Will I like divinity 2 if I liked Bg3?

About to buy divinity 2, will go by opinions here.

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  1. 3 weeks ago
    Anonymous

    yeah
    big difference is physical/magical armor thingie, but dos2 has a lot of charm that bg3 doesnt, just as bg3 has a lot of charm dos2 hasnt

    both are great

  2. 3 weeks ago
    Anonymous

    It's good.
    The armour system is moronic and the game has an autistic emphasis on terrain modifiers "the floor is lava", but it's a really good game.

    • 3 weeks ago
      Anonymous

      it's a little different but basically the same shit. iirc you can bank actions and this anon got the other major things Oh and act 3 is gonna fricking suck

  3. 3 weeks ago
    Anonymous

    I'm almost finish with Dos1 and i'm enjoying it. Why did everyone recommend to skip to 2?

    • 3 weeks ago
      Anonymous

      Maybe. Depends on how much the production values of BG3 were key for you and if you're interested in learning a totally different non-D&D combat system. The bones of the game are pretty similar and DOS2 is where Larian really hit their stride.

      DOS1 is really lacking story wise.

      • 3 weeks ago
        Anonymous

        >DOS1 is really lacking story wise.
        I couldn't even finish 1, even though I saw a lot of potential with it. the dialogue story was too bad, and their rpg design wasn't (at the time) good enough (for me) to cover for it enough.
        Played DOS 2 multiple times.

        I'm glad DOS 1 exists still, they obviously learned a lot from working on it by the time of 2.

        • 3 weeks ago
          Anonymous

          I enjoyed 1 well enough but I wouldn't play it again when I could play 2 again over and over.
          And my God the soundtrack, what happened to Borisov Slavov that he went from a fricking banger of DOS2 to "I literally can't remember any of the tunes in BG3"?

          • 3 weeks ago
            Anonymous

            Huh, interesting. Of all the things I have to complain about in BG3, the soundtrack was not one of them. I really liked it.

            • 3 weeks ago
              Anonymous

              I don't remember any if the music whatsoever and I'm still playing the game.
              I was hooked on DOS2 muaic from the start, to the point where I'd wait making my moves just to hear the battle theme in Fort Joy.
              The sound design is just way better, like how the music speeds up if you get slowed/hastened or the little flourishes your chosen instrument makes in reaction to things that happen.

      • 3 weeks ago
        Anonymous

        >DOS1 is really lacking story wise.
        it is pretty generic but I enjoy the characters and the gameplay. on top of that the music is great. at the very least i don't feel like i'm wasting my time

        • 3 weeks ago
          Anonymous

          Fair, the gameplay is good. But DOS2 is when Larian managed to take that gameplay and pair it with a really solid story. And the game made a far bigger splash as a result. For most people that makes DOS1 more or less a prototype for DOS2 and an easy skip.

          • 3 weeks ago
            Anonymous

            I think the big thing for me is I'm coming off the first fallouts as some of my first crpg i've experienced. I enjoyed those games but the combat in DOS is 100x better

  4. 3 weeks ago
    Anonymous

    Depends on what you liked about BG3.
    The characters and writing are much more bare overall (they brought on a whole lot of writers to cover up that gap when they did BG3).

    However, it still has fantastic "openness" in how you progress past certain problems/quests, and the overall combat system is actually a bit more fun (other than the shitty shield mechanics).
    Itemization is worse since it's a drastic "scale identical items with character level"-style gearing, which honestly kinda sucks.

    I love DOS2 and I'm probably gonna do another playthrough in a few months when done with two other games currently working on.

    Following lessons learned from BG3, I'm hoping an eventual DOS3 can be a huge improvement over both DOS 2 and BG3.

  5. 3 weeks ago
    Anonymous

    i liked bg3 a lot and i liked larian's first divinity game, divine divinity.
    the world and dialogues are nice, but i hated the combat system and couldn't be assed to keep playing as i reached act 2 on tactician, also i hate what they did with the world and lore from divine divinity.

