>Worldwide release means no alignment guides for the first players
I guess I'll just have to pick the most boring choices each time and hope I get neutral.
Anyone worried about getting a shit end on their first run?
>Worldwide release means no alignment guides for the first players
I guess I'll just have to pick the most boring choices each time and hope I get neutral.
Anyone worried about getting a shit end on their first run?
Eh, NG+ fixes that for me.
>Not getting spoiled is bad
>not closing your eyes when get to make a choice
ngmi
>Game comes out next month.
>So far they have not shown, Cleopatra, Mephisto, Daga, Krishna and Maitreya
H-he's gonna make it right?
>he doesn't go with his own decisions
>can't make up his mind and has to rely on guides
Weak.
If Apocalypse is anything to go by, I don´t they are doing the "there is an invisible counter that decides with path you take, and the neutral path it´s so narrow you can´t pick the wrong choice even once if you want it" thing again.
WHERE ARE MY NEUTRAL GankerROS AT
implying the nsp won't be leaked a week in advance
homie, just follow your gut
Does Nahobino have a "canon" name yet? I'm autistic as frick about that kind of shit. Like I had to name the Demi-fiend Naoki.
Sneed
I'll bite OP. I've somehow never played a SMT. What does "getting neutral" mean? Do you get the demon Pokemon randomly or something?
SMT uses an alignment system like D&D, with less of a focus on "good/evil" and more a sliding scale of "law/chaos". Neutral is right in the middle of two extremes, and is closer to "balance" in its meaning, even being called such in SMT1. Demons have different alignments and depending on the game, you may or may not be able to use some demons if you're law or chaos.
Oh so you literally can't use some demons depending on your character's alignment?
It depends on the game. In SMT1 and 2, if you're Chaos, you can't use Law demons. Likewise, you can't use Chaos if you're Law. Neutral can use all demons but having too many of one alignment can actually shift your own. Some games like Nocturne don't have this restriction, like
points out. In Strange Journey, I want to say you can use whatever alignment of demons you like but the combat system benefits greatly from everyone's alignment matching up with the hero's alignment.
It also obviously changes the story and often the bosses you face
I liked it, you picked whichever agreed with you more or you alienate them all, become a demon, and destroy the world with no Reason to create a new one
except in nocturne where you just pick between 4 buttholes
and the director of this game was a writer for nocturne
>needing a guide to go Law
First run in any game should be blind.
Im playing smt4 and i want neutral path, anything i need to know? Pic related a pumpkin i just carved 🙂
yeah, you have to do ALL the quests
it's a huge pain in the ass
get the white ending first so you can get to the new game plus quests faster.
zoom zoom
I'm more worried about picking the one stat which plain doesn't work
They learned their lesson in Apocalypse so I'm sure you'll be fine.
picking MAG is always safe, right?
But I did love being a physical chad in nocturne, so let's hope so.
Useless in 1 (iirc), Useless in 2 but you need at least 8 with a run to the bar or 10 mag to finish the game, seems like it'd be fine in vanilla 3 but Lucifer makes physical the only answer, bad in SJ from what I remember, seems great in 4.
it was indeed bad in SJ (because no demon skills for us) and fantastic in 4
Yeah that's right, magic only affects your magic defense (lol) and the damages your stones do, since elemental skills on your guns are managed by strength for some reason.
does magic not effect your elemental attacks with guns?
Nope, strength does. It's fricking weird but hey, I ain't complaining. Or, I am, but it ends up working nicely anyways.
the game assigned me a magic strength and things went mostly fine.
Except that I got lost in the final sector and didn't finish the game, but I still had fun. It gave me an enduring love of Mastema.
It was only really dominant in IV. I'm sure it will be a good pick in V though
this director wouldn't let shit like that slide
t. EOgay
IIRC you get random stat gains on level up with a few points extra points you can choose to invest, so unless there's some autistic shit like Nocturne's magic scaling it should be entirely possible to feel out what stats work well and what don't.
bruh just choice whatever you want, stop relying on other people to play the game for you
>he doesn't choose his own answers on the first playthrough
ngmi
>he doesn't answer honestly
>he doesn't get neutral every single fricking time like a CHAD
LMAOing @ your life, OP. Imagine needing a fricking guide. I always answer honestly during my first run of the game and I always get neutral, then I do law, then chaos, then Neutral again.
Part of the fun is seeing what route you get based on your choices
I'm hoping Based Green on the cover has a route and isn't just there because he's a new demon.
what if he's the equivalent of 4A's gods idea