It's weird because just about everything I've seen of this one paints it as pretty generally generic as far as shonen go, it doesn't do anything particularly special, but I look at clips of the anime and there's a bunch of random sakuga mixed in there, I have to assume animators basically just use it as a showcase or something
Not run of the mill
The writer has a fetish for cucking the Main Characters, so pretty much every single fight against a main villain the good guy end up losing (sometimes in some absurd way).
In 242 chapters the good guy have had 0 wins.
They few times they won in a fight they lost the war.
No
Currently in the manga two characters are fighting by trying to make eachother laugh at jokes because one of them has that as a power
Jjk has an interesting power system and a nonstandard story/plot, it's definitely not down their with turd worlder dbHispanic/naruto slop
>easiest to shit out next to musous, requires very little work to actually get going >minmax DLC by piecemealing stages and characters out and capitalizing on whatever the current hype in the anime is >reuse of skeletons and animations out the ass for universal mechanics >because they aren't that expensive they can easily turn a profit >massive changes over time in an anime/manga mean depending on the popularity you can stretch it out into multiple games in a series over the course of years with almost nothing but roster changes and DLC along with a basic balance patch here and there
they're the EA Sports of anime-based games
>all that people care about are the fights >WTF why is the game based on it a fighter instead of a Sony cinematic experience???
also >licensed cartoon game is shovelware >no one complains as it is already expected of a cashgrab >licensed Japanese cartoon is shovelware >NOOOOOO WHY ISN'T THIS IN THE SAME LEVEL OF BOTW????
>Why is it that all every anime game adaptation always turns into a arena fighter?
Because Bandai Namco has a stranglehold on the Shueisha licenses due to some bizarre incestuous Japanese executive deal and exclusively farms them out to the most dogshit devs on the planet (CyberConnect 2) whose sole expertise is in swapping models in their arena fighter engine.
The lack of creativity and budget arena fighter
Probably they are easier and cheaper to make
Because they are all made by the same company and they banked millions with Naruto Storm games
easy to make and shounencattle buy them by the millions
>Why is it that all every anime game adaptation always turns into a arena fighter?
Only shounen garbage.
Yohane just had a platformer released today so I guess is right.
is this just another run of the mill shonen?
other than the cognitohazard gimmick, yeah
It's weird because just about everything I've seen of this one paints it as pretty generally generic as far as shonen go, it doesn't do anything particularly special, but I look at clips of the anime and there's a bunch of random sakuga mixed in there, I have to assume animators basically just use it as a showcase or something
Not run of the mill
The writer has a fetish for cucking the Main Characters, so pretty much every single fight against a main villain the good guy end up losing (sometimes in some absurd way).
In 242 chapters the good guy have had 0 wins.
They few times they won in a fight they lost the war.
Pretty much. It's just stuff you watch to see flashy fights.
No
Currently in the manga two characters are fighting by trying to make eachother laugh at jokes because one of them has that as a power
Jjk has an interesting power system and a nonstandard story/plot, it's definitely not down their with turd worlder dbHispanic/naruto slop
Yeah but creator is literal cuckold and feminist who was seething at other authors drawing bit titty bitches lol. JJK is for homosexuals.
cheap and easy to shit out
i'm god and arena fighters are my people's offering
>easiest to shit out next to musous, requires very little work to actually get going
>minmax DLC by piecemealing stages and characters out and capitalizing on whatever the current hype in the anime is
>reuse of skeletons and animations out the ass for universal mechanics
>because they aren't that expensive they can easily turn a profit
>massive changes over time in an anime/manga mean depending on the popularity you can stretch it out into multiple games in a series over the course of years with almost nothing but roster changes and DLC along with a basic balance patch here and there
they're the EA Sports of anime-based games
Becky's game isn't like that.
Fighters are back and school shit is out? I'm going back to watching anime.
arena fighters, musous, mahjong and SRPGs are the nip low budget goyslop genres
>we will never have a proper naruto rpg
damn das shit sucks
Uzumaki Chronicles and Rise of a Ninja
>all that people care about are the fights
>WTF why is the game based on it a fighter instead of a Sony cinematic experience???
also
>licensed cartoon game is shovelware
>no one complains as it is already expected of a cashgrab
>licensed Japanese cartoon is shovelware
>NOOOOOO WHY ISN'T THIS IN THE SAME LEVEL OF BOTW????
WHY ISN'T THIS IN THE SAME LEVEL OF BOTW????
People are still dickriding this overrated garbage game?
Anime "games" are just merchandise, 99% of them are about "look, he did the thing"
Japanese goyslop
>Why is it that all every anime game adaptation always turns into a arena fighter?
Because Bandai Namco has a stranglehold on the Shueisha licenses due to some bizarre incestuous Japanese executive deal and exclusively farms them out to the most dogshit devs on the planet (CyberConnect 2) whose sole expertise is in swapping models in their arena fighter engine.
>a arena
Because it isn't Dragon Ball. Only Dragon Ball can get different kind of games. Blame Bamco.
Bandai Namco is the reason. Any anime that isn't touched by these ghouls is safe from their menace.