  6. 3 weeks ago
    Anonymous

    your typical fight in balder's gay 3 takes like 10 minutes
    in DOS2 fights will take 40 to 50 minutes
    also hazards like fire are way more important here

  7. 3 weeks ago
    Anonymous

    All I can tell you is that I loved D:OS2 but can barely suffer through BG3 because I hate most of the companions because they are actual gays and prostitutes and the combat is lame compared to D:OS2

    • 3 weeks ago
      Anonymous

      I am afraid Astorion was their new Red Prince and that really sucks. Red Prince was just the right amount of attitude and he was cool, Astorion is way too exaggerated, way too gay and simply annoying. I refuse to believe anyone actually likes him

      • 3 weeks ago
        Anonymous

        Optimal party is Sebille, Lohse, Fane, and Red Prince

        • 3 weeks ago
          Anonymous

          Sebille was a nice romance too. Shadowheart is pretty boring by comparsion, I broke up with her to get some red snu snu

          • 3 weeks ago
            Anonymous

            shadowheart is the most dull female character romance. it's just that since she's a half-elf, she's the most "human" to most people who don't play a lot of rpgs, so they miss out on the superior romances

      • 3 weeks ago
        Anonymous

        people like sassy evil characters
        girls like being able to fix sassy evil men characters with their veganas

      • 3 weeks ago
        Anonymous

        You can only make Astorion likeable by playing as him. That way you rarely hear him talk at least

  8. 3 weeks ago
    Anonymous

    no, you will get filtrered and cry about it like everyone else

  9. 3 weeks ago
    Anonymous

    The combat is unique and miles better than BG3 just from not being DnD alone. There just so much freedom and interactivity that you feel like a fricking idiot when you watch someone who knows wat they're doing play.
    I honestly believe DOS2 is the better game, though yeah, the writing is a bit better in BG3.
    I'm not even a fricking scaly but lizard sexo is real.

    • 3 weeks ago
      Anonymous

      Itemization/gearing in comparison to levels is lightyears better in BG3 than DOS2, however.
      They seriously need to ditch their way of doing gear in the DOS games (and ditch the shield system from 2) and you'd have approaching a perfect CRPG

  10. 3 weeks ago
    Anonymous

    BG3's tactician mode is DOS:2's normal mode.

  11. 3 weeks ago
    Anonymous

    cursed fire cursed ice cursed poison cursed curse curse curse hgfs sgfhfbnhnvnb

  12. 3 weeks ago
    Anonymous

    If you can stomach BG3 you can stomach D:OS2, both have the same exact core issues, you're just trading 5E for Larian's shit which is honestly not dealbreaking since both fundamentally suck

  13. 3 weeks ago
    Anonymous

    The action economy is different, since everything is tied to general points rather than movement, action and bonus action, and you can't shove people around or immediately land a CC spell/ability, but it's similar enough. Spells are also infinite with cooldowns, with the exception of 3 abilities per school that use a limited resource and hidden hybrid abilities
    Barrelmancy is still present, however, and elemental surfaces are a massive factor in it. Multiclassing is also there, since you can dip into whatever skill you like with no prerequisite

  14. 3 weeks ago
    Anonymous

    it has plenty of dumb shit, but it's more fun than bg3

  15. 3 weeks ago
    Anonymous

    Which instrument is best?

    I vote bansuri.

  16. 3 weeks ago
    Anonymous

    What I liked best about this game is how cheesy the fights could get. Like half the magic schools have some kind of teleportation spell available at the second tier, meaning almost regardless of your build you will probably have some kind of short ranged self-teleport skill. The baleful teleport in the air magic school is where the cheese potential really opens up though. You can teleport enemies (or allies) anywhere you can see. High ground affects spell range like it does ranged weapons, for some reason, but it means if you get up high you can teleport anyone to basically anywhere you can see.

