay stinks in newly released FPSs, what then? Just find a new genre?
      Gunplay can only be so shit before the game goes to shit, so it is with writing in an RPG.

      • 2 weeks ago
        Anonymous

        you're being filtered by gunplay in the first place

        • 2 weeks ago
          Anonymous

          Do you even wipe

  30. 2 weeks ago
    Anonymous

    You are being filtered by words. Find another genre, CRPGs aren't for you.

  31. 2 weeks ago
    Anonymous

    Owlcat simpletons really think that a lot of words = good writing

  32. 2 weeks ago
    Anonymous

    >Old CRPGs (like Fallouts, arcanum, baldurs gate etc.) weren't like this

    • 2 weeks ago
      Anonymous

      Is it weird that I could read all of this, without interruption, but got bored of OP? I think it's just the fact that writing is dry rather than long.

      • 2 weeks ago
        Anonymous

        Good writing is so much more than just words. Structure, punctuation, flow, only using what needs to be used.
        For example in OPs picture you see a lot of fluff words, unnecessary padding that only serves to add pretentiousness and length. Owlcat games likes using big words though, and will take any chance they can get to use them, for the sake of using them.

      • 2 weeks ago
        Anonymous

        >Is it weird that I could read all of this, without interruption, but got bored of OP?
        you just learned the difference between good writing and bad writing, it's considered an art for a reason.

      • 2 weeks ago
        Anonymous

        OP is analogue of monks writing in Russia. You just don't like religion high style.

        • 2 weeks ago
          Anonymous

          >analogous to autistic virgin shut-ins on a plantbased diet
          You know, you might actually be on to something here.

          • 2 weeks ago
            Anonymous

            You gorget to tip your fedora.

            • 2 weeks ago
              Anonymous

              Why would I type what is implied

          • 2 weeks ago
            Anonymous

            MONKS BTFO

      • 2 weeks ago
        Anonymous

        >Is it weird that I could read all of this, without interruption, but got bored of OP?
        No, it's not. Old dialogue gets straight to the point without strange wordplays, pauses and stuff.

    • 2 weeks ago
      Anonymous

      what the frick even is she?

    • 2 weeks ago
      Anonymous

      >Remember: when I kept praying to a lady of pain idol after I escaped her maze, she showed up in a cutscene and removed me from existance.

  33. 2 weeks ago
    Anonymous

    tryhard hacks in the commiefornia bubble. they don't understand brevity and concision because they are incompetent and propped up solely by ~~*connections*~~.

  34. 2 weeks ago
    Anonymous

    >Arcanum wasn't wordy
    It was, and it was fricking great. Even low INT shit had effort in it

    • 2 weeks ago
      Anonymous

      I like that if you raise your intelligence the journal doesn't retroactively change, you still used to be stupid

    • 2 weeks ago
      Anonymous

      >Nafroodinski
      Gets me every time.

    • 2 weeks ago
      Anonymous

      this is fricking beautiful

      • 2 weeks ago
        Anonymous

        The disappearance of actual low INT builds is one of the greatest tragedy that has happened to gaming.

        • 2 weeks ago
          Anonymous

          >Are you a water chip?
          my sides
          yeah this is great stuff

        • 2 weeks ago
          Anonymous

          How does the Vault elder justify sending a drooling moron out in the wild as their only hope of survival again?

          • 2 weeks ago
            Anonymous

            This one is from 2 where they're all half moronic tribals that believe in magic, but it's not justified in 1 either

        • 2 weeks ago
          Anonymous

          Outer Worlds had it.

  35. 2 weeks ago
    Anonymous

    if you cant get what is in the text from illustration and dialogue choices then you must be Black person

    • 2 weeks ago
      Anonymous

      This. Especially when effects are displayed in the choices or on hover-over. But Owlgay writing is really is that one mentally moronic kid with a high verbal IQ; they can string words together but they can't do it right.

  36. 2 weeks ago
    Anonymous

    To a greater extent, older media was limited by the technology of the time. It turns out you can only put so much data on a disc before you have to start getting miserly with it.

  37. 2 weeks ago
    Anonymous

    Fricking zoomer. You've never played an old-school CRPG if you think they were not wordy. Planescape: Torment, Icewind Dale, fricking Neverwinter Nights. All of them having novel-tier wordiness. Frick outta here with your larping ass.

  38. 2 weeks ago
    Anonymous

    That's just Owlkek games. Every single conversation in Owlkek games are wordy as frick for no good reason.

