Crash Team Racing comes to mind as the most bizarre case where X and O confirm and triangle and square are both cancel. I still have no clue why they did that, none of the previous Crash games worked like that.
Its about the size of your hands. Japs have smaller hands which means the thumb rests further out on the controller. Making confirm more natural as the right button.
B/A was standard until the PS1's NA release where they swapped it to X/O for some reason and sega followed with the Dreamcast which led to the xbox. Some PS1 games still do O/X though.
Red should be B like stop signs are red, because B was always cancel. The N64 controller layout and colors are a fantastic example of exactly how not to build a controller.
In Japan they read right to left, and for PlayStation Circle and X were chosen because they're shorthand for yes and no in Japanese.
However in the US half the player base from the previous gen was on Genesis which used the far left button A as confirm and that's where the button swap issue comes from.
I always had right side due to being an eugay and never owning a Nintendo console until the DS.
Then I spent years on the 3DS playing Monster Hunter and that's when I came to realize that having the choose button on the right and back on the bottom just makes more sense and feels better.
Japs had it right from the start, America fricked it up.
the fricking controls piss me off
the emulator is right=ok down=back
games are a crapshoot between right=ok down=back, down=ok top=back
and the way i hold the console makes me think down=ok therefore left=back
it's driving me nuts, atleast all the RE games are sort of consistent
playing rythm games like um jammer is bascially impossible for me as I just don't internalize the fricking signs
My instinct seem to change at completely random intervals when i see the fricking shape things pop up, only triangle i seem to remember as its pointing up and looks like Y in some way.
It as frustrating as watching my parents on a computer or controller, except i AM my parents.
t. never grew up with playstation and had no trouble switching between gamecube, n64, xbox stuff
In Japan/the east there's a long standing convention of having O be yes and X be no, no such convention exists here. As for the exact rational Sony of America used to swap them directly I'm not sure. Likely down to the colors of the buttons themselves, their position, or some other such nonsense (I once heard it was because "X marks the spot" but I doubt that). At this point it's too engraned to switch, but I think most games and the system itself lets you.
Left side is for morons, right side is for people with functioning brains
I'm used to both layouts and don't have a problem switching between them, but confirm-right and cancel-bottom is objectively moronic
you forgot PS1 using X and Δ
Most PS2 games also use X and Triangle.
Crash Team Racing comes to mind as the most bizarre case where X and O confirm and triangle and square are both cancel. I still have no clue why they did that, none of the previous Crash games worked like that.
wtf even is this image
it's hurting my brain
Which buttons are the default for confirm and cancel.
Maru - Correct
Batsu - Incorrect
reject matsuhomosexualry
become batsu and riojapilled
Right is more comfortable to press than bottom in my opinions, so I'd rather map the button I'll use the most to the right than vice versa
Its about the size of your hands. Japs have smaller hands which means the thumb rests further out on the controller. Making confirm more natural as the right button.
Left is the better version. Playing FFX on the Japanese version opened my eyes unironically.
Because manga is right to left
Japan always have to be unique or they have a melt down.
B/A was standard until the PS1's NA release where they swapped it to X/O for some reason and sega followed with the Dreamcast which led to the xbox. Some PS1 games still do O/X though.
what the frick is that flag? The antichrist?
Yes but I think they like to refer to it as America and Europe.
You had no childhood if you unironically think right even makes sense
It's a non-zoomer thing, you wouldn't understand unless you grew up playing NES.
Grew up with the super NES which is pretty close
No, that's where everything went wrong.
SNES controller should have been this
I wholeheartedly approve. I didn't care about the colors in my mockup but that fits completely.
>B on the left
AAAAAAAAAAA SAVE ME Black personMAN
I'd like these colors so A and B match N64
Red should be B like stop signs are red, because B was always cancel. The N64 controller layout and colors are a fantastic example of exactly how not to build a controller.
In Japan they read right to left, and for PlayStation Circle and X were chosen because they're shorthand for yes and no in Japanese.
However in the US half the player base from the previous gen was on Genesis which used the far left button A as confirm and that's where the button swap issue comes from.
>In Japan they read right to left
That's only true for vertical texts
I don't remember Genesis having any consistency with its buttons, if the games even had menus
I always had right side due to being an eugay and never owning a Nintendo console until the DS.
Then I spent years on the 3DS playing Monster Hunter and that's when I came to realize that having the choose button on the right and back on the bottom just makes more sense and feels better.
Japs had it right from the start, America fricked it up.
Y = yellow
I thought circles were bad in japan
recently started emulating ps1 games on n3ds
the fricking controls piss me off
the emulator is right=ok down=back
games are a crapshoot between right=ok down=back, down=ok top=back
and the way i hold the console makes me think down=ok therefore left=back
it's driving me nuts, atleast all the RE games are sort of consistent
playing rythm games like um jammer is bascially impossible for me as I just don't internalize the fricking signs
My instinct seem to change at completely random intervals when i see the fricking shape things pop up, only triangle i seem to remember as its pointing up and looks like Y in some way.
It as frustrating as watching my parents on a computer or controller, except i AM my parents.
t. never grew up with playstation and had no trouble switching between gamecube, n64, xbox stuff
blame SEGA
In Japan/the east there's a long standing convention of having O be yes and X be no, no such convention exists here. As for the exact rational Sony of America used to swap them directly I'm not sure. Likely down to the colors of the buttons themselves, their position, or some other such nonsense (I once heard it was because "X marks the spot" but I doubt that). At this point it's too engraned to switch, but I think most games and the system itself lets you.
O may not be an unambiguous "yes" symbol here but X certainly isn't one
It's cause people would be confused if the red button was yes
imagine thinking a RED CIRCLE stands for OK
literally backwards ass logic
O = OK
duh
U = moron
duh