Will other developers ever catch up to Nintendo?

Will other developers ever catch up to Nintendo?

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  1. 10 months ago
    Anonymous

    Japan is hoarding twink technology

  2. 10 months ago
    Anonymous

    Well, what's so miraculous about it?

    • 10 months ago
      Anonymous

      It's a miracle they managed to get gmod physics running on Switch hardware at 20 fps

      • 10 months ago
        Anonymous

        you know gmod is 15 years old right
        pretty sure switch is more powerful than pcs 15 years ago

        • 10 months ago
          Anonymous

          miraculous

          • 10 months ago
            Anonymous

            BRIDGES MAN
            HOW DO THEY WORK

        • 10 months ago
          Anonymous

          The Switch is based on an 8 year old smartphone chip, it's definitely not as powerful as a gaming PC from 15 years ago, although it might be more powerful than even older PCs some people used to play gmod with.

    • 10 months ago
      Anonymous

      white male lead
      white female lead
      not even movies do this anymore

      • 10 months ago
        Anonymous

        >Zelda games
        >white
        lol

        • 10 months ago
          Anonymous

          >round eyed characters
          >medieval Europe inspired central Kingdom and main cast
          Consider a moron screening so your mom could at least rake in a check each month to take care of you.

          • 10 months ago
            Anonymous

            cope and seethe troony

            • 10 months ago
              Anonymous

              You're so embarrassed I called out your moronation, lol. Next you'll call me a troonm go on

              • 10 months ago
                Anonymous

                >lol
                go back tourist

              • 10 months ago
                Anonymous

                >he doesn't adopt my nerdy 4chins dialect!! WAA WAAA
                lol. moron screening. now. come on... it's the least you could do for your mother 🙁

              • 10 months ago
                Anonymous

                stop projecting on others you dumb frick.

              • 10 months ago
                Anonymous

                Go back.

                i said now. i aint asking again

              • 10 months ago
                Anonymous

                >posting Black folk
                as expected from mutt

              • 10 months ago
                Anonymous
              • 10 months ago
                Anonymous

                i am not sorry you cut off your dick
                your last (you)

              • 10 months ago
                Anonymous

                >he doesnt get it

              • 10 months ago
                Anonymous

                Go back.

              • 10 months ago
                Anonymous

                The term 'lol' has been a fixture of this site's parlance since before you were in your dad's shriveled sack you poser noob.

          • 10 months ago
            Anonymous

            Zelda games are Japanese.

            • 10 months ago
              Anonymous

              And each and every time the culture writes a story that isekai's itself it immediately transports the self insert protagonist to feudal Ja... I mean sword and sorcery monarchy era Europe.

            • 10 months ago
              Anonymous

              So? Just because the game was made by asians doesn't mean every character that isn't some shade of brown is asian.

            • 10 months ago
              Anonymous

              Ah yes Isekai…

      • 10 months ago
        Anonymous

        >no actual ariyan sensibility, metaphysics, myth, folklore, themes, etc.
        >le white characters
        This is why you gays have been doing nothing but posting frogs since 2016

        • 10 months ago
          Anonymous

          you can't even spell aryan

      • 10 months ago
        Anonymous

        There are plenty recent movies with a white male and a white female lead, what are you on about?

      • 10 months ago
        Anonymous

        Somehow I always knew the last remaining based game developer would be Nintendo.

    • 10 months ago
      Anonymous

      The Nintendo is running an old quad core <2ghz processor with embedded graphics and while I'm not sure if they finally figured out how to use those other cores, everything I read has told me that every game in the switch library is single threaded meaning 3 of those cores are doing frick all.
      The Switch should not be able to do complex physics or object pairing or seamless world transitions at 30fps. I could dive into a 15 year old hardware dumpster and find stronger hardware. It genuinely doesn't make any sense.

      • 10 months ago
        Anonymous

        HAVOK was running on potatoes you dumb frick.
        >The Switch should not be able to do complex physics or object pairing or seamless world transitions at 30fps
        and it does not
        >It genuinely doesn't make any sense.
        because you are fricking STUPID.
        BOTW ran on wiiU with basically same level of physics minus all the lego shit.
        You people are fricking DELUSIONAL.
        There's no magic. Shitty hardware won't suddenly run mega complex simulations.

        • 10 months ago
          Anonymous

          >BOTW ran on wiiU with basically same level of physics minus all the lego shit.
          Yeah it probably ran fine without the entire part of the physics that is difficult, very astute observation you dumb cum guzzler.

          • 10 months ago
            Anonymous

            are you stupid? all the lego shit literally JSUT WORKS in botw by default. Literal developers said that.
            Can you at least research something about the game before sucking it off?

          • 10 months ago
            Anonymous

            non non non non

          • 10 months ago
            Anonymous
      • 10 months ago
        Anonymous

        >They didn't outsource it to pajeets
        >It runs well
        😮

    • 10 months ago
      Anonymous

      things actually work, which western developers cannot conceive of

      • 10 months ago
        Anonymous

        they are working on a literally western made HAVOK ENGINE just like fricking botw did
        nintendo had like 20 years to polish and modify it

      • 10 months ago
        Anonymous

        I mean, let's be real here, any western dev who releases a game running at 25-30 fps is getting a lot of shit for it. TotK might be bug free, so it runs well in that regard, but it certainly doesn't run well at all by industry standards as far as performance goes. It's right up there with Jedi Survivor, Wild Hearts, Forspoken and Redfall as far as performance goes, but apparently Nintendo is immune to any form of criticism on that front.

        • 10 months ago
          Anonymous

          >I mean, let's be real here, any western dev who releases a game running at 25-30 fps is getting a lot of shit for it.
          Now imagine if western devs would release sub 30 fps game that looks like a wiiU game.
          NOBODY will tolerate that

          • 10 months ago
            Anonymous

            They aren't working with dogshit hardware so they have little excuse.

            • 10 months ago
              Anonymous

              not releasing switch 2 for so long is Nintendo's choice tho
              "little excuse" literally between game that looks like botw and pretty much any modern open world game is DECADES of differences in graphics. And when your models are hundred times more complex and costly than whatever the frick copypaste from BOTW TOTK uses there's suddenly no resources left for "technical miracles" which are just simple physics puzzles we saw literally 20 years ago already.
              I'm not saying I like that graphics are everywhere instead of proper physics but that's just reality. And it won't change even after TOTK

              • 10 months ago
                Anonymous

                Yeah, but the Zelda team has no choice but to work with the shitty Switch hardware.

              • 10 months ago
                Anonymous

                even shitty switch hardware can handle 60 fps or higher fidelity games. Copypasting botw was a choice too. They literally sacrificed everything you'd expect from a sequel to add useless fricking legos.

              • 10 months ago
                Anonymous

                >handle 60 fps or higher fidelity games.
                Which aren't open world.

              • 10 months ago
                Anonymous

                it really depends

        • 10 months ago
          Anonymous

          at least TotK is running on a smartphone chip from 2015. PS & Xbox devs have no excuse.

          • 10 months ago
            Anonymous

            why does that excuse never work for Microsoft when a game runs suboptimally on the Series S though?

    • 10 months ago
      Anonymous

      The entire game's puzzles and mechanics are built solely around physics manipulation of every single prop that isn't nailed down on an open world scale going as far as allowing for welding props and creating automation. The miraculous part is not that it's 'a new thing no game has done before' rather the fact there are no physics bugs whatsoever.
      Bethesda could never. Their modern games do feature physics manipulation but never tie them to gameplay and they still bug out beyond belief.

      • 10 months ago
        Anonymous

        there are no physics bugs because everything is slow and has little to no inertia

      • 10 months ago
        Anonymous

        >no physics bugs whatsoever.
        well that's a lie
        also you'd think that 6 years is enough to polish a 2 decades old havok engine that was already super polished in BOTW

      • 10 months ago
        Anonymous

        If Todd Howard adds the ability to pick up senseless, random shit from the ground and flextape them with Dragonjizz to my beloved Sandbox-Roleplaying-game I'm going to tackle him in public.

      • 10 months ago
        Anonymous

        holy esl

    • 10 months ago
      Anonymous

      That a 6/10 game just needs Nintendo added in front of it to become a 10/10 game in the eyes of the public. An indie developer publishing this would've gotten mocked and a sequel would never have been made in the first place

    • 10 months ago
      Anonymous

      it's a modern AAA videogame that is fun

      • 10 months ago
        Anonymous

        >Zelda
        >AAA

        • 10 months ago
          Anonymous

          Yes? Are you moronic. Nintendo is the definition of AAA, they have major marketing budgets.

          • 10 months ago
            Anonymous

            yeah but they're not 'AAA' in quality regard.
            not that AAA is any miracle of a quality games today but there are still some here and there, Zelda ain't one of them anymore.

    • 10 months ago
      Anonymous

      They sold the same game twice.

    • 10 months ago
      Anonymous

      It's miraculously boring

    • 10 months ago
      Anonymous

      they copypasted old game and evryeone thinks its a new game. no other devs can do that

      • 10 months ago
        Anonymous

        this. remember when ubisoft reused the far cry 4 map for far cry primal and everyone justifiably made fun of them? totk is arguably even worse yet it's somehow the greatest human achievement since the discovery of fire

    • 10 months ago
      Anonymous

      >"We released the same game twice and people still bought it!"

    • 10 months ago
      Anonymous

      they made a simple fun video game again
      it's rare that developers do that instead of trying to fill buzzword checkboxes

      • 10 months ago
        Anonymous

        >they made a simple fun video game again
        >usual ubisoftesque open world game but by nintendo
        Pick one.

    • 10 months ago
      Anonymous

      it released without bugs.

    • 10 months ago
      Anonymous

      that anyone can play it for longer than 3 hours

    • 10 months ago
      Anonymous

      Its physics system is a historical breakthrough in video game development

    • 10 months ago
      Anonymous

      The Nintendo bonus

    • 10 months ago
      Anonymous

      Selling dlc for 70$

    • 10 months ago
      Anonymous

      imagine making a game where you can no clip the entire map the size of hyrule with all individual sections that are higher than the player to use ascend on

      now imagine how much QA it will take for your ascending ass to no clip and fall through the map and how to stop that from happening

      now times the map size by at least 3 and then times it again by at least 20 due to all the ledges and higher obstacles you can use this on and the amount of bugs this can cause

      THIS IS JUST ASCEND YOU CAN NO CLIP EVERYTHING AND IT JUST WORKS

  3. 10 months ago
    Anonymous

    sadly not, most consoles are simply too powerful for us to pretend that them running Wii games is a technical marvel

  4. 10 months ago
    Anonymous

    It ain’t no Starfield.

    • 10 months ago
      Anonymous

      >a-are those stairs? Save me seethatmountainthereyoucanclimbit-man!

    • 10 months ago
      Anonymous

      >Here at Bethesda, we hear you: you want the Ultrahand to work. We understand there's an issue where attaching objects makes the game crash immediately, and we're trying to fix it. We're also aware of fifty thousand other issues in the game, we promise to fix them in three years or less.

      • 10 months ago
        Anonymous

        now imagine if instead of skyrim bethesda would copy paste oblivion map with 90% of its enemies weapons and armor

        • 10 months ago
          Anonymous

          bethesdadrones of today would eat it up

      • 10 months ago
        Anonymous

        Kek'd

        Its always sad when I the kiddies here, who have absolutely no grasp of game design all. Their understanding of what a video game actually is and how it works is barely superficial.

        Take something like the Recall ability. Moronic low IQ shitters here will say "its just like Sands Of Time!".

        No it is not. Sands Of Time is just rewinding time. TotK Rewind sends an isolated object back through time while everything else plays out in real time. They can't take a moment out of their fartsniffing leves to contemplate how mind-bogglingly difficult it would be to actually design and code this mechanic, and then apply it to an already dynamic interactive world of a hundred different interconnected chemistry systems and have it work with so much polish.

