It was a fantasy setting, so I went and read Atomic Rockets. Twice. Tensegrity architecture, scanned documents of 16th Century Portuguese royalty, Aztec farming, Armenian history, Basque language, Roman trash piles, biomechanics of underwater breathing, hyperparasitism, the theosophical wikipedia, theosophical treatise on molecules and atoms through microscopic channeling, literal nightmare fuel, ferrofluids, Berber political pseudohistory, barnacle cement, Vietnam's fermented raw pork, African ideograms, terracotta buildings, sugar, Arab speculation on the reason to be of the pyramids, Tesla's ideas on matriarchal eugenics, pre-modern theories of gravity, mechanical power transmission, all the sorts of ways people make funerals and deal with the remain of loved ones, sacred cannons that bless pregnant women, critical conscientization, Cucuteni–Trypillia culture, pre-modern underwear, Nihonjinron, communist cybernetics, compulsive hoarding, Railway Mania, bullet-shooting crossbows, sap beer, history of toilet paper, living in graveyards, seismic communication, state-approved prostitution in Iran, corporate archaeological self-espionage, penal colonies, the color patterns of corpses on beds, Vainakh towers, frog batteries, holographic principle...
>Atomic Rockets Twice
all of it?
Anon what the fuck I've been reading it on and off for years and I've only got through like half max
Here have this one for your troubles: (I recommend the selections of Robert Kerr to start)
http://www.victorianlondon.org/index-2012.htm
As for myself, I've been doing rough calculations every once in a while when I feel like it to figure out how stuff works in fake lands of my mind. In middle school I figured out the dimensions of a hive city from Warhammer (Lost the calculations,) and now I'm thinking about how a LAND IRONCLAD would work. So far I've determined that attaching treads to a WW1-era destroyer is physically possible, and that such a construction would have a speed of roughly 15 kmph if the coal fired engines were retained.
Next up is ground pressure, turning radius, and considering how hull shape could be altered while retaining the basic ship concept.
Not having money to pay for books helped me look for free content. Not having social media also helped. As not seeing television. Heck, took me a few years to accept youtube. I was always addicted to reading. Granted, I binged AR years ago, no idea if there's a lot more content now or not.
>Here have this one for your troubles: (I recommend the selections of Robert Kerr to start) >http://www.victorianlondon.org/index-2012.htm
Huh, I appreciate it. Seems jut the sort of thing that I needed when learning about mudlarkers, toshers and grubbers.
>Next up is ground pressure, turning radius, and considering how hull shape could be altered while retaining the basic ship concept.
What about uneven ground? Would, say, stone buildings be a concern or a slight roadblock? Would the threads be outside the hull, or within it, like in the Vezdekhod design and the Foster's Battletank?
Btw, did you know that the AR website's author was the same dude which drew the art of the Ogre wargame?
http://www.projectrho.com/ogre.html
I'd tempted to ask him directly, if he had some sort of ground pressure calculations somewhere...
wow anon, you're so smart
If I was smart, I wouldn't be an example on how not to decide things.
It is funny how much random shit you learn while worldbuilding. It's my favorite part of the process.
>Arab speculation on the reason to be of the pyramids
The one where they think the Pyramids were built at the time of Noah's flood in order to act as repositories of Egyptian wisdom?
Yes. In some versions it isn't quite Egyptian, but antediluvian lore. Though Pseudo-Mas’udi considered Ancient Egypt itself antediluvian. One of the lost wonders was a mirror which enabled one to see the whole world, make a proper census of Egypt and see if invaders were coming. Feels like a description of a monitor linked to a geostationary spy satellite.
There's also the idea that they were built to last forever, and even if one were to destroy them, he would be a lesser king, for it is easier to destroy than to build. Even so, it would take "the income of the whole world" to raze a pyramid.
Nice, currently back in the old climate maps and plate tectonics part of the eternal circle; and watching lots of videos on Triassic psuedosuchians. May I recommend Benin bronzes and the matrilineal system of the Nairs?
I'm aware of Benin bronzes. Had no idea about Nairs, thank you.
Nice, currently back in the old climate maps and plate tectonics part of the eternal circle; and watching lots of videos on Triassic psuedosuchians. May I recommend Benin bronzes and the matrilineal system of the Nairs?
For my groups homebrew superhero setting:
A comprehensive explanation on a Unified Theory of Everything that explains superpowers, alien races with natural superpowers, magic, ki, the existence of minor g gods, why superscience doesn't quite gels with regular science and how normal people can become action movie heroes through sheer will and badassery.
Also a less comprehensive cosmic story to explain why too many alien species are not only humanoid but capable of interbreeding, why Earth did not have superpowers or magic until X years ago but now has it, why aliens did not visit Earth before but now consider it an important place in the universe and why Earth is a focal touch point to multiple fantasy dimensions, and how there was a hyperborean age and why there is no archeological records.
