Why is there no love for text adventure games on this sub? Think the first game i ever played on a home computer was the Hobbit and from there on i really enjoyed the genre. Grew up playing most of the Level 9 classics like Red Moon, Dungeon Adventure etc. Even created a couple of games myself, one of which i sent to Derek Brewster of Crash magazine. He didnt like it very much but told me not to give up. Went on to play most of the Magnetic Scrolls games like Thieves Guild and the Pawn. I know they're not everybody's cup of tea but its a shame they arent talked about more often. Just wondered what your favourites were?
Cause this board is Ganker with a different paint job, should have found a way to make the topic “text adventures vs something else” so that people would uncontrollably seethe and pick sides, 400 posts minimum
Ah yes, fbfp, meaning, "first best first post"
Bureaucracy, A Mind Forever Voyaging and Planetfall for me btw
DON’T KNOW HOW TO “FUCK” SOMETHING
Give us good games to play of them and explain why the text adventures are worth our time.
>on this sub
Literally have a nice day.
Even if it's bait, have a nice day.
jannies do your fucking job for once
You should have a nice day. He’s writing about actual retro games rather than gay fucking fake retro like Metroid prime and halo that people shit this place with
Get the fuck out of here reddit chink
The closest I've ever got to beating one was Radical Dreamers. I think this genre is fascinating, but they're probably one of the least accessible genres on all of retro gaming.
I'm barely old enough to remember when NES was still supported let alone text based computer games. It is pretty crazy to me that Oregon Trail has been around since the early 70s
Because we're not all jaded 100 year old boomers
nah jks i liek Drug Wars :3
I tried a DOS port of Colossal Cave Adventure and got filtered
>on this sub
it would seem text adventure fans are huge morongays, so that answers the question and I am reading no further
I like the sierra adventure games that are like a hybrid txt but you get to move your character around. I’m too old barely for true txt adventure. My entre into games was police quest 2 and kings quest 3.
I played a bit of Zork as a freshman in high school, after being exposed to the genre in a Kingdom of Loathing parody quest.
Didn't get far but I think I'd appreciate them more now.
Zoomers can’t read
Might have better luck on the Ganker subchan
I've seen threads about text adventures and IF pop up from time to time. I got into them through the non-commercial IF games in the 90s. First one I played (but never completed) was Curses.
Some really short and small games that are suitable for beginners:
I-O Interstate Zero
A lot of these are very experimental though, bordering on pretentious or are hardly even games (like Rameses) but they're good starting points since they're short.
And some longer I liked:
Spider and Web
The Meteor, the Stone and a Long Glass of Sherbet
forgot to mention you can get all these games at https://ifdb.org/
and you need an interpreter to play them. Some can be played directly in the browser though. But it's better with an interpreter, like Gargoyle, so you can save properly. Gargoyle can be used to play old Infocom games too.
get ye sub
Is the fact that you spend so much time just figuring out which basic words the game actually understands meant to be part of the experience or taken as a really unfortunate limitation of the technology at the time?
Limitation. The later games generally have a lot more words they understand and accept than earlier games. But even then sometimes developers forget to implement certain turns of phrases.
It's a limitation born out of the freedom that text adventures give you though. The freedom to try anything imaginable. Which can result in a lot of frustration and "guess the verb"-puzzles when badly implemented, but also puzzles that require a lot more creative thinking when implemented well. And requiring more creative thinking than what was possible in later point-and-click games for example, where the possible actions gradually became more streamlined but also more limited.
But generally, the newer the text adventure game is, the less frustration and the more words it understands.
I used to play the freebies that would pad out C64 covertapes. They tended to stick to GET/TAKE, USE, TALK, N, S, E, W, etc. The problem games were the try hard ones that thought they had cracked natural language parsing and wanted you to have a conversation with the interpreter. Far better to play games that understood they were just text based interfaces to move and interact with interactables.
Leaving the "sub" issue alone, the truth is that there are few people on this board who grew up playing games pre-1990, it's just the demographic. Very little discussion of old arcade games or home computers unfortunately, and what's worse is the Millennials here shitting on the systems they're not familiar instead of realising that its just a matter of the year that you were born.
Level 9 was pretty shit tbh. Their only really good game was Snowball.
Because this place is full of consolefags masturbators. They actually think n64 is a good console.