Works on my machine

Works on my machine

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  1. 1 year ago
    Anonymous

    BUT BURNOUT 3 ANON, THINK OF THE CHILDREN

    • 1 year ago
      Anonymous

      frick burnout, why am i getting this shit in chamber of secrets

      • 1 year ago
        Anonymous

        play it on dolphin

      • 1 year ago
        Anonymous

        Run it in with the software renderer. It does that shit in Spider-Man 2 and Destroy All Humans too.

        • 1 year ago
          Anonymous

          Man what's the point of a damn emulator if you can't use hardware renderer and upscale shit.

          • 1 year ago
            Anonymous

            You at-least have the convenience of playing console games without needing to own the console and/or softmod it unless you want to pay some loser on eBay $100+ dollars for one of the survival horror games like Kuon, Rule of Rose, Silent Hill, or Haunting Ground.

          • 1 year ago
            Anonymous

            >upscale

      • 1 year ago
        Anonymous

        this game used to run flawlessly for me with an older version, check the wiki.
        I think playing it with the 1.5 version with the fixes mentioned there will make it work.
        Or just use dolphin since you're not missing much.

    • 1 year ago
      Anonymous

      It's been pretty much fixed since early last year

  2. 1 year ago
    Anonymous

    oh no no no no schizo pcsx2 spammer xisters how dow e recover from this?

  3. 1 year ago
    Anonymous

    it unironically does and I'm on a decade old cpu

  4. 1 year ago
    Anonymous

    The only real problem with PCSX2 was its shitty UI and that was fixed last year.

  5. 1 year ago
    Anonymous

    KEEP POSTING

  6. 1 year ago
    Anonymous

    But I played at a higher resolution and one of the 2D UI elements has a small black tear through it
    LITERALLY UNPLAYABLE

  7. 1 year ago
    Anonymous

    Why in new version Undo savestate always disabled? F3 load only 1st savestate, not last

  8. 1 year ago
    Anonymous

    Works for me too, ran into some annoying visual glitches on god of war

  9. 1 year ago
    Anonymous

    Just fricking fix ace combat already, it's literally been over a decade

  10. 1 year ago
    Anonymous

    it used to suck fricking dick until 2 years ago, but now it's fricking great.

  11. 1 year ago
    Anonymous

    Works on my machine ocassionaly once I've checked the wiki and implemented the 3 fixes it needs, switched to a different video backend and did some voodoo ritual in game to turn my HUD back on (the HUD is still too small)

  12. 1 year ago
    Anonymous

    i just play PS2 games on my ps3 with the ps2 classics emulator. it's not that great either but it just werks most of the time

  13. 1 year ago
    Anonymous

    wroks on mine

  14. 1 year ago
    Anonymous

    ITT: autists having a meltdowm because the shadow of some character for 5 seconds in the last half hour of the game doesnt display correctly in a game 4 people have ever heard of when emulated vs original hardware.

    • 1 year ago
      Anonymous

      Burnout series had a completely broken sky for like 10+ years

  15. 1 year ago
    Anonymous

    *duckstation dev spergs out when you don't use the new UI*

  16. 1 year ago
    Anonymous

    There's a cruel irony in the fact that one of the darkest games of all time requires you to wear sunglasses just to play the fricking thing.

  17. 1 year ago
    Anonymous

    Piece of shit

  18. 1 year ago
    Anonymous

    Why is Dolphin able to run most games at almost 100% level of accuracy and even managed to fix an issue that no Gamecube dev ever could but PCSX2 still struggles with basic rendering?

    • 1 year ago
      Anonymous

      Nintendo autists are far more committed with emulation development and Gamecube hardware is more basic and well-documented than the weird Emotion Engine RISC shit and custom video chip of the PS2.

      • 1 year ago
        Anonymous

        It's not about documentation, after all the software renderer fix most of the issues on PCSX2
        It's the "how the frick we do x function in the GPU" that is the hardest part.
        Vulkan is a godsend for emulators in general because it is much more flexible than directX or OpenGL, so you get more toys to get to do the "how the frick".

        • 1 year ago
          Anonymous

          As an example of "how the frick we do it" that i just remembered, N64 GPU.
          It uses a non-standard floating point format that have different precision issues from the real floating point format and different ways to frick around with it with int manipulation etc..
          It was basically impossible to use regular shaders to do math like the N64 GPU does, but with vulkan you can.

          Yeah Vulkan's definitely been a big help to emulators in recent years. I wish they'd start leveraging it for Xenia so we can play Xbox 360 games on Steam Deck without having to install Windows.

      • 1 year ago
        Anonymous

        As an example of "how the frick we do it" that i just remembered, N64 GPU.
        It uses a non-standard floating point format that have different precision issues from the real floating point format and different ways to frick around with it with int manipulation etc..
        It was basically impossible to use regular shaders to do math like the N64 GPU does, but with vulkan you can.

    • 1 year ago
      Anonymous

      >Dolphin has better devs
      >GameCube is a simple and more straightforward machine
      >PS2 hardware is a clusterfrick and the emulator reflects that
      Sony got their shit together with the PS4. Before that they had over designed, over complicated consoles that only sold well because of piracy and home video compatibility

      • 1 year ago
        Anonymous

        didn't the PS3 take like 2 years to hack? I remember it being a big thing when people started being able to used pirated games.

  19. 1 year ago
    Anonymous

    barely

    • 1 year ago
      Anonymous

      what is going on here?

      • 1 year ago
        Anonymous

        nerve gas

        • 1 year ago
          Anonymous

          The colossus in this fight uses poison gas to attack you
          The emulator can't render the gas

          nice

      • 1 year ago
        Anonymous

        The colossus in this fight uses poison gas to attack you
        The emulator can't render the gas

    • 1 year ago
      Anonymous

      does this still need a nasa computer to run at 60FPS?

    • 1 year ago
      Anonymous

      You're running the game on a frame rate much higher than it was expecting or tested with.

      • 1 year ago
        Anonymous

        that's not even the issue here moron

      • 1 year ago
        Anonymous

        I wonder why this is the only emulator here with a dedicated troony fanbase that makes up shit to defend it.

      • 1 year ago
        Anonymous

        gay

  20. 1 year ago
    Anonymous

    Working on my pc

  21. 1 year ago
    Anonymous

    >playing through the armored core series
    >get to 2 on ps2, try to remap the controls in pcsx2 to use the analogs for movement and camera like I did with the PSX games
    >For some reason it locks in any analog input and infinitely goes up or down or whatever
    What the frick is happening

    • 1 year ago
      Anonymous

      you need to set button deadzones. the tiniest movement from an analogue stick will tip the input to max because the d-pad only registers 0 or 1 and nothing in between.

    • 1 year ago
      Anonymous

      PCSX2's deadzone settings don't even fricking work so you have to use third party mapping software. Unless they fixed it in the last few months, which I doubt. I freaking play it on a keyboard just so I can move with wasd.

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