Most of it is just the basics but for subjects I've bought/taken books related to
-Age of Sail, Silk Road, Venetian and Hanseatic League economics
-The geopolitics, economics and legacy of the Mongol Empire
-Native American warfare and migration patterns, as well as Native American historical costuming/dress
-The breeding and life habits of pigs
-Quarried stone mechanics, stonecutting and building techniques. 19th century/Gold Rush mining
-The Mayan, Aztec, and Incan societies and their histories
-Gunpowder's entire history up until today
-Early to premodern smoothbore firearms
-Corn, cotton, sugarcane, and tobacco farming (basically the cash crops of the New World)
-An incomplete history of the HRE
I'd like to learn more about cannons, logging, smithing and sailing vessels. These are topics I've only watched videos on and have no physical books related to these subjects. I also want a library in my house.
A 4chan-style schizo conspiracy chart, complete with red twine and notecards, for my cyberpunk game to map the relationships between my megacorps, government and organized crime actors. I threw the garden gnomes on there for good measure, though I obviously didn't include that part in game..
Back in 2009 I was inspired by Dwarf Fortress so I wrote a program to procedurally generate an overworld map for my game of D&D, including the locations of towns, cities and dungeons in different biomes.
It only randomly spawned locations and made sure they were above sea level, didn't really associate them with a civilisation or name them, so I chose for myself if any given city was human or dwarven or what ever else based on its location.
Don't have the map image it created anymore, that was some time ago.
Dwarf fortress generates a map of ASCII characters in several colors, I made a hightmap with biomes and city icons overlaid in full color to look like an actual map, kind of like pic related.
Once I wrote out an entire faction relationship square like in the 40k allies rules, there were something like 32 factions and I used it to rank groups by likeability.
I love six degrees of Kevin Bacon worldbuilding.
One of the major NPCs was the daughter of a former PC turned NPC, and neither of them knew it. She was instead hopelessly trustful of her horrible great-uncle, mostly because she was the only person he actually cared about other than himself.
Some no name NPC from the first adventure turned into a character who directly shaped the plot of multiple other NPCs and PCs.
Is this for a youtube video?
Furry posting freakshits as form of ebin "troll"
Yeap, gonna narrate the cringiest answers for my r/GankerReadalong channel
I wrote some of my ideas down
Dietary habits for fictional races to make them seem less human. You know, different food preferences and nutritional needs.
Eye colour inheritance for a species that can have yellow, orange, red, and brown eyes. Not sure why, my players will never learn of this shit
Researching.
It was a fantasy setting, so I went and read Atomic Rockets. Twice. Tensegrity architecture, scanned documents of 16th Century Portuguese royalty, Aztec farming, Armenian history, Basque language, Roman trash piles, biomechanics of underwater breathing, hyperparasitism, the theosophical wikipedia, theosophical treatise on molecules and atoms through microscopic channeling, literal nightmare fuel, ferrofluids, Berber political pseudohistory, barnacle cement, Vietnam's fermented raw pork, African ideograms, terracotta buildings, sugar, Arab speculation on the reason to be of the pyramids, Tesla's ideas on matriarchal eugenics, pre-modern theories of gravity, mechanical power transmission, all the sorts of ways people make funerals and deal with the remain of loved ones, sacred cannons that bless pregnant women, critical conscientization, Cucuteni–Trypillia culture, pre-modern underwear, Nihonjinron, communist cybernetics, compulsive hoarding, Railway Mania, bullet-shooting crossbows, sap beer, history of toilet paper, living in graveyards, seismic communication, state-approved prostitution in Iran, corporate archaeological self-espionage, penal colonies, the color patterns of corpses on beds, Vainakh towers, frog batteries, holographic principle...
Nice
Truth be told, I already did that before. I knew about WW2 dambuster bombs and details of orchid cloning before figuring masturbation.
Pic related is that the Five Holy Wounds were likened to blood, life-giving, and thus, vaginas due to menstruation and birth.
>Atomic Rockets Twice
all of it?
Anon what the fuck I've been reading it on and off for years and I've only got through like half max
Here have this one for your troubles: (I recommend the selections of Robert Kerr to start)
http://www.victorianlondon.org/index-2012.htm
As for myself, I've been doing rough calculations every once in a while when I feel like it to figure out how stuff works in fake lands of my mind. In middle school I figured out the dimensions of a hive city from Warhammer (Lost the calculations,) and now I'm thinking about how a LAND IRONCLAD would work. So far I've determined that attaching treads to a WW1-era destroyer is physically possible, and that such a construction would have a speed of roughly 15 kmph if the coal fired engines were retained.
Next up is ground pressure, turning radius, and considering how hull shape could be altered while retaining the basic ship concept.
Not having money to pay for books helped me look for free content. Not having social media also helped. As not seeing television. Heck, took me a few years to accept youtube. I was always addicted to reading. Granted, I binged AR years ago, no idea if there's a lot more content now or not.
>Here have this one for your troubles: (I recommend the selections of Robert Kerr to start)
>http://www.victorianlondon.org/index-2012.htm
Huh, I appreciate it. Seems jut the sort of thing that I needed when learning about mudlarkers, toshers and grubbers.
>Next up is ground pressure, turning radius, and considering how hull shape could be altered while retaining the basic ship concept.