    • 2 weeks ago
      Anonymous

      dunno how you'd make the statement in that screen less verbose though

      • 2 weeks ago
        Anonymous

        >Who are the main players i need to be awater of in the Kronus Expanse?"
        >"There are three factions. The crime state of Kasballica Mission. The Saint Drusus Ecclesiarchy. And the explorers of the Adeptus Mechanicus."

        There.

        • 2 weeks ago
          Anonymous

          you just made it boring

        • 2 weeks ago
          Anonymous

          Now that you mention it, in Fallout if you ask a question like this it would more or less be answered like that. After that the dialogue would branch out and then you could ask for more details about them depending on the person. Maybe the problem is more that Owlcat games have a tendency to just dump things from the start rather than let the player decide if he wants to hear about them or not.

          • 2 weeks ago
            Anonymous

            These old games just didn't have any space for text and they were much better for it. In the OP they give the writer half the fricking screen and he fills it and more.

        • 2 weeks ago
          Anonymous

          you've wrung every morsel of flavor out of it.

        • 2 weeks ago
          Anonymous

          out of character, boring and soulless

  39. 2 weeks ago
    Anonymous

    >dude what if shitty cringe crpg that literally nobody cares about except for waifugayging of our cardboard cutouts we pretend are nuanced characters.....but 40k!
    i don't get this game

  40. 2 weeks ago
    Anonymous

    DAO gave you a codex for everything though

    and no 2009 is not modern

  41. 2 weeks ago
    Anonymous

    4 paragraphs kills the zoomer

  42. 2 weeks ago
    Anonymous

    >play morrowind
    >dialogue is literally just a wiki page, complete with hyperlinks
    God tier

  43. 2 weeks ago
    Anonymous

    For me, it's Age of Decadence npcs reading a novel at you every conversation

    • 2 weeks ago
      Anonymous

      It was at least mostly confined to the noblemen from what I remember. They like hearing their own voices.

    • 2 weeks ago
      Anonymous

      To be fair Antidas is a self-absorbed megalomaniac (and a gigachad who mogs nearly every other character)

    • 2 weeks ago
      Anonymous

      frickin love that game.

  44. 2 weeks ago
    Anonymous

    >reading
    b***h im american

  45. 2 weeks ago
    Anonymous

    I remember Pillars of Eternity being especially bad about this. I have a pretty decent attention span, but holy frick the dialogue went on and on and on and on in that game.

  46. 2 weeks ago
    Anonymous

    Planescape torment was wordy.

    Wordy is fine if it's good writing. The problem is that usually it isn't.

  47. 2 weeks ago
    Anonymous

    What's the problem exactly? Also that's a fricking great book event, the writing really gets the 40k atmosphere.

  48. 2 weeks ago
    Anonymous
  49. 2 weeks ago
    Anonymous

    It's a nice change of pace in between just combat. In systems where skills exist it also allows them a chance to shine.

  50. 2 weeks ago
    Anonymous

    Even Planescape encounters were relatively short compared to the textdumps on these games, I agree. Or at least felt like it. They were interesting. Interesting prose and dialogue, not just interesting conceptually.

    It's all so boring in Owlcat games, is the problem. My eyes just glaze over. Feels so boilerplate, like I'm reading a post-committee meeting scriptaker's notes. There's no spice to anything.
    Not that things need to be notextallowed, exploring but punch it up or edit it down, frick. I almost prefer Larian's early awful Belgian humour exchanges to this.

  51. 2 weeks ago
    Anonymous

    >play the one genre known for it's heavy reading and math
    >why is it so wordy hurr durr
    fricking zoomers

  52. 2 weeks ago
    Anonymous

    Baldur's Gate had a lot of reading in between hours of forest wandering, and that game is the template of modern crpgs

  53. 2 weeks ago
    Anonymous

    read you stupid homosexuals

  54. 2 weeks ago
    Anonymous

    I like CRPGs, buy I would like them in my native language

    • 2 weeks ago
      Anonymous

      what is your native language

  55. 2 weeks ago
    Anonymous

    Honestly I just skip it when it is boring. It's not really that fun to read boring stuff.

  56. 2 weeks ago
    Anonymous

    >op never played planescape torment

  57. 2 weeks ago
    Anonymous

    I love these storybook segments in modern crpgs.

    • 2 weeks ago
      Anonymous

      I like how they're written so in character. There's an Ulfar one that's all written like a saga in verse.

  58. 2 weeks ago
    Anonymous

    my wife

  59. 2 weeks ago
    Anonymous

    >baldurs gate
    >Not wordy

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