    Of course lots of enemies also have teleport skills, so it evens out a bit.

  17. 3 weeks ago
    Anonymous

    I think Larian are their best doing their own thing and working around the limitations of the dogshit DnD rules actually makes Div1/2 better than BG3. Story/Choices are better in BG3, but gameplay wise its worse.

    • 3 weeks ago
      Anonymous

      I really liked BG3, but they accomplished it by heavily houseruling WotC's shitty 5e system. It's far more enjoyable that what WotC could put together, martial characters are actually fun in BG3, and it really was as simple as removing the arbitrary jumping limits of the PnP game and letting them do some mythlogical-type shit.
      I'm got a Fighter that jumps all across Baldur's Gate from rooftop to rooftop and can just impossibly high like an FF dragoon. You just can't do that in normal 5e D&D without heavy house rules.

    • 3 weeks ago
      Anonymous

      The DOS combat system is neat, but I don't really like the weird party composition incentives around the physical/magic damage split. It feels very odd that having all physical or all magic will be optimal most of the time, even if there are ways to make physical "mages" and magic "warriors." That said, all the systemic elemental and environmental interactions are really unleashed under their own system. Which is extremely cool.

      • 3 weeks ago
        Anonymous

        Here we go, wouldn't be a DOS2 thread without some moron parroting the bullshit about it all physical/magical party comps being the best.

        • 3 weeks ago
          Anonymous

          nta, but I imagine it keeps coming up because it's pretty universally recognized to be one of the worst aspects of DOS2 and a misstep, as good as it overall is.

        • 3 weeks ago
          Anonymous

          It's true though. Because both magic and physical armors exist, and further in the game it's common for every enemy to have both types of armor. So if your party is evenly split between magic/physical you're wasting a whole round just chewing through armor, whereas if you stack one type of damage, your first few turns break the armor, then the next couple can apply CC / do damage.

          • 3 weeks ago
            Anonymous

            Except even when enemies have both, they often only have a paltry amount of one over the other.

            Why even play on tactician if you're going to cheat to make the game easier?

            The bedrolls and party size there are the most egregious.
            Source skills are balanced around NOT being able to use them willy nilly.

            • 3 weeks ago
              Anonymous

              even when enemies have both, they often only have a paltry amount of one over the other.
              It's still enough to prevent you from using CC to lock them down in round 1 which is absolutely necessary on harder difficulties. Stacking 1 damage type makes it much easier to guarantee crowd control in round 1.

            • 3 weeks ago
              Anonymous

              Having more than 4 people in party effectively lowers the difficulty by 1 entire level for each extra person you have. Action economy is super important in turn based games like this, having even one extra set of actions per round makes fights MUCH easier.

              • 3 weeks ago
                Anonymous

                So you could theoretically balance it by adding a bunch of enemies to every encounter so the action economy remains balanced.

              • 3 weeks ago
                Anonymous

                At the cost of making fights take even longer than they already do, and DOS2's fights can drag on long enough as it is. I can sympathize with wanting to have all the story characters in the party for roleplaying purposes, but it just wrecks the gameplay.

              • 3 weeks ago
                Anonymous

                have you played this game? you just cheese the shit out of the encounters anyways. atleast you can see all 6 character stories this way and have less desire for cheese

              • 3 weeks ago
                Anonymous

                >you just cheese the shit out of the encounters anyways
                Only if you want to. I did some cheese runs just for the hell of it, but I also beat the game on tactician with no mods and no cheese strats (Barrelmancy, telekinesis exploits, etc).

            • 3 weeks ago
              Anonymous

              But you can always have max source before any fight in DOS2. There's always source fountains until you get source vamprism, which at that point is just tedious animations before every fight.