        And that is just ONE tiny aspect of TotK without even touching on the overarching game design.

        The ridiculous tweens here understand NOTHING about video games and thats why they are so BAFFLED by the level of praise a game like TotK gets from actual educated adults.

        • 10 months ago
          Anonymous

          >educated adults
          >zelda franchise
          you marketer shills have a field day today?

        • 10 months ago
          Anonymous

          >educated adults
          >zelda franchise
          you marketer shills have a field day today?

          that's a literal copy paste from earlier threads lol or maybe even reddit
          what a fricking moron. Last time he posted that he was BTFO by a bunch of anons and a gamedev

          • 10 months ago
            Anonymous

            I mean i had feeling its copypasta if only because of the
            >actual educated adults
            this line showed up several times in countless other Zelda threads.

          • 10 months ago
            Anonymous

            Developers are literally scared shitless by TotK anon. You know more about video games huh?

            • 10 months ago
              Anonymous

              you've been posting that for a while.
              3 dumb morons are not all developers.
              meanwhile some guy and a source 2 engine -
              https://twitter.com/9zxyz/status/1660720051547422723
              Now imagine if it was 400 guys and 10 years of dev time lmao

              • 10 months ago
                Anonymous

                >dumb morons are not all developers.

                Michelle Flamm is senior system designer at Bioware (you don't even know what that is, do you?)

                Doesn't know who David Fricking Goldfarb is.

                Fartsniffing tweens on Ganker.

              • 10 months ago
                Anonymous

                >Michelle Flamm is senior system designer at Bioware (you don't even know what that is, do you?)
                BIOWARE DIDN'T RELEASE A GOOD FRICKING GAME IN A DECADE you dumb clown
                >Doesn't know who David Fricking Goldfarb is.
                literally nobody fricking relevant
                tho I have no doubts niontendo makes him look bad

              • 10 months ago
                Anonymous

                >BIOWARE DIDN'T RELEASE A GOOD FRICKING GAME IN A DECADE you dumb clown

                How many games have you released in the past decade? Or do you just spend your days jerking off to hentai? Whose opinion holds more water here?

              • 10 months ago
                Anonymous

                What kind of fricking argument is that? AS a consumer this morons ask to pay 70$ for a glorified DLC with legos I should give exactly ZERO fricks about who released and fricking WHAT.
                What "opinion" are you even talking about? That nintendo makes western devs look bad? It sure fricking does. But not because they made some mega MIRACLE game.
                OR what? what bioware dude said? Ignorance is bliss? Sure I even agree with that lmao cause of how you ignorant fricks are reacting to this shit fest

              • 10 months ago
                Anonymous

                You are seething and coping.

                You have industry professionals showering the game with praise. Anyone with a passing grasp of game design understands why.

                You are a fricking dunce who doesn't understand game design and are therefore baffled. You can only huddle here on this cartoon shithole and screech into the void. If any of those developers could here you they would fricking laugh at you.

              • 10 months ago
                Anonymous

                >industry professionals
                you mean being professional at rimming nintendo's butthole for cash?

              • 10 months ago
                Anonymous

                >You have industry professionals showering the game with praise
                Do you have examples of actual software engineers talking about game physics instead of 3 morons who didn't make a good game in a decade overreacting on twitter?
                If not you should go have a nice day already.
                > Anyone with a passing grasp of game design understands why.
                you don't fricking have any grasp on anything.
                TOTK game design is god awful. And that's after they literally copied 90% of BOTW assets. And no you don't need to be a fricking game designer to talk about it, you fricking imbecile.
                >You are a fricking dunce who doesn't understand game design and are therefore baffled. You can only huddle here on this cartoon shithole and screech into the void. If any of those developers could here you they would fricking laugh at you.
                Give me 1 reason why I should give a frick?

              • 10 months ago
                Anonymous

                You seem to know something about how game comanys works:
                Can you tell me in relation to the in the big titles because of the communication and the process, can every dev / employee communicate and exchange ideas with others and also with other branch studios?

              • 10 months ago
                Anonymous

                >the big titles because of the communication and the process, can every dev / employee communicate and exchange ideas with others and also with other branch studios?
                it depends
                Nothing is stopping them from commenting about the game on twitter

              • 10 months ago
                Anonymous

                How do you mean it depends?
                May I ask, are you from the tech or game industry ?

              • 10 months ago
                Anonymous

                It depends on what you mean, what fricking studio and what exactly kind of "ideas" are we talking about.
                And how any of this even relevant to the discussion about how "game developers praise the game" when there are basically a bunch of tweets from people with more or less irrelevant to physics engine professions.
                >May I ask, are you from the tech or game industry ?
                That's entirely irrelevant

              • 10 months ago
                Anonymous

                I'm just interested to understand the background of the development than just the pure game. For example: To what extent the communication takes place. Otherwise it doesn't matter.

              • 10 months ago
                Anonymous

                No one cares, stfu. The communication is the same as with any workplace.

              • 10 months ago
                Anonymous

                And how, only as a comparison?

                I come not from the industry and unfortunately have nothing to do with it either, so I don't know my way around.

              • 10 months ago
                Anonymous

                >Bioware (you don't even know what that is, do you?)
                Enlighten me what you think bioware is.

              • 10 months ago
                Anonymous

                >reading comprehension

              • 10 months ago
                Anonymous

                No, tell me about the glory of this "bioware" entity, I want a good laugh.

              • 10 months ago
                Anonymous

                clearly you have 0 idea about software development

                taking any part of botw/totk and replicating it in another game engine is meaningless because what makes these games exceptional is the amount of globally active systems that all work seemlessly within a huge open world adventure game on limited hardware

              • 10 months ago
                Anonymous

                Stop coping.
                Example replicated was from a one SHRINE. Do you know how shrines work in this game?
                I swear you people are too stupid to even tie your fricking shoes...
                > what makes these games exceptional is the amount of globally active systems that all work seemlessly within a huge open world adventure game on limited hardware
                they all worked in BOTW already. And didn't make it exceptional. Just like none of dumb frick physics shit make TOTK exceptional when game is mostly reused fricking copypasta.
                >clearly you have 0 idea about software development
                Your post has NOTHING about software development lmao

            • 10 months ago
              Anonymous

              do you have some fresh new copypastas atleast? If not then shut the frick up shill.

            • 10 months ago
              Anonymous

              Literally who

        • 10 months ago
          2nd

          "Mindbogglingly difficult."

          My friend, there is a data structure called a stack. You just push the position and state of the object onto the stack and pop it when you reverse. Pretty simple.

          • 10 months ago
            Anonymous

            >You just push the position and state of the object onto the stack and pop it when you reverse

            While playing out in realtime in conjucture with two dozen other interconnected chemistry systems working in unison.

            Nintendo dabbed so hard on other developers they would sob and shit their pants if they were to try something this complex.

            • 10 months ago
              Anonymous

              >While playing out in realtime in conjucture with two dozen other interconnected chemistry systems working in unison.
              what the FRICK are you talking about?
              what fricking difference you think there is with you moving shit with ultrahand (or magnesis) and recall moving it fricking backwards by itself? HAVOK doesn't give a frick it just calculates shit the same fricking way for BOTH.
              >Nintendo dabbed so hard on other developers they would sob and shit their pants if they were to try something this complex.
              any AAA dev can make the same if instead of new maps level and assets they'd copied 90% of assets from previous game LOL
              Modern physics engines are much more complex than whatever TOTK uses too btw

          • 10 months ago
            Anonymous

            >My friend, there is a data structure called a stack. You just push the position and state of the object onto the stack and pop it when you reverse. Pretty simple.

            You know nothing. A stack position would just record the state of the game. Thats a what an autosave is. Thats not whats happening when Recall is used.

            • 10 months ago
              2nd

              I don't understand. An object moves. When an object moves, it's movement data frame by frame is pushed onto the stack that's attached to the object. When recall is used on the object, the data is emptied frame by frame and played in reverse to move the object. How does this relate to autosaves?

              • 10 months ago
                2nd

                Its*.

                Anyway see the image for a visual guide.

              • 10 months ago
                Anonymous

                >While playing out in realtime in conjucture with two dozen other interconnected chemistry systems working in unison.
                what the FRICK are you talking about?
                what fricking difference you think there is with you moving shit with ultrahand (or magnesis) and recall moving it fricking backwards by itself? HAVOK doesn't give a frick it just calculates shit the same fricking way for BOTH.
                >Nintendo dabbed so hard on other developers they would sob and shit their pants if they were to try something this complex.
                any AAA dev can make the same if instead of new maps level and assets they'd copied 90% of assets from previous game LOL
                Modern physics engines are much more complex than whatever TOTK uses too btw

                >While playing out in realtime in conjucture with two dozen other interconnected chemistry systems working in unison.
                what the FRICK are you talking about?
                what fricking difference you think there is with you moving shit with ultrahand (or magnesis) and recall moving it fricking backwards by itself? HAVOK doesn't give a frick it just calculates shit the same fricking way for BOTH.
                >Nintendo dabbed so hard on other developers they would sob and shit their pants if they were to try something this complex.
                any AAA dev can make the same if instead of new maps level and assets they'd copied 90% of assets from previous game LOL
                Modern physics engines are much more complex than whatever TOTK uses too btw

                But it is how it works. The game has to remember where the object was and the path it took to get from a to b. To do so, it has to SAVE that information AUTOMATICALLY, thus it uses auto save. Hell, a 6 year old could figure that out.
                That’s exactly what stacks do.

                Its*.

                Anyway see the image for a visual guide.

                You're assuming that the game is being reset to a specific time point when Recall is used. Its not. The world continues in realtime while a specific objects timeline is reversed. Its own properties will interact with characters and properties of other items/objects - all taking place in a dynamic realtime world of interconnected chemistry systems of environmental/climate/weather.

                If you think something like this is "easy" you are delusional and don't know what you're talking about.

              • 10 months ago
                Anonymous

                >You're assuming that the game is being reset to a specific time point when Recall is used.
                I don't assume anything. I actually played the game and used recall numerous times in numerous scenarios
                >The world continues in realtime while a specific objects timeline is reversed.
                bro "time" is not a real thing. time=distance/speed. That's exactly how recall operates. Recalled object travels a set distance with a set speed.
                There are no timelines, realtimes, reversetimes or anything of that sort
                >If you think something like this is "easy" you are delusional and don't know what you're talking about.
                you are ignorant as frick

              • 10 months ago
                2nd

                You are the one that doesn't know what he is talking about. The game is not being reset. An object's movement data is stored, and then it is made to move in reverse, that's it. If another object collides with the recalled object, it is acted upon like any other object. It is as the other Anon said, the game does not care if the object is "reversed" it is simply treated like everything else in the world, including ones that are not recalled. So the "complexity" of recall is imagined, it's all in your head. It's just cleverly using basic data structures and algorithms, that's it.

                By the way, The object data that is stored for all objects is not for hours upon hours of movement activity, it has a buffer that is cleared after a certain amount of actions have entered the stack, so it only has to store a tiny amount of information. They probably actually used a double ended queue now that I'm thinking about it, but whatever, it's close enough. The amount of information that is stored is represented by the duration of the recall timer.

              • 10 months ago
                Anonymous

                I liked TOTK, I'm just saying that so you don't think I'm attacking the game. But he obviously doesn't think the game is being reset to a specific time, whenever a physical object is moved the game keeps tracks of each position it was in and just plays those positions in reverse when you use recall.

            • 10 months ago
              Anonymous

              But it is how it works. The game has to remember where the object was and the path it took to get from a to b. To do so, it has to SAVE that information AUTOMATICALLY, thus it uses auto save. Hell, a 6 year old could figure that out.
              That’s exactly what stacks do.