What about uneven ground? Would, say, stone buildings be a concern or a slight roadblock? Would the threads be outside the hull, or within it, like in the Vezdekhod design and the Foster's Battletank?
Btw, did you know that the AR website's author was the same dude which drew the art of the Ogre wargame?
http://www.projectrho.com/ogre.html
I'd tempted to ask him directly, if he had some sort of ground pressure calculations somewhere...
If I was smart, I wouldn't be an example on how not to decide things.
Yup.
wow anon, you're so smart
It is funny how much random shit you learn while worldbuilding. It's my favorite part of the process.
>Arab speculation on the reason to be of the pyramids
The one where they think the Pyramids were built at the time of Noah's flood in order to act as repositories of Egyptian wisdom?
Yes. In some versions it isn't quite Egyptian, but antediluvian lore. Though Pseudo-Mas’udi considered Ancient Egypt itself antediluvian. One of the lost wonders was a mirror which enabled one to see the whole world, make a proper census of Egypt and see if invaders were coming. Feels like a description of a monitor linked to a geostationary spy satellite.
There's also the idea that they were built to last forever, and even if one were to destroy them, he would be a lesser king, for it is easier to destroy than to build. Even so, it would take "the income of the whole world" to raze a pyramid.
I'm aware of Benin bronzes. Had no idea about Nairs, thank you.
>and that's why I'm too busy to get a job mom!
Nice, currently back in the old climate maps and plate tectonics part of the eternal circle; and watching lots of videos on Triassic psuedosuchians. May I recommend Benin bronzes and the matrilineal system of the Nairs?
Built a small conlang so I can accurately talk to my imaginary gf
Cute clothes.
Eyyy, I remember those threads. Very cute art.
Yeah I remember that from last week too. Very cute indeed.
Thank you, at the risk of looking like a shill but still thread relevant, here is my autistic setting thread
Here's also another cute and autistic worldbuilding pic
>worldbuilding is my superpower
is any of it good, or do you just go for quantity?
For my groups homebrew superhero setting:
A comprehensive explanation on a Unified Theory of Everything that explains superpowers, alien races with natural superpowers, magic, ki, the existence of minor g gods, why superscience doesn't quite gels with regular science and how normal people can become action movie heroes through sheer will and badassery.
Also a less comprehensive cosmic story to explain why too many alien species are not only humanoid but capable of interbreeding, why Earth did not have superpowers or magic until X years ago but now has it, why aliens did not visit Earth before but now consider it an important place in the universe and why Earth is a focal touch point to multiple fantasy dimensions, and how there was a hyperborean age and why there is no archeological records.
Complete economic system on the silver standard.
Most of it is just the basics but for subjects I've bought/taken books related to
-Age of Sail, Silk Road, Venetian and Hanseatic League economics
-The geopolitics, economics and legacy of the Mongol Empire
-Native American warfare and migration patterns, as well as Native American historical costuming/dress
-The breeding and life habits of pigs
-Quarried stone mechanics, stonecutting and building techniques. 19th century/Gold Rush mining
-The Mayan, Aztec, and Incan societies and their histories
-Gunpowder's entire history up until today
-Early to premodern smoothbore firearms
-Corn, cotton, sugarcane, and tobacco farming (basically the cash crops of the New World)
-An incomplete history of the HRE
I'd like to learn more about cannons, logging, smithing and sailing vessels. These are topics I've only watched videos on and have no physical books related to these subjects. I also want a library in my house.
A 4chan-style schizo conspiracy chart, complete with red twine and notecards, for my cyberpunk game to map the relationships between my megacorps, government and organized crime actors. I threw the garden gnomes on there for good measure, though I obviously didn't include that part in game..
The thought that there are people alive that don't consider Khajiit furries
Probably picture related.
Back in 2009 I was inspired by Dwarf Fortress so I wrote a program to procedurally generate an overworld map for my game of D&D, including the locations of towns, cities and dungeons in different biomes.
It only randomly spawned locations and made sure they were above sea level, didn't really associate them with a civilisation or name them, so I chose for myself if any given city was human or dwarven or what ever else based on its location.
Don't have the map image it created anymore, that was some time ago.
Why didn't you just use df for that?
Dwarf fortress generates a map of ASCII characters in several colors, I made a hightmap with biomes and city icons overlaid in full color to look like an actual map, kind of like pic related.
Had other people make characters for it and ran it as a tabletop rpg.
Once I wrote out an entire faction relationship square like in the 40k allies rules, there were something like 32 factions and I used it to rank groups by likeability.
I love six degrees of Kevin Bacon worldbuilding.
One of the major NPCs was the daughter of a former PC turned NPC, and neither of them knew it. She was instead hopelessly trustful of her horrible great-uncle, mostly because she was the only person he actually cared about other than himself.
Some no name NPC from the first adventure turned into a character who directly shaped the plot of multiple other NPCs and PCs.
>raht version is just a bigger and better non-raht
I feel bad for the non-rahts
>I feel bad for the non-rahts
>t.