      • 3 weeks ago
        Anonymous

        yeah, the armor system was and will always be one of the biggest criticisms of the game. Even Swen admits they should've reworked the system
        >[...] lots and lots of discussions, and an incredible amount of iteration inside the company trying to save the armor system, but essentially it remained a broken thing and it's something we shipped with and maybe we shouldn't have shipped with it the way that we did

  18. 3 weeks ago
    Anonymous

    Elemental magic combinations are HUGE in DOS2. Elemental terrain is super important and can completely change the course of a fight. You see water on the ground? Ice spell will freeze it solid. Fire will vaporize it into steam that obscures people inside it and reduces their vision. If you cast electricity on the steam cloud, it electrocutes everybody standing in it.

    The more elemental spells your party has the more combos you have. Also: don't want to slip on ice? Go to crafting menu, take your shoes off, and combine them with nails. Now you have slip-proof boots.

  19. 3 weeks ago
    Anonymous

    a game that is more focused on ground hazards is not a good game

    • 3 weeks ago
      Anonymous

      You don't have to focus on ground hazards. There's only like one major fight where ground hazards are the primary focus, otherwise it's just an option available to you. You're free to use a couple meat shields as CC bots to keep enemies knocked down and otherwise incapacitated while your primary damage dealer snipes from high ground. That was how I beat the game on tactician with some friends. 2 CC-bot fighters, 1 utility mage, 1 marksman who did 90% of our damage. The nature of DOS2's armor system is such that it's better if your party stacks one type of damage heavily to deal with it, rather than spreading themselves thin. Then you simply cheese the handful of fights that your setup doesn't work for.

      • 3 weeks ago
        Anonymous

        >You don't have to
        No the point.

  20. 3 weeks ago
    Anonymous

    Miles better than bg3 combat wise imo. You will feel like an actual threat on the battlefield rather than just dealing tickle damage. But enemies on your first encounter will absolutely frick you. Expect to die a lot until you get the hang of things.

    Crowd control is king in dos2

  21. 3 weeks ago
    Anonymous

    I like dos 2, I don't like bg3.
    Having beaten both, I can say I won't ever touch either game again.
    Ultimately, they are shovelware in my eyes.

  22. 3 weeks ago
    Anonymous

    play tactician and use the
    >party size evolved (you can use all 6 party members)
    >magical backpacks
    >toggle sprint
    >infinite spirit vision
    >bedrolls resurrect
    >bedrolls restore source
    >eternal trap disarm kit
    >free pet pal
    >bartering tweak
    >auto identify (you still need loremaster)
    workshop mods for a decent playing experience. theres plenty other things you can download

    • 3 weeks ago
      Anonymous

      Why even play on tactician if you're going to cheat to make the game easier?

    • 3 weeks ago
      Anonymous

      Or you could just play on normal and not install cheat mods?

      • 3 weeks ago
        Anonymous

        >mfw I play normal mode and download cheats

  23. 3 weeks ago
    Anonymous

    >install DOS:2
    >install Divinity Unleashed mod

    Game instantly becomes GOAT tier. No more getting permastunned once your magic / physical armor runs out. It acts more like damage mitigation, and the stuns in the game get heavily reduced and reworked.

    It's extremely fun. I have hundreds of hours in it, but haven't beaten it since I always die on Honor/Tactician mode. Much less story than BG3, but the combat is much better and overall the game feels like it runs quicker.

  24. 3 weeks ago
    Anonymous

    Its better

  25. 3 weeks ago
    Anonymous

    Maybe. The armor system makes each combat encounter feel like it's just a race to who can break armor the fastest. It's not the best. The randomized and levelled loot is also just completely gay.
    But if you enjoyed the environmental stuff you could do in the combat of BG3 (e.g. being able to hide in magical darkness, soaking enemies in water to make them vulnerable to lightning, etc), the Original Sin games are that aspect of the combat turned up to 11.

  26. 3 weeks ago
    Anonymous

    Not really a fan of the loot system, the DPSmaxing characterbuilding, or the armor system.

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