            • 10 months ago
              Anonymous

              Dude... recall does not move anything back in time.. it just moves the object back its path...

              • 10 months ago
                Anonymous

                The game specifically says it rewinds time. So it does go backwards in time. moron

              • 10 months ago
                Anonymous

                the game specifically says ganon and his minions have seized the island of koridai so ganon and his minions really have seized the island of koridai. moron.

              • 10 months ago
                Anonymous

                You are trying too hard.

    • 10 months ago
      Anonymous

      >Starfield

      About to be a big disappointment

  5. 10 months ago
    Anonymous

    >Will other developers ever catch up to Nintendo?

    I highly doubt it. Its been 7 years and rival developers couldn't catch up to BotW. TotK seems to baffle and scare them.

    • 10 months ago
      Anonymous

      >no one understands how
      Havok

      • 10 months ago
        Anonymous

        Okay explain why does havok works great on Tegra from 2015 but rapes the Zen2 processor on the PS5/SeS|SeX that most devs avoid it

        The answer ruins your narrative

        • 10 months ago
          Anonymous

          >but rapes the Zen2 processor on the PS5/SeS|SeX that most devs avoid it
          SAYS FRICKING WHO
          >Okay explain why does havok works great on Tegra
          10 years of dev time

        • 10 months ago
          Anonymous

          >but rapes the Zen2 processor on the PS5/SeS|SeX
          my homie havok ran in oblivion, and even in some 6th gen games

        • 10 months ago
          Anonymous

          >Okay explain why does havok works great on Tegra from 2015 but rapes the Zen2 processor on the PS5/SeS|SeX that most devs avoid it
          Devs are moronic and don't know how to do their jobs.

    • 10 months ago
      Anonymous

      https://i.imgur.com/z01Xs1y.jpg

      Will other developers ever catch up to Nintendo?

      suicide

    • 10 months ago
      Anonymous

      developers caught up with LGBTQtendo decade ago shill zoomer

    • 10 months ago
      Anonymous

      i fricking hate journalists and im happy they are all going broke with vice leading the charge.

  6. 10 months ago
    Anonymous

    We had the same thread yesterday

  7. 10 months ago
    Anonymous

    A miracle of what?
    Nintendo's forte is mostly just recycling old ideas with their IP on it.

    • 10 months ago
      Anonymous

      >recycling
      perfecting

      • 10 months ago
        Anonymous

        BOTW was the worst rendition of an open world since Ubisoft kept making Farcry after 3.

        • 10 months ago
          Anonymous

          Name a better open world game, go ahead. Educate us. Skyrim is repetitive as frick, Witcher has charm but combat is boring. I didn't play Farcry cause I don't play casual shithead shootbang. I'm waiting.

          • 10 months ago
            Anonymous

            You won't get an answer.

          • 10 months ago
            Anonymous

            Dragons Dogma. Even New Vegas is a better open world game.

            • 10 months ago
              Anonymous

              Eh, neither of those are as exciting as a 3D Zelda game though. Bland in comparison, really.

            • 10 months ago
              Anonymous

              Dragons Dogma has a pretty shit open world though

          • 10 months ago
            Anonymous

            But skyrim has boobs, i really like boobz

          • 10 months ago
            Anonymous

            Morrowind

          • 10 months ago
            Anonymous

            daggerfall

      • 10 months ago
        Anonymous

        Is the industry so creatively bankrupt that Nintendo trying to make a game around clever use of Havok physics and faux-realistic mechanics that interact with them is considered all that groundbreaking?

        >recycling

        Nobody recycles as aggressively as Capcom does.

        • 10 months ago
          Anonymous

          Yes. It's been 6 years since BotW and every game world since has just been increasingly pretty set dressing. We can look at technical marvels like Red Dead Redemption 2 which used its vast resources to construct a beautiful game that was as tedious as possible with missions so locked down that any slight deviation from the intended path results in an immediate game over. Or Valve who pioneered real-time physics in game design creating a brand new incredible physics engine, Rubikon, powering a VR game with a new level of ultra-fine 6 DOF controls, and then proceeding to do nothing interesting with the physics beyond throwing things. Something's gone horribly wrong and Nintendo's the only one bucking the trend. Or maybe they're just playing catch-up.

          • 10 months ago
            Anonymous

            >red dead 2 being inferior to totk on any level
            utter, utter delusion. terminal brainrot. brain fungus. spinal sporangia. unreal.

            • 10 months ago
              Anonymous

              Totk wins simply because it's an actual video game, not a walking sim.

            • 10 months ago
              Anonymous

              He's right though. I'll give credit where credit is due RDR2 is a gorgeous looking game, one of the most well realized worlds (if not THE most) in gaming. The story is great, the voice acting is great. The soundtrack is fantastic. But the game is a slog to play. I've never been more disappointed by a game. I loved the RDR and was looking forward to the sequel for so long and when I finally played it I realized Rockstar haven't evolved their gameplay in over a decade. In fact they got even more restrictive so that you can never disrupt their cinematic vision. BOTW was fun but it was pretty much a tech demo. TOTK took that tech demo and built a full game with it. No it's not perfect but it's I can't think of many games that come close to it's level.

        • 10 months ago
          Anonymous

          Yes.

    • 10 months ago
      Anonymous

      >Nintendo's forte is mostly just recycling old ideas

      Seriously?

      • 10 months ago
        Anonymous

        Yes?

    • 10 months ago
      Anonymous

      >recycling old ideas with their IP on it.
      Actually no, people seem rather pissed that they won't do that. Their actual forte is banking on fresh gimmicks.

  8. 10 months ago
    Anonymous

    >Bad eldenring doesn't piss off western developers because bad eldenring has quest markers.
    No big surprise.

  9. 10 months ago
    Anonymous

    To actually make a game like BotW/TotK, its simply beyond the talent and/or corporate mandate of most of them. Most game studios are not going invest millions of dollars and years of development in to creating entirely new game engines and THEN trying to create a game using that engine - putting hundreds of thousands of hours into play testing and refinement to ensure it wasn't a completely fricking broken mess. It would take many many years.

    Most developers don't work like that. Investors will say "we want to see a game by Christmas this year". So developers don't have the drive or even the freedom to attempt something like BotW/TotK.

    Instead they'll just superficially halfass Nintendo's concepts into existing game engines and think they're doing good.

    • 10 months ago
      Anonymous

      >To actually make a game like BotW/TotK, its simply beyond the talent and/or corporate mandate of most of them

      • 10 months ago
        Anonymous

        Yeah because thats the same thing. Why is Ganker full of dumb kiddies?

        • 10 months ago
          Anonymous

          >Yeah because thats the same thing.

          • 10 months ago
            Anonymous

            Post some adventure games comparable to BotW/TotK son.

            Anytime when you're ready.

            • 10 months ago
              Anonymous

              >Yeah because thats the same thing.

              • 10 months ago
                Anonymous

                Thats nothing like BotW/TotK

              • 10 months ago
                Anonymous

                I know, when you attach wheels to your plank it's adventure, when I do it it's not.

              • 10 months ago
                Anonymous

                Why can you name any games? Gmid is nothing like BotW/TotK.

              • 10 months ago
                Anonymous

                And zelda dlc is nothing like gmid.
                >Why can you name any games?
                Just did, lil moron.

              • 10 months ago
                Anonymous

                Still waiting.

                >BotW/TotK isn't doing anything new!!!

                And yet you can't name a single comparable adventure game. Hmmm.....

              • 10 months ago
                Anonymous

                Of course there's no comparable adventure game. Botw and Totk are action-adventure games!

              • 10 months ago
                Anonymous

                >Still waiting.
                Waiting for something already given, lil moron.

              • 10 months ago
                Anonymous

                I know it's funny to be able to recreate the penis in Gmod, but if you take any closer look, the physics engine in Gmod is way worse, and you will need to choose from agreeing Zelda has content because player creates fun or that Gmod has no content.

              • 10 months ago
                Anonymous

                Players create fun in Gmod that's the whole point. Gmod popularized the physics manipulation type shit. And hell Gmod is the reason why almost all popular multiplayer mod games even exist as a fricking genre. ToK will be hyper for at year most. Gmod has and will continue to inspire creators for fricking years.

              • 10 months ago
                Anonymous

                >ToK will be hyper for at year most.

                TotK will be considered one of the greatest video games of all time for the next decade.

                Gmod isn't even a fricking game.

              • 10 months ago
                Anonymous

                it's so sad that people like this exist. still so mesmerized by nanometer thin stories and worlds

              • 10 months ago
                Anonymous

                it's so sad that people like this exist, angrily dismissive and hateful of great video games due to an irrational infantile jealousy of a video game company.

              • 10 months ago
                Anonymous

                I've been playing Zelda since as long as you've probably been alive. The series is dead.

              • 10 months ago
                Anonymous

                Same but the series is more alive than ever

              • 10 months ago
                Anonymous

                I've been playing Zelda since the 80s. Like most true Zelda fans I was getting bored by the 2000s, the series was stuck in a rut - endlessly rehashing old ideas, stale gameplay and increasing linearity. Hence the dwindling sales, popularity and zero cultural impact of the earlier titles. By the time Skyward Sword arrived, it was so far removed from the original concept of Zelda it wasn't even recognisable as being the same series.

                Thank frick for BotW restoring the series to its roots. And after TotK the future looks bright. If you got filtered then thats a good thing, you sound like a fake tourist who never understood Zelda to begin with.

              • 10 months ago
                Anonymous

                I'm sorry your palate never matured with your body. I dropped all Nintendo products in the late 00s and moved on to other, more intrinsically satisfying forms of consumption. It's all consumption in the end, but being impressed by an overworld that looks like a saturated version of the Age of Mythology map editor just ain't it

              • 10 months ago
                Anonymous

                I'm more impressed by game design than graphics. But I would say that BotW/TotK have a bold strong artstyle which is far more aesthetically appealing and memorable than brown realism 8K titles with shit baby-tier gameplay.

                Your mask is slipping Mr Fake Zelda fan.

              • 10 months ago
                Anonymous

                I'll admit it's an appropriate next step in the series' visual design, but the rest just Ain't It. Rudimentary combat, rudimentary themes, rudimentary character writing, all bare bones and uncompelling.

                >baby-tier gameplay
                You can't be serious.

              • 10 months ago
                Anonymous

                Both BotW and TotK are far more sophisticated in their game design, and treat players with more respect and intelligence, than any AAA game made in the past 20 years. Irrefutable.

              • 10 months ago
                Anonymous

                >treat players with more respect and intelligence
                The first thing that happens when you get off TotK's tutorial island is a cinematic recap of everything you just fricking did on the tutorial island.

              • 10 months ago
                Anonymous

                > and treat players with more respect and intelligence, than any AAA game made in the past 20 years.
                Really? I thought the puzzles in TotK are actually insulting to anyone's intelligence. I actually think the vast majority of regular AAA schlock has more challenging puzzles than TotK does and that doesn't say I find those games to be at all challenging. Just that Nintendo apparently designed TotK for an audience of 10 year olds. It's literally that meme of the wojak smugly putting a circle into the circle shape.

              • 10 months ago
                Anonymous

                60 FPS is not just a shallow graphics option though. It has probably the single most transformative effect on gameplay than anything else. I don't care about resolution either, but I would sacrifice the new physics crafting gimmick of TotK in a heartbeat if it instead ran at a locked 60 fps.

              • 10 months ago
                Anonymous

                Every game this gen has a 30fps options. You're just talking personal preferences son.

                One of the best video games of all time, Ocarina Of Time, ran at about 18fps.

              • 10 months ago
                Anonymous

                But that doesn't change the fact that they feel far superior to play at 60. Of course you can make due with 30 fps, but what's the point of that argument? You can also make due without the gimmick physics crafting mechanic, as BotW didn't have that and you probably loved that game as well. Both aren't essential for a good game, but at least in my opinion, a good game will be elevated a lot by having 60 fps gameplay instead of 30 fps.

              • 10 months ago
                Anonymous

                how is this even a fricking argument? I'm literally playing it RIGHT NOW in 60 fps and it plays fricking GODAWFUL if I switch to 30.
                How the frick morons can defend this?
                Shit doesn't even really run at stable 30 anyway

              • 10 months ago
                Anonymous

                >One of the best video games of all time
                Not even close.

              • 10 months ago
                Anonymous

                This. Nothing else even comes close to being as good as ToTK

              • 10 months ago
                Anonymous

                but BotW and TotK aren't even good games if you aren't stuck on Switch only.

              • 10 months ago
                Anonymous

                I’m sorry you’ll never get to experience ToTK on your PissStation, snoy

              • 10 months ago
                Anonymous

                SS was just another iteration of OoT, which was itself a 3D translation of alttp. You have slightly more flexibility in those games, but not a ton. BotW is great, but I don't really consider it a return to roots beyond the general idea of being more open. Dungeons and item-gated progression were still very much a thing in the original zelda. LBW was more of a return to the series' roots with how open progression was, but still being dungeon-centric like the original LoZ.

              • 10 months ago
                Anonymous

                So it's bitterness over a company not doing what you expected of it and releasing the same game they've been making for 20 years then.

              • 10 months ago
                Anonymous

                >Gmod popularized the physics manipulation type shit
                Is that why we see physics manipulation in all the games since gmods conception? homosexual

              • 10 months ago
                Anonymous

                Gmod didn’t popularize anything, you incredulous homosexual. No one outside of a few r/subs even know what it is.
                Gmod is pure reddit, so go back and never come here again.

              • 10 months ago
                Anonymous

                I was quoting that anon you giant fricking moron, i didnt say it. Do you not read thread chains before replying you fricking imbecile?

              • 10 months ago
                Anonymous

                >adventure game

              • 10 months ago
                Anonymous

                Better yet gmod was never a game to begin with, it was a mod made by some guy that valve adopted

          • 10 months ago
            Anonymous

            >isn't even a game
            >didn't invent physics in games
            What's the point of this tech demo?

          • 10 months ago
            Anonymous

            Source spergs soon as you try do anything remotely complex like gluing 2 large props.

            Go fiddle HL2 and episodes on hammer, valve cheated a lot, and starting from ep1 they use lot of cinematic models and scripts rather than let engine do the job on important scenarios.

            Totk physics engine work almost exactly as one can expect.

    • 10 months ago
      Anonymous

      To actually make a game like BotW/TotK, its simply beyond the talent and/or corporate mandate of most of them
      >Instead they'll just superficially halfass Nintendo's concepts into existing game engines and think they're doing good.

      Sadly this is true.

    • 10 months ago
      Anonymous

      BoTW’s engine was amazing but the rest of the game was heavily flawed. It was a little understandable considering all the time that went into the engine, but ToTK already had the engine and ToTK did nothing to rectify it and added mechanics that nobody asked for that turned into more of a sandbox game than action adventure. ToTK is at best a 6 for me, huge opportunity to iterate and meld classic Zelda gameplay to the new open world that was utterly blown. I suppose it made sense for Nintendo to phone it in since the game is already popular enough that it will slurped up by all the normies.

      • 10 months ago
        Anonymous

        You are of course entitled to your opinion. However you are in an irrelevant minority. BotW and TotK are considered two of the best Zelda games ever made and, by extension, two of the best video games ever made. This is the overwhelming consensus, supported by far more credible people than Ganker virgins.

        • 10 months ago
          Anonymous

          >supported by far more credible people

          • 10 months ago
            Anonymous

            Yes. But of course you can't cope.

            • 10 months ago
              Anonymous

              botw was decent and i enjoy watching anons moronic contraption webms, but you're sucking the dick of an expansion turned into a full copy pasted game that took 6 years to shit out.

      • 10 months ago
        Anonymous

        At best my wiener
        You will not be disappointed 10/10

    • 10 months ago
      Anonymous

      Are these posts satirical?

    • 10 months ago
      Anonymous

      I can't tell if this is serious or not, do tendies really think that no other studios have inhouse engines

    • 10 months ago
      Anonymous

      >Most developers don't work like that.
      Pretty much every first-party PlayStation game is like that.

      • 10 months ago
        Anonymous

        They all fell for the Unity meme by the PS5 era.

  10. 10 months ago
    Anonymous

    I honestly can’t tell if this is just sensationalism or the average person being incredibly lazy and incompetent

    • 10 months ago
      Anonymous

      it means that every other AAA game never even thinks about experimenting with physics or to have the player interact with the world beyond pressing a switch to open a door.

  11. 10 months ago
    Anonymous

    >Tears of the kingdom is a miracle

    • 10 months ago
      Anonymous

      There are literal studies being conducted on how this game was made. Nintendo did things that should not be possible, things that are baffling all other inferior developers. It is mind-blowing and you are coping hard because your Elden Shit you shill isn't anywhere near as acclaimed or technically sophisticated.

      TotK=best game ever made by human hands.

      • 10 months ago
        Anonymous

        Yeah man I bet you enjoy McDonalds too, 10 billion served can't be wrong!

        • 10 months ago
          Anonymous

          totk shills hate this argument and will never address it because they know they are basically appealing to the authority of 'normies' as the object in question's merit

          • 10 months ago
            Anonymous

            You'd better go and tell all the salesgays too then anon

            • 10 months ago
              Anonymous

              Yeah thanks for agreeing with me, I don't think anyone would disagree that companies like McDonalds and Netflix are putting out lowest common denominator slop to make sales and modern gaming companies have adopted these models to sell mediocre products to the masses. Nobody is praising McDonalds for their food being good, it's praised for the sales model working well in modern society. Your game isn't good, the model you've used to sell it works very well -mainly coasting on the tail of your IP.

          • 10 months ago
            Anonymous

            >this universally acclaimed game is bad because too many people like it!

            And you wonder why nobody responds yo your laughable mentally ill screeching

            • 10 months ago
              Anonymous

              >Normies know what's best, sales = GOOD
              said literally nobody ever except marketing shills lmao

              • 10 months ago
                Anonymous

                Nobody mentioned sales though. This is a thread about the developers response i.e. people who know more about video games than you ever will.

                Your McDonald's meme is laughable. Nobody is calling McDonald's the best restaurant in the world.

                Sceech more

      • 10 months ago
        Anonymous

        >Nintendo did things that should not be possible

      • 10 months ago
        Anonymous

        You DO know that game dev is literally bottom of the barrel in the world of silicon right? It’s where the D level and diversity students go, because they’re too incompetent to get into real tech fields like cybersecurity, bioinformatics, etc.
        Summary: it doesn’t take much to impress/astound a game dev… it’s like one McDonalds worker blowing the mind of another McDonald’s worker by showing him the fry machine for the first time.

        • 10 months ago
          Anonymous

          Imagine being utterly anally destroyed by TotK that you have announce all video games are shit just so you can cope.

          • 10 months ago
            Anonymous

            Imaging going through 4 years of math and computer science only to end up making children’s toys. Lmao

            • 10 months ago
              Anonymous

              Imagine going through over 30 sexless years of life only to find yourself saying video games are for children on an anonymous website for discussing video games

            • 10 months ago
              Anonymous

              For that poster it's probably more like
              >Imagine moving to the west coast, failing out of an arts degree, getting laughed out of every audition stage and finally settling on being a facetious human online for your career, marketing products for global companies

              none of these shills have even bothered trying to learn a technical skill

  12. 10 months ago
    Anonymous

    Well it is a miracle that it runs on a switch and doesn't instantly catch fire.

  13. 10 months ago
    Anonymous

    The West is too obsessed with gimmicks like ray tracing and realism instead of focusing on improving video game physics

  14. 10 months ago
    Anonymous

    >Will other developers ever catch up to Nintendo?

    Probably not. You'll hear developers sign the praises of games like BotW/TotK and how its making them rethink their approach to game design. But deep down they know its just too much hard work and they go right back to making their same slop.

    • 10 months ago
      Anonymous

      lol is this the cope for the fact that years have passed and botw was clearly not influential at all

      • 10 months ago
        Anonymous

        >botw was clearly not influential at all

        How stupid are you?

        • 10 months ago
          Anonymous

          one ubishit game
          one gacha game
          you may now proceed to cope

        • 10 months ago
          Anonymous

          name 1 thing that was copied from botw that's not in genshin or ubi clone game?

          • 10 months ago
            Anonymous

            elden ring

            • 10 months ago
              Anonymous

              What? The ring itself? lmao you drooling moron
              WHAT WAS COPIED FROM BOTW IN ELDEN RING. GO ahead. Name it.

  15. 10 months ago
    Anonymous

    A mircle a ubishit copy paste game got 10/10? I agree.

  16. 10 months ago
    Anonymous

    >(because the switch is so awful)
    forgot the tagline there.

  17. 10 months ago
    sage

    Other developers made the mistake of still trying to craft narratives and structured challenges when you can just jingle your car keys in front of the player and let them "make their own fun"

  18. 10 months ago
    Anonymous

    And so the seething continues for another 6 years.

    • 10 months ago
      Anonymous

      >people with taste having a sensible chuckle at your expense
      >malding, seething, coping, etc.
      Uh huh.

      • 10 months ago
        Anonymous

        malding, seething, coping, etc.

  19. 10 months ago
    Anonymous

    Elden ring dlc has lower price/dungeon

  20. 10 months ago
    Anonymous

    Which developers?

    • 10 months ago
      Anonymous

      >Which developers?

      All of them.

  21. 10 months ago
    Anonymous

    unless they get a hold on Nintendo's mind control device then no.

  22. 10 months ago
    Anonymous

    You people are so fricking moronic.
    This miracle of game creation just literally works in pretty much any current game engine.
    https://twitter.com/9zxyz/status/1660720051547422723
    Literally made by some 1 literally who guy with source 2.
    No other AAA developer will be forgiven for shitting out sub 30 fps game that looks like it's from wiiU in 2023 because they added a bunch of moronic legos. That's the simple reason why nobody will do it.

    • 10 months ago
      Anonymous

      >You people are so fricking moronic

      He says this and then posts something so fricking moronic.

      • 10 months ago
        Anonymous

        continue telling yourself that while you jerk off to a literal pile of dogshit of a game (70$ btw)

        • 10 months ago
          Anonymous

          All you can do is sceech on this hentai pedo board. TotK will still be considered a masterpiece when you wake up tomorrow.

          • 10 months ago
            Anonymous

            I don't really care what delusional cucks consider as a "masterpiece"
            Tho I'll still point out all the garbage this game has

    • 10 months ago
      Anonymous

      >I recreated this exact scenario in a vacuum with zero elements accounting for if the player built the contraption any other way and it works
      I think you are the moron and so is the code monkey you posted.

      • 10 months ago
        Anonymous

        you don't get it do you? dumb moron.
        It is recreated with SOURCE 2 engine that uses physics engine based on HAVOK just like fricking TOTK. In mere HOURS.
        All this shit will be possible with nvidia physX too especially with 10 years of devtime and nintendo level budgets.
        There's no mysteries, miracles marvels or anything impressive really.
        >zero elements accounting for if the player built the contraption any other way and it works
        it will also work because it's calculated by a physics engine lol
        you have no idea how games work
        Nintendo didn't fricking invent physics. Most of this shit already worked in BOTW.

    • 10 months ago
      Anonymous

      lmao, stfu my dude

      • 10 months ago
        Anonymous

        zoom zoom shill

      • 10 months ago
        Anonymous

        nice argument lmao
        why aren't you launching koroks hm? Grew tiered already? Game just released

  23. 10 months ago
    Anonymous

    it drops to 5 fps when using ultrahand, it's not a miracle

    you literally need AN EMULATOR to run it at 30/60+.

  24. 10 months ago
    Anonymous

    if you want to discuss actual dev miracles, this game could run at max on a LITERAL TOASTER.

    • 10 months ago
      Anonymous

      It's environments and many of it's enemies are basically PS2 quality, approaching the game with this mindset is what made it able to run so well on nothing.

      • 10 months ago
        Anonymous

        >It's environments and many of it's enemies are basically PS2 quality
        so... basically like TOTK?

        • 10 months ago
          Anonymous

          Depends on how completely fricking moronic you are in the use of that term, no I mean they use actual PS2 rendering approaches for a lot of the assets in that game, which allows it to run so smooth.

        • 10 months ago
          Anonymous

          You literally can't do a lot of Breath of the Wild/Tears of the Kingdoms rendering techniques on even PS3/Xbox 360 hardware without doing it in software which would be extremely slow, so in that sense a lot of the technology employed in modern Zelda is even beyond 7th gen hardware.

          • 10 months ago
            Anonymous

            what techniques??
            BOTW ran on a fricking WiiU. And TOTK looks EXACTLY THE FRICKING SAME

            • 10 months ago
              Anonymous

              The WiiU's GPU is still more modern and more powerful than the ones in the 360/PS3, so it can do hardware tessellation, and Zelda implements a lot of modern rendering technology like physically based lighting/materials, like spherical harmonics for global illumination, although I think they improved the technique for Tears of the Kingdom, even asset quality is quite high, cinematic games like The Last of Us are around 40k tris, games with lots of close ups, Tears of the Kingdom is high 20k tris, that's more than Gears a game praised for not only it's graphics but really being the first game that really looked 7th gen.

              • 10 months ago
                Anonymous

                >Zelda implements a lot of modern rendering technology like physically based lighting/materials, like spherical harmonics for global illumination, although I think they improved the technique for Tears of the Kingdom
                >games with lots of close ups, Tears of the Kingdom is high 20k tris
                wait where the frick are you getting this info from?

              • 10 months ago
                Anonymous

                Nintendo revealed it to him in his dream

              • 10 months ago
                Anonymous

                Observed in game and looked at some character models ripped from the game, actually just from playing Tears of the Kingdom I've notice there's an increase in geometry detail for new assets.

              • 10 months ago
                Anonymous

                which assets have 20k tris?

              • 10 months ago
                Anonymous

                Zelda's ass

  25. 10 months ago
    Anonymous

    If we could industrialize tendie seething it could power a small state how's that for ingenuity

  26. 10 months ago
    Anonymous

    Will Nintendo ever catch up to other developers?

  27. 10 months ago
    Anonymous

    >making games for outdated piece of shit hardware deserves praise
    ohnonono tendiebros

  28. 10 months ago
    Anonymous

    Is there any fricking way at ALL to improve performance

    Holy shit this game literally runs at 10fps most of the time and still stutters when you do anything

    • 10 months ago
      Anonymous

      play on PC

    • 10 months ago
      Anonymous

      Increasing the memory clock keeps it at a stable 30fps, if you have a hacked switch.

  29. 10 months ago
    Anonymous

    Ok, TotK is trivial to make for gamedevs. Reading the posts here make that apparent. So which games like TotK, an open world action adventure game with some emphasis on magical physicals manipulation and construction, would you recommend?

    • 10 months ago
      Anonymous

      dude we moved on from physics like 15 years ago. Nobody is making that shit
      Physics being trivial or not has nothing to do with it

      • 10 months ago
        Anonymous

        I guess you're right. There's not really a market for that kind of game.

  30. 10 months ago
    Anonymous

    >he says as Nintendo still haven't even catched up to CHADsiders

  31. 10 months ago
    Anonymous

    I feel like I'm living in some sort of bizzaro world because this game looks boring as frick despite all the praise, physics puzzles got old like a decade ago

    • 10 months ago
      Anonymous

      its just good old paid promotion and praise.

  32. 10 months ago
    Anonymous

    what other game has been this hideously over praised?

    • 10 months ago
      Anonymous

      Dark Souls.

    • 10 months ago
      Anonymous

      BOTW

  33. 10 months ago
    Anonymous

    It's literally the same open-world shit people have been decrying for goddamn years except it's Zelda so it gets a pass

  34. 10 months ago
    Anonymous

    I'll be honest, I don't know shit about programming or physics engines, but I'm more inclined to believe professional game devs when they say it's impressive versus some random dude seething on a korean cartoon pornography forum.

    • 10 months ago
      Anonymous

      >forum
      Hello Redddit tourist. We’re happy you’re visiting. Please make your account before you leave, so you can manage your (you)s!

      • 10 months ago
        Anonymous

        Way to out yourself newhomosexual.

    • 10 months ago
      Anonymous

      >but I'm more inclined to believe professional game devs when they say it's impressive
      barely any of them even said anything remotely like that

      And like... every time it is mentioned how "impressive" this is try to remember that TOTK copied EVERY FRICKING ASSET OF BOTW. EVERYTHING.
      Including even fricking story. It's pathetic.
      All to polish their shitty lego gameplay that clashes with it.
      Can you imagine if they showed link flying into hyrule caste on some moronic dick looking contraption in a cutscene?
      Or if during memory cutscenes they showed super advanced zonai empire using all kinds of moronic flying dick machines with ugly green glue holding them together? Can't you fricking see how obvious it is?
      All this shit is so bad and unnecessary in ANY game

  35. 10 months ago
    Anonymous

    TOTK has been such a dissapointment it's unreal.

    >still no dungeons with cool artifacts and equipment progression, we get the shrines, korrok seeds and weapon bits to fuse
    >the sky islands are a total afterthought, making up 10% of the map and each if them is just a "move green crystal" puzzle
    >the depths, while big, are full of reskinned enemies and bosses, they just exist for farming 999 Zonanite chunks to get a single battery
    >menus completely break up the flow of gameplay, especially for arrows
    >just like before, the combat can be called mellow at best, flurry is still broken
    >infinite healing in a pause menu again, they didn't even tie cooked food slots to Korok seeds
    >not a single new weapon move set
    >most shrines spoil their puzzles with both the name and the laid out zonai parts and they're all extremely simple, to the point that you can make a webm of them w/o needing to do it x2 speed
    >the ultrahand and crafting thing is neat but without proper challenges it's boring, creativity for the sake of creativity isn't as fun as creativity for the sake of overcoming obstacles
    >story, while never the point of Zelda games, is worse than BotW and Ganondorf is "somehow Palpatine has returned" tier
    >the Switch continues to be fricking terrible and runs it at 720p30fps with constrant drops to 20 when you open up the ultrahand
    >game shares just way too much to be BOTW 2.0, it's more like BOTW+ which is extremely disappointing for 6 years

    • 10 months ago
      Anonymous
    • 10 months ago
      Anonymous

      Oh is that what you were meant to do? I used a recall ride three times and wondered why anyone thought this was a puzzle.

  36. 10 months ago
    Anonymous

    [...]

    Almost all the negative posting is by
    >snoys
    >paid shills
    >shitposters who don’t even play vidya
    >shitposters looks for (you)s
    >discord raiders

  37. 10 months ago
    Anonymous

    [...]

    Holy frick this board is going to seethe for years.

  38. 10 months ago
    Anonymous

    If this exact game came out on steam without Zelda in the title nobody would give a frick

    • 10 months ago
      Anonymous

      >No bugged fricked up release
      >No day 1 patch
      >Game actually works as intented
      >ToTK is a mixture of old and new ideas, mixed into something coherent
      >Hyrule is an open world that's interesting to explore
      >Great quest system that enables player freedom
      >Doesn't really follow trends, but takes old ideas and implements them in a very, very good way:
      Sure it has it's flaws but I can agree it's a (little) miracle

      So untrue. Many indy games that came out of nowhere made it big due to their quality.
      Quality games reach the spotlight, no matter the developer.

      • 10 months ago
        Anonymous

        >>No day 1 patch
        uuh there was a day 1 patch tho?
        quest system that enables player freedom
        what? what the frick are you talking about?
        >So untrue. Many indy games that came out of nowhere made it big due to their quality.
        >Quality games reach the spotlight, no matter the developer.
        Exactly. Without Zelda name people would recognize ACTUAL quality, especially how game reuses all BOTW assets while asking you to pay 70$

  39. 10 months ago
    Anonymous

    [...]

    Its not a console war thing. I'm just mad normies and clueless morons are going insane over a mediocre game that offers nothing we haven't seen before. Its like seeing someone have their first taste of ketchup and losing his mind; going on and on about how nobody knows how heinz managed to get the tomatoes into the bottles when we've all been eating the stuff for centuries already

  40. 10 months ago
    Anonymous

    [...]

    >Most of them don’t even play vidya
    but enough about tendies

  41. 10 months ago
    Anonymous

    [...]

    >They buy their PissStations for status
    so... just like nintendo consumers? you homosexuals are the apple tards of the gaming industry.

  42. 10 months ago
    Anonymous

    [...]

    Ganker gets triggered whenever people like a game. Elden Ring and Genshin Impact provoke the very same reaction.

    • 10 months ago
      Anonymous

      the issue isn't liking a game the main issue is that people are mindlessly praising it as a second coming of christ when its merits are non-existent and only falsely added by fans and its consumers.

    • 10 months ago
      Anonymous

      difference is that ER is a10/10 game while TOTK is BOTW with legos slapped onto it

      • 10 months ago
        Anonymous

        They're both guilty of copy paste filler garbage, open world was a mistake

        • 10 months ago
          Anonymous

          ER is a new game made from ground up, with new open world game structure, new movesets, new armor sets, enemies and bosses etc
          TOTK uses ALL BOTW assets with adding a bare minimum.

          • 10 months ago
            Anonymous

            >ER is a new game made from ground up, with new open world game structure, new movesets, new armor sets, enemies and bosses etc
            Sorry had to laugh at this here, frick me I wish they hadn't moronic that series and just made the proper sequel to Dark Souls we needed instead of the trash we got, the new gameplay isn't even good, it's just more.

          • 10 months ago
            Anonymous

            don't bother the moronic tendies are insane and will never accept it as a fact.
            Nintendo doesn't allow them to like rival games.

      • 10 months ago
        Anonymous

        I feel so bad for you snoys. You haven’t had a good game since Bloodborne, and that was like 12 years ago (an eternity in terms of Internet time). I understand why you go on seething tirades. I would too if every game I got was just troony and homosexual acceptance propaganda.
        Keep seething snoy, one day you’ll buy a Switch and realize what you’ve been missing

        • 10 months ago
          Anonymous

          I don't even have a playstation
          >one day you’ll buy a Switch
          hm? why would I buy it? It emulates perfectly

      • 10 months ago
        Anonymous

        Eh objectively its 9/10 at best and 8.5/10 at worst, PC port still isn't the best.

        • 10 months ago
          Anonymous

          ER is an 8/10 on a good day. I seriously do mot understand what you homosexuals see in Dark Souls 4 that you think it's some masterpiece when the worst aspects of it come from the open world that offers nothing of value than "ohhhh look pretty screenshot le adventure xD".

    • 10 months ago
      Anonymous

      >Elden Ring
      It was farts of the wild fantards.
      >chinkshin Impact
      Gacha is not game, its just mobile singleplayer mmo at best, load of shit.

    • 10 months ago
      Anonymous

      >BAWWWW ABLOOOBLOOO STOP DISLIKING WHAT I LIEK!

  43. 10 months ago
    Santa Claus

    Even as a Tendie myself I think this is overrated.
    TOTK is the only good tripple A game this year, but not a "miracle" or nearly as good as their older titles.

  44. 10 months ago
    Anonymous

    >You need a very high IQ and creativity to understand the miracle that is selling a dlc for full price

    • 10 months ago
      Anonymous

      kek, that image is great. I wish the puzzles weren't for toddlers.

  45. 10 months ago
    Anonymous

    >usual mediocre ubisoftesque open world but now with gmod 1 shit thrown in
    >Le MuHrAcLe
    And nintendo toddlers defend this shit.
    Paid shilling getting ridicolous, i miss old nintendo.

  46. 10 months ago
    Anonymous

    >Ganker only hates something because its popular
    Bravo very original

    • 10 months ago
      Anonymous

      there is a difference between Ganker and v/intendo

  47. 10 months ago
    Anonymous

    man everytime i witness tendies trying to argue about nu-Zeldas's greatness, they get only more insane each single day.

  48. 10 months ago
    Anonymous

    never found any nintendo game fun, but i'm also an insufferable person that plays games on permadeath, or deletes save files on death if it's lacking, just to add stakes.
    in my experience, with nintendo games, you're just... going through the motions. at no point is there an actual obstacle. if people find that fun, then good for them. i don't get it.
    give me a rougelike that was thrown together in a week and that will be infinitely more engaging. different strokes for different folks.

  49. 10 months ago
    Anonymous

    Nintendo won't catch up for sure if they will keep running from FromSoftware.

  50. 10 months ago
    Anonymous
    • 10 months ago
      Anonymous

      now watch how tendies will defend it

  51. 10 months ago
    Anonymous

    So... Japan is a capitalist country right? Clearly it's not the capitalism that is preventing western devs from doing such "magic"

    What else could possibly prevent the west from making a similarly impressive game?

    • 10 months ago
      Anonymous

      moronic fans that will praise it despite being dogshit

    • 10 months ago
      Anonymous

      everything is impressive when you are a drooling moron

    • 10 months ago
      Anonymous

      DRG exists and thats made by based Euros.

      • 10 months ago
        Anonymous

        I keep seeing people mentioning DRG but that game is voxels and every object is ruled by ragdoll physics, there is nothing outstanding going on there.

        You people really have no idea what TOTK is doing. It really is a game for devs.

        • 10 months ago
          Anonymous

          And what exactly is totk doing?
          Its just a half assed crafting game with shitty combat. Oh and the control lay-out sucks balls.

          • 10 months ago
            Anonymous

            >wojak poster
            oh... I didn't realize it

            PROVE it's magic, brainlet

            We’re used to real-world physics being absolute/inherit, but video game engines do not exist in that realm and every facet of gravity, relativity and force has to be programmed by hand around obtuse component systems. For example, doing a dynamic rope bridge under constant tension interacting with an independent moving physics actor and the player, and having it work and not glitch out is impressive.
            No physics engine I ever worked with could do this easily.

            • 10 months ago
              Anonymous

              Proper physics implementation is not a new thing, zoom zoom.
              Its just that modern devs are incompetent diversity hires.

              • 10 months ago
                Anonymous

                >relativity and force has to be programmed by hand around obtuse component systems.
                yeah by people who made HAVOK
                > For example, doing a dynamic rope bridge under constant tension interacting with an independent moving physics actor and the player, and having it work and not glitch out is impressive.
                dude LITERALLY DID IT IN SOURCE 2 IN A COUPLE OF HOURS
                >No physics engine I ever worked with could do this easily.
                Literally every modern physics engine can do that. Difference is that they are much more complex and deal with much more parameters than rudimentary shit in TOTK. So if you neck it, and use simplistic gamecube tier assets while copying 90% of your previous game (that already had similar working physics) it will be quite EASY.

                >oh
                >...

                You keep saying "but it's done before, any engine can do it, it's not new" and yet fail to show any modern example of it in a game that isn't just playing around with physics.

              • 10 months ago
                Anonymous

                >You keep saying "but it's done before, any engine can do it, it's not new" and yet fail to show any modern example of it in a game that isn't just playing around with physics.
                BECAUSE NOBODY GIVES A FUC KABOUT PHYSICS.
                Even moronic Zelda fans do not care about them past 30 second tik-tok videos.
                I wrote this shit like 20 times fricking ALREADY. No modern game devloper will eb forgiven for copying this fricking much from previous game and asking 70$ for it. NOBODY. No matter how much physics you'll add.
                Both HL2 and shit like Alyx has physic based puzzles that's pretty much work with THE SAME principles as TOTK has - apply force to whatever to open whatever, move whatever, step on the button etc.
                Tell me why ANYONE would implement ANYTHING from TOTK in their games instead of adding more assets, levels, enemies movesets etc (all that with modern 2023 graphics too which are much more fricking expensive)

              • 10 months ago
                Anonymous

                >BECAUSE NOBODY GIVES A FUC KABOUT PHYSICS.
                So we went from "it's not new" to "nobody cares"

                frick off kindly

              • 10 months ago
                Anonymous

                I literally never even said anything about something being new or not ANYWAY
                You are the one asking moronic shit. But yeah HAVOK is not new it's 20 years old physics engine, you dumb frick.

              • 10 months ago
                Anonymous

                physix puzzles were already overdone by half life 2

              • 10 months ago
                Anonymous

                How about you follow your own advice.

              • 10 months ago
                Anonymous

                how is totk so radically different from any physics sandbox aside from having open world asset streaming? protip: it isn't

              • 10 months ago
                Anonymous

                >aside from
                That is the key part. THERE IS NO GAME LIKE TOTK.

                >death stranding
                >besiege
                >nuts n bolts
                >garrys mod
                >portal
                >half life 2
                >kerbal space program

                >that isn't just playing around with physics.
                Also, TOTK did better than any games on this list.

              • 10 months ago
                Anonymous

                >TOTK did better than any games on this list.
                kek, no it didn't

                the physics aspect is extremely limiting

              • 10 months ago
                Anonymous

                >the physics aspect is extremely limiting

                LMFAO compared to what? The cope is off the charts

              • 10 months ago
                Anonymous

                compared to literally any physics sandbox game, garrysmod in particular makes anything you can build in totk look like a joke

              • 10 months ago
                Anonymous

                You can't do it. Can you?

                You keep saying TotK is doing anything new but you can't name a single fricking adventure game thats like it. You can only mention superficial comparisons to games from completely different genres or tech demos.

                NOT ONE FRICKING ADVENTURE GAME.

              • 10 months ago
                Anonymous

                You can have so many adventures in gmod.

              • 10 months ago
                Anonymous

                >You can have so many adventures in gmod

                LOL

              • 10 months ago
                Anonymous
              • 10 months ago
                Anonymous

                Didn't know Garry did a campaign, with characters, puzzles, problems to solve, and a world to explore.

                >whatabout user made content
                Is the bar so low that betheda's 'let the modders fix it' is the standard now?

              • 10 months ago
                Anonymous

                user made content
                >Is the bar so low
                Your zelda toys are user made content, moron.

              • 10 months ago
                Anonymous

                >Didn't know Garry did a campaign, with characters, puzzles, problems to solve, and a world to explore.
                hm? and nintendo did?

              • 10 months ago
                Anonymous

                >ubisoftesque open world game
                >ADVENTURE GAME.
                Beyond pathetic, so either paid shill or someone legit moronic.

              • 10 months ago
                Anonymous

                >can't give an answer
                >has to double-down on shitposting as a distraction.

                Yeah, we're done here.

              • 10 months ago
                Anonymous

                >Yeah, we're done here.
                In that case feel free to frick off, but yet you won't, intersting, isn't it?

              • 10 months ago
                Anonymous

                I'm done with YOU. Because you can't give an answer. And you won't. But I'm not done with the thread. I have other seethers to laugh at.

              • 10 months ago
                Anonymous

                >taking internet fights seriously

              • 10 months ago
                Anonymous

                >ubisoftesque
                Nta but you just folded.

              • 10 months ago
                Anonymous

                >there is no game like totk
                BotW

              • 10 months ago
                Anonymous

                >THERE IS NO GAME LIKE TOTK.
                and that's a good thing? TOTK is a mediocre bloated slog

              • 10 months ago
                Anonymous

                >babby's 1st physics gayme

              • 10 months ago
                Anonymous

                >THERE IS NO GAME LIKE TOTK.
                Gmod, with infinite map addon, any random open world game.
                But thats being said, totk is not good game, its usual nutendo mediocre shit.
                Are you paid shill, don't you?

              • 10 months ago
                Anonymous

                Can you do this in gmod and without even one glitch?

              • 10 months ago
                Anonymous

                can you add custom maps, guns, or shit like mecha sonic or rayman without custom firmware or mods?

              • 10 months ago
                Anonymous

                ok that's pretty cool

              • 10 months ago
                Anonymous

                I will take your answer as a no, you can't do that in gmod, not even close.
                You need addons and moronic bullshit in gmod, because it is not a game, just an aimless sandbox tech demo without any objective, plot or quest.

              • 10 months ago
                Anonymous

                can you add custom maps, guns, or shit like mecha sonic or rayman without custom firmware or mods?

              • 10 months ago
                Anonymous

                >parroting
                >i said so!
                Great arguements we have here.
                Typical fanboy.

              • 10 months ago
                Anonymous

                show me how fast this drone nonsenes will kill a silver enemy
                DO IT gay

              • 10 months ago
                Anonymous

                They literally kill a silver bokoblin in that webm you fricking moron.

              • 10 months ago
                Anonymous

                Bet it can’t kill a silver Lynal Richie

              • 10 months ago
                Anonymous

                Why settle for only silver enemies?

              • 10 months ago
                Anonymous

                This shit will despawn in 30 seconds and it is 100% useless against most enemies. Nevermind shit like white or silver ones.
                So what the fricking POINT of this useless TRASH?
                they sacrificed new map, new enemies, better powers, better combat system, more sets, weapons and good story for 30 second tik-tok clips
                now imagine being moronic enough to defend that

              • 10 months ago
                Anonymous

                You can auto-build and he was obviously doing this for fun and not efficiency, you fricking moron.

              • 10 months ago
                Anonymous

                well that's much better
                15 seconds for 1 silver bokoblin lol what a marvel of technical engineering

              • 10 months ago
                Anonymous

                botw sold 20 million + copies so there's clearly a huge market for it
                if botw/totk was so easy to make then why aren't we absolutely swamped in open world adventure sandbox games with asset streaming and chemistry systems and fusion mechanics and even more on top of that? it should be even easier for other studios since they're not limited by switch hardware

              • 10 months ago
                Anonymous

                >so there's clearly a huge market for it
                yeah, it has a nintendo sticker on the box

              • 10 months ago
                Anonymous

                i don't know what point you think you're making here

              • 10 months ago
                Anonymous

                There's a market for a new ZELDA GAME.
                Dudes we have a fricking einstein here

              • 10 months ago
                Anonymous

                >if botw/totk was so easy to make then why aren't we absolutely swamped in open world adventure sandbox games with asset streaming and chemistry systems and fusion mechanics and even more on top of that? it should be even easier for other studios since they're not limited by switch hardware
                breh even shiitty moronic open world garbage like AC odyssey and valhala both sold more than 10 mil copies.
                BOTW having or not having physics has frick all to do with sales or how viable " open world adventure sandbox games" are
                Why copy botw when you can sell graphics instead?.

              • 10 months ago
                Anonymous

                Graphics are more expensive. It's kind of one of the reasons why the industry's struggling so hard. Realism bloats budgets.

              • 10 months ago
                Anonymous

                yes that's exactly right.
                But also both mentioned AC games were FULLY FRICKING MADE instead of copied from each other like fricking TOTK did with BOTW
                You people seem to not get why idea to reuse BOTW was even on the table lol. You should take a step back and think why

              • 10 months ago
                Anonymous

                I don't have to think why. This is pretty standard industry practice. Most devs try to reuse assets where they can. If nothing else, it's standard practice in Japan. Capcom does it, Bandai-Namco does it, Square-Enix has done it, Sega does it. Nintendo has a history of doing it too.

                It saves money, why WOULDN'T you do it?

              • 10 months ago
                Anonymous

                Name ONE fricking game that copied ass much fricking assets from previous game as TOTK and by as much I mean LITERALLY EACH AND EVERY ONE

              • 10 months ago
                Anonymous

                Most .hack games
                Digimon Story Cyber Sleuth Hacker's Memory
                Many fighting game franchises
                The Yakuza series
                Kingdom Hearts Re:Chain of Memories

              • 10 months ago
                Anonymous

                and NONE OF THIS GAMES ARE 10/10
                unlike mega masterpeice ZELDO
                also all of them barely even have fricking budget.
                Don't you think comparing zelda in 2023 to a fricking HACK games is a bit fricking insane?
                And yakuza games aren't 70$ and don't make you wait 6 years between instalments. Count how many they shit out between botw1 and botw2

              • 10 months ago
                Anonymous

                Most of those games sold for the standard retail price of video games from their respective time periods. Nintendo has always sold their games for the standard retail price. The current standard retail price is $70. If the standard retail price had been $70 when Yakuza 4 was released, it would have sold for that.

              • 10 months ago
                Anonymous

                >standard retail price
                ??? NO SUCH THING DUMB gay

              • 10 months ago
                Anonymous

                >death stranding
                >besiege
                >nuts n bolts
                >garrys mod
                >portal
                >half life 2
                >kerbal space program

              • 10 months ago
                Anonymous

                >taking internet fights seriously
                >mass replies
                >condescending passive agressive tone
                Yup, a genuine redditor confirmed.

            • 10 months ago
              Anonymous

              >relativity and force has to be programmed by hand around obtuse component systems.
              yeah by people who made HAVOK
              > For example, doing a dynamic rope bridge under constant tension interacting with an independent moving physics actor and the player, and having it work and not glitch out is impressive.
              dude LITERALLY DID IT IN SOURCE 2 IN A COUPLE OF HOURS
              >No physics engine I ever worked with could do this easily.
              Literally every modern physics engine can do that. Difference is that they are much more complex and deal with much more parameters than rudimentary shit in TOTK. So if you neck it, and use simplistic gamecube tier assets while copying 90% of your previous game (that already had similar working physics) it will be quite EASY.

            • 10 months ago
              Anonymous

              >oh
              >...

        • 10 months ago
          Anonymous

          PROVE it's magic, brainlet

  52. 10 months ago
    Anonymous

    >You people really have no idea what TOTK is doing. It really is a game for devs.

  53. 10 months ago
    Anonymous

    300 posts
    93 posters

    is she replying to every post?

  54. 10 months ago
    Anonymous
  55. 10 months ago
    Anonymous

    >the developers of the game they themselves made and published is a miracle

  56. 10 months ago
    Anonymous

    >entire first page of helpful meta critic user reviews is 7 at best
    it's not exactly a horrible game, it's objectively better than botw. but a 10/10 masterpiece? absolutely not.

  57. 10 months ago
    Anonymous

    Most devs don't really remember how to make intricate physics or neat gimmicks in games anymore. Most devs have just been resting on their laurels. So even though TotK isn't THAT impressive, to all these devs who've been resting on their laurels for the past decade and forgot how to actually design a game that has physics or gimmicks or whatever that's just slightly different from what every AAA dev's been doing, they just can't fricking believe what they're seeing.

    • 10 months ago
      Anonymous

      >Most devs don't really remember how to make intricate physics or neat gimmicks in games anymore.
      Every fricking game has a physics engine. Devs do not make physics puzzles cause everybody got bored with them more than a DECADE ago.

      • 10 months ago
        Anonymous

        Well devs are clearly mesmerized by this shit, and I'm criticizing their low standards.

        • 10 months ago
          Anonymous

          >Well devs are clearly mesmerized by this shit, and I'm criticizing their low standards.
          LITERALLY FOUR moronS ON TWITTER
          No real software engineer really mesmerized by shit.

  58. 10 months ago
    Anonymous

    I hope not.

  59. 10 months ago
    Anonymous

    Isn't OOT and Majoras the same game?

  60. 10 months ago
    Anonymous

    I am complete unsurprised that Nintentoddlers think that an open-world G-Mod is the greatest invention since fidget spinners.
    You mediocre homosexuals have no standards what-so-ever.

    • 10 months ago
      Anonymous

      Of course they don't, nintrannies don't play anything outside of Switch's library.

    • 10 months ago
      Anonymous

      >gmod player
      >calling others trannies
      Lol lmao even
      Oh and ToTK is absolutely nothing like gmod. This is a terrible meme to push

      • 10 months ago
        Anonymous

        Nobody is 'pushing' the meme that it's basically GMOD, you don't have to play to see that it's basically like GMOD, you are a moronic marketer and your language betrays you for what you are. Everyone who isn't underage b& already did all this shit in a hundred different games and it's fricking old, only the bottom of the barrel consumers or literal children are interested in it. Now you can come along and declare it's for children and why should we be invested in arguing about it and you're correct we have no reason to really argue about it except for the fact that you and all your moronic paid reviews wont shut the frick up about how good it is for adults

      • 10 months ago
        Anonymous

        >plays games with art designed by horny japanese bug-men that want to frick small boys in the ass
        >calls others trannies

      • 10 months ago
        Anonymous

        Uhhh, he didn't call anyone a troony...
        Why can't Nintentoddlers stop thinking about trannies?
        Why do trannies live rent free in your head?
        Is there something you want to tell us?

        • 10 months ago
          Anonymous

          >the worst aspects of it
          like fricking what

  61. 10 months ago
    Anonymous

    Can't wait for that Mark Brown analysis to drop and watching all the seething shitters sperg out all over again in denial.

    • 10 months ago
      Anonymous

      This. I guess people are too busy playing the game and writing scripts but we will get overflowing with people dumbing down TOTK so morons can understand why devs are praising this game so much.

  62. 10 months ago
    Anonymous

    People were shitting on ubisoft towers SINCE THEY FRICKING WERE INVENTED.
    But now in a fricking 2023 people somehow were brainwashed into praising literal fricking UNIRONIC Ubisoft towers that you need to climb in total darkness to lift that darkness up. Not just map, THE GAME ITSELF. It's fricking crazy how that's acceptable game design

    • 10 months ago
      Anonymous

      Imagine being so utterly cucked you try to shit ona game based on it having some towers you climb once in a while...

      • 10 months ago
        Anonymous

        there are like a hundred + lamps in depths

  63. 10 months ago
    Anonymous

    [...]

    >You didn't play the game.
    And this is good thing.

  64. 10 months ago
    Anonymous

    [...]

    >You didn't play the game.
    And you did? prove it bucko

  65. 10 months ago
    Anonymous

    [...]

    >u mad

  66. 10 months ago
    Anonymous

    [...]

    >It's a discussion, homosexual. They were all replying to me.
    Not valid excuse, you are just dumb, lazy Black person.

    • 10 months ago
      Anonymous

      [...]
      >You didn't play the game.
      And you did? prove it bucko

      [...]
      >You didn't play the game.
      And this is good thing.

      [...]
      >u mad

      >all trolling, zero discussion

      I hate summer, it's not even funny shitposting. At least the other moron talking about ubisoft is trying to bait.

      [...]
      >You don't understand that technology existing doesn't equal people actually using it to it's full potential. Being old is not an argument.
      I don't care.
      You think moronic ancient CPU of switch can use "technology" to its full potential?
      delusional cuck
      >Mirror's Edge used Raytracing because the tech already existed but just now we are seeing mainstream.
      raytracing was mainstream long before mirror's edge lmao
      GPUs just weren't powerful enough to run it in real time. And they still aren't btw

      >I don't care.
      Black person, so frick off. If you gonna ignore the reality that we haven't seen a game focusing on physics sandbox by an AAA studio for the first time in the last 15 years there is no point in talking with you.

      Keep pondering about the hypotheticals instead. It's like arguing with a moron 2003 shitting on GTA 3 open-world because it has been done before.

      • 10 months ago
        Anonymous

        >>all trolling, zero discussion
        Have you ever wondered why or its beyond your
        "intellectual" capabilities or you "merely" "pretending" to be moronic?

        • 10 months ago
          Anonymous

          there is a board for you >>>/b/

          • 10 months ago
            Anonymous

            There is a site for you, reddit.com/r/totk

            • 10 months ago
              Anonymous

              Imagine, discussing video-games on a video-game board. The blasphemy!

              Let's all post sony goldface, tendie crying wojak and b***h about the latest black gay trans character added to video-games.

              • 10 months ago
                Anonymous

                What random redditor or shill has to do witht that?
                You are just outsider and vermin.

              • 10 months ago
                Anonymous

                ESL moment

          • 10 months ago
            Anonymous

            >no actual arguement
            Oh irony.
            But i take that as yes

      • 10 months ago
        Anonymous

        >Black person, so frick off. If you gonna ignore the reality that we haven't seen a game focusing on physics sandbox by an AAA studio for the first time in the last 15 years there is no point in talking with you.
        That's your level of "discussion"?
        You are the one ignoring reality thinking ancient switch CPU is running complex physic calculations lmao
        What's your fricking point? Even if we didn't see physics sandbox form AAA studio WHO THE FRICK CARES??? TOTK is still BAD barren SLOG copy pasted on itself dozens of times. No amount of moronic dick contraptions can change that

        • 10 months ago
          Anonymous

          >That's your level of "discussion"?
          What is the point if you gonna just dismiss anything that doesn't reaffirm your position?
          >Even if we didn't see physics sandbox form AAA studio WHO THE FRICK CARES???
          You are not even trying to counter-point, you simply don't care. So I won't.

          last reply.

          • 10 months ago
            Anonymous

            >You are not even trying to counter-point, you simply don't care.
            And rightfully so, fantard.
            >last reply.
            Good, no one asked you anyway.

          • 10 months ago
            Anonymous

            >taking internet fights seriosly
            In other words you are legit moronic.

            • 10 months ago
              Anonymous

              >internet fights
              Black person, please
              this

              Imagine, discussing video-games on a video-game board. The blasphemy!

              Let's all post sony goldface, tendie crying wojak and b***h about the latest black gay trans character added to video-games.

  67. 10 months ago
    Anonymous

    [...]

    >You don't understand that technology existing doesn't equal people actually using it to it's full potential. Being old is not an argument.
    I don't care.
    You think moronic ancient CPU of switch can use "technology" to its full potential?
    delusional cuck
    >Mirror's Edge used Raytracing because the tech already existed but just now we are seeing mainstream.
    raytracing was mainstream long before mirror's edge lmao
    GPUs just weren't powerful enough to run it in real time. And they still aren't btw

  68. 10 months ago
    Anonymous

    yea its a miracle it keeps all the flaws of BOTW.
    >5 repeating cutscenes that dont anything new after the frist time each shrine (probably around 160 again if not more)
    >900 Korcuck seeds with also halt the action for 10 seconds each time
    >chests dont feel rewarding because of the temporary aspect of weapons
    >once a weapon breaks you have to halt gameplay again to pick a new one
    this game is full of needless timewasters just like BOTW and they have not been addressed.

    • 10 months ago
      Anonymous

      dont feel rewarding because of the temporary aspect of weapons
      and very low number of armor sets MOST of them being from fricking BOTW

  69. 10 months ago
    Anonymous

    mfw watching the boiling cauldron of autism that is this thread
    you gays needs to get a more productive hobby

    • 10 months ago
      Anonymous

      You can't honestly expect for a sequel to BotW to get released, have be declared one of the best games of all time, and not expect Gankertroons to shit up the walls.

      • 10 months ago
        Anonymous

        >have be declared one of the best games of all time
        Middle-school grammar aside, declared by who?
        Modern AAA devs? That's an indictment if anything.

        • 10 months ago
          Anonymous

          You can't honestly expect for a sequel to BotW to get released, have be declared one of the best games of all time, and not expect Gankertroons to shit up the walls.

          If you read the article it's just some homosexual posting screencap from literally whos on twitter who have never heard of G-Mod.
          They're losing their minds over shit that was already done and better 17 years ago.

    • 10 months ago
      Anonymous

      >productive

      • 10 months ago
        Anonymous

        >man who desires to spend his entire life a neet calling others NPCs
        What else should I expect from a Nintendo thread.
        Where's your fedora?

        • 10 months ago
          Anonymous

          >literal, generic stock npc phrase
          Lmao.
          Its like thoose cheap cardboard cutouts but 3d and with rudimentary intellegence not that different from animals or bots.

          • 10 months ago
            Anonymous

            >literal, generic stock npc phrase
            You just responded with a literal stock npc image.
            Keep proving me right lmao, you microbrains are as deficient in self-awareness as you are in chromosomes.

  70. 10 months ago
    Anonymous

    Why so much shilling everywhere? It took me five hours to play it and then uninstall, it's boring trash with bland repetitive gameplay. Even genshit is more fun.

  71. 10 months ago
    Anonymous

    >A miracle
    Oh, right. Because of magnesis. I get it.

  72. 10 months ago
    Anonymous

    All the physics, building and fusing is neat and all, but I wish they'd taken the time to improve the controls.

  73. 10 months ago
    Anonymous

    Man, yhe Gmod comparison was funny at first but seeing shitposters try to using as a real argument is running the joke to the ground
    Im also getting From fatigue

  74. 10 months ago
    Anonymous

    >he posts it again
    >he gets 500 replies AGAIN
    at this point i don't even hate the OP, i fully understand why he keeps remaking the same thread if homosexuals can't stop replying

  75. 10 months ago
    Anonymous

    It's a miracle because it solidified the modern game development model
    >100m budget
    >spend 85m on hookers and blow
    >3m on game dev
    >12m on paying off reviews and advertising
    >modern market is so controlled by putting the cart before the horse that you can release absolute dogshit like TOTK and 'receive universal praise'

    Truly a miracle they didn't ruin their reputation and IP for all time

  76. 10 months ago
    Anonymous

    >take zelda ip
    >disregard everything that made zelda iconic
    >take inspiration from Besieged/building simulator games
    >shit it out
    wow
    much perfection
    amazing

    • 10 months ago
      Anonymous

      >disregard everything that made zelda iconic

      Such as?

      • 10 months ago
        Anonymous

        not that guy but my 6 year old drew a picture of 'Zelda' the other day and it included music notes, a crescent moon, the triforce, Link dressed in green riding Epona carrying the master sword/hero's shield

        literally had all the old themes

        • 10 months ago
          Anonymous

          All these are in TotK.

          • 10 months ago
            Anonymous

            Botw didn't have any music related shit nor any instrument to control things/play songs

            You're saying this is in TOTK?

            • 10 months ago
              Anonymous

              There is an entire questline involving musicians and bringing them together. Music is very much a theme in TotK.

              • 10 months ago
                Anonymous

                >Entire quest line
                So where's the musical instrument/object that allows the player to control things on the map through the use of music for the whole game? Where is the 'music as a core theme' CORE THEME you stupid fricking marketing moron shill I don't know why I even fricking bother with you mongoloids
                >Zelda is missing it's core themes like [sic] music
                >uhh no actually you see there's a bard playing music at the stable so there's like totally a musical theme to the game!

                fricking god damn

              • 10 months ago
                Anonymous

                Hey dude didn't know that one of the core themes of Skyrim is music because there's a quest line where you save a bard?

              • 10 months ago
                Anonymous

                The musical instruments in previous Zelda game are there to trigger gameplay mechanics. Thats they fricking do. What do you think all the arm abilities are.

                You talked about THEMES. Music was pretty clearly on the devs mind when they fashioned an entire questline around unique characters. Now you move the goalposts.

                Simply put; TotK has ALL the hallmarks of a Zelda game and does many of them better than any game in the series.

              • 10 months ago
                Anonymous

                >one quest makes up theme of the game
                tell me you're moronic without telling me you're moronic, next you're going to say food is a theme of the game because it contains food. Could you possibly be this moronic?
                >Trigger gameplay mechanics, like the arm
                yeah what a musical instrument was supposed to do instead of a gmod gravity gun uninspired bullshit

                >hallmarks of a Zelda game
                >totk
                You're gunna die on this hill and blame consumers for your failed products in 10 years

              • 10 months ago
                Anonymous

                >class can anyone tell us what the THEMES were in the Scarlet Letter?
                >Yes it clearly Horses are a main theme because there was a horse

                Ya got BTFO.

                Tears Of The Kingdom is the ultimate Zelda game.

              • 10 months ago
                Anonymous

                >thinking this will make any of the thousand lurkers agree that you have BTFO the post simply because you say it does
                the embarrassing hubris of shills, your ego won't let you just walk away from getting BTFO that hard will it? You have to reply anyway and declare that you weren't BTFO, in fact, you BTFO the other person! Fricking lol

              • 10 months ago
                Anonymous

                >TotK doesn't have traditional Zelda tropes!

                Like what?

                >musical instruments and themes

                There is the an entire quest about musicians and their instruments. The prevalence of music is still a theme, just contextualised in a fresh way!

                >noooo I want instruments to play!!!

                They don't do anything other than trigger gameplay mechanics, which is exactly what Link's arm abilities are.

                You are now here:

                >REEEEEEEEEEEEEE!

              • 10 months ago
                Anonymous

                Is food also a theme of the game? The game features way more food than music

              • 10 months ago
                Anonymous

                >Is food also a theme of the game? The game features way more food than music

                Cooking is. Scavenging and living off the land is an important aspect of the game. It puts a lot of agency squarely in the hands of the player.

              • 10 months ago
                Anonymous

                >didn't answer the question because he knows the answer is 'no', tries to dance around it and make 'survival in an open world' somehow a theme about 'food'

                Cooking mama is a game with food as a theme. Zelda OOT is a game with music as a theme.

                Zelda TOTK is a game with HANDS as a theme.

              • 10 months ago
                Anonymous

                Your argument is approaching schizo incoherence now.

                I will say it again: TotK has ALL the hallmarks of a Zelda game and does many of them better than any game in the series.

              • 10 months ago
                Anonymous

                >does many of them better than any game in the series
                >I reject your reality and substitute my own! See, all the paid reviews agree with me!
                absurd that anyone could possibly believe this boardroom derived hogslop

              • 10 months ago
                Anonymous

                Yeah this is pretty based.
                I enjoyed the chu jelly sidequest in wind waker and this is way better than that.
                Collecting shit is just fun
                Treasure maps are based AF
                Items would feel cheap in this game

              • 10 months ago
                Anonymous

                And you feature way more homosexual flare than other homosexuals

              • 10 months ago
                Anonymous

                I'll accept that as your concession

              • 10 months ago
                Anonymous

                >Wind as a core mechanic being controlled by a Musical instrument?
                >Time as a core mechanic being controlled by a musical instrument?
                >These are exactly like a quest where some people play music

              • 10 months ago
                Anonymous

                >class can anyone tell us what the THEMES were in the Scarlet Letter?
                >Yes it clearly Horses are a main theme because there was a horse

      • 10 months ago
        Anonymous

        Everything was bespoke.

    • 10 months ago
      Anonymous

      >disregard everything that made zelda iconic

      Such as?

      it's like bait inside other bait

  77. 10 months ago
    Anonymous

    Did TotK do anything new? Or is it a miracle for people who never touched another game in their lives?

  78. 10 months ago
    Anonymous

    KINGtendo

  79. 10 months ago
    Anonymous

    Yeah, it is literally a miracle that Nintendo got away with using the same map for two games, ripped of nuts and bolts and minecraft, and will somehow be receiving GOTY for this slop mash-up. Nintendo fans are such sleeping slaves.

  80. 10 months ago
    Anonymous

    >TotK invented physics and engineering

  81. 10 months ago
    Anonymous

    No one knows how Nintendo did it.
    It was not supposed to be possible to have this level of physical and logical interaction in real-time in an open-world environment on hardware that, ten years ago, was already outdated on release.

    • 10 months ago
      Anonymous

      That looks impressive

  82. 10 months ago
    Anonymous

    >current developers stunned by the sheer possibility of optimizing a 360 era game to run at 30fps on modern hardware

    • 10 months ago
      Anonymous

      Based moron Gankerler doesn't understand game design.

      News at 11!

      • 10 months ago
        Anonymous

        moronic puzzles you can skip by pushing 1 button is "game design" now

        • 10 months ago
          Anonymous

          Shitposting and lying as coping mechanism isn't a good look anon.

      • 10 months ago
        Anonymous

        >my diet consists of little candies from zelda themed PEZ dispenser, henceforth I understand game design
        inb4 projecting

  83. 10 months ago
    Anonymous
  84. 10 months ago
    Anonymous

    [...]

    Why did he delete this?
    Did he think if he was fast enough we wouldn't all see him revealing himself for the absolute autistic homosexual he is?

    • 10 months ago
      Anonymous

      No, I deleted it because I thought you were actually the nintendo shill you were replying to, using the image saved from the top thread in this list of threads on the archive which is an obvious totk shill thread

  85. 10 months ago
    Anonymous

    Western PIGS are too obsessed with trannies and twinks to make a good game

  86. 10 months ago
    Anonymous

    >No game in history has an easy to use building tool

  87. 10 months ago
    Anonymous

    Bethesda hacks are kicking back hitting the fricking BONG and collecting royalties off Skyrim
    Would you exit perfect NEETdom if you were them?
    No more Western games

  88. 10 months ago
    Anonymous

    That being said, I do think TotK is an excellent game

  89. 10 months ago
    Anonymous

    I think it's really cool how dynamic every ultrahand object works, this required great coding, modelling and design skills to make it fit as good as it did. That said, calling it a "miracle" is just nintendo wank, I've seen many similar feats, stuff like Portal and the Doom engine are more impressive.

    I love the game and it's tech it's a step in the right direction, but this unwarranted endless praise is moronic.

  90. 10 months ago
    Anonymous

    Will Nintendo ever catch up to Bethesda?

  91. 10 months ago
    Anonymous

    What do you mean? EA mastered the sequel since the early 2000s. FIFA and NBA are testaments to selling the same game over and over again. The next thing Nintendo need to master is The Way of Todd and manage to sell TOTK every single year for over a decade.

  92. 10 months ago
    Anonymous

    test

    • 10 months ago
      Anonymous

      Post received

  93. 10 months ago
    Anonymous

    It's so sad that they think that, it's like everyone has forgoten about Nuts and Bolts. It had, like 90% of the physics displayed in this game and was made, like, 15 years ago.

    • 10 months ago
      Anonymous

      >Nuts and Bolts

      This is just sad and mental illness. Nuts and Bolts you go into an inventory screen to piece stuff together. In TotK you're doing this IN-GAME in REALTIME, with two dozen interconnected chemistry systems at play. Fricking have a nice day you moron.

  94. 10 months ago
    Anonymous

    I'm genuinely impressed by the rewind mechanic from a programming standpoint. I genuinely don't know how they could've done it efficiently the way they did

  95. 10 months ago
    Anonymous

    It's sad, but no AAA dev would allow this when they can sell batteries in the mtx